Updated 'LobbyPlayerJoinedMessage' class.
Updated the 'LobbyPlayerJoinedMessage' class by adding the 'host' attribute and its getter method to.
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		@@ -19,16 +19,23 @@ public class LobbyPlayerJoinedMessage extends ServerMessage {
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     */
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    private final int id;
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    /**
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     * The flag is the new player is the host
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     */
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    private final boolean host;
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    /**
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     * Constructs a new LobbyPlayerJoin instance with the specified player name.
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     *
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     * @param player the player joining the lobby
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     * @param id the id of the player
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     * @param id     the id of the player
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     * @param host   as the flag if the player is the host as a Boolean.
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     */
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    public LobbyPlayerJoinedMessage(int id, Player player) {
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    public LobbyPlayerJoinedMessage(int id, Player player, boolean host) {
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        super();
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        this.player = player;
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        this.id = id;
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        this.host = host;
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    }
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    /**
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@@ -37,6 +44,7 @@ public LobbyPlayerJoinedMessage(int id, Player player) {
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    private LobbyPlayerJoinedMessage() {
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        player = null;
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        id = 0;
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        host = false;
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    }
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    /**
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@@ -57,6 +65,10 @@ public int getId(){
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        return id;
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    }
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    public boolean isHost() {
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        return this.host;
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    }
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    /**
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     * Accepts a visitor to process this message.
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     *
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