Commit Graph

12 Commits

Author SHA1 Message Date
Timo Brennförder
264b854cbe bug fix
fixed first few fire frames being displayed at the edge of the map
added README.txt files for used images
2024-10-10 23:26:15 +02:00
Timo Brennförder
24f20f855f solution for number 12
added water splash for misfires
added explosion, debris and fire for hit
2024-10-10 21:51:11 +02:00
Timo Brennförder
dac84388fc added different music for different game states 2024-10-05 20:56:26 +02:00
Timo Brennförder
329d3d7372 reworked ex 8
return to EditorState if map is invalid
2024-10-05 12:59:38 +02:00
Timo Brennförder
22bcd55024 added JavaDocs
corrected typos
2024-10-04 18:05:26 +02:00
Timo Brennförder
161fa5cb22 Solution for exercise 11
added possibility to start own Server from client
added a Checkbox to the connection menu to manage starting own server
2024-10-04 17:57:45 +02:00
Timo Brennförder
9cfabdb15d added background music and improved model code
reduced switch case for creating different ship models
created a new class for background music
added a button to toggle background music
added a slider so adjust volume
added new style for labeling the slider
2024-10-03 22:08:26 +02:00
Timo Brennförder
3bcaca8810 activated Singlemode and added different ship models depending on size
1 -> Patrol boat
2 -> BattleshipV2
3 -> Uboat
4 -> King George V
default -> boxes of given length
2024-10-03 16:49:44 +02:00
Timo Brennförder
0f70f4691d added logic for server- and clientside verification of JSON-files 2024-10-02 19:38:42 +02:00
Timo Brennförder
b56f4d35a3 corrected an error in the BattleState class
receivedEffect-function added remaining Opponent Ships to ownMap instead of opponentMap
2024-10-02 12:12:51 +02:00
Timo Brennförder
09f3e9e403 corrected an error in ShipMap.java.
remove-function called a new ItemAddedEvent instead of a ItemRemovedEvent
2024-10-02 11:48:58 +02:00
Mark Minas
71a4ac8d12 added contents 2024-09-18 17:04:31 +02:00