Added documentation to ServerGameLogic.checkMap
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		@@ -153,14 +153,25 @@ public void received(MapMessage msg, int from) {
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        }
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    }
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    /**
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     * Validates the placement of battleships on the map.
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     *
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     * Ensures that:
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     * <ul>
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     *   <li>The number of ships matches the configuration.</li>
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     *   <li>Ships are within the map's boundaries.</li>
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     *   <li>Ships do not overlap.</li>
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     * </ul>
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     *
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     * @param ships the list of {@link Battleship} objects to validate
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     * @return {@code true} if all ships are placed correctly; {@code false} otherwise
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     */
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    private boolean checkMap(List<Battleship> ships){
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        //Anzahl
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        int numShips = config.getShipNums().values().stream().mapToInt(Integer::intValue).sum();
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        if (numShips != ships.size()) return false;
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        List<IntPoint> occupied = new ArrayList<>();
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        //Every Ship Position Is in Map Height/Width
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        //Überlappen
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        for (Battleship battleship: ships){
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            int x = battleship.getX();
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            int y = battleship.getY();
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