This commit is contained in:
Benjamin Feyer
2024-12-10 08:13:33 +01:00
45 changed files with 861 additions and 264 deletions

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@@ -1,19 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="MdgaApp" type="Application" factoryName="Application" singleton="false" nameIsGenerated="true">
<option name="ALTERNATIVE_JRE_PATH" value="21" />
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="true" />
<option name="MAIN_CLASS_NAME" value="pp.mdga.client.MdgaApp" />
<module name="Projekte.mdga.client.main" />
<option name="VM_PARAMETERS" value="-Djava.util.logging.config.file=logging.properties -ea" />
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$" />
<extension name="coverage">
<pattern>
<option name="PATTERN" value="pp.mdga.client.board.outline.*" />
<option name="ENABLED" value="true" />
</pattern>
</extension>
<method v="2">
<option name="Make" enabled="true" />
</method>
</configuration>
</component>

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@@ -0,0 +1,21 @@
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x000070ba272e8104, pid=54211, tid=54346
#
# JRE version: OpenJDK Runtime Environment Temurin-20.0.2+9 (20.0.2+9) (build 20.0.2+9)
# Java VM: OpenJDK 64-Bit Server VM Temurin-20.0.2+9 (20.0.2+9, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
# Problematic frame:
# V [libjvm.so+0xee8104] SystemDictionary::find_or_define_helper(Symbol*, Handle, InstanceKlass*, JavaThread*)+0x304
#
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.54211)
#
# If you would like to submit a bug report, please visit:
# https://github.com/adoptium/adoptium-support/issues
#
--------------- S U M M A R Y ------------
Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:40559 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G,

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@@ -0,0 +1,171 @@
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00007fc14e0eef41, pid=60653, tid=60689
#
# JRE version: OpenJDK Runtime Environment (21.0.5+11) (build 21.0.5+11)
# Java VM: OpenJDK 64-Bit Server VM (21.0.5+11, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
# Problematic frame:
# C [libgallium-24.2.8-arch1.1.so+0x8eef41]
#
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.60653)
#
# If you would like to submit a bug report, please visit:
# https://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- S U M M A R Y ------------
Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:39131 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G, Manjaro Linux
Time: Sun Dec 8 18:11:23 2024 CET elapsed time: 295.650309 seconds (0d 0h 4m 55s)
--------------- T H R E A D ---------------
Current thread (0x00007fc17ca803b0): JavaThread "jME3 Main" [_thread_in_native, id=60689, stack(0x00007fc159425000,0x00007fc159525000) (1024K)]
Stack: [0x00007fc159425000,0x00007fc159525000], sp=0x00007fc159522300, free space=1012k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [libgallium-24.2.8-arch1.1.so+0x8eef41]
C [libgallium-24.2.8-arch1.1.so+0xf4a849]
C [libgallium-24.2.8-arch1.1.so+0x6ccb71]
C [libgallium-24.2.8-arch1.1.so+0x6c58ae]
C [libgallium-24.2.8-arch1.1.so+0x6c6013]
C [libgallium-24.2.8-arch1.1.so+0x6cddf8]
C [libgallium-24.2.8-arch1.1.so+0x141327]
C [libgallium-24.2.8-arch1.1.so+0x5fc8b]
C [libGLX_mesa.so.0+0x4f2e0]
C [libGLX_mesa.so.0+0x40496]
C [libGLX_mesa.so.0+0x2efa5]
J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abb6f [0x00007fc16c1abaa0+0x00000000000000cf]
J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
j com.jme3.system.lwjgl.LwjglWindow.run()V+54
j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
j java.lang.Thread.run()V+19 java.base@21.0.5
v ~StubRoutines::call_stub 0x00007fc16bb37cc6
V [libjvm.so+0x6d0894]
V [libjvm.so+0x6d14fd]
V [libjvm.so+0x79a7be]
V [libjvm.so+0x6cac55]
V [libjvm.so+0x9d62c1]
C [libc.so.6+0x9439d]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abafc [0x00007fc16c1abaa0+0x000000000000005c]
J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
j com.jme3.system.lwjgl.LwjglWindow.run()V+54
j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
j java.lang.Thread.run()V+19 java.base@21.0.5
v ~StubRoutines::call_stub 0x00007fc16bb37cc6
siginfo: si_signo: 11 (SIGSEGV), si_code: 1 (SEGV_MAPERR), si_addr: 0x00000000000000c9
Registers:
RAX=0x0000000000000000, RBX=0x00007fc09825b2a0, RCX=0x0000000000000006, RDX=0x0000000028200000
RSP=0x00007fc159522300, RBP=0x00007fc159522310, RSI=0x00007fc0998d3604, RDI=0x00007fc09825b7a0
R8 =0x0000000000000006, R9 =0x00000000aa959a6a, R10=0x0000000000000263, R11=0x00007fc099bc36c0
R12=0x00007fc0998d35e0, R13=0x000000058bc5f100, R14=0x000000058bc5f140, R15=0x0000000000000040
RIP=0x00007fc14e0eef41, EFLAGS=0x0000000000010202, CSGSFS=0x002b000000000033, ERR=0x0000000000000004
TRAPNO=0x000000000000000e
Register to memory mapping:
RAX=0x0 is null
RBX=0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
RCX=0x0000000000000006 is an unknown value
RDX=0x0000000028200000 is an unknown value
RSP=0x00007fc159522300 is pointing into the stack for thread: 0x00007fc17ca803b0
RBP=0x00007fc159522310 is pointing into the stack for thread: 0x00007fc17ca803b0
RSI=0x00007fc0998d3604 points into unknown readable memory: 00 00 00 00
RDI=0x00007fc09825b7a0 points into unknown readable memory: 0x00001c7c00000265 | 65 02 00 00 7c 1c 00 00
R8 =0x0000000000000006 is an unknown value
R9 =0x00000000aa959a6a is an unknown value
R10=0x0000000000000263 is an unknown value
R11=0x00007fc099bc36c0 points into unknown readable memory: 0x00007fc14e121570 | 70 15 12 4e c1 7f 00 00
R12=0x00007fc0998d35e0 points into unknown readable memory: 0x0000000000000000 | 00 00 00 00 00 00 00 00
R13=0x000000058bc5f100 is an unknown value
R14=0x000000058bc5f140 is an unknown value
R15=0x0000000000000040 is an unknown value
Top of Stack: (sp=0x00007fc159522300)
0x00007fc159522300: 00007fc09825b2a0 ffffffffffffffff
0x00007fc159522310: 00007fc1595223d0 00007fc14e74a849
0x00007fc159522320: 0000000000000000 00000000cc0016c8
0x00007fc159522330: 00007fc09920b000 00007fc100000004
0x00007fc159522340: 00007fc100000001 00007fc100000000
0x00007fc159522350: ffff800100000002 00007fc09825b7a0
0x00007fc159522360: 00007fc1595223e0 0000000100000b02
0x00007fc159522370: 0000000000000000 00007fc0983eca88
0x00007fc159522380: 00007fc100000000 00007fc099e33780
0x00007fc159522390: 00007fc159523170 b36c5690f9bb0900
0x00007fc1595223a0: 00007fc15951fd20 00007fc0983eca80
0x00007fc1595223b0: 00007fc09825b2a0 00007fc0983edb60
0x00007fc1595223c0: 00007fc098415b10 00007fc0983ec850
0x00007fc1595223d0: 00007fc159523280 00007fc14deccb71
0x00007fc1595223e0: 00000bdc00000000 00007fc100000000
0x00007fc1595223f0: 00007fc159523290 00007fc159523294
0x00007fc159522400: 00007fc159523320 00007fc159523324
0x00007fc159522410: 00007fc1595231b0 00007fc1595231b4
0x00007fc159522420: 00007fc159522860 00007fc164c8401c
0x00007fc159522430: 00007fc159523310 00007fc159523314
0x00007fc159522440: 00007fc1595232a0 00007fc1595232a4
0x00007fc159522450: 00007fc159522860 00007fc159523334
0x00007fc159522460: 00007fc159523400 00007fc159523404
0x00007fc159522470: 00007fc1595232d0 00007fc1595232d4
0x00007fc159522480: 00007fc16bc61f10 00007fc0c80123d0
0x00007fc159522490: 00007fc1595231f0 00007fc1595231f4
0x00007fc1595224a0: 00007fc1595223e0 00000000e31c914f
0x00007fc1595224b0: 00007fc159523350 00007fc159523354
0x00007fc1595224c0: 00007fc1595232e0 00007fc1595232e4
0x00007fc1595224d0: 00007f0000000000 00000000e3193478
0x00007fc1595224e0: 00007fc159523440 00007fc159523444
0x00007fc1595224f0: 00007fc159523310 00007fc159523314
Instructions: (pc=0x00007fc14e0eef41)
0x00007fc14e0eee41: 0f 1e fa 55 48 83 c6 24 48 89 e5 41 55 41 54 53
0x00007fc14e0eee51: 48 89 fb 48 83 ec 08 8b 97 00 05 00 00 44 0f b7
0x00007fc14e0eee61: 6e f0 48 8b 87 08 05 00 00 49 89 d4 45 01 ec 48
0x00007fc14e0eee71: 8d 3c 90 42 8d 14 ad 00 00 00 00 ff 15 ee 7e c3
0x00007fc14e0eee81: 01 44 89 a3 00 05 00 00 48 83 c4 08 5b 41 5c 41
0x00007fc14e0eee91: 5d 5d c3 66 2e 0f 1f 84 00 00 00 00 00 66 90 f3
0x00007fc14e0eeea1: 0f 1e fa 55 48 89 e5 41 57 41 56 41 55 41 54 41
0x00007fc14e0eeeb1: 89 f4 53 48 89 fb 48 83 ec 08 4e 8b b4 e7 88 09
0x00007fc14e0eeec1: 00 00 8b 97 00 05 00 00 48 8b 87 08 05 00 00 45
0x00007fc14e0eeed1: 0f b7 7e 14 49 89 d5 49 8d 76 24 48 8d 3c 90 45
0x00007fc14e0eeee1: 01 fd 42 8d 14 bd 00 00 00 00 ff 15 7f 7e c3 01
0x00007fc14e0eeef1: 44 89 ab 00 05 00 00 4e 89 b4 e3 d8 09 00 00 48
0x00007fc14e0eef01: 83 c4 08 5b 41 5c 41 5d 41 5e 41 5f 5d c3 90 f3
0x00007fc14e0eef11: 0f 1e fa 55 89 f0 48 89 e5 41 54 53 4c 8b a4 c7
0x00007fc14e0eef21: 88 09 00 00 48 89 fb e8 73 ff ff ff 49 8b 84 24
0x00007fc14e0eef31: 80 01 00 00 ba 00 00 20 28 48 8d bb 00 05 00 00
0x00007fc14e0eef41: 0f b6 88 c9 00 00 00 48 8b b0 b0 00 00 00 48 8b
0x00007fc14e0eef51: 83 f0 04 00 00 ff 90 00 01 00 00 49 8b 04 24 48
0x00007fc14e0eef61: 85 c0 74 13 48 89 df be ff ff ff ff 5b 41 5c 5d
0x00007fc14e0eef71: ff e0 0f 1f 44 00 00 5b 41 5c 5d c3 0f 1f 00 f3
0x00007fc14e0eef81: 0f 1e fa 66 0f ef c0 31 c9 ba 01 00 00 00 0f 11
0x00007fc14e0eef91: 87 d8 09 00 00 0f 11 87 e8 09 00 00 0f 11 87 f8
0x00007fc14e0eefa1: 09 00 00 0f 11 87 08 0a 00 00 0f 11 87 18 0a 00
0x00007fc14e0eefb1: 00 66 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 48
0x00007fc14e0eefc1: 83 bc cf 88 09 00 00 00 74 0d 48 89 d0 48 d3 e0
0x00007fc14e0eefd1: 48 09 87 80 09 00 00 48 83 c1 01 48 83 f9 0a 75
0x00007fc14e0eefe1: de c3 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 f3
0x00007fc14e0eeff1: 0f 1e fa 55 48 89 e5 41 56 41 89 d6 41 55 41 89
0x00007fc14e0ef001: f5 8d 34 b5 28 00 00 00 41 54 49 89 fc bf 01 00
0x00007fc14e0ef011: 00 00 53 ff 15 7e 89 c3 01 48 89 c3 48 85 c0 74
0x00007fc14e0ef021: 2a 66 44 89 68 1a 41 0f b6 ce 48 8d 78 08 41 0f
0x00007fc14e0ef031: b6 94 24 97 08 00 00 49 8d b4 24 90 02 00 00 c0
Stack slot to memory mapping:
stack at sp + 0 slots: 0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
stack at sp + 1 slots: 0xffffffffffffffff is an unknown value
stack at sp + 2 slots: 0x00007fc1595223d0 is pointing into the stack for thread: 0x00007fc17ca803b0
stack at sp + 3 slots: 0x00007fc14e74a849: <offset 0x0000000000f4a849> in /usr/lib/libgallium-24.2.8-arch1.1.so at 0x00007fc14d800000
stack at sp + 4 slots: 0x0 is null
stack at sp + 5 slots:

View File

@@ -121,6 +121,7 @@ private void handleGame(Notification notification) {
delay = STANDARD_DELAY;
} else if (notification instanceof ActivePlayerNotification n) {
gameView.getGuiHandler().setActivePlayer(n.getColor());
boardHandler.hideDice();
if(n.getColor() != ownColor) boardHandler.showDice(n.getColor());
app.getAcousticHandler().playSound(MdgaSound.UI90);
delay = STANDARD_DELAY;
@@ -159,17 +160,19 @@ private void handleGame(Notification notification) {
} else if (notification instanceof HomeMoveNotification home) {
boardHandler.movePieceHomeAnim(home.getPieceId(), home.getHomeIndex());
guiHandler.hideText();
app.getGameLogic().selectAnimationEnd();
waitForAnimation = true;
} else if (notification instanceof InterruptNotification notification1) {
gameView.enterInterrupt(notification1.getColor());
} else if (notification instanceof MovePieceNotification n) {
if(n.isMoveStart()) {
//StartMove
boardHandler.movePieceStartAnim(n.getPiece(), n.getMoveIndex());
waitForAnimation = true;
}
else {
//InfieldMove
boardHandler.movePieceAnim(n.getPiece(), n.getStartIndex(), n.getMoveIndex());
waitForAnimation = true;
}
guiHandler.hideText();
} else if (notification instanceof ThrowPieceNotification n) {
@@ -207,7 +210,6 @@ public void run() {
waitForAnimation = true;
}
else {
boardHandler.hideDice();
if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
else guiHandler.showRolledDice(n.getEyes(), n.getColor());
}

View File

@@ -442,6 +442,7 @@ private void moveHomePiece(UUID uuid, int index){
pieceControl.setRotation(getRotationMove(firstHomeNode.getLocation(), lastHomeNode.getLocation()));
app.getModelSynchronize().animationEnd();
app.getModelSynchronize().animationEnd();
}
/**
@@ -473,6 +474,7 @@ private void movePieceStart(UUID uuid, int nodeIndex){
removeItemFromMapList(waitingPiecesMap, color, pieceControl);
waitingNodes.get(color).remove(uuid);
app.getModelSynchronize().animationEnd();
app.getModelSynchronize().animationEnd();
}
/**
@@ -486,6 +488,7 @@ private void movePiece(UUID uuid, int curIndex, int moveIndex){
movePieceRek(uuid, curIndex, moveIndex);
app.getModelSynchronize().animationEnd();
app.getModelSynchronize().animationEnd();
}
/**
@@ -538,7 +541,6 @@ public void shieldPiece(UUID uuid){
* @param uuid the UUID of the piece to unshield
*/
public void unshieldPiece(UUID uuid){
pieces.get(uuid).deactivateShield();
}
@@ -719,6 +721,8 @@ public void clearSelectable(){
p.unHighlight();
p.setSelectable(false);
p.setHoverable(false);
if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unSelect();
if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unHighlight();
}
for(PieceControl p : selectableOwnPieces) {
p.unSelect();

View File

@@ -150,6 +150,9 @@ public void rotateInit() {
* This adds a visual shield effect in the form of a rotating ring.
*/
public void activateShield(){
if(shieldRing != null){
deactivateShield();
}
shieldRing = assetManager.loadModel(Asset.shieldRing.getModelPath());
shieldRing.scale(1f);
shieldRing.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(0));

View File

@@ -29,6 +29,7 @@ public class CardLayerHandler {
private DiceControl diceControl;
private final Map<BonusCard, CardControl> bonusCardControlMap = new HashMap<>();
private final List<BonusCard> cardOrder = new ArrayList<>();
private final Map<BonusCard, Integer> bonusCardIntegerMap = new HashMap<>();
private final Set<CardControl> selectableCards = new HashSet<>();
@@ -80,14 +81,13 @@ public void addCard(BonusCard card) {
if (card == BonusCard.HIDDEN) throw new RuntimeException("Can't add hidden card to GUI");
if (!bonusCardControlMap.containsKey(card)) {
CardControl control = createCard(bonusToAsset(card), nextPos());
bonusCardControlMap.put(card, control);
cardLayer.addSpatial(control.getRoot());
cardOrder.add(card);
}
int newNum = bonusCardIntegerMap.getOrDefault(card, 0) + 1;
bonusCardIntegerMap.put(card, newNum);
bonusCardControlMap.get(card).setNumCard(newNum);
updateCard();
}
public void removeCard(BonusCard card){
@@ -95,12 +95,11 @@ public void removeCard(BonusCard card){
bonusCardIntegerMap.put(card, bonusCardIntegerMap.get(card) - 1);
if(bonusCardIntegerMap.get(card) <= 0){
cardLayer.deleteSpatial(bonusCardControlMap.get(card).getRoot());
bonusCardIntegerMap.remove(card);
bonusCardControlMap.remove(card);
cardOrder.remove(card);
}
}
updateCard();
} else throw new RuntimeException("card is not in bonusCardControlMap");
}
public void clearSelectableCards() {
@@ -114,6 +113,22 @@ public void clearSelectableCards() {
cardSelect = null;
}
private void updateCard(){
for(BonusCard card : bonusCardControlMap.keySet()){
CardControl control = bonusCardControlMap.get(card);
cardLayer.deleteSpatial(control.getRoot());
}
bonusCardControlMap.clear();
for(int i = 0; i < cardOrder.size(); i++){
BonusCard card = cardOrder.get(i);
CardControl control = createCard(bonusToAsset(card), nextPos(i));
control.setNumCard(bonusCardIntegerMap.get(card));
cardLayer.addSpatial(control.getRoot());
bonusCardControlMap.put(card, control);
}
}
public void setSelectableCards(List<BonusCard> select) {
for (BonusCard card : select) {
selectableCards.add(bonusCardControlMap.get(card));
@@ -171,8 +186,8 @@ private Asset bonusToAsset(BonusCard card) {
};
}
private Vector3f nextPos() {
return START.add(MARGIN.mult(bonusCardControlMap.size()));
private Vector3f nextPos(int i) {
return START.add(MARGIN.mult(i));
}
private Camera createOverlayCam() {

View File

@@ -21,7 +21,7 @@
public class DiceControl extends AbstractControl {
private Quaternion targetRotation;
private final Vector3f angularVelocity = new Vector3f();
private float deceleration = 0.5f;
private float deceleration = 1f;
private float timeElapsed = 0.0f;
private float rollDuration = 1f;
private static final int ANGULAR_MIN = 5;

View File

@@ -128,7 +128,7 @@ private BitmapText createName(String name, boolean first, boolean own){
//renderedSize = 45
hudText.setSize(TEXT_SIZE);
hudText.setColor(first ? ACTIVE_COLOR : own ? OWN_COLOR : NORMAL_COLOR);
hudText.setText(name);
hudText.setText(own ? name + " (Du)" : name);
hudText.setLocalTranslation(PADDING_LEFT,hudText.getHeight()/2, 0);
return hudText;
}

View File

@@ -139,6 +139,7 @@ private void initializeSerializables() {
Serializer.registerClass(UpdateTSKMessage.class);
Serializer.registerClass(WaitPieceMessage.class);
Serializer.registerClass(IncorrectRequestMessage.class);
Serializer.registerClass(SpectatorMessage.class);
Serializer.registerClass(Player.class);
Serializer.registerClass(Statistic.class);
Serializer.registerClass(Board.class);

View File

@@ -18,7 +18,7 @@ public class GameView extends MdgaView {
private GuiHandler guiHandler;
private ButtonLeft leaveButton;
private ButtonRight confirmButton;
public ButtonRight confirmButton;
private ButtonRight noPowerButton;
@@ -28,6 +28,9 @@ public class GameView extends MdgaView {
private FilterPostProcessor fpp;
public boolean needConfirm = false;
public boolean needNoPower = false;
private Node guiHandlerNode = new Node();
public GameView(MdgaApp app) {
@@ -116,19 +119,26 @@ public Color getOwnColor() {
public void needConfirm() {
noPowerButton.hide();
confirmButton.show();
needConfirm = true;
}
public void noConfirm() {
confirmButton.hide();
needConfirm = false;
}
public void showNoPower() {
confirmButton.hide();
noPowerButton.show();
needNoPower = true;
}
public void hideNoPower() {
noPowerButton.hide();
needNoPower = false;
}
public void enterInterrupt(Color color) {

View File

@@ -59,7 +59,6 @@ public void enter() {
public void leave() {
onLeave();
settingsButton.hide();
while (settingsDepth > 0) {
@@ -197,7 +196,13 @@ public void pressForward() {
}
if (this instanceof GameView gameView) {
app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
if(gameView.needConfirm) {
app.getModelSynchronize().confirm();
} else if(gameView.needNoPower) {
app.getModelSynchronize().confirm();
} else {
app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
}
}
if (this instanceof CeremonyView ceremonyView) {

View File

@@ -294,17 +294,14 @@ public void received(ChoosePieceStateMessage msg){
@Override
public void received(DrawCardMessage msg){
if(msg.getCard() instanceof HiddenCard){
logic.getGame().getActivePlayer().addHandCard(msg.getCard());
if (msg.getCard() instanceof HiddenCard) {
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
} else if(msg.getCard() instanceof TurboCard) {
logic.addNotification(new AcquireCardNotification(BonusCard.TURBO));
} else if(msg.getCard() instanceof ShieldCard) {
logic.addNotification(new AcquireCardNotification(BonusCard.SHIELD));
} else if(msg.getCard() instanceof SwapCard) {
logic.addNotification(new AcquireCardNotification(BonusCard.SWAP));
} else {
throw new RuntimeException();
}
else{
logic.addNotification(new AcquireCardNotification(msg.getCard().getCard()));
}
}
/**

View File

@@ -37,18 +37,13 @@ protected void handlePowerCard(PlayCardMessage msg) {
logic.getGame().getDiscardPile().add(msg.getCard());
}
protected void throwPiece(Piece piece) {
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).addWaitingPiece(piece);
logic.addNotification(new ThrowPieceNotification(piece.getUuid(), piece.getColor()));
logic.getGame().getPlayerByColor(piece.getColor()).getPlayerStatistic().increasePiecesBeingThrown();
logic.getGame().getGameStatistics().increasePiecesBeingThrown();
piece.setState(PieceState.WAITING);
}
private void handleShield(UUID uuid) {
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughUUID(uuid)) % 10 != 0) {
Board board = logic.getGame().getBoard();
Piece piece = logic.getGame().getPieceThroughUUID(uuid);
Node node = board.getInfield()[board.getInfieldIndexOfPiece(piece)];
if (node.isStart()) {
logic.getGame().getPieceThroughUUID(uuid).setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldActiveNotification(uuid));
logic.addNotification(new ShieldSuppressedNotification(uuid));
} else {
logic.getGame().getPieceThroughUUID(uuid).setShield(ShieldState.ACTIVE);
@@ -66,6 +61,22 @@ private void swapPieces(Piece messageOwn, Piece messageEnemy) {
ownNode.setOccupant(modelEnemy);
enemyNode.setOccupant(modelOwn);
logic.addNotification(new SwapPieceNotification(modelOwn.getUuid(), modelEnemy.getUuid()));
checkShieldAfterSwap(enemyNode, modelOwn);
checkShieldAfterSwap(ownNode, modelEnemy);
}
private void checkShieldAfterSwap(Node node, Piece piece){
if (node.isStart()){
if (piece.isShielded()){
piece.setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
}
} else if (piece.isSuppressed()){
piece.setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
}
}
}

View File

@@ -3,8 +3,10 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
@@ -33,7 +35,12 @@ public void received(CeremonyMessage msg) {
@Override
public void received(DrawCardMessage msg){
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
logic.getGame().getActivePlayer().addHandCard(msg.getCard());
if (msg.getCard() instanceof HiddenCard) {
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
}
//stats
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
}

View File

@@ -40,6 +40,7 @@ public TurnState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic = logic;
for (Piece piece : logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPieces()) {
if (piece.isShielded() || piece.isSuppressed()){
piece.setShield(ShieldState.NONE);
@@ -159,11 +160,6 @@ public void received(ChoosePieceStateMessage msg){
state.received(msg);
}
@Override
public void received(DrawCardMessage msg){
}
public ChoosePieceState getChoosePiece() {
return choosePieceState;
}

View File

@@ -3,8 +3,10 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
@@ -33,12 +35,6 @@ public void received(CeremonyMessage msg) {
logic.setState(logic.getCeremony());
}
@Override
public void received(DiceNowMessage msg) {
logic.addNotification(new DiceNowNotification());
parent.setState(parent.getTurn());
}
@Override
public void received(DieMessage msg) {
logic.getGame().setDiceEyes(msg.getDiceEye());
@@ -48,8 +44,6 @@ public void received(DieMessage msg) {
else {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye()));
}
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes()));
//stats
if (msg.getDiceEye() == 6) {
@@ -73,24 +67,61 @@ public void received(ActivePlayerMessage msg) {
logic.getGame().setActiveColor(msg.getColor());
if(msg.getColor() == logic.getGame().getPlayers().get(logic.getOwnPlayerId()).getColor()) {
parent.setState(parent.getTurn());
} else {
for (Piece piece : logic.getGame().getActivePlayer().getPieces()){
if (piece.isShielded() || piece.isSuppressed()){
logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
piece.setShield(ShieldState.NONE);
}
}
}
}
// @Override
// public void received(DrawCardMessage msg){
// logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
// logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
// logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
// }
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
if (msg.isHomeMove()) {
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
} else {
if(piece.getState().equals(PieceState.HOME)){
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
Node pieceNode = logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex];
//gets the oldNode
int homeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
Node oldNode = logic.getGame().getActivePlayer().getHomeNodes()[homeIndex];
//gets the targetNode
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
if (msg.getTargetIndex() ==logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else{
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
else{
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
//gets the targetNode
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
if (msg.getTargetIndex() ==logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else{
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
}
else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
if (occ != null) {
@@ -110,7 +141,17 @@ public void received(MoveMessage msg) {
}
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isStart()){
if (piece.isShielded()){
piece.setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
}
} else if (piece.isSuppressed()){
piece.setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
}
}
System.out.println("send AnimationEndMessage");
logic.getGame().setTurboFlag(false);
parent.setState(parent.getAnimation());
}

View File

@@ -4,6 +4,7 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.DetermineStartPlayerState;
import pp.mdga.game.Player;
import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.notification.AcquireCardNotification;
import pp.mdga.notification.ActivePlayerNotification;
@@ -48,10 +49,12 @@ public void enter() {
logic.getGame().getBoard().getInfield()[entry.getValue().getStartNodeIndex()].setOccupant(entry.getValue().getPieces()[0]);
entry.getValue().getWaitingArea()[0] = null;
animationCounter++;
if(entry.getKey() == logic.getOwnPlayerId()){
logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0).getCard()));
} else {
logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0).getCard()));
for (PowerCard card : entry.getValue().getHandCards()){
if(entry.getKey() == logic.getOwnPlayerId()){
logic.addNotification(new AcquireCardNotification(card.getCard()));
} else {
logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), card.getCard()));
}
}
}
}

View File

@@ -63,7 +63,7 @@ public void received(StartPieceMessage msg){
}
@Override
public void received(NoTurnMessage msg){
public void received(EndOfTurnMessage msg){
currentState.received(msg);
}

View File

@@ -3,6 +3,9 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.TurnState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.PlayCardNotification;
@@ -12,6 +15,7 @@ public class PlayPowerCardState extends TurnStates {
private final TurnState parent;
private PlayCardMessage playCardMessage;
private int extraAnimationCounter = 0;
public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
@@ -20,7 +24,12 @@ public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor() , playCardMessage.getCard().getCard()));
if(playCardMessage.getCard().getCard().equals(BonusCard.SWAP)) {
extraAnimationCounter++;
}
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), playCardMessage.getCard().getCard()));
logic.getGame().getActivePlayer().removeHandCard(playCardMessage.getCard());
handlePowerCard(playCardMessage);
}
@@ -35,6 +44,11 @@ public void setPlayCard(PlayCardMessage playCardMessage) {
@Override
public void selectAnimationEnd(){
if(extraAnimationCounter > 0) {
extraAnimationCounter--;
return;
}
logic.send(new AnimationEndMessage());
parent.setState(parent.getRollDice());
}

View File

@@ -38,7 +38,6 @@ public void exit() {
@Override
public void received(SelectPieceMessage msg) {
//TODO
ArrayList<Piece> pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new));
parent.getSelectPiece().setPossiblePieces(pieces);
ArrayList<UUID> listPiece = pieces.stream().map(Piece::getUuid).collect(Collectors.toCollection(ArrayList::new));
@@ -71,7 +70,7 @@ public void received(StartPieceMessage msg){
}
@Override
public void received(NoTurnMessage msg){
public void received(EndOfTurnMessage msg){
logic.getGame().setTurboFlag(false);
parent.getParent().getParent().setState(parent.getParent().getParent().getWaiting());
}

View File

@@ -4,11 +4,15 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.game.PieceState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.HomeMoveNotification;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.ArrayList;
@@ -49,11 +53,38 @@ public void selectPiece(Piece piece) {
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
//logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
System.out.println("Client: selectPieceState: receivedMoveMessage: msg.isHomeMoved():" + msg.isHomeMove());
if (msg.isHomeMove()) {
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
} else {
System.out.println("Client: selectPieceState: receivedMoveMessage: msg.getPiece.getState():" + piece.getState());
if (piece.getState().equals(PieceState.ACTIVE)) {
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
int infieldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
System.out.println("Client: SelectState: activePiece in Home: infieldIndex" + infieldIndex);
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else {
piece.setState(PieceState.HOME);
}
logic.getGame().getBoard().getInfield()[infieldIndex].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
}
else {
System.out.println("Client: SelectPieceState: receivedMoveMessage:reached else");
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
System.out.println("Client: electPieceState: homeindex" + logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece));
int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else {
piece.setState(PieceState.HOME);
}
logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex].clearOccupant();
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
}
}
else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
@@ -70,6 +101,16 @@ public void received(MoveMessage msg) {
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isStart()) {
if (piece.isShielded()) {
piece.setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
}
}
else if (piece.isSuppressed()) {
piece.setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
}
}
logic.getGame().setTurboFlag(false);
parent.getParent().setState(parent.getParent().getMovePiece());

View File

@@ -5,10 +5,14 @@
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.MovePieceNotification;
import pp.mdga.notification.RemoveShieldNotification;
import pp.mdga.notification.ShieldActiveNotification;
import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.ArrayList;
@@ -63,6 +67,17 @@ public void received(MoveMessage msg){
logic.addNotification(new ThrowPieceNotification(occ.getUuid(), piece.getColor()));
}
if (targetNode.isStart()){
if (piece.isShielded()){
piece.setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
}
} else if (piece.isSuppressed()){
piece.setShield(ShieldState.ACTIVE);
logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
}
targetNode.setOccupant(msg.getPiece());
logic.addNotification(new MovePieceNotification(msg.getPiece().getUuid(), oldIndex, targetIndex));
logic.getGame().setTurboFlag(false);

View File

@@ -5,6 +5,7 @@
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.card.*;
import pp.mdga.message.client.NoPowerCardMessage;
import pp.mdga.message.client.SelectCardMessage;
@@ -73,8 +74,14 @@ public void received(PossibleCardsMessage msg){
*/
@Override
public void selectCard(BonusCard card){
Player player = logic.getGame().getPlayers().get(logic.getOwnPlayerId());
ArrayList<PowerCard> handCards = player.getHandCards();
if(card != null){
logic.send(new SelectCardMessage(logic.getGame().getPlayers().get(logic.getOwnPlayerId()).getPowerCardByType(card)));
PowerCard select = player.getPowerCardByType(card);
if(select == null){
select = select;
}
logic.send(new SelectCardMessage(select));
} else {
logic.send(new NoPowerCardMessage());
}
@@ -112,7 +119,6 @@ public void received(PossiblePieceMessage msg){
if (msg.getEnemyPossiblePieces().isEmpty()){
parent.getShield().setPossiblePieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getShield());
logic.addNotification(new SelectableShieldNotification(msg.getOwnPossiblePieces().stream().map(Piece::getUuid).toList()));
} else {
System.out.println("Should enter Swap State");
parent.getSwap().setPossibleOwnPieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new)));

View File

@@ -7,6 +7,7 @@
import pp.mdga.message.client.RequestPlayCardMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.SelectableShieldNotification;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
@@ -27,8 +28,7 @@ public ShieldState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
logic.addNotification(null);
//TODO: selectable piece notification
logic.addNotification(new SelectableShieldNotification(possiblePieces.stream().map(Piece::getUuid).toList()));
}
@Override

View File

@@ -18,17 +18,17 @@ public class Die {
/**
* The probability of rolling a zero eye.
*/
public static final double ZERO_EYE = 0.2;
public static final double ZERO_EYE = 0;
/**
* The probability of rolling a normal eye.
*/
public static final double NORMAL_EYE = 0.2;
public static final double NORMAL_EYE = 0;
/**
* The probability of rolling a double eye.
*/
public static final double DOUBLE_EYE = 0.6;
public static final double DOUBLE_EYE = 1;
/**
* The modifier applied to the die roll.

View File

@@ -87,15 +87,15 @@ public Game() {
gameStatistics = new Statistic();
initializeDrawPile();
board = new Board();
die = new Die(2,1,6,2,1,3);
die = new Die(1,4);
}
/**
* This method initializes the draw pile with the predefined number of bonus cards.
*/
private void initializeDrawPile() {
// this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
// this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
// this.addBonusCards(new ShieldCard(), AMOUNT_OF_SHIELD_CARDS);
Collections.shuffle(this.drawPile);
}
@@ -107,9 +107,13 @@ private void initializeDrawPile() {
*/
public PowerCard draw() {
if (!this.drawPile.isEmpty()) {
if (drawPile.size() == 1){
Collections.shuffle(this.discardPile);
this.drawPile.addAll(this.discardPile);
discardPile.clear();
}
return this.drawPile.remove(0);
}
return null;
}
@@ -210,6 +214,15 @@ public Player getPlayerByColor(Color color) {
return null;
}
/**
* This method will be used to the get the active player
*
* @return the active player
*/
public Player getActivePlayer(){
return getPlayerByColor(activeColor);
}
/**
* This method will be used to return all connected players as a list.
*

View File

@@ -43,9 +43,6 @@ public Piece getOccupant() {
* @param occupant the new occupant of the node
*/
public void setOccupant(Piece occupant) {
if (occupant.isSuppressed()) {
occupant.setShield(ShieldState.NONE);
}
this.occupant = occupant;
}
@@ -99,4 +96,8 @@ public boolean isOccupied() {
public boolean isOccupied(Color color) {
return isOccupied() && this.occupant.getColor() == color;
}
public boolean isStart() {
return false;
}
}

View File

@@ -152,6 +152,7 @@ public PowerCard getPowerCardByType(BonusCard bonusCard) {
}
}
return null;
// throw new RuntimeException("bonusCard is not in handCards");
}
public Piece getWaitingPiece(){
@@ -205,6 +206,22 @@ public boolean isHomeFinished(Piece piece) {
return true;
}
/**
* this method will be used to determine the highest index in the home
*
* @return the index
*/
public int getHighestHomeIdx(){
for (int i =3; i>=0;i--){
if(!homeNodes[i].isOccupied()) {
System.out.println("Player: highestHomeIndex:"+i);
return i;
}
}
return -1;
}
/**
* This method returns the give name of the Player
*

View File

@@ -47,4 +47,9 @@ public Color getColor() {
public void setColor(Color color) {
this.color = color;
}
@Override
public boolean isStart() {
return true;
}
}

View File

@@ -1,8 +1,11 @@
package pp.mdga.message.server;
import com.jme3.network.serializing.Serializable;
/**
* A message sent by the server to indicate that the client is now a spectator.
*/
@Serializable
public class SpectatorMessage extends ServerMessage {
/**
* Constructor

View File

@@ -37,7 +37,6 @@ public GameState(ServerGameLogic logic) {
this.determineStartPlayerState = new DetermineStartPlayerState(this, logic);
this.animationState = new AnimationState(this, logic);
this.turnState = new TurnState(this, logic);
this.setCurrentState(this.determineStartPlayerState);
}
/**
@@ -46,6 +45,7 @@ public GameState(ServerGameLogic logic) {
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered GameState state.");
this.setCurrentState(this.determineStartPlayerState);
}
/**

View File

@@ -4,6 +4,10 @@
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.Player;
import pp.mdga.game.card.PowerCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
import pp.mdga.message.client.*;
import pp.mdga.message.server.*;
import pp.mdga.server.ServerGameLogic;
@@ -52,6 +56,39 @@ public void initializeGame() {
for (var player : this.logic.getGame().getPlayers().values()) {
player.initialize();
player.addHandCard(this.logic.getGame().draw());
//TODO
player.addHandCard(new ShieldCard());
player.addHandCard(new ShieldCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new TurboCard());
player.addHandCard(new SwapCard());
player.addHandCard(new SwapCard());
Piece piece = player.getPieces()[0];
player.getWaitingArea()[0] = null;
piece.setState(PieceState.ACTIVE);

View File

@@ -30,8 +30,10 @@ public class DetermineStartPlayerState extends GameAutomatonState {
* Create DetermineStartPlayerState attributes.
*/
private final Map<Integer, Integer> diceResults = new HashMap<>();
private final Map<Integer, Integer> finalDiceResults = new HashMap<>();
private final List<Integer> playersHaveToRoll = new ArrayList<>();
private final Set<Integer> messageReceived = new HashSet<>();;
private int playerToStart;
/**
* Constructs a server state of the specified game logic.
@@ -45,12 +47,13 @@ public DetermineStartPlayerState(GameState gameAutomaton, ServerGameLogic logic)
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered DetermineStartPlayerState state.");
LOGGER.log(System.Logger.Level.INFO, "Entered DetermineStartPlayerState state.");
playerToStart = this.logic.getGame().getPlayers().size();
}
@Override
public void exit() {
LOGGER.log(System.Logger.Level.DEBUG, "Exited DetermineStartPlayerState state.");
LOGGER.log(Level.INFO, "Exited DetermineStartPlayerState state.");
this.diceResults.clear();
this.messageReceived.clear();
}
@@ -67,23 +70,21 @@ public void received(RequestDieMessage msg, int from) {
int roll = this.logic.getGame().getDie().shuffle();
this.logic.getServerSender().send(from, new DieMessage(roll));
this.diceResults.put(from, roll);
if (this.diceResults.size() == this.logic.getGame().getPlayers().size()) {
if (this.diceResults.size() == playerToStart) {
int maximumRoll = 0;
for (Map.Entry<Integer, Integer> entry : this.diceResults.entrySet()) {
if (maximumRoll == entry.getValue()) {
this.playersHaveToRoll.add(entry.getKey());
LOGGER.log(Level.INFO, "Players have to roll(RD same as maximum): {0}", this.playersHaveToRoll.size());
}
else if (maximumRoll < entry.getValue()) {
maximumRoll = entry.getValue();
this.playersHaveToRoll.clear();
this.playersHaveToRoll.add(entry.getKey());
LOGGER.log(Level.INFO, "Players have to roll(RD higher as maximum): {0}", this.playersHaveToRoll.size());
}
}
for (int id: this.playersHaveToRoll) {
this.diceResults.remove(id);
}
}
}
@@ -97,18 +98,24 @@ else if (maximumRoll < entry.getValue()) {
@Override
public void received(AnimationEndMessage msg, int from) {
this.messageReceived.add(from);
if (this.messageReceived.size() == this.logic.getGame().getPlayers().size()) {
if (this.messageReceived.size() == playerToStart) {
this.messageReceived.clear();
LOGGER.log(Level.INFO, "Players have to roll(Animation End): {0}", this.playersHaveToRoll.size());
if (this.playersHaveToRoll.size() > 1) {
playerToStart = this.playersHaveToRoll.size();
for (Integer id : this.playersHaveToRoll) {
diceResults.remove(id);
this.logic.getServerSender().send(id, new DiceNowMessage());
}
finalDiceResults.putAll(this.diceResults);
diceResults.clear();
}
else {
finalDiceResults.putAll(this.diceResults);
LOGGER.log(Level.INFO, "Players have to roll: %s".formatted(this.logic.getGame().getPlayerById(this.playersHaveToRoll.get(0))));
Color color = this.logic.getGame().getPlayerById(this.playersHaveToRoll.get(0)).getColor();
this.logic.getGame().setActiveColor(color);
this.logic.getServerSender().broadcast(new RankingResponseMessage(this.diceResults));
this.logic.getServerSender().broadcast(new RankingResponseMessage(this.finalDiceResults));
this.logic.getServerSender().broadcast(new ActivePlayerMessage(color));
this.gameAutomaton.setCurrentState(this.gameAutomaton.getAnimationState());
}

View File

@@ -195,6 +195,7 @@ public void setCurrentState(TurnAutomatonState state) {
if (this.currentState != null) {
this.currentState.exit();
}
System.out.println("Server: the server entered:"+state);
this.currentState = state;
this.currentState.enter();
}

View File

@@ -17,86 +17,181 @@ public abstract class ChoosePieceAutomatonState extends ServerState {
* Constructs a server state of the specified game logic.
*
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
* @param logic the game logic
* @param logic the game logic
*/
public ChoosePieceAutomatonState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
super(logic);
this.choosePieceAutomaton = choosePieceAutomaton;
}
protected boolean canMove(Piece piece){
/**
* returns true, if the piece can move inside the home or infield or move from the infield to the home
*
* @param piece the piece that will be checked
* @return true, if the piece can move
*/
protected boolean canMove(Piece piece) {
System.out.println("Server: reached canMove() for piece: " + piece);
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
if (piece.getState().equals(PieceState.HOME)){
return canHomeMove(piece, steps);
} else {
int homeMoves = getHomeMoves(piece, steps);
if (homeMoves > 0){
return canHomeMove(piece, homeMoves);
} else {
return canInfieldMove(piece, steps);
}
}
}
int pieceIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
int startIdx = logic.getGame().getActivePlayer().getStartNodeIndex();
int normPieceIdx = (-startIdx + pieceIdx + 40) % 40;
int targetIdx = normPieceIdx + steps;
protected int getHomeMoves(Piece piece, int steps){
int pieceIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Color color = piece.getColor();
int startIndex = logic.getGame().getPlayerByColor(color).getStartNodeIndex();
int moveIndex = pieceIndex + steps;
if (moveIndex > logic.getGame().getBoard().getInfield().length){
if (startIndex > pieceIndex){
return steps - (startIndex - pieceIndex -1);
//checks if the piece can move in the home
if (piece.getState().equals(PieceState.HOME)) {
if (canPieceMoveInHome(piece, steps)) {
return true;
}
moveIndex %= logic.getGame().getBoard().getInfield().length;
if (moveIndex >= startIndex){
return moveIndex - startIndex + 1;
}
else {
if (canPieceMoveInHome(piece, steps)) {
return true;
}
return 0;
}
if (pieceIndex < startIndex && startIndex <= moveIndex){
return moveIndex - startIndex + 1;
}
return 0;
}
private boolean canInfieldMove(Piece piece, int steps){
int pieceIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
int moveIndex = (pieceIndex + steps) % logic.getGame().getBoard().getInfield().length;
Piece occupant = logic.getGame().getBoard().getInfield()[moveIndex].getOccupant();
if (occupant != null){
if (occupant.isShielded()){
return false;
}
return occupant.getColor() != piece.getColor();
}
return true;
}
private boolean canHomeMove(Piece piece, int moveIndex){
Color color = piece.getColor();
Player player = logic.getGame().getPlayerByColor(color);
Node[] homeNodes = player.getHomeNodes();
int index;
if (player.pieceInsideOfHome(piece)){
index = player.getHomeIndexOfPiece(piece);
} else {
index = 0;
}
if (index + moveIndex >= homeNodes.length){
return false;
} else {
for (int i = index; i <= index + moveIndex; i++){
if(homeNodes[i].isOccupied()){
return false;
//checks if the piece will not go over its home-field
else if (40 > targetIdx && (!piece.getState().equals(PieceState.HOME) || !piece.getState().equals(PieceState.HOMEFINISHED))) {
Color activeColor = logic.getGame().getActiveColor();
Node tartgetNode = logic.getGame().getBoard().getInfield()[(pieceIdx + steps) % 40];
//checks if the target-node is not occupied by an own color
if (!tartgetNode.isOccupied(activeColor)) {
//checks if the targetNode is not occupied or the occupant ha no shield
if (!tartgetNode.isOccupied() || tartgetNode.getOccupant().getShield() != ShieldState.ACTIVE) {
return true;
}
}
}
return true;
//returns false it the piece can't move
return false;
}
return false;
}
/**
* tests if the piece can move in the home or inside the home
*
* @param piece
* @param steps
* @return false, if the piece can't move in the home
*/
protected boolean canPieceMoveInHome(Piece piece, int steps) {
//tests if the piece can move inside the home
steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
System.out.println("Server: reached canPieceMoveInHome for piece: " + piece + " and the steps: " + steps);
if (piece.getState().equals(PieceState.HOME)) {
int homeIdx = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
System.out.println("Server: reached canPieceMoveInHome for piece: " + piece + " and the steps: " + steps + " and the homeIndex: " + homeIdx + " and the if-clause ((3 - homeIdx) >= steps - 1): " + ((3 - homeIdx) >= steps - 1));
//tests if the steps are less than the possible movement
if ((3 - homeIdx) >= steps - 1) {
return !jumpOver(steps, homeIdx, false);
}
else {
return false;
}
}
//tests if the piece can move in the home
else if (piece.getState() == PieceState.ACTIVE) {
int pieceIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
int startIdx = logic.getGame().getActivePlayer().getStartNodeIndex();
int normPieceIdx = (-startIdx + pieceIdx + 40) % 40;
int targetIdx = normPieceIdx + steps;
System.out.println("Server: canPieceHomeMove: else: Active: with pieceIndex: " + pieceIdx + " and the steps: " + steps + " and startIdx: " + startIdx + " and targetIdx: " + targetIdx + " and the if-statement (targetIdx >= 40): " + (targetIdx >= 40));
if (targetIdx >= 40) {
int stepsToHome = 39 - normPieceIdx;
int restMovement = steps - stepsToHome - 1;
System.out.println("Server: canPieceHomeMove:else: restMovement: " + restMovement + " and the if-clause(restMovement >= 3):" + (restMovement >= 3));
if (restMovement >= 4) return false;
return !jumpOver(restMovement, 0, true);
}
}
else {
return false;
}
return false;
}
/**
* tests if the piece, when moved in or inside a home, must jump over another piece
*
* @param stepsInHome the steps walked inside the home
* @param homeIdx the index of the piece inside, or 0 if come from outside
* @param outside a boolean, if the piece moves inside a house or in a house
* @return false, if there is no piece to jump over
*/
private boolean jumpOver(int stepsInHome, int homeIdx, boolean outside) {
//tests if the piece comes from the outside in the home
if (outside) {
System.out.println("Server: jumpOver: for the homeIndex: " + homeIdx + " ,stepsInHome: " + stepsInHome + " , outside: " + outside + " annd the targetIndex: " + stepsInHome);
if (logic.getGame().getActivePlayer().getHomeNodes()[stepsInHome].isOccupied()) return true;
for (int i = 0; i <= stepsInHome; i++) {
if (logic.getGame().getActivePlayer().getHomeNodes()[i].isOccupied()) return true;
}
}
//tests if the piece jumps over a piece from inside the home
else {
int targetIndex = stepsInHome + homeIdx;
System.out.println("Server: jumpOver: for the homeIndex: " + homeIdx + " ,stepsInHome: " + stepsInHome + " , outside: " + outside + " and the targetIndex: " + targetIndex);
if (logic.getGame().getActivePlayer().getHomeNodes()[targetIndex].isOccupied()) return true;
for (int i = 1 + homeIdx; i <= targetIndex; i++) {
if (logic.getGame().getActivePlayer().getHomeNodes()[i].isOccupied()) return true;
}
}
return false;
}
/**
* returns the index in the home, where the piece will go in the home
*
* @param piece the give piece
* @return the index in the home, where the piece will go
*/
protected int getHomeTargetIdx(Piece piece, int steps) {
//tests if the piece is active and move in the house
if (piece.getState() == PieceState.ACTIVE) {
//gets the id's
int pieceIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
int startIdx = logic.getGame().getActivePlayer().getStartNodeIndex();
//normalize the idx
int normPieceIdx = (-startIdx + pieceIdx + 40) % 40;
//calculate the steps to the home
int stepsToHome = 39 - normPieceIdx;
//calculates the rest-movement inside a home
int restMovement = steps - stepsToHome - 1;
System.out.println("Server: getHomeTargetIndex for the piece: " + piece + " with the index: " + restMovement);
return restMovement;
}
//the else handles the logic if the piece is in the home and moves inside the house
else {
int pieceHomeIdx = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
System.out.println("Server: getHomeTargetIndex for the piece: " + piece + " with the index: " + (pieceHomeIdx + steps));
return pieceHomeIdx + steps;
}
}
protected int calculateTargetIndex(Piece piece){
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
/**
* returns the target index inside the infield
*
* @param piece the piece given
* @return the index in the infield
*/
protected int getInfieldTarget(Piece piece, int steps) {
int index = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
System.out.println("Server: calculated the targetIndex in the Infield for:" + piece + "with the value" + ((steps + index) % 40));
return (steps + index) % 40;
}
return (logic.getGame().getBoard().getInfieldIndexOfPiece(piece) + steps) % logic.getGame().getBoard().getInfield().length;
/**
* this method is used for calculating the targetIndex
*
* @param piece the piece give
* @return the index
*/
protected int calculateTargetIndex(Piece piece) {
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
if (canPieceMoveInHome(piece, steps)) {
System.out.println("Server: ChoosePieceStateAutomaton: calculate index in home:" + getHomeTargetIdx(piece, steps));
return getHomeTargetIdx(piece, steps);
}
return getInfieldTarget(piece, steps);
}
}

View File

@@ -24,48 +24,52 @@ public NoPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic
super(choosePieceAutomaton, logic);
}
private void initialize(){
private void initialize() {
Player activePlayer = logic.getGame().getPlayerByColor(logic.getGame().getActiveColor());
if(logic.getGame().getDiceModifier() == 0){
if (logic.getGame().getDiceModifier() == 0) {
if (logic.getGame().getDiceEyes() == 6) {
if (activePlayer.hasPieceInWaitingArea()){
if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())){
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
} else {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
if (activePlayer.hasPieceInWaitingArea()) {
if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
return;
}
} else {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
}
}
} else if (activePlayer.hasPieceInWaitingArea()) {
if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())){
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
}
else if (activePlayer.hasPieceInWaitingArea()) {
if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())) {
if (logic.getGame().getDiceEyes() == 6) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
} else {
}
else {
checkSelectPiece(activePlayer);
}
} else if (canMove(logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].getOccupant())){
}
else if (canMove(logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].getOccupant())) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getStartPieceState());
} else {
}
else {
checkSelectPiece(activePlayer);
}
} else {
}
else {
checkSelectPiece(activePlayer);
}
}
private void checkSelectPiece(Player activePlayer){
private void checkSelectPiece(Player activePlayer) {
ArrayList<Piece> moveablePieces = new ArrayList<>();
for (Piece piece : activePlayer.getPieces()){
if (piece.getState().equals(PieceState.ACTIVE) || piece.getState().equals(PieceState.HOME)){
for (Piece piece : activePlayer.getPieces()) {
if (piece.getState().equals(PieceState.ACTIVE) || piece.getState().equals(PieceState.HOME)) {
moveablePieces.add(piece);
}
}
moveablePieces.removeIf(piece -> !canMove(piece));
if (moveablePieces.isEmpty()) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
} else {
}
else {
this.choosePieceAutomaton.getSelectPieceState().setMoveablePieces(moveablePieces);
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getSelectPieceState());
}

View File

@@ -25,10 +25,11 @@ public NoTurnState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic)
private void setActivePlayer(Color color) {
if (!logic.getGame().getPlayerByColor(color.next(logic.getGame())).isFinished()) {
logic.getGame().setActiveColor(logic.getGame().getActiveColor().next(logic.getGame()));
logic.getServerSender().broadcast(new ActivePlayerMessage(color.next(logic.getGame())));
logic.getServerSender().broadcast(new ActivePlayerMessage(logic.getGame().getActiveColor()));
} else {
setActivePlayer(color.next(logic.getGame()));
}
this.choosePieceAutomaton.getTurnAutomaton().getGameAutomaton().setCurrentState(this.choosePieceAutomaton.getTurnAutomaton().getGameAutomaton().getTurnState());
}
/**

View File

@@ -2,6 +2,7 @@
import pp.mdga.game.*;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
@@ -40,65 +41,111 @@ public void setMoveablePieces(ArrayList<Piece> moveablePieces) {
*/
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered SelectPieceState state.");
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
for (Piece piece : moveablePieces) {
int homeMoves = getHomeMoves(piece, steps);
if (homeMoves > 0) {
if (canPieceMoveInHome(piece, steps)) {
int target = getHomeTargetIdx(piece, steps);
targetIndex.add(target);
isHomeMove.add(true);
targetIndex.add(homeMoves);
} else {
}
else {
int target = getInfieldTarget(piece, steps);
targetIndex.add(target);
isHomeMove.add(false);
targetIndex.add(calculateTargetIndex(piece));
}
}
logic.getServerSender().send(logic.getGame().getActivePlayerId(), new SelectPieceMessage(moveablePieces, isHomeMove, targetIndex));
}
@Override
public void received(RequestMoveMessage msg, int from){
if(!moveablePieces.contains(msg.getPiece())){
public void received(RequestMoveMessage msg, int from) {
if (!moveablePieces.contains(msg.getPiece())) {
throw new RuntimeException("invalid Piece");
}
int indexOfPiece = moveablePieces.indexOf(msg.getPiece());
Piece movePiece = moveablePieces.get(indexOfPiece);
boolean homeMove = isHomeMove.get(indexOfPiece);
int targIdx = targetIndex.get(indexOfPiece);
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
Piece piece = moveablePieces.get(indexOfPiece);
if (canPieceMoveInHome(piece, steps)) {
if (piece.getState().equals(PieceState.HOME)) {
//gets the oldNode
int homeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
Node oldNode = logic.getGame().getActivePlayer().getHomeNodes()[homeIndex];
//gets the targetNode
int targetHomeIdx = getHomeTargetIdx(piece, steps);
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[targetHomeIdx];
if (targetHomeIdx == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else {
piece.setState(PieceState.HOME);
}
Node oldNode = logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(movePiece)];
oldNode.clearOccupant();
if (homeMove) {
//setPieceInHome
logic.getGame().getPlayerByColor(msg.getPiece().getColor()).setPieceInHome(targIdx, movePiece);
if (logic.getGame().getPlayerByColor(msg.getPiece().getColor()).isHomeFinished(logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid()))) {
movePiece.setState(PieceState.HOMEFINISHED);
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
else {
movePiece.setState(PieceState.HOME);
}
movePiece.setShield(ShieldState.NONE);
} else {
Node targetNode = logic.getGame().getBoard().getInfield()[targIdx];
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
if(targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if(p.getColor() == logic.getGame().getActiveColor()) {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
} else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
//gets the targetNode
int targetHomeIdx = getHomeTargetIdx(piece, steps);
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[targetHomeIdx];
if (targetHomeIdx == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
piece.setState(PieceState.HOMEFINISHED);
}
else {
piece.setState(PieceState.HOME);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState:" + piece.getState());
}
else {
LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState:" + piece.getState());
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
int targetIndex = (oldNoteIdx + steps) % 40;
Node targetNode = logic.getGame().getBoard().getInfield()[targetIndex];
Piece occ = targetNode.getOccupant();
if (occ != null) {
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);
}
targetNode.setOccupant(msg.getPiece());
if (targetNode.isStart()) {
if (piece.getShield() == ShieldState.ACTIVE) piece.setShield(ShieldState.SUPPRESSED);
}
oldNode.clearOccupant();
targetNode.setOccupant(piece);
}
boolean homeMove = isHomeMove.get(indexOfPiece);
int targIdx = targetIndex.get(indexOfPiece);
Node targetNode = logic.getGame().getBoard().getInfield()[targIdx];
LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState: end:" + piece.getState());
logic.getServerSender().broadcast(new MoveMessage(piece, homeMove, targIdx));
if (targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if (p.getColor() == logic.getGame().getActiveColor()) {
PowerCard cardToDraw = logic.getGame().draw();
p.addHandCard(cardToDraw);
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(cardToDraw));
}
else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
logic.getServerSender().broadcast(new MoveMessage(movePiece, homeMove, targIdx));
this.choosePieceAutomaton.getTurnAutomaton().setCurrentState(this.choosePieceAutomaton.getTurnAutomaton().getMovePieceState());
}

View File

@@ -4,6 +4,7 @@
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
@@ -40,22 +41,12 @@ public void enter() {
}
@Override
public void received(RequestMoveMessage msg, int from){
public void received(RequestMoveMessage msg, int from) {
LOGGER.log(System.Logger.Level.INFO, "Received RequestMoveMessage message. is piece equals: " + piece.equals(msg.getPiece()));
if (piece.equals(msg.getPiece())) {
int targetIndex = calculateTargetIndex(piece);
Node targetNode = logic.getGame().getBoard().getInfield()[targetIndex];
if(targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if(p.getColor() == logic.getGame().getActiveColor()) {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
} else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
//send MoveMessage
logic.getServerSender().broadcast(new MoveMessage(piece, false, targetIndex));
@@ -63,13 +54,26 @@ public void received(RequestMoveMessage msg, int from){
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
Piece occ = targetNode.getOccupant();
if (occ != null){
if (occ != null) {
//move occ to waiting
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);
}
//move piece to targetNode
targetNode.setOccupant(piece);
if (targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if (p.getColor() == logic.getGame().getActiveColor()) {
PowerCard cardToDraw = logic.getGame().draw();
p.addHandCard(cardToDraw);
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(cardToDraw));
}
else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
this.choosePieceAutomaton.getTurnAutomaton().setCurrentState(this.choosePieceAutomaton.getTurnAutomaton().getMovePieceState());
}
}

View File

@@ -1,6 +1,8 @@
package pp.mdga.server.automaton.game.turn.powercard;
import pp.mdga.game.BonusCard;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.PowerCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
@@ -12,6 +14,8 @@
import pp.mdga.server.automaton.game.turn.PowerCardState;
import pp.mdga.visitor.Visitor;
import java.util.List;
public class ChoosePowerCardState extends PowerCardAutomatonState implements Visitor {
private static final System.Logger LOGGER = System.getLogger(ChoosePowerCardState.class.getName());
@@ -44,7 +48,10 @@ public void exit() {
@Override
public void received(SelectCardMessage msg, int from) {
if (this.powerCardAutomaton.getVisitor().getCards().contains(msg.getCard())) {
BonusCard receivedCard = msg.getCard().getCard();
List<BonusCard> acceptedCards = powerCardAutomaton.getVisitor().getCards().stream().map(PowerCard::getCard).toList();
if (acceptedCards.contains(receivedCard)) {
this.powerCardAutomaton.setSelectedCard(msg.getCard());
msg.getCard().accept(this);
} else {

View File

@@ -22,6 +22,7 @@ public class FirstRollState extends RollDiceAutomatonState {
private static final System.Logger LOGGER = System.getLogger(FirstRollState.class.getName());
private List<Piece> moveablePieces;
private int roll;
private boolean isDied = false;
/**
* Constructs a server state of the specified game logic.
@@ -37,6 +38,7 @@ public FirstRollState(RollDiceState rollDiceAutomaton, ServerGameLogic logic) {
public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entered FirstRollState state.");
roll = 0;
isDied = false;
moveablePieces = new ArrayList<>();
for (Piece piece : this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).getPieces()) {
if (piece.getState() == PieceState.HOME || piece.getState() == PieceState.ACTIVE) {
@@ -62,14 +64,16 @@ public void received(RequestDieMessage msg, int from) {
roll = this.logic.getGame().getDie().shuffle();
this.logic.getGame().setDiceEyes(roll);
this.logic.getServerSender().broadcast(new DieMessage(roll));
isDied = true;
}
@Override
public void received(AnimationEndMessage msg, int from) {
if (from != this.logic.getGame().getActivePlayerId()) {
return;
}
if (!moveablePieces.isEmpty()) {
LOGGER.log(System.Logger.Level.INFO, "Received AnimationEndMessage from wrong player.");
} else if (!isDied){
LOGGER.log(System.Logger.Level.INFO, "Received AnimationEndMessage without the active player rolling a die.");
} else if (!moveablePieces.isEmpty()) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new ChoosePieceStateMessage());
this.rollDiceAutomaton.getTurnAutomaton().setCurrentState(this.rollDiceAutomaton.getTurnAutomaton().getChoosePieceState());
} else {

View File

@@ -41,7 +41,13 @@ public ServerCardVisitor(ServerGameLogic logic) {
*/
@Override
public void visit(TurboCard card) {
this.cards.add(card);
for (Piece piece : this.logic.getGame().getActivePlayer().getPieces()) {
if (piece.getState() == PieceState.ACTIVE) {
if (!this.cards.stream().map(PowerCard::getCard).toList().contains(card.getCard())) {
this.cards.add(card);
}
}
}
}
/**
@@ -52,7 +58,7 @@ public void visit(TurboCard card) {
@Override
public void visit(SwapCard card) {
List<Piece> possibleOwnPieces = new ArrayList<>();
for (Piece piece : this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).getPieces()) {
for (Piece piece : this.logic.getGame().getActivePlayer().getPieces()) {
if (piece.getState() == PieceState.ACTIVE) {
if (!possibleOwnPieces.contains(piece)) {
possibleOwnPieces.add(piece);
@@ -62,7 +68,7 @@ public void visit(SwapCard card) {
List<Piece> possibleOtherPieces = new ArrayList<>();
for (var player : this.logic.getGame().getPlayers().values()) {
if (player != this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor())) {
if (player != this.logic.getGame().getActivePlayer()) {
for (Piece piece : player.getPieces()) {
if (piece.getState() == PieceState.ACTIVE) {
if (!possibleOtherPieces.contains(piece)) {
@@ -76,7 +82,9 @@ public void visit(SwapCard card) {
if (!possibleOtherPieces.isEmpty() && !possibleOwnPieces.isEmpty()) {
this.swapOwnPieces.addAll(possibleOwnPieces);
this.swapOtherPieces.addAll(possibleOtherPieces);
this.cards.add(card);
if (!this.cards.stream().map(PowerCard::getCard).toList().contains(card.getCard())) {
this.cards.add(card);
}
}
}
@@ -92,7 +100,7 @@ public void visit(ShieldCard card) {
if (!this.shieldPieces.contains(piece)) {
this.shieldPieces.add(piece);
}
if (!this.cards.contains(card)) {
if (!this.cards.stream().map(PowerCard::getCard).toList().contains(card.getCard())) {
this.cards.add(card);
}
}

View File

@@ -2,10 +2,10 @@ lobby.deny.join=The lobby is already full.
server.shutdown=The server has shut down.
incorrect.request.0=The selected TSK is already occupied.
incorrect.request.1=No TSK is available for selection.
incorrect.request.2=Test
incorrect.request.3=Test
incorrect.request.4=Test
incorrect.request.5=Test
incorrect.request.2=Chosen PowerCard cannot be played.
incorrect.request.3=Selected to many or wrong pieces.
incorrect.request.4=Did not select exactly 2 pieces or selected wrong pieces.
incorrect.request.5=Cannot start game because not everyone is ready.

View File

@@ -2,7 +2,7 @@ lobby.deny.join=Die Lobby ist bereits voll.
server.shutdown=Der Server wurde heruntergefahren.
incorrect.request.0=Die ausgewählte TSK ist bereits belegt.
incorrect.request.1=Es gibt keine freie TSK mehr, welche ausgewählt werden kann.
incorrect.request.2=Test
incorrect.request.3=Test
incorrect.request.4=Test
incorrect.request.5=Test
incorrect.request.2=Die ausgewälte Powerkarte kann nicht eingesetzt werden.
incorrect.request.3=Du hast zuviele, oder eine falsche Figur ausgewählt.
incorrect.request.4=Du hast nicht genau zwei Figuren, oder falsche Figuren ausgewählt.
incorrect.request.5=Du kannst das Spiel nicht starten, da nicht alle Spieler bereit sind.