added more logic for the server state diagram
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@@ -1,7 +1,14 @@
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package pp.mdga.server;
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import pp.mdga.message.server.EndOfTurn;
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public class NoTurn extends ServerState {
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public NoTurn(ServerState parent, ServerGameLogic logic) {
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super(parent, logic);
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}
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@Override
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public void sentEndOfTurn(EndOfTurn msg) {
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// todo: goto end of turn
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}
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}
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