Merge branch 'development' into 'dev/test'
merge dev into test See merge request progproj/gruppen-ht24/Gruppe-01!28
@@ -6,7 +6,7 @@
|
||||
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$" />
|
||||
<extension name="coverage">
|
||||
<pattern>
|
||||
<option name="PATTERN" value="pp.mdga.client.board.Outline.*" />
|
||||
<option name="PATTERN" value="pp.mdga.client.board.outline.*" />
|
||||
<option name="ENABLED" value="true" />
|
||||
</pattern>
|
||||
</extension>
|
||||
@@ -14,4 +14,4 @@
|
||||
<option name="Make" enabled="true" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
</component>
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
#
|
||||
# A fatal error has been detected by the Java Runtime Environment:
|
||||
#
|
||||
# SIGSEGV (0xb) at pc=0x000076fb04e70b48, pid=112363, tid=112397
|
||||
#
|
||||
# JRE version: OpenJDK Runtime Environment Temurin-20.0.2+9 (20.0.2+9) (build 20.0.2+9)
|
||||
# Java VM: OpenJDK 64-Bit Server VM Temurin-20.0.2+9 (20.0.2+9, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
|
||||
# Problematic frame:
|
||||
# C [libLLVM.so.18.1+0x1070b48] llvm::EVT::isExtendedVector() const+0x8
|
||||
#
|
||||
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.112363)
|
||||
#
|
||||
# If you would like to submit a bug report, please visit:
|
||||
# https://github.com/adoptium/adoptium-support/issues
|
||||
# The crash happened outside the Java Virtual Machine in native code.
|
||||
# See problematic frame for where to report the bug.
|
||||
#
|
||||
|
||||
--------------- S U M M A R Y ------------
|
||||
|
||||
Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:37129 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
|
||||
|
||||
Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G, Manjaro Linux
|
||||
Time: Fri Nov 29 22:02:46 2024 CET elapsed time: 26.893420 seconds (0d 0h 0m 26s)
|
||||
|
||||
--------------- T H R E A D ---------------
|
||||
|
||||
Current thread (0x000076fbec5e6dd0): JavaThread "jME3 Main" [_thread_in_native, id=112397, stack(0x000076fbd00fe000,0x000076fbd01fe000)]
|
||||
|
||||
Stack: [0x000076fbd00fe000,0x000076fbd01fe000], sp=0x000076fbd01f4ef8, free space=987k
|
||||
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
|
||||
C [libLLVM.so.18.1+0x1070b48] llvm::EVT::isExtendedVector() const+0x8
|
||||
@@ -8,11 +8,11 @@
|
||||
public enum Asset {
|
||||
bigTent,
|
||||
cardStack,
|
||||
cir("Models/cir/cir_newOrigin.obj"),
|
||||
heer("Models/heer/heer_newOrigin.obj"),
|
||||
cir,
|
||||
heer,
|
||||
jet,
|
||||
lw("Models/lw/lw_newOrigin.obj"),
|
||||
marine("Models/marine/marine_newOrigin.obj"),
|
||||
lw,
|
||||
marine,
|
||||
node_home_blue("Models/node_home/node_home.j3o", "Models/node_home/node_home_blue_diff.png"),
|
||||
node_wait_blue("Models/node_home/node_home.j3o", "Models/node_home/node_home_blue_diff.png"),
|
||||
node_home_black("Models/node_home/node_home.j3o", "Models/node_home/node_home_black_diff.png"),
|
||||
@@ -28,29 +28,29 @@ public enum Asset {
|
||||
ship(0.8f),
|
||||
smallTent,
|
||||
tank,
|
||||
world("Models/world_new/world_export_new.obj", "Models/world_new/world_new_diff.png", 1.2f),
|
||||
shield_ring("Models/shield_ring/shield_ring.obj", null),
|
||||
tree_small("Models/tree_small/tree_small.obj", "Models/tree_small/tree_small_diff.png"),
|
||||
tree_big("Models/tree_big/tree_big.obj", "Models/tree_big/tree_big_diff.png"),
|
||||
turboCard("Models/turboCard/turboCard.obj", "Models/turboCard/turboCard_diff.png"),
|
||||
turboSymbol("Models/turboCard/turboSymbol.obj", "Models/turboCard/turboCard_diff.png"),
|
||||
swapCard("Models/swapCard/swapCard.obj", "Models/swapCard/swapCard_diff.png"),
|
||||
swapSymbol("Models/swapCard/swapSymbol.obj", "Models/swapCard/swapCard_diff.png"),
|
||||
shieldCard("Models/shieldCard/shieldCard.obj", "Models/shieldCard/shieldCard_diff.png"),
|
||||
shieldSymbol("Models/shieldCard/shieldSymbol.obj", "Models/shieldCard/shieldCard_diff.png"),
|
||||
dice("Models/dice/dice.obj", "Models/dice/dice_diff.jpeg")
|
||||
world(1.2f),
|
||||
shieldRing("Models/shieldRing/shieldRing.j3o", null),
|
||||
treeSmall,
|
||||
treeBig,
|
||||
turboCard,
|
||||
turboSymbol("Models/turboCard/turboSymbol.j3o", "Models/turboCard/turboCard_diff.j3o"),
|
||||
swapCard,
|
||||
swapSymbol("Models/swapCard/swapSymbol.j3o", "Models/swapCard/swapCard_diff.j3o"),
|
||||
shieldCard,
|
||||
shieldSymbol("Models/shieldCard/shieldSymbol.j3o", "Models/shieldCard/shieldCard_diff.j3o"),
|
||||
dice
|
||||
;
|
||||
|
||||
private final String modelPath;
|
||||
private final String diffPath;
|
||||
private final float size;
|
||||
private static final String root = "Models/";
|
||||
private static final String ROOT = "Models/";
|
||||
|
||||
/**
|
||||
* Default constructor. Initializes modelPath and diffPath based on the enum name and sets default size to 1.0.
|
||||
*/
|
||||
Asset() {
|
||||
String folderFileName = "./" + root + name() + "/" + name();
|
||||
String folderFileName = "./" + ROOT + name() + "/" + name();
|
||||
this.modelPath = folderFileName + ".j3o";
|
||||
this.diffPath = folderFileName + "_diff.png";
|
||||
this.size = 1f;
|
||||
@@ -74,7 +74,7 @@ public enum Asset {
|
||||
* @param modelPath Path to the 3D model file.
|
||||
*/
|
||||
Asset(String modelPath) {
|
||||
String folderFileName = "./" + root + name() + "/" + name();
|
||||
String folderFileName = "./" + ROOT + name() + "/" + name();
|
||||
this.modelPath = modelPath;
|
||||
this.diffPath = folderFileName + "_diff.png";;
|
||||
this.size = 1f;
|
||||
@@ -86,7 +86,7 @@ public enum Asset {
|
||||
* @param size Scaling factor for the asset.
|
||||
*/
|
||||
Asset(float size) {
|
||||
String folderFileName = "./" + root + name() + "/" + name();
|
||||
String folderFileName = "./" + ROOT + name() + "/" + name();
|
||||
this.modelPath = folderFileName + ".j3o";
|
||||
this.diffPath = folderFileName + "_diff.png";
|
||||
this.size = size;
|
||||
|
||||
@@ -18,8 +18,12 @@
|
||||
import pp.mdga.client.board.PieceControl;
|
||||
import pp.mdga.client.gui.CardControl;
|
||||
import pp.mdga.client.view.GameView;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class InputSynchronizer {
|
||||
|
||||
@@ -112,6 +116,7 @@ else if(boardSelect != null) {
|
||||
}
|
||||
if(name.equals("Test") &&isPressed){
|
||||
if(app.getView() instanceof GameView gameView){
|
||||
app.getNotificationSynchronizer().addTestNotification(new SelectableCardsNotification(List.of(BonusCard.SHIELD)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -272,6 +277,10 @@ public float getRotation() {
|
||||
return (rotationAngle / 2) % 360;
|
||||
}
|
||||
|
||||
public void setRotation(float rotationAngle){
|
||||
this.rotationAngle = rotationAngle;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current scroll value.
|
||||
*
|
||||
|
||||
@@ -39,7 +39,7 @@ public class MdgaApp extends SimpleApplication {
|
||||
private MdgaState state = null;
|
||||
|
||||
/** Scale for rendering images. */
|
||||
private static final float imageScale = 1.5f;
|
||||
private static final float IMAGE_SCALE = 1.5f;
|
||||
|
||||
/** The main menu view. */
|
||||
private MdgaView mainView;
|
||||
@@ -75,8 +75,8 @@ public static void main(String[] args) {
|
||||
AppSettings settings = new AppSettings(true);
|
||||
settings.setSamples(128);
|
||||
settings.setCenterWindow(true);
|
||||
settings.setWidth(1080);
|
||||
settings.setHeight(720);
|
||||
settings.setWidth((int) (1920*0.9f));
|
||||
settings.setHeight((int) (1080*0.9f));
|
||||
settings.setVSync(false);
|
||||
|
||||
MdgaApp app = new MdgaApp();
|
||||
@@ -190,7 +190,7 @@ public MdgaState getState() {
|
||||
* @return the image scale as a float
|
||||
*/
|
||||
public float getImageScale() {
|
||||
return imageScale;
|
||||
return IMAGE_SCALE;
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -28,9 +28,6 @@ public class ModelSynchronizer {
|
||||
this.app = app;
|
||||
}
|
||||
|
||||
private Color testColor;
|
||||
private int test = 0;
|
||||
|
||||
public void animationEnd() {
|
||||
app.getGameLogic().selectAnimationEnd();
|
||||
}
|
||||
@@ -130,42 +127,11 @@ public void setJoin(String ip, int port) {
|
||||
}
|
||||
|
||||
public void leave() {
|
||||
LOGGER.log(Level.INFO, "leave");
|
||||
app.getAcousticHandler().playSound(MdgaSound.LEAVE);
|
||||
enter(MdgaState.MAIN);
|
||||
app.getGameLogic().selectLeave();
|
||||
}
|
||||
|
||||
public void enter(MdgaState state) {
|
||||
LOGGER.log(Level.INFO, "enter: {0}", state);
|
||||
app.enter(state);
|
||||
|
||||
if (state == MdgaState.CEREMONY) {
|
||||
CeremonyView ceremonyView = (CeremonyView) app.getView();
|
||||
ceremonyView.addCeremonyParticipant(Color.AIRFORCE, 1, "ugidffdg");
|
||||
ceremonyView.addCeremonyParticipant(Color.ARMY, 2, "ugidffdg");
|
||||
ceremonyView.addCeremonyParticipant(Color.NAVY, 3, "ugidffdg");
|
||||
ceremonyView.addCeremonyParticipant(Color.CYBER, 4, "ugidffdg");
|
||||
|
||||
ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
|
||||
ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
|
||||
ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
|
||||
ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
|
||||
ceremonyView.addStatisticsRow("Gesamt", 1, 2, 3, 4, 5, 6);
|
||||
}
|
||||
|
||||
if (state == MdgaState.GAME) {
|
||||
GameView gameView = (GameView) app.getView();
|
||||
|
||||
//app.getNotificationSynchronizer().addTestNotification(new DrawCardNotification(Color.AIRFORCE, BonusCard.SHIELD));
|
||||
selectPiece(UUID.randomUUID());
|
||||
}
|
||||
|
||||
if (state == MdgaState.LOBBY) {
|
||||
LobbyView lobbyView = (LobbyView) app.getView();
|
||||
|
||||
app.getNotificationSynchronizer().addTestNotification(new TskSelectNotification(Color.CYBER, "blablabupp", false));
|
||||
app.getNotificationSynchronizer().addTestNotification(new TskSelectNotification(Color.ARMY, "Spieler 2", false));
|
||||
lobbyView.setReady(Color.ARMY, true);
|
||||
}
|
||||
//app.enter(state);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public void update() {
|
||||
throw new RuntimeException("no notification expected: " + n.toString());
|
||||
}
|
||||
}
|
||||
notifications.clear();
|
||||
}
|
||||
|
||||
private void handleMain(Notification notification) {
|
||||
@@ -59,6 +60,8 @@ private void handleLobby(Notification notification) {
|
||||
if (notification instanceof TskSelectNotification n) {
|
||||
lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
|
||||
lobbyView.setTaken(n.getColor(), true, false, n.getName());
|
||||
} else if (notification instanceof StartDialogNotification) {
|
||||
app.enter(MdgaState.MAIN);
|
||||
} else if (notification instanceof TskUnselectNotification n) {
|
||||
lobbyView.setTaken(n.getColor(), false, false, null);
|
||||
} else if(notification instanceof LobbyReadyNotification lobbyReadyNotification) {
|
||||
@@ -75,8 +78,8 @@ private void handleGame(Notification notification) {
|
||||
GuiHandler guiHandler = gameView.getGuiHandler();
|
||||
BoardHandler boardHandler = gameView.getBoardHandler();
|
||||
|
||||
if (notification instanceof AcquireCardNotification) {
|
||||
// Handle AcquireCardNotification
|
||||
if (notification instanceof AcquireCardNotification n) {
|
||||
guiHandler.addCard(n.getBonusCard());
|
||||
} else if (notification instanceof ActivePlayerNotification n) {
|
||||
gameView.getGuiHandler().setActivePlayer(n.getColor());
|
||||
} else if (notification instanceof CeremonyNotification ceremonyNotification) {
|
||||
@@ -144,11 +147,11 @@ private void handleGame(Notification notification) {
|
||||
//TODO
|
||||
} else if (notification instanceof RollDiceNotification n) {
|
||||
if(n.getColor() == gameView.getOwnColor()){
|
||||
//guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);
|
||||
guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);
|
||||
}
|
||||
else {
|
||||
//if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
|
||||
//else guiHandler.showRolledDice(n.getEyes(), n.getColor());
|
||||
if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
|
||||
else guiHandler.showRolledDice(n.getEyes(), n.getColor());
|
||||
}
|
||||
} else if (notification instanceof SelectableCardsNotification n) {
|
||||
guiHandler.setSelectableCards(n.getCards());
|
||||
@@ -167,10 +170,10 @@ private void handleGame(Notification notification) {
|
||||
boardHandler.outlineMove(n.getPieces(), n.getMoveIndices(), n.getHomeMoves());
|
||||
} else if (notification instanceof SelectableSwapNotification n) {
|
||||
boardHandler.outlineSwap(n.getOwnPieces(), n.getEnemyPieces());
|
||||
// } //else if (notification instanceof SelectableShieldNotification n) {
|
||||
// boardHandler.outlineShield(n.getOwnPieces());
|
||||
//} else if (notification instanceof TurboActiveNotification){
|
||||
// guiHandler.turbo();
|
||||
} else if (notification instanceof SelectableShieldNotification n) {
|
||||
boardHandler.outlineShield(n.getPieces());
|
||||
} else if (notification instanceof TurboActiveNotification){
|
||||
guiHandler.turbo();
|
||||
} else {
|
||||
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ enum MusicAsset {
|
||||
private final String path;
|
||||
private final boolean loop;
|
||||
private final float subVolume;
|
||||
private static final String root = "Music/";
|
||||
private static final String ROOT = "Music/";
|
||||
|
||||
/**
|
||||
* Constructs a new MusicAsset object with the specified name and sub-volume.
|
||||
@@ -30,7 +30,7 @@ enum MusicAsset {
|
||||
* @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
|
||||
*/
|
||||
MusicAsset(String name, float subVolume) {
|
||||
this.path = root + name;
|
||||
this.path = ROOT + name;
|
||||
this.loop = false;
|
||||
this.subVolume = subVolume;
|
||||
}
|
||||
@@ -43,7 +43,7 @@ enum MusicAsset {
|
||||
* @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
|
||||
*/
|
||||
MusicAsset(String name, boolean loop, float subVolume) {
|
||||
this.path = root + name;
|
||||
this.path = ROOT + name;
|
||||
this.loop = loop;
|
||||
this.subVolume = subVolume;
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ public class BoardHandler {
|
||||
private Map<Color, List<PieceControl>> waitingPiecesMap;
|
||||
private Map<UUID, Color> pieceColor;
|
||||
|
||||
private Node node = new Node();
|
||||
private Node rootNodeBoard;
|
||||
private final Node rootNode;
|
||||
|
||||
private final FilterPostProcessor fpp;
|
||||
@@ -49,6 +49,7 @@ public BoardHandler(MdgaApp app, Node rootNode, FilterPostProcessor fpp) {
|
||||
|
||||
this.app = app;
|
||||
this.fpp = fpp;
|
||||
rootNodeBoard = new Node("Board Root Node");
|
||||
this.rootNode = rootNode;
|
||||
isInitialised = false;
|
||||
}
|
||||
@@ -61,14 +62,13 @@ public void init() {
|
||||
selectedOwnPiece = null;
|
||||
selectedEnemyPiece = null;
|
||||
initMap();
|
||||
rootNode.attachChild(node);
|
||||
rootNode.attachChild(rootNodeBoard);
|
||||
}
|
||||
|
||||
public void shutdown(){
|
||||
clearSelectable();
|
||||
isInitialised = false;
|
||||
initMap();
|
||||
rootNode.detachChild(node);
|
||||
rootNode.detachChild(rootNodeBoard);
|
||||
}
|
||||
|
||||
private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
|
||||
@@ -132,7 +132,7 @@ private Spatial createModel(Asset asset, Vector3f pos, float rot) {
|
||||
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
||||
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(texName));
|
||||
model.setMaterial(mat);
|
||||
node.attachChild(model);
|
||||
rootNodeBoard.attachChild(model);
|
||||
|
||||
return model;
|
||||
}
|
||||
@@ -468,7 +468,7 @@ public void enableHover(UUID uuid){
|
||||
}
|
||||
|
||||
public void showDice(Color color){
|
||||
node.attachChild(diceControl.getSpatial());
|
||||
rootNodeBoard.attachChild(diceControl.getSpatial());
|
||||
diceControl.setPos(getWaitingPos(color).add(new Vector3f(0,0,4)));
|
||||
diceControl.spin();
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
import com.jme3.util.SkyFactory;
|
||||
import com.jme3.util.SkyFactory.EnvMapType;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
public class CameraHandler {
|
||||
MdgaApp app;
|
||||
@@ -29,11 +30,15 @@ public class CameraHandler {
|
||||
DirectionalLightShadowFilter dlsf;
|
||||
|
||||
Spatial sky;
|
||||
private Color ownColor;
|
||||
private boolean init;
|
||||
private boolean initRot;
|
||||
|
||||
public CameraHandler(MdgaApp app, FilterPostProcessor fpp) {
|
||||
init = false;
|
||||
initRot = false;
|
||||
this.app = app;
|
||||
this.fpp = fpp;
|
||||
|
||||
// Save the default camera state
|
||||
this.defaultCameraPosition = app.getCamera().getLocation().clone();
|
||||
this.defaultCameraRotation = app.getCamera().getRotation().clone();
|
||||
@@ -45,23 +50,26 @@ public CameraHandler(MdgaApp app, FilterPostProcessor fpp) {
|
||||
ambient = new AmbientLight();
|
||||
ambient.setColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1));
|
||||
|
||||
dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 4);
|
||||
dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 1);
|
||||
dlsf.setLight(sun);
|
||||
dlsf.setEnabled(true);
|
||||
dlsf.setEdgeFilteringMode(EdgeFilteringMode.PCFPOISSON);
|
||||
dlsf.setShadowIntensity(0.7f);
|
||||
fpp.addFilter(dlsf);
|
||||
|
||||
sky = SkyFactory.createSky(app.getAssetManager(), "Images/sky/sky.dds", EnvMapType.EquirectMap).rotate(FastMath.HALF_PI*1,0,FastMath.HALF_PI*0.2f);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void init() {
|
||||
public void init(Color ownColor) {
|
||||
app.getRootNode().addLight(sun);
|
||||
app.getRootNode().addLight(ambient);
|
||||
app.getRootNode().attachChild(sky);
|
||||
fpp.addFilter(dlsf);
|
||||
init = true;
|
||||
initRot = true;
|
||||
this.ownColor = ownColor;
|
||||
app.getInputSynchronize().setRotation(getInitAngleByColor(ownColor)*2);
|
||||
}
|
||||
|
||||
public void shutdown() {
|
||||
@@ -77,6 +85,7 @@ public void shutdown() {
|
||||
}
|
||||
|
||||
public void update(float scroll, float rotation) {
|
||||
if(!init) return;
|
||||
float scrollValue = Math.max(0, Math.min(scroll, 100));
|
||||
|
||||
float rotationValue = rotation % 360;
|
||||
@@ -84,6 +93,7 @@ public void update(float scroll, float rotation) {
|
||||
rotationValue += 360;
|
||||
}
|
||||
|
||||
|
||||
float radius;
|
||||
|
||||
float verticalAngle;
|
||||
@@ -92,10 +102,9 @@ public void update(float scroll, float rotation) {
|
||||
radius = 30f;
|
||||
} else {
|
||||
verticalAngle = 90f;
|
||||
rotationValue = 270f;
|
||||
rotationValue = getAngleByColor(ownColor);
|
||||
radius = 50f;
|
||||
}
|
||||
|
||||
float verticalAngleRadians = FastMath.DEG_TO_RAD * verticalAngle;
|
||||
|
||||
float z = radius * FastMath.sin(verticalAngleRadians);
|
||||
@@ -108,4 +117,18 @@ public void update(float scroll, float rotation) {
|
||||
app.getCamera().lookAt(Vector3f.ZERO, Vector3f.UNIT_Z);
|
||||
}
|
||||
|
||||
private float getAngleByColor(Color color){
|
||||
return switch (color){
|
||||
case ARMY -> 0;
|
||||
case AIRFORCE -> 90;
|
||||
case NAVY -> 270;
|
||||
case CYBER -> 180;
|
||||
default -> throw new RuntimeException("None is not allowed");
|
||||
};
|
||||
}
|
||||
|
||||
private float getInitAngleByColor(Color color){
|
||||
return (getAngleByColor(color) + 180) % 360;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -84,8 +84,8 @@ private static Asset getLoadedAsset(String assetName) {
|
||||
case "radar" -> Asset.radar;
|
||||
case "ship" -> Asset.ship;
|
||||
case "tank" -> Asset.tank;
|
||||
case "tree_small" -> Asset.tree_small;
|
||||
case "tree_big" -> Asset.tree_big;
|
||||
case "tree_small" -> Asset.treeSmall;
|
||||
case "tree_big" -> Asset.treeBig;
|
||||
default -> throw new IllegalStateException("Unexpected value: " + assetName);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.board.Outline.SelectObjectOutliner;
|
||||
import pp.mdga.client.board.outline.SelectObjectOutliner;
|
||||
|
||||
public class OutlineControl extends AbstractControl {
|
||||
private static final int THICKNESS_DEFAULT = 6;
|
||||
@@ -18,17 +18,17 @@ public class OutlineControl extends AbstractControl {
|
||||
|
||||
public OutlineControl(MdgaApp app, FilterPostProcessor fpp){
|
||||
this.app = app;
|
||||
outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), app.getCamera());
|
||||
outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), app.getCamera(), app);
|
||||
}
|
||||
|
||||
public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam){
|
||||
this.app = app;
|
||||
outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), cam);
|
||||
outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
|
||||
}
|
||||
|
||||
public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam, int thickness){
|
||||
this.app = app;
|
||||
outlineOwn = new SelectObjectOutliner(thickness, fpp, app.getRenderManager(), app.getAssetManager(), cam);
|
||||
outlineOwn = new SelectObjectOutliner(thickness, fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
|
||||
}
|
||||
|
||||
public void outline(ColorRGBA color){
|
||||
|
||||
@@ -102,7 +102,7 @@ public void rotateInit() {
|
||||
}
|
||||
|
||||
public void activateShield(){
|
||||
shieldRing = assetManager.loadModel(Asset.shield_ring.getModelPath());
|
||||
shieldRing = assetManager.loadModel(Asset.shieldRing.getModelPath());
|
||||
shieldRing.scale(1f);
|
||||
shieldRing.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(0));
|
||||
shieldRing.setLocalTranslation(spatial.getLocalTranslation().add(new Vector3f(0,0,SHIELD_Z)));
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.board.Outline;
|
||||
package pp.mdga.client.board.outline;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.material.Material;
|
||||
@@ -10,7 +10,7 @@
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.texture.FrameBuffer;
|
||||
|
||||
|
||||
|
||||
public class OutlineFilter extends Filter {
|
||||
|
||||
private OutlinePreFilter outlinePreFilter;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.board.Outline;
|
||||
package pp.mdga.client.board.outline;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.material.Material;
|
||||
@@ -11,12 +11,12 @@
|
||||
import com.jme3.texture.Image.Format;
|
||||
import com.jme3.texture.Texture;
|
||||
|
||||
|
||||
|
||||
public class OutlinePreFilter extends Filter {
|
||||
|
||||
private Pass normalPass;
|
||||
private RenderManager renderManager;
|
||||
|
||||
|
||||
/**
|
||||
* Creates a OutlinePreFilter
|
||||
*/
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.board.Outline;
|
||||
package pp.mdga.client.board.outline;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.material.Material;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.board.Outline;
|
||||
package pp.mdga.client.board.outline;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
@@ -7,6 +7,7 @@
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.scene.Spatial;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
|
||||
public class SelectObjectOutliner {
|
||||
|
||||
@@ -19,14 +20,16 @@ public class SelectObjectOutliner {
|
||||
private ViewPort outlineViewport = null;
|
||||
// private OutlineFilter outlineFilter = null;
|
||||
private OutlineProFilter outlineFilter = null;
|
||||
private final MdgaApp app;
|
||||
|
||||
public SelectObjectOutliner(int width, FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam) {
|
||||
public SelectObjectOutliner(int width, FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam, MdgaApp app) {
|
||||
this.selected = false;
|
||||
this.fpp = fpp;
|
||||
this.renderManager = renderManager;
|
||||
this.assetManager = assetManager;
|
||||
this.cam = cam;
|
||||
this.width = width;
|
||||
this.app = app;
|
||||
}
|
||||
|
||||
public void deselect(Spatial model) {
|
||||
@@ -51,30 +54,35 @@ public void select(Spatial model, ColorRGBA color, int width) {
|
||||
}
|
||||
|
||||
private void hideOutlineFilterEffect(Spatial model) {
|
||||
outlineFilter.setEnabled(false);
|
||||
outlineFilter.getOutlinePreFilter().setEnabled(false);
|
||||
fpp.removeFilter(outlineFilter);
|
||||
outlineViewport.detachScene(model);
|
||||
outlineViewport.clearProcessors();
|
||||
renderManager.removePreView(outlineViewport);
|
||||
outlineViewport = null;
|
||||
// app.enqueue(() -> {
|
||||
outlineFilter.setEnabled(false);
|
||||
outlineFilter.getOutlinePreFilter().setEnabled(false);
|
||||
fpp.removeFilter(outlineFilter);
|
||||
outlineViewport.detachScene(model);
|
||||
outlineViewport.clearProcessors();
|
||||
renderManager.removePreView(outlineViewport);
|
||||
outlineViewport = null;
|
||||
// return null;
|
||||
// });
|
||||
}
|
||||
|
||||
private void showOutlineFilterEffect(Spatial model, int width, ColorRGBA color) {
|
||||
outlineViewport = renderManager.createPreView("outlineViewport", cam);
|
||||
FilterPostProcessor outlineFpp = new FilterPostProcessor(assetManager);
|
||||
// app.enqueue(() -> {
|
||||
outlineViewport = renderManager.createPreView("outlineViewport", cam);
|
||||
FilterPostProcessor outlineFpp = new FilterPostProcessor(assetManager);
|
||||
|
||||
OutlinePreFilter outlinePreFilter = new OutlinePreFilter();
|
||||
outlineFpp.addFilter(outlinePreFilter);
|
||||
OutlinePreFilter outlinePreFilter = new OutlinePreFilter();
|
||||
outlineFpp.addFilter(outlinePreFilter);
|
||||
|
||||
outlineViewport.attachScene(model);
|
||||
outlineViewport.addProcessor(outlineFpp);
|
||||
outlineViewport.attachScene(model);
|
||||
outlineViewport.addProcessor(outlineFpp);
|
||||
|
||||
// outlineFilter = new OutlineFilter(outlinePreFilter);
|
||||
outlineFilter = new OutlineProFilter(outlinePreFilter);
|
||||
outlineFilter.setOutlineColor(color);
|
||||
outlineFilter.setOutlineWidth(width);
|
||||
outlineFilter = new OutlineProFilter(outlinePreFilter);
|
||||
outlineFilter.setOutlineColor(color);
|
||||
outlineFilter.setOutlineWidth(width);
|
||||
|
||||
fpp.addFilter(outlineFilter);
|
||||
fpp.addFilter(outlineFilter);
|
||||
// return null;
|
||||
// });
|
||||
}
|
||||
}
|
||||
@@ -110,7 +110,7 @@ public CeremonyButton(MdgaApp app, Node node, Node node3d, Color tsk, Pos pos, S
|
||||
instance.setText("Marine");
|
||||
yield Asset.marine;
|
||||
}
|
||||
default -> throw new RuntimeException("Color not supported");
|
||||
default -> throw new RuntimeException("None is not valid");
|
||||
};
|
||||
|
||||
switch (pos) {
|
||||
|
||||
@@ -197,14 +197,14 @@ protected void setImageRelative(Picture picture) {
|
||||
return;
|
||||
}
|
||||
|
||||
final float LARGER = 10;
|
||||
final float larger = 10;
|
||||
|
||||
picture.setWidth(instance.getPreferredSize().x + LARGER);
|
||||
picture.setHeight(instance.getPreferredSize().y + LARGER);
|
||||
picture.setWidth(instance.getPreferredSize().x + larger);
|
||||
picture.setHeight(instance.getPreferredSize().y + larger);
|
||||
|
||||
picture.setLocalTranslation(
|
||||
instance.getLocalTranslation().x - LARGER / 2,
|
||||
(instance.getLocalTranslation().y - picture.getHeight()) + LARGER / 2,
|
||||
instance.getLocalTranslation().x - larger / 2,
|
||||
(instance.getLocalTranslation().y - picture.getHeight()) + larger / 2,
|
||||
instance.getLocalTranslation().z + 0.01f
|
||||
);
|
||||
}
|
||||
|
||||
@@ -28,5 +28,6 @@ public void hide() {
|
||||
}
|
||||
|
||||
protected abstract void onShow();
|
||||
protected abstract void onHide ();
|
||||
|
||||
protected abstract void onHide();
|
||||
}
|
||||
|
||||
@@ -65,6 +65,7 @@ public void update(float delta) {
|
||||
try {
|
||||
this.connectionFuture.get();
|
||||
} catch (ExecutionException ignored) {
|
||||
// todo: implement
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
|
||||
@@ -117,7 +117,7 @@ private ColorRGBA playerColorToColorRGBA(Color color){
|
||||
case NAVY -> ColorRGBA.Blue;
|
||||
case CYBER -> ColorRGBA.Orange;
|
||||
case AIRFORCE -> ColorRGBA.Black;
|
||||
default -> throw new RuntimeException("Color not supported");
|
||||
default -> throw new RuntimeException("None is not valid");
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -84,9 +84,6 @@ public Node getRoot() {
|
||||
public void initSpatial(){
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public void outline(){
|
||||
super.outline(OUTLINE_COLOR);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
import com.jme3.app.state.AbstractAppState;
|
||||
import com.jme3.app.state.AppStateManager;
|
||||
import com.jme3.light.DirectionalLight;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
@@ -15,16 +14,16 @@
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.shadow.DirectionalLightShadowFilter;
|
||||
import com.jme3.shadow.DirectionalLightShadowRenderer;
|
||||
import com.jme3.shadow.EdgeFilteringMode;
|
||||
import com.jme3.texture.Image;
|
||||
import com.jme3.texture.Texture2D;
|
||||
import pp.mdga.client.Asset;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class CardLayer extends AbstractAppState {
|
||||
|
||||
public static final int SHADOWMAP_SIZE = 1024 * 8;
|
||||
|
||||
private Node root;
|
||||
private Application app;
|
||||
private boolean init;
|
||||
@@ -43,7 +42,7 @@ public CardLayer(FilterPostProcessor fpp, Camera overlayCam, Texture2D backTextu
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(AppStateManager stateManager, Application app ) {
|
||||
public void initialize(AppStateManager stateManager, Application app) {
|
||||
this.app = app;
|
||||
root = new Node("Under gui viewport Root");
|
||||
|
||||
@@ -57,11 +56,9 @@ public void initialize(AppStateManager stateManager, Application app ) {
|
||||
|
||||
DirectionalLight sun = new DirectionalLight();
|
||||
sun.setColor(ColorRGBA.White);
|
||||
sun.setDirection(new Vector3f(.5f,-.5f,-1));
|
||||
sun.setDirection(new Vector3f(.5f, -.5f, -1));
|
||||
root.addLight(sun);
|
||||
|
||||
final int SHADOWMAP_SIZE=1024*8;
|
||||
|
||||
DirectionalLightShadowFilter dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 3);
|
||||
dlsf.setLight(sun);
|
||||
dlsf.setEnabled(true);
|
||||
@@ -71,27 +68,24 @@ public void initialize(AppStateManager stateManager, Application app ) {
|
||||
|
||||
view.addProcessor(fpp);
|
||||
|
||||
if(!init) init = true;
|
||||
if (!init) init = true;
|
||||
}
|
||||
|
||||
public void shutdown(){
|
||||
public void shutdown() {
|
||||
cardBuffer.clear();
|
||||
root.detachAllChildren();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public void render(RenderManager rm) {
|
||||
root.updateGeometricState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update( float tpf ) {
|
||||
|
||||
|
||||
public void update(float tpf) {
|
||||
if (init && !cardBuffer.isEmpty()) {
|
||||
for(Spatial spatial : cardBuffer){
|
||||
for (Spatial spatial : cardBuffer) {
|
||||
root.attachChild(spatial);
|
||||
}
|
||||
cardBuffer.clear();
|
||||
@@ -99,19 +93,19 @@ public void update( float tpf ) {
|
||||
root.updateLogicalState(tpf);
|
||||
}
|
||||
|
||||
public void addSpatial(Spatial card){
|
||||
public void addSpatial(Spatial card) {
|
||||
cardBuffer.add(card);
|
||||
}
|
||||
|
||||
public void deleteSpatial(Spatial spatial){
|
||||
public void deleteSpatial(Spatial spatial) {
|
||||
root.detachChild(spatial);
|
||||
}
|
||||
|
||||
public Camera getOverlayCam(){
|
||||
public Camera getOverlayCam() {
|
||||
return overlayCam;
|
||||
}
|
||||
|
||||
public Node getRootNode(){
|
||||
public Node getRootNode() {
|
||||
return root;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@ public void init() {
|
||||
cardLayerCamera = createOverlayCam();
|
||||
cardLayer = new CardLayer(fpp, cardLayerCamera, backTexture);
|
||||
app.getStateManager().attach(cardLayer);
|
||||
|
||||
diceControl = new DiceControl(app.getAssetManager());
|
||||
diceControl.create(new Vector3f(0, 0, 0), 1f, false);
|
||||
}
|
||||
@@ -50,6 +51,7 @@ public void init() {
|
||||
public void shutdown() {
|
||||
if (cardLayer != null) {
|
||||
cardLayer.shutdown();
|
||||
clearSelectableCards();
|
||||
}
|
||||
cardLayer = null;
|
||||
}
|
||||
|
||||
@@ -16,11 +16,11 @@ public class GuiHandler {
|
||||
private final CardLayerHandler cardLayerHandler;
|
||||
private final PlayerNameHandler playerNameHandler;
|
||||
private final ActionTextHandler actionTextHandler;
|
||||
private final Color ownColor;
|
||||
private Color ownColor;
|
||||
|
||||
private FrameBuffer backFrameBuffer;
|
||||
|
||||
public GuiHandler(MdgaApp app, Node guiNode, Color ownColor) {
|
||||
public GuiHandler(MdgaApp app, Node guiNode) {
|
||||
this.app = app;
|
||||
this.ownColor = ownColor;
|
||||
|
||||
@@ -34,8 +34,10 @@ public GuiHandler(MdgaApp app, Node guiNode, Color ownColor) {
|
||||
actionTextHandler = new ActionTextHandler(guiNode, app.getAssetManager(), app.getContext().getSettings());
|
||||
}
|
||||
|
||||
public void init() {
|
||||
public void init(Color ownColor) {
|
||||
cardLayerHandler.init();
|
||||
playerNameHandler.show();
|
||||
this.ownColor = ownColor;
|
||||
app.getViewPort().setOutputFrameBuffer(backFrameBuffer);
|
||||
}
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ private String imagePath(Color color){
|
||||
case NAVY -> root+"MARINE_IMAGE.png";
|
||||
case CYBER -> root+"CIR_IMAGE.png";
|
||||
case AIRFORCE -> root+"LW_IMAGE.png";
|
||||
default -> {throw new RuntimeException("Color not supported");}
|
||||
default -> throw new RuntimeException("None is not valid");
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -16,14 +16,13 @@ public class SymbolControl extends AbstractControl {
|
||||
private BonusCard state;
|
||||
private float rotationSpeed = 0.8f;
|
||||
private Quaternion initialRotation = null;
|
||||
private float Y = 5;
|
||||
|
||||
private float y = 5;
|
||||
|
||||
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
if(state == null) return;
|
||||
switch (state){
|
||||
if (state == null) return;
|
||||
switch (state) {
|
||||
case SHIELD -> shieldUpdate(tpf);
|
||||
case SWAP -> swapUpdate(tpf);
|
||||
case TURBO -> turboUpdate(tpf);
|
||||
@@ -36,7 +35,7 @@ protected void controlRender(RenderManager rm, ViewPort vp) {
|
||||
|
||||
}
|
||||
|
||||
private void shieldUpdate(float tpf){
|
||||
private void shieldUpdate(float tpf) {
|
||||
if (zoomingIn) {
|
||||
progress += tpf * zoomSpeed;
|
||||
if (progress > 1) progress = 1;
|
||||
@@ -58,13 +57,13 @@ private void shieldUpdate(float tpf){
|
||||
}
|
||||
}
|
||||
|
||||
private void swapUpdate(float tpf){
|
||||
private void swapUpdate(float tpf) {
|
||||
if (initialRotation == null) {
|
||||
initialRotation = spatial.getLocalRotation().clone();
|
||||
}
|
||||
|
||||
progress += tpf*rotationSpeed;
|
||||
if(progress < 0) return;
|
||||
progress += tpf * rotationSpeed;
|
||||
if (progress < 0) return;
|
||||
|
||||
float angle = lerp(0, 360, easeInOut(progress));
|
||||
|
||||
@@ -80,12 +79,13 @@ private void swapUpdate(float tpf){
|
||||
spatial.removeFromParent();
|
||||
}
|
||||
}
|
||||
private void turboUpdate(float tpf){
|
||||
|
||||
private void turboUpdate(float tpf) {
|
||||
if (zoomingIn) {
|
||||
progress += tpf * zoomSpeed;
|
||||
if (progress > 1) progress = 1;
|
||||
float y = lerp(-Y,0, easeOut(progress));
|
||||
spatial.setLocalTranslation(0,y,0);
|
||||
float y = lerp(-this.y, 0, easeOut(progress));
|
||||
spatial.setLocalTranslation(0, y, 0);
|
||||
if (progress >= 1) {
|
||||
zoomingIn = false;
|
||||
zoomingOut = true;
|
||||
@@ -93,8 +93,8 @@ private void turboUpdate(float tpf){
|
||||
}
|
||||
} else if (zoomingOut) {
|
||||
progress += tpf * zoomSpeed;
|
||||
float y = lerp(0,Y, easeIn(progress));
|
||||
spatial.setLocalTranslation(0,y,0);
|
||||
float y = lerp(0, this.y, easeIn(progress));
|
||||
spatial.setLocalTranslation(0, y, 0);
|
||||
if (progress > 1) {
|
||||
zoomingIn = false;
|
||||
spatial.removeFromParent();
|
||||
@@ -103,8 +103,8 @@ private void turboUpdate(float tpf){
|
||||
}
|
||||
}
|
||||
|
||||
public void shield(){
|
||||
if(state != null) throw new RuntimeException("another state is avtive");
|
||||
public void shield() {
|
||||
if (state != null) throw new RuntimeException("another state is avtive");
|
||||
state = BonusCard.SHIELD;
|
||||
zoomingIn = true;
|
||||
zoomingOut = false;
|
||||
@@ -112,15 +112,15 @@ public void shield(){
|
||||
spatial.setLocalScale(1f);
|
||||
}
|
||||
|
||||
public void swap(){
|
||||
if(state != null) throw new RuntimeException("another state is avtive");
|
||||
public void swap() {
|
||||
if (state != null) throw new RuntimeException("another state is avtive");
|
||||
spatial.setLocalScale(3);
|
||||
state = BonusCard.SWAP;
|
||||
progress = -0.2f;
|
||||
}
|
||||
|
||||
public void turbo(){
|
||||
if(state != null) throw new RuntimeException("another state is avtive");
|
||||
public void turbo() {
|
||||
if (state != null) throw new RuntimeException("another state is avtive");
|
||||
spatial.setLocalScale(2);
|
||||
state = BonusCard.TURBO;
|
||||
zoomingIn = true;
|
||||
@@ -137,7 +137,7 @@ private static float easeOut(float t) {
|
||||
}
|
||||
|
||||
private float easeInOut(float t) {
|
||||
if(t>1) t=1;
|
||||
if (t > 1) t = 1;
|
||||
return (float) -(Math.cos(Math.PI * t) - 1) / 2;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,15 +12,16 @@ public class ZoomControl extends AbstractControl {
|
||||
private float zoomSpeed = 1f;
|
||||
private float zoomFactor = 1f;
|
||||
|
||||
public ZoomControl(){}
|
||||
public ZoomControl() {
|
||||
}
|
||||
|
||||
public ZoomControl(float speed) {
|
||||
zoomSpeed = speed;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSpatial(Spatial spatial){
|
||||
if(this.spatial == null && spatial != null){
|
||||
public void setSpatial(Spatial spatial) {
|
||||
if (this.spatial == null && spatial != null) {
|
||||
super.setSpatial(spatial);
|
||||
initSpatial();
|
||||
}
|
||||
@@ -51,7 +52,7 @@ protected void controlUpdate(float tpf) {
|
||||
}
|
||||
}
|
||||
|
||||
private void end(){
|
||||
private void end() {
|
||||
spatial.removeFromParent();
|
||||
spatial.removeControl(this);
|
||||
}
|
||||
@@ -65,14 +66,15 @@ private static float lerp(float start, float end, float t) {
|
||||
return (1 - t) * start + t * end;
|
||||
}
|
||||
|
||||
// private static float easeOut(float t) {
|
||||
// private static float easeOut(float t) {
|
||||
// return (float) Math.sqrt(1 - Math.pow(t - 1, 2));
|
||||
// }
|
||||
private float easeOut(float x) {
|
||||
private float easeOut(float x) {
|
||||
return x == 1 ? 1 : (float) (1 - Math.pow(2, -10 * x));
|
||||
|
||||
}
|
||||
// private float easeIn(float t) {
|
||||
|
||||
// private float easeIn(float t) {
|
||||
// return t * t * t * t;
|
||||
// }
|
||||
private float easeIn(float x) {
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
import java.io.IOException;
|
||||
import java.lang.System.Logger;
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.net.InetAddress;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
@@ -52,6 +53,7 @@ public MdgaServer(int port) {
|
||||
LOGGER.log(Level.INFO, "Creating MdgaServer"); //NON-NLS
|
||||
logic = new ServerGameLogic(this, new Game());
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
@@ -67,13 +69,13 @@ public void run() {
|
||||
private void startServer() {
|
||||
try {
|
||||
LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
|
||||
|
||||
myServer = Network.createServer(port);
|
||||
initializeSerializables();
|
||||
myServer.start();
|
||||
registerListeners();
|
||||
LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
|
||||
}
|
||||
catch (IOException e) {
|
||||
} catch (IOException e) {
|
||||
LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
|
||||
exit(1);
|
||||
}
|
||||
@@ -190,6 +192,7 @@ private void messageReceived(HostedConnection source, ClientMessage message) {
|
||||
|
||||
@Override
|
||||
public void connectionAdded(Server server, HostedConnection hostedConnection) {
|
||||
System.out.println("new connection " + hostedConnection); //NON-NLS
|
||||
LOGGER.log(Level.DEBUG, "new connection {0}", hostedConnection); //NON-NLS
|
||||
}
|
||||
|
||||
@@ -250,7 +253,7 @@ public void send(int id, ServerMessage message) {
|
||||
*/
|
||||
@Override
|
||||
public void broadcast(ServerMessage message) {
|
||||
for (Map.Entry<Integer, Player> entry: this.logic.getGame().getPlayers().entrySet()) {
|
||||
for (Map.Entry<Integer, Player> entry : this.logic.getGame().getPlayers().entrySet()) {
|
||||
this.send(entry.getKey(), message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,22 @@
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.gui.GuiHandler;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.notification.AcquireCardNotification;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
import pp.mdga.notification.DiceNowNotification;
|
||||
import pp.mdga.notification.GameNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.PlayerInGameNotification;
|
||||
import pp.mdga.notification.RollDiceNotification;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
import pp.mdga.notification.SelectableMoveNotification;
|
||||
import pp.mdga.notification.ShieldActiveNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class GameView extends MdgaView {
|
||||
private BoardHandler boardHandler;
|
||||
@@ -37,25 +52,63 @@ public GameView(MdgaApp app) {
|
||||
this.camera = new CameraHandler(app, fpp);
|
||||
this.boardHandler = new BoardHandler(app, rootNode, fpp);
|
||||
|
||||
guiHandler = new GuiHandler(app, guiNode, ownColor);
|
||||
guiHandler = new GuiHandler(app, guiNode);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnter() {
|
||||
camera.init();
|
||||
setOwnColor(Color.AIRFORCE);
|
||||
camera.init(ownColor);
|
||||
boardHandler.init();
|
||||
guiHandler.init();
|
||||
guiHandler.init(ownColor);
|
||||
|
||||
app.getViewPort().addProcessor(fpp);
|
||||
|
||||
app.getAcousticHandler().playSound(MdgaSound.START);
|
||||
|
||||
|
||||
//Test
|
||||
// List<UUID> uuid1 = new ArrayList<>();
|
||||
// UUID p1 = UUID.randomUUID();
|
||||
// UUID p2 = UUID.randomUUID();
|
||||
// uuid1.add(p1);
|
||||
// uuid1.add(p2);
|
||||
// uuid1.add(UUID.randomUUID());
|
||||
// uuid1.add(UUID.randomUUID());
|
||||
// List<UUID> uuid2 = new ArrayList<>();
|
||||
// UUID p1_2 = UUID.randomUUID();
|
||||
// UUID p2_2 = UUID.randomUUID();
|
||||
// uuid2.add(p1_2);
|
||||
// uuid2.add(p2_2);
|
||||
// uuid2.add(UUID.randomUUID());
|
||||
// uuid2.add(UUID.randomUUID());
|
||||
|
||||
// app.getNotificationSynchronizer().addTestNotification(new PlayerInGameNotification(Color.AIRFORCE, uuid1, "Cedric"));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new PlayerInGameNotification(Color.NAVY, uuid2, "Test"));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new MovePieceNotification(p1, 0, true));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new MovePieceNotification(p1_2, 30, true));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new SelectableMoveNotification(List.of(p1), List.of(4), List.of(false)));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new AcquireCardNotification(BonusCard.SHIELD));
|
||||
|
||||
// app.getNotificationSynchronizer().addTestNotification(new SelectableCardsNotification(List.of(BonusCard.SHIELD)));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new ShieldActiveNotification(p1));
|
||||
// app.getNotificationSynchronizer().addTestNotification(new ActivePlayerNotification(Color.NAVY));
|
||||
|
||||
// app.getNotificationSynchronizer().addTestNotification(new DiceNowNotification());
|
||||
// app.getNotificationSynchronizer().addTestNotification(new RollDiceNotification(Color.AIRFORCE, 5, true, 2));
|
||||
|
||||
//p1 = p1;
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onLeave() {
|
||||
camera.shutdown();
|
||||
boardHandler.shutdown();
|
||||
guiHandler.shutdown();
|
||||
camera.shutdown();
|
||||
|
||||
|
||||
confirmButton.hide();
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
import pp.mdga.client.button.LobbyButton;
|
||||
import pp.mdga.client.button.SettingsButton;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.notification.GameNotification;
|
||||
|
||||
public class LobbyView extends MdgaView {
|
||||
private Geometry background;
|
||||
@@ -186,7 +187,7 @@ public void setReady(Color color, boolean isReady) {
|
||||
case AIRFORCE -> airforceButton;
|
||||
case ARMY -> armyButton;
|
||||
case NAVY -> navyButton;
|
||||
default -> throw new IllegalStateException("Unexpected value: " + color);
|
||||
default -> throw new RuntimeException("None is not valid");
|
||||
};
|
||||
|
||||
button.setReady(isReady);
|
||||
|
||||
@@ -102,25 +102,23 @@ private void tryHost() {
|
||||
|
||||
if(port >= 1 && port <= 65535) {
|
||||
app.getModelSynchronize().setName(startDialog.getName());
|
||||
hostDialog.setHostname(Inet4Address.getLocalHost().getHostAddress());
|
||||
hostDialog.hostServer();
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException ignored) {
|
||||
// todo: implement
|
||||
}
|
||||
hostDialog.connectServerAsClient();
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException ignored) {
|
||||
// todo: implement
|
||||
}
|
||||
app.getModelSynchronize().setHost(port);
|
||||
//app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
|
||||
return;
|
||||
}
|
||||
} catch (NumberFormatException e) {
|
||||
//nothing
|
||||
} catch (UnknownHostException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (NumberFormatException ignored) {
|
||||
}
|
||||
|
||||
hostDialog.resetPort();
|
||||
@@ -130,7 +128,7 @@ private void tryHost() {
|
||||
private void tryJoin() {
|
||||
int port = 0;
|
||||
String ip = joinDialog.getIpt();
|
||||
String portText = hostDialog.getPort();
|
||||
String portText = joinDialog.getPort();
|
||||
|
||||
try {
|
||||
// Validate the port
|
||||
@@ -138,19 +136,24 @@ private void tryJoin() {
|
||||
if (port < 1 || port > 65535) {
|
||||
throw new IllegalArgumentException("Invalid port");
|
||||
}
|
||||
|
||||
joinDialog.setPortNumber(port);
|
||||
// Validate the IP address
|
||||
if (isValidIpAddress(ip)) {
|
||||
app.getModelSynchronize().setName(startDialog.getName());
|
||||
app.getModelSynchronize().setJoin(ip, port);
|
||||
joinDialog.setHostname(ip);
|
||||
joinDialog.connectToServer();
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException ignored) {
|
||||
}
|
||||
app.getModelSynchronize().setJoin(ip, port);
|
||||
return;
|
||||
}
|
||||
} catch (IllegalArgumentException e) {
|
||||
// Invalid input, fall through to reset
|
||||
}
|
||||
|
||||
hostDialog.resetPort();
|
||||
joinDialog.resetPort();
|
||||
joinDialog.resetIp();
|
||||
app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
|
||||
}
|
||||
|
||||
@@ -20,9 +20,9 @@ public enum Overlay {
|
||||
}
|
||||
|
||||
protected MdgaApp app;
|
||||
protected Node rootNode = new Node();
|
||||
protected Node guiNode = new Node();
|
||||
protected Node overlayNode = new Node();
|
||||
protected Node rootNode = new Node("View Root");
|
||||
protected Node guiNode = new Node("View Root GUI");
|
||||
protected Node overlayNode = new Node("View Root Overlay");
|
||||
|
||||
private SettingsButton settingsButton;
|
||||
|
||||
@@ -51,8 +51,8 @@ public void enter() {
|
||||
}
|
||||
|
||||
public void leave() {
|
||||
app.getRootNode().detachChild(rootNode);
|
||||
app.getGuiNode().detachChild(guiNode);
|
||||
onLeave();
|
||||
|
||||
|
||||
settingsButton.hide();
|
||||
|
||||
@@ -60,7 +60,8 @@ public void leave() {
|
||||
pressEscape();
|
||||
}
|
||||
|
||||
onLeave();
|
||||
app.getRootNode().detachChild(rootNode);
|
||||
app.getGuiNode().detachChild(guiNode);
|
||||
}
|
||||
|
||||
public void enterOverlay(Overlay overlay) {
|
||||
@@ -83,10 +84,14 @@ public void update(float tpf) {
|
||||
}
|
||||
|
||||
protected abstract void onEnter();
|
||||
|
||||
protected abstract void onLeave();
|
||||
protected void onUpdate(float tpf) {}
|
||||
|
||||
protected void onUpdate(float tpf) {
|
||||
}
|
||||
|
||||
protected abstract void onEnterOverlay(Overlay overlay);
|
||||
|
||||
protected abstract void onLeaveOverlay(Overlay overlay);
|
||||
|
||||
protected Geometry createBackground(String texturePath) {
|
||||
@@ -161,9 +166,9 @@ private void leaveAdvanced() {
|
||||
}
|
||||
|
||||
public void pressEscape() {
|
||||
if(settingsDepth == 0) {
|
||||
if (settingsDepth == 0) {
|
||||
enterSettings();
|
||||
} else if(settingsDepth == 1) {
|
||||
} else if (settingsDepth == 1) {
|
||||
leaveSettings();
|
||||
} else {
|
||||
leaveAdvanced();
|
||||
@@ -171,20 +176,20 @@ public void pressEscape() {
|
||||
}
|
||||
|
||||
public void pressForward() {
|
||||
if(this instanceof MainView mainView) {
|
||||
if (this instanceof MainView mainView) {
|
||||
mainView.forward(false);
|
||||
app.getAcousticHandler().playSound(MdgaSound.BUTTON_PRESSED);
|
||||
}
|
||||
|
||||
if(this instanceof LobbyView lobbyView) {
|
||||
if (this instanceof LobbyView lobbyView) {
|
||||
lobbyView.ready();
|
||||
}
|
||||
|
||||
if(this instanceof GameView gameView) {
|
||||
if (this instanceof GameView gameView) {
|
||||
app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
|
||||
}
|
||||
|
||||
if(this instanceof CeremonyView ceremonyView) {
|
||||
if (this instanceof CeremonyView ceremonyView) {
|
||||
ceremonyView.forward();
|
||||
}
|
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Before Width: | Height: | Size: 93 KiB |
|
Before Width: | Height: | Size: 59 KiB |
@@ -1,275 +0,0 @@
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vt 0.589897 0.570788
|
||||
s 0
|
||||
f 3/1/1 28/2/1 30/3/1
|
||||
f 16/4/2 44/5/2 17/6/2
|
||||
f 9/7/3 29/8/3 2/9/3
|
||||
f 24/10/4 52/11/4 25/12/4
|
||||
f 5/13/5 31/14/5 32/15/5
|
||||
f 17/16/6 45/17/6 18/18/6
|
||||
f 12/19/1 37/20/1 39/21/1
|
||||
f 25/22/2 53/23/2 26/24/2
|
||||
f 2/25/7 28/26/7 1/27/7
|
||||
f 18/18/3 38/28/3 11/29/3
|
||||
f 14/30/5 40/31/5 41/32/5
|
||||
f 26/33/8 54/34/8 27/35/8
|
||||
f 4/36/4 30/37/4 31/38/4
|
||||
f 21/39/1 46/40/1 48/41/1
|
||||
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|
||||
f 27/35/3 47/45/3 20/46/3
|
||||
f 5/47/9 33/48/9 6/49/9
|
||||
f 23/50/10 49/51/10 50/52/10
|
||||
f 13/53/4 39/54/4 40/55/4
|
||||
f 6/56/4 34/57/4 7/58/4
|
||||
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|
||||
f 14/62/9 42/63/9 15/64/9
|
||||
f 8/65/2 34/66/2 35/67/2
|
||||
f 21/68/4 49/69/4 22/70/4
|
||||
f 15/71/4 43/72/4 16/73/4
|
||||
f 8/74/6 36/75/6 9/7/6
|
||||
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|
||||
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|
||||
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||||
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|
||||
f 3/1/1 1/88/1 28/2/1
|
||||
f 16/4/2 43/89/2 44/5/2
|
||||
f 9/7/3 36/75/3 29/8/3
|
||||
f 24/10/4 51/90/4 52/11/4
|
||||
f 5/13/5 4/91/5 31/14/5
|
||||
f 17/16/6 44/92/6 45/17/6
|
||||
f 12/19/1 10/93/1 37/20/1
|
||||
f 25/22/2 52/94/2 53/23/2
|
||||
f 2/25/7 29/95/7 28/26/7
|
||||
f 18/18/3 45/17/3 38/28/3
|
||||
f 14/30/5 13/96/5 40/31/5
|
||||
f 26/33/8 53/97/8 54/34/8
|
||||
f 4/36/4 3/98/4 30/37/4
|
||||
f 21/39/1 19/99/1 46/40/1
|
||||
f 11/42/7 38/100/7 37/43/7
|
||||
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|
||||
f 5/47/9 32/101/9 33/48/9
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
f 15/71/4 42/109/4 43/72/4
|
||||
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|
||||
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|
||||
f 31/80/13 30/112/13 28/81/13
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
f 50/85/13 53/127/13 51/129/13
|
||||
|
Before Width: | Height: | Size: 12 MiB After Width: | Height: | Size: 10 MiB |
|
Before Width: | Height: | Size: 10 MiB |
@@ -12,6 +12,7 @@
|
||||
import pp.mdga.message.server.UpdateReadyMessage;
|
||||
import pp.mdga.message.server.UpdateTSKMessage;
|
||||
import pp.mdga.notification.LobbyReadyNotification;
|
||||
import pp.mdga.notification.StartDialogNotification;
|
||||
import pp.mdga.notification.TskSelectNotification;
|
||||
import pp.mdga.notification.TskUnselectNotification;
|
||||
|
||||
@@ -36,6 +37,7 @@ public void exit() {
|
||||
@Override
|
||||
public void selectLeave() {
|
||||
parent.setState(parent.getStartDialog());
|
||||
logic.addNotification(new StartDialogNotification());
|
||||
logic.send(new LeaveGameMessage());
|
||||
}
|
||||
|
||||
@@ -72,6 +74,7 @@ public void selectStart(){
|
||||
|
||||
@Override
|
||||
public void received(ServerStartGameMessage msg){
|
||||
|
||||
parent.startGame();
|
||||
}
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@ public void received(CeremonyMessage msg){
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
|
||||
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
|
||||
if(msg.getDiceEye() == 6){
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
|
||||
logic.getGame().getGameStatistics().increaseDiced6();
|
||||
|
||||
@@ -40,7 +40,7 @@ public void received(DiceNowMessage msg){
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
|
||||
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
|
||||
if(msg.getDiceEye() == 6){
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
|
||||
logic.getGame().getGameStatistics().increaseDiced6();
|
||||
|
||||
@@ -7,34 +7,15 @@
|
||||
/**
|
||||
* Notification that is sent when a card is acquired.
|
||||
*/
|
||||
public class AcquireCardNotification extends Notification {
|
||||
/**
|
||||
* The id of the card that was acquired.
|
||||
*/
|
||||
private final UUID cardId;
|
||||
public class AcquireCardNotification extends Notification{
|
||||
|
||||
/**
|
||||
* The bonus card that was acquired.
|
||||
*/
|
||||
private final BonusCard bonusCard;
|
||||
private BonusCard bonusCard;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param cardId The id of the card that was acquired.
|
||||
*/
|
||||
public AcquireCardNotification(BonusCard bonusCard, UUID cardId) {
|
||||
public AcquireCardNotification(BonusCard bonusCard) {
|
||||
this.bonusCard = bonusCard;
|
||||
this.cardId = cardId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the id of the card that was acquired.
|
||||
*
|
||||
* @return The id of the card that was acquired.
|
||||
*/
|
||||
public UUID getCardId() {
|
||||
return cardId;
|
||||
}
|
||||
|
||||
public BonusCard getBonusCard() {
|
||||
|
||||
@@ -1,12 +1,22 @@
|
||||
package pp.mdga.notification;
|
||||
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
/**
|
||||
* GameNotification class
|
||||
*/
|
||||
public class GameNotification extends Notification {
|
||||
public class GameNotification extends Notification{
|
||||
|
||||
private final Color ownColor;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
public GameNotification() {
|
||||
public GameNotification(Color ownColor) {
|
||||
this.ownColor = ownColor;
|
||||
}
|
||||
|
||||
public Color getOwnColor() {
|
||||
return ownColor;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,38 +5,34 @@
|
||||
/**
|
||||
* Notification that a die has been rolled.
|
||||
*/
|
||||
public class RollDiceNotification extends Notification {
|
||||
/**
|
||||
* The color of the player that rolled the die.
|
||||
*/
|
||||
private final Color color;
|
||||
public class RollDiceNotification extends Notification{
|
||||
|
||||
/**
|
||||
* The number of eyes that were rolled.
|
||||
*/
|
||||
private final int eyes;
|
||||
|
||||
/**
|
||||
* The number of the move that was made.
|
||||
*/
|
||||
private final int moveNumber;
|
||||
private Color color;
|
||||
private int eyes;
|
||||
private boolean turbo;
|
||||
private int multiplier;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param color the color of the player that rolled the die.
|
||||
* @param eyes the number of eyes that were rolled.
|
||||
* @param moveNumber the number of the move that was made.
|
||||
* @param color the color of the player that rolled the die.
|
||||
* @param eyes the number of eyes that were rolled.
|
||||
*/
|
||||
public RollDiceNotification(Color color, int eyes, int moveNumber) {
|
||||
public RollDiceNotification(Color color, int eyes) {
|
||||
this.color = color;
|
||||
this.eyes = eyes;
|
||||
this.moveNumber = moveNumber;
|
||||
this.turbo = false;
|
||||
this.multiplier = -1;
|
||||
}
|
||||
|
||||
public RollDiceNotification(Color color, int eyes, boolean turbo, int multiplier) {
|
||||
this.color = color;
|
||||
this.eyes = eyes;
|
||||
this.turbo = turbo;
|
||||
this.multiplier = multiplier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the color of the player that rolled the die.
|
||||
*
|
||||
* @return the color of the player that rolled the die.
|
||||
*/
|
||||
public Color getColor() {
|
||||
@@ -45,19 +41,17 @@ public Color getColor() {
|
||||
|
||||
/**
|
||||
* Get the number of eyes that were rolled.
|
||||
*
|
||||
* @return the number of eyes that were rolled.
|
||||
*/
|
||||
public int getEyes() {
|
||||
return eyes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the number of the move that was made.
|
||||
*
|
||||
* @return the number of the move that was made.
|
||||
*/
|
||||
public int getMoveNumber() {
|
||||
return moveNumber;
|
||||
public int getMultiplier() {
|
||||
return multiplier;
|
||||
}
|
||||
|
||||
public boolean isTurbo() {
|
||||
return turbo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
package pp.mdga.notification;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class SelectableShieldNotification extends Notification{
|
||||
private List<UUID> pieces;
|
||||
|
||||
public SelectableShieldNotification(List<UUID> pieces){
|
||||
this.pieces = pieces;
|
||||
}
|
||||
|
||||
public List<UUID> getPieces() {
|
||||
return pieces;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
package pp.mdga.notification;
|
||||
|
||||
public class TurboActiveNotification extends Notification{
|
||||
}
|
||||
@@ -174,9 +174,9 @@ public LobbyState getLobbyState() {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return gameState attribute of ServerGameLogic class.
|
||||
* This method will be used to return gamestate attribute of ServerGameLogic class.
|
||||
*
|
||||
* @return gameState as a GameState object.
|
||||
* @return gamestate as a GameState object.
|
||||
*/
|
||||
public GameState getGameState() {
|
||||
return this.gameState;
|
||||
@@ -192,9 +192,9 @@ public InterruptState getInterruptState() {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return ceremonyState attribute of ServerGameLogic class.
|
||||
* This method will be used to return ceremonystate attribute of ServerGameLogic class.
|
||||
*
|
||||
* @return ceremonyState as a CeremonyState object.
|
||||
* @return ceremonystate as a CeremonyState object.
|
||||
*/
|
||||
public CeremonyState getCeremonyState() {
|
||||
return this.ceremonyState;
|
||||
|
||||
@@ -33,6 +33,6 @@ public void enter() {
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited CeremonyState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ public void enter() {
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited GameState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -41,7 +41,7 @@ public void enter() {
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited InterruptState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -40,12 +40,12 @@ public void enter() {
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited LobbyState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a JoinedLobbyMessage message.
|
||||
* It will also get the client id of the player who send this messag
|
||||
* It will also get the client id of the player who send this message
|
||||
*
|
||||
* @param msg as the message which was sent by the player as a JoinedLobbyMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
@@ -55,7 +55,9 @@ public void received(JoinedLobbyMessage msg, int from) {
|
||||
Player player = new Player(msg.getName());
|
||||
player.setColor(Color.getColorByIndex(this.logic.getGame().getPlayers().size()));
|
||||
this.logic.getGame().addPlayer(from, player);
|
||||
this.logic.getServerSender().broadcast(new LobbyPlayerJoinedMessage(from, player));
|
||||
for (Map.Entry<Integer, Player> entry: this.logic.getGame().getPlayers().entrySet()) {
|
||||
this.logic.getServerSender().broadcast(new LobbyPlayerJoinedMessage(entry.getKey(), entry.getValue()));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -10,6 +10,11 @@
|
||||
*
|
||||
*/
|
||||
public class AnimationState extends GameAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(AnimationState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
@@ -22,12 +27,12 @@ public AnimationState(GameState gameAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered AnimationState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited AnimationState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
import pp.mdga.message.server.DieMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.GameState;
|
||||
import pp.mdga.server.automaton.game.turn.RollDiceState;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
@@ -12,6 +13,11 @@
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class DetermineStartPlayerState extends GameAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(DetermineStartPlayerState.class.getName());
|
||||
|
||||
/**
|
||||
* Create DetermineStartPlayerState attributes.
|
||||
*/
|
||||
@@ -29,12 +35,12 @@ public DetermineStartPlayerState(GameState gameAutomaton, ServerGameLogic logic)
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered DetermineStartPlayerState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited DetermineStartPlayerState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
* It will also be used as the turn automaton.
|
||||
*/
|
||||
public class TurnState extends GameAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(TurnState.class.getName());
|
||||
/**
|
||||
* Create TurnState states.
|
||||
*/
|
||||
@@ -36,12 +40,12 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered TurnState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited TurnState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -4,6 +4,11 @@
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
|
||||
public class ChoosePieceState extends TurnAutomatonState {
|
||||
/**
|
||||
* Create LobbyState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(ChoosePieceState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
@@ -16,11 +21,11 @@ public ChoosePieceState(TurnState turnAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited ChoosePieceState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered ChoosePieceState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,10 @@
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
|
||||
public class MovePieceState extends TurnAutomatonState {
|
||||
/**
|
||||
* Create LobbyState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(MovePieceState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
@@ -17,11 +21,11 @@ public MovePieceState(TurnState turnAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered MovePieceState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited MovePieceState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,15 @@
|
||||
package pp.mdga.server.automaton.game.turn;
|
||||
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.AnimationState;
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
|
||||
public class PlayPowerCardState extends TurnAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(PlayPowerCardState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
@@ -16,11 +22,11 @@ public PlayPowerCardState(TurnState turnAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered PlayPowerCardState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited PlayPowerCardState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,15 @@
|
||||
package pp.mdga.server.automaton.game.turn;
|
||||
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.AnimationState;
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
|
||||
public class PowerCardState extends TurnAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(PowerCardState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
@@ -16,11 +22,11 @@ public PowerCardState(TurnState turnAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited PowerCardState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered PowerCardState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,8 +2,25 @@
|
||||
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
import pp.mdga.server.automaton.game.turn.rolldice.FirstRollState;
|
||||
import pp.mdga.server.automaton.game.turn.rolldice.RollDiceAutomatonState;
|
||||
import pp.mdga.server.automaton.game.turn.rolldice.SecondRollState;
|
||||
import pp.mdga.server.automaton.game.turn.rolldice.ThirdRollState;
|
||||
|
||||
public class RollDiceState extends TurnAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(RollDiceState.class.getName());
|
||||
|
||||
/**
|
||||
* Create RollDiceState attributes.
|
||||
*/
|
||||
private RollDiceAutomatonState currentState;
|
||||
private final FirstRollState firstRollState;
|
||||
private final SecondRollState secondRollState;
|
||||
private final ThirdRollState thirdRollState;
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
@@ -12,15 +29,68 @@ public class RollDiceState extends TurnAutomatonState {
|
||||
*/
|
||||
public RollDiceState(TurnState turnAutomaton, ServerGameLogic logic) {
|
||||
super(turnAutomaton, logic);
|
||||
this.firstRollState = new FirstRollState(this, logic);
|
||||
this.secondRollState = new SecondRollState(this, logic);
|
||||
this.thirdRollState = new ThirdRollState(this, logic);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered RollDiceState state.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited RollDiceState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return currentState attribute of RollDiceState class.
|
||||
*
|
||||
* @return currentState as a RollDiceAutomatonState object.
|
||||
*/
|
||||
public RollDiceAutomatonState getCurrentState() {
|
||||
return this.currentState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return firstRollState attribute of RollDiceState class.
|
||||
*
|
||||
* @return firstRollState as a FirstRollState object.
|
||||
*/
|
||||
public FirstRollState getFirstRollStateState() {
|
||||
return this.firstRollState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return secondRollState attribute of RollDiceState class.
|
||||
*
|
||||
* @return secondRollState as a SecondRollState object.
|
||||
*/
|
||||
public SecondRollState getSecondRollState() {
|
||||
return this.secondRollState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to return currentState attribute of RollDiceState class.
|
||||
*
|
||||
* @return thirdRollState as a ThirdRollState object.
|
||||
*/
|
||||
public ThirdRollState getThirdRollState() {
|
||||
return this.thirdRollState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to set currentState attribute of RollDiceState class to the given state parameter.
|
||||
* In Addition, the currentState will be exited, changed and entered.
|
||||
*
|
||||
* @param state as the new currentState attribute as a RollDiceAutomatonState object.
|
||||
*/
|
||||
public void setCurrentState(RollDiceAutomatonState state) {
|
||||
if (this.currentState != null) {
|
||||
this.currentState.exit();
|
||||
}
|
||||
this.currentState = state;
|
||||
this.currentState.enter();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,6 +13,7 @@ public abstract class ChoosePieceAutomatonState extends ServerState {
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
|
||||
* @param logic the game logic
|
||||
*/
|
||||
public ChoosePieceAutomatonState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
|
||||
|
||||
@@ -3,5 +3,35 @@
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
|
||||
public class NoPieceState {
|
||||
public class NoPieceState extends ChoosePieceAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(NoPieceState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
|
||||
* @param logic the game logic
|
||||
*/
|
||||
public NoPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
|
||||
super(choosePieceAutomaton, logic);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be entered.
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered NoPieceState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be exited.
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited NoPieceState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,5 +3,35 @@
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
|
||||
public class NoTurnState {
|
||||
public class NoTurnState extends ChoosePieceAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(NoTurnState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
|
||||
* @param logic the game logic
|
||||
*/
|
||||
public NoTurnState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
|
||||
super(choosePieceAutomaton, logic);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be entered.
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered NoTurnState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be exited.
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited NoTurnState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,35 @@
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
|
||||
public class SelectPieceState {
|
||||
public class SelectPieceState extends ChoosePieceAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(SelectPieceState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
|
||||
* @param logic the game logic
|
||||
*/
|
||||
public SelectPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
|
||||
super(choosePieceAutomaton, logic);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be entered.
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered SelectPieceState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be exited.
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited SelectPieceState state.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,5 +3,35 @@
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
|
||||
public class StartPieceState {
|
||||
public class StartPieceState extends ChoosePieceAutomatonState {
|
||||
/**
|
||||
* Create FirstRollState constants.
|
||||
*/
|
||||
private static final System.Logger LOGGER = System.getLogger(StartPieceState.class.getName());
|
||||
|
||||
/**
|
||||
* Constructs a server state of the specified game logic.
|
||||
*
|
||||
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
|
||||
* @param logic the game logic
|
||||
*/
|
||||
public StartPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
|
||||
super(choosePieceAutomaton, logic);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be entered.
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Exited StartPieceState state.");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used whenever this state will be exited.
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
LOGGER.log(System.Logger.Level.DEBUG, "Entered StartPieceState state.");
|
||||
}
|
||||
}
|
||||
|
||||