made all con structors of clients states public
This commit is contained in:
		@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Animation extends ClientState {
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    protected Animation(ClientState parent, ClientGameLogic logic) {
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    public Animation(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class AudioSettings extends ClientState {
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    protected AudioSettings(ClientState parent, ClientGameLogic logic) {
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    public AudioSettings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -3,8 +3,12 @@
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public class Ceremony extends ClientState {
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    private final CeremonyStateMachine ceremonyStateMachine;
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    protected Ceremony(ClientState parent, ClientGameLogic logic) {
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    public Ceremony(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.ceremonyStateMachine = new CeremonyStateMachine(parent, logic);
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    }
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    public CeremonyStateMachine getCeremonyStateMachine() {
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        return ceremonyStateMachine;
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    }
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}
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@@ -2,7 +2,7 @@
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public class CeremonyStateMachine extends ClientStateMachine {
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    protected CeremonyStateMachine(ClientState parent, ClientGameLogic logic) {
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    public CeremonyStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,10 +1,15 @@
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package pp.mdga.client;
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public class ChoosePiece extends ClientState {
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    private final ChoosePieceStateMachine choosePieceStateMachine;
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    protected ChoosePiece(ClientState parent, ClientGameLogic logic) {
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    public ChoosePiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.choosePieceStateMachine = new ChoosePieceStateMachine(parent, logic);
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    }
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    public ChoosePieceStateMachine getChoosePieceStateMachine() {
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        return choosePieceStateMachine;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class ChoosePieceStateMachine extends ClientStateMachine{
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    protected ChoosePieceStateMachine(ClientState parent, ClientGameLogic logic) {
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    public ChoosePieceStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class ChoosePowerCard extends ClientState {
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    protected ChoosePowerCard(ClientState parent, ClientGameLogic logic) {
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    public ChoosePowerCard(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -2,7 +2,6 @@
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import pp.mdga.game.Game;
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import pp.mdga.message.client.ClientMessage;
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import pp.mdga.server.ServerSender;
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public class ClientGameLogic {
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    static final System.Logger LOGGER = System.getLogger(ClientGameLogic.class.getName());
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@@ -3,8 +3,12 @@
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public class DetermineStartPlayer extends ClientState {
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    private final DetermineStartPlayerStateMachine determineStartPlayerStateMachine;
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    protected DetermineStartPlayer(ClientState parent, ClientGameLogic logic) {
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    public DetermineStartPlayer(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.determineStartPlayerStateMachine = new DetermineStartPlayerStateMachine(parent, logic);
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    }
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    public DetermineStartPlayerStateMachine getDetermineStartPlayerStateMachine() {
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        return determineStartPlayerStateMachine;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class DetermineStartPlayerStateMachine extends ClientStateMachine{
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    protected DetermineStartPlayerStateMachine(ClientState parent, ClientGameLogic logic) {
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    public DetermineStartPlayerStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class DialogsStateMachine extends ClientStateMachine {
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    protected DialogsStateMachine(ClientState parent, ClientGameLogic logic) {
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    public DialogsStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -3,8 +3,12 @@
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public class GameState extends ClientState {
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    private final GameStateMachine gameStateMachine;
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    protected GameState(ClientState parent, ClientGameLogic logic) {
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    public GameState(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.gameStateMachine = new GameStateMachine(parent, logic);
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    }
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    public GameStateMachine getGameStateMachine() {
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        return gameStateMachine;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class GameStateMachine extends ClientStateMachine {
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    protected GameStateMachine(ClientState parent, ClientGameLogic logic) {
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    public GameStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,7 +1,5 @@
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package pp.mdga.client;
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import pp.mdga.server.GameState;
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public class Interrupt extends ClientState {
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    private final GameState lastState;
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@@ -11,4 +9,3 @@ public Interrupt(ClientState parent, ClientGameLogic logic, GameState lastState)
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        this.lastState = lastState;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Lobby extends ClientState {
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    protected Lobby(ClientState parent, ClientGameLogic logic) {
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    public Lobby(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class MainSettings extends ClientState {
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    protected MainSettings(ClientState parent, ClientGameLogic logic) {
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    public MainSettings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class MovePiece extends ClientState {
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    protected MovePiece(ClientState parent, ClientGameLogic logic) {
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    public MovePiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class NetworkDialog extends ClientState {
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    protected NetworkDialog(ClientState parent, ClientGameLogic logic) {
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    public NetworkDialog(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class NoPiece extends ClientState {
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    protected NoPiece(ClientState parent, ClientGameLogic logic) {
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    public NoPiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class PlayPowerCard extends ClientState {
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    protected PlayPowerCard(ClientState parent, ClientGameLogic logic) {
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    public PlayPowerCard(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Podium extends ClientState {
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    protected Podium(ClientState parent, ClientGameLogic logic) {
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    public Podium(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -3,8 +3,12 @@
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public class PowerCard extends ClientState {
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    private final PowerCardStateMachine powerCardStateMachine;
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    protected PowerCard(ClientState parent, ClientGameLogic logic) {
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    public PowerCard(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.powerCardStateMachine = new PowerCardStateMachine(parent, logic);
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    }
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    public PowerCardStateMachine getPowerCardStateMachine() {
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        return powerCardStateMachine;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class PowerCardStateMachine extends ClientStateMachine {
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    protected PowerCardStateMachine(ClientState parent, ClientGameLogic logic) {
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    public PowerCardStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class RollDice extends ClientState {
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    protected RollDice(ClientState parent, ClientGameLogic logic) {
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    public RollDice(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class RollRankingDice extends ClientState {
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    protected RollRankingDice(ClientState parent, ClientGameLogic logic) {
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    public RollRankingDice(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class SelectPiece extends ClientState {
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    protected SelectPiece(ClientState parent, ClientGameLogic logic) {
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    public SelectPiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -3,8 +3,12 @@
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public class Settings extends ClientState {
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    private final SettingsStateMachine settingsStateMachine;
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    protected Settings(ClientState parent, ClientGameLogic logic) {
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    public Settings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.settingsStateMachine = new SettingsStateMachine(parent, logic);
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    }
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    public SettingsStateMachine getSettingsStateMachine() {
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        return settingsStateMachine;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class SettingsStateMachine extends ClientStateMachine {
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    protected SettingsStateMachine(ClientState parent, ClientGameLogic logic) {
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    public SettingsStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Shield extends ClientState {
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    protected Shield(ClientState parent, ClientGameLogic logic) {
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    public Shield(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Spectator extends ClientState {
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    protected Spectator(ClientState parent, ClientGameLogic logic) {
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    public Spectator(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class StartDialog extends ClientState {
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    protected StartDialog(ClientState parent, ClientGameLogic logic) {
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    public StartDialog(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class StartPiece extends ClientState {
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    protected StartPiece(ClientState parent, ClientGameLogic logic) {
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    public StartPiece(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Statistics extends ClientState {
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    protected Statistics(ClientState parent, ClientGameLogic logic) {
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    public Statistics(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class Swap extends ClientState {
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    protected Swap(ClientState parent, ClientGameLogic logic) {
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    public Swap(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -3,8 +3,12 @@
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public class Turn extends ClientState {
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    private final TurnStateMachine turnStateMachine;
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    protected Turn(ClientState parent, ClientGameLogic logic) {
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    public Turn(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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        this.turnStateMachine = new TurnStateMachine(parent, logic);
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    }
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    public TurnStateMachine getTurnStateMachine() {
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        return turnStateMachine;
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class TurnStateMachine extends ClientStateMachine {
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    protected TurnStateMachine(ClientState parent, ClientGameLogic logic) {
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    public TurnStateMachine(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class VideoSettings extends ClientState {
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    protected VideoSettings(ClientState parent, ClientGameLogic logic) {
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    public VideoSettings(ClientState parent, ClientGameLogic logic) {
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        super(parent, logic);
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    }
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}
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@@ -1,7 +1,7 @@
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package pp.mdga.client;
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public class WaitRanking extends ClientState {
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    protected WaitRanking(ClientState parent, ClientGameLogic logic) {
 | 
			
		||||
    public WaitRanking(ClientState parent, ClientGameLogic logic) {
 | 
			
		||||
        super(parent, logic);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
package pp.mdga.client;
 | 
			
		||||
 | 
			
		||||
public class Waiting extends ClientState {
 | 
			
		||||
    protected Waiting(ClientState parent, ClientGameLogic logic) {
 | 
			
		||||
    public Waiting(ClientState parent, ClientGameLogic logic) {
 | 
			
		||||
        super(parent, logic);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,7 +1,7 @@
 | 
			
		||||
package pp.mdga.client;
 | 
			
		||||
 | 
			
		||||
public class WaitingPiece extends ClientState {
 | 
			
		||||
    protected WaitingPiece(ClientState parent, ClientGameLogic logic) {
 | 
			
		||||
    public WaitingPiece(ClientState parent, ClientGameLogic logic) {
 | 
			
		||||
        super(parent, logic);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,8 @@
 | 
			
		||||
package pp.mdga.notification;
 | 
			
		||||
 | 
			
		||||
public abstract class Notification {
 | 
			
		||||
 | 
			
		||||
    public void accept(){
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user