made all con structors of clients states public
This commit is contained in:
		@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class Animation extends ClientState {
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					public class Animation extends ClientState {
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    protected Animation(ClientState parent, ClientGameLogic logic) {
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					    public Animation(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class AudioSettings extends ClientState {
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					public class AudioSettings extends ClientState {
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    protected AudioSettings(ClientState parent, ClientGameLogic logic) {
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					    public AudioSettings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -3,8 +3,12 @@
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public class Ceremony extends ClientState {
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					public class Ceremony extends ClientState {
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    private final CeremonyStateMachine ceremonyStateMachine;
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					    private final CeremonyStateMachine ceremonyStateMachine;
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    protected Ceremony(ClientState parent, ClientGameLogic logic) {
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					    public Ceremony(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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        this.ceremonyStateMachine = new CeremonyStateMachine(parent, logic);
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					        this.ceremonyStateMachine = new CeremonyStateMachine(parent, logic);
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    }
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					    }
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					    public CeremonyStateMachine getCeremonyStateMachine() {
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					        return ceremonyStateMachine;
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					    }
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}
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					}
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@@ -2,7 +2,7 @@
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public class CeremonyStateMachine extends ClientStateMachine {
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					public class CeremonyStateMachine extends ClientStateMachine {
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    protected CeremonyStateMachine(ClientState parent, ClientGameLogic logic) {
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					    public CeremonyStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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@@ -1,10 +1,15 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class ChoosePiece extends ClientState {
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					public class ChoosePiece extends ClientState {
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    private final ChoosePieceStateMachine choosePieceStateMachine;
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					    private final ChoosePieceStateMachine choosePieceStateMachine;
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    protected ChoosePiece(ClientState parent, ClientGameLogic logic) {
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					    public ChoosePiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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        this.choosePieceStateMachine = new ChoosePieceStateMachine(parent, logic);
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					        this.choosePieceStateMachine = new ChoosePieceStateMachine(parent, logic);
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    }
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					    }
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					    public ChoosePieceStateMachine getChoosePieceStateMachine() {
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					        return choosePieceStateMachine;
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class ChoosePieceStateMachine extends ClientStateMachine{
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					public class ChoosePieceStateMachine extends ClientStateMachine{
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    protected ChoosePieceStateMachine(ClientState parent, ClientGameLogic logic) {
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					    public ChoosePieceStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class ChoosePowerCard extends ClientState {
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					public class ChoosePowerCard extends ClientState {
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    protected ChoosePowerCard(ClientState parent, ClientGameLogic logic) {
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					    public ChoosePowerCard(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -2,7 +2,6 @@
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import pp.mdga.game.Game;
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					import pp.mdga.game.Game;
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import pp.mdga.message.client.ClientMessage;
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					import pp.mdga.message.client.ClientMessage;
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import pp.mdga.server.ServerSender;
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public class ClientGameLogic {
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					public class ClientGameLogic {
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    static final System.Logger LOGGER = System.getLogger(ClientGameLogic.class.getName());
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					    static final System.Logger LOGGER = System.getLogger(ClientGameLogic.class.getName());
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@@ -3,8 +3,12 @@
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public class DetermineStartPlayer extends ClientState {
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					public class DetermineStartPlayer extends ClientState {
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    private final DetermineStartPlayerStateMachine determineStartPlayerStateMachine;
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					    private final DetermineStartPlayerStateMachine determineStartPlayerStateMachine;
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    protected DetermineStartPlayer(ClientState parent, ClientGameLogic logic) {
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					    public DetermineStartPlayer(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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        this.determineStartPlayerStateMachine = new DetermineStartPlayerStateMachine(parent, logic);
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					        this.determineStartPlayerStateMachine = new DetermineStartPlayerStateMachine(parent, logic);
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    }
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					    }
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					    public DetermineStartPlayerStateMachine getDetermineStartPlayerStateMachine() {
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					        return determineStartPlayerStateMachine;
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class DetermineStartPlayerStateMachine extends ClientStateMachine{
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					public class DetermineStartPlayerStateMachine extends ClientStateMachine{
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    protected DetermineStartPlayerStateMachine(ClientState parent, ClientGameLogic logic) {
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					    public DetermineStartPlayerStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class DialogsStateMachine extends ClientStateMachine {
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					public class DialogsStateMachine extends ClientStateMachine {
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    protected DialogsStateMachine(ClientState parent, ClientGameLogic logic) {
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					    public DialogsStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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@@ -3,8 +3,12 @@
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public class GameState extends ClientState {
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					public class GameState extends ClientState {
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    private final GameStateMachine gameStateMachine;
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					    private final GameStateMachine gameStateMachine;
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    protected GameState(ClientState parent, ClientGameLogic logic) {
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					    public GameState(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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        this.gameStateMachine = new GameStateMachine(parent, logic);
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					        this.gameStateMachine = new GameStateMachine(parent, logic);
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    }
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					    }
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					    public GameStateMachine getGameStateMachine() {
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					        return gameStateMachine;
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class GameStateMachine extends ClientStateMachine {
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					public class GameStateMachine extends ClientStateMachine {
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    protected GameStateMachine(ClientState parent, ClientGameLogic logic) {
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					    public GameStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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@@ -1,7 +1,5 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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import pp.mdga.server.GameState;
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public class Interrupt extends ClientState {
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					public class Interrupt extends ClientState {
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    private final GameState lastState;
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					    private final GameState lastState;
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@@ -11,4 +9,3 @@ public Interrupt(ClientState parent, ClientGameLogic logic, GameState lastState)
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        this.lastState = lastState;
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					        this.lastState = lastState;
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class Lobby extends ClientState {
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					public class Lobby extends ClientState {
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    protected Lobby(ClientState parent, ClientGameLogic logic) {
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					    public Lobby(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class MainSettings extends ClientState {
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					public class MainSettings extends ClientState {
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    protected MainSettings(ClientState parent, ClientGameLogic logic) {
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					    public MainSettings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class MovePiece extends ClientState {
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					public class MovePiece extends ClientState {
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    protected MovePiece(ClientState parent, ClientGameLogic logic) {
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					    public MovePiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class NetworkDialog extends ClientState {
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					public class NetworkDialog extends ClientState {
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    protected NetworkDialog(ClientState parent, ClientGameLogic logic) {
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					    public NetworkDialog(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class NoPiece extends ClientState {
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					public class NoPiece extends ClientState {
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    protected NoPiece(ClientState parent, ClientGameLogic logic) {
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					    public NoPiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class PlayPowerCard extends ClientState {
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					public class PlayPowerCard extends ClientState {
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    protected PlayPowerCard(ClientState parent, ClientGameLogic logic) {
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					    public PlayPowerCard(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class Podium extends ClientState {
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					public class Podium extends ClientState {
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    protected Podium(ClientState parent, ClientGameLogic logic) {
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					    public Podium(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -3,8 +3,12 @@
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public class PowerCard extends ClientState {
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					public class PowerCard extends ClientState {
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    private final PowerCardStateMachine powerCardStateMachine;
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					    private final PowerCardStateMachine powerCardStateMachine;
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    protected PowerCard(ClientState parent, ClientGameLogic logic) {
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					    public PowerCard(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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        this.powerCardStateMachine = new PowerCardStateMachine(parent, logic);
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					        this.powerCardStateMachine = new PowerCardStateMachine(parent, logic);
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    }
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					    }
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					    public PowerCardStateMachine getPowerCardStateMachine() {
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					        return powerCardStateMachine;
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class PowerCardStateMachine extends ClientStateMachine {
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					public class PowerCardStateMachine extends ClientStateMachine {
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    protected PowerCardStateMachine(ClientState parent, ClientGameLogic logic) {
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					    public PowerCardStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class RollDice extends ClientState {
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					public class RollDice extends ClientState {
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    protected RollDice(ClientState parent, ClientGameLogic logic) {
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					    public RollDice(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class RollRankingDice extends ClientState {
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					public class RollRankingDice extends ClientState {
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    protected RollRankingDice(ClientState parent, ClientGameLogic logic) {
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					    public RollRankingDice(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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					package pp.mdga.client;
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public class SelectPiece extends ClientState {
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					public class SelectPiece extends ClientState {
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    protected SelectPiece(ClientState parent, ClientGameLogic logic) {
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					    public SelectPiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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    }
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					    }
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}
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					}
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@@ -3,8 +3,12 @@
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public class Settings extends ClientState {
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					public class Settings extends ClientState {
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    private final SettingsStateMachine settingsStateMachine;
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					    private final SettingsStateMachine settingsStateMachine;
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    protected Settings(ClientState parent, ClientGameLogic logic) {
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					    public Settings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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					        super(parent, logic);
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        this.settingsStateMachine = new SettingsStateMachine(parent, logic);
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					        this.settingsStateMachine = new SettingsStateMachine(parent, logic);
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    }
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					    }
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 | 
				
			||||||
 | 
					    public SettingsStateMachine getSettingsStateMachine() {
 | 
				
			||||||
 | 
					        return settingsStateMachine;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class SettingsStateMachine extends ClientStateMachine {
 | 
					public class SettingsStateMachine extends ClientStateMachine {
 | 
				
			||||||
    protected SettingsStateMachine(ClientState parent, ClientGameLogic logic) {
 | 
					    public SettingsStateMachine(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Shield extends ClientState {
 | 
					public class Shield extends ClientState {
 | 
				
			||||||
    protected Shield(ClientState parent, ClientGameLogic logic) {
 | 
					    public Shield(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Spectator extends ClientState {
 | 
					public class Spectator extends ClientState {
 | 
				
			||||||
    protected Spectator(ClientState parent, ClientGameLogic logic) {
 | 
					    public Spectator(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class StartDialog extends ClientState {
 | 
					public class StartDialog extends ClientState {
 | 
				
			||||||
    protected StartDialog(ClientState parent, ClientGameLogic logic) {
 | 
					    public StartDialog(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class StartPiece extends ClientState {
 | 
					public class StartPiece extends ClientState {
 | 
				
			||||||
    protected StartPiece(ClientState parent, ClientGameLogic logic) {
 | 
					    public StartPiece(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Statistics extends ClientState {
 | 
					public class Statistics extends ClientState {
 | 
				
			||||||
    protected Statistics(ClientState parent, ClientGameLogic logic) {
 | 
					    public Statistics(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Swap extends ClientState {
 | 
					public class Swap extends ClientState {
 | 
				
			||||||
    protected Swap(ClientState parent, ClientGameLogic logic) {
 | 
					    public Swap(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -3,8 +3,12 @@
 | 
				
			|||||||
public class Turn extends ClientState {
 | 
					public class Turn extends ClientState {
 | 
				
			||||||
    private final TurnStateMachine turnStateMachine;
 | 
					    private final TurnStateMachine turnStateMachine;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    protected Turn(ClientState parent, ClientGameLogic logic) {
 | 
					    public Turn(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
        this.turnStateMachine = new TurnStateMachine(parent, logic);
 | 
					        this.turnStateMachine = new TurnStateMachine(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public TurnStateMachine getTurnStateMachine() {
 | 
				
			||||||
 | 
					        return turnStateMachine;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class TurnStateMachine extends ClientStateMachine {
 | 
					public class TurnStateMachine extends ClientStateMachine {
 | 
				
			||||||
    protected TurnStateMachine(ClientState parent, ClientGameLogic logic) {
 | 
					    public TurnStateMachine(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class VideoSettings extends ClientState {
 | 
					public class VideoSettings extends ClientState {
 | 
				
			||||||
    protected VideoSettings(ClientState parent, ClientGameLogic logic) {
 | 
					    public VideoSettings(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class WaitRanking extends ClientState {
 | 
					public class WaitRanking extends ClientState {
 | 
				
			||||||
    protected WaitRanking(ClientState parent, ClientGameLogic logic) {
 | 
					    public WaitRanking(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class Waiting extends ClientState {
 | 
					public class Waiting extends ClientState {
 | 
				
			||||||
    protected Waiting(ClientState parent, ClientGameLogic logic) {
 | 
					    public Waiting(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,7 +1,7 @@
 | 
				
			|||||||
package pp.mdga.client;
 | 
					package pp.mdga.client;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public class WaitingPiece extends ClientState {
 | 
					public class WaitingPiece extends ClientState {
 | 
				
			||||||
    protected WaitingPiece(ClientState parent, ClientGameLogic logic) {
 | 
					    public WaitingPiece(ClientState parent, ClientGameLogic logic) {
 | 
				
			||||||
        super(parent, logic);
 | 
					        super(parent, logic);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,4 +1,8 @@
 | 
				
			|||||||
package pp.mdga.notification;
 | 
					package pp.mdga.notification;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
public abstract class Notification {
 | 
					public abstract class Notification {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    public void accept(){
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user