Updated 'DetermineStartPlayerState' class.
Updated the 'DetermineStartPlayerState' class by adding logic for the roll again event to the 'RequestDieMessage' handling.
This commit is contained in:
		@@ -84,6 +84,9 @@ else if (maximumRoll < entry.getValue()) {
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            for (int id: this.playersHaveToRoll) {
 | 
			
		||||
                this.diceResults.remove(id);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user