added some testmethods for the client testing the statechanges in the dialogs
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@@ -314,14 +314,17 @@ public void testClientInterruptToGame() {
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*/
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@Test
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public void testInterruptToDialogs() {
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//TODO
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//sends the ClientAutomaton in GameState
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clientAutomaton.gotoState(interrupt);
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//tests if the client is in GameState
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assertTrue(clientAutomaton.getState() instanceof Interrupt);
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//Todo
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//Todo send the server-closed message and the leave option
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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Dialogs dialogs1 = (Dialogs) clientAutomaton.getState();
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DialogsStateMachine dialogsStateMachine1 = dialogs1.getDialogsStateMachine();
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assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
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}
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/**
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@@ -329,12 +332,21 @@ public void testInterruptToDialogs() {
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*/
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@Test
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public void testCeremonyToDialogs() {
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// Todo Implementation goes here
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//send the client in the ceremony
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clientAutomaton.gotoState(ceremony);
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assertTrue(clientAutomaton.getStates() instanceof Ceremony);
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assertTrue(clientAutomaton.getState() instanceof Ceremony);
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//Todo
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//sends the ceremony machine in the statistics
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CeremonyStateMachine ceremonyStateMachine1 = ceremony.getCeremonyStateMachine();
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ceremonyStateMachine1.gotoState(statistics);
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assertTrue(ceremonyStateMachine1.getState() instanceof Statistics);
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//Todo simulate the button next
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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Dialogs dialogs1 = (Dialogs) clientAutomaton.getState();
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DialogsStateMachine dialogsStateMachine1 = dialogs1.getDialogsStateMachine();
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assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
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}
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/**
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@@ -342,7 +354,19 @@ public void testCeremonyToDialogs() {
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*/
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@Test
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public void testStartDialogToNetworkDialog1() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in StartDialog
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(startDialog);
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assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
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//todo simulate pushBtn as client or host
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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}
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/**
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@@ -350,7 +374,19 @@ public void testStartDialogToNetworkDialog1() {
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*/
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@Test
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public void testStartDialogToNetworkDialog2() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in StartDialog
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(startDialog);
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assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
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//todo simulate pushBtn as client or host
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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}
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/**
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@@ -359,6 +395,7 @@ public void testStartDialogToNetworkDialog2() {
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@Test
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public void testStartDialogToDialogsEndState() {
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// Implementation goes here
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//TODO how to test?
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}
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/**
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@@ -366,7 +403,19 @@ public void testStartDialogToDialogsEndState() {
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*/
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@Test
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public void testNetworkDialogToStartDialog() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in NetworkDialog
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(networkDialog);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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//todo simulate pushBtn
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
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}
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/**
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@@ -374,7 +423,19 @@ public void testNetworkDialogToStartDialog() {
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*/
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@Test
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public void testNetworkDialogToNetworkDialog1() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in NetworkDialog
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(networkDialog);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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//todo test receiving all messages and making input
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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}
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/**
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@@ -382,7 +443,24 @@ public void testNetworkDialogToNetworkDialog1() {
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*/
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@Test
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public void testNetworkDialogToNetworkDialog2() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in NetworkDialog
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(networkDialog);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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//todo simulate try connect to server ith wrong variables
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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//todo simulate try connect to server with send: join-lobby and receive lobby-refuse-message
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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}
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/**
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@@ -390,7 +468,19 @@ public void testNetworkDialogToNetworkDialog2() {
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*/
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@Test
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public void testNetworkDialogToLobby() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in NetworkDialog
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(networkDialog);
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assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
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//todo simulate connect to server with send lobby request
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
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}
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/**
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@@ -398,7 +488,19 @@ public void testNetworkDialogToLobby() {
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*/
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@Test
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public void testLobbyToStartDialog() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in Lobby
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(lobby);
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assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
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//todo simulate leave the lobby
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
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}
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/**
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@@ -406,7 +508,19 @@ public void testLobbyToStartDialog() {
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*/
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@Test
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public void testStayInLobby() {
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// Implementation goes here
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// sends the clientAutomaton in StartDialog
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clientAutomaton.gotoState(dialogs);
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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//sends the DialogsStateMachine in Lobby
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DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
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dialogsStateMachine1.gotoState(lobby);
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assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
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//todo send all messages that dont indicate a change-state
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assertTrue(clientAutomaton.getState() instanceof Dialogs);
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assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
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}
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/**
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