corrected testmethods in clientStateTest
This commit is contained in:
@@ -261,6 +261,7 @@ public void testDialogsToGame() {
|
||||
@Test
|
||||
public void testDialogsToClientStateEndState() {
|
||||
//Todo Implementation goes here
|
||||
//TODO how?????????
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -270,8 +271,6 @@ public void testDialogsToClientStateEndState() {
|
||||
public void testClientGameToCeremony() {
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
|
||||
//tests if the client is in GameState
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the Ceremony-Message to the client
|
||||
@@ -317,10 +316,8 @@ public void testGameToDialogs() {
|
||||
*/
|
||||
@Test
|
||||
public void testStayInInterrupt() {
|
||||
//sends the ClientAutomaton in GameState
|
||||
//sends the ClientAutomaton in Interrupt
|
||||
clientAutomaton.gotoState(interrupt);
|
||||
|
||||
//tests if the client is in GameState
|
||||
assertTrue(clientAutomaton.getState() instanceof Interrupt);
|
||||
|
||||
//Todo send all messages except the continue-message
|
||||
@@ -333,10 +330,8 @@ public void testStayInInterrupt() {
|
||||
*/
|
||||
@Test
|
||||
public void testClientInterruptToGame() {
|
||||
//sends the ClientAutomaton in GameState
|
||||
//sends the ClientAutomaton in Interrupt
|
||||
clientAutomaton.gotoState(interrupt);
|
||||
|
||||
//tests if the client is in GameState
|
||||
assertTrue(clientAutomaton.getState() instanceof Interrupt);
|
||||
|
||||
//Todo sends the continue-message
|
||||
@@ -350,9 +345,8 @@ public void testClientInterruptToGame() {
|
||||
*/
|
||||
@Test
|
||||
public void testInterruptToDialogs() {
|
||||
//sends the ClientAutomaton in GameState
|
||||
//sends the ClientAutomaton in Interrupt
|
||||
clientAutomaton.gotoState(interrupt);
|
||||
//tests if the client is in GameState
|
||||
assertTrue(clientAutomaton.getState() instanceof Interrupt);
|
||||
|
||||
//Todo send the server-closed message and the leave option
|
||||
@@ -373,9 +367,8 @@ public void testCeremonyToDialogs() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Ceremony);
|
||||
|
||||
//sends the ceremony machine in the statistics
|
||||
CeremonyStateMachine ceremonyStateMachine1 = ceremony.getCeremonyStateMachine();
|
||||
ceremonyStateMachine1.gotoState(statistics);
|
||||
assertTrue(ceremonyStateMachine1.getState() instanceof Statistics);
|
||||
ceremonyStateMachine.gotoState(statistics);
|
||||
assertTrue(ceremonyStateMachine.getState() instanceof Statistics);
|
||||
|
||||
//Todo simulate the button next
|
||||
|
||||
@@ -395,14 +388,13 @@ public void testStartDialogToNetworkDialog1() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in StartDialog
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(startDialog);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
|
||||
dialogsStateMachine.gotoState(startDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof StartDialog);
|
||||
|
||||
//todo simulate pushBtn as client or host
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -415,14 +407,13 @@ public void testStartDialogToNetworkDialog2() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in StartDialog
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(startDialog);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
|
||||
dialogsStateMachine.gotoState(startDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof StartDialog);
|
||||
|
||||
//todo simulate pushBtn as client or host
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -444,14 +435,13 @@ public void testNetworkDialogToStartDialog() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in NetworkDialog
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
dialogsStateMachine.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
|
||||
//todo simulate pushBtn
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof StartDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -464,14 +454,13 @@ public void testNetworkDialogToNetworkDialog1() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in NetworkDialog
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
dialogsStateMachine.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
|
||||
//todo test receiving all messages and making input
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -484,19 +473,18 @@ public void testNetworkDialogToNetworkDialog2() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in NetworkDialog
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
dialogsStateMachine.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
|
||||
//todo simulate try connect to server ith wrong variables
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
|
||||
//todo simulate try connect to server with send: join-lobby and receive lobby-refuse-message
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -509,14 +497,13 @@ public void testNetworkDialogToLobby() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in NetworkDialog
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof NetworkDialog);
|
||||
dialogsStateMachine.gotoState(networkDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof NetworkDialog);
|
||||
|
||||
//todo simulate connect to server with send lobby request
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof Lobby);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -529,14 +516,13 @@ public void testLobbyToStartDialog() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in Lobby
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(lobby);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
|
||||
dialogsStateMachine.gotoState(lobby);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof Lobby);
|
||||
|
||||
//todo simulate leave the lobby
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof StartDialog);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof StartDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -549,14 +535,13 @@ public void testStayInLobby() {
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
|
||||
//sends the DialogsStateMachine in Lobby
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(lobby);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
|
||||
dialogsStateMachine.gotoState(lobby);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof Lobby);
|
||||
|
||||
//todo send all messages that dont indicate a change-state
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof Lobby);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -564,12 +549,13 @@ public void testStayInLobby() {
|
||||
*/
|
||||
@Test
|
||||
public void testLobbyToRollRankingDice() {
|
||||
//sends the clientStatemachine in Lobby
|
||||
//sends the clientStatemachine in Dialogs
|
||||
clientAutomaton.gotoState(dialogs);
|
||||
assertTrue(clientAutomaton.getState() instanceof Dialogs);
|
||||
Dialogs dialogs1 = (Dialogs) clientAutomaton.getState();
|
||||
DialogsStateMachine dialogsStateMachine1 = dialogs.getDialogsStateMachine();
|
||||
dialogsStateMachine1.gotoState(lobby);
|
||||
assertTrue(dialogsStateMachine1.getState() instanceof Lobby);
|
||||
|
||||
//sends the clientStatemachine in Lobby
|
||||
dialogsStateMachine.gotoState(lobby);
|
||||
assertTrue(dialogsStateMachine.getState() instanceof Lobby);
|
||||
|
||||
//sends the message to start the game
|
||||
clientGameLogic.receive();//TODO message
|
||||
@@ -593,7 +579,7 @@ public void testLobbyToRollRankingDice() {
|
||||
*/
|
||||
@Test
|
||||
public void testDetermineStartPlayerToWait() {
|
||||
// Implementation goes here
|
||||
// Todo Implementation goes here
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -601,40 +587,36 @@ public void testDetermineStartPlayerToWait() {
|
||||
*/
|
||||
@Test
|
||||
public void testWaitToAnimation() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
|
||||
//tests if the client is in GameState
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the client in WaitState
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(waiting);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Waiting);
|
||||
gameStateMachine.gotoState(waiting);
|
||||
assertTrue(gameStateMachine.getState() instanceof Waiting);
|
||||
|
||||
//tests if a piece is moved,that the client goes into Animation
|
||||
clientGameLogic.receive(moveMessage); //Todo ??? richtige message
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Animation);
|
||||
assertTrue(gameStateMachine.getState() instanceof Animation);
|
||||
|
||||
//sends the client in WaitState
|
||||
gameStateMachine1.gotoState(waiting);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Waiting);
|
||||
gameStateMachine.gotoState(waiting);
|
||||
assertTrue(gameStateMachine.getState() instanceof Waiting);
|
||||
|
||||
//tests if a powerCard is played,that the client goes into Animation
|
||||
clientGameLogic.receive(playCard); //Todo ??? richtige message
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Animation);
|
||||
assertTrue(gameStateMachine.getState() instanceof Animation);
|
||||
|
||||
//sends the client in WaitState
|
||||
gameStateMachine1.gotoState(waiting);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Waiting);
|
||||
gameStateMachine.gotoState(waiting);
|
||||
assertTrue(gameStateMachine.getState() instanceof Waiting);
|
||||
|
||||
//tests if a die is rolled,that the client goes into Animation
|
||||
clientGameLogic.receive(dice); //Todo ??? richtige message
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Animation);
|
||||
assertTrue(gameStateMachine.getState() instanceof Animation);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -642,15 +624,13 @@ public void testWaitToAnimation() {
|
||||
*/
|
||||
@Test
|
||||
public void testWaitToTurn() {
|
||||
//TODo
|
||||
//sends client in gameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(waiting);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
//sends the gameStateMachine in the Waiting
|
||||
gameStateMachine.gotoState(waiting);
|
||||
assertTrue(gameStateMachine.getState() instanceof Waiting);
|
||||
|
||||
//the client receives the message ActivePlayer
|
||||
clientGameLogic.receive(activePlayer);
|
||||
@@ -659,7 +639,7 @@ public void testWaitToTurn() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//tests if Client is in Turn
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//tests if Client is in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
@@ -731,28 +711,24 @@ public void testPowerCardSubStatesToRollDice() {
|
||||
*/
|
||||
@Test
|
||||
public void testStayInPlayPowerCard() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PlayPowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(playPowerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PlayPowerCard);
|
||||
turnStateMachine.gotoState(playPowerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PlayPowerCard);
|
||||
|
||||
//Todo send messages to test to stay in playPowerCard
|
||||
|
||||
//tests if the client is in PlayPowerCard
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PlayPowerCard);
|
||||
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof PlayPowerCard);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -760,28 +736,25 @@ public void testStayInPlayPowerCard() {
|
||||
*/
|
||||
@Test
|
||||
public void testPlayPowerCardToRollDice() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PlayPowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(playPowerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PlayPowerCard);
|
||||
turnStateMachine.gotoState(playPowerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PlayPowerCard);
|
||||
|
||||
//Todo send messages to test the transition in rollDice
|
||||
//Todo test other messages, that there is no state change
|
||||
|
||||
//tests if the client is in RollDice
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof RollDice);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof RollDice);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -868,26 +841,23 @@ public void testChoosePowerCardToRollDice() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
turnStateMachine.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
PowerCardStateMachine powerCardStateMachine1 = powerCard.getPowerCardStateMachine();
|
||||
powerCardStateMachine1.gotoState(choosePowerCard);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof ChoosePowerCard);
|
||||
powerCardStateMachine.gotoState(choosePowerCard);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof ChoosePowerCard);
|
||||
|
||||
//todo send the messages, to force a state change to rollDice
|
||||
|
||||
//tests if the turnStateMachine is in RollDice
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof RollDice);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof RollDice);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -895,33 +865,29 @@ public void testChoosePowerCardToRollDice() {
|
||||
*/
|
||||
@Test
|
||||
public void testChoosePowerCardToSwap() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
turnStateMachine.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
PowerCardStateMachine powerCardStateMachine1 = powerCard.getPowerCardStateMachine();
|
||||
powerCardStateMachine1.gotoState(choosePowerCard);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof ChoosePowerCard);
|
||||
powerCardStateMachine.gotoState(choosePowerCard);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof ChoosePowerCard);
|
||||
|
||||
//todo send the messages, to force a state change to swap
|
||||
|
||||
//tests if the client is in Swap
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof Swap);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof Swap);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -929,33 +895,29 @@ public void testChoosePowerCardToSwap() {
|
||||
*/
|
||||
@Test
|
||||
public void testChoosePowerCardToShield() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
turnStateMachine.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
PowerCardStateMachine powerCardStateMachine1 = powerCard.getPowerCardStateMachine();
|
||||
powerCardStateMachine1.gotoState(choosePowerCard);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof ChoosePowerCard);
|
||||
powerCardStateMachine.gotoState(choosePowerCard);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof ChoosePowerCard);
|
||||
|
||||
//todo send the messages, to force a state change to shield
|
||||
|
||||
//tests if the client is in Shield
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof Shield);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof Shield);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -963,33 +925,29 @@ public void testChoosePowerCardToShield() {
|
||||
*/
|
||||
@Test
|
||||
public void testStayInShield() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
turnStateMachine.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
|
||||
//sends the turnStatemachine in Shield
|
||||
PowerCardStateMachine powerCardStateMachine1 = powerCard.getPowerCardStateMachine();
|
||||
powerCardStateMachine1.gotoState(shield);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof Shield);
|
||||
powerCardStateMachine.gotoState(shield);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof Shield);
|
||||
|
||||
//todo send the messages, which dont force a statechange
|
||||
|
||||
//tests if the client is in PlayPowerCard
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof PlayPowerCard);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof PlayPowerCard);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -997,20 +955,17 @@ public void testStayInShield() {
|
||||
*/
|
||||
@Test
|
||||
public void testShieldToPowerCardEndState() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
turnStateMachine.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
|
||||
//sends the turnStatemachine in Shield
|
||||
PowerCardStateMachine powerCardStateMachine1 = powerCard.getPowerCardStateMachine();
|
||||
@@ -1021,8 +976,8 @@ public void testShieldToPowerCardEndState() {
|
||||
|
||||
//tests if the client is in PlayPowerCard
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PlayPowerCard);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof PlayPowerCard);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1030,32 +985,28 @@ public void testShieldToPowerCardEndState() {
|
||||
*/
|
||||
@Test
|
||||
public void testSwapToPowerCardEndState() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in PowerCard
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PowerCard);
|
||||
turnStateMachine.gotoState(powerCard);
|
||||
assertTrue(turnStateMachine.getState() instanceof PowerCard);
|
||||
|
||||
//sends the turnStatemachine in Swap
|
||||
PowerCardStateMachine powerCardStateMachine1 = powerCard.getPowerCardStateMachine();
|
||||
powerCardStateMachine1.gotoState(swap);
|
||||
assertTrue(powerCardStateMachine1.getState() instanceof Swap);
|
||||
powerCardStateMachine.gotoState(swap);
|
||||
assertTrue(powerCardStateMachine.getState() instanceof Swap);
|
||||
|
||||
//todo send the message to force the statechange
|
||||
|
||||
//tests if the client is in PlayPowerCard
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof PlayPowerCard);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof PlayPowerCard);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1063,24 +1014,21 @@ public void testSwapToPowerCardEndState() {
|
||||
*/
|
||||
@Test
|
||||
public void testNoPieceInWaitingPiece() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in NoPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof NoPiece);
|
||||
turnStateMachine.gotoState(noPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof NoPiece);
|
||||
|
||||
//Todo test other messages, that there is no state change
|
||||
|
||||
@@ -1088,9 +1036,9 @@ public void testNoPieceInWaitingPiece() {
|
||||
clientGameLogic.receive(waitPiece);
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof WaitingPiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof WaitingPiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1098,24 +1046,21 @@ public void testNoPieceInWaitingPiece() {
|
||||
*/
|
||||
@Test
|
||||
public void testNoPieceInSelectedPiece() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in NoPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof NoPiece);
|
||||
choosePieceStateMachine.gotoState(noPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof NoPiece);
|
||||
|
||||
//Todo test other messages, that there is no state change
|
||||
|
||||
@@ -1123,9 +1068,9 @@ public void testNoPieceInSelectedPiece() {
|
||||
clientGameLogic.receive(selectPiece);
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof SelectPiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof SelectPiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1133,24 +1078,21 @@ public void testNoPieceInSelectedPiece() {
|
||||
*/
|
||||
@Test
|
||||
public void testNoPieceInStartPiece() {
|
||||
//TODO
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in NoPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof NoPiece);
|
||||
choosePieceStateMachine.gotoState(noPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof NoPiece);
|
||||
|
||||
//Todo test other messages, that there is no state change
|
||||
|
||||
@@ -1158,9 +1100,9 @@ public void testNoPieceInStartPiece() {
|
||||
clientGameLogic.receive(startPiece);
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof StartPiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof StartPiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1168,24 +1110,21 @@ public void testNoPieceInStartPiece() {
|
||||
*/
|
||||
@Test
|
||||
public void testNoPieceInWait() {
|
||||
|
||||
//sends the ClientAutomaton in GameState
|
||||
clientAutomaton.gotoState(gameState);
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in NoPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof NoPiece);
|
||||
choosePieceStateMachine.gotoState(noPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof NoPiece);
|
||||
|
||||
//Todo test other messages, that there is no state change
|
||||
|
||||
@@ -1193,8 +1132,8 @@ public void testNoPieceInWait() {
|
||||
clientGameLogic.receive(noTurn);
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof Waiting);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof Waiting);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1207,26 +1146,23 @@ public void testStayInWaitingPiece() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in WaitingPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
choosePieceStateMachine1.gotoState(waitingPiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof WaitingPiece);
|
||||
choosePieceStateMachine.gotoState(waitingPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof WaitingPiece);
|
||||
|
||||
//TODO send all sever-messages except ... to the clientGameLogic to test there are no state change
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof WaitingPiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof WaitingPiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1239,25 +1175,22 @@ public void testWaitingPieceInChoosePieceEndState() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in WaitingPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
choosePieceStateMachine1.gotoState(waitingPiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof WaitingPiece);
|
||||
choosePieceStateMachine.gotoState(waitingPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof WaitingPiece);
|
||||
|
||||
//Todo send the message to the clientGameLogic to force a state change
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof MovePiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof MovePiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1270,26 +1203,23 @@ public void testStayInSelectedPiece() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in SelectPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
choosePieceStateMachine1.gotoState(selectPiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof SelectPiece);
|
||||
//sends the choosePieceStatemachine in SelectPiece;
|
||||
choosePieceStateMachine.gotoState(selectPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof SelectPiece);
|
||||
|
||||
//Todo send all server messages which dont force a state change here
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof SelectPiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof SelectPiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1302,25 +1232,22 @@ public void testSelectedPieceInChoosePieceEndState() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in SelectPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
choosePieceStateMachine1.gotoState(selectPiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof SelectPiece);
|
||||
choosePieceStateMachine.gotoState(selectPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof SelectPiece);
|
||||
|
||||
//Todo send the message which force a state change
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof MovePiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof MovePiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1333,26 +1260,23 @@ public void testStayInStartPiece() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in StartPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
choosePieceStateMachine1.gotoState(startPiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof StartPiece);
|
||||
choosePieceStateMachine.gotoState(startPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof StartPiece);
|
||||
|
||||
//todo send all messages which dont force a state change
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof StartPiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof StartPiece);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1365,25 +1289,22 @@ public void testStartPieceToChoosePieceEndState() {
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
|
||||
//sends the gameStateMachine in the Turn
|
||||
GameStateMachine gameStateMachine1 = gameState.getGameStateMachine();
|
||||
gameStateMachine1.gotoState(turn);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
gameStateMachine.gotoState(turn);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
|
||||
//sends the turnStatemachine in ChoosePiece
|
||||
TurnStateMachine turnStateMachine1 = turn.getTurnStateMachine();
|
||||
turnStateMachine1.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine1.getState() instanceof ChoosePiece);
|
||||
turnStateMachine.gotoState(choosePiece);
|
||||
assertTrue(turnStateMachine.getState() instanceof ChoosePiece);
|
||||
|
||||
//sends the choosePieceStatemachine in StartPiece
|
||||
ChoosePieceStateMachine choosePieceStateMachine1 = choosePiece.getChoosePieceStateMachine();
|
||||
choosePieceStateMachine1.gotoState(startPiece);
|
||||
assertTrue(choosePieceStateMachine1.getState() instanceof StartPiece);
|
||||
choosePieceStateMachine.gotoState(startPiece);
|
||||
assertTrue(choosePieceStateMachine.getState() instanceof StartPiece);
|
||||
|
||||
//Todo send the message which force a state change
|
||||
|
||||
assertTrue(clientAutomaton.getState() instanceof GameState);
|
||||
assertTrue(gameStateMachine1.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine1.getState() instanceof MovePiece);
|
||||
assertTrue(gameStateMachine.getState() instanceof Turn);
|
||||
assertTrue(turnStateMachine.getState() instanceof MovePiece);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user