Merge development

This commit is contained in:
Felix Koppe
2024-12-01 14:18:44 +01:00
41 changed files with 1124 additions and 111 deletions

View File

@@ -58,12 +58,12 @@ private void handleLobby(Notification notification) {
LobbyView lobbyView = (LobbyView) app.getView();
if (notification instanceof TskSelectNotification n) {
//lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
lobbyView.setTaken(n.getColor(), true, false, n.getName());
} else if (notification instanceof TskUnselectNotification n) {
lobbyView.setTaken(n.getColor(), false, false, null);
//} else if(notification instanceof LobbyReadyNotification lobbyReadyNotification) {
// lobbyView.setReady(lobbyReadyNotification.getColor(), lobbyReadyNotification.isReady()):
//lobbyView.setReady(lobbyReadyNotification.getColor(), lobbyReadyNotification.isReady()):
} else if (notification instanceof GameNotification) {
app.enter(MdgaState.GAME);
} else {
@@ -81,7 +81,7 @@ private void handleGame(Notification notification) {
} else if (notification instanceof ActivePlayerNotification n) {
gameView.getGuiHandler().setActivePlayer(n.getColor());
} else if (notification instanceof CeremonyNotification ceremonyNotification) {
/*app.enter(MdgaState.CEREMONY);
app.enter(MdgaState.CEREMONY);
CeremonyView ceremonyView = (CeremonyView) app.getView();
int size = ceremonyNotification.getNames().size();
@@ -106,7 +106,7 @@ private void handleGame(Notification notification) {
ceremonyView.addCeremonyParticipant(color, i, name);
ceremonyView.addStatisticsRow(name, v1, v2, v3, v4, v5, v6);
}*/
}
} else if (notification instanceof DiceNowNotification) {
guiHandler.showDice();
} else if (notification instanceof DicingNotification n) {

View File

@@ -1,7 +1,16 @@
package pp.mdga.client;
import pp.mdga.client.ceremonyState.CeremonyStates;
import pp.mdga.client.ceremonyState.PodiumState;
import pp.mdga.client.ceremonyState.StatisticsState;
import pp.mdga.notification.CeremonyNotification;
public class CeremonyState extends ClientState {
private CeremonyStates currentState;
private final PodiumState podiumState = new PodiumState(this, logic);
private final StatisticsState statisticsState = new StatisticsState(this, logic);
public CeremonyState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
@@ -9,11 +18,30 @@ public CeremonyState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
currentState = podiumState;
logic.addNotification(createCeremonyNotification());
}
@Override
public void exit() {
currentState.exit();
}
public void setState(CeremonyStates state){
this.currentState.exit();
state.enter();
currentState = state;
}
public PodiumState getPodiumState(){
return podiumState;
}
public StatisticsState getStatisticsState(){
return statisticsState;
}
public CeremonyStates getState(){
return currentState;
}
}

View File

@@ -1,5 +1,6 @@
package pp.mdga.client;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color;
import pp.mdga.game.Game;
import pp.mdga.game.Piece;
@@ -19,11 +20,13 @@ public class ClientGameLogic implements ServerInterpreter {
private final ClientSender clientSender;
private ClientState state;
private final ArrayList<Notification> notifications = new ArrayList<>();
private boolean isHost;
private final DialogsState dialogsState = new DialogsState(null, this);
private final GameState gameState = new GameState(null, this);
private final CeremonyState ceremonyState = new CeremonyState(null, this);
private final InterruptState interruptState = new InterruptState(null, this);
private final SettingsState settingsState = new SettingsState(null, this);
public ClientGameLogic(Game game, ClientSender clientSender) {
this.game = game;
@@ -59,6 +62,18 @@ public ClientState getState(){
return state;
}
public boolean isHost(){
return isHost;
}
public int getCalculatedMoves(){
return game.getDiceEyes() * game.getDiceModifier();
}
public void setHost(boolean isHost){
this.isHost = isHost;
}
@Override
public void received(ActivePlayerMessage msg) {
state.received(msg);
@@ -201,16 +216,19 @@ public void received(SpectatorMessage msg) {
@Override
public void received(SelectPieceMessage msg) {
state.received(msg);
}
public void selectPiece(UUID pieceId){
state.selectPiece(getPiece(pieceId));
}
//TODO: implement
public void selectCard(UUID cardId){
state.selectCard(null);
public void selectNext(){
state.selectNext();
}
public void selectCard(BonusCard card){
state.selectCard(card);
}
public void selectTsk(Color color){
@@ -226,7 +244,7 @@ public void selectName(String name){
}
public void selectReady(boolean ready){
state.selectReady();
state.selectReady(ready);
}
public void selectHost(String name){
@@ -237,8 +255,8 @@ public void selectLeave(){
state.selectLeave();
}
public void selectJoin(String name){
state.selectJoin(name);
public void selectJoin(String ip){
state.selectJoin(ip);
}
public void selectAnimationEnd(){
@@ -249,12 +267,22 @@ public void selectStart(){
state.selectStart();
}
public void selectResume(){
state.selectResume();
}
public void setState(ClientState state){
this.state.exit();
state.enter();
this.state = state;
}
public void enterInterrupt(){
interruptState.enter();
interruptState.setPreviousState(state);
this.state = interruptState;
}
public GameState getGameState(){
return gameState;
}
@@ -271,8 +299,16 @@ public DialogsState getDialogs(){
return dialogsState;
}
public SettingsState getSettings(){
return settingsState;
}
public Notification getNotification(){
return notifications.remove(0);
}
public void addNotification(Notification notification){
notifications.add(notification);
}
}

View File

@@ -4,6 +4,7 @@
import pp.mdga.game.Color;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.notification.CeremonyNotification;
import java.lang.System.Logger.Level;
@@ -199,7 +200,7 @@ public void setName(String name) {
LOGGER.log(Level.DEBUG, "Setting name not allowed.");
}
public void selectReady() {
public void selectReady(boolean ready) {
LOGGER.log(Level.DEBUG, "Selecting ready not allowed.");
}
@@ -207,7 +208,7 @@ public void selectHost(String name) {
LOGGER.log(Level.DEBUG, "Selecting host not allowed.");
}
public void selectJoin(String name) {
public void selectJoin(String string) {
LOGGER.log(Level.DEBUG, "Selecting join not allowed.");
}
@@ -230,4 +231,36 @@ public void selectStart(){
public void selectAnimationEnd(){
LOGGER.log(Level.DEBUG, "Animation end not allowed");
}
public void selectNext(){
LOGGER.log(Level.DEBUG, "Next not allowed");
}
public void selectResume(){
LOGGER.log(Level.DEBUG, "Resume not allowed");
}
protected CeremonyNotification createCeremonyNotification(){
CeremonyNotification notification = new CeremonyNotification();
for (var player : logic.getGame().getPlayers().entrySet()){
notification.getColors().add(player.getValue().getColor());
notification.getNames().add(player.getValue().getName());
notification.getSixes().add(player.getValue().getPlayerStatistic().getDiced6());
notification.getBonusNodes().add(player.getValue().getPlayerStatistic().getActivatedBonusNodes());
notification.getPiecesLost().add(player.getValue().getPlayerStatistic().getPiecesBeingThrown());
notification.getPiecesThrown().add(player.getValue().getPlayerStatistic().getPiecesThrown());
notification.getNodesMoved().add(player.getValue().getPlayerStatistic().getTraveledNodes());
notification.getBonusCardsPlayed().add(player.getValue().getPlayerStatistic().getCardsPlayed());
}
notification.getNames().add("GAME OVERALL");
notification.getNodesMoved().add(logic.getGame().getGameStatistics().getTraveledNodes());
notification.getSixes().add(logic.getGame().getGameStatistics().getDiced6());
notification.getPiecesThrown().add(logic.getGame().getGameStatistics().getPiecesThrown());
notification.getPiecesLost().add(logic.getGame().getGameStatistics().getPiecesBeingThrown());
notification.getBonusNodes().add(logic.getGame().getGameStatistics().getActivatedBonusNodes());
notification.getBonusCardsPlayed().add(logic.getGame().getGameStatistics().getCardsPlayed());
return notification;
}
}

View File

@@ -4,15 +4,16 @@
import pp.mdga.client.dialogState.LobbyState;
import pp.mdga.client.dialogState.NetworkDialogState;
import pp.mdga.client.dialogState.StartDialogState;
import pp.mdga.game.Color;
import pp.mdga.game.Player;
import pp.mdga.message.server.LobbyPlayerJoinMessage;
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
import pp.mdga.message.server.*;
public class DialogsState extends ClientState {
private DialogStates currentState;
private Player ownPlayer;
private int ownPlayerID;
private String ownPlayerName;
private final LobbyState lobbyState = new LobbyState(this, logic);
private final NetworkDialogState networkDialogState = new NetworkDialogState(this, logic);
@@ -31,6 +32,8 @@ public void exit(){
@Override
public void enter(){
currentState = startDialogState;
ownPlayerID = 0;
ownPlayerName = null;
}
public void setState(DialogStates newState){
@@ -39,8 +42,16 @@ public void setState(DialogStates newState){
currentState = newState;
}
public Player getOwnPlayer() {
return ownPlayer;
public int getOwnPlayerId() {
return ownPlayerID;
}
public String getOwnPlayerName() {
return ownPlayerName;
}
public void setOwnPlayerName(String ownPlayerName) {
this.ownPlayerName = ownPlayerName;
}
public LobbyState getLobby() {
@@ -60,6 +71,46 @@ public void startGame(){
logic.setState(logic.getGameState());
}
@Override
public void selectLeave(){
currentState.selectLeave();
}
@Override
public void selectTSK(Color color){
currentState.selectTSK(color);
}
@Override
public void deselectTSK(Color color){
currentState.deselectTSK(color);
}
@Override
public void selectReady(boolean ready){
currentState.selectReady(ready);
}
@Override
public void selectUnready(){
currentState.selectUnready();
}
@Override
public void selectStart(){
currentState.selectStart();
}
@Override
public void selectJoin(String string){
currentState.selectJoin(string);
}
@Override
public void selectHost(String name){
currentState.selectHost(name);
}
@Override
public void received(LobbyPlayerJoinMessage msg){
currentState.received(msg);
@@ -69,4 +120,23 @@ public void received(LobbyPlayerJoinMessage msg){
public void received(LobbyPlayerLeaveMessage msg){
currentState.received(msg);
}
@Override
public void received(UpdateTSKMessage msg){
currentState.received(msg);
}
@Override
public void received(UpdateReadyMessage msg){
currentState.received(msg);
}
@Override
public void received(ServerStartGameMessage msg){
currentState.received(msg);
}
public DialogStates getState() {
return currentState;
}
}

View File

@@ -1,6 +1,10 @@
package pp.mdga.client;
import pp.mdga.client.gameState.*;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.notification.InterruptNotification;
public class GameState extends ClientState {
@@ -38,6 +42,111 @@ public void selectAnimationEnd(){
state.selectAnimationEnd();
}
@Override
public void selectDice(){
state.selectDice();
}
@Override
public void selectPiece(Piece piece){
state.selectPiece(piece);
}
@Override
public void selectCard(BonusCard card){
state.selectCard(card);
}
@Override
public void received(PauseGameMessage msg){
logic.enterInterrupt();
logic.addNotification(new InterruptNotification(logic.getGame().getPlayers().get(msg.getPlayerId()).getColor()));
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
@Override
public void received(RankingRollAgainMessage msg){
state.received(msg);
}
@Override
public void received(RankingResponseMessage msg){
state.received(msg);
}
@Override
public void received(SelectPieceMessage msg){
state.received(msg);
}
@Override
public void received(WaitPieceMessage msg){
state.received(msg);
}
@Override
public void received(StartPieceMessage msg){
state.received(msg);
}
@Override
public void received(NoTurnMessage msg){
state.received(msg);
}
@Override
public void received(MoveMessage msg){
state.received(msg);
}
@Override
public void received(CeremonyMessage msg){
state.received(msg);
}
@Override
public void received(EndOfTurnMessage msg){
state.received(msg);
}
@Override
public void received(SpectatorMessage msg){
state.received(msg);
}
@Override
public void received(DiceAgainMessage msg){
state.received(msg);
}
@Override
public void received(PossibleCardMessage msg){
state.received(msg);
}
@Override
public void received(PlayCardMessage msg){
state.received(msg);
}
@Override
public void received(DiceNowMessage msg){
state.received(msg);
}
@Override
public void received(ActivePlayerMessage msg){
state.received(msg);
}
public GameStates getState(){
return state;
}
public AnimationState getAnimation() {
return animationState;
}

View File

@@ -1,18 +1,44 @@
package pp.mdga.client;
import pp.mdga.message.client.ForceContinueGameMessage;
import pp.mdga.message.server.ResumeGameMessage;
import pp.mdga.notification.ResumeNotification;
public class InterruptState extends ClientState {
private ClientState previousState;
public InterruptState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
@Override
public void enter() {
previousState = null;
}
@Override
public void exit() {
previousState = null;
}
public void setPreviousState(ClientState previousState) {
this.previousState = previousState;
}
public ClientState getPreviousState() {
return previousState;
}
@Override
public void selectResume(){
if(logic.isHost()){
logic.send(new ForceContinueGameMessage());
}
}
public void received(ResumeGameMessage msg) {
//TODO: logic.addNotification(new ResumeNotification());
logic.setState(previousState);
}
}

View File

@@ -1,18 +1,45 @@
package pp.mdga.client;
import pp.mdga.client.settingsState.AudioSettingsState;
import pp.mdga.client.settingsState.MainSettingsState;
import pp.mdga.client.settingsState.SettingStates;
import pp.mdga.client.settingsState.VideoSettingsState;
public class SettingsState extends ClientState {
private SettingStates currentState;
private final MainSettingsState mainSettingsState = new MainSettingsState(this, logic);
private final AudioSettingsState audioSettingsState = new AudioSettingsState(this, logic);
private final VideoSettingsState videoSettingsState = new VideoSettingsState(this, logic);
public SettingsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
@Override
public void enter() {
currentState = mainSettingsState;
}
@Override
public void exit() {
currentState.exit();
}
public SettingStates getState(){
return currentState;
}
public MainSettingsState getMainSettingsState(){
return mainSettingsState;
}
public AudioSettingsState getAudioSettingsState(){
return audioSettingsState;
}
public VideoSettingsState getVideoSettingsState(){
return videoSettingsState;
}
}

View File

@@ -1,11 +1,16 @@
package pp.mdga.client.ceremonyState;
import pp.mdga.client.CeremonyState;
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
public class PodiumState extends CeremonyStates {
private final CeremonyState parent;
public PodiumState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (CeremonyState) parent;
}
@Override
@@ -17,4 +22,9 @@ public void enter() {
public void exit() {
}
@Override
public void selectNext(){
parent.setState(parent.getStatisticsState());
}
}

View File

@@ -17,4 +17,9 @@ public void enter() {
public void exit() {
}
@Override
public void selectNext(){
logic.setState(logic.getDialogs());
}
}

View File

@@ -9,6 +9,10 @@
import pp.mdga.message.server.LobbyPlayerJoinMessage;
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
import pp.mdga.message.server.ServerStartGameMessage;
import pp.mdga.message.server.UpdateReadyMessage;
import pp.mdga.message.server.UpdateTSKMessage;
import pp.mdga.notification.TskSelectNotification;
import pp.mdga.notification.TskUnselectNotification;
public class LobbyState extends DialogStates {
@@ -21,12 +25,10 @@ public LobbyState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
}
@Override
public void exit() {
}
@Override
@@ -45,7 +47,7 @@ public void deselectTSK(Color color) {
}
@Override
public void selectReady() {
public void selectReady(boolean ready) {
logic.send(new LobbyReadyMessage());
}
@@ -56,7 +58,13 @@ public void selectUnready(){
@Override
public void selectStart(){
logic.send(new StartGameMessage());
if(logic.isHost() && logic.getGame().allReady()){
logic.send(new StartGameMessage(false));
} else if(logic.isHost() && !logic.getGame().allReady()) {
logic.send(new StartGameMessage(true));
} else {
LOGGER.log(System.Logger.Level.ERROR, "You are not the host");
}
}
@Override
@@ -69,8 +77,21 @@ public void received(LobbyPlayerJoinMessage msg){
logic.getGame().getPlayers().put(msg.getId(), new Player(msg.getName()));
}
@Override
public void received(UpdateTSKMessage msg){
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().get(msg.getId()).setColor(msg.getColor());
logic.addNotification(new TskSelectNotification(msg.getColor(), logic.getGame().getPlayers().get(msg.getId()).getName(), parent.getOwnPlayerId()== msg.getId()));
}
@Override
public void received(LobbyPlayerLeaveMessage msg){
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
logic.getGame().getPlayers().remove(msg.getId());
}
@Override
public void received(UpdateReadyMessage msg){
logic.getGame().getPlayers().get(msg.getPlayerId()).setReady(msg.isReady());
}
}

View File

@@ -23,16 +23,21 @@ public void exit() {
}
@Override
public void selectJoin(String name) {
parent.getOwnPlayer().setName(name);
parent.setOwnPlayerName(name);
parent.setState(parent.getNetworkDialog());
logic.setHost(false);
}
@Override
public void selectHost(String name) {
parent.getOwnPlayer().setName(name);
parent.setOwnPlayerName(name);
parent.setState(parent.getLobby());
logic.setHost(true);
}
@Override
public void selectLeave() {
parent.exit();
}

View File

@@ -6,6 +6,9 @@
import pp.mdga.client.gameState.determineStartPlayerState.DetermineStartPlayerStates;
import pp.mdga.client.gameState.determineStartPlayerState.RollRankingDiceState;
import pp.mdga.client.gameState.determineStartPlayerState.WaitRankingState;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
public class DetermineStartPlayerState extends GameStates {
@@ -36,6 +39,26 @@ public void setState(DetermineStartPlayerStates state) {
this.state = state;
}
@Override
public void selectDice() {
state.selectDice();
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
@Override
public void received(RankingRollAgainMessage msg){
state.received(msg);
}
@Override
public void received(RankingResponseMessage msg){
state.received(msg);
}
public RollRankingDiceState getRollRankingDice() {
return rollRankingDiceState;
}
@@ -43,4 +66,12 @@ public RollRankingDiceState getRollRankingDice() {
public WaitRankingState getWaitRanking() {
return waitRankingState;
}
public DetermineStartPlayerStates getState(){
return state;
}
public GameState getParent() {
return parent;
}
}

View File

@@ -2,9 +2,48 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.SwapPieceNotification;
import pp.mdga.notification.ThrowPieceNotification;
public abstract class GameStates extends ClientState {
public GameStates(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}
protected void handlePowerCard(PlayCardMessage msg){
if (msg.getCard().equals(BonusCard.TURBO)){
logic.getGame().setDiceModifier(msg.getDiceModifier());
} else if (msg.getCard().equals(BonusCard.SHIELD)){
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier())) % 10 != 0) {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
} else {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
}
} else {
Piece ownPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier());
Piece enemyPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifierEnemy());
int ownIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(ownPiece);
logic.addNotification(new SwapPieceNotification(ownPiece.getUuid(), enemyPiece.getUuid()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(enemyPiece)].setOccupant(ownPiece);
logic.getGame().getBoard().getInfield()[ownIndex].setOccupant(enemyPiece);
}
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).removeHandCard(msg.getCard());
logic.getGame().getDiscardPile().add(msg.getCard());
}
protected void throwPiece(Piece piece){
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
logic.getGame().getBoard().getPlayerData().get(piece.getColor()).addWaitingPiece(piece);
logic.addNotification(new ThrowPieceNotification(piece.getUuid()));
logic.getGame().getPlayerByColor(piece.getColor()).getPlayerStatistic().increasePiecesBeingThrown();
logic.getGame().getGameStatistics().increasePiecesBeingThrown();
}
}

View File

@@ -2,11 +2,18 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.client.GameState;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
public class SpectatorState extends GameStates {
private final GameState parent;
public SpectatorState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
@Override
@@ -23,4 +30,55 @@ public void exit() {
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
}
@Override
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
if(msg.getDiceEye() == 6){
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
logic.getGame().getGameStatistics().increaseDiced6();
}
parent.setState(parent.getAnimation());
}
@Override
public void received(PlayCardMessage msg){
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
handlePowerCard(msg);
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseCardsPlayed();
logic.getGame().getGameStatistics().increaseCardsPlayed();
parent.setState(parent.getAnimation());
}
@Override
public void received(ActivePlayerMessage msg){
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
logic.getGame().setActiveColor(msg.getColor());
parent.setState(parent.getAnimation());
}
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();
logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
} else {
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
logic.getGame().getGameStatistics().increasePiecesThrown();
}
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
} else {
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
}
}
parent.setState(parent.getAnimation());
}
}

View File

@@ -9,10 +9,9 @@
import pp.mdga.client.gameState.turnState.PowerCardState;
import pp.mdga.client.gameState.turnState.RollDiceState;
import pp.mdga.client.gameState.turnState.TurnStates;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.message.server.EndOfTurnMessage;
import pp.mdga.message.server.NoTurnMessage;
import pp.mdga.message.server.SpectatorMessage;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
public class TurnState extends GameStates {
@@ -47,23 +46,83 @@ public void setState(TurnStates state){
}
@Override
public void received(NoTurnMessage msg){
parent.setState(parent.getWaiting());
public void selectPiece(Piece piece){
state.selectPiece(piece);
}
@Override
public void received(EndOfTurnMessage msg){
parent.setState(parent.getWaiting());
public void selectCard(BonusCard card){
state.selectCard(card);
}
@Override
public void selectAnimationEnd(){
state.selectAnimationEnd();
}
@Override
public void received(SelectPieceMessage msg){
state.received(msg);
}
@Override
public void received(WaitPieceMessage msg){
state.received(msg);
}
@Override
public void received(StartPieceMessage msg){
state.received(msg);
}
@Override
public void received(NoTurnMessage msg){
state.received(msg);
}
@Override
public void received(MoveMessage msg){
state.received(msg);
}
@Override
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
state.received(msg);
}
@Override
public void received(EndOfTurnMessage msg){
state.received(msg);
}
@Override
public void received(SpectatorMessage msg){
parent.setState(parent.getSpectator());
state.received(msg);
}
@Override
public void received(DiceAgainMessage msg){
state.received(msg);
}
@Override
public void received(PossibleCardMessage msg){
state.received(msg);
}
@Override
public void received(PlayCardMessage msg){
state.received(msg);
}
@Override
public void received(DiceNowMessage msg){
state.received(msg);
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
public ChoosePieceState getChoosePiece() {
@@ -89,4 +148,8 @@ public RollDiceState getRollDice() {
public GameState getParent(){
return parent;
}
public TurnStates getState(){
return state;
}
}

View File

@@ -3,7 +3,12 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.ShieldState;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
public class WaitingState extends GameStates {
@@ -31,26 +36,58 @@ public void received(CeremonyMessage msg){
@Override
public void received(DiceNowMessage msg){
logic.addNotification(new DiceNowNotification());
parent.setState(parent.getTurn());
}
@Override
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
if(msg.getDiceEye() == 6){
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
logic.getGame().getGameStatistics().increaseDiced6();
}
parent.setState(parent.getAnimation());
}
@Override
public void received(PlayCardMessage msg){
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
handlePowerCard(msg);
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseCardsPlayed();
logic.getGame().getGameStatistics().increaseCardsPlayed();
parent.setState(parent.getAnimation());
}
@Override
public void received(ActivePlayerMessage msg){
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
logic.getGame().setActiveColor(msg.getColor());
parent.setState(parent.getAnimation());
}
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();
logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
} else {
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
logic.getGame().getGameStatistics().increasePiecesThrown();
}
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
} else {
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
}
}
parent.setState(parent.getAnimation());
}
}

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gameState.DetermineStartPlayerState;
import pp.mdga.message.client.RequestDieMessage;
import pp.mdga.message.server.DieMessage;
import pp.mdga.notification.DiceNowNotification;
public class RollRankingDiceState extends DetermineStartPlayerStates {
@@ -17,7 +18,7 @@ public RollRankingDiceState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic.addNotification(new DiceNowNotification());
}
@Override

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gameState.DetermineStartPlayerState;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
import pp.mdga.notification.ActivePlayerNotification;
public class WaitRankingState extends DetermineStartPlayerStates {
@@ -32,6 +33,8 @@ public void received(RankingRollAgainMessage msg){
@Override
public void received(RankingResponseMessage msg){
//TODO: implement
logic.addNotification(new ActivePlayerNotification(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor()));
logic.getGame().setActiveColor(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor());
parent.getParent().setState(parent.getParent().getWaiting());
}
}

View File

@@ -4,6 +4,8 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.client.gameState.turnState.choosePieceState.*;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
public class ChoosePieceState extends TurnStates {
@@ -27,7 +29,8 @@ public void enter() {
@Override
public void exit() {
currentState.exit();
currentState= null;
}
public void setState(ChoosePieceStates state){
@@ -36,6 +39,36 @@ public void setState(ChoosePieceStates state){
currentState.enter();
}
@Override
public void selectPiece(Piece piece){
currentState.selectPiece(piece);
}
@Override
public void received(SelectPieceMessage msg){
currentState.received(msg);
}
@Override
public void received(WaitPieceMessage msg){
currentState.received(msg);
}
@Override
public void received(StartPieceMessage msg){
currentState.received(msg);
}
@Override
public void received(NoTurnMessage msg){
currentState.received(msg);
}
@Override
public void received(MoveMessage msg){
currentState.received(msg);
}
public NoPieceState getNoPiece(){
return noPieceState;
}
@@ -52,6 +85,10 @@ public WaitingPieceState getWaitingPiece(){
return waitingPieceState;
}
public ChoosePieceStates getState(){
return currentState;
}
public TurnState getParent(){
return parent;
}

View File

@@ -2,10 +2,17 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.*;
public class MovePieceState extends TurnStates {
private final TurnState parent;
public MovePieceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
@Override
@@ -17,4 +24,33 @@ public void enter() {
public void exit() {
}
@Override
public void selectAnimationEnd(){
logic.send(new AnimationEndMessage());
}
@Override
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
}
@Override
public void received(EndOfTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
}
@Override
public void received(SpectatorMessage msg){
parent.getParent().setState(parent.getParent().getSpectator());
}
@Override
public void received(DiceAgainMessage msg){
parent.setState(parent.getRollDice());
}
public TurnState getParent() {
return parent;
}
}

View File

@@ -3,7 +3,15 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.PlayCardNotification;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.SwapPieceNotification;
public class PlayPowerCardState extends TurnStates {
@@ -18,7 +26,8 @@ public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor() , playCardMessage.getCard()));
handlePowerCard(playCardMessage);
}
@Override
@@ -29,4 +38,10 @@ public void exit() {
public void setPlayCard(PlayCardMessage playCardMessage) {
this.playCardMessage = playCardMessage;
}
@Override
public void selectAnimationEnd(){
parent.setState(parent.getRollDice());
logic.send(new AnimationEndMessage());
}
}

View File

@@ -7,6 +7,12 @@
import pp.mdga.client.gameState.turnState.powerCardState.PowerCardStates;
import pp.mdga.client.gameState.turnState.powerCardState.ShieldState;
import pp.mdga.client.gameState.turnState.powerCardState.SwapState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.message.server.PossibleCardMessage;
import pp.mdga.message.server.PossiblePieceMessage;
public class PowerCardState extends TurnStates {
@@ -28,8 +34,8 @@ public void enter() {
state = choosePowerCardState;
}
@Override
public void exit() {
state.exit();
state = null;
}
@@ -39,6 +45,36 @@ public void setState(PowerCardStates state) {
this.state = state;
}
@Override
public void received(PossibleCardMessage msg){
state.received(msg);
}
@Override
public void received(PlayCardMessage msg){
state.received(msg);
}
@Override
public void received(DiceNowMessage msg){
state.received(msg);
}
@Override
public void received(PossiblePieceMessage msg){
state.received(msg);
}
@Override
public void selectCard(BonusCard card) {
state.selectCard(card);
}
@Override
public void selectPiece(Piece piece) {
state.selectPiece(piece);
}
public ChoosePowerCardState getChoosePowerCard() {
return choosePowerCardState;
}
@@ -54,4 +90,8 @@ public SwapState getSwap() {
public TurnState getParent() {
return parent;
}
public PowerCardStates getState() {
return state;
}
}

View File

@@ -2,10 +2,17 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.NoTurnMessage;
public class RollDiceState extends TurnStates {
private final TurnState parent;
public RollDiceState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (TurnState) parent;
}
@Override
@@ -15,6 +22,20 @@ public void enter() {
@Override
public void exit() {
logic.getGame().setDiceModifier(1);
}
public TurnState getParent() {
return parent;
}
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
parent.setState(parent.getChoosePiece());
}
@Override
public void received(NoTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
}
}

View File

@@ -3,8 +3,12 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.turnState.ChoosePieceState;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.message.server.StartPieceMessage;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.SelectableMoveNotification;
import pp.mdga.notification.WaitMoveNotification;
import java.util.ArrayList;
import java.util.stream.Collectors;
@@ -31,16 +35,21 @@ public void exit() {
@Override
public void received(SelectPieceMessage msg) {
parent.setState(parent.getSelectPiece());
parent.getSelectPiece().setPossiblePieces(msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
ArrayList<Piece> pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new));
parent.getSelectPiece().setPossiblePieces(pieces);
logic.addNotification(new SelectableMoveNotification(pieces.stream().map(Piece::getUuid).collect(Collectors.toCollection(ArrayList::new)), msg.getTargetIndex(), msg.getIsHomeMove()));
}
@Override
public void received(WaitPieceMessage msg){
logic.addNotification(new WaitMoveNotification(msg.getPieceID()));
parent.setState(parent.getWaitingPiece());
}
@Override
public void received(StartPieceMessage msg){
Piece piece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier());
//TODO: logic.addNotification(null);
parent.setState(parent.getStartPiece());
}

View File

@@ -6,6 +6,8 @@
import pp.mdga.game.Piece;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.HomeMoveNotification;
import pp.mdga.notification.MovePieceNotification;
import java.util.ArrayList;
@@ -42,6 +44,19 @@ public void selectPiece(Piece piece){
@Override
public void received(MoveMessage msg){
Piece piece = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
if(msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
logic.getGame().getBoard().getPlayerData().get(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
} else {
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
logic.getGame().getGameStatistics().increasePiecesThrown();
}
logic.addNotification(new MovePieceNotification(piece.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(piece), msg.getTargetIndex()));
}
parent.getParent().setState(parent.getParent().getMovePiece());
}
}

View File

@@ -7,8 +7,10 @@
import pp.mdga.message.client.NoPowerCardMessage;
import pp.mdga.message.client.SelectCardMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.message.server.PossibleCardMessage;
import pp.mdga.message.server.PossiblePieceMessage;
import pp.mdga.notification.SelectableCardsNotification;
import java.util.ArrayList;
import java.util.stream.Collectors;
@@ -36,6 +38,7 @@ public void exit() {
@Override
public void received(PossibleCardMessage msg){
possibleCards = (ArrayList<BonusCard>) msg.getPossibleCards();
logic.addNotification(new SelectableCardsNotification(possibleCards));
}
@Override
@@ -47,6 +50,15 @@ public void selectCard(BonusCard card){
}
}
@Override
public void received(PlayCardMessage msg){
if(msg.getCard().equals(BonusCard.TURBO)){
logic.getGame().setDiceModifier(msg.getDiceModifier());
} else {
LOGGER.log(System.Logger.Level.ERROR, "Received card that is not turbo");
}
}
@Override
public void received(DiceNowMessage msg){
parent.getParent().setState(parent.getParent().getRollDice());
@@ -55,12 +67,12 @@ public void received(DiceNowMessage msg){
@Override
public void received(PossiblePieceMessage msg){
if (msg.getEnemyPossiblePieces().isEmpty()){
parent.setState(parent.getShield());
parent.getShield().setPossiblePieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getShield());
} else {
parent.setState(parent.getSwap());
parent.getSwap().setPossibleOwnPieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.getSwap().setPossibleEnemyPieces(msg.getEnemyPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getSwap());
}
}
}

View File

@@ -19,11 +19,13 @@ public class ShieldState extends PowerCardStates {
public ShieldState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (PowerCardState) parent;
possiblePieces = new ArrayList<>();
}
@Override
public void enter() {
possiblePieces = new ArrayList<>();
logic.addNotification(null);
//TODO: selectable piece notification
}
@Override
@@ -46,7 +48,7 @@ public void selectPiece(Piece piece) {
@Override
public void received(PlayCardMessage msg) {
parent.getParent().setState(parent.getParent().getPlayPowerCard());
parent.getParent().getPlayPowerCard().setPlayCard(msg);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
}
}

View File

@@ -6,7 +6,9 @@
import pp.mdga.game.Piece;
import pp.mdga.message.client.RequestPlayCardMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.SelectableSwapNotification;
import java.util.UUID;
import java.util.ArrayList;
public class SwapState extends PowerCardStates {
@@ -21,12 +23,15 @@ public class SwapState extends PowerCardStates {
public SwapState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (PowerCardState) parent;
possibleOwnPieces = new ArrayList<>();
possibleEnemyPieces = new ArrayList<>();
}
@Override
public void enter() {
possibleOwnPieces = new ArrayList<>();
possibleEnemyPieces = new ArrayList<>();
ArrayList<UUID> ownPieces = new ArrayList<>(possibleOwnPieces.stream().map(Piece::getUuid).toList());
ArrayList<UUID> enemyPieces = new ArrayList<>(possibleEnemyPieces.stream().map(Piece::getUuid).toList());
logic.addNotification(new SelectableSwapNotification(ownPieces, enemyPieces));
}
@Override
@@ -57,7 +62,7 @@ public void selectPiece(Piece piece){
@Override
public void received(PlayCardMessage msg) {
parent.getParent().setState(parent.getParent().getPlayPowerCard());
parent.getParent().getPlayPowerCard().setPlayCard(msg);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
}
}

View File

@@ -3,7 +3,7 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
public class MainSettingsState extends ClientState {
public class MainSettingsState extends SettingStates {
public MainSettingsState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
}

View File

@@ -163,6 +163,15 @@ public void increaseTraveledNodes() {
traveledNodes++;
}
/**
* This method increases the value of traveledNodes by the given amount.
*
* @param nodes the amount of nodes to increase the traveledNodes by.
*/
public void increaseTraveledNodes(int nodes) {
traveledNodes += nodes;
}
/**
* This method increases the value of cardsPlayed by 1.
*/

View File

@@ -14,50 +14,21 @@ public class DieMessage extends ServerMessage {
*/
private final int diceEye;
/**
* The pieces that can be moved
*/
private final List<String> moveablePieces;
/**
* Constructor for Dice
*
* @param diceEye the eye of the dice
* @param moveablePieces the pieces that can be moved
*/
public DieMessage(int diceEye, List<String> moveablePieces) {
public DieMessage(int diceEye) {
super();
this.diceEye = diceEye;
this.moveablePieces = moveablePieces;
}
/**
* Default constructor for serialization purposes.
*/
private DieMessage() {
public DieMessage() {
diceEye = 0;
moveablePieces = null;
}
/**
* Constructor for inactivePlayer
*
* @param diceEye the eye of the dice
* @return a new Dice object
*/
public static DieMessage inactivePlayer(int diceEye) {
return new DieMessage(diceEye, null);
}
/**
* Constructor for activePlayer
*
* @param diceEye the eye of the dice
* @param moveablePieces the pieces that can be moved
* @return a new Dice object
*/
public static DieMessage activePlayer(int diceEye, List<String> moveablePieces) {
return new DieMessage(diceEye, moveablePieces);
}
/**
@@ -69,15 +40,6 @@ public int getDiceEye() {
return diceEye;
}
/**
* Getter for the pieces that can be moved
*
* @return the pieces that can be moved
*/
public List<String> getMoveablePieces() {
return moveablePieces;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -7,6 +7,12 @@
*/
@Serializable
public class PauseGameMessage extends ServerMessage {
/**
* the id of the player who has disconnected
*/
private int playerId;
/**
* Constructs a new PauseGame instance.
*/
@@ -14,6 +20,23 @@ public PauseGameMessage() {
super();
}
/**
* Constructs a new PauseGame instance.
*/
public PauseGameMessage(int playerId) {
super();
this.playerId = playerId;
}
/**
* Returns the player id of the disconnected player
*
* @return the id of the disconnected player as an int
*/
public int getPlayerId() {
return playerId;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -20,17 +20,20 @@ public class PlayCardMessage extends ServerMessage {
private final String pieceIdentifierEnemy;
private final int diceModifier;
/**
* Constructs a new PlayCard message.
*
* @param card the card that should be played
* @param pieceIdentifier the identifier of the piece that should be moved
*/
public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy) {
public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy, int diceModifier) {
super();
this.card = card;
this.pieceIdentifier = pieceIdentifier;
this.pieceIdentifierEnemy = pieceIdentifierEnemy;
this.diceModifier = diceModifier;
}
/**
@@ -40,6 +43,7 @@ private PlayCardMessage() {
this.pieceIdentifierEnemy = null;
card = null;
pieceIdentifier = null;
diceModifier = 1;
}
/**
@@ -50,7 +54,7 @@ private PlayCardMessage() {
* @return a new PlayCard message
*/
public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifierEnemy) {
return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy);
return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy, 1);
}
/**
@@ -60,7 +64,17 @@ public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifie
* @return a new PlayCard message
*/
public static PlayCardMessage shield(String pieceIdentifier) {
return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null);
return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null, 1);
}
/**
* creates a new PlayCardMessage for a turbo card
*
* @param diceModifier the new modifier of the dice
* @return newly constructed message
*/
public static PlayCardMessage turbo(int diceModifier){
return new PlayCardMessage(BonusCard.TURBO, null, null, diceModifier);
}
/**
@@ -90,6 +104,16 @@ public String getPieceIdentifierEnemy() {
return pieceIdentifierEnemy;
}
/**
* this method returns the dice modifier
*
* @return the dice modifier as int
*/
public int getDiceModifier(){
return diceModifier;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -7,11 +7,32 @@
*/
@Serializable
public class RankingResponseMessage extends ServerMessage {
private final int startingPlayerId;
/**
* Constructs a new RankingResponse instance.
*/
public RankingResponseMessage(int startingPlayerId) {
super();
this.startingPlayerId = startingPlayerId;
}
/**
* Constructs a new RankingResponse instance.
*/
public RankingResponseMessage() {
super();
this.startingPlayerId = 0;
}
/**
* The id of the starting Player.
*
* @return the id of the starting player as an int
*/
public int getStartingPlayerId() {
return startingPlayerId;
}
/**

View File

@@ -42,6 +42,24 @@ public List<String> getPieces(){
return pieces;
}
/**
* returns if a move is a home move for an index
*
* @return List of boolean values
*/
public List<Boolean> getIsHomeMove(){
return isHomeMove;
}
/**
* returns the target index of the pieces
*
* @return List of integers
*/
public List<Integer> getTargetIndex(){
return targetIndex;
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -19,7 +19,7 @@ public class UpdateTSKMessage extends ServerMessage {
private final Color color;
/**
* Constructs a new UpdateTSK instance with the specified name and color.
* Constructs a new UpdateTSK instance with the specified id and color.
*
* @param id the name associated with the update
* @param color the color associated with the update

View File

@@ -2,16 +2,39 @@
import com.jme3.network.serializing.Serializable;
import java.util.UUID;
/**
* A message sent by the server to the active player to choose a piece from the waiting area.
*/
@Serializable
public class WaitPieceMessage extends ServerMessage {
private final UUID pieceID;
/**
* Constructs a new WaitPiece instance.
*/
public WaitPieceMessage(UUID pieceID) {
super();
this.pieceID = pieceID;
}
/**
* Constructs a new WaitPiece instance.
*/
public WaitPieceMessage() {
super();
this.pieceID = null;
}
/**
* Getter for the pieceID
*
* @return the pieceID
*/
public UUID getPieceID() {
return pieceID;
}
/**

View File

@@ -1,12 +1,156 @@
package pp.mdga.notification;
import pp.mdga.game.Color;
import java.util.ArrayList;
/**
* Class CeremonyNotification
* Represents a notification for a ceremony in the game.
*
* Index mapping:
* index = 0 ==> winner
* index = 1 ==> 2nd
* index = 2 ==> third place
* index = 3 ==> loser
* index = 4 ==> total
*/
public class CeremonyNotification extends Notification{
public class CeremonyNotification extends Notification {
private ArrayList<Color> colors;
private ArrayList<String> names;
private ArrayList<Integer> piecesThrown;
private ArrayList<Integer> piecesLost;
private ArrayList<Integer> bonusCardsPlayed;
private ArrayList<Integer> sixes;
private ArrayList<Integer> nodesMoved;
private ArrayList<Integer> bonusNodes;
/**
* Constructor
* Initializes all lists.
*/
public CeremonyNotification() {
this.colors = new ArrayList<>();
this.names = new ArrayList<>();
this.piecesThrown = new ArrayList<>();
this.piecesLost = new ArrayList<>();
this.bonusCardsPlayed = new ArrayList<>();
this.sixes = new ArrayList<>();
this.nodesMoved = new ArrayList<>();
this.bonusNodes = new ArrayList<>();
}
// Getters and Setters
/**
* @return the list of colors
*/
public ArrayList<Color> getColors() {
return colors;
}
/**
* @param colors the list of colors to set
*/
public void setColors(ArrayList<Color> colors) {
this.colors = colors;
}
/**
* @return the list of player names
*/
public ArrayList<String> getNames() {
return names;
}
/**
* @param names the list of player names to set
*/
public void setNames(ArrayList<String> names) {
this.names = names;
}
/**
* @return the list of pieces thrown
*/
public ArrayList<Integer> getPiecesThrown() {
return piecesThrown;
}
/**
* @param piecesThrown the list of pieces thrown to set
*/
public void setPiecesThrown(ArrayList<Integer> piecesThrown) {
this.piecesThrown = piecesThrown;
}
/**
* @return the list of pieces lost
*/
public ArrayList<Integer> getPiecesLost() {
return piecesLost;
}
/**
* @param piecesLost the list of pieces lost to set
*/
public void setPiecesLost(ArrayList<Integer> piecesLost) {
this.piecesLost = piecesLost;
}
/**
* @return the list of bonus cards played
*/
public ArrayList<Integer> getBonusCardsPlayed() {
return bonusCardsPlayed;
}
/**
* @param bonusCardsPlayed the list of bonus cards played to set
*/
public void setBonusCardsPlayed(ArrayList<Integer> bonusCardsPlayed) {
this.bonusCardsPlayed = bonusCardsPlayed;
}
/**
* @return the list of sixes rolled
*/
public ArrayList<Integer> getSixes() {
return sixes;
}
/**
* @param sixes the list of sixes rolled to set
*/
public void setSixes(ArrayList<Integer> sixes) {
this.sixes = sixes;
}
/**
* @return the list of nodes moved
*/
public ArrayList<Integer> getNodesMoved() {
return nodesMoved;
}
/**
* @param nodesMoved the list of nodes moved to set
*/
public void setNodesMoved(ArrayList<Integer> nodesMoved) {
this.nodesMoved = nodesMoved;
}
/**
* @return the list of bonus nodes
*/
public ArrayList<Integer> getBonusNodes() {
return bonusNodes;
}
/**
* @param bonusNodes the list of bonus nodes to set
*/
public void setBonusNodes(ArrayList<Integer> bonusNodes) {
this.bonusNodes = bonusNodes;
}
}

View File

@@ -10,11 +10,6 @@ public class ThrowPieceNotification extends Notification{
/**
* This constructor is used to create a new ThrowPieceNotification
*
* @param pieceId1 the pieceId1
* @param pieceId2 the pieceId2
* @param nodeIndex the nodeIndex
* @param colorPiece2 the color
*/
public ThrowPieceNotification(UUID pieceId) {
this.pieceId = pieceId;

View File

@@ -7,20 +7,19 @@
*/
public class TskSelectNotification extends Notification{
private Color color;
private String name;
private boolean self;
private final Color color;
private final String name;
private final boolean isSelf;
/**
* Constructor.
* @param color the color of the player that is in the game.
* @param name the name of the player that is in the game.
* @param self true if it was the local player selecting the tsk, false otherwise
*/
public TskSelectNotification(Color color, String name, boolean self) {
public TskSelectNotification(Color color, String name, boolean isSelf) {
this.color = color;
this.name = name;
this.self = self;
this.isSelf = isSelf;
}
/**
@@ -40,10 +39,11 @@ public String getName() {
}
/**
* Tells if it was the local player selecting this tsk.
* @return ture if it was the local player selecting the tsk.
* returns a boolean based of if the select notification affects the own user
*
* @return boolean isSelf
*/
public boolean isSelf() {
return self;
return isSelf;
}
}