Fix shadercode
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@@ -1,5 +1,3 @@
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#version 150
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// Samplers for textures
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uniform sampler2D m_Texture;
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uniform sampler2D m_OutlineDepthTexture;
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@@ -1,5 +1,3 @@
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#version 150
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// Input texture coordinates from the vertex shader
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in vec2 texCoord;
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@@ -1,5 +1,3 @@
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#version 150
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// Uniform samplers
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uniform sampler2D m_Texture;
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uniform sampler2D m_OutlineDepthTexture;
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@@ -1,5 +1,3 @@
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#version 150
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// Vertex attributes
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in vec4 inPosition;
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in vec2 inTexCoord;
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