Files
kva/src/cards/maumau/model/WaitForNextTurnState.java
2024-06-18 21:25:33 +00:00

37 lines
1.1 KiB
Java

package cards.maumau.model;
public class WaitForNextTurnState implements PlayerState {
private final PlayerHandler handler;
public WaitForNextTurnState(PlayerHandler handler) {
this.handler = handler;
}
@Override
public void nextTurn(int n) {
// Logic for next turn
if (handler.getCurrentPlayer().getCards().isEmpty()) {
handler.setRemember(handler.getCurrentPlayer());
handler.localNextTurn(n);
handler.setCurrentState(handler.getWaitForMauMauState());
} else if (handler.getCurrentPlayer().getCards().size() == 1) {
handler.setRemember(handler.getCurrentPlayer());
handler.localNextTurn(n);
handler.setCurrentState(handler.getWaitForMauState());
} else {
handler.localNextTurn(n);
handler.setCurrentState(handler.getWaitForNextTurnState());
}
}
@Override
public void mau(Player p) {
// Do nothing or handle invalid state transition
}
@Override
public void maumau(Player p) {
// Do nothing or handle invalid state transition
}
}