finished uebung10
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bin/uebung10/logo/HanselGretelTest.class
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bin/uebung10/logo/HanselGretelTest.class
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bin/uebung10/logo/HanselGretelVisitor$1.class
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bin/uebung10/logo/HanselGretelVisitor$1.class
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src/uebung10/logo/HanselGretelTest.java
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src/uebung10/logo/HanselGretelTest.java
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package uebung10.logo;
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import org.junit.Test;
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import static org.junit.Assert.assertEquals;
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import org.junit.Before;
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public class HanselGretelTest {
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public static final double EPS = 1e-10;
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public static final Stmt PROG = new Sequence(new PenDown(), new Go(50),
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new Turn(120), new Go(50),
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new Turn(120), new Go(50));
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private Turtle turtle;
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@Before
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public void setup() {
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turtle = new Turtle(2, 1, 0);
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}
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@Test
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public void TestTriangle() {
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final Visitor<Void> visitor = new HanselGretelVisitor(10, turtle, new BlackForest()); //final ist egal
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PROG.accept(visitor);
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assertEquals(2, turtle.getX(), EPS);
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assertEquals(1, turtle.getY(), EPS);
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}
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}
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@ -46,6 +46,15 @@ public class HanselGretelVisitor implements Visitor<Void> {
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return null;
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return null;
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}
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}
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private void breadCrumb() {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'breadCrumb'");
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}
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private void layTrail(double d) {
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forest.breadCrumb(turtle.getX(), turtle.getY());
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}
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private abstract class State {
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private abstract class State {
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abstract void go(double dist);
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abstract void go(double dist);
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void up() {}
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void up() {}
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@ -54,20 +63,28 @@ public class HanselGretelVisitor implements Visitor<Void> {
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private final State shortUp = new ShortUpState();// muss nicht geschrieben werden
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private final State shortUp = new ShortUpState();// muss nicht geschrieben werden
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private final State down = new DownState();// muss nicht geschrieben werden
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private final State down = new DownState();// muss nicht geschrieben werden
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private final State longUp = new LongUpSate();
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private final State longUp = new State(){
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private class LongUpSate extends State{
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@Override
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void go(double d) {}
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void go(double d) {turtle.go(d);}
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void up(){}
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void down(){}
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@Override
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void down(){
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breadCrumb();
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state = down;
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}
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}
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};
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private class DownState extends State{
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private class DownState extends State{
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void go(double d){}
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void go(double d){
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void up(){}
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layTrail(d);
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void down(){}
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}
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}
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void up(){state = shortUp;}
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}
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//TODO
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private class ShortUpState extends State {
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private class ShortUpState extends State {
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void go(double d){}
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void go(double d){}
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void up(){}
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void up(){}
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