changed all messages to work with a UUID of a piece instead of a string identifier

This commit is contained in:
Fleischer Hanno
2024-12-01 15:45:30 +01:00
parent 7712ee2e7c
commit ed04bc1119
27 changed files with 113 additions and 112 deletions

View File

@@ -114,7 +114,7 @@ private void initializeSerializables() {
Serializer.registerClass(EndOfTurnMessage.class);
Serializer.registerClass(LobbyAcceptMessage.class);
Serializer.registerClass(LobbyDenyMessage.class);
Serializer.registerClass(LobbyPlayerJoinMessage.class);
Serializer.registerClass(LobbyPlayerJoinedMessage.class);
Serializer.registerClass(LobbyPlayerLeaveMessage.class);
Serializer.registerClass(MoveMessage.class);
Serializer.registerClass(NoTurnMessage.class);

View File

@@ -125,7 +125,7 @@ public void received(LobbyDenyMessage msg) {
}
@Override
public void received(LobbyPlayerJoinMessage msg) {
public void received(LobbyPlayerJoinedMessage msg) {
state.received(msg);
}

View File

@@ -86,7 +86,7 @@ public void received(LobbyDenyMessage msg) {
}
@Override
public void received(LobbyPlayerJoinMessage msg) {
public void received(LobbyPlayerJoinedMessage msg) {
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
}

View File

@@ -5,7 +5,6 @@
import pp.mdga.client.dialogState.NetworkDialogState;
import pp.mdga.client.dialogState.StartDialogState;
import pp.mdga.game.Color;
import pp.mdga.game.Player;
import pp.mdga.message.server.*;
public class DialogsState extends ClientState {
@@ -112,7 +111,7 @@ public void selectHost(String name){
}
@Override
public void received(LobbyPlayerJoinMessage msg){
public void received(LobbyPlayerJoinedMessage msg){
currentState.received(msg);
}

View File

@@ -6,7 +6,7 @@
import pp.mdga.game.Color;
import pp.mdga.game.Player;
import pp.mdga.message.client.*;
import pp.mdga.message.server.LobbyPlayerJoinMessage;
import pp.mdga.message.server.LobbyPlayerJoinedMessage;
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
import pp.mdga.message.server.ServerStartGameMessage;
import pp.mdga.message.server.UpdateReadyMessage;
@@ -74,8 +74,8 @@ public void received(ServerStartGameMessage msg){
}
@Override
public void received(LobbyPlayerJoinMessage msg){
logic.getGame().getPlayers().put(msg.getId(), new Player(msg.getName()));
public void received(LobbyPlayerJoinedMessage msg){
logic.getGame().getPlayers().put(msg.getId(), msg.getPlayer());
}
@Override

View File

@@ -21,16 +21,16 @@ protected void handlePowerCard(PlayCardMessage msg){
if (msg.getCard().equals(BonusCard.TURBO)){
logic.getGame().setDiceModifier(msg.getDiceModifier());
} else if (msg.getCard().equals(BonusCard.SHIELD)){
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier())) % 10 != 0) {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier())) % 10 != 0) {
logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).setShield(ShieldState.SUPPRESSED);
logic.addNotification(new ShieldSuppressedNotification(logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).getUuid()));
} else {
logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier()).getUuid()));
logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).setShield(ShieldState.ACTIVE);
logic.addNotification(new ShieldActiveNotification(logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).getUuid()));
}
} else {
Piece ownPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier());
Piece enemyPiece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifierEnemy());
Piece ownPiece = logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier());
Piece enemyPiece = logic.getGame().getPieceThroughUUID(msg.getPieceIdentifierEnemy());
int ownIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(ownPiece);
logic.addNotification(new SwapPieceNotification(ownPiece.getUuid(), enemyPiece.getUuid()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(enemyPiece)].setOccupant(ownPiece);

View File

@@ -60,7 +60,7 @@ public void received(ActivePlayerMessage msg){
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
Piece pieceToMove = logic.getGame().getPieceThroughUUID(msg.getIdentifier());
if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();

View File

@@ -66,7 +66,7 @@ public void received(ActivePlayerMessage msg){
@Override
public void received(MoveMessage msg){
Piece pieceToMove = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
Piece pieceToMove = logic.getGame().getPieceThroughUUID(msg.getIdentifier());
if (msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();

View File

@@ -35,7 +35,7 @@ public void exit() {
@Override
public void received(SelectPieceMessage msg) {
parent.setState(parent.getSelectPiece());
ArrayList<Piece> pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new));
ArrayList<Piece> pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece)).collect(Collectors.toCollection(ArrayList::new));
parent.getSelectPiece().setPossiblePieces(pieces);
logic.addNotification(new SelectableMoveNotification(pieces.stream().map(Piece::getUuid).collect(Collectors.toCollection(ArrayList::new)), msg.getTargetIndex(), msg.getIsHomeMove()));
}
@@ -48,7 +48,7 @@ public void received(WaitPieceMessage msg){
@Override
public void received(StartPieceMessage msg){
Piece piece = logic.getGame().getPieceThroughIdentifier(msg.getPieceIdentifier());
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier());
//TODO: logic.addNotification(null);
parent.setState(parent.getStartPiece());
}

View File

@@ -38,13 +38,13 @@ public void setPossiblePieces(ArrayList<Piece> possiblePieces){
@Override
public void selectPiece(Piece piece){
if(possiblePieces.contains(piece)){
logic.send(new SelectedPiecesMessage(piece.getIdentifier()));
logic.send(new SelectedPiecesMessage(piece.getUuid()));
}
}
@Override
public void received(MoveMessage msg){
Piece piece = logic.getGame().getPieceThroughIdentifier(msg.getIdentifier());
Piece piece = logic.getGame().getPieceThroughUUID(msg.getIdentifier());
if(msg.isHomeMove()){
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();

View File

@@ -31,7 +31,7 @@ public void exit() {
@Override
public void selectPiece(Piece piece){
if(moveablePiece.equals(piece)){
logic.send(new SelectedPiecesMessage(piece.getIdentifier()));
logic.send(new SelectedPiecesMessage(piece.getUuid()));
}
}

View File

@@ -30,7 +30,7 @@ public void exit() {
@Override
public void selectPiece(Piece piece){
if(moveablePiece.equals(piece)){
logic.send(new SelectedPiecesMessage(piece.getIdentifier()));
logic.send(new SelectedPiecesMessage(piece.getUuid()));
}
}

View File

@@ -102,11 +102,11 @@ public void received(DiceNowMessage msg){
@Override
public void received(PossiblePieceMessage msg){
if (msg.getEnemyPossiblePieces().isEmpty()){
parent.getShield().setPossiblePieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.getShield().setPossiblePieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getShield());
} else {
parent.getSwap().setPossibleOwnPieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.getSwap().setPossibleEnemyPieces(msg.getEnemyPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughIdentifier(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.getSwap().setPossibleOwnPieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.getSwap().setPossibleEnemyPieces(msg.getEnemyPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece)).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getSwap());
}
}

View File

@@ -39,7 +39,7 @@ public void setPossiblePieces(ArrayList<Piece> possiblePieces) {
public void selectPiece(Piece piece) {
if (possiblePieces.contains(piece)) {
logic.send(RequestPlayCardMessage.requestPlayShield(piece.getIdentifier()));
logic.send(RequestPlayCardMessage.requestPlayShield(piece.getUuid()));
} else {
LOGGER.log(Level.DEBUG, "Invalid piece selected");
}

View File

@@ -56,7 +56,7 @@ public void selectPiece(Piece piece){
selectedEnemyPiece = piece;
}
if (selectedOwnPiece != null && selectedEnemyPiece != null){
logic.send(RequestPlayCardMessage.requestPlaySwap(selectedOwnPiece.getIdentifier(), selectedEnemyPiece.getIdentifier()));
logic.send(RequestPlayCardMessage.requestPlaySwap(selectedOwnPiece.getUuid(), selectedEnemyPiece.getUuid()));
}
}

View File

@@ -134,16 +134,6 @@ public int getNumberOfActivePlayers() {
return activePlayers;
}
/**
* This method will be used to return a piece based on the identifier.
*
* @return the piece specified by the identifier
*/
public Piece getPieceThroughIdentifier(String identifier){
String[] parts = identifier.split("-");
return board.getPlayerData().get(Color.valueOf(parts[0])).getPieces()[Integer.parseInt(parts[1])];
}
/**
* This method will be used to return a piece based on the UUID.
*

View File

@@ -9,7 +9,6 @@ public class Piece {
private ShieldState shield;
private PieceState state;
private final Color color;
private final int id;
private final UUID uuid = UUID.randomUUID();
/**
@@ -22,7 +21,6 @@ public Piece(Color color, PieceState state, int id) {
this.color = color;
this.state = state;
shield = ShieldState.NONE;
this.id = id;
}
/**
@@ -88,15 +86,6 @@ public Color getColor() {
return color;
}
/**
* This method is used to get the color of the piece
*
* @return the color of the piece
*/
public String getIdentifier() {
return color.toString() + "-" + id;
}
/**
* This method is used to get the color of the piece
*

View File

@@ -2,6 +2,8 @@
import com.jme3.network.serializing.Serializable;
import java.util.UUID;
/**
* A message sent by a client to request a move for a piece.
*/
@@ -10,14 +12,14 @@ public class RequestMoveMessage extends ClientMessage {
/**
* The identifier for the piece.
*/
private final String pieceIdentifier;
private final UUID pieceIdentifier;
/**
* Constructor for RequestMove
*
* @param pieceIdentifier the piece identifier
*/
public RequestMoveMessage(String pieceIdentifier) {
public RequestMoveMessage(UUID pieceIdentifier) {
this.pieceIdentifier = pieceIdentifier;
}
@@ -33,7 +35,7 @@ private RequestMoveMessage() {
*
* @return the piece identifier
*/
public String getPieceIdentifier() {
public UUID getPieceIdentifier() {
return pieceIdentifier;
}

View File

@@ -3,6 +3,8 @@
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.BonusCard;
import java.util.UUID;
/**
* A message sent by a client to request playing a bonus card.
*/
@@ -16,9 +18,9 @@ public class RequestPlayCardMessage extends ClientMessage {
/**
* The identifier of the piece.
*/
private final String ownPieceIdentifier;
private final UUID ownPieceIdentifier;
private final String enemyPieceIdentifier;
private final UUID enemyPieceIdentifier;
/**
* Constructs a new RequestPlayCard instance.
@@ -26,7 +28,7 @@ public class RequestPlayCardMessage extends ClientMessage {
* @param card the bonus card to be played
* @param ownPieceIdentifier the identifier of the piece
*/
public RequestPlayCardMessage(BonusCard card, String ownPieceIdentifier, String enemyPieceIdentifier) {
public RequestPlayCardMessage(BonusCard card, UUID ownPieceIdentifier, UUID enemyPieceIdentifier) {
this.ownPieceIdentifier = ownPieceIdentifier;
this.card = card;
this.enemyPieceIdentifier = enemyPieceIdentifier;
@@ -48,11 +50,17 @@ private RequestPlayCardMessage() {
* @param enemyPieceIdentifier the identifier of the enemy piece
* @return a new RequestPlayCard instance
*/
public static RequestPlayCardMessage requestPlaySwap(String ownPieceIdentifier, String enemyPieceIdentifier){
public static RequestPlayCardMessage requestPlaySwap(UUID ownPieceIdentifier, UUID enemyPieceIdentifier){
return new RequestPlayCardMessage(BonusCard.SWAP, ownPieceIdentifier, enemyPieceIdentifier);
}
public static RequestPlayCardMessage requestPlayShield(String ownPieceIdentifier){
/**
* Creates a new RequestPlayCard instance for a shield bonus card.
*
* @param ownPieceIdentifier the identifier of the piece
* @return a new RequestPlayCard instance
*/
public static RequestPlayCardMessage requestPlayShield(UUID ownPieceIdentifier){
return new RequestPlayCardMessage(BonusCard.SHIELD, ownPieceIdentifier, null);
}
@@ -70,7 +78,7 @@ public BonusCard getCard() {
*
* @return the piece identifier
*/
public String getOwnPieceIdentifier() {
public UUID getOwnPieceIdentifier() {
return ownPieceIdentifier;
}
@@ -79,7 +87,7 @@ public String getOwnPieceIdentifier() {
*
* @return the enemy piece identifier
*/
public String getEnemyPieceIdentifier() {
public UUID getEnemyPieceIdentifier() {
return enemyPieceIdentifier;
}

View File

@@ -2,6 +2,8 @@
import com.jme3.network.serializing.Serializable;
import java.util.UUID;
/**
* A message sent by a client to indicate that a piece has been selected for a bonus cards.
*/
@@ -10,14 +12,14 @@ public class SelectedPiecesMessage extends ClientMessage {
/**
* The piece identifier.
*/
private String pieceIdentifier;
private final UUID pieceIdentifier;
/**
* Constructor for SelectedPieces
*
* @param pieceIdentifier the piece identifier
*/
public SelectedPiecesMessage(String pieceIdentifier) {
public SelectedPiecesMessage(UUID pieceIdentifier) {
this.pieceIdentifier = pieceIdentifier;
}
@@ -33,7 +35,7 @@ private SelectedPiecesMessage() {
*
* @return the piece identifier
*/
public String getPieceIdentifier() {
public UUID getPieceIdentifier() {
return pieceIdentifier;
}

View File

@@ -4,6 +4,7 @@
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* A message sent by the server to the active player containing a list of pieces that the player can move any piece of the list on the board.
@@ -13,7 +14,7 @@ public class AnyPieceMessage extends ServerMessage {
/**
* The list of pieces
*/
private final ArrayList<String> piece;
private final ArrayList<UUID> piece;
/**
* Constructor for AnyPiece
@@ -28,7 +29,7 @@ public AnyPieceMessage() {
*
* @param piece the piece to add
*/
public void addPiece(String piece) {
public void addPiece(UUID piece) {
this.piece.add(piece);
}
@@ -37,7 +38,7 @@ public void addPiece(String piece) {
*
* @return the list of pieces
*/
public List<String> getPiece() {
public List<UUID> getPiece() {
return piece;
}

View File

@@ -1,17 +1,18 @@
package pp.mdga.message.server;
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.Player;
/**
* A message sent from the server to the client indicating that a player has joined the lobby.
*/
@Serializable
public class LobbyPlayerJoinMessage extends ServerMessage {
public class LobbyPlayerJoinedMessage extends ServerMessage {
/**
* The name of the player joining the lobby.
* The player joining the lobby.
*/
private final String name;
private final Player player;
/**
* The ID of the new Player
@@ -21,29 +22,30 @@ public class LobbyPlayerJoinMessage extends ServerMessage {
/**
* Constructs a new LobbyPlayerJoin instance with the specified player name.
*
* @param name the name of the player joining the lobby
* @param player the player joining the lobby
* @param id the id of the player
*/
public LobbyPlayerJoinMessage(int id, String name) {
public LobbyPlayerJoinedMessage(int id, Player player) {
super();
this.name = name;
this.player = player;
this.id = id;
}
/**
* Default constructor for serialization purposes.
*/
private LobbyPlayerJoinMessage() {
name = null;
private LobbyPlayerJoinedMessage() {
player = null;
id = 0;
}
/**
* Returns the name of the player joining the lobby.
* Returns the player joining the lobby.
*
* @return the name of the player joining the lobby
* @return the player joining the lobby
*/
public String getName() {
return name;
public Player getPlayer() {
return player;
}
/**

View File

@@ -3,6 +3,8 @@
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.BonusCard;
import java.util.UUID;
/**
* A message sent by the server to the active player to play a card.
*/
@@ -16,9 +18,9 @@ public class PlayCardMessage extends ServerMessage {
/**
* The identifier of the piece that should be moved.
*/
private final String pieceIdentifier;
private final UUID ownPieceID;
private final String pieceIdentifierEnemy;
private final UUID enemyPieceID;
private final int diceModifier;
@@ -26,13 +28,15 @@ public class PlayCardMessage extends ServerMessage {
* Constructs a new PlayCard message.
*
* @param card the card that should be played
* @param pieceIdentifier the identifier of the piece that should be moved
* @param ownPieceID the identifier of the piece that should be moved
* @param enemyPieceID the identifier of the enemy piece that should be moved
* @param diceModifier the new modifier of the dice
*/
public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdentifierEnemy, int diceModifier) {
public PlayCardMessage(BonusCard card, UUID ownPieceID, UUID enemyPieceID, int diceModifier) {
super();
this.card = card;
this.pieceIdentifier = pieceIdentifier;
this.pieceIdentifierEnemy = pieceIdentifierEnemy;
this.ownPieceID = ownPieceID;
this.enemyPieceID = enemyPieceID;
this.diceModifier = diceModifier;
}
@@ -40,31 +44,31 @@ public PlayCardMessage(BonusCard card, String pieceIdentifier, String pieceIdent
* Default constructor for serialization purposes.
*/
private PlayCardMessage() {
this.pieceIdentifierEnemy = null;
ownPieceID = null;
card = null;
pieceIdentifier = null;
enemyPieceID = null;
diceModifier = 1;
}
/**
* Creates a new PlayCard message for the given card and piece identifier.
*
* @param pieceIdentifier the identifier of the piece of the player that should be affected
* @param pieceIdentifierEnemy the identifier of the enemy piece that should be affected
* @param ownPieceID the identifier of the piece of the player that should be affected
* @param enemyPieceID the identifier of the enemy piece that should be affected
* @return a new PlayCard message
*/
public static PlayCardMessage swap(String pieceIdentifier, String pieceIdentifierEnemy) {
return new PlayCardMessage(BonusCard.SWAP, pieceIdentifier, pieceIdentifierEnemy, 1);
public static PlayCardMessage swap(UUID ownPieceID, UUID enemyPieceID) {
return new PlayCardMessage(BonusCard.SWAP, ownPieceID, enemyPieceID, 1);
}
/**
* Creates a new PlayCard message for the given card and piece identifier.
*
* @param pieceIdentifier the identifier of the piece of the player that should be affected
* @param ownPieceID the identifier of the piece of the player that should be affected
* @return a new PlayCard message
*/
public static PlayCardMessage shield(String pieceIdentifier) {
return new PlayCardMessage(BonusCard.SHIELD, pieceIdentifier, null, 1);
public static PlayCardMessage shield(UUID ownPieceID) {
return new PlayCardMessage(BonusCard.SHIELD, ownPieceID, null, 1);
}
/**
@@ -91,8 +95,8 @@ public BonusCard getCard() {
*
* @return the identifier of the piece that should be moved
*/
public String getPieceIdentifier() {
return pieceIdentifier;
public UUID getPieceIdentifier() {
return ownPieceID;
}
/**
@@ -100,8 +104,8 @@ public String getPieceIdentifier() {
*
* @return the identifier of the enemy piece that should be moved
*/
public String getPieceIdentifierEnemy() {
return pieceIdentifierEnemy;
public UUID getPieceIdentifierEnemy() {
return enemyPieceID;
}

View File

@@ -4,6 +4,7 @@
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* A message sent by the server to the active player to give all possible pieces to choose from.
@@ -13,12 +14,12 @@ public class PossiblePieceMessage extends ServerMessage {
/**
* The list of possible own pieces
*/
private final List<String> possibleOwnPieces;
private final List<UUID> possibleOwnPieces;
/**
* The list of possible enemy pieces
*/
private final List<String> possibleEnemyPieces;
private final List<UUID> possibleEnemyPieces;
/**
* Constructor for PossiblePiece
@@ -36,7 +37,7 @@ public PossiblePieceMessage() {
* @param possibleEnemyPieces the list of possible enemy pieces
* @return the swapped possible pieces
*/
public static PossiblePieceMessage swapPossiblePieces(ArrayList<String> possibleOwnPieces, ArrayList<String> possibleEnemyPieces) {
public static PossiblePieceMessage swapPossiblePieces(ArrayList<UUID> possibleOwnPieces, ArrayList<UUID> possibleEnemyPieces) {
PossiblePieceMessage possiblePieceMessage = new PossiblePieceMessage();
possiblePieceMessage.possibleOwnPieces.addAll(possibleOwnPieces);
possiblePieceMessage.possibleEnemyPieces.addAll(possibleEnemyPieces);
@@ -49,7 +50,7 @@ public static PossiblePieceMessage swapPossiblePieces(ArrayList<String> possible
* @param possibleOwnPieces the list of possible own pieces
* @return the possible pieces for the shield
*/
public static PossiblePieceMessage shieldPossiblePieces(ArrayList<String> possibleOwnPieces){
public static PossiblePieceMessage shieldPossiblePieces(ArrayList<UUID> possibleOwnPieces){
PossiblePieceMessage possiblePieceMessage = new PossiblePieceMessage();
possiblePieceMessage.possibleOwnPieces.addAll(possibleOwnPieces);
return possiblePieceMessage;
@@ -60,7 +61,7 @@ public static PossiblePieceMessage shieldPossiblePieces(ArrayList<String> possib
*
* @param piece the piece to add
*/
public void addOwnPossiblePiece(String piece) {
public void addOwnPossiblePiece(UUID piece) {
this.possibleOwnPieces.add(piece);
}
@@ -69,21 +70,21 @@ public void addOwnPossiblePiece(String piece) {
*
* @param piece the piece to add
*/
public void addEnemyPossiblePiece(String piece) {
public void addEnemyPossiblePiece(UUID piece) {
this.possibleEnemyPieces.add(piece);
}
/** Getter for the list of possible pieces
* @return the list of possible pieces
*/
public List<String> getOwnPossiblePieces() {
public List<UUID> getOwnPossiblePieces() {
return possibleOwnPieces;
}
/** Getter for the list of possible enemy pieces
* @return the list of possible enemy pieces
*/
public List<String> getEnemyPossiblePieces() {
public List<UUID> getEnemyPossiblePieces() {
return possibleEnemyPieces;
}

View File

@@ -3,11 +3,12 @@
import com.jme3.network.serializing.Serializable;
import java.util.List;
import java.util.UUID;
@Serializable
public class SelectPieceMessage extends ServerMessage{
private final List<String> pieces;
private final List<UUID> pieces;
private final List<Boolean> isHomeMove;
private final List<Integer> targetIndex;
@@ -18,7 +19,7 @@ public class SelectPieceMessage extends ServerMessage{
* @param isHomeMove the List of booleans of isHomeMove of the pieces
* @param targetIndex the List of indexes of target nodes of the pieces
*/
public SelectPieceMessage(List<String> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex){
public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex){
this.pieces = pieces;
this.isHomeMove = isHomeMove;
this.targetIndex = targetIndex;
@@ -38,7 +39,7 @@ public SelectPieceMessage(){
*
* @return the pieces
*/
public List<String> getPieces(){
public List<UUID> getPieces(){
return pieces;
}

View File

@@ -80,7 +80,7 @@ public interface ServerInterpreter {
*
* @param msg the LobbyPlayerJoin message received
*/
void received(LobbyPlayerJoinMessage msg);
void received(LobbyPlayerJoinedMessage msg);
/**
* Handles a LobbyPlayerLeave message received from the server.

View File

@@ -2,6 +2,8 @@
import com.jme3.network.serializing.Serializable;
import java.util.UUID;
/**
* A message sent by the server to the active player that he has to move a start piece.
*/
@@ -10,7 +12,7 @@ public class StartPieceMessage extends ServerMessage {
/**
* The identifier for the piece.
*/
private final String pieceIdentifier;
private final UUID pieceIdentifier;
/**
* The target index of the move;
@@ -23,7 +25,7 @@ public class StartPieceMessage extends ServerMessage {
* @param pieceIdentifier the identifier for the piece
* @param targetIndex the index of the targetNode
*/
public StartPieceMessage(String pieceIdentifier, int targetIndex) {
public StartPieceMessage(UUID pieceIdentifier, int targetIndex) {
super();
this.pieceIdentifier = pieceIdentifier;
this.targetIndex = targetIndex;
@@ -34,7 +36,7 @@ public StartPieceMessage(String pieceIdentifier, int targetIndex) {
*/
private StartPieceMessage() {
super();
this.pieceIdentifier = "";
this.pieceIdentifier = null;
this.targetIndex = 0;
}
@@ -43,7 +45,7 @@ private StartPieceMessage() {
*
* @return the piece identifier
*/
public String getPieceIdentifier() {
public UUID getPieceIdentifier() {
return pieceIdentifier;
}