Updated 'TurnState' class.
Updated the 'TurnState' class by setting the start state in it.
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		@@ -36,6 +36,7 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
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        this.rollDiceState = new RollDiceState(this, logic);
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        this.choosePieceState = new ChoosePieceState(this, logic);
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        this.movePieceState = new MovePieceState(this, logic);
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        this.setCurrentState(this.powerCardState);
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    }
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    @Override
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