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https://github.com/Specoolazius/mcserver-discordbot.git
synced 2024-11-24 22:49:45 +01:00
moved presence
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parent
547a4bfed6
commit
71a590b9a6
@ -0,0 +1,79 @@
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import asyncio
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import time
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import discord
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from discord.ext import tasks
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class Presence(object):
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"""<object>
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A class for simply managing the bot's presence.
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"""
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def __init__(self, bot):
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from libs import Client
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bot: Client
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self.bot = bot
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self.mc_server = self.bot.mc_server
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self.retry_in_seconds = self.bot.config.retry_in_seconds
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self.__server_online_presence.start()
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@tasks.loop()
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async def __server_online_presence(self):
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_time = time.time()
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try:
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self.bot.logger.debug('Getting server information')
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status = await self.mc_server.async_status()
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self.bot.is_server_starting = False
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await self.bot.change_presence(
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activity=discord.Game(
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name=f'with {status.players.online} player{"s" if status.players.online != 1 else ""}',
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),
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status=discord.Status.online
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)
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await asyncio.sleep(40)
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await self.bot.change_presence(
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activity=discord.Activity(
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type=discord.ActivityType.watching,
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name=self.bot.config.server_address,
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)
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)
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await asyncio.sleep(20)
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except asyncio.TimeoutError:
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if self.bot.is_server_starting and self.bot.last_start + self.bot.config.server_start_timout < time.time():
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self.bot.is_server_starting = False
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# ToDo: better presence
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await self.bot.change_presence(
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activity=discord.Activity(
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type=discord.ActivityType.watching,
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name=f'{self.bot.config.server_address} starting' if self.bot.is_server_starting else
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f'offline: [self.server.address]',
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),
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status=discord.Status.idle
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)
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# abs -> simple fix if for any reason the sleep_time is negative
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sleep_time = abs(_time - time.time() + self.retry_in_seconds)
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self.bot.logger.debug(f'Server offline, retrying in {round(sleep_time, 4)} seconds')
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await asyncio.sleep(sleep_time)
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@__server_online_presence.before_loop
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async def __before_status(self) -> None:
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"""< coroutine >
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Waits until the bot has fully started in case the server
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is already online
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"""
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await self.bot.wait_until_ready()
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self.bot.logger.info('presence loaded')
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