Updated 'PlayerData' class.
Updated the 'PlayerData' class by updating the 'Piece' creation inside the constructor.
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@@ -39,7 +39,7 @@ public PlayerData(Color color) {
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waitingArea = new Piece[Resources.MAX_PIECES];
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waitingArea = new Piece[Resources.MAX_PIECES];
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for (int i = 0; i < Resources.MAX_PIECES; i++) {
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for (int i = 0; i < Resources.MAX_PIECES; i++) {
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homeNodes[i] = new HomeNode();
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homeNodes[i] = new HomeNode();
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pieces[i] = new Piece(color, PieceState.WAITING, i);
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pieces[i] = new Piece(color, PieceState.WAITING);
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waitingArea[i] = pieces[i];
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waitingArea[i] = pieces[i];
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}
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}
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}
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}
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