Merge branch 'development' into 'dev/test'

merge development into test

See merge request progproj/gruppen-ht24/Gruppe-01!22
This commit is contained in:
Benjamin Feyer
2024-11-30 23:34:40 +00:00
61 changed files with 989 additions and 244 deletions

View File

@@ -17,7 +17,7 @@ public class MdgaApp extends SimpleApplication {
MdgaView view = null;
private MdgaState state = MdgaState.MAIN;
private static float resolutionFactor = 1.8f;
private static float resolutionFactor = 1.0f;
public static void main(String[] args) {
AppSettings settings = new AppSettings(true);

View File

@@ -89,13 +89,13 @@ private void handleGame(Notification notification) {
} else if (notification instanceof MovePieceNotification) {
MovePieceNotification n = (MovePieceNotification)notification;
//gameView.getBoardHandler().movePiece(n.get); //TODO
} else if (notification instanceof MoveThrowPieceNotification) {
MoveThrowPieceNotification n = (MoveThrowPieceNotification)notification;
//TODO: } else if (notification instanceof MoveThrowPieceNotification) {
//TODO: MoveThrowPieceNotification n = (MoveThrowPieceNotification)notification;
//gameView.getBoardHandler().throwPiece(n.); //TODO
} else if (notification instanceof NoShieldNotification) {
NoShieldNotification n = (NoShieldNotification)notification;
gameView.getBoardHandler().unshieldPiece(n.getPieceId());
} else if (notification instanceof PieceInGameNotification) {
//TODO:} else if (notification instanceof PieceInGameNotification) {
// Handle PieceInGameNotification
} else if (notification instanceof PlayCardNotification) {
// Handle PlayCardNotification
@@ -107,7 +107,7 @@ private void handleGame(Notification notification) {
// Handle RollDiceNotification
} else if (notification instanceof SelectableCardsNotification) {
// Handle SelectableCardsNotification
} else if (notification instanceof SelectablePiecesNotification) {
//TODO: } else if (notification instanceof SelectablePiecesNotification) {
// Handle SelectablePiecesNotification
} else if (notification instanceof ShieldActiveNotification) {
ShieldActiveNotification n = (ShieldActiveNotification)notification;

View File

@@ -1,19 +1,56 @@
package pp.mdga.client;
import pp.mdga.client.ceremonyState.CeremonyStates;
import pp.mdga.client.ceremonyState.PodiumState;
import pp.mdga.client.ceremonyState.StatisticsState;
import pp.mdga.notification.CeremonyNotification;
public class CeremonyState extends ClientState {
private CeremonyStates currentState;
private final PodiumState podiumState = new PodiumState(this, logic);
private final StatisticsState statisticsState = new StatisticsState(this, logic);
public CeremonyState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
private CeremonyNotification prepareNotification(){
CeremonyNotification notification = new CeremonyNotification();
//TODO: creation of the notification
return notification;
}
@Override
public void enter() {
currentState = podiumState;
logic.addNotification(prepareNotification());
}
@Override
public void exit() {
currentState.exit();
}
public void setState(CeremonyStates state){
this.currentState.exit();
state.enter();
currentState = state;
}
public PodiumState getPodiumState(){
return podiumState;
}
public StatisticsState getStatisticsState(){
return statisticsState;
}
public CeremonyStates getState(){
return currentState;
}
}

View File

@@ -1,5 +1,6 @@
package pp.mdga.client;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color;
import pp.mdga.game.Game;
import pp.mdga.game.Piece;
@@ -19,11 +20,13 @@ public class ClientGameLogic implements ServerInterpreter {
private final ClientSender clientSender;
private ClientState state;
private final ArrayList<Notification> notifications = new ArrayList<>();
private boolean isHost;
private final DialogsState dialogsState = new DialogsState(null, this);
private final GameState gameState = new GameState(null, this);
private final CeremonyState ceremonyState = new CeremonyState(null, this);
private final InterruptState interruptState = new InterruptState(null, this);
private final SettingsState settingsState = new SettingsState(null, this);
public ClientGameLogic(Game game, ClientSender clientSender) {
this.game = game;
@@ -59,6 +62,14 @@ public ClientState getState(){
return state;
}
public boolean isHost(){
return isHost;
}
public void setHost(boolean isHost){
this.isHost = isHost;
}
@Override
public void received(ActivePlayerMessage msg) {
state.received(msg);
@@ -201,16 +212,15 @@ public void received(SpectatorMessage msg) {
@Override
public void received(SelectPieceMessage msg) {
state.received(msg);
}
public void selectPiece(UUID pieceId){
state.selectPiece(getPiece(pieceId));
}
//TODO: implement
public void selectCard(UUID cardId){
state.selectCard(null);
public void selectCard(BonusCard card){
state.selectCard(card);
}
public void selectTsk(Color color){
@@ -226,7 +236,7 @@ public void selectName(String name){
}
public void selectReady(boolean ready){
state.selectReady();
state.selectReady(ready);
}
public void selectHost(String name){
@@ -237,8 +247,8 @@ public void selectLeave(){
state.selectLeave();
}
public void selectJoin(String name){
state.selectJoin(name);
public void selectJoin(String ip){
state.selectJoin(ip);
}
public void selectAnimationEnd(){
@@ -255,6 +265,12 @@ public void setState(ClientState state){
this.state = state;
}
public void enterInterrupt(){
interruptState.enter();
interruptState.setPreviousState(state);
this.state = interruptState;
}
public GameState getGameState(){
return gameState;
}
@@ -271,8 +287,16 @@ public DialogsState getDialogs(){
return dialogsState;
}
public SettingsState getSettings(){
return settingsState;
}
public Notification getNotification(){
return notifications.remove(0);
}
public void addNotification(Notification notification){
notifications.add(notification);
}
}

View File

@@ -199,7 +199,7 @@ public void setName(String name) {
LOGGER.log(Level.DEBUG, "Setting name not allowed.");
}
public void selectReady() {
public void selectReady(boolean ready) {
LOGGER.log(Level.DEBUG, "Selecting ready not allowed.");
}
@@ -207,7 +207,7 @@ public void selectHost(String name) {
LOGGER.log(Level.DEBUG, "Selecting host not allowed.");
}
public void selectJoin(String name) {
public void selectJoin(String string) {
LOGGER.log(Level.DEBUG, "Selecting join not allowed.");
}

View File

@@ -4,15 +4,16 @@
import pp.mdga.client.dialogState.LobbyState;
import pp.mdga.client.dialogState.NetworkDialogState;
import pp.mdga.client.dialogState.StartDialogState;
import pp.mdga.game.Color;
import pp.mdga.game.Player;
import pp.mdga.message.server.LobbyPlayerJoinMessage;
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
import pp.mdga.message.server.*;
public class DialogsState extends ClientState {
private DialogStates currentState;
private Player ownPlayer;
private int ownPlayerID;
private String ownPlayerName;
private final LobbyState lobbyState = new LobbyState(this, logic);
private final NetworkDialogState networkDialogState = new NetworkDialogState(this, logic);
@@ -31,6 +32,8 @@ public void exit(){
@Override
public void enter(){
currentState = startDialogState;
ownPlayerID = 0;
ownPlayerName = null;
}
public void setState(DialogStates newState){
@@ -39,8 +42,16 @@ public void setState(DialogStates newState){
currentState = newState;
}
public Player getOwnPlayer() {
return ownPlayer;
public int getOwnPlayerId() {
return ownPlayerID;
}
public String getOwnPlayerName() {
return ownPlayerName;
}
public void setOwnPlayerName(String ownPlayerName) {
this.ownPlayerName = ownPlayerName;
}
public LobbyState getLobby() {
@@ -60,6 +71,46 @@ public void startGame(){
logic.setState(logic.getGameState());
}
@Override
public void selectLeave(){
currentState.selectLeave();
}
@Override
public void selectTSK(Color color){
currentState.selectTSK(color);
}
@Override
public void deselectTSK(Color color){
currentState.deselectTSK(color);
}
@Override
public void selectReady(boolean ready){
currentState.selectReady(ready);
}
@Override
public void selectUnready(){
currentState.selectUnready();
}
@Override
public void selectStart(){
currentState.selectStart();
}
@Override
public void selectJoin(String string){
currentState.selectJoin(string);
}
@Override
public void selectHost(String name){
currentState.selectHost(name);
}
@Override
public void received(LobbyPlayerJoinMessage msg){
currentState.received(msg);
@@ -69,4 +120,23 @@ public void received(LobbyPlayerJoinMessage msg){
public void received(LobbyPlayerLeaveMessage msg){
currentState.received(msg);
}
@Override
public void received(UpdateTSKMessage msg){
currentState.received(msg);
}
@Override
public void received(UpdateReadyMessage msg){
currentState.received(msg);
}
@Override
public void received(ServerStartGameMessage msg){
currentState.received(msg);
}
public DialogStates getState() {
return currentState;
}
}

View File

@@ -1,6 +1,11 @@
package pp.mdga.client;
import pp.mdga.client.gameState.*;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.PauseGameMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
import pp.mdga.notification.InterruptNotification;
public class GameState extends ClientState {
@@ -38,6 +43,36 @@ public void selectAnimationEnd(){
state.selectAnimationEnd();
}
@Override
public void selectDice(){
state.selectDice();
}
@Override
public void received(PauseGameMessage msg){
logic.enterInterrupt();
logic.addNotification(new InterruptNotification(logic.getGame().getPlayers().get(msg.getPlayerId()).getColor()));
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
@Override
public void received(RankingRollAgainMessage msg){
state.received(msg);
}
@Override
public void received(RankingResponseMessage msg){
state.received(msg);
}
public GameStates getState(){
return state;
}
public AnimationState getAnimation() {
return animationState;
}

View File

@@ -1,18 +1,36 @@
package pp.mdga.client;
import pp.mdga.message.server.ResumeGameMessage;
import pp.mdga.notification.ResumeNotification;
public class InterruptState extends ClientState {
private ClientState previousState;
public InterruptState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
@Override
public void enter() {
previousState = null;
}
@Override
public void exit() {
previousState = null;
}
public void setPreviousState(ClientState previousState) {
this.previousState = previousState;
}
public ClientState getPreviousState() {
return previousState;
}
public void received(ResumeGameMessage msg) {
//TODO: logic.addNotification(new ResumeNotification());
logic.setState(previousState);
}
}

View File

@@ -1,18 +1,45 @@
package pp.mdga.client;
import pp.mdga.client.settingsState.AudioSettingsState;
import pp.mdga.client.settingsState.MainSettingsState;
import pp.mdga.client.settingsState.SettingStates;
import pp.mdga.client.settingsState.VideoSettingsState;
public class SettingsState extends ClientState {
private SettingStates currentState;
private final MainSettingsState mainSettingsState = new MainSettingsState(this, logic);
private final AudioSettingsState audioSettingsState = new AudioSettingsState(this, logic);
private final VideoSettingsState videoSettingsState = new VideoSettingsState(this, logic);
public SettingsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
@Override
public void enter() {
currentState = mainSettingsState;
}
@Override
public void exit() {
currentState.exit();
}
public SettingStates getState(){
return currentState;
}
public MainSettingsState getMainSettingsState(){
return mainSettingsState;
}
public AudioSettingsState getAudioSettingsState(){
return audioSettingsState;
}
public VideoSettingsState getVideoSettingsState(){
return videoSettingsState;
}
}

View File

@@ -1,11 +1,16 @@
package pp.mdga.client.ceremonyState;
import pp.mdga.client.CeremonyState;
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
public class PodiumState extends CeremonyStates {
private final CeremonyState parent;
public PodiumState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (CeremonyState) parent;
}
@Override
@@ -17,4 +22,8 @@ public void enter() {
public void exit() {
}
public void selectNext(){
parent.setState(parent.getStatisticsState());
}
}

View File

@@ -9,6 +9,10 @@
import pp.mdga.message.server.LobbyPlayerJoinMessage;
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
import pp.mdga.message.server.ServerStartGameMessage;
import pp.mdga.message.server.UpdateReadyMessage;
import pp.mdga.message.server.UpdateTSKMessage;
import pp.mdga.notification.TskSelectNotification;
import pp.mdga.notification.TskUnselectNotification;
public class LobbyState extends DialogStates {
@@ -21,12 +25,10 @@ public LobbyState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
}
@Override
public void exit() {
}
@Override
@@ -45,7 +47,7 @@ public void deselectTSK(Color color) {
}
@Override
public void selectReady() {
public void selectReady(boolean ready) {
logic.send(new LobbyReadyMessage());
}
@@ -56,7 +58,13 @@ public void selectUnready(){
@Override
public void selectStart(){
logic.send(new StartGameMessage());
if(logic.isHost() && logic.getGame().allReady()){
logic.send(new StartGameMessage(false));
} else if(logic.isHost() && !logic.getGame().allReady()) {
logic.send(new StartGameMessage(true));
} else {
LOGGER.log(System.Logger.Level.ERROR, "You are not the host");
}
}
@Override
@@ -69,8 +77,21 @@ public void received(LobbyPlayerJoinMessage msg){
logic.getGame().getPlayers().put(msg.getId(), new Player(msg.getName()));
}
@Override
public void received(UpdateTSKMessage msg){
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().get(msg.getId()).setColor(msg.getColor());
logic.addNotification(new TskSelectNotification(msg.getColor(), logic.getGame().getPlayers().get(msg.getId()).getName(), parent.getOwnPlayerId()== msg.getId()));
}
@Override
public void received(LobbyPlayerLeaveMessage msg){
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().remove(msg.getId());
}
@Override
public void received(UpdateReadyMessage msg){
logic.getGame().getPlayers().get(msg.getPlayerId()).setReady(msg.isReady());
}
}

View File

@@ -23,16 +23,21 @@ public void exit() {
}
@Override
public void selectJoin(String name) {
parent.getOwnPlayer().setName(name);
parent.setOwnPlayerName(name);
parent.setState(parent.getNetworkDialog());
logic.setHost(false);
}
@Override
public void selectHost(String name) {
parent.getOwnPlayer().setName(name);
parent.setOwnPlayerName(name);
parent.setState(parent.getLobby());
logic.setHost(true);
}
@Override
public void selectLeave() {
parent.exit();
}

View File

@@ -6,6 +6,9 @@
import pp.mdga.client.gameState.determineStartPlayerState.DetermineStartPlayerStates;
import pp.mdga.client.gameState.determineStartPlayerState.RollRankingDiceState;
import pp.mdga.client.gameState.determineStartPlayerState.WaitRankingState;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
public class DetermineStartPlayerState extends GameStates {
@@ -36,6 +39,26 @@ public void setState(DetermineStartPlayerStates state) {
this.state = state;
}
@Override
public void selectDice() {
state.selectDice();
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
@Override
public void received(RankingRollAgainMessage msg){
state.received(msg);
}
@Override
public void received(RankingResponseMessage msg){
state.received(msg);
}
public RollRankingDiceState getRollRankingDice() {
return rollRankingDiceState;
}
@@ -43,4 +66,12 @@ public RollRankingDiceState getRollRankingDice() {
public WaitRankingState getWaitRanking() {
return waitRankingState;
}
public DetermineStartPlayerStates getState(){
return state;
}
public GameState getParent() {
return parent;
}
}

View File

@@ -89,4 +89,8 @@ public RollDiceState getRollDice() {
public GameState getParent(){
return parent;
}
public TurnStates getState(){
return state;
}
}

View File

@@ -3,9 +3,12 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.EndOfTurnMessage;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.ShieldState;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
public class WaitingState extends GameStates {
@@ -16,6 +19,30 @@ public WaitingState(ClientState parent, ClientGameLogic logic) {
this.parent = (GameState) parent;
}
private CeremonyNotification createCeremonyNotification(){
CeremonyNotification notification = new CeremonyNotification();
for (var player : logic.getGame().getPlayers().entrySet()){
notification.getColors().add(player.getValue().getColor());
notification.getNames().add(player.getValue().getName());
notification.getSixes().add(player.getValue().getPlayerStatistic().getDiced6());
notification.getBonusNodes().add(player.getValue().getPlayerStatistic().getActivatedBonusNodes());
notification.getPiecesLost().add(player.getValue().getPlayerStatistic().getPiecesBeingThrown());
notification.getPiecesThrown().add(player.getValue().getPlayerStatistic().getPiecesThrown());
notification.getNodesMoved().add(player.getValue().getPlayerStatistic().getTraveledNodes());
notification.getBonusCardsPlayed().add(player.getValue().getPlayerStatistic().getCardsPlayed());
}
notification.getNames().add("GAME OVERALL");
notification.getNodesMoved().add(logic.getGame().getGameStatistics().getTraveledNodes());
notification.getSixes().add(logic.getGame().getGameStatistics().getDiced6());
notification.getPiecesThrown().add(logic.getGame().getGameStatistics().getPiecesThrown());
notification.getPiecesLost().add(logic.getGame().getGameStatistics().getPiecesBeingThrown());
notification.getBonusNodes().add(logic.getGame().getGameStatistics().getActivatedBonusNodes());
notification.getBonusCardsPlayed().add(logic.getGame().getGameStatistics().getCardsPlayed());
return notification;
}
@Override
public void enter() {
@@ -28,16 +55,67 @@ public void exit() {
@Override
public void received(CeremonyMessage msg){
logic.addNotification(createCeremonyNotification());
logic.setState(logic.getCeremony());
}
@Override
public void received(DiceNowMessage msg){
logic.addNotification(new DiceNowNotification());
parent.setState(parent.getTurn());
}
@Override
public void received(EndOfTurnMessage msg){
parent.setState(parent.getWaiting());
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
parent.setState(parent.getAnimation());
}
@Override
public void received(PlayCardMessage msg){
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
if (msg.getCard().equals(BonusCard.TURBO)){
logic.getGame().setDiceModifier(msg.getDiceModifier());
} else if (msg.getCard().equals(BonusCard.SHIELD)){
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier())) % 10 != 0) {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
} else {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
}
} else {
Piece ownPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier());
Piece enemyPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifierEnemy());
int ownIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(ownPiece);
logic.addNotification(new SwapPieceNotification(ownPiece.getUuid(), enemyPiece.getUuid()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(enemyPiece)].setOccupant(ownPiece);
logic.getGame().getBoard().getInfield()[ownIndex].setOccupant(enemyPiece);
}
parent.setState(parent.getAnimation());
}
@Override
public void received(ActivePlayerMessage msg){
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
logic.getGame().setActiveColor(msg.getColor());
parent.setState(parent.getAnimation());
}
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
} else if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
} else {
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
logic.addNotification(new ThrowPieceNotification(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant().getUuid()));
}
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
}
parent.setState(parent.getAnimation());
}
}

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gameState.DetermineStartPlayerState;
import pp.mdga.message.client.RequestDieMessage;
import pp.mdga.message.server.DieMessage;
import pp.mdga.notification.DiceNowNotification;
public class RollRankingDiceState extends DetermineStartPlayerStates {
@@ -17,7 +18,7 @@ public RollRankingDiceState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic.addNotification(new DiceNowNotification());
}
@Override

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gameState.DetermineStartPlayerState;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
import pp.mdga.notification.ActivePlayerNotification;
public class WaitRankingState extends DetermineStartPlayerStates {
@@ -32,6 +33,8 @@ public void received(RankingRollAgainMessage msg){
@Override
public void received(RankingResponseMessage msg){
//TODO: implement
logic.addNotification(new ActivePlayerNotification(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor()));
logic.getGame().setActiveColor(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor());
parent.getParent().setState(parent.getParent().getWaiting());
}
}

View File

@@ -27,7 +27,8 @@ public void enter() {
@Override
public void exit() {
currentState.exit();
currentState= null;
}
public void setState(ChoosePieceStates state){
@@ -52,6 +53,10 @@ public WaitingPieceState getWaitingPiece(){
return waitingPieceState;
}
public ChoosePieceStates getState(){
return currentState;
}
public TurnState getParent(){
return parent;
}

View File

@@ -2,10 +2,16 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.server.*;
public class MovePieceState extends TurnStates {
private final TurnState parent;
public MovePieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
@Override
@@ -17,4 +23,28 @@ public void enter() {
public void exit() {
}
@Override
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
}
@Override
public void received(EndOfTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
}
@Override
public void received(SpectatorMessage msg){
parent.getParent().setState(parent.getParent().getSpectator());
}
@Override
public void received(DiceAgainMessage msg){
parent.setState(parent.getRollDice());
}
public TurnState getParent() {
return parent;
}
}

View File

@@ -3,7 +3,9 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.PlayCardNotification;
public class PlayPowerCardState extends TurnStates {
@@ -18,7 +20,7 @@ public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic.addNotification(new PlayCardNotification(null , playCardMessage.getCard())); //TODO: get color
}
@Override
@@ -29,4 +31,10 @@ public void exit() {
public void setPlayCard(PlayCardMessage playCardMessage) {
this.playCardMessage = playCardMessage;
}
@Override
public void selectAnimationEnd(){
parent.setState(parent.getRollDice());
logic.send(new AnimationEndMessage());
}
}

View File

@@ -28,8 +28,8 @@ public void enter() {
state = choosePowerCardState;
}
@Override
public void exit() {
state.exit();
state = null;
}
@@ -54,4 +54,8 @@ public SwapState getSwap() {
public TurnState getParent() {
return parent;
}
public PowerCardStates getState() {
return state;
}
}

View File

@@ -2,10 +2,17 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.NoTurnMessage;
public class RollDiceState extends TurnStates {
private final TurnState parent;
public RollDiceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
@Override
@@ -15,6 +22,20 @@ public void enter() {
@Override
public void exit() {
logic.getGame().setDiceModifier(1);
}
public TurnState getParent() {
return parent;
}
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
parent.setState(parent.getChoosePiece());
}
@Override
public void received(NoTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
}
}

View File

@@ -46,7 +46,7 @@ public void selectPiece(Piece piece) {
@Override
public void received(PlayCardMessage msg) {
parent.getParent().setState(parent.getParent().getPlayPowerCard());
parent.getParent().getPlayPowerCard().setPlayCard(msg);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
}
}

View File

@@ -57,7 +57,7 @@ public void selectPiece(Piece piece){
@Override
public void received(PlayCardMessage msg) {
parent.getParent().setState(parent.getParent().getPlayPowerCard());
parent.getParent().getPlayPowerCard().setPlayCard(msg);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
}
}

View File

@@ -3,7 +3,7 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
public class MainSettingsState extends ClientState {
public class MainSettingsState extends SettingStates {
public MainSettingsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -7,7 +7,7 @@
*/
public class Board {
private Map<Color, PlayerData> playerData;
private Node[] infield;
private final Node[] infield;
/**
* This constructor is used to create a new board

View File

@@ -14,11 +14,6 @@ public class DieMessage extends ServerMessage {
*/
private final int diceEye;
/**
* The pieces that can be moved
*/
private final List<String> moveablePieces;
/**
* Constructor for Dice
*
@@ -28,7 +23,6 @@ public class DieMessage extends ServerMessage {
public DieMessage(int diceEye, List<String> moveablePieces) {
super();
this.diceEye = diceEye;
this.moveablePieces = moveablePieces;
}
/**
@@ -36,7 +30,6 @@ public DieMessage(int diceEye, List<String> moveablePieces) {
*/
private DieMessage() {
diceEye = 0;
moveablePieces = null;
}
/**
@@ -69,15 +62,6 @@ public int getDiceEye() {
return diceEye;
}
/**
* Getter for the pieces that can be moved
*
* @return the pieces that can be moved
*/
public List<String> getMoveablePieces() {
return moveablePieces;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -12,14 +12,26 @@ public class MoveMessage extends ServerMessage {
*/
private final String pieceIdentifier;
/**
* The index of the target node;
*/
private final int targetIndex;
/**
* True if the pieces move into the home.
*/
private final boolean isHomeMove;
/**
* Constructs a new MoveMessage instance.
*
* @param identifier the identifier of the piece that should be moved
*/
public MoveMessage(String identifier) {
public MoveMessage(String identifier, boolean isHomeMove, int targetIndex) {
super();
this.pieceIdentifier = identifier;
this.isHomeMove = isHomeMove;
this.targetIndex = targetIndex;
}
/**
@@ -27,6 +39,8 @@ public MoveMessage(String identifier) {
*/
private MoveMessage() {
pieceIdentifier = null;
targetIndex = 0;
isHomeMove = false;
}
/**
@@ -38,6 +52,24 @@ public String getIdentifier() {
return pieceIdentifier;
}
/**
* Returns the index of the target Node.
*
* @return the target index
*/
public int getTargetIndex(){
return targetIndex;
}
/**
* Returns a boolean based on if it is a home move or not.
*
* @return the boolean isHomeMove.
*/
public boolean isHomeMove(){
return isHomeMove;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -7,6 +7,12 @@
*/
@Serializable
public class PauseGameMessage extends ServerMessage {
/**
* the id of the player who has disconnected
*/
private int playerId;
/**
* Constructs a new PauseGame instance.
*/
@@ -14,6 +20,23 @@ public PauseGameMessage() {
super();
}
/**
* Constructs a new PauseGame instance.
*/
public PauseGameMessage(int playerId) {
super();
this.playerId = playerId;
}
/**
* Returns the player id of the disconnected player
*
* @return the id of the disconnected player as an int
*/
public int getPlayerId() {
return playerId;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -20,17 +20,20 @@ public class PlayCardMessage extends ServerMessage {
private final String pieceIdentifierEnemy;
private final int diceModifier;
/**
* Constructs a new PlayCard message.
*
* @param card the card that should be played
* @param pieceIdentifier the identifier of the piece that should be moved
*/
public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy) {
public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy, int diceModifier) {
super();
this.card = card;
this.pieceIdentifier = pieceIdentifier;
this.pieceIdentifierEnemy = pieceIdentifierEnemy;
this.diceModifier = diceModifier;
}
/**
@@ -40,6 +43,7 @@ private PlayCardMessage() {
this.pieceIdentifierEnemy = null;
card = null;
pieceIdentifier = null;
diceModifier = 1;
}
/**
@@ -50,7 +54,7 @@ private PlayCardMessage() {
* @return a new PlayCard message
*/
public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifierEnemy) {
return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy);
return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy, 1);
}
/**
@@ -60,7 +64,17 @@ public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifie
* @return a new PlayCard message
*/
public static PlayCardMessage shield(String pieceIdentifier) {
return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null);
return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null, 1);
}
/**
* creates a new PlayCardMessage for a turbo card
*
* @param diceModifier the new modifier of the dice
* @return newly constructed message
*/
public static PlayCardMessage turbo(int diceModifier){
return new PlayCardMessage(BonusCard.TURBO, null, null, diceModifier);
}
/**
@@ -90,6 +104,16 @@ public String getPieceIdentifierEnemy() {
return pieceIdentifierEnemy;
}
/**
* this method returns the dice modifier
*
* @return the dice modifier as int
*/
public int getDiceModifier(){
return diceModifier;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -7,11 +7,32 @@
*/
@Serializable
public class RankingResponseMessage extends ServerMessage {
private final int startingPlayerId;
/**
* Constructs a new RankingResponse instance.
*/
public RankingResponseMessage(int startingPlayerId) {
super();
this.startingPlayerId = startingPlayerId;
}
/**
* Constructs a new RankingResponse instance.
*/
public RankingResponseMessage() {
super();
this.startingPlayerId = 0;
}
/**
* The id of the starting Player.
*
* @return the id of the starting player as an int
*/
public int getStartingPlayerId() {
return startingPlayerId;
}
/**

View File

@@ -8,14 +8,20 @@
public class SelectPieceMessage extends ServerMessage{
private final List<String> pieces;
private final List<Boolean> isHomeMove;
private final List<Integer> targetIndex;
/**
* Constructs a new SelectPiece instance.
*
* @param pieces the pieces to be selected
* @param isHomeMove the List of booleans of isHomeMove of the pieces
* @param targetIndex the List of indexes of target nodes of the pieces
*/
public SelectPieceMessage(List<String> pieces){
public SelectPieceMessage(List<String> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex){
this.pieces = pieces;
this.isHomeMove = isHomeMove;
this.targetIndex = targetIndex;
}
/**
@@ -23,6 +29,8 @@ public SelectPieceMessage(List<String> pieces){
*/
public SelectPieceMessage(){
pieces = null;
isHomeMove = null;
targetIndex = null;
}
/**

View File

@@ -12,14 +12,21 @@ public class StartPieceMessage extends ServerMessage {
*/
private final String pieceIdentifier;
/**
* The target index of the move;
*/
private final int targetIndex;
/**
* Constructs a new StartPiece instance with the specified piece identifier.
*
* @param pieceIdentifier the identifier for the piece
* @param targetIndex the index of the targetNode
*/
public StartPieceMessage(String pieceIdentifier) {
public StartPieceMessage(String pieceIdentifier, int targetIndex) {
super();
this.pieceIdentifier = pieceIdentifier;
this.targetIndex = targetIndex;
}
/**
@@ -28,6 +35,7 @@ public StartPieceMessage(String pieceIdentifier) {
private StartPieceMessage() {
super();
this.pieceIdentifier = "";
this.targetIndex = 0;
}
/**
@@ -39,6 +47,15 @@ public String getPieceIdentifier() {
return pieceIdentifier;
}
/**
* Gets the index of the target node
*
* @return the index of the target node as int.
*/
public int getTargetIndex(){
return targetIndex;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -19,7 +19,7 @@ public class UpdateTSKMessage extends ServerMessage {
private final Color color;
/**
* Constructs a new UpdateTSK instance with the specified name and color.
* Constructs a new UpdateTSK instance with the specified id and color.
*
* @param id the name associated with the update
* @param color the color associated with the update

View File

@@ -1,5 +1,7 @@
package pp.mdga.notification;
import pp.mdga.game.BonusCard;
import java.util.UUID;
/**
@@ -8,12 +10,14 @@
public class AcquireCardNotification extends Notification{
private UUID cardId;
private BonusCard bonusCard;
/**
* Constructor.
* @param cardId The id of the card that was acquired.
*/
public AcquireCardNotification(UUID cardId) {
public AcquireCardNotification(BonusCard bonusCard, UUID cardId) {
this.bonusCard = bonusCard;
this.cardId = cardId;
}
@@ -24,4 +28,8 @@ public AcquireCardNotification(UUID cardId) {
public UUID getCardId() {
return cardId;
}
public BonusCard getBonusCard() {
return bonusCard;
}
}

View File

@@ -12,7 +12,7 @@ public class ActivePlayerNotification extends Notification {
*/
private Color color;
ActivePlayerNotification(Color color) {
public ActivePlayerNotification(Color color) {
this.color = color;
}

View File

@@ -1,12 +1,156 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.ArrayList;
/**
* Class CeremonyNotification
* Represents a notification for a ceremony in the game.
*
* Index mapping:
* index = 0 ==> winner
* index = 1 ==> 2nd
* index = 2 ==> third place
* index = 3 ==> loser
* index = 4 ==> total
*/
public class CeremonyNotification extends Notification{
public class CeremonyNotification extends Notification {
private ArrayList<Color> colors;
private ArrayList<String> names;
private ArrayList<Integer> piecesThrown;
private ArrayList<Integer> piecesLost;
private ArrayList<Integer> bonusCardsPlayed;
private ArrayList<Integer> sixes;
private ArrayList<Integer> nodesMoved;
private ArrayList<Integer> bonusNodes;
/**
* Constructor
* Initializes all lists.
*/
CeremonyNotification() {
public CeremonyNotification() {
this.colors = new ArrayList<>();
this.names = new ArrayList<>();
this.piecesThrown = new ArrayList<>();
this.piecesLost = new ArrayList<>();
this.bonusCardsPlayed = new ArrayList<>();
this.sixes = new ArrayList<>();
this.nodesMoved = new ArrayList<>();
this.bonusNodes = new ArrayList<>();
}
// Getters and Setters
/**
* @return the list of colors
*/
public ArrayList<Color> getColors() {
return colors;
}
/**
* @param colors the list of colors to set
*/
public void setColors(ArrayList<Color> colors) {
this.colors = colors;
}
/**
* @return the list of player names
*/
public ArrayList<String> getNames() {
return names;
}
/**
* @param names the list of player names to set
*/
public void setNames(ArrayList<String> names) {
this.names = names;
}
/**
* @return the list of pieces thrown
*/
public ArrayList<Integer> getPiecesThrown() {
return piecesThrown;
}
/**
* @param piecesThrown the list of pieces thrown to set
*/
public void setPiecesThrown(ArrayList<Integer> piecesThrown) {
this.piecesThrown = piecesThrown;
}
/**
* @return the list of pieces lost
*/
public ArrayList<Integer> getPiecesLost() {
return piecesLost;
}
/**
* @param piecesLost the list of pieces lost to set
*/
public void setPiecesLost(ArrayList<Integer> piecesLost) {
this.piecesLost = piecesLost;
}
/**
* @return the list of bonus cards played
*/
public ArrayList<Integer> getBonusCardsPlayed() {
return bonusCardsPlayed;
}
/**
* @param bonusCardsPlayed the list of bonus cards played to set
*/
public void setBonusCardsPlayed(ArrayList<Integer> bonusCardsPlayed) {
this.bonusCardsPlayed = bonusCardsPlayed;
}
/**
* @return the list of sixes rolled
*/
public ArrayList<Integer> getSixes() {
return sixes;
}
/**
* @param sixes the list of sixes rolled to set
*/
public void setSixes(ArrayList<Integer> sixes) {
this.sixes = sixes;
}
/**
* @return the list of nodes moved
*/
public ArrayList<Integer> getNodesMoved() {
return nodesMoved;
}
/**
* @param nodesMoved the list of nodes moved to set
*/
public void setNodesMoved(ArrayList<Integer> nodesMoved) {
this.nodesMoved = nodesMoved;
}
/**
* @return the list of bonus nodes
*/
public ArrayList<Integer> getBonusNodes() {
return bonusNodes;
}
/**
* @param bonusNodes the list of bonus nodes to set
*/
public void setBonusNodes(ArrayList<Integer> bonusNodes) {
this.bonusNodes = bonusNodes;
}
}

View File

@@ -8,6 +8,6 @@ public class DiceNowNotification extends Notification {
/**
* Constructor.
*/
DiceNowNotification() {
public DiceNowNotification() {
}
}

View File

@@ -13,7 +13,7 @@ public class DicingNotification extends Notification{
* Constructor.
* @param color The color of the player that diced.
*/
DicingNotification(Color color) {
public DicingNotification(Color color) {
this.color = color;
}

View File

@@ -15,7 +15,7 @@ public class DrawCardNotification extends Notification {
* @param color the color of the player who drew the card
* @param card the card that was drawn
*/
DrawCardNotification(Color color, BonusCard card) {
public DrawCardNotification(Color color, BonusCard card) {
this.color = color;
this.card = card;
}

View File

@@ -7,6 +7,6 @@ public class GameNotification extends Notification{
/**
* Constructor
*/
GameNotification() {
public GameNotification() {
}
}

View File

@@ -16,7 +16,7 @@ public class HomeMoveNotification extends Notification {
* @param pieceId the piece id
* @param homeIndex the home index
*/
HomeMoveNotification(UUID pieceId, int homeIndex) {
public HomeMoveNotification(UUID pieceId, int homeIndex) {
this.pieceId = pieceId;
this.homeIndex = homeIndex;
}

View File

@@ -10,14 +10,14 @@ public class InterruptNotification extends Notification {
private Color color;
/**
* @param color the color of the player who drew the card
* @param color the color of the player who disconnected
*/
InterruptNotification(Color color) {
public InterruptNotification(Color color) {
this.color = color;
}
/**
* @return the color of the player who drew the card
* @return the color of the player who disconnected
*/
public Color getColor() {
return color;

View File

@@ -7,6 +7,6 @@ public class LobbyDialogNotification extends Notification{
/**
* Constructor
*/
LobbyDialogNotification() {
public LobbyDialogNotification() {
}
}

View File

@@ -2,37 +2,76 @@
import pp.mdga.game.Color;
import java.util.UUID;
/**
* Notification that a piece has been moved.
*/
public class MovePieceNotification extends Notification {
private Color color;
private int nodeIndex;
/**
* The unique identifier of the piece being moved.
*/
private final UUID piece;
/**
* Constructor.
* @param color the color of the piece that has been moved.
* @param nodeIndex the index of the node the piece has been moved to.
* The index of the node from which the piece started moving.
* Ignored if {@code moveStart} is {@code true}.
*/
MovePieceNotification(Color color, int nodeIndex) {
this.color = color;
this.nodeIndex = nodeIndex;
private final int startIndex;
/**
* The index of the node to which the piece is moving.
* If {@code moveStart} is {@code true}, this index represents the start node.
*/
private final int moveIndex;
/**
* Flag indicating that the piece ({@code uuid}) is moving from waiting area to the startNode.
*/
private final boolean moveStart;
/**
* Constructs a notification for a piece start movement.
*
* @param piece the unique identifier of the piece
* @param moveIndex the destination node index
* @param moveStart whether to ignore {@code startIndex} and use {@code moveIndex} as the start node
*/
public MovePieceNotification(UUID piece, int moveIndex, boolean moveStart) {
this.piece = piece;
this.startIndex = 0;
this.moveIndex = moveIndex;
this.moveStart = moveStart;
}
/**
* Get the color of the piece that has been moved.
* @return the color of the piece that has been moved.
* Constructs a notification for a piece infield move with {@code moveStart} set to {@code false}.
*
* @param piece the unique identifier of the piece
* @param startIndex the starting node index
* @param moveIndex the destination node index
*/
public Color getColor() {
return color;
public MovePieceNotification(UUID piece, int startIndex, int moveIndex) {
this.piece = piece;
this.startIndex = startIndex;
this.moveIndex = moveIndex;
this.moveStart = false;
}
/**
* Get the index of the node the piece has been moved to.
* @return the index of the node the piece has been moved to.
*/
public int getNodeIndex() {
return nodeIndex;
public int getMoveIndex() {
return moveIndex;
}
public int getStartIndex() {
return startIndex;
}
public UUID getPiece() {
return piece;
}
public boolean isMoveStart() {
return moveStart;
}
}

View File

@@ -1,64 +0,0 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.UUID;
public class MoveThrowPieceNotification extends Notification{
private UUID pieceId1;
private UUID pieceId2;
private int nodeIndex;
private Color colorPiece2;
/**
* This constructor is used to create a new MoveThrowPieceNotification
*
* @param pieceId1 the pieceId1
* @param pieceId2 the pieceId2
* @param nodeIndex the nodeIndex
* @param colorPiece2 the color
*/
public MoveThrowPieceNotification(UUID pieceId1, UUID pieceId2, int nodeIndex, Color colorPiece2) {
this.pieceId1 = pieceId1;
this.pieceId2 = pieceId2;
this.nodeIndex = nodeIndex;
this.colorPiece2 = colorPiece2;
}
/**
* This method returns the pieceId1
*
* @return the pieceId1
*/
public UUID getPieceId1() {
return pieceId1;
}
/**
* This method returns the pieceId2
*
* @return the pieceId2
*/
public UUID getPieceId2() {
return pieceId2;
}
/**
* This method returns the nodeIndex
*
* @return the nodeIndex
*/
public int getNodeIndex() {
return nodeIndex;
}
/**
* This method returns the color
*
* @return the color
*/
public Color getColor() {
return colorPiece2;
}
}

View File

@@ -1,8 +1,4 @@
package pp.mdga.notification;
public abstract class Notification {
public void accept(){
}
}

View File

@@ -1,37 +0,0 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.UUID;
/**
* Notification that a piece is in the game
*/
public class PieceInGameNotification extends Notification{
private Color color;
private UUID id;
/**
* Constructor
* @param color the color of the piece
* @param id the id of the piece
*/
PieceInGameNotification(Color color, UUID id) {
this.color = color;
this.id = id;
}
/**
* @return the color of the piece
*/
public Color getColor() {
return null;
}
/**
* @return the id of the piece
*/
public UUID getId() {
return null;
}
}

View File

@@ -16,7 +16,7 @@ public class PlayCardNotification extends Notification {
* @param color the color of the player that played the card.
* @param card the card that was played.
*/
PlayCardNotification(Color color, BonusCard card) {
public PlayCardNotification(Color color, BonusCard card) {
this.color = color;
this.card = card;
}

View File

@@ -2,6 +2,9 @@
import pp.mdga.game.Color;
import java.util.List;
import java.util.UUID;
/**
* Notification that a player is in the game.
*/
@@ -9,15 +12,17 @@ public class PlayerInGameNotification extends Notification {
private Color color;
private String name;
private List<UUID> piecesList;
/**
* Constructor.
* @param color the color of the player that is in the game.
* @param name the name of the player that is in the game.
*/
PlayerInGameNotification(Color color, String name) {
public PlayerInGameNotification(Color color, List<UUID> piecesList, String name) {
this.color = color;
this.name = name;
this.piecesList = piecesList;
}
/**
@@ -35,4 +40,8 @@ public Color getColor() {
public String getName() {
return name;
}
public List<UUID> getPiecesList() {
return piecesList;
}
}

View File

@@ -13,7 +13,7 @@ public class ResumeNotification extends Notification {
* Constructor.
* @param color the color of the player that is in the game.
*/
ResumeNotification(Color color) {
public ResumeNotification(Color color) {
this.color = color;
}

View File

@@ -17,7 +17,7 @@ public class RollDiceNotification extends Notification{
* @param eyes the number of eyes that were rolled.
* @param moveNumber the number of the move that was made.
*/
RollDiceNotification(Color color, int eyes, int moveNumber) {
public RollDiceNotification(Color color, int eyes, int moveNumber) {
this.color = color;
this.eyes = eyes;
this.moveNumber = moveNumber;

View File

@@ -14,7 +14,7 @@ public class SelectableCardsNotification extends Notification {
* Constructor.
* @param cards The list of cards that the player can choose from.
*/
SelectableCardsNotification(List<BonusCard> cards) {
public SelectableCardsNotification(List<BonusCard> cards) {
this.cards = cards;
}

View File

@@ -0,0 +1,66 @@
package pp.mdga.notification;
import java.util.List;
import java.util.UUID;
/**
* Notification for selecting pieces and their possible moves.
*/
public class SelectableMoveNotification extends Notification{
/**
* List of UUIDs representing the pieces that can be moved based on the dice roll.
*/
private final List<UUID> pieces;
/**
* List of integers representing the target nodes the pieces can move to.
*/
private final List<Integer> moveIndexe;
/**
* List of booleans indicating whether the corresponding target nodes are in the home area.
* {@code true} if the target node is in the home area, {@code false} if in the infield.
*/
private final List<Boolean> homeMoves;
/**
* Constructs a notification for selectable piece moves.
*
* @param pieces the list of pieces that can be moved
* @param moveIndexe the list of target nodes for the moves
* @param homeMoves the list indicating if the target nodes are in the home area
*/
public SelectableMoveNotification(List<UUID> pieces, List<Integer> moveIndexe, List<Boolean> homeMoves) {
this.pieces = pieces;
this.moveIndexe = moveIndexe;
this.homeMoves = homeMoves;
}
/**
* Gets the list of pieces that can be moved.
*
* @return a list of UUIDs representing the movable pieces
*/
public List<UUID> getPieces() {
return pieces;
}
/**
* Gets the list of target nodes for the moves.
*
* @return a list of integers representing the target nodes
*/
public List<Integer> getMoveIndexe() {
return moveIndexe;
}
/**
* Gets the list indicating whether the target nodes are in the home area.
*
* @return a list of booleans, {@code true} if the target node is in the home area, {@code false} otherwise
*/
public List<Boolean> getHomeMoves() {
return homeMoves;
}
}

View File

@@ -1,26 +0,0 @@
package pp.mdga.notification;
import java.util.List;
import java.util.UUID;
/**
* Notification to inform the client about the selectable pieces.
*/
public class SelectablePiecesNotification extends Notification{
private List<UUID> selectablePieces;
/**
* @param selectablePieces
*/
SelectablePiecesNotification(List<UUID> selectablePieces){
this.selectablePieces = selectablePieces;
}
/**
* @return List<UUID>
*/
public List<UUID> getSelectablePieces(){
return selectablePieces;
}
}

View File

@@ -0,0 +1,49 @@
package pp.mdga.notification;
import java.util.List;
import java.util.UUID;
/**
* Notification for selecting pieces for swapcard.
*/
public class SelectableSwapNotification extends Notification{
/**
* List of UUIDs representing the player's own pieces available for selection.
*/
private final List<UUID> ownPieces;
/**
* List of UUIDs representing the opponent's pieces available for selection.
*/
private final List<UUID> enemyPieces;
/**
* Constructs a notification for selecting pieces for swapcard.
*
* @param ownPieces the list of the player's own pieces
* @param enemyPieces the list of the opponent's pieces
*/
public SelectableSwapNotification(List<UUID> ownPieces, List<UUID> enemyPieces) {
this.ownPieces = ownPieces;
this.enemyPieces = enemyPieces;
}
/**
* Gets the list of the player's own pieces available for selection.
*
* @return a list of UUIDs representing the player's own pieces
*/
public List<UUID> getOwnPieces() {
return ownPieces;
}
/**
* Gets the list of the opponent's pieces available for selection.
*
* @return a list of UUIDs representing the opponent's pieces
*/
public List<UUID> getEnemyPieces() {
return enemyPieces;
}
}

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@@ -7,6 +7,6 @@ public class StartDialogNotification extends Notification{
/**
* Constructor
*/
StartDialogNotification() {
public StartDialogNotification() {
}
}

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@@ -15,7 +15,7 @@ public class SwapPieceNotification extends Notification {
* @param firstPiece the UUID of the first piece that has been swapped.
* @param secondPiece the UUID of the second piece that has been swapped.
*/
SwapPieceNotification(UUID firstPiece, UUID secondPiece) {
public SwapPieceNotification(UUID firstPiece, UUID secondPiece) {
assert(!firstPiece.equals(secondPiece));
this.firstPiece = firstPiece;
this.secondPiece = secondPiece;

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@@ -0,0 +1,21 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.UUID;
public class ThrowPieceNotification extends Notification{
private UUID pieceId;
/**
* This constructor is used to create a new ThrowPieceNotification
*/
public ThrowPieceNotification(UUID pieceId) {
this.pieceId = pieceId;
}
public UUID getPieceId() {
return pieceId;
}
}

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@@ -7,20 +7,19 @@
*/
public class TskSelectNotification extends Notification{
private Color color;
private String name;
private boolean self;
private final Color color;
private final String name;
private final boolean isSelf;
/**
* Constructor.
* @param color the color of the player that is in the game.
* @param name the name of the player that is in the game.
* @param self true if it was the local player selecting the tsk, false otherwise
*/
TskSelectNotification(Color color, String name, boolean self) {
public TskSelectNotification(Color color, String name, boolean isSelf) {
this.color = color;
this.name = name;
this.self = self;
this.isSelf = isSelf;
}
/**
@@ -40,10 +39,11 @@ public String getName() {
}
/**
* Tells if it was the local player selecting this tsk.
* @return ture if it was the local player selecting the tsk.
* returns a boolean based of if the select notification affects the own user
*
* @return boolean isSelf
*/
public boolean isSelf() {
return self;
return isSelf;
}
}

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@@ -10,7 +10,7 @@ public class TskUnselectNotification extends Notification{
* Constructor
* @param color
*/
TskUnselectNotification(Color color){
public TskUnselectNotification(Color color){
this.color = color;
}