Merge branch 'development2' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-01 into development2
This commit is contained in:
		@@ -3,8 +3,14 @@
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import pp.mdga.client.gamestate.*;
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import pp.mdga.game.BonusCard;
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import pp.mdga.game.Piece;
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import pp.mdga.game.card.HiddenCard;
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import pp.mdga.game.card.ShieldCard;
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import pp.mdga.game.card.SwapCard;
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import pp.mdga.game.card.TurboCard;
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import pp.mdga.message.client.LeaveGameMessage;
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import pp.mdga.message.server.*;
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import pp.mdga.notification.AcquireCardNotification;
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import pp.mdga.notification.DrawCardNotification;
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import pp.mdga.notification.InterruptNotification;
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import pp.mdga.notification.StartDialogNotification;
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@@ -288,7 +294,17 @@ public void received(ChoosePieceStateMessage msg){
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    @Override
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    public void received(DrawCardMessage msg){
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        state.received(msg);
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        if(msg.getCard() instanceof HiddenCard){
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            logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
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        } else if(msg.getCard() instanceof TurboCard) {
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            logic.addNotification(new AcquireCardNotification(BonusCard.TURBO));
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        } else if(msg.getCard() instanceof ShieldCard) {
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            logic.addNotification(new AcquireCardNotification(BonusCard.SHIELD));
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        } else if(msg.getCard() instanceof SwapCard) {
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            logic.addNotification(new AcquireCardNotification(BonusCard.SWAP));
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        } else {
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            throw new RuntimeException();
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        }
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    }
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    /**
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@@ -11,7 +11,15 @@
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import pp.mdga.client.gamestate.turnstate.TurnStates;
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import pp.mdga.game.BonusCard;
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import pp.mdga.game.Piece;
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import pp.mdga.game.ShieldState;
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import pp.mdga.game.card.HiddenCard;
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import pp.mdga.game.card.ShieldCard;
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import pp.mdga.game.card.SwapCard;
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import pp.mdga.game.card.TurboCard;
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import pp.mdga.message.server.*;
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import pp.mdga.notification.RemoveShieldNotification;
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import pp.mdga.notification.AcquireCardNotification;
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import pp.mdga.notification.DrawCardNotification;
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public class TurnState extends GameStates {
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@@ -32,6 +40,12 @@ public TurnState(ClientState parent, ClientGameLogic logic) {
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    @Override
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    public void enter() {
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        this.setState(this.powerCardState);
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        for (Piece piece : logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPieces()) {
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            if (piece.isShielded() || piece.isSuppressed()){
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                piece.setShield(ShieldState.NONE);
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                logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
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            }
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        }
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    }
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    @Override
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@@ -145,7 +159,7 @@ public void received(ChoosePieceStateMessage msg){
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    @Override
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    public void received(DrawCardMessage msg){
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        state.received(msg);
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    }
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    public ChoosePieceState getChoosePiece() {
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@@ -0,0 +1,15 @@
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package pp.mdga.notification;
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import java.util.UUID;
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public class RemoveShieldNotification extends Notification {
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    private final UUID pieceUuid;
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    public RemoveShieldNotification(UUID pieceUuid) {
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        this.pieceUuid = pieceUuid;
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    }
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    public UUID getPieceUuid() {
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        return pieceUuid;
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    }
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}
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@@ -1,6 +1,8 @@
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package pp.mdga.server.automaton.game;
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import pp.mdga.game.Piece;
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import pp.mdga.game.Player;
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import pp.mdga.game.ShieldState;
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import pp.mdga.message.client.*;
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import pp.mdga.server.ServerGameLogic;
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import pp.mdga.server.automaton.GameState;
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@@ -52,6 +54,9 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
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    public void enter() {
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        LOGGER.log(Level.INFO, "Entered TurnState state.");
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        this.player = this.logic.getGame().getPlayerById(this.logic.getGame().getActivePlayerId());
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        for (Piece piece : this.player.getPieces()) {
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            piece.setShield(ShieldState.NONE);
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        }
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        this.setCurrentState(this.powerCardState);
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    }
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@@ -32,7 +32,6 @@ public PlayPowerCardState(TurnState turnAutomaton, ServerGameLogic logic) {
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    @Override
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    public void enter() {
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        LOGGER.log(System.Logger.Level.DEBUG, "Entered PlayPowerCardState state.");
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    }
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