added the remaining logic for GameState and its substatemachines

This commit is contained in:
Fleischer Hanno
2024-12-01 12:36:44 +01:00
parent 00b3ef1d80
commit 26d2d0587d
5 changed files with 274 additions and 15 deletions

View File

@@ -1,10 +1,9 @@
package pp.mdga.client;
import pp.mdga.client.gameState.*;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.PauseGameMessage;
import pp.mdga.message.server.RankingResponseMessage;
import pp.mdga.message.server.RankingRollAgainMessage;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.notification.InterruptNotification;
public class GameState extends ClientState {
@@ -48,6 +47,16 @@ public void selectDice(){
state.selectDice();
}
@Override
public void selectPiece(Piece piece){
state.selectPiece(piece);
}
@Override
public void selectCard(BonusCard card){
state.selectCard(card);
}
@Override
public void received(PauseGameMessage msg){
logic.enterInterrupt();
@@ -69,6 +78,71 @@ public void received(RankingResponseMessage msg){
state.received(msg);
}
@Override
public void received(SelectPieceMessage msg){
state.received(msg);
}
@Override
public void received(WaitPieceMessage msg){
state.received(msg);
}
@Override
public void received(StartPieceMessage msg){
state.received(msg);
}
@Override
public void received(NoTurnMessage msg){
state.received(msg);
}
@Override
public void received(MoveMessage msg){
state.received(msg);
}
@Override
public void received(CeremonyMessage msg){
state.received(msg);
}
@Override
public void received(EndOfTurnMessage msg){
state.received(msg);
}
@Override
public void received(SpectatorMessage msg){
state.received(msg);
}
@Override
public void received(DiceAgainMessage msg){
state.received(msg);
}
@Override
public void received(PossibleCardMessage msg){
state.received(msg);
}
@Override
public void received(PlayCardMessage msg){
state.received(msg);
}
@Override
public void received(DiceNowMessage msg){
state.received(msg);
}
@Override
public void received(ActivePlayerMessage msg){
state.received(msg);
}
public GameStates getState(){
return state;
}

View File

@@ -2,11 +2,18 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.client.GameState;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
public class SpectatorState extends GameStates {
private final GameState parent;
public SpectatorState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
this.parent = (GameState) parent;
}
@Override
@@ -23,4 +30,55 @@ public void exit() {
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
}
@Override
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
if(msg.getDiceEye() == 6){
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
logic.getGame().getGameStatistics().increaseDiced6();
}
parent.setState(parent.getAnimation());
}
@Override
public void received(PlayCardMessage msg){
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
handlePowerCard(msg);
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseCardsPlayed();
logic.getGame().getGameStatistics().increaseCardsPlayed();
parent.setState(parent.getAnimation());
}
@Override
public void received(ActivePlayerMessage msg){
logic.addNotification(new ActivePlayerNotification(msg.getColor()));
logic.getGame().setActiveColor(msg.getColor());
parent.setState(parent.getAnimation());
}
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();
logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
} else {
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
logic.getGame().getGameStatistics().increasePiecesThrown();
}
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
} else {
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
}
}
parent.setState(parent.getAnimation());
}
}

View File

@@ -9,10 +9,9 @@
import pp.mdga.client.gameState.turnState.PowerCardState;
import pp.mdga.client.gameState.turnState.RollDiceState;
import pp.mdga.client.gameState.turnState.TurnStates;
import pp.mdga.message.server.CeremonyMessage;
import pp.mdga.message.server.EndOfTurnMessage;
import pp.mdga.message.server.NoTurnMessage;
import pp.mdga.message.server.SpectatorMessage;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
public class TurnState extends GameStates {
@@ -47,23 +46,83 @@ public void setState(TurnStates state){
}
@Override
public void received(NoTurnMessage msg){
parent.setState(parent.getWaiting());
public void selectPiece(Piece piece){
state.selectPiece(piece);
}
@Override
public void received(EndOfTurnMessage msg){
parent.setState(parent.getWaiting());
public void selectCard(BonusCard card){
state.selectCard(card);
}
@Override
public void selectAnimationEnd(){
state.selectAnimationEnd();
}
@Override
public void received(SelectPieceMessage msg){
state.received(msg);
}
@Override
public void received(WaitPieceMessage msg){
state.received(msg);
}
@Override
public void received(StartPieceMessage msg){
state.received(msg);
}
@Override
public void received(NoTurnMessage msg){
state.received(msg);
}
@Override
public void received(MoveMessage msg){
state.received(msg);
}
@Override
public void received(CeremonyMessage msg){
logic.setState(logic.getCeremony());
state.received(msg);
}
@Override
public void received(EndOfTurnMessage msg){
state.received(msg);
}
@Override
public void received(SpectatorMessage msg){
parent.setState(parent.getSpectator());
state.received(msg);
}
@Override
public void received(DiceAgainMessage msg){
state.received(msg);
}
@Override
public void received(PossibleCardMessage msg){
state.received(msg);
}
@Override
public void received(PlayCardMessage msg){
state.received(msg);
}
@Override
public void received(DiceNowMessage msg){
state.received(msg);
}
@Override
public void received(DieMessage msg){
state.received(msg);
}
public ChoosePieceState getChoosePiece() {

View File

@@ -4,6 +4,8 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gameState.TurnState;
import pp.mdga.client.gameState.turnState.choosePieceState.*;
import pp.mdga.game.Piece;
import pp.mdga.message.server.*;
public class ChoosePieceState extends TurnStates {
@@ -37,6 +39,36 @@ public void setState(ChoosePieceStates state){
currentState.enter();
}
@Override
public void selectPiece(Piece piece){
currentState.selectPiece(piece);
}
@Override
public void received(SelectPieceMessage msg){
currentState.received(msg);
}
@Override
public void received(WaitPieceMessage msg){
currentState.received(msg);
}
@Override
public void received(StartPieceMessage msg){
currentState.received(msg);
}
@Override
public void received(NoTurnMessage msg){
currentState.received(msg);
}
@Override
public void received(MoveMessage msg){
currentState.received(msg);
}
public NoPieceState getNoPiece(){
return noPieceState;
}

View File

@@ -7,6 +7,12 @@
import pp.mdga.client.gameState.turnState.powerCardState.PowerCardStates;
import pp.mdga.client.gameState.turnState.powerCardState.ShieldState;
import pp.mdga.client.gameState.turnState.powerCardState.SwapState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.message.server.PossibleCardMessage;
import pp.mdga.message.server.PossiblePieceMessage;
public class PowerCardState extends TurnStates {
@@ -39,6 +45,36 @@ public void setState(PowerCardStates state) {
this.state = state;
}
@Override
public void received(PossibleCardMessage msg){
state.received(msg);
}
@Override
public void received(PlayCardMessage msg){
state.received(msg);
}
@Override
public void received(DiceNowMessage msg){
state.received(msg);
}
@Override
public void received(PossiblePieceMessage msg){
state.received(msg);
}
@Override
public void selectCard(BonusCard card) {
state.selectCard(card);
}
@Override
public void selectPiece(Piece piece) {
state.selectPiece(piece);
}
public ChoosePowerCardState getChoosePowerCard() {
return choosePowerCardState;
}