Adjust print statements
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@@ -56,7 +56,7 @@ public void setState(GameStates newState){
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if(this.state != null){
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if(this.state != null){
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this.state.exit();
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this.state.exit();
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}
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}
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System.out.println("jetziger State:"+this.state + " new State:"+newState);
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System.out.println("CLIENT STATE old:" + this.state + " new:" + newState);
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newState.enter();
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newState.enter();
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state = newState;
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state = newState;
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}
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}
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@@ -207,6 +207,8 @@ public CeremonyState getCeremonyState() {
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* @param state as the new currentState attribute as a ServerState object.
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* @param state as the new currentState attribute as a ServerState object.
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*/
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*/
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public void setCurrentState(ServerState state) {
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public void setCurrentState(ServerState state) {
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System.out.println("SERVER STATE old:" + this.currentState + " new:" + state);
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if (this.currentState != null) {
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if (this.currentState != null) {
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this.currentState.exit();
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this.currentState.exit();
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}
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}
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