Updated 'AnimationState' class.

Updated the 'AnimationState' class by solving the transition error due to the separat state change.
This commit is contained in:
Daniel Grigencha
2024-12-06 02:22:07 +01:00
parent f36e2ff7bb
commit 5b55d39c9a

View File

@@ -53,6 +53,7 @@ public void received(AnimationEndMessage msg, int from) {
if (this.messageReceived == this.logic.getGame().getPlayers().size()) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new DiceNowMessage());
this.gameAutomaton.setCurrentState(this.gameAutomaton.getTurnState());
this.gameAutomaton.getTurnState().setCurrentState(this.gameAutomaton.getTurnState().getPowerCardState());
} else {
this.messageReceived++;
}