Merge branch 'development' into 'dev/test'

merge development into test

See merge request progproj/gruppen-ht24/Gruppe-01!22
This commit was merged in pull request #22.
This commit is contained in:
Benjamin Feyer
2024-11-30 23:34:40 +00:00
61 changed files with 989 additions and 244 deletions

View File

@@ -17,7 +17,7 @@ public class MdgaApp extends SimpleApplication {
MdgaView view = null; MdgaView view = null;
private MdgaState state = MdgaState.MAIN; private MdgaState state = MdgaState.MAIN;
private static float resolutionFactor = 1.8f; private static float resolutionFactor = 1.0f;
public static void main(String[] args) { public static void main(String[] args) {
AppSettings settings = new AppSettings(true); AppSettings settings = new AppSettings(true);

View File

@@ -89,13 +89,13 @@ private void handleGame(Notification notification) {
} else if (notification instanceof MovePieceNotification) { } else if (notification instanceof MovePieceNotification) {
MovePieceNotification n = (MovePieceNotification)notification; MovePieceNotification n = (MovePieceNotification)notification;
//gameView.getBoardHandler().movePiece(n.get); //TODO //gameView.getBoardHandler().movePiece(n.get); //TODO
} else if (notification instanceof MoveThrowPieceNotification) { //TODO: } else if (notification instanceof MoveThrowPieceNotification) {
MoveThrowPieceNotification n = (MoveThrowPieceNotification)notification; //TODO: MoveThrowPieceNotification n = (MoveThrowPieceNotification)notification;
//gameView.getBoardHandler().throwPiece(n.); //TODO //gameView.getBoardHandler().throwPiece(n.); //TODO
} else if (notification instanceof NoShieldNotification) { } else if (notification instanceof NoShieldNotification) {
NoShieldNotification n = (NoShieldNotification)notification; NoShieldNotification n = (NoShieldNotification)notification;
gameView.getBoardHandler().unshieldPiece(n.getPieceId()); gameView.getBoardHandler().unshieldPiece(n.getPieceId());
} else if (notification instanceof PieceInGameNotification) { //TODO:} else if (notification instanceof PieceInGameNotification) {
// Handle PieceInGameNotification // Handle PieceInGameNotification
} else if (notification instanceof PlayCardNotification) { } else if (notification instanceof PlayCardNotification) {
// Handle PlayCardNotification // Handle PlayCardNotification
@@ -107,7 +107,7 @@ private void handleGame(Notification notification) {
// Handle RollDiceNotification // Handle RollDiceNotification
} else if (notification instanceof SelectableCardsNotification) { } else if (notification instanceof SelectableCardsNotification) {
// Handle SelectableCardsNotification // Handle SelectableCardsNotification
} else if (notification instanceof SelectablePiecesNotification) { //TODO: } else if (notification instanceof SelectablePiecesNotification) {
// Handle SelectablePiecesNotification // Handle SelectablePiecesNotification
} else if (notification instanceof ShieldActiveNotification) { } else if (notification instanceof ShieldActiveNotification) {
ShieldActiveNotification n = (ShieldActiveNotification)notification; ShieldActiveNotification n = (ShieldActiveNotification)notification;

View File

@@ -1,19 +1,56 @@
package pp.mdga.client; package pp.mdga.client;
import pp.mdga.client.ceremonyState.CeremonyStates;
import pp.mdga.client.ceremonyState.PodiumState;
import pp.mdga.client.ceremonyState.StatisticsState;
import pp.mdga.notification.CeremonyNotification;
public class CeremonyState extends ClientState { public class CeremonyState extends ClientState {
private CeremonyStates currentState;
private final PodiumState podiumState = new PodiumState(this, logic);
private final StatisticsState statisticsState = new StatisticsState(this, logic);
public CeremonyState(ClientState parent, ClientGameLogic logic) { public CeremonyState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
} }
private CeremonyNotification prepareNotification(){
CeremonyNotification notification = new CeremonyNotification();
//TODO: creation of the notification
return notification;
}
@Override @Override
public void enter() { public void enter() {
currentState = podiumState;
logic.addNotification(prepareNotification());
} }
@Override @Override
public void exit() { public void exit() {
currentState.exit();
}
public void setState(CeremonyStates state){
this.currentState.exit();
state.enter();
currentState = state;
}
public PodiumState getPodiumState(){
return podiumState;
}
public StatisticsState getStatisticsState(){
return statisticsState;
}
public CeremonyStates getState(){
return currentState;
} }
} }

View File

@@ -1,5 +1,6 @@
package pp.mdga.client; package pp.mdga.client;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color; import pp.mdga.game.Color;
import pp.mdga.game.Game; import pp.mdga.game.Game;
import pp.mdga.game.Piece; import pp.mdga.game.Piece;
@@ -19,11 +20,13 @@ public class ClientGameLogic implements ServerInterpreter {
private final ClientSender clientSender; private final ClientSender clientSender;
private ClientState state; private ClientState state;
private final ArrayList<Notification> notifications = new ArrayList<>(); private final ArrayList<Notification> notifications = new ArrayList<>();
private boolean isHost;
private final DialogsState dialogsState = new DialogsState(null, this); private final DialogsState dialogsState = new DialogsState(null, this);
private final GameState gameState = new GameState(null, this); private final GameState gameState = new GameState(null, this);
private final CeremonyState ceremonyState = new CeremonyState(null, this); private final CeremonyState ceremonyState = new CeremonyState(null, this);
private final InterruptState interruptState = new InterruptState(null, this); private final InterruptState interruptState = new InterruptState(null, this);
private final SettingsState settingsState = new SettingsState(null, this);
public ClientGameLogic(Game game, ClientSender clientSender) { public ClientGameLogic(Game game, ClientSender clientSender) {
this.game = game; this.game = game;
@@ -59,6 +62,14 @@ public ClientState getState(){
return state; return state;
} }
public boolean isHost(){
return isHost;
}
public void setHost(boolean isHost){
this.isHost = isHost;
}
@Override @Override
public void received(ActivePlayerMessage msg) { public void received(ActivePlayerMessage msg) {
state.received(msg); state.received(msg);
@@ -201,16 +212,15 @@ public void received(SpectatorMessage msg) {
@Override @Override
public void received(SelectPieceMessage msg) { public void received(SelectPieceMessage msg) {
state.received(msg);
} }
public void selectPiece(UUID pieceId){ public void selectPiece(UUID pieceId){
state.selectPiece(getPiece(pieceId)); state.selectPiece(getPiece(pieceId));
} }
//TODO: implement public void selectCard(BonusCard card){
public void selectCard(UUID cardId){ state.selectCard(card);
state.selectCard(null);
} }
public void selectTsk(Color color){ public void selectTsk(Color color){
@@ -226,7 +236,7 @@ public void selectName(String name){
} }
public void selectReady(boolean ready){ public void selectReady(boolean ready){
state.selectReady(); state.selectReady(ready);
} }
public void selectHost(String name){ public void selectHost(String name){
@@ -237,8 +247,8 @@ public void selectLeave(){
state.selectLeave(); state.selectLeave();
} }
public void selectJoin(String name){ public void selectJoin(String ip){
state.selectJoin(name); state.selectJoin(ip);
} }
public void selectAnimationEnd(){ public void selectAnimationEnd(){
@@ -255,6 +265,12 @@ public void setState(ClientState state){
this.state = state; this.state = state;
} }
public void enterInterrupt(){
interruptState.enter();
interruptState.setPreviousState(state);
this.state = interruptState;
}
public GameState getGameState(){ public GameState getGameState(){
return gameState; return gameState;
} }
@@ -271,8 +287,16 @@ public DialogsState getDialogs(){
return dialogsState; return dialogsState;
} }
public SettingsState getSettings(){
return settingsState;
}
public Notification getNotification(){ public Notification getNotification(){
return notifications.remove(0); return notifications.remove(0);
} }
public void addNotification(Notification notification){
notifications.add(notification);
}
} }

View File

@@ -199,7 +199,7 @@ public void setName(String name) {
LOGGER.log(Level.DEBUG, "Setting name not allowed."); LOGGER.log(Level.DEBUG, "Setting name not allowed.");
} }
public void selectReady() { public void selectReady(boolean ready) {
LOGGER.log(Level.DEBUG, "Selecting ready not allowed."); LOGGER.log(Level.DEBUG, "Selecting ready not allowed.");
} }
@@ -207,7 +207,7 @@ public void selectHost(String name) {
LOGGER.log(Level.DEBUG, "Selecting host not allowed."); LOGGER.log(Level.DEBUG, "Selecting host not allowed.");
} }
public void selectJoin(String name) { public void selectJoin(String string) {
LOGGER.log(Level.DEBUG, "Selecting join not allowed."); LOGGER.log(Level.DEBUG, "Selecting join not allowed.");
} }

View File

@@ -4,15 +4,16 @@
import pp.mdga.client.dialogState.LobbyState; import pp.mdga.client.dialogState.LobbyState;
import pp.mdga.client.dialogState.NetworkDialogState; import pp.mdga.client.dialogState.NetworkDialogState;
import pp.mdga.client.dialogState.StartDialogState; import pp.mdga.client.dialogState.StartDialogState;
import pp.mdga.game.Color;
import pp.mdga.game.Player; import pp.mdga.game.Player;
import pp.mdga.message.server.LobbyPlayerJoinMessage; import pp.mdga.message.server.*;
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
public class DialogsState extends ClientState { public class DialogsState extends ClientState {
private DialogStates currentState; private DialogStates currentState;
private Player ownPlayer; private int ownPlayerID;
private String ownPlayerName;
private final LobbyState lobbyState = new LobbyState(this, logic); private final LobbyState lobbyState = new LobbyState(this, logic);
private final NetworkDialogState networkDialogState = new NetworkDialogState(this, logic); private final NetworkDialogState networkDialogState = new NetworkDialogState(this, logic);
@@ -31,6 +32,8 @@ public void exit(){
@Override @Override
public void enter(){ public void enter(){
currentState = startDialogState; currentState = startDialogState;
ownPlayerID = 0;
ownPlayerName = null;
} }
public void setState(DialogStates newState){ public void setState(DialogStates newState){
@@ -39,8 +42,16 @@ public void setState(DialogStates newState){
currentState = newState; currentState = newState;
} }
public Player getOwnPlayer() { public int getOwnPlayerId() {
return ownPlayer; return ownPlayerID;
}
public String getOwnPlayerName() {
return ownPlayerName;
}
public void setOwnPlayerName(String ownPlayerName) {
this.ownPlayerName = ownPlayerName;
} }
public LobbyState getLobby() { public LobbyState getLobby() {
@@ -60,6 +71,46 @@ public void startGame(){
logic.setState(logic.getGameState()); logic.setState(logic.getGameState());
} }
@Override
public void selectLeave(){
currentState.selectLeave();
}
@Override
public void selectTSK(Color color){
currentState.selectTSK(color);
}
@Override
public void deselectTSK(Color color){
currentState.deselectTSK(color);
}
@Override
public void selectReady(boolean ready){
currentState.selectReady(ready);
}
@Override
public void selectUnready(){
currentState.selectUnready();
}
@Override
public void selectStart(){
currentState.selectStart();
}
@Override
public void selectJoin(String string){
currentState.selectJoin(string);
}
@Override
public void selectHost(String name){
currentState.selectHost(name);
}
@Override @Override
public void received(LobbyPlayerJoinMessage msg){ public void received(LobbyPlayerJoinMessage msg){
currentState.received(msg); currentState.received(msg);
@@ -69,4 +120,23 @@ public void received(LobbyPlayerJoinMessage msg){
public void received(LobbyPlayerLeaveMessage msg){ public void received(LobbyPlayerLeaveMessage msg){
currentState.received(msg); currentState.received(msg);
} }
@Override
public void received(UpdateTSKMessage msg){
currentState.received(msg);
}
@Override
public void received(UpdateReadyMessage msg){
currentState.received(msg);
}
@Override
public void received(ServerStartGameMessage msg){
currentState.received(msg);
}
public DialogStates getState() {
return currentState;
}
} }

View File

@@ -1,6 +1,11 @@
package pp.mdga.client; package pp.mdga.client;
import pp.mdga.client.gameState.*; import pp.mdga.client.gameState.*;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.PauseGameMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
import pp.mdga.notification.InterruptNotification;
public class GameState extends ClientState { public class GameState extends ClientState {
@@ -38,6 +43,36 @@ public void selectAnimationEnd(){
state.selectAnimationEnd(); state.selectAnimationEnd();
} }
@Override
public void selectDice(){
state.selectDice();
}
@Override
public void received(PauseGameMessage msg){
logic.enterInterrupt();
logic.addNotification(new InterruptNotification(logic.getGame().getPlayers().get(msg.getPlayerId()).getColor()));
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
@Override
public void received(RankingRollAgainMessage msg){
state.received(msg);
}
@Override
public void received(RankingResponseMessage msg){
state.received(msg);
}
public GameStates getState(){
return state;
}
public AnimationState getAnimation() { public AnimationState getAnimation() {
return animationState; return animationState;
} }

View File

@@ -1,18 +1,36 @@
package pp.mdga.client; package pp.mdga.client;
import pp.mdga.message.server.ResumeGameMessage;
import pp.mdga.notification.ResumeNotification;
public class InterruptState extends ClientState { public class InterruptState extends ClientState {
private ClientState previousState;
public InterruptState(ClientState parent, ClientGameLogic logic) { public InterruptState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
} }
@Override @Override
public void enter() { public void enter() {
previousState = null;
} }
@Override @Override
public void exit() { public void exit() {
previousState = null;
}
public void setPreviousState(ClientState previousState) {
this.previousState = previousState;
}
public ClientState getPreviousState() {
return previousState;
}
public void received(ResumeGameMessage msg) {
//TODO: logic.addNotification(new ResumeNotification());
logic.setState(previousState);
} }
} }

View File

@@ -1,18 +1,45 @@
package pp.mdga.client; package pp.mdga.client;
import pp.mdga.client.settingsState.AudioSettingsState;
import pp.mdga.client.settingsState.MainSettingsState;
import pp.mdga.client.settingsState.SettingStates;
import pp.mdga.client.settingsState.VideoSettingsState;
public class SettingsState extends ClientState { public class SettingsState extends ClientState {
private SettingStates currentState;
private final MainSettingsState mainSettingsState = new MainSettingsState(this, logic);
private final AudioSettingsState audioSettingsState = new AudioSettingsState(this, logic);
private final VideoSettingsState videoSettingsState = new VideoSettingsState(this, logic);
public SettingsState(ClientState parent, ClientGameLogic logic) { public SettingsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
} }
@Override @Override
public void enter() { public void enter() {
currentState = mainSettingsState;
} }
@Override @Override
public void exit() { public void exit() {
currentState.exit();
}
public SettingStates getState(){
return currentState;
}
public MainSettingsState getMainSettingsState(){
return mainSettingsState;
}
public AudioSettingsState getAudioSettingsState(){
return audioSettingsState;
}
public VideoSettingsState getVideoSettingsState(){
return videoSettingsState;
} }
} }

View File

@@ -1,11 +1,16 @@
package pp.mdga.client.ceremonyState; package pp.mdga.client.ceremonyState;
import pp.mdga.client.CeremonyState;
import pp.mdga.client.ClientGameLogic; import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState; import pp.mdga.client.ClientState;
public class PodiumState extends CeremonyStates { public class PodiumState extends CeremonyStates {
private final CeremonyState parent;
public PodiumState(ClientState parent, ClientGameLogic logic) { public PodiumState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
this.parent = (CeremonyState) parent;
} }
@Override @Override
@@ -17,4 +22,8 @@ public void enter() {
public void exit() { public void exit() {
} }
public void selectNext(){
parent.setState(parent.getStatisticsState());
}
} }

View File

@@ -9,6 +9,10 @@
import pp.mdga.message.server.LobbyPlayerJoinMessage; import pp.mdga.message.server.LobbyPlayerJoinMessage;
import pp.mdga.message.server.LobbyPlayerLeaveMessage; import pp.mdga.message.server.LobbyPlayerLeaveMessage;
import pp.mdga.message.server.ServerStartGameMessage; import pp.mdga.message.server.ServerStartGameMessage;
import pp.mdga.message.server.UpdateReadyMessage;
import pp.mdga.message.server.UpdateTSKMessage;
import pp.mdga.notification.TskSelectNotification;
import pp.mdga.notification.TskUnselectNotification;
public class LobbyState extends DialogStates { public class LobbyState extends DialogStates {
@@ -21,12 +25,10 @@ public LobbyState(ClientState parent, ClientGameLogic logic) {
@Override @Override
public void enter() { public void enter() {
} }
@Override @Override
public void exit() { public void exit() {
} }
@Override @Override
@@ -45,7 +47,7 @@ public void deselectTSK(Color color) {
} }
@Override @Override
public void selectReady() { public void selectReady(boolean ready) {
logic.send(new LobbyReadyMessage()); logic.send(new LobbyReadyMessage());
} }
@@ -56,7 +58,13 @@ public void selectUnready(){
@Override @Override
public void selectStart(){ public void selectStart(){
logic.send(new StartGameMessage()); if(logic.isHost() && logic.getGame().allReady()){
logic.send(new StartGameMessage(false));
} else if(logic.isHost() && !logic.getGame().allReady()) {
logic.send(new StartGameMessage(true));
} else {
LOGGER.log(System.Logger.Level.ERROR, "You are not the host");
}
} }
@Override @Override
@@ -69,8 +77,21 @@ public void received(LobbyPlayerJoinMessage msg){
logic.getGame().getPlayers().put(msg.getId(), new Player(msg.getName())); logic.getGame().getPlayers().put(msg.getId(), new Player(msg.getName()));
} }
@Override
public void received(UpdateTSKMessage msg){
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().get(msg.getId()).setColor(msg.getColor());
logic.addNotification(new TskSelectNotification(msg.getColor(), logic.getGame().getPlayers().get(msg.getId()).getName(), parent.getOwnPlayerId()== msg.getId()));
}
@Override @Override
public void received(LobbyPlayerLeaveMessage msg){ public void received(LobbyPlayerLeaveMessage msg){
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().remove(msg.getId()); logic.getGame().getPlayers().remove(msg.getId());
} }
@Override
public void received(UpdateReadyMessage msg){
logic.getGame().getPlayers().get(msg.getPlayerId()).setReady(msg.isReady());
}
} }

View File

@@ -23,16 +23,21 @@ public void exit() {
} }
@Override
public void selectJoin(String name) { public void selectJoin(String name) {
parent.getOwnPlayer().setName(name); parent.setOwnPlayerName(name);
parent.setState(parent.getNetworkDialog()); parent.setState(parent.getNetworkDialog());
logic.setHost(false);
} }
@Override
public void selectHost(String name) { public void selectHost(String name) {
parent.getOwnPlayer().setName(name); parent.setOwnPlayerName(name);
parent.setState(parent.getLobby()); parent.setState(parent.getLobby());
logic.setHost(true);
} }
@Override
public void selectLeave() { public void selectLeave() {
parent.exit(); parent.exit();
} }

View File

@@ -6,6 +6,9 @@
import pp.mdga.client.gameState.determineStartPlayerState.DetermineStartPlayerStates; import pp.mdga.client.gameState.determineStartPlayerState.DetermineStartPlayerStates;
import pp.mdga.client.gameState.determineStartPlayerState.RollRankingDiceState; import pp.mdga.client.gameState.determineStartPlayerState.RollRankingDiceState;
import pp.mdga.client.gameState.determineStartPlayerState.WaitRankingState; import pp.mdga.client.gameState.determineStartPlayerState.WaitRankingState;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
public class DetermineStartPlayerState extends GameStates { public class DetermineStartPlayerState extends GameStates {
@@ -36,6 +39,26 @@ public void setState(DetermineStartPlayerStates state) {
this.state = state; this.state = state;
} }
@Override
public void selectDice() {
state.selectDice();
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
@Override
public void received(RankingRollAgainMessage msg){
state.received(msg);
}
@Override
public void received(RankingResponseMessage msg){
state.received(msg);
}
public RollRankingDiceState getRollRankingDice() { public RollRankingDiceState getRollRankingDice() {
return rollRankingDiceState; return rollRankingDiceState;
} }
@@ -43,4 +66,12 @@ public RollRankingDiceState getRollRankingDice() {
public WaitRankingState getWaitRanking() { public WaitRankingState getWaitRanking() {
return waitRankingState; return waitRankingState;
} }
public DetermineStartPlayerStates getState(){
return state;
}
public GameState getParent() {
return parent;
}
} }

View File

@@ -89,4 +89,8 @@ public RollDiceState getRollDice() {
public GameState getParent(){ public GameState getParent(){
return parent; return parent;
} }
public TurnStates getState(){
return state;
}
} }

View File

@@ -3,9 +3,12 @@
import pp.mdga.client.ClientGameLogic; import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState; import pp.mdga.client.ClientState;
import pp.mdga.client.GameState; import pp.mdga.client.GameState;
import pp.mdga.message.server.CeremonyMessage; import pp.mdga.game.BonusCard;
import pp.mdga.message.server.DiceNowMessage; import pp.mdga.game.Piece;
import pp.mdga.message.server.EndOfTurnMessage; import pp.mdga.game.Player;
import pp.mdga.game.ShieldState;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
public class WaitingState extends GameStates { public class WaitingState extends GameStates {
@@ -16,6 +19,30 @@ public WaitingState(ClientState parent, ClientGameLogic logic) {
this.parent = (GameState) parent; this.parent = (GameState) parent;
} }
private CeremonyNotification createCeremonyNotification(){
CeremonyNotification notification = new CeremonyNotification();
for (var player : logic.getGame().getPlayers().entrySet()){
notification.getColors().add(player.getValue().getColor());
notification.getNames().add(player.getValue().getName());
notification.getSixes().add(player.getValue().getPlayerStatistic().getDiced6());
notification.getBonusNodes().add(player.getValue().getPlayerStatistic().getActivatedBonusNodes());
notification.getPiecesLost().add(player.getValue().getPlayerStatistic().getPiecesBeingThrown());
notification.getPiecesThrown().add(player.getValue().getPlayerStatistic().getPiecesThrown());
notification.getNodesMoved().add(player.getValue().getPlayerStatistic().getTraveledNodes());
notification.getBonusCardsPlayed().add(player.getValue().getPlayerStatistic().getCardsPlayed());
}
notification.getNames().add("GAME OVERALL");
notification.getNodesMoved().add(logic.getGame().getGameStatistics().getTraveledNodes());
notification.getSixes().add(logic.getGame().getGameStatistics().getDiced6());
notification.getPiecesThrown().add(logic.getGame().getGameStatistics().getPiecesThrown());
notification.getPiecesLost().add(logic.getGame().getGameStatistics().getPiecesBeingThrown());
notification.getBonusNodes().add(logic.getGame().getGameStatistics().getActivatedBonusNodes());
notification.getBonusCardsPlayed().add(logic.getGame().getGameStatistics().getCardsPlayed());
return notification;
}
@Override @Override
public void enter() { public void enter() {
@@ -28,16 +55,67 @@ public void exit() {
@Override @Override
public void received(CeremonyMessage msg){ public void received(CeremonyMessage msg){
logic.addNotification(createCeremonyNotification());
logic.setState(logic.getCeremony()); logic.setState(logic.getCeremony());
} }
@Override @Override
public void received(DiceNowMessage msg){ public void received(DiceNowMessage msg){
logic.addNotification(new DiceNowNotification());
parent.setState(parent.getTurn()); parent.setState(parent.getTurn());
} }
@Override @Override
public void received(EndOfTurnMessage msg){ public void received(DieMessage msg){
parent.setState(parent.getWaiting()); logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
parent.setState(parent.getAnimation());
}
@Override
public void received(PlayCardMessage msg){
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
if (msg.getCard().equals(BonusCard.TURBO)){
logic.getGame().setDiceModifier(msg.getDiceModifier());
} else if (msg.getCard().equals(BonusCard.SHIELD)){
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier())) % 10 != 0) {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
} else {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
}
} else {
Piece ownPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier());
Piece enemyPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifierEnemy());
int ownIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(ownPiece);
logic.addNotification(new SwapPieceNotification(ownPiece.getUuid(), enemyPiece.getUuid()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(enemyPiece)].setOccupant(ownPiece);
logic.getGame().getBoard().getInfield()[ownIndex].setOccupant(enemyPiece);
}
parent.setState(parent.getAnimation());
}
@Override
public void received(ActivePlayerMessage msg){
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
logic.getGame().setActiveColor(msg.getColor());
parent.setState(parent.getAnimation());
}
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
} else if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
} else {
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
logic.addNotification(new ThrowPieceNotification(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant().getUuid()));
}
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
}
parent.setState(parent.getAnimation());
} }
} }

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gameState.DetermineStartPlayerState; import pp.mdga.client.gameState.DetermineStartPlayerState;
import pp.mdga.message.client.RequestDieMessage; import pp.mdga.message.client.RequestDieMessage;
import pp.mdga.message.server.DieMessage; import pp.mdga.message.server.DieMessage;
import pp.mdga.notification.DiceNowNotification;
public class RollRankingDiceState extends DetermineStartPlayerStates { public class RollRankingDiceState extends DetermineStartPlayerStates {
@@ -17,7 +18,7 @@ public RollRankingDiceState(ClientState parent, ClientGameLogic logic) {
@Override @Override
public void enter() { public void enter() {
logic.addNotification(new DiceNowNotification());
} }
@Override @Override

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gameState.DetermineStartPlayerState; import pp.mdga.client.gameState.DetermineStartPlayerState;
import pp.mdga.message.server.RankingResponseMessage; import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage; import pp.mdga.message.server.RankingRollAgainMessage;
import pp.mdga.notification.ActivePlayerNotification;
public class WaitRankingState extends DetermineStartPlayerStates { public class WaitRankingState extends DetermineStartPlayerStates {
@@ -32,6 +33,8 @@ public void received(RankingRollAgainMessage msg){
@Override @Override
public void received(RankingResponseMessage msg){ public void received(RankingResponseMessage msg){
//TODO: implement logic.addNotification(new ActivePlayerNotification(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor()));
logic.getGame().setActiveColor(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor());
parent.getParent().setState(parent.getParent().getWaiting());
} }
} }

View File

@@ -27,7 +27,8 @@ public void enter() {
@Override @Override
public void exit() { public void exit() {
currentState.exit();
currentState= null;
} }
public void setState(ChoosePieceStates state){ public void setState(ChoosePieceStates state){
@@ -52,6 +53,10 @@ public WaitingPieceState getWaitingPiece(){
return waitingPieceState; return waitingPieceState;
} }
public ChoosePieceStates getState(){
return currentState;
}
public TurnState getParent(){ public TurnState getParent(){
return parent; return parent;
} }

View File

@@ -2,10 +2,16 @@
import pp.mdga.client.ClientGameLogic; import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState; import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.server.*;
public class MovePieceState extends TurnStates { public class MovePieceState extends TurnStates {
private final TurnState parent;
public MovePieceState(ClientState parent, ClientGameLogic logic) { public MovePieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
this.parent = (TurnState) parent;
} }
@Override @Override
@@ -17,4 +23,28 @@ public void enter() {
public void exit() { public void exit() {
} }
@Override
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
}
@Override
public void received(EndOfTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
}
@Override
public void received(SpectatorMessage msg){
parent.getParent().setState(parent.getParent().getSpectator());
}
@Override
public void received(DiceAgainMessage msg){
parent.setState(parent.getRollDice());
}
public TurnState getParent() {
return parent;
}
} }

View File

@@ -3,7 +3,9 @@
import pp.mdga.client.ClientGameLogic; import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState; import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState; import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.PlayCardMessage; import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.PlayCardNotification;
public class PlayPowerCardState extends TurnStates { public class PlayPowerCardState extends TurnStates {
@@ -18,7 +20,7 @@ public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
@Override @Override
public void enter() { public void enter() {
logic.addNotification(new PlayCardNotification(null , playCardMessage.getCard())); //TODO: get color
} }
@Override @Override
@@ -29,4 +31,10 @@ public void exit() {
public void setPlayCard(PlayCardMessage playCardMessage) { public void setPlayCard(PlayCardMessage playCardMessage) {
this.playCardMessage = playCardMessage; this.playCardMessage = playCardMessage;
} }
@Override
public void selectAnimationEnd(){
parent.setState(parent.getRollDice());
logic.send(new AnimationEndMessage());
}
} }

View File

@@ -28,8 +28,8 @@ public void enter() {
state = choosePowerCardState; state = choosePowerCardState;
} }
@Override
public void exit() { public void exit() {
state.exit();
state = null; state = null;
} }
@@ -54,4 +54,8 @@ public SwapState getSwap() {
public TurnState getParent() { public TurnState getParent() {
return parent; return parent;
} }
public PowerCardStates getState() {
return state;
}
} }

View File

@@ -2,10 +2,17 @@
import pp.mdga.client.ClientGameLogic; import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState; import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.NoTurnMessage;
public class RollDiceState extends TurnStates { public class RollDiceState extends TurnStates {
private final TurnState parent;
public RollDiceState(ClientState parent, ClientGameLogic logic) { public RollDiceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
this.parent = (TurnState) parent;
} }
@Override @Override
@@ -15,6 +22,20 @@ public void enter() {
@Override @Override
public void exit() { public void exit() {
logic.getGame().setDiceModifier(1);
}
public TurnState getParent() {
return parent;
}
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
parent.setState(parent.getChoosePiece());
}
@Override
public void received(NoTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
} }
} }

View File

@@ -46,7 +46,7 @@ public void selectPiece(Piece piece) {
@Override @Override
public void received(PlayCardMessage msg) { public void received(PlayCardMessage msg) {
parent.getParent().setState(parent.getParent().getPlayPowerCard());
parent.getParent().getPlayPowerCard().setPlayCard(msg); parent.getParent().getPlayPowerCard().setPlayCard(msg);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
} }
} }

View File

@@ -57,7 +57,7 @@ public void selectPiece(Piece piece){
@Override @Override
public void received(PlayCardMessage msg) { public void received(PlayCardMessage msg) {
parent.getParent().setState(parent.getParent().getPlayPowerCard());
parent.getParent().getPlayPowerCard().setPlayCard(msg); parent.getParent().getPlayPowerCard().setPlayCard(msg);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
} }
} }

View File

@@ -3,7 +3,7 @@
import pp.mdga.client.ClientGameLogic; import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState; import pp.mdga.client.ClientState;
public class MainSettingsState extends ClientState { public class MainSettingsState extends SettingStates {
public MainSettingsState(ClientState parent, ClientGameLogic logic) { public MainSettingsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic); super(parent, logic);
} }

View File

@@ -7,7 +7,7 @@
*/ */
public class Board { public class Board {
private Map<Color, PlayerData> playerData; private Map<Color, PlayerData> playerData;
private Node[] infield; private final Node[] infield;
/** /**
* This constructor is used to create a new board * This constructor is used to create a new board

View File

@@ -14,11 +14,6 @@ public class DieMessage extends ServerMessage {
*/ */
private final int diceEye; private final int diceEye;
/**
* The pieces that can be moved
*/
private final List<String> moveablePieces;
/** /**
* Constructor for Dice * Constructor for Dice
* *
@@ -28,7 +23,6 @@ public class DieMessage extends ServerMessage {
public DieMessage(int diceEye, List<String> moveablePieces) { public DieMessage(int diceEye, List<String> moveablePieces) {
super(); super();
this.diceEye = diceEye; this.diceEye = diceEye;
this.moveablePieces = moveablePieces;
} }
/** /**
@@ -36,7 +30,6 @@ public DieMessage(int diceEye, List<String> moveablePieces) {
*/ */
private DieMessage() { private DieMessage() {
diceEye = 0; diceEye = 0;
moveablePieces = null;
} }
/** /**
@@ -69,15 +62,6 @@ public int getDiceEye() {
return diceEye; return diceEye;
} }
/**
* Getter for the pieces that can be moved
*
* @return the pieces that can be moved
*/
public List<String> getMoveablePieces() {
return moveablePieces;
}
/** /**
* Accepts a visitor to process this message. * Accepts a visitor to process this message.
* *

View File

@@ -12,14 +12,26 @@ public class MoveMessage extends ServerMessage {
*/ */
private final String pieceIdentifier; private final String pieceIdentifier;
/**
* The index of the target node;
*/
private final int targetIndex;
/**
* True if the pieces move into the home.
*/
private final boolean isHomeMove;
/** /**
* Constructs a new MoveMessage instance. * Constructs a new MoveMessage instance.
* *
* @param identifier the identifier of the piece that should be moved * @param identifier the identifier of the piece that should be moved
*/ */
public MoveMessage(String identifier) { public MoveMessage(String identifier, boolean isHomeMove, int targetIndex) {
super(); super();
this.pieceIdentifier = identifier; this.pieceIdentifier = identifier;
this.isHomeMove = isHomeMove;
this.targetIndex = targetIndex;
} }
/** /**
@@ -27,6 +39,8 @@ public MoveMessage(String identifier) {
*/ */
private MoveMessage() { private MoveMessage() {
pieceIdentifier = null; pieceIdentifier = null;
targetIndex = 0;
isHomeMove = false;
} }
/** /**
@@ -38,6 +52,24 @@ public String getIdentifier() {
return pieceIdentifier; return pieceIdentifier;
} }
/**
* Returns the index of the target Node.
*
* @return the target index
*/
public int getTargetIndex(){
return targetIndex;
}
/**
* Returns a boolean based on if it is a home move or not.
*
* @return the boolean isHomeMove.
*/
public boolean isHomeMove(){
return isHomeMove;
}
/** /**
* Accepts a visitor to process this message. * Accepts a visitor to process this message.
* *

View File

@@ -7,6 +7,12 @@
*/ */
@Serializable @Serializable
public class PauseGameMessage extends ServerMessage { public class PauseGameMessage extends ServerMessage {
/**
* the id of the player who has disconnected
*/
private int playerId;
/** /**
* Constructs a new PauseGame instance. * Constructs a new PauseGame instance.
*/ */
@@ -14,6 +20,23 @@ public PauseGameMessage() {
super(); super();
} }
/**
* Constructs a new PauseGame instance.
*/
public PauseGameMessage(int playerId) {
super();
this.playerId = playerId;
}
/**
* Returns the player id of the disconnected player
*
* @return the id of the disconnected player as an int
*/
public int getPlayerId() {
return playerId;
}
/** /**
* Accepts a visitor to process this message. * Accepts a visitor to process this message.
* *

View File

@@ -20,17 +20,20 @@ public class PlayCardMessage extends ServerMessage {
private final String pieceIdentifierEnemy; private final String pieceIdentifierEnemy;
private final int diceModifier;
/** /**
* Constructs a new PlayCard message. * Constructs a new PlayCard message.
* *
* @param card the card that should be played * @param card the card that should be played
* @param pieceIdentifier the identifier of the piece that should be moved * @param pieceIdentifier the identifier of the piece that should be moved
*/ */
public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy) { public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy, int diceModifier) {
super(); super();
this.card = card; this.card = card;
this.pieceIdentifier = pieceIdentifier; this.pieceIdentifier = pieceIdentifier;
this.pieceIdentifierEnemy = pieceIdentifierEnemy; this.pieceIdentifierEnemy = pieceIdentifierEnemy;
this.diceModifier = diceModifier;
} }
/** /**
@@ -40,6 +43,7 @@ private PlayCardMessage() {
this.pieceIdentifierEnemy = null; this.pieceIdentifierEnemy = null;
card = null; card = null;
pieceIdentifier = null; pieceIdentifier = null;
diceModifier = 1;
} }
/** /**
@@ -50,7 +54,7 @@ private PlayCardMessage() {
* @return a new PlayCard message * @return a new PlayCard message
*/ */
public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifierEnemy) { public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifierEnemy) {
return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy); return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy, 1);
} }
/** /**
@@ -60,7 +64,17 @@ public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifie
* @return a new PlayCard message * @return a new PlayCard message
*/ */
public static PlayCardMessage shield(String pieceIdentifier) { public static PlayCardMessage shield(String pieceIdentifier) {
return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null); return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null, 1);
}
/**
* creates a new PlayCardMessage for a turbo card
*
* @param diceModifier the new modifier of the dice
* @return newly constructed message
*/
public static PlayCardMessage turbo(int diceModifier){
return new PlayCardMessage(BonusCard.TURBO, null, null, diceModifier);
} }
/** /**
@@ -90,6 +104,16 @@ public String getPieceIdentifierEnemy() {
return pieceIdentifierEnemy; return pieceIdentifierEnemy;
} }
/**
* this method returns the dice modifier
*
* @return the dice modifier as int
*/
public int getDiceModifier(){
return diceModifier;
}
/** /**
* Accepts a visitor to process this message. * Accepts a visitor to process this message.
* *

View File

@@ -7,11 +7,32 @@
*/ */
@Serializable @Serializable
public class RankingResponseMessage extends ServerMessage { public class RankingResponseMessage extends ServerMessage {
private final int startingPlayerId;
/**
* Constructs a new RankingResponse instance.
*/
public RankingResponseMessage(int startingPlayerId) {
super();
this.startingPlayerId = startingPlayerId;
}
/** /**
* Constructs a new RankingResponse instance. * Constructs a new RankingResponse instance.
*/ */
public RankingResponseMessage() { public RankingResponseMessage() {
super(); super();
this.startingPlayerId = 0;
}
/**
* The id of the starting Player.
*
* @return the id of the starting player as an int
*/
public int getStartingPlayerId() {
return startingPlayerId;
} }
/** /**

View File

@@ -8,14 +8,20 @@
public class SelectPieceMessage extends ServerMessage{ public class SelectPieceMessage extends ServerMessage{
private final List<String> pieces; private final List<String> pieces;
private final List<Boolean> isHomeMove;
private final List<Integer> targetIndex;
/** /**
* Constructs a new SelectPiece instance. * Constructs a new SelectPiece instance.
* *
* @param pieces the pieces to be selected * @param pieces the pieces to be selected
* @param isHomeMove the List of booleans of isHomeMove of the pieces
* @param targetIndex the List of indexes of target nodes of the pieces
*/ */
public SelectPieceMessage(List<String> pieces){ public SelectPieceMessage(List<String> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex){
this.pieces = pieces; this.pieces = pieces;
this.isHomeMove = isHomeMove;
this.targetIndex = targetIndex;
} }
/** /**
@@ -23,6 +29,8 @@ public SelectPieceMessage(List<String> pieces){
*/ */
public SelectPieceMessage(){ public SelectPieceMessage(){
pieces = null; pieces = null;
isHomeMove = null;
targetIndex = null;
} }
/** /**

View File

@@ -12,14 +12,21 @@ public class StartPieceMessage extends ServerMessage {
*/ */
private final String pieceIdentifier; private final String pieceIdentifier;
/**
* The target index of the move;
*/
private final int targetIndex;
/** /**
* Constructs a new StartPiece instance with the specified piece identifier. * Constructs a new StartPiece instance with the specified piece identifier.
* *
* @param pieceIdentifier the identifier for the piece * @param pieceIdentifier the identifier for the piece
* @param targetIndex the index of the targetNode
*/ */
public StartPieceMessage(String pieceIdentifier) { public StartPieceMessage(String pieceIdentifier, int targetIndex) {
super(); super();
this.pieceIdentifier = pieceIdentifier; this.pieceIdentifier = pieceIdentifier;
this.targetIndex = targetIndex;
} }
/** /**
@@ -28,6 +35,7 @@ public StartPieceMessage(String pieceIdentifier) {
private StartPieceMessage() { private StartPieceMessage() {
super(); super();
this.pieceIdentifier = ""; this.pieceIdentifier = "";
this.targetIndex = 0;
} }
/** /**
@@ -39,6 +47,15 @@ public String getPieceIdentifier() {
return pieceIdentifier; return pieceIdentifier;
} }
/**
* Gets the index of the target node
*
* @return the index of the target node as int.
*/
public int getTargetIndex(){
return targetIndex;
}
/** /**
* Accepts a visitor to process this message. * Accepts a visitor to process this message.
* *

View File

@@ -19,7 +19,7 @@ public class UpdateTSKMessage extends ServerMessage {
private final Color color; private final Color color;
/** /**
* Constructs a new UpdateTSK instance with the specified name and color. * Constructs a new UpdateTSK instance with the specified id and color.
* *
* @param id the name associated with the update * @param id the name associated with the update
* @param color the color associated with the update * @param color the color associated with the update

View File

@@ -1,5 +1,7 @@
package pp.mdga.notification; package pp.mdga.notification;
import pp.mdga.game.BonusCard;
import java.util.UUID; import java.util.UUID;
/** /**
@@ -8,12 +10,14 @@
public class AcquireCardNotification extends Notification{ public class AcquireCardNotification extends Notification{
private UUID cardId; private UUID cardId;
private BonusCard bonusCard;
/** /**
* Constructor. * Constructor.
* @param cardId The id of the card that was acquired. * @param cardId The id of the card that was acquired.
*/ */
public AcquireCardNotification(UUID cardId) { public AcquireCardNotification(BonusCard bonusCard, UUID cardId) {
this.bonusCard = bonusCard;
this.cardId = cardId; this.cardId = cardId;
} }
@@ -24,4 +28,8 @@ public AcquireCardNotification(UUID cardId) {
public UUID getCardId() { public UUID getCardId() {
return cardId; return cardId;
} }
public BonusCard getBonusCard() {
return bonusCard;
}
} }

View File

@@ -12,7 +12,7 @@ public class ActivePlayerNotification extends Notification {
*/ */
private Color color; private Color color;
ActivePlayerNotification(Color color) { public ActivePlayerNotification(Color color) {
this.color = color; this.color = color;
} }

View File

@@ -1,12 +1,156 @@
package pp.mdga.notification; package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.ArrayList;
/** /**
* Class CeremonyNotification * Class CeremonyNotification
* Represents a notification for a ceremony in the game.
*
* Index mapping:
* index = 0 ==> winner
* index = 1 ==> 2nd
* index = 2 ==> third place
* index = 3 ==> loser
* index = 4 ==> total
*/ */
public class CeremonyNotification extends Notification { public class CeremonyNotification extends Notification {
private ArrayList<Color> colors;
private ArrayList<String> names;
private ArrayList<Integer> piecesThrown;
private ArrayList<Integer> piecesLost;
private ArrayList<Integer> bonusCardsPlayed;
private ArrayList<Integer> sixes;
private ArrayList<Integer> nodesMoved;
private ArrayList<Integer> bonusNodes;
/** /**
* Constructor * Constructor
* Initializes all lists.
*/ */
CeremonyNotification() { public CeremonyNotification() {
this.colors = new ArrayList<>();
this.names = new ArrayList<>();
this.piecesThrown = new ArrayList<>();
this.piecesLost = new ArrayList<>();
this.bonusCardsPlayed = new ArrayList<>();
this.sixes = new ArrayList<>();
this.nodesMoved = new ArrayList<>();
this.bonusNodes = new ArrayList<>();
}
// Getters and Setters
/**
* @return the list of colors
*/
public ArrayList<Color> getColors() {
return colors;
}
/**
* @param colors the list of colors to set
*/
public void setColors(ArrayList<Color> colors) {
this.colors = colors;
}
/**
* @return the list of player names
*/
public ArrayList<String> getNames() {
return names;
}
/**
* @param names the list of player names to set
*/
public void setNames(ArrayList<String> names) {
this.names = names;
}
/**
* @return the list of pieces thrown
*/
public ArrayList<Integer> getPiecesThrown() {
return piecesThrown;
}
/**
* @param piecesThrown the list of pieces thrown to set
*/
public void setPiecesThrown(ArrayList<Integer> piecesThrown) {
this.piecesThrown = piecesThrown;
}
/**
* @return the list of pieces lost
*/
public ArrayList<Integer> getPiecesLost() {
return piecesLost;
}
/**
* @param piecesLost the list of pieces lost to set
*/
public void setPiecesLost(ArrayList<Integer> piecesLost) {
this.piecesLost = piecesLost;
}
/**
* @return the list of bonus cards played
*/
public ArrayList<Integer> getBonusCardsPlayed() {
return bonusCardsPlayed;
}
/**
* @param bonusCardsPlayed the list of bonus cards played to set
*/
public void setBonusCardsPlayed(ArrayList<Integer> bonusCardsPlayed) {
this.bonusCardsPlayed = bonusCardsPlayed;
}
/**
* @return the list of sixes rolled
*/
public ArrayList<Integer> getSixes() {
return sixes;
}
/**
* @param sixes the list of sixes rolled to set
*/
public void setSixes(ArrayList<Integer> sixes) {
this.sixes = sixes;
}
/**
* @return the list of nodes moved
*/
public ArrayList<Integer> getNodesMoved() {
return nodesMoved;
}
/**
* @param nodesMoved the list of nodes moved to set
*/
public void setNodesMoved(ArrayList<Integer> nodesMoved) {
this.nodesMoved = nodesMoved;
}
/**
* @return the list of bonus nodes
*/
public ArrayList<Integer> getBonusNodes() {
return bonusNodes;
}
/**
* @param bonusNodes the list of bonus nodes to set
*/
public void setBonusNodes(ArrayList<Integer> bonusNodes) {
this.bonusNodes = bonusNodes;
} }
} }

View File

@@ -8,6 +8,6 @@ public class DiceNowNotification extends Notification {
/** /**
* Constructor. * Constructor.
*/ */
DiceNowNotification() { public DiceNowNotification() {
} }
} }

View File

@@ -13,7 +13,7 @@ public class DicingNotification extends Notification{
* Constructor. * Constructor.
* @param color The color of the player that diced. * @param color The color of the player that diced.
*/ */
DicingNotification(Color color) { public DicingNotification(Color color) {
this.color = color; this.color = color;
} }

View File

@@ -15,7 +15,7 @@ public class DrawCardNotification extends Notification {
* @param color the color of the player who drew the card * @param color the color of the player who drew the card
* @param card the card that was drawn * @param card the card that was drawn
*/ */
DrawCardNotification(Color color, BonusCard card) { public DrawCardNotification(Color color, BonusCard card) {
this.color = color; this.color = color;
this.card = card; this.card = card;
} }

View File

@@ -7,6 +7,6 @@ public class GameNotification extends Notification{
/** /**
* Constructor * Constructor
*/ */
GameNotification() { public GameNotification() {
} }
} }

View File

@@ -16,7 +16,7 @@ public class HomeMoveNotification extends Notification {
* @param pieceId the piece id * @param pieceId the piece id
* @param homeIndex the home index * @param homeIndex the home index
*/ */
HomeMoveNotification(UUID pieceId, int homeIndex) { public HomeMoveNotification(UUID pieceId, int homeIndex) {
this.pieceId = pieceId; this.pieceId = pieceId;
this.homeIndex = homeIndex; this.homeIndex = homeIndex;
} }

View File

@@ -10,14 +10,14 @@ public class InterruptNotification extends Notification {
private Color color; private Color color;
/** /**
* @param color the color of the player who drew the card * @param color the color of the player who disconnected
*/ */
InterruptNotification(Color color) { public InterruptNotification(Color color) {
this.color = color; this.color = color;
} }
/** /**
* @return the color of the player who drew the card * @return the color of the player who disconnected
*/ */
public Color getColor() { public Color getColor() {
return color; return color;

View File

@@ -7,6 +7,6 @@ public class LobbyDialogNotification extends Notification{
/** /**
* Constructor * Constructor
*/ */
LobbyDialogNotification() { public LobbyDialogNotification() {
} }
} }

View File

@@ -2,37 +2,76 @@
import pp.mdga.game.Color; import pp.mdga.game.Color;
import java.util.UUID;
/** /**
* Notification that a piece has been moved. * Notification that a piece has been moved.
*/ */
public class MovePieceNotification extends Notification { public class MovePieceNotification extends Notification {
private Color color; /**
private int nodeIndex; * The unique identifier of the piece being moved.
*/
private final UUID piece;
/** /**
* Constructor. * The index of the node from which the piece started moving.
* @param color the color of the piece that has been moved. * Ignored if {@code moveStart} is {@code true}.
* @param nodeIndex the index of the node the piece has been moved to.
*/ */
MovePieceNotification(Color color, int nodeIndex) { private final int startIndex;
this.color = color;
this.nodeIndex = nodeIndex; /**
* The index of the node to which the piece is moving.
* If {@code moveStart} is {@code true}, this index represents the start node.
*/
private final int moveIndex;
/**
* Flag indicating that the piece ({@code uuid}) is moving from waiting area to the startNode.
*/
private final boolean moveStart;
/**
* Constructs a notification for a piece start movement.
*
* @param piece the unique identifier of the piece
* @param moveIndex the destination node index
* @param moveStart whether to ignore {@code startIndex} and use {@code moveIndex} as the start node
*/
public MovePieceNotification(UUID piece, int moveIndex, boolean moveStart) {
this.piece = piece;
this.startIndex = 0;
this.moveIndex = moveIndex;
this.moveStart = moveStart;
} }
/** /**
* Get the color of the piece that has been moved. * Constructs a notification for a piece infield move with {@code moveStart} set to {@code false}.
* @return the color of the piece that has been moved. *
* @param piece the unique identifier of the piece
* @param startIndex the starting node index
* @param moveIndex the destination node index
*/ */
public Color getColor() { public MovePieceNotification(UUID piece, int startIndex, int moveIndex) {
return color; this.piece = piece;
this.startIndex = startIndex;
this.moveIndex = moveIndex;
this.moveStart = false;
} }
/** public int getMoveIndex() {
* Get the index of the node the piece has been moved to. return moveIndex;
* @return the index of the node the piece has been moved to. }
*/
public int getNodeIndex() { public int getStartIndex() {
return nodeIndex; return startIndex;
}
public UUID getPiece() {
return piece;
}
public boolean isMoveStart() {
return moveStart;
} }
} }

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@@ -1,64 +0,0 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.UUID;
public class MoveThrowPieceNotification extends Notification{
private UUID pieceId1;
private UUID pieceId2;
private int nodeIndex;
private Color colorPiece2;
/**
* This constructor is used to create a new MoveThrowPieceNotification
*
* @param pieceId1 the pieceId1
* @param pieceId2 the pieceId2
* @param nodeIndex the nodeIndex
* @param colorPiece2 the color
*/
public MoveThrowPieceNotification(UUID pieceId1, UUID pieceId2, int nodeIndex, Color colorPiece2) {
this.pieceId1 = pieceId1;
this.pieceId2 = pieceId2;
this.nodeIndex = nodeIndex;
this.colorPiece2 = colorPiece2;
}
/**
* This method returns the pieceId1
*
* @return the pieceId1
*/
public UUID getPieceId1() {
return pieceId1;
}
/**
* This method returns the pieceId2
*
* @return the pieceId2
*/
public UUID getPieceId2() {
return pieceId2;
}
/**
* This method returns the nodeIndex
*
* @return the nodeIndex
*/
public int getNodeIndex() {
return nodeIndex;
}
/**
* This method returns the color
*
* @return the color
*/
public Color getColor() {
return colorPiece2;
}
}

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@@ -1,8 +1,4 @@
package pp.mdga.notification; package pp.mdga.notification;
public abstract class Notification { public abstract class Notification {
public void accept(){
}
} }

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@@ -1,37 +0,0 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.UUID;
/**
* Notification that a piece is in the game
*/
public class PieceInGameNotification extends Notification{
private Color color;
private UUID id;
/**
* Constructor
* @param color the color of the piece
* @param id the id of the piece
*/
PieceInGameNotification(Color color, UUID id) {
this.color = color;
this.id = id;
}
/**
* @return the color of the piece
*/
public Color getColor() {
return null;
}
/**
* @return the id of the piece
*/
public UUID getId() {
return null;
}
}

View File

@@ -16,7 +16,7 @@ public class PlayCardNotification extends Notification {
* @param color the color of the player that played the card. * @param color the color of the player that played the card.
* @param card the card that was played. * @param card the card that was played.
*/ */
PlayCardNotification(Color color, BonusCard card) { public PlayCardNotification(Color color, BonusCard card) {
this.color = color; this.color = color;
this.card = card; this.card = card;
} }

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@@ -2,6 +2,9 @@
import pp.mdga.game.Color; import pp.mdga.game.Color;
import java.util.List;
import java.util.UUID;
/** /**
* Notification that a player is in the game. * Notification that a player is in the game.
*/ */
@@ -9,15 +12,17 @@ public class PlayerInGameNotification extends Notification {
private Color color; private Color color;
private String name; private String name;
private List<UUID> piecesList;
/** /**
* Constructor. * Constructor.
* @param color the color of the player that is in the game. * @param color the color of the player that is in the game.
* @param name the name of the player that is in the game. * @param name the name of the player that is in the game.
*/ */
PlayerInGameNotification(Color color, String name) { public PlayerInGameNotification(Color color, List<UUID> piecesList, String name) {
this.color = color; this.color = color;
this.name = name; this.name = name;
this.piecesList = piecesList;
} }
/** /**
@@ -35,4 +40,8 @@ public Color getColor() {
public String getName() { public String getName() {
return name; return name;
} }
public List<UUID> getPiecesList() {
return piecesList;
}
} }

View File

@@ -13,7 +13,7 @@ public class ResumeNotification extends Notification {
* Constructor. * Constructor.
* @param color the color of the player that is in the game. * @param color the color of the player that is in the game.
*/ */
ResumeNotification(Color color) { public ResumeNotification(Color color) {
this.color = color; this.color = color;
} }

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@@ -17,7 +17,7 @@ public class RollDiceNotification extends Notification{
* @param eyes the number of eyes that were rolled. * @param eyes the number of eyes that were rolled.
* @param moveNumber the number of the move that was made. * @param moveNumber the number of the move that was made.
*/ */
RollDiceNotification(Color color, int eyes, int moveNumber) { public RollDiceNotification(Color color, int eyes, int moveNumber) {
this.color = color; this.color = color;
this.eyes = eyes; this.eyes = eyes;
this.moveNumber = moveNumber; this.moveNumber = moveNumber;

View File

@@ -14,7 +14,7 @@ public class SelectableCardsNotification extends Notification {
* Constructor. * Constructor.
* @param cards The list of cards that the player can choose from. * @param cards The list of cards that the player can choose from.
*/ */
SelectableCardsNotification(List<BonusCard> cards) { public SelectableCardsNotification(List<BonusCard> cards) {
this.cards = cards; this.cards = cards;
} }

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@@ -0,0 +1,66 @@
package pp.mdga.notification;
import java.util.List;
import java.util.UUID;
/**
* Notification for selecting pieces and their possible moves.
*/
public class SelectableMoveNotification extends Notification{
/**
* List of UUIDs representing the pieces that can be moved based on the dice roll.
*/
private final List<UUID> pieces;
/**
* List of integers representing the target nodes the pieces can move to.
*/
private final List<Integer> moveIndexe;
/**
* List of booleans indicating whether the corresponding target nodes are in the home area.
* {@code true} if the target node is in the home area, {@code false} if in the infield.
*/
private final List<Boolean> homeMoves;
/**
* Constructs a notification for selectable piece moves.
*
* @param pieces the list of pieces that can be moved
* @param moveIndexe the list of target nodes for the moves
* @param homeMoves the list indicating if the target nodes are in the home area
*/
public SelectableMoveNotification(List<UUID> pieces, List<Integer> moveIndexe, List<Boolean> homeMoves) {
this.pieces = pieces;
this.moveIndexe = moveIndexe;
this.homeMoves = homeMoves;
}
/**
* Gets the list of pieces that can be moved.
*
* @return a list of UUIDs representing the movable pieces
*/
public List<UUID> getPieces() {
return pieces;
}
/**
* Gets the list of target nodes for the moves.
*
* @return a list of integers representing the target nodes
*/
public List<Integer> getMoveIndexe() {
return moveIndexe;
}
/**
* Gets the list indicating whether the target nodes are in the home area.
*
* @return a list of booleans, {@code true} if the target node is in the home area, {@code false} otherwise
*/
public List<Boolean> getHomeMoves() {
return homeMoves;
}
}

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@@ -1,26 +0,0 @@
package pp.mdga.notification;
import java.util.List;
import java.util.UUID;
/**
* Notification to inform the client about the selectable pieces.
*/
public class SelectablePiecesNotification extends Notification{
private List<UUID> selectablePieces;
/**
* @param selectablePieces
*/
SelectablePiecesNotification(List<UUID> selectablePieces){
this.selectablePieces = selectablePieces;
}
/**
* @return List<UUID>
*/
public List<UUID> getSelectablePieces(){
return selectablePieces;
}
}

View File

@@ -0,0 +1,49 @@
package pp.mdga.notification;
import java.util.List;
import java.util.UUID;
/**
* Notification for selecting pieces for swapcard.
*/
public class SelectableSwapNotification extends Notification{
/**
* List of UUIDs representing the player's own pieces available for selection.
*/
private final List<UUID> ownPieces;
/**
* List of UUIDs representing the opponent's pieces available for selection.
*/
private final List<UUID> enemyPieces;
/**
* Constructs a notification for selecting pieces for swapcard.
*
* @param ownPieces the list of the player's own pieces
* @param enemyPieces the list of the opponent's pieces
*/
public SelectableSwapNotification(List<UUID> ownPieces, List<UUID> enemyPieces) {
this.ownPieces = ownPieces;
this.enemyPieces = enemyPieces;
}
/**
* Gets the list of the player's own pieces available for selection.
*
* @return a list of UUIDs representing the player's own pieces
*/
public List<UUID> getOwnPieces() {
return ownPieces;
}
/**
* Gets the list of the opponent's pieces available for selection.
*
* @return a list of UUIDs representing the opponent's pieces
*/
public List<UUID> getEnemyPieces() {
return enemyPieces;
}
}

View File

@@ -7,6 +7,6 @@ public class StartDialogNotification extends Notification{
/** /**
* Constructor * Constructor
*/ */
StartDialogNotification() { public StartDialogNotification() {
} }
} }

View File

@@ -15,7 +15,7 @@ public class SwapPieceNotification extends Notification {
* @param firstPiece the UUID of the first piece that has been swapped. * @param firstPiece the UUID of the first piece that has been swapped.
* @param secondPiece the UUID of the second piece that has been swapped. * @param secondPiece the UUID of the second piece that has been swapped.
*/ */
SwapPieceNotification(UUID firstPiece, UUID secondPiece) { public SwapPieceNotification(UUID firstPiece, UUID secondPiece) {
assert(!firstPiece.equals(secondPiece)); assert(!firstPiece.equals(secondPiece));
this.firstPiece = firstPiece; this.firstPiece = firstPiece;
this.secondPiece = secondPiece; this.secondPiece = secondPiece;

View File

@@ -0,0 +1,21 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.UUID;
public class ThrowPieceNotification extends Notification{
private UUID pieceId;
/**
* This constructor is used to create a new ThrowPieceNotification
*/
public ThrowPieceNotification(UUID pieceId) {
this.pieceId = pieceId;
}
public UUID getPieceId() {
return pieceId;
}
}

View File

@@ -7,20 +7,19 @@
*/ */
public class TskSelectNotification extends Notification{ public class TskSelectNotification extends Notification{
private Color color; private final Color color;
private String name; private final String name;
private boolean self; private final boolean isSelf;
/** /**
* Constructor. * Constructor.
* @param color the color of the player that is in the game. * @param color the color of the player that is in the game.
* @param name the name of the player that is in the game. * @param name the name of the player that is in the game.
* @param self true if it was the local player selecting the tsk, false otherwise
*/ */
TskSelectNotification(Color color, String name, boolean self) { public TskSelectNotification(Color color, String name, boolean isSelf) {
this.color = color; this.color = color;
this.name = name; this.name = name;
this.self = self; this.isSelf = isSelf;
} }
/** /**
@@ -40,10 +39,11 @@ public String getName() {
} }
/** /**
* Tells if it was the local player selecting this tsk. * returns a boolean based of if the select notification affects the own user
* @return ture if it was the local player selecting the tsk. *
* @return boolean isSelf
*/ */
public boolean isSelf() { public boolean isSelf() {
return self; return isSelf;
} }
} }

View File

@@ -10,7 +10,7 @@ public class TskUnselectNotification extends Notification{
* Constructor * Constructor
* @param color * @param color
*/ */
TskUnselectNotification(Color color){ public TskUnselectNotification(Color color){
this.color = color; this.color = color;
} }