added some more client game logic
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@@ -16,19 +16,10 @@ public CeremonyState(ClientState parent, ClientGameLogic logic) {
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super(parent, logic);
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}
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private CeremonyNotification prepareNotification(){
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CeremonyNotification notification = new CeremonyNotification();
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//TODO: creation of the notification
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return notification;
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}
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@Override
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public void enter() {
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currentState = podiumState;
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logic.addNotification(prepareNotification());
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logic.addNotification(createCeremonyNotification());
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}
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@Override
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@@ -4,6 +4,7 @@
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import pp.mdga.game.Color;
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import pp.mdga.game.Piece;
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import pp.mdga.message.server.*;
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import pp.mdga.notification.CeremonyNotification;
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import java.lang.System.Logger.Level;
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@@ -230,4 +231,32 @@ public void selectStart(){
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public void selectAnimationEnd(){
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LOGGER.log(Level.DEBUG, "Animation end not allowed");
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}
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public void selectNext(){
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LOGGER.log(Level.DEBUG, "Next not allowed");
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}
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protected CeremonyNotification createCeremonyNotification(){
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CeremonyNotification notification = new CeremonyNotification();
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for (var player : logic.getGame().getPlayers().entrySet()){
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notification.getColors().add(player.getValue().getColor());
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notification.getNames().add(player.getValue().getName());
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notification.getSixes().add(player.getValue().getPlayerStatistic().getDiced6());
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notification.getBonusNodes().add(player.getValue().getPlayerStatistic().getActivatedBonusNodes());
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notification.getPiecesLost().add(player.getValue().getPlayerStatistic().getPiecesBeingThrown());
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notification.getPiecesThrown().add(player.getValue().getPlayerStatistic().getPiecesThrown());
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notification.getNodesMoved().add(player.getValue().getPlayerStatistic().getTraveledNodes());
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notification.getBonusCardsPlayed().add(player.getValue().getPlayerStatistic().getCardsPlayed());
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}
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notification.getNames().add("GAME OVERALL");
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notification.getNodesMoved().add(logic.getGame().getGameStatistics().getTraveledNodes());
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notification.getSixes().add(logic.getGame().getGameStatistics().getDiced6());
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notification.getPiecesThrown().add(logic.getGame().getGameStatistics().getPiecesThrown());
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notification.getPiecesLost().add(logic.getGame().getGameStatistics().getPiecesBeingThrown());
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notification.getBonusNodes().add(logic.getGame().getGameStatistics().getActivatedBonusNodes());
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notification.getBonusCardsPlayed().add(logic.getGame().getGameStatistics().getCardsPlayed());
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return notification;
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}
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}
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@@ -23,6 +23,7 @@ public void exit() {
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}
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@Override
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public void selectNext(){
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parent.setState(parent.getStatisticsState());
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}
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@@ -17,4 +17,9 @@ public void enter() {
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public void exit() {
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}
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@Override
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public void selectNext(){
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logic.setState(logic.getDialogs());
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}
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}
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@@ -9,6 +9,7 @@
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import pp.mdga.notification.ShieldActiveNotification;
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import pp.mdga.notification.ShieldSuppressedNotification;
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import pp.mdga.notification.SwapPieceNotification;
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import pp.mdga.notification.ThrowPieceNotification;
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public abstract class GameStates extends ClientState {
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public GameStates(ClientState parent, ClientGameLogic logic) {
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@@ -37,4 +38,12 @@ protected void handlePowerCard(PlayCardMessage msg){
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logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).removeHandCard(msg.getCard());
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logic.getGame().getDiscardPile().add(msg.getCard());
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}
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protected void throwPiece(Piece piece){
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logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
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logic.getGame().getBoard().getPlayerData().get(piece.getColor()).addWaitingPiece(piece);
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logic.addNotification(new ThrowPieceNotification(piece.getUuid()));
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logic.getGame().getPlayerByColor(piece.getColor()).getPlayerStatistic().increasePiecesBeingThrown();
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logic.getGame().getGameStatistics().increasePiecesBeingThrown();
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}
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}
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@@ -19,30 +19,6 @@ public WaitingState(ClientState parent, ClientGameLogic logic) {
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this.parent = (GameState) parent;
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}
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private CeremonyNotification createCeremonyNotification(){
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CeremonyNotification notification = new CeremonyNotification();
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for (var player : logic.getGame().getPlayers().entrySet()){
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notification.getColors().add(player.getValue().getColor());
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notification.getNames().add(player.getValue().getName());
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notification.getSixes().add(player.getValue().getPlayerStatistic().getDiced6());
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notification.getBonusNodes().add(player.getValue().getPlayerStatistic().getActivatedBonusNodes());
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notification.getPiecesLost().add(player.getValue().getPlayerStatistic().getPiecesBeingThrown());
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notification.getPiecesThrown().add(player.getValue().getPlayerStatistic().getPiecesThrown());
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notification.getNodesMoved().add(player.getValue().getPlayerStatistic().getTraveledNodes());
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notification.getBonusCardsPlayed().add(player.getValue().getPlayerStatistic().getCardsPlayed());
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}
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notification.getNames().add("GAME OVERALL");
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notification.getNodesMoved().add(logic.getGame().getGameStatistics().getTraveledNodes());
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notification.getSixes().add(logic.getGame().getGameStatistics().getDiced6());
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notification.getPiecesThrown().add(logic.getGame().getGameStatistics().getPiecesThrown());
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notification.getPiecesLost().add(logic.getGame().getGameStatistics().getPiecesBeingThrown());
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notification.getBonusNodes().add(logic.getGame().getGameStatistics().getActivatedBonusNodes());
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notification.getBonusCardsPlayed().add(logic.getGame().getGameStatistics().getCardsPlayed());
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return notification;
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}
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@Override
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public void enter() {
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@@ -55,7 +31,6 @@ public void exit() {
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@Override
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public void received(CeremonyMessage msg){
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logic.addNotification(createCeremonyNotification());
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logic.setState(logic.getCeremony());
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}
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@@ -69,6 +44,10 @@ public void received(DiceNowMessage msg){
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public void received(DieMessage msg){
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logic.getGame().setDiceEyes(msg.getDiceEye());
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logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
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if(msg.getDiceEye() == 6){
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logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
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logic.getGame().getGameStatistics().increaseDiced6();
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}
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parent.setState(parent.getAnimation());
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}
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@@ -76,6 +55,8 @@ public void received(DieMessage msg){
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public void received(PlayCardMessage msg){
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logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
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handlePowerCard(msg);
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logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseCardsPlayed();
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logic.getGame().getGameStatistics().increaseCardsPlayed();
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parent.setState(parent.getAnimation());
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}
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@@ -89,15 +70,23 @@ public void received(ActivePlayerMessage msg){
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@Override
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public void received(MoveMessage msg){
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Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
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if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
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logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
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} else if (msg.isHomeMove()){
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if (msg.isHomeMove()){
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logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
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logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();
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logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
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} else {
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if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
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logic.addNotification(new ThrowPieceNotification(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant().getUuid()));
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throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
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logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
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logic.getGame().getGameStatistics().increasePiecesThrown();
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}
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if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
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logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
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logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
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} else {
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logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
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logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
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}
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logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove), msg.getTargetIndex()));
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}
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parent.setState(parent.getAnimation());
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}
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@@ -8,7 +8,6 @@
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import pp.mdga.message.server.MoveMessage;
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import pp.mdga.notification.HomeMoveNotification;
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import pp.mdga.notification.MovePieceNotification;
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import pp.mdga.notification.SelectableMoveNotification;
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import java.util.ArrayList;
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@@ -48,7 +47,14 @@ public void received(MoveMessage msg){
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Piece piece = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
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if(msg.isHomeMove()){
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logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
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logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
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logic.getGame().getBoard().getPlayerData().get(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
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} else {
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if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
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throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
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logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
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logic.getGame().getGameStatistics().increasePiecesThrown();
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}
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logic.addNotification(new MovePieceNotification(piece.getUuid(), logic.getGame().getBoard().getInfieldIndexOfPiece(piece), msg.getTargetIndex()));
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}
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parent.getParent().setState(parent.getParent().getMovePiece());
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@@ -163,6 +163,15 @@ public void increaseTraveledNodes() {
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traveledNodes++;
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}
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/**
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* This method increases the value of traveledNodes by the given amount.
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*
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* @param nodes the amount of nodes to increase the traveledNodes by.
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*/
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public void increaseTraveledNodes(int nodes) {
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traveledNodes += nodes;
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}
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/**
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* This method increases the value of cardsPlayed by 1.
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*/
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