added the logic so that the volume of music or sound is multiplied by the main volume
created the class MainVolume to handle the logic of the main volume
adjusted methods in GameSounds and BackgroundMusic to integrate main volume
added the Effecthandler class to handle the effects for a shot hit or missed
added jme3-effects libary and used it to display the effects for the shots
minor tweaks the the gui and backgroundmuisc
added the a Enum for the Music and the MusicEvent
added a song for the game victory
adjusted the backgroundmusic class to handle the logic of the new song
added the Backgroundmusic to the ClientLogic as a EventListener.
moved the checkbox form below the connect button inside the input
container for the hostname and port. The checkbox is the lowest seated
element in the input container now.
added the models for the 3 remaining ship types
and implemented them in the SeaSynchronizer.java
also added the correct logic for the ships to be displayed correctly