fixed a Bug where the import statement thought a package was a class because they where written the same

This commit is contained in:
Hanno Fleischer
2024-11-17 15:34:39 +01:00
parent aae7ed9a87
commit 9662e1f684
35 changed files with 53 additions and 53 deletions

View File

@@ -6,7 +6,7 @@
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$" />
<extension name="coverage">
<pattern>
<option name="PATTERN" value="pp.mdga.client.Board.*" />
<option name="PATTERN" value="pp.mdga.client.board.*" />
<option name="ENABLED" value="true" />
</pattern>
</extension>

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@@ -1,4 +0,0 @@
package pp.mdga.client.Animation;
public enum MdgaAnimation {
}

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@@ -1,5 +0,0 @@
package pp.mdga.client.Board;
class PileControl {
}

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@@ -1,5 +0,0 @@
package pp.mdga.client.Dialog;
public class Dialog {
}

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@@ -1,5 +0,0 @@
package pp.mdga.client.Dialog;
public class MenuDialog {
}

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@@ -1,5 +0,0 @@
package pp.mdga.client.Gui;
public class GuiView {
}

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@@ -2,12 +2,12 @@
import com.jme3.app.SimpleApplication;
import com.jme3.system.NanoTimer;
import pp.mdga.client.Acoustic.AcousticHandler;
import pp.mdga.client.Acoustic.MdgaSound;
import pp.mdga.client.Animation.AnimationHandler;
import pp.mdga.client.acoustic.AcousticHandler;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.animation.AnimationHandler;
import com.jme3.system.AppSettings;
import pp.mdga.client.Board.BoardView;
import pp.mdga.client.Dialog.DialogView;
import pp.mdga.client.board.BoardView;
import pp.mdga.client.dialog.DialogView;
public class MdgaApp extends SimpleApplication {
private AnimationHandler animationHandler;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
import com.jme3.system.NanoTimer;
import pp.mdga.client.MdgaApp;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
import com.jme3.audio.AudioData;
import com.jme3.audio.AudioNode;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
import com.jme3.audio.AudioData;
import com.jme3.audio.AudioNode;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
/**
* Enum representing the various sound effects used in the game.

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
/**
* Enum representing various music assets used in the game.

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
/**
* Enum representing various sound assets used in the game.

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@@ -1,4 +1,4 @@
package pp.mdga.client.Acoustic;
package pp.mdga.client.acoustic;
/**
* A record that encapsulates a sound asset along with its playback settings:

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@@ -1,4 +1,4 @@
package pp.mdga.client.Animation;
package pp.mdga.client.animation;
abstract class Animation {

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@@ -1,4 +1,4 @@
package pp.mdga.client.Animation;
package pp.mdga.client.animation;
import pp.mdga.client.MdgaApp;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Animation;
package pp.mdga.client.animation;
class EmptyAnimation extends Animation {
@Override

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@@ -0,0 +1,4 @@
package pp.mdga.client.animation;
public enum MdgaAnimation {
}

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@@ -1,3 +1,3 @@
package pp.mdga.client.Board;
package pp.mdga.client.board;
record AssetOnMap(BoardAsset asset, int x, int y, float rot) {}

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@@ -1,4 +1,4 @@
package pp.mdga.client.Board;
package pp.mdga.client.board;
enum BoardAsset {
bigTent,

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@@ -1,4 +1,4 @@
package pp.mdga.client.Board;
package pp.mdga.client.board;
import com.jme3.light.AmbientLight;
import com.jme3.light.DirectionalLight;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Board;
package pp.mdga.client.board;
import java.io.BufferedReader;
import java.io.IOException;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Board;
package pp.mdga.client.board;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Board;
package pp.mdga.client.board;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;

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@@ -0,0 +1,5 @@
package pp.mdga.client.board;
class PileControl {
}

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@@ -0,0 +1,5 @@
package pp.mdga.client.dialog;
public class Dialog {
}

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@@ -1,4 +1,4 @@
package pp.mdga.client.Dialog;
package pp.mdga.client.dialog;
import pp.dialog.DialogManager;
import pp.mdga.client.MdgaApp;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Dialog;
package pp.mdga.client.dialog;
public class InterruptDialog {
}

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@@ -0,0 +1,5 @@
package pp.mdga.client.dialog;
public class MenuDialog {
}

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@@ -1,4 +1,4 @@
package pp.mdga.client.Dialog;
package pp.mdga.client.dialog;
public class NetworkDialog {

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@@ -1,4 +1,4 @@
package pp.mdga.client.Dialog;
package pp.mdga.client.dialog;
public class SoundDialog {

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@@ -1,4 +1,4 @@
package pp.mdga.client.Dialog;
package pp.mdga.client.dialog;
import com.simsilica.lemur.Checkbox;
import com.simsilica.lemur.Container;

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@@ -1,4 +1,4 @@
package pp.mdga.client.Dialog;
package pp.mdga.client.dialog;
public class VideoDialog {

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@@ -0,0 +1,5 @@
package pp.mdga.client.gui;
public class GuiView {
}

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@@ -305,7 +305,7 @@ public void setGameHasStarted(Boolean gameHasStarted) {
*
* @return the player has disconnected
*/
public Boolean getPlayerHasDisconnected() {
public Boolean playerHasDisconnected() {
return playerHasDisconnected;
}