reverted server messages
This commit is contained in:
@@ -0,0 +1,71 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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import pp.mdga.game.Color;
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/**
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* A message sent by the server to inform the clients about the active player.
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*/
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@Serializable
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public class ActivePlayer extends ServerMessage {
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/**
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* The color of the active player.
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*/
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private final Color color;
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/**
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* Constructor for ActivePlayer
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*
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* @param color the color of the active player
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*/
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public ActivePlayer(Color color) {
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super();
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this.color = color;
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}
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/**
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* Default constructor for serialization purposes.
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*/
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private ActivePlayer() {
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color = null;
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}
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/**
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* Getter for the color of the active player
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*
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* @return the color of the active player
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*/
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public Color getColor() {
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return color;
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "ActivePlayer{color=" + color + '}';
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}
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/**
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* Returns the key for the informational text associated with this message.
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*
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* @return the key for the informational text
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,73 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* A message sent by the server to the active player containing a list of pieces that the player can move any piece of the list on the board.
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*/
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@Serializable
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public class AnyPiece extends ServerMessage {
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/**
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* The list of pieces
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*/
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private final ArrayList<String> piece;
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/**
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* Constructor for AnyPiece
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*/
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public AnyPiece() {
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super();
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piece = new ArrayList<>();
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}
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/**
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* Add a piece to the list of pieces
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*
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* @param piece the piece to add
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*/
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public void addPiece(String piece) {
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this.piece.add(piece);
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}
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/**
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* Getter for the list of pieces
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*
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* @return the list of pieces
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*/
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public List<String> getPiece() {
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return piece;
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "AnyPiece{piece=" + piece + '}';
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* A message sent by the server to the reconnected player to provide a briefing about the current game state.
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*/
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@Serializable
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public class Briefing extends ServerMessage {
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/**
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* Constructs a new Briefing instance.
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*/
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public Briefing() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "";
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* A message sent by the server to indicate the beginning of the ceremony.
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*/
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@Serializable
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public class CeremonyMessage extends ServerMessage {
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/**
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* Constructs a new Ceremony instance.
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*/
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public CeremonyMessage() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "";
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,110 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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import java.util.List;
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/**
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* A message sent by the server to the client to inform about the dice roll.
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*/
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@Serializable
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public class Dice extends ServerMessage {
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/**
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* The eye of the dice
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*/
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private final int diceEye;
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/**
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* The pieces that can be moved
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*/
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private final List<String> moveablePieces;
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/**
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* Constructor for Dice
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*
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* @param diceEye the eye of the dice
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* @param moveablePieces the pieces that can be moved
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*/
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public Dice(int diceEye, List<String> moveablePieces) {
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super();
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this.diceEye = diceEye;
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this.moveablePieces = moveablePieces;
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}
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/**
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* Default constructor for serialization purposes.
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*/
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private Dice() {
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diceEye = 0;
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moveablePieces = null;
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}
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/**
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* Constructor for inactivePlayer
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*
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* @param diceEye the eye of the dice
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* @return a new Dice object
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*/
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public static Dice inactivePlayer(int diceEye) {
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return new Dice(diceEye, null);
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}
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/**
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* Constructor for activePlayer
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*
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* @param diceEye the eye of the dice
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* @param moveablePieces the pieces that can be moved
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* @return a new Dice object
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*/
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public static Dice activePlayer(int diceEye, List<String> moveablePieces) {
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return new Dice(diceEye, moveablePieces);
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}
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/**
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* Getter for the eye of the dice
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*
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* @return the eye of the dice
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*/
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public int getDiceEye() {
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return diceEye;
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}
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/**
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* Getter for the pieces that can be moved
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*
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* @return the pieces that can be moved
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*/
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public List<String> getMoveablePieces() {
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return moveablePieces;
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "";
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* A message sent by the server to the active player to indicate that they can roll the dice again.
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*/
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@Serializable
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public class DiceAgain extends ServerMessage {
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/**
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* Constructs a new DiceAgain instance.
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*/
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public DiceAgain() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "";
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* A message sent by the server to the active player to enable the dice now button.
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*/
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@Serializable
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public class DiceNow extends ServerMessage {
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/**
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* Constructs a new DiceNow instance.
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*/
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public DiceNow() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "";
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* A message sent by the server to indicate the end of the turn of the active player.
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*/
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@Serializable
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public class EndOfTurn extends ServerMessage {
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/**
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* Constructs a new EndOfTurn instance.
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*/
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public EndOfTurn() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "";
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}
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/**
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* Returns the key for the info text of this message.
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*
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* @return the key for the info text of this message
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*/
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@Override
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public String getInfoTextKey() {
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return "";
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}
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}
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@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
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import com.jme3.network.serializing.Serializable;
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/**
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* A message sent by the server to indicate that the client has been accepted into the lobby.
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*/
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@Serializable
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public class LobbyAccept extends ServerMessage {
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/**
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* Constructs a new LobbyAccept instance.
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*/
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public LobbyAccept() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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* @param interpreter the visitor to process this message
|
||||
*/
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||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
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interpreter.received(this);
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}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,46 @@
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package pp.mdga.message.server;
|
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|
||||
import com.jme3.network.serializing.Serializable;
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|
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/**
|
||||
* A message sent by the server to deny a client's request to join the lobby.
|
||||
*/
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@Serializable
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||||
public class LobbyDeny extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new LobbyDeny instance.
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||||
*/
|
||||
public LobbyDeny() {
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||||
super();
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||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent from the server to the client indicating that a player has joined the lobby.
|
||||
*/
|
||||
@Serializable
|
||||
public class LobbyPlayerJoin extends ServerMessage {
|
||||
|
||||
/**
|
||||
* The name of the player joining the lobby.
|
||||
*/
|
||||
private final String name;
|
||||
|
||||
/**
|
||||
* Constructs a new LobbyPlayerJoin instance with the specified player name.
|
||||
*
|
||||
* @param name the name of the player joining the lobby
|
||||
*/
|
||||
public LobbyPlayerJoin(String name) {
|
||||
super();
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private LobbyPlayerJoin() {
|
||||
name = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of the player joining the lobby.
|
||||
*
|
||||
* @return the name of the player joining the lobby
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
/**
|
||||
* A message sent by the server to indicate that a player has left the lobby.
|
||||
*/
|
||||
@Serializable
|
||||
public class LobbyPlayerLeave extends ServerMessage {
|
||||
/**
|
||||
* The name of the player leaving the lobby.
|
||||
*/
|
||||
private final String name;
|
||||
|
||||
/**
|
||||
* The color associated with the player leaving the lobby.
|
||||
*/
|
||||
private final Color color;
|
||||
|
||||
/**
|
||||
* Constructs a new LobbyPlayerLeave instance with the specified player name and color.
|
||||
*
|
||||
* @param name the name of the player leaving the lobby
|
||||
* @param color the color associated with the player leaving the lobby
|
||||
*/
|
||||
public LobbyPlayerLeave(String name, Color color) {
|
||||
super();
|
||||
this.name = name;
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private LobbyPlayerLeave() {
|
||||
name = null;
|
||||
color = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of the player leaving the lobby.
|
||||
*
|
||||
* @return the name of the player leaving the lobby
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the color associated with the player leaving the lobby.
|
||||
*
|
||||
* @return the color associated with the player leaving the lobby
|
||||
*/
|
||||
public Color getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the client to move a piece on the board.
|
||||
*/
|
||||
@Serializable
|
||||
public class MoveMessage extends ServerMessage {
|
||||
/**
|
||||
* The identifier of the piece that should be moved.
|
||||
*/
|
||||
private final String pieceIdentifier;
|
||||
|
||||
/**
|
||||
* Constructs a new MoveMessage instance.
|
||||
*
|
||||
* @param identifier the identifier of the piece that should be moved
|
||||
*/
|
||||
public MoveMessage(String identifier) {
|
||||
super();
|
||||
this.pieceIdentifier = identifier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private MoveMessage() {
|
||||
pieceIdentifier = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the identifier of the piece that should be moved.
|
||||
*
|
||||
* @return the identifier of the piece that should be moved
|
||||
*/
|
||||
public String getIdentifier() {
|
||||
return pieceIdentifier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player to indicate that he has no valid moves.
|
||||
*/
|
||||
@Serializable
|
||||
public class NoTurn extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new NoTurn instance.
|
||||
*/
|
||||
public NoTurn() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to indicate that the game is paused.
|
||||
*/
|
||||
@Serializable
|
||||
public class PauseGame extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new PauseGame instance.
|
||||
*/
|
||||
public PauseGame() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.BonusCard;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player to play a card.
|
||||
*/
|
||||
@Serializable
|
||||
public class PlayCard extends ServerMessage {
|
||||
/**
|
||||
* The card that should be played.
|
||||
*/
|
||||
private final BonusCard card;
|
||||
|
||||
/**
|
||||
* The identifier of the piece that should be moved.
|
||||
*/
|
||||
private final String pieceIdentifier;
|
||||
|
||||
private final String pieceIdentifierEnemy;
|
||||
|
||||
/**
|
||||
* Constructs a new PlayCard message.
|
||||
*
|
||||
* @param card the card that should be played
|
||||
* @param pieceIdentifier the identifier of the piece that should be moved
|
||||
*/
|
||||
public PlayCard(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy) {
|
||||
super();
|
||||
this.card = card;
|
||||
this.pieceIdentifier = pieceIdentifier;
|
||||
this.pieceIdentifierEnemy = pieceIdentifierEnemy;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private PlayCard() {
|
||||
this.pieceIdentifierEnemy = null;
|
||||
card = null;
|
||||
pieceIdentifier = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new PlayCard message for the given card and piece identifier.
|
||||
*
|
||||
* @param pieceIdentifier the identifier of the piece of the player that should be affected
|
||||
* @param pieceIdentifierEnemy the identifier of the enemy piece that should be affected
|
||||
* @return a new PlayCard message
|
||||
*/
|
||||
public static PlayCard swap(String pieceIdentifier, String pieceIdentifierEnemy) {
|
||||
return new PlayCard(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new PlayCard message for the given card and piece identifier.
|
||||
*
|
||||
* @return a new PlayCard message
|
||||
*/
|
||||
public static PlayCard turbo() {
|
||||
return new PlayCard(BonusCard.TURBO, null, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new PlayCard message for the given card and piece identifier.
|
||||
*
|
||||
* @param pieceIdentifier the identifier of the piece of the player that should be affected
|
||||
* @return a new PlayCard message
|
||||
*/
|
||||
public static PlayCard shield(String pieceIdentifier) {
|
||||
return new PlayCard(BonusCard.SHIELD, pieceIdentifier, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the card that should be played.
|
||||
*
|
||||
* @return the card that should be played
|
||||
*/
|
||||
public BonusCard getCard() {
|
||||
return card;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the identifier of the piece that should be moved.
|
||||
*
|
||||
* @return the identifier of the piece that should be moved
|
||||
*/
|
||||
public String getPieceIdentifier() {
|
||||
return pieceIdentifier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the identifier of the enemy piece that should be moved.
|
||||
*
|
||||
* @return the identifier of the enemy piece that should be moved
|
||||
*/
|
||||
public String getPieceIdentifierEnemy() {
|
||||
return pieceIdentifierEnemy;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.BonusCard;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the client to indicate the possible cards that can be chosen.
|
||||
*/
|
||||
@Serializable
|
||||
public class PossibleCard extends ServerMessage {
|
||||
/**
|
||||
* The list of possible cards.
|
||||
*/
|
||||
private final List<BonusCard> possibleCards;
|
||||
|
||||
/**
|
||||
* Constructor for a PossibleCard instance.
|
||||
*/
|
||||
public PossibleCard() {
|
||||
super();
|
||||
possibleCards = new ArrayList<>();
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a possible card to the list of possible cards
|
||||
*
|
||||
* @param card the possible card to add
|
||||
*/
|
||||
public void addPossibleCard(BonusCard card) {
|
||||
this.possibleCards.add(card);
|
||||
}
|
||||
|
||||
/**
|
||||
* Getter for the list of possible cards
|
||||
*
|
||||
* @return the list of possible cards
|
||||
*/
|
||||
public List<BonusCard> getPossibleCards() {
|
||||
return possibleCards;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,119 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player to give all possible pieces to choose from.
|
||||
*/
|
||||
@Serializable
|
||||
public class PossiblePiece extends ServerMessage {
|
||||
/**
|
||||
* The list of possible own pieces
|
||||
*/
|
||||
private final List<String> possibleOwnPieces;
|
||||
|
||||
/**
|
||||
* The list of possible enemy pieces
|
||||
*/
|
||||
private final List<String> possibleEnemyPieces;
|
||||
|
||||
/**
|
||||
* Constructor for PossiblePiece
|
||||
*/
|
||||
public PossiblePiece() {
|
||||
super();
|
||||
possibleOwnPieces = new ArrayList<>();
|
||||
possibleEnemyPieces = new ArrayList<>();
|
||||
}
|
||||
|
||||
/**
|
||||
* Swap the possible pieces
|
||||
*
|
||||
* @param possibleOwnPieces the list of possible own pieces
|
||||
* @param possibleEnemyPieces the list of possible enemy pieces
|
||||
* @return the swapped possible pieces
|
||||
*/
|
||||
public static PossiblePiece swapPossiblePieces(ArrayList<String> possibleOwnPieces, ArrayList<String> possibleEnemyPieces) {
|
||||
PossiblePiece possiblePiece = new PossiblePiece();
|
||||
possiblePiece.possibleOwnPieces.addAll(possibleOwnPieces);
|
||||
possiblePiece.possibleEnemyPieces.addAll(possibleEnemyPieces);
|
||||
return possiblePiece;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the possible pieces for the shield
|
||||
*
|
||||
* @param possibleOwnPieces the list of possible own pieces
|
||||
* @return the possible pieces for the shield
|
||||
*/
|
||||
public static PossiblePiece shieldPossiblePieces(ArrayList<String> possibleOwnPieces){
|
||||
PossiblePiece possiblePiece = new PossiblePiece();
|
||||
possiblePiece.possibleOwnPieces.addAll(possibleOwnPieces);
|
||||
return possiblePiece;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a piece to the list of possible pieces
|
||||
*
|
||||
* @param piece the piece to add
|
||||
*/
|
||||
public void addOwnPossiblePiece(String piece) {
|
||||
this.possibleOwnPieces.add(piece);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a piece to the list of possible enemy pieces
|
||||
*
|
||||
* @param piece the piece to add
|
||||
*/
|
||||
public void addEnemyPossiblePiece(String piece) {
|
||||
this.possibleEnemyPieces.add(piece);
|
||||
}
|
||||
|
||||
/** Getter for the list of possible pieces
|
||||
* @return the list of possible pieces
|
||||
*/
|
||||
public List<String> getOwnPossiblePieces() {
|
||||
return possibleOwnPieces;
|
||||
}
|
||||
|
||||
/** Getter for the list of possible enemy pieces
|
||||
* @return the list of possible enemy pieces
|
||||
*/
|
||||
public List<String> getEnemyPossiblePieces() {
|
||||
return possibleEnemyPieces;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to all client to inform them about the current ranking. (only in DetermineStartPlayer)
|
||||
*/
|
||||
@Serializable
|
||||
public class RankingResponse extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new RankingResponse instance.
|
||||
*/
|
||||
public RankingResponse() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the clients to indicate that the ranking shall be rolled again. (only in DetermineStartPlayer)
|
||||
*/
|
||||
@Serializable
|
||||
public class RankingRollAgain extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new RankingRollAgain instance.
|
||||
*/
|
||||
public RankingRollAgain() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Game;
|
||||
|
||||
/**
|
||||
* A message sent by the server to a client that has reconnected to the game. (give the last saved model)
|
||||
*/
|
||||
@Serializable
|
||||
public class ReconnectBriefing extends ServerMessage {
|
||||
/**
|
||||
* The game.
|
||||
*/
|
||||
private final Game game;
|
||||
|
||||
/**
|
||||
* Constructs a new ReconnectBriefing message.
|
||||
*/
|
||||
public ReconnectBriefing(Game game) {
|
||||
super();
|
||||
this.game = game;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private ReconnectBriefing() {
|
||||
this(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the game.
|
||||
*
|
||||
* @return the game
|
||||
*/
|
||||
public Game getGame() {
|
||||
return game;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to resume the game.
|
||||
*/
|
||||
@Serializable
|
||||
public class ResumeGame extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new ResumeGame instance.
|
||||
*/
|
||||
public ResumeGame() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,196 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
/**
|
||||
* An interface for processing server messages.
|
||||
* Implementations of this interface can be used to handle different types of server messages.
|
||||
*/
|
||||
public interface ServerInterpreter {
|
||||
/**
|
||||
* Handles an ActivePlayer message received from the server.
|
||||
*
|
||||
* @param msg the ActivePlayer message received
|
||||
*/
|
||||
void received(ActivePlayer msg);
|
||||
|
||||
/**
|
||||
* Handles an AnyPiece message received from the server.
|
||||
*
|
||||
* @param msg the AnyPiece message received
|
||||
*/
|
||||
void received(AnyPiece msg);
|
||||
|
||||
/**
|
||||
* Handles a Briefing message received from the server.
|
||||
*
|
||||
* @param msg the Briefing message received
|
||||
*/
|
||||
void received(Briefing msg);
|
||||
|
||||
/**
|
||||
* Handles a Ceremony message received from the server.
|
||||
*
|
||||
* @param msg the Ceremony message received
|
||||
*/
|
||||
void received(CeremonyMessage msg);
|
||||
|
||||
/**
|
||||
* Handles a Dice message received from the server.
|
||||
*
|
||||
* @param msg the Dice message received
|
||||
*/
|
||||
void received(Dice msg);
|
||||
|
||||
/**
|
||||
* Handles a DiceAgain message received from the server.
|
||||
*
|
||||
* @param msg the DiceAgain message received
|
||||
*/
|
||||
void received(DiceAgain msg);
|
||||
|
||||
/**
|
||||
* Handles a DiceNow message received from the server.
|
||||
*
|
||||
* @param msg the DiceNow message received
|
||||
*/
|
||||
void received(DiceNow msg);
|
||||
|
||||
/**
|
||||
* Handles an EndOfGame message received from the server.
|
||||
*
|
||||
* @param msg the EndOfGame message received
|
||||
*/
|
||||
void received(EndOfTurn msg);
|
||||
|
||||
/**
|
||||
* Handles a GameOver message received from the server.
|
||||
*
|
||||
* @param msg the GameOver message received
|
||||
*/
|
||||
void received(LobbyAccept msg);
|
||||
|
||||
/**
|
||||
* Handles a LobbyDeny message received from the server.
|
||||
*
|
||||
* @param msg the LobbyDeny message received
|
||||
*/
|
||||
void received(LobbyDeny msg);
|
||||
|
||||
/**
|
||||
* Handles a LobbyPlayerJoin message received from the server.
|
||||
*
|
||||
* @param msg the LobbyPlayerJoin message received
|
||||
*/
|
||||
void received(LobbyPlayerJoin msg);
|
||||
|
||||
/**
|
||||
* Handles a LobbyPlayerLeave message received from the server.
|
||||
*
|
||||
* @param msg the LobbyPlayerLeave message received
|
||||
*/
|
||||
void received(LobbyPlayerLeave msg);
|
||||
|
||||
/**
|
||||
* Handles a MoveMessage message received from the server.
|
||||
*
|
||||
* @param msg the MoveMessage message received
|
||||
*/
|
||||
void received(MoveMessage msg);
|
||||
|
||||
/**
|
||||
* Handles a NoTurn message received from the server.
|
||||
*
|
||||
* @param msg the NoTurn message received
|
||||
*/
|
||||
void received(NoTurn msg);
|
||||
|
||||
/**
|
||||
* Handles a PauseGame message received from the server.
|
||||
*
|
||||
* @param msg the PauseGame message received
|
||||
*/
|
||||
void received(PauseGame msg);
|
||||
|
||||
/**
|
||||
* Handles a PlayCard message received from the server.
|
||||
*
|
||||
* @param msg the PlayCard message received
|
||||
*/
|
||||
void received(PlayCard msg);
|
||||
|
||||
/**
|
||||
* Handles a PossibleCard message received from the server.
|
||||
*
|
||||
* @param msg the PossibleCard message received
|
||||
*/
|
||||
void received(PossibleCard msg);
|
||||
|
||||
/**
|
||||
* Handles a PossiblePiece message received from the server.
|
||||
*
|
||||
* @param msg the PossiblePiece message received
|
||||
*/
|
||||
void received(PossiblePiece msg);
|
||||
|
||||
/**
|
||||
* Handles a RankingResponce message received from the server.
|
||||
*
|
||||
* @param msg the RankingResponce message received
|
||||
*/
|
||||
void received(RankingResponse msg);
|
||||
|
||||
/**
|
||||
* Handles a RankingRollAgain message received from the server.
|
||||
*
|
||||
* @param msg the RankingRollAgain message received
|
||||
*/
|
||||
void received(RankingRollAgain msg);
|
||||
|
||||
/**
|
||||
* Handles a ReconnectBriefing message received from the server.
|
||||
*
|
||||
* @param msg the ReconnectBriefing message received
|
||||
*/
|
||||
void received(ReconnectBriefing msg);
|
||||
|
||||
/**
|
||||
* Handles a ResumeGame message received from the server.
|
||||
*
|
||||
* @param msg the ResumeGame message received
|
||||
*/
|
||||
void received(ResumeGame msg);
|
||||
|
||||
/**
|
||||
* Handles a ServerStartGame message received from the server.
|
||||
*
|
||||
* @param msg the ServerStartGame message received
|
||||
*/
|
||||
void received(ServerStartGame msg);
|
||||
|
||||
/**
|
||||
* Handles a StartPiece message received from the server.
|
||||
*
|
||||
* @param msg the StartPiece message received
|
||||
*/
|
||||
void received(StartPiece msg);
|
||||
|
||||
/**
|
||||
* Handles a UpdateReady message received from the server.
|
||||
*
|
||||
* @param msg the UpdateReady message received
|
||||
*/
|
||||
void received(UpdateReady msg);
|
||||
|
||||
/**
|
||||
* Handles a UpdateTSK message received from the server.
|
||||
*
|
||||
* @param msg the UpdateTSK message received
|
||||
*/
|
||||
void received(UpdateTSK msg);
|
||||
|
||||
/**
|
||||
* Handles a WaitPiece message received from the server.
|
||||
*
|
||||
* @param msg the WaitPiece message received
|
||||
*/
|
||||
void received(WaitPiece msg);
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.AbstractMessage;
|
||||
|
||||
/**
|
||||
* An abstract base class for server messages used in network transfer.
|
||||
* It extends the AbstractMessage class provided by the jme3-network library.
|
||||
*/
|
||||
public abstract class ServerMessage extends AbstractMessage {
|
||||
/**
|
||||
* Constructs a new ServerMessage instance.
|
||||
*/
|
||||
protected ServerMessage() {
|
||||
super(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
public abstract void accept(ServerInterpreter interpreter);
|
||||
|
||||
/**
|
||||
* Gets the bundle key of the informational text to be shown at the client.
|
||||
* This key is used to retrieve the appropriate localized text for display.
|
||||
*
|
||||
* @return the bundle key of the informational text
|
||||
*/
|
||||
public abstract String getInfoTextKey();
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message indicating that the game shall start.
|
||||
*/
|
||||
@Serializable
|
||||
public class ServerStartGame extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new ServerStartGame instance.
|
||||
*/
|
||||
public ServerStartGame() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player that he has to move a start piece.
|
||||
*/
|
||||
@Serializable
|
||||
public class StartPiece extends ServerMessage {
|
||||
/**
|
||||
* The identifier for the piece.
|
||||
*/
|
||||
private final String pieceIdentifier;
|
||||
|
||||
/**
|
||||
* Constructs a new StartPiece instance with the specified piece identifier.
|
||||
*
|
||||
* @param pieceIdentifier the identifier for the piece
|
||||
*/
|
||||
public StartPiece(String pieceIdentifier) {
|
||||
super();
|
||||
this.pieceIdentifier = pieceIdentifier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private StartPiece() {
|
||||
super();
|
||||
this.pieceIdentifier = "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the identifier for the piece.
|
||||
*
|
||||
* @return the piece identifier
|
||||
*/
|
||||
public String getPieceIdentifier() {
|
||||
return pieceIdentifier;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
/**
|
||||
* A message sent by the server to every client to update the readiness status of a player.
|
||||
*/
|
||||
@Serializable
|
||||
public class UpdateReady extends ServerMessage {
|
||||
/**
|
||||
* The color associated with the update.
|
||||
*/
|
||||
private final Color color;
|
||||
|
||||
/**
|
||||
* Indicates whether the player is ready.
|
||||
*/
|
||||
private final boolean ready;
|
||||
|
||||
/**
|
||||
* Constructs a new UpdateReady instance with the specified color and readiness status.
|
||||
*
|
||||
* @param color the color associated with the update
|
||||
* @param ready the readiness status
|
||||
*/
|
||||
public UpdateReady(Color color, boolean ready) {
|
||||
super();
|
||||
this.color = color;
|
||||
this.ready = ready;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private UpdateReady() {
|
||||
super();
|
||||
this.color = null;
|
||||
this.ready = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the color associated with the update.
|
||||
*
|
||||
* @return the color
|
||||
*/
|
||||
public Color getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the player is ready.
|
||||
*
|
||||
* @return true if the player is ready, false otherwise
|
||||
*/
|
||||
public boolean isReady() {
|
||||
return ready;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
/**
|
||||
* A message sent by the server to every client to update the TSK.
|
||||
*/
|
||||
@Serializable
|
||||
public class UpdateTSK extends ServerMessage {
|
||||
/**
|
||||
* The name associated with the update.
|
||||
*/
|
||||
private final String name;
|
||||
|
||||
/**
|
||||
* The color associated with the update.
|
||||
*/
|
||||
private final Color color;
|
||||
|
||||
/**
|
||||
* Constructs a new UpdateTSK instance with the specified name and color.
|
||||
*
|
||||
* @param name the name associated with the update
|
||||
* @param color the color associated with the update
|
||||
*/
|
||||
public UpdateTSK(String name, Color color) {
|
||||
super();
|
||||
this.name = name;
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private UpdateTSK() {
|
||||
this("", null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the name associated with the update.
|
||||
*
|
||||
* @return the name
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the color associated with the update.
|
||||
*
|
||||
* @return the color
|
||||
*/
|
||||
public Color getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player to choose a piece from the waiting area.
|
||||
*/
|
||||
@Serializable
|
||||
public class WaitPiece extends ServerMessage {
|
||||
/**
|
||||
* Constructs a new WaitPiece instance.
|
||||
*/
|
||||
public WaitPiece() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of this message.
|
||||
*
|
||||
* @return a string representation of this message
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the key for the info text of this message.
|
||||
*
|
||||
* @return the key for the info text of this message
|
||||
*/
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user