merge dev into test #28
@@ -6,7 +6,7 @@
 | 
			
		||||
    <option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$" />
 | 
			
		||||
    <extension name="coverage">
 | 
			
		||||
      <pattern>
 | 
			
		||||
        <option name="PATTERN" value="pp.mdga.client.board.Outline.*" />
 | 
			
		||||
        <option name="PATTERN" value="pp.mdga.client.board.outline.*" />
 | 
			
		||||
        <option name="ENABLED" value="true" />
 | 
			
		||||
      </pattern>
 | 
			
		||||
    </extension>
 | 
			
		||||
@@ -14,4 +14,4 @@
 | 
			
		||||
      <option name="Make" enabled="true" />
 | 
			
		||||
    </method>
 | 
			
		||||
  </configuration>
 | 
			
		||||
</component>
 | 
			
		||||
</component>
 | 
			
		||||
 
 | 
			
		||||
@@ -1,32 +0,0 @@
 | 
			
		||||
#
 | 
			
		||||
# A fatal error has been detected by the Java Runtime Environment:
 | 
			
		||||
#
 | 
			
		||||
#  SIGSEGV (0xb) at pc=0x000076fb04e70b48, pid=112363, tid=112397
 | 
			
		||||
#
 | 
			
		||||
# JRE version: OpenJDK Runtime Environment Temurin-20.0.2+9 (20.0.2+9) (build 20.0.2+9)
 | 
			
		||||
# Java VM: OpenJDK 64-Bit Server VM Temurin-20.0.2+9 (20.0.2+9, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
 | 
			
		||||
# Problematic frame:
 | 
			
		||||
# C  [libLLVM.so.18.1+0x1070b48]  llvm::EVT::isExtendedVector() const+0x8
 | 
			
		||||
#
 | 
			
		||||
# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.112363)
 | 
			
		||||
#
 | 
			
		||||
# If you would like to submit a bug report, please visit:
 | 
			
		||||
#   https://github.com/adoptium/adoptium-support/issues
 | 
			
		||||
# The crash happened outside the Java Virtual Machine in native code.
 | 
			
		||||
# See problematic frame for where to report the bug.
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
---------------  S U M M A R Y ------------
 | 
			
		||||
 | 
			
		||||
Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:37129 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
 | 
			
		||||
 | 
			
		||||
Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G, Manjaro Linux
 | 
			
		||||
Time: Fri Nov 29 22:02:46 2024 CET elapsed time: 26.893420 seconds (0d 0h 0m 26s)
 | 
			
		||||
 | 
			
		||||
---------------  T H R E A D  ---------------
 | 
			
		||||
 | 
			
		||||
Current thread (0x000076fbec5e6dd0):  JavaThread "jME3 Main" [_thread_in_native, id=112397, stack(0x000076fbd00fe000,0x000076fbd01fe000)]
 | 
			
		||||
 | 
			
		||||
Stack: [0x000076fbd00fe000,0x000076fbd01fe000],  sp=0x000076fbd01f4ef8,  free space=987k
 | 
			
		||||
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
 | 
			
		||||
C  [libLLVM.so.18.1+0x1070b48]  llvm::EVT::isExtendedVector() const+0x8
 | 
			
		||||
@@ -8,11 +8,11 @@
 | 
			
		||||
public enum Asset {
 | 
			
		||||
    bigTent,
 | 
			
		||||
    cardStack,
 | 
			
		||||
    cir("Models/cir/cir_newOrigin.obj"),
 | 
			
		||||
    heer("Models/heer/heer_newOrigin.obj"),
 | 
			
		||||
    cir,
 | 
			
		||||
    heer,
 | 
			
		||||
    jet,
 | 
			
		||||
    lw("Models/lw/lw_newOrigin.obj"),
 | 
			
		||||
    marine("Models/marine/marine_newOrigin.obj"),
 | 
			
		||||
    lw,
 | 
			
		||||
    marine,
 | 
			
		||||
    node_home_blue("Models/node_home/node_home.j3o", "Models/node_home/node_home_blue_diff.png"),
 | 
			
		||||
    node_wait_blue("Models/node_home/node_home.j3o", "Models/node_home/node_home_blue_diff.png"),
 | 
			
		||||
    node_home_black("Models/node_home/node_home.j3o", "Models/node_home/node_home_black_diff.png"),
 | 
			
		||||
@@ -28,29 +28,29 @@ public enum Asset {
 | 
			
		||||
    ship(0.8f),
 | 
			
		||||
    smallTent,
 | 
			
		||||
    tank,
 | 
			
		||||
    world("Models/world_new/world_export_new.obj", "Models/world_new/world_new_diff.png", 1.2f),
 | 
			
		||||
    shield_ring("Models/shield_ring/shield_ring.obj", null),
 | 
			
		||||
    tree_small("Models/tree_small/tree_small.obj", "Models/tree_small/tree_small_diff.png"),
 | 
			
		||||
    tree_big("Models/tree_big/tree_big.obj", "Models/tree_big/tree_big_diff.png"),
 | 
			
		||||
    turboCard("Models/turboCard/turboCard.obj", "Models/turboCard/turboCard_diff.png"),
 | 
			
		||||
    turboSymbol("Models/turboCard/turboSymbol.obj", "Models/turboCard/turboCard_diff.png"),
 | 
			
		||||
    swapCard("Models/swapCard/swapCard.obj", "Models/swapCard/swapCard_diff.png"),
 | 
			
		||||
    swapSymbol("Models/swapCard/swapSymbol.obj", "Models/swapCard/swapCard_diff.png"),
 | 
			
		||||
    shieldCard("Models/shieldCard/shieldCard.obj", "Models/shieldCard/shieldCard_diff.png"),
 | 
			
		||||
    shieldSymbol("Models/shieldCard/shieldSymbol.obj", "Models/shieldCard/shieldCard_diff.png"),
 | 
			
		||||
    dice("Models/dice/dice.obj", "Models/dice/dice_diff.jpeg")
 | 
			
		||||
    world(1.2f),
 | 
			
		||||
    shieldRing("Models/shieldRing/shieldRing.j3o", null),
 | 
			
		||||
    treeSmall,
 | 
			
		||||
    treeBig,
 | 
			
		||||
    turboCard,
 | 
			
		||||
    turboSymbol("Models/turboCard/turboSymbol.j3o", "Models/turboCard/turboCard_diff.j3o"),
 | 
			
		||||
    swapCard,
 | 
			
		||||
    swapSymbol("Models/swapCard/swapSymbol.j3o", "Models/swapCard/swapCard_diff.j3o"),
 | 
			
		||||
    shieldCard,
 | 
			
		||||
    shieldSymbol("Models/shieldCard/shieldSymbol.j3o", "Models/shieldCard/shieldCard_diff.j3o"),
 | 
			
		||||
    dice
 | 
			
		||||
    ;
 | 
			
		||||
 | 
			
		||||
    private final String modelPath;
 | 
			
		||||
    private final String diffPath;
 | 
			
		||||
    private final float size;
 | 
			
		||||
    private static final String root = "Models/";
 | 
			
		||||
    private static final String ROOT = "Models/";
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Default constructor. Initializes modelPath and diffPath based on the enum name and sets default size to 1.0.
 | 
			
		||||
     */
 | 
			
		||||
    Asset() {
 | 
			
		||||
        String folderFileName = "./" + root + name() + "/" + name();
 | 
			
		||||
        String folderFileName = "./" + ROOT + name() + "/" + name();
 | 
			
		||||
        this.modelPath = folderFileName + ".j3o";
 | 
			
		||||
        this.diffPath = folderFileName + "_diff.png";
 | 
			
		||||
        this.size = 1f;
 | 
			
		||||
@@ -74,7 +74,7 @@ public enum Asset {
 | 
			
		||||
     * @param modelPath Path to the 3D model file.
 | 
			
		||||
     */
 | 
			
		||||
    Asset(String modelPath) {
 | 
			
		||||
        String folderFileName = "./" + root + name() + "/" + name();
 | 
			
		||||
        String folderFileName = "./" + ROOT + name() + "/" + name();
 | 
			
		||||
        this.modelPath = modelPath;
 | 
			
		||||
        this.diffPath = folderFileName + "_diff.png";;
 | 
			
		||||
        this.size = 1f;
 | 
			
		||||
@@ -86,7 +86,7 @@ public enum Asset {
 | 
			
		||||
     * @param size Scaling factor for the asset.
 | 
			
		||||
     */
 | 
			
		||||
    Asset(float size) {
 | 
			
		||||
        String folderFileName = "./" + root + name() + "/" + name();
 | 
			
		||||
        String folderFileName = "./" + ROOT + name() + "/" + name();
 | 
			
		||||
        this.modelPath = folderFileName + ".j3o";
 | 
			
		||||
        this.diffPath = folderFileName + "_diff.png";
 | 
			
		||||
        this.size = size;
 | 
			
		||||
 
 | 
			
		||||
@@ -18,8 +18,12 @@
 | 
			
		||||
import pp.mdga.client.board.PieceControl;
 | 
			
		||||
import pp.mdga.client.gui.CardControl;
 | 
			
		||||
import pp.mdga.client.view.GameView;
 | 
			
		||||
import pp.mdga.game.BonusCard;
 | 
			
		||||
import pp.mdga.game.Color;
 | 
			
		||||
import pp.mdga.game.Piece;
 | 
			
		||||
import pp.mdga.notification.SelectableCardsNotification;
 | 
			
		||||
 | 
			
		||||
import java.util.List;
 | 
			
		||||
 | 
			
		||||
public class InputSynchronizer {
 | 
			
		||||
 | 
			
		||||
@@ -112,6 +116,7 @@ else if(boardSelect != null) {
 | 
			
		||||
            }
 | 
			
		||||
            if(name.equals("Test") &&isPressed){
 | 
			
		||||
                if(app.getView() instanceof GameView gameView){
 | 
			
		||||
                    app.getNotificationSynchronizer().addTestNotification(new SelectableCardsNotification(List.of(BonusCard.SHIELD)));
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@@ -272,6 +277,10 @@ public float getRotation() {
 | 
			
		||||
        return (rotationAngle / 2) % 360;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void setRotation(float rotationAngle){
 | 
			
		||||
        this.rotationAngle = rotationAngle;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the current scroll value.
 | 
			
		||||
     *
 | 
			
		||||
 
 | 
			
		||||
@@ -39,7 +39,7 @@ public class MdgaApp extends SimpleApplication {
 | 
			
		||||
    private MdgaState state = null;
 | 
			
		||||
 | 
			
		||||
    /** Scale for rendering images. */
 | 
			
		||||
    private static final float imageScale = 1.5f;
 | 
			
		||||
    private static final float IMAGE_SCALE = 1.5f;
 | 
			
		||||
 | 
			
		||||
    /** The main menu view. */
 | 
			
		||||
    private MdgaView mainView;
 | 
			
		||||
@@ -75,8 +75,8 @@ public static void main(String[] args) {
 | 
			
		||||
        AppSettings settings = new AppSettings(true);
 | 
			
		||||
        settings.setSamples(128);
 | 
			
		||||
        settings.setCenterWindow(true);
 | 
			
		||||
        settings.setWidth(1080);
 | 
			
		||||
        settings.setHeight(720);
 | 
			
		||||
        settings.setWidth((int) (1920*0.9f));
 | 
			
		||||
        settings.setHeight((int) (1080*0.9f));
 | 
			
		||||
        settings.setVSync(false);
 | 
			
		||||
 | 
			
		||||
        MdgaApp app = new MdgaApp();
 | 
			
		||||
@@ -190,7 +190,7 @@ public MdgaState getState() {
 | 
			
		||||
     * @return the image scale as a float
 | 
			
		||||
     */
 | 
			
		||||
    public float getImageScale() {
 | 
			
		||||
        return imageScale;
 | 
			
		||||
        return IMAGE_SCALE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -28,9 +28,6 @@ public class ModelSynchronizer {
 | 
			
		||||
        this.app = app;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private Color testColor;
 | 
			
		||||
    private int test = 0;
 | 
			
		||||
 | 
			
		||||
    public void animationEnd() {
 | 
			
		||||
        app.getGameLogic().selectAnimationEnd();
 | 
			
		||||
    }
 | 
			
		||||
@@ -130,42 +127,11 @@ public void setJoin(String ip, int port) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void leave() {
 | 
			
		||||
        LOGGER.log(Level.INFO, "leave");
 | 
			
		||||
        app.getAcousticHandler().playSound(MdgaSound.LEAVE);
 | 
			
		||||
        enter(MdgaState.MAIN);
 | 
			
		||||
        app.getGameLogic().selectLeave();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void enter(MdgaState state) {
 | 
			
		||||
        LOGGER.log(Level.INFO, "enter: {0}", state);
 | 
			
		||||
        app.enter(state);
 | 
			
		||||
 | 
			
		||||
        if (state == MdgaState.CEREMONY) {
 | 
			
		||||
            CeremonyView ceremonyView = (CeremonyView) app.getView();
 | 
			
		||||
            ceremonyView.addCeremonyParticipant(Color.AIRFORCE, 1, "ugidffdg");
 | 
			
		||||
            ceremonyView.addCeremonyParticipant(Color.ARMY, 2, "ugidffdg");
 | 
			
		||||
            ceremonyView.addCeremonyParticipant(Color.NAVY, 3, "ugidffdg");
 | 
			
		||||
            ceremonyView.addCeremonyParticipant(Color.CYBER, 4, "ugidffdg");
 | 
			
		||||
 | 
			
		||||
            ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
 | 
			
		||||
            ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
 | 
			
		||||
            ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
 | 
			
		||||
            ceremonyView.addStatisticsRow("player sdgsd", 1, 2, 3, 4, 5, 6);
 | 
			
		||||
            ceremonyView.addStatisticsRow("Gesamt", 1, 2, 3, 4, 5, 6);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (state == MdgaState.GAME) {
 | 
			
		||||
            GameView gameView = (GameView) app.getView();
 | 
			
		||||
 | 
			
		||||
            //app.getNotificationSynchronizer().addTestNotification(new DrawCardNotification(Color.AIRFORCE, BonusCard.SHIELD));
 | 
			
		||||
            selectPiece(UUID.randomUUID());
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (state == MdgaState.LOBBY) {
 | 
			
		||||
            LobbyView lobbyView = (LobbyView) app.getView();
 | 
			
		||||
 | 
			
		||||
            app.getNotificationSynchronizer().addTestNotification(new TskSelectNotification(Color.CYBER, "blablabupp", false));
 | 
			
		||||
            app.getNotificationSynchronizer().addTestNotification(new TskSelectNotification(Color.ARMY, "Spieler 2", false));
 | 
			
		||||
            lobbyView.setReady(Color.ARMY, true);
 | 
			
		||||
        }
 | 
			
		||||
        //app.enter(state);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -43,6 +43,7 @@ public void update() {
 | 
			
		||||
                    throw new RuntimeException("no notification expected: " + n.toString());
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        notifications.clear();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void handleMain(Notification notification) {
 | 
			
		||||
@@ -59,6 +60,8 @@ private void handleLobby(Notification notification) {
 | 
			
		||||
        if (notification instanceof TskSelectNotification n) {
 | 
			
		||||
            lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
 | 
			
		||||
            lobbyView.setTaken(n.getColor(), true, false, n.getName());
 | 
			
		||||
        } else if (notification instanceof StartDialogNotification) {
 | 
			
		||||
            app.enter(MdgaState.MAIN);
 | 
			
		||||
        } else if (notification instanceof TskUnselectNotification n) {
 | 
			
		||||
            lobbyView.setTaken(n.getColor(), false, false, null);
 | 
			
		||||
            } else if(notification instanceof LobbyReadyNotification lobbyReadyNotification) {
 | 
			
		||||
@@ -75,8 +78,8 @@ private void handleGame(Notification notification) {
 | 
			
		||||
        GuiHandler guiHandler = gameView.getGuiHandler();
 | 
			
		||||
        BoardHandler boardHandler = gameView.getBoardHandler();
 | 
			
		||||
 | 
			
		||||
        if (notification instanceof AcquireCardNotification) {
 | 
			
		||||
            // Handle AcquireCardNotification
 | 
			
		||||
        if (notification instanceof AcquireCardNotification n) {
 | 
			
		||||
            guiHandler.addCard(n.getBonusCard());
 | 
			
		||||
        } else if (notification instanceof ActivePlayerNotification n) {
 | 
			
		||||
            gameView.getGuiHandler().setActivePlayer(n.getColor());
 | 
			
		||||
        } else if (notification instanceof CeremonyNotification ceremonyNotification) {
 | 
			
		||||
@@ -144,11 +147,11 @@ private void handleGame(Notification notification) {
 | 
			
		||||
            //TODO
 | 
			
		||||
        } else if (notification instanceof RollDiceNotification n) {
 | 
			
		||||
            if(n.getColor() == gameView.getOwnColor()){
 | 
			
		||||
                //guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);
 | 
			
		||||
                guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);
 | 
			
		||||
            }
 | 
			
		||||
            else {
 | 
			
		||||
                //if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
 | 
			
		||||
                //else guiHandler.showRolledDice(n.getEyes(), n.getColor());
 | 
			
		||||
                if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
 | 
			
		||||
                else guiHandler.showRolledDice(n.getEyes(), n.getColor());
 | 
			
		||||
            }
 | 
			
		||||
        } else if (notification instanceof SelectableCardsNotification n) {
 | 
			
		||||
            guiHandler.setSelectableCards(n.getCards());
 | 
			
		||||
@@ -167,10 +170,10 @@ private void handleGame(Notification notification) {
 | 
			
		||||
            boardHandler.outlineMove(n.getPieces(), n.getMoveIndices(), n.getHomeMoves());
 | 
			
		||||
        } else if (notification instanceof SelectableSwapNotification n) {
 | 
			
		||||
            boardHandler.outlineSwap(n.getOwnPieces(), n.getEnemyPieces());
 | 
			
		||||
       // } //else if (notification instanceof SelectableShieldNotification n) {
 | 
			
		||||
           // boardHandler.outlineShield(n.getOwnPieces());
 | 
			
		||||
        //} else if (notification instanceof TurboActiveNotification){
 | 
			
		||||
        //    guiHandler.turbo();
 | 
			
		||||
       } else if (notification instanceof SelectableShieldNotification n) {
 | 
			
		||||
            boardHandler.outlineShield(n.getPieces());
 | 
			
		||||
        } else if (notification instanceof TurboActiveNotification){
 | 
			
		||||
            guiHandler.turbo();
 | 
			
		||||
        } else {
 | 
			
		||||
            throw new RuntimeException("notification not expected: " + notification.toString());
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
@@ -20,7 +20,7 @@ enum MusicAsset {
 | 
			
		||||
    private final String path;
 | 
			
		||||
    private final boolean loop;
 | 
			
		||||
    private final float subVolume;
 | 
			
		||||
    private static final String root = "Music/";
 | 
			
		||||
    private static final String ROOT = "Music/";
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a new MusicAsset object with the specified name and sub-volume.
 | 
			
		||||
@@ -30,7 +30,7 @@ enum MusicAsset {
 | 
			
		||||
     * @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
 | 
			
		||||
     */
 | 
			
		||||
    MusicAsset(String name, float subVolume) {
 | 
			
		||||
        this.path = root + name;
 | 
			
		||||
        this.path = ROOT + name;
 | 
			
		||||
        this.loop = false;
 | 
			
		||||
        this.subVolume = subVolume;
 | 
			
		||||
    }
 | 
			
		||||
@@ -43,7 +43,7 @@ enum MusicAsset {
 | 
			
		||||
     * @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
 | 
			
		||||
     */
 | 
			
		||||
    MusicAsset(String name, boolean loop, float subVolume) {
 | 
			
		||||
        this.path = root + name;
 | 
			
		||||
        this.path = ROOT + name;
 | 
			
		||||
        this.loop = loop;
 | 
			
		||||
        this.subVolume = subVolume;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -30,7 +30,7 @@ public class BoardHandler {
 | 
			
		||||
    private Map<Color, List<PieceControl>> waitingPiecesMap;
 | 
			
		||||
    private Map<UUID, Color> pieceColor;
 | 
			
		||||
 | 
			
		||||
    private Node node = new Node();
 | 
			
		||||
    private Node rootNodeBoard;
 | 
			
		||||
    private final Node rootNode;
 | 
			
		||||
 | 
			
		||||
    private final FilterPostProcessor fpp;
 | 
			
		||||
@@ -49,6 +49,7 @@ public BoardHandler(MdgaApp app, Node rootNode, FilterPostProcessor fpp) {
 | 
			
		||||
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        this.fpp = fpp;
 | 
			
		||||
        rootNodeBoard = new Node("Board Root Node");
 | 
			
		||||
        this.rootNode = rootNode;
 | 
			
		||||
        isInitialised = false;
 | 
			
		||||
    }
 | 
			
		||||
@@ -61,14 +62,13 @@ public void init() {
 | 
			
		||||
        selectedOwnPiece = null;
 | 
			
		||||
        selectedEnemyPiece = null;
 | 
			
		||||
        initMap();
 | 
			
		||||
        rootNode.attachChild(node);
 | 
			
		||||
        rootNode.attachChild(rootNodeBoard);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void shutdown(){
 | 
			
		||||
        clearSelectable();
 | 
			
		||||
        isInitialised = false;
 | 
			
		||||
        initMap();
 | 
			
		||||
        rootNode.detachChild(node);
 | 
			
		||||
        rootNode.detachChild(rootNodeBoard);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
 | 
			
		||||
@@ -132,7 +132,7 @@ private Spatial createModel(Asset asset, Vector3f pos, float rot) {
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
 | 
			
		||||
        mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(texName));
 | 
			
		||||
        model.setMaterial(mat);
 | 
			
		||||
        node.attachChild(model);
 | 
			
		||||
        rootNodeBoard.attachChild(model);
 | 
			
		||||
 | 
			
		||||
        return model;
 | 
			
		||||
    }
 | 
			
		||||
@@ -468,7 +468,7 @@ public void enableHover(UUID uuid){
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void showDice(Color color){
 | 
			
		||||
        node.attachChild(diceControl.getSpatial());
 | 
			
		||||
        rootNodeBoard.attachChild(diceControl.getSpatial());
 | 
			
		||||
        diceControl.setPos(getWaitingPos(color).add(new Vector3f(0,0,4)));
 | 
			
		||||
        diceControl.spin();
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -13,6 +13,7 @@
 | 
			
		||||
import com.jme3.util.SkyFactory;
 | 
			
		||||
import com.jme3.util.SkyFactory.EnvMapType;
 | 
			
		||||
import pp.mdga.client.MdgaApp;
 | 
			
		||||
import pp.mdga.game.Color;
 | 
			
		||||
 | 
			
		||||
public class CameraHandler {
 | 
			
		||||
    MdgaApp app;
 | 
			
		||||
@@ -29,11 +30,15 @@ public class CameraHandler {
 | 
			
		||||
    DirectionalLightShadowFilter dlsf;
 | 
			
		||||
 | 
			
		||||
    Spatial sky;
 | 
			
		||||
    private Color ownColor;
 | 
			
		||||
    private boolean init;
 | 
			
		||||
    private boolean initRot;
 | 
			
		||||
 | 
			
		||||
    public CameraHandler(MdgaApp app, FilterPostProcessor fpp) {
 | 
			
		||||
        init = false;
 | 
			
		||||
        initRot = false;
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        this.fpp = fpp;
 | 
			
		||||
 | 
			
		||||
        // Save the default camera state
 | 
			
		||||
        this.defaultCameraPosition = app.getCamera().getLocation().clone();
 | 
			
		||||
        this.defaultCameraRotation = app.getCamera().getRotation().clone();
 | 
			
		||||
@@ -45,23 +50,26 @@ public CameraHandler(MdgaApp app, FilterPostProcessor fpp) {
 | 
			
		||||
        ambient = new AmbientLight();
 | 
			
		||||
        ambient.setColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1));
 | 
			
		||||
 | 
			
		||||
        dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 4);
 | 
			
		||||
        dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 1);
 | 
			
		||||
        dlsf.setLight(sun);
 | 
			
		||||
        dlsf.setEnabled(true);
 | 
			
		||||
        dlsf.setEdgeFilteringMode(EdgeFilteringMode.PCFPOISSON);
 | 
			
		||||
        dlsf.setShadowIntensity(0.7f);
 | 
			
		||||
        fpp.addFilter(dlsf);
 | 
			
		||||
 | 
			
		||||
        sky = SkyFactory.createSky(app.getAssetManager(), "Images/sky/sky.dds", EnvMapType.EquirectMap).rotate(FastMath.HALF_PI*1,0,FastMath.HALF_PI*0.2f);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void init() {
 | 
			
		||||
    public void init(Color ownColor) {
 | 
			
		||||
        app.getRootNode().addLight(sun);
 | 
			
		||||
        app.getRootNode().addLight(ambient);
 | 
			
		||||
        app.getRootNode().attachChild(sky);
 | 
			
		||||
        fpp.addFilter(dlsf);
 | 
			
		||||
        init = true;
 | 
			
		||||
        initRot = true;
 | 
			
		||||
        this.ownColor = ownColor;
 | 
			
		||||
        app.getInputSynchronize().setRotation(getInitAngleByColor(ownColor)*2);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void shutdown() {
 | 
			
		||||
@@ -77,6 +85,7 @@ public void shutdown() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void update(float scroll, float rotation) {
 | 
			
		||||
        if(!init) return;
 | 
			
		||||
        float scrollValue = Math.max(0, Math.min(scroll, 100));
 | 
			
		||||
 | 
			
		||||
        float rotationValue = rotation % 360;
 | 
			
		||||
@@ -84,6 +93,7 @@ public void update(float scroll, float rotation) {
 | 
			
		||||
            rotationValue += 360;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        float radius;
 | 
			
		||||
 | 
			
		||||
        float verticalAngle;
 | 
			
		||||
@@ -92,10 +102,9 @@ public void update(float scroll, float rotation) {
 | 
			
		||||
            radius = 30f;
 | 
			
		||||
        } else {
 | 
			
		||||
            verticalAngle = 90f;
 | 
			
		||||
            rotationValue = 270f;
 | 
			
		||||
            rotationValue = getAngleByColor(ownColor);
 | 
			
		||||
            radius = 50f;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        float verticalAngleRadians = FastMath.DEG_TO_RAD * verticalAngle;
 | 
			
		||||
 | 
			
		||||
        float z = radius * FastMath.sin(verticalAngleRadians);
 | 
			
		||||
@@ -108,4 +117,18 @@ public void update(float scroll, float rotation) {
 | 
			
		||||
        app.getCamera().lookAt(Vector3f.ZERO, Vector3f.UNIT_Z);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private float getAngleByColor(Color color){
 | 
			
		||||
        return switch (color){
 | 
			
		||||
            case ARMY -> 0;
 | 
			
		||||
            case AIRFORCE -> 90;
 | 
			
		||||
            case NAVY -> 270;
 | 
			
		||||
            case CYBER -> 180;
 | 
			
		||||
            default -> throw new RuntimeException("None is not allowed");
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private float getInitAngleByColor(Color color){
 | 
			
		||||
        return (getAngleByColor(color) + 180) % 360;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -84,8 +84,8 @@ private static Asset getLoadedAsset(String assetName) {
 | 
			
		||||
            case "radar" -> Asset.radar;
 | 
			
		||||
            case "ship" -> Asset.ship;
 | 
			
		||||
            case "tank" -> Asset.tank;
 | 
			
		||||
            case "tree_small" -> Asset.tree_small;
 | 
			
		||||
            case "tree_big" -> Asset.tree_big;
 | 
			
		||||
            case "tree_small" -> Asset.treeSmall;
 | 
			
		||||
            case "tree_big" -> Asset.treeBig;
 | 
			
		||||
            default -> throw new IllegalStateException("Unexpected value: " + assetName);
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
import com.jme3.scene.Spatial;
 | 
			
		||||
import com.jme3.scene.control.AbstractControl;
 | 
			
		||||
import pp.mdga.client.MdgaApp;
 | 
			
		||||
import pp.mdga.client.board.Outline.SelectObjectOutliner;
 | 
			
		||||
import pp.mdga.client.board.outline.SelectObjectOutliner;
 | 
			
		||||
 | 
			
		||||
public class OutlineControl extends AbstractControl {
 | 
			
		||||
    private static final int THICKNESS_DEFAULT = 6;
 | 
			
		||||
@@ -18,17 +18,17 @@ public class OutlineControl extends AbstractControl {
 | 
			
		||||
 | 
			
		||||
    public OutlineControl(MdgaApp app, FilterPostProcessor fpp){
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), app.getCamera());
 | 
			
		||||
        outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), app.getCamera(), app);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam){
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), cam);
 | 
			
		||||
        outlineOwn = new SelectObjectOutliner(THICKNESS_DEFAULT, fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public OutlineControl(MdgaApp app, FilterPostProcessor fpp, Camera cam, int thickness){
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        outlineOwn = new SelectObjectOutliner(thickness, fpp, app.getRenderManager(), app.getAssetManager(), cam);
 | 
			
		||||
        outlineOwn = new SelectObjectOutliner(thickness, fpp, app.getRenderManager(), app.getAssetManager(), cam, app);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void outline(ColorRGBA color){
 | 
			
		||||
 
 | 
			
		||||
@@ -102,7 +102,7 @@ public void rotateInit() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void activateShield(){
 | 
			
		||||
        shieldRing = assetManager.loadModel(Asset.shield_ring.getModelPath());
 | 
			
		||||
        shieldRing = assetManager.loadModel(Asset.shieldRing.getModelPath());
 | 
			
		||||
        shieldRing.scale(1f);
 | 
			
		||||
        shieldRing.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(0));
 | 
			
		||||
        shieldRing.setLocalTranslation(spatial.getLocalTranslation().add(new Vector3f(0,0,SHIELD_Z)));
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
package pp.mdga.client.board.Outline;
 | 
			
		||||
package pp.mdga.client.board.outline;
 | 
			
		||||
 | 
			
		||||
import com.jme3.asset.AssetManager;
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
@@ -10,7 +10,7 @@
 | 
			
		||||
import com.jme3.renderer.ViewPort;
 | 
			
		||||
import com.jme3.texture.FrameBuffer;
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
public class OutlineFilter extends Filter {
 | 
			
		||||
 | 
			
		||||
	private OutlinePreFilter outlinePreFilter;
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
package pp.mdga.client.board.Outline;
 | 
			
		||||
package pp.mdga.client.board.outline;
 | 
			
		||||
 | 
			
		||||
import com.jme3.asset.AssetManager;
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
@@ -11,12 +11,12 @@
 | 
			
		||||
import com.jme3.texture.Image.Format;
 | 
			
		||||
import com.jme3.texture.Texture;
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
public class OutlinePreFilter extends Filter {
 | 
			
		||||
 | 
			
		||||
	private Pass normalPass;
 | 
			
		||||
	private RenderManager renderManager;
 | 
			
		||||
 
 | 
			
		||||
 | 
			
		||||
	/**
 | 
			
		||||
	 * Creates a OutlinePreFilter
 | 
			
		||||
	 */
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
package pp.mdga.client.board.Outline;
 | 
			
		||||
package pp.mdga.client.board.outline;
 | 
			
		||||
 | 
			
		||||
import com.jme3.asset.AssetManager;
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
package pp.mdga.client.board.Outline;
 | 
			
		||||
package pp.mdga.client.board.outline;
 | 
			
		||||
 | 
			
		||||
import com.jme3.asset.AssetManager;
 | 
			
		||||
import com.jme3.math.ColorRGBA;
 | 
			
		||||
@@ -7,6 +7,7 @@
 | 
			
		||||
import com.jme3.renderer.RenderManager;
 | 
			
		||||
import com.jme3.renderer.ViewPort;
 | 
			
		||||
import com.jme3.scene.Spatial;
 | 
			
		||||
import pp.mdga.client.MdgaApp;
 | 
			
		||||
 | 
			
		||||
public class SelectObjectOutliner {
 | 
			
		||||
 | 
			
		||||
@@ -19,14 +20,16 @@ public class SelectObjectOutliner {
 | 
			
		||||
    private ViewPort outlineViewport = null;
 | 
			
		||||
//    private OutlineFilter outlineFilter = null;
 | 
			
		||||
    private OutlineProFilter outlineFilter = null;
 | 
			
		||||
    private final MdgaApp app;
 | 
			
		||||
 | 
			
		||||
    public SelectObjectOutliner(int width, FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam) {
 | 
			
		||||
    public SelectObjectOutliner(int width, FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam, MdgaApp app) {
 | 
			
		||||
        this.selected = false;
 | 
			
		||||
        this.fpp = fpp;
 | 
			
		||||
        this.renderManager = renderManager;
 | 
			
		||||
        this.assetManager = assetManager;
 | 
			
		||||
        this.cam = cam;
 | 
			
		||||
        this.width = width;
 | 
			
		||||
        this.app = app;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void deselect(Spatial model) {
 | 
			
		||||
@@ -51,30 +54,35 @@ public void select(Spatial model, ColorRGBA color, int width) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void hideOutlineFilterEffect(Spatial model) {
 | 
			
		||||
        outlineFilter.setEnabled(false);
 | 
			
		||||
        outlineFilter.getOutlinePreFilter().setEnabled(false);
 | 
			
		||||
        fpp.removeFilter(outlineFilter);
 | 
			
		||||
        outlineViewport.detachScene(model);
 | 
			
		||||
        outlineViewport.clearProcessors();
 | 
			
		||||
        renderManager.removePreView(outlineViewport);
 | 
			
		||||
        outlineViewport = null;
 | 
			
		||||
//        app.enqueue(() -> {
 | 
			
		||||
            outlineFilter.setEnabled(false);
 | 
			
		||||
            outlineFilter.getOutlinePreFilter().setEnabled(false);
 | 
			
		||||
            fpp.removeFilter(outlineFilter);
 | 
			
		||||
            outlineViewport.detachScene(model);
 | 
			
		||||
            outlineViewport.clearProcessors();
 | 
			
		||||
            renderManager.removePreView(outlineViewport);
 | 
			
		||||
            outlineViewport = null;
 | 
			
		||||
//            return null;
 | 
			
		||||
//        });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void showOutlineFilterEffect(Spatial model, int width, ColorRGBA color) {
 | 
			
		||||
        outlineViewport = renderManager.createPreView("outlineViewport", cam);
 | 
			
		||||
        FilterPostProcessor outlineFpp = new FilterPostProcessor(assetManager);
 | 
			
		||||
//        app.enqueue(() -> {
 | 
			
		||||
            outlineViewport = renderManager.createPreView("outlineViewport", cam);
 | 
			
		||||
            FilterPostProcessor outlineFpp = new FilterPostProcessor(assetManager);
 | 
			
		||||
 | 
			
		||||
        OutlinePreFilter outlinePreFilter = new OutlinePreFilter();
 | 
			
		||||
        outlineFpp.addFilter(outlinePreFilter);
 | 
			
		||||
            OutlinePreFilter outlinePreFilter = new OutlinePreFilter();
 | 
			
		||||
            outlineFpp.addFilter(outlinePreFilter);
 | 
			
		||||
 | 
			
		||||
        outlineViewport.attachScene(model);
 | 
			
		||||
        outlineViewport.addProcessor(outlineFpp);
 | 
			
		||||
            outlineViewport.attachScene(model);
 | 
			
		||||
            outlineViewport.addProcessor(outlineFpp);
 | 
			
		||||
 | 
			
		||||
//        outlineFilter = new OutlineFilter(outlinePreFilter);
 | 
			
		||||
        outlineFilter = new OutlineProFilter(outlinePreFilter);
 | 
			
		||||
        outlineFilter.setOutlineColor(color);
 | 
			
		||||
        outlineFilter.setOutlineWidth(width);
 | 
			
		||||
            outlineFilter = new OutlineProFilter(outlinePreFilter);
 | 
			
		||||
            outlineFilter.setOutlineColor(color);
 | 
			
		||||
            outlineFilter.setOutlineWidth(width);
 | 
			
		||||
 | 
			
		||||
        fpp.addFilter(outlineFilter);
 | 
			
		||||
            fpp.addFilter(outlineFilter);
 | 
			
		||||
//            return null;
 | 
			
		||||
//        });
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -110,7 +110,7 @@ public CeremonyButton(MdgaApp app, Node node, Node node3d, Color tsk, Pos pos, S
 | 
			
		||||
                instance.setText("Marine");
 | 
			
		||||
                yield Asset.marine;
 | 
			
		||||
            }
 | 
			
		||||
            default -> throw new RuntimeException("Color not supported");
 | 
			
		||||
            default -> throw new RuntimeException("None is not valid");
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        switch (pos) {
 | 
			
		||||
 
 | 
			
		||||
@@ -197,14 +197,14 @@ protected void setImageRelative(Picture picture) {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        final float LARGER = 10;
 | 
			
		||||
        final float larger = 10;
 | 
			
		||||
 | 
			
		||||
        picture.setWidth(instance.getPreferredSize().x + LARGER);
 | 
			
		||||
        picture.setHeight(instance.getPreferredSize().y + LARGER);
 | 
			
		||||
        picture.setWidth(instance.getPreferredSize().x + larger);
 | 
			
		||||
        picture.setHeight(instance.getPreferredSize().y + larger);
 | 
			
		||||
 | 
			
		||||
        picture.setLocalTranslation(
 | 
			
		||||
            instance.getLocalTranslation().x - LARGER / 2,
 | 
			
		||||
            (instance.getLocalTranslation().y - picture.getHeight()) + LARGER / 2,
 | 
			
		||||
            instance.getLocalTranslation().x - larger / 2,
 | 
			
		||||
            (instance.getLocalTranslation().y - picture.getHeight()) + larger / 2,
 | 
			
		||||
            instance.getLocalTranslation().z + 0.01f
 | 
			
		||||
        );
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -28,5 +28,6 @@ public void hide() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected abstract void onShow();
 | 
			
		||||
    protected abstract void onHide ();
 | 
			
		||||
 | 
			
		||||
    protected abstract void onHide();
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -65,6 +65,7 @@ public void update(float delta) {
 | 
			
		||||
            try {
 | 
			
		||||
                this.connectionFuture.get();
 | 
			
		||||
            } catch (ExecutionException ignored) {
 | 
			
		||||
                // todo: implement
 | 
			
		||||
            } catch (InterruptedException e) {
 | 
			
		||||
                Thread.currentThread().interrupt();
 | 
			
		||||
            }
 | 
			
		||||
 
 | 
			
		||||
@@ -117,7 +117,7 @@ private ColorRGBA playerColorToColorRGBA(Color color){
 | 
			
		||||
            case NAVY -> ColorRGBA.Blue;
 | 
			
		||||
            case CYBER -> ColorRGBA.Orange;
 | 
			
		||||
            case AIRFORCE -> ColorRGBA.Black;
 | 
			
		||||
            default -> throw new RuntimeException("Color not supported");
 | 
			
		||||
            default -> throw new RuntimeException("None is not valid");
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -84,9 +84,6 @@ public Node getRoot() {
 | 
			
		||||
    public void initSpatial(){
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    public void outline(){
 | 
			
		||||
        super.outline(OUTLINE_COLOR);
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -4,7 +4,6 @@
 | 
			
		||||
import com.jme3.app.state.AbstractAppState;
 | 
			
		||||
import com.jme3.app.state.AppStateManager;
 | 
			
		||||
import com.jme3.light.DirectionalLight;
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
import com.jme3.math.ColorRGBA;
 | 
			
		||||
import com.jme3.math.Vector3f;
 | 
			
		||||
import com.jme3.post.FilterPostProcessor;
 | 
			
		||||
@@ -15,16 +14,16 @@
 | 
			
		||||
import com.jme3.scene.Node;
 | 
			
		||||
import com.jme3.scene.Spatial;
 | 
			
		||||
import com.jme3.shadow.DirectionalLightShadowFilter;
 | 
			
		||||
import com.jme3.shadow.DirectionalLightShadowRenderer;
 | 
			
		||||
import com.jme3.shadow.EdgeFilteringMode;
 | 
			
		||||
import com.jme3.texture.Image;
 | 
			
		||||
import com.jme3.texture.Texture2D;
 | 
			
		||||
import pp.mdga.client.Asset;
 | 
			
		||||
 | 
			
		||||
import java.util.*;
 | 
			
		||||
 | 
			
		||||
public class CardLayer extends AbstractAppState {
 | 
			
		||||
 | 
			
		||||
    public static final int SHADOWMAP_SIZE = 1024 * 8;
 | 
			
		||||
 | 
			
		||||
    private Node root;
 | 
			
		||||
    private Application app;
 | 
			
		||||
    private boolean init;
 | 
			
		||||
@@ -43,7 +42,7 @@ public CardLayer(FilterPostProcessor fpp, Camera overlayCam, Texture2D backTextu
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void initialize(AppStateManager stateManager, Application app ) {
 | 
			
		||||
    public void initialize(AppStateManager stateManager, Application app) {
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        root = new Node("Under gui viewport Root");
 | 
			
		||||
 | 
			
		||||
@@ -57,11 +56,9 @@ public void initialize(AppStateManager stateManager, Application app ) {
 | 
			
		||||
 | 
			
		||||
        DirectionalLight sun = new DirectionalLight();
 | 
			
		||||
        sun.setColor(ColorRGBA.White);
 | 
			
		||||
        sun.setDirection(new Vector3f(.5f,-.5f,-1));
 | 
			
		||||
        sun.setDirection(new Vector3f(.5f, -.5f, -1));
 | 
			
		||||
        root.addLight(sun);
 | 
			
		||||
 | 
			
		||||
        final int SHADOWMAP_SIZE=1024*8;
 | 
			
		||||
 | 
			
		||||
        DirectionalLightShadowFilter dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 3);
 | 
			
		||||
        dlsf.setLight(sun);
 | 
			
		||||
        dlsf.setEnabled(true);
 | 
			
		||||
@@ -71,27 +68,24 @@ public void initialize(AppStateManager stateManager, Application app ) {
 | 
			
		||||
 | 
			
		||||
        view.addProcessor(fpp);
 | 
			
		||||
 | 
			
		||||
        if(!init) init = true;
 | 
			
		||||
        if (!init) init = true;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void shutdown(){
 | 
			
		||||
    public void shutdown() {
 | 
			
		||||
        cardBuffer.clear();
 | 
			
		||||
        root.detachAllChildren();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void render(RenderManager rm) {
 | 
			
		||||
        root.updateGeometricState();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update( float tpf ) {
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    public void update(float tpf) {
 | 
			
		||||
        if (init && !cardBuffer.isEmpty()) {
 | 
			
		||||
            for(Spatial spatial : cardBuffer){
 | 
			
		||||
            for (Spatial spatial : cardBuffer) {
 | 
			
		||||
                root.attachChild(spatial);
 | 
			
		||||
            }
 | 
			
		||||
            cardBuffer.clear();
 | 
			
		||||
@@ -99,19 +93,19 @@ public void update( float tpf ) {
 | 
			
		||||
        root.updateLogicalState(tpf);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void addSpatial(Spatial card){
 | 
			
		||||
    public void addSpatial(Spatial card) {
 | 
			
		||||
        cardBuffer.add(card);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void deleteSpatial(Spatial spatial){
 | 
			
		||||
    public void deleteSpatial(Spatial spatial) {
 | 
			
		||||
        root.detachChild(spatial);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Camera getOverlayCam(){
 | 
			
		||||
    public Camera getOverlayCam() {
 | 
			
		||||
        return overlayCam;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Node getRootNode(){
 | 
			
		||||
    public Node getRootNode() {
 | 
			
		||||
        return root;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -43,6 +43,7 @@ public void init() {
 | 
			
		||||
        cardLayerCamera = createOverlayCam();
 | 
			
		||||
        cardLayer = new CardLayer(fpp, cardLayerCamera, backTexture);
 | 
			
		||||
        app.getStateManager().attach(cardLayer);
 | 
			
		||||
 | 
			
		||||
        diceControl = new DiceControl(app.getAssetManager());
 | 
			
		||||
        diceControl.create(new Vector3f(0, 0, 0), 1f, false);
 | 
			
		||||
    }
 | 
			
		||||
@@ -50,6 +51,7 @@ public void init() {
 | 
			
		||||
    public void shutdown() {
 | 
			
		||||
        if (cardLayer != null) {
 | 
			
		||||
            cardLayer.shutdown();
 | 
			
		||||
            clearSelectableCards();
 | 
			
		||||
        }
 | 
			
		||||
        cardLayer = null;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -16,11 +16,11 @@ public class GuiHandler {
 | 
			
		||||
    private final CardLayerHandler cardLayerHandler;
 | 
			
		||||
    private final PlayerNameHandler playerNameHandler;
 | 
			
		||||
    private final ActionTextHandler actionTextHandler;
 | 
			
		||||
    private final Color ownColor;
 | 
			
		||||
    private Color ownColor;
 | 
			
		||||
 | 
			
		||||
    private FrameBuffer backFrameBuffer;
 | 
			
		||||
 | 
			
		||||
    public GuiHandler(MdgaApp app, Node guiNode, Color ownColor) {
 | 
			
		||||
    public GuiHandler(MdgaApp app, Node guiNode) {
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        this.ownColor = ownColor;
 | 
			
		||||
 | 
			
		||||
@@ -34,8 +34,10 @@ public GuiHandler(MdgaApp app, Node guiNode, Color ownColor) {
 | 
			
		||||
        actionTextHandler = new ActionTextHandler(guiNode, app.getAssetManager(), app.getContext().getSettings());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void init() {
 | 
			
		||||
    public void init(Color ownColor) {
 | 
			
		||||
        cardLayerHandler.init();
 | 
			
		||||
        playerNameHandler.show();
 | 
			
		||||
        this.ownColor = ownColor;
 | 
			
		||||
        app.getViewPort().setOutputFrameBuffer(backFrameBuffer);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -78,7 +78,7 @@ private String imagePath(Color color){
 | 
			
		||||
            case NAVY -> root+"MARINE_IMAGE.png";
 | 
			
		||||
            case CYBER -> root+"CIR_IMAGE.png";
 | 
			
		||||
            case AIRFORCE -> root+"LW_IMAGE.png";
 | 
			
		||||
            default -> {throw new RuntimeException("Color not supported");}
 | 
			
		||||
            default -> throw new RuntimeException("None is not valid");
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -16,14 +16,13 @@ public class SymbolControl extends AbstractControl {
 | 
			
		||||
    private BonusCard state;
 | 
			
		||||
    private float rotationSpeed = 0.8f;
 | 
			
		||||
    private Quaternion initialRotation = null;
 | 
			
		||||
    private float Y = 5;
 | 
			
		||||
 | 
			
		||||
    private float y = 5;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlUpdate(float tpf) {
 | 
			
		||||
        if(state == null) return;
 | 
			
		||||
        switch (state){
 | 
			
		||||
        if (state == null) return;
 | 
			
		||||
        switch (state) {
 | 
			
		||||
            case SHIELD -> shieldUpdate(tpf);
 | 
			
		||||
            case SWAP -> swapUpdate(tpf);
 | 
			
		||||
            case TURBO -> turboUpdate(tpf);
 | 
			
		||||
@@ -36,7 +35,7 @@ protected void controlRender(RenderManager rm, ViewPort vp) {
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void shieldUpdate(float tpf){
 | 
			
		||||
    private void shieldUpdate(float tpf) {
 | 
			
		||||
        if (zoomingIn) {
 | 
			
		||||
            progress += tpf * zoomSpeed;
 | 
			
		||||
            if (progress > 1) progress = 1;
 | 
			
		||||
@@ -58,13 +57,13 @@ private void shieldUpdate(float tpf){
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void swapUpdate(float tpf){
 | 
			
		||||
    private void swapUpdate(float tpf) {
 | 
			
		||||
        if (initialRotation == null) {
 | 
			
		||||
            initialRotation = spatial.getLocalRotation().clone();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        progress += tpf*rotationSpeed;
 | 
			
		||||
        if(progress < 0) return;
 | 
			
		||||
        progress += tpf * rotationSpeed;
 | 
			
		||||
        if (progress < 0) return;
 | 
			
		||||
 | 
			
		||||
        float angle = lerp(0, 360, easeInOut(progress));
 | 
			
		||||
 | 
			
		||||
@@ -80,12 +79,13 @@ private void swapUpdate(float tpf){
 | 
			
		||||
            spatial.removeFromParent();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    private void turboUpdate(float tpf){
 | 
			
		||||
 | 
			
		||||
    private void turboUpdate(float tpf) {
 | 
			
		||||
        if (zoomingIn) {
 | 
			
		||||
            progress += tpf * zoomSpeed;
 | 
			
		||||
            if (progress > 1) progress = 1;
 | 
			
		||||
            float y = lerp(-Y,0, easeOut(progress));
 | 
			
		||||
            spatial.setLocalTranslation(0,y,0);
 | 
			
		||||
            float y = lerp(-this.y, 0, easeOut(progress));
 | 
			
		||||
            spatial.setLocalTranslation(0, y, 0);
 | 
			
		||||
            if (progress >= 1) {
 | 
			
		||||
                zoomingIn = false;
 | 
			
		||||
                zoomingOut = true;
 | 
			
		||||
@@ -93,8 +93,8 @@ private void turboUpdate(float tpf){
 | 
			
		||||
            }
 | 
			
		||||
        } else if (zoomingOut) {
 | 
			
		||||
            progress += tpf * zoomSpeed;
 | 
			
		||||
            float y = lerp(0,Y, easeIn(progress));
 | 
			
		||||
            spatial.setLocalTranslation(0,y,0);
 | 
			
		||||
            float y = lerp(0, this.y, easeIn(progress));
 | 
			
		||||
            spatial.setLocalTranslation(0, y, 0);
 | 
			
		||||
            if (progress > 1) {
 | 
			
		||||
                zoomingIn = false;
 | 
			
		||||
                spatial.removeFromParent();
 | 
			
		||||
@@ -103,8 +103,8 @@ private void turboUpdate(float tpf){
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void shield(){
 | 
			
		||||
        if(state != null) throw new RuntimeException("another state is avtive");
 | 
			
		||||
    public void shield() {
 | 
			
		||||
        if (state != null) throw new RuntimeException("another state is avtive");
 | 
			
		||||
        state = BonusCard.SHIELD;
 | 
			
		||||
        zoomingIn = true;
 | 
			
		||||
        zoomingOut = false;
 | 
			
		||||
@@ -112,15 +112,15 @@ public void shield(){
 | 
			
		||||
        spatial.setLocalScale(1f);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void swap(){
 | 
			
		||||
        if(state != null) throw new RuntimeException("another state is avtive");
 | 
			
		||||
    public void swap() {
 | 
			
		||||
        if (state != null) throw new RuntimeException("another state is avtive");
 | 
			
		||||
        spatial.setLocalScale(3);
 | 
			
		||||
        state = BonusCard.SWAP;
 | 
			
		||||
        progress = -0.2f;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void turbo(){
 | 
			
		||||
        if(state != null) throw new RuntimeException("another state is avtive");
 | 
			
		||||
    public void turbo() {
 | 
			
		||||
        if (state != null) throw new RuntimeException("another state is avtive");
 | 
			
		||||
        spatial.setLocalScale(2);
 | 
			
		||||
        state = BonusCard.TURBO;
 | 
			
		||||
        zoomingIn = true;
 | 
			
		||||
@@ -137,7 +137,7 @@ private static float easeOut(float t) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private float easeInOut(float t) {
 | 
			
		||||
        if(t>1) t=1;
 | 
			
		||||
        if (t > 1) t = 1;
 | 
			
		||||
        return (float) -(Math.cos(Math.PI * t) - 1) / 2;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -12,15 +12,16 @@ public class ZoomControl extends AbstractControl {
 | 
			
		||||
    private float zoomSpeed = 1f;
 | 
			
		||||
    private float zoomFactor = 1f;
 | 
			
		||||
 | 
			
		||||
    public ZoomControl(){}
 | 
			
		||||
    public ZoomControl() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public ZoomControl(float speed) {
 | 
			
		||||
        zoomSpeed = speed;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setSpatial(Spatial spatial){
 | 
			
		||||
        if(this.spatial == null && spatial != null){
 | 
			
		||||
    public void setSpatial(Spatial spatial) {
 | 
			
		||||
        if (this.spatial == null && spatial != null) {
 | 
			
		||||
            super.setSpatial(spatial);
 | 
			
		||||
            initSpatial();
 | 
			
		||||
        }
 | 
			
		||||
@@ -51,7 +52,7 @@ protected void controlUpdate(float tpf) {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void end(){
 | 
			
		||||
    private void end() {
 | 
			
		||||
        spatial.removeFromParent();
 | 
			
		||||
        spatial.removeControl(this);
 | 
			
		||||
    }
 | 
			
		||||
@@ -65,14 +66,15 @@ private static float lerp(float start, float end, float t) {
 | 
			
		||||
        return (1 - t) * start + t * end;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
//    private static float easeOut(float t) {
 | 
			
		||||
    //    private static float easeOut(float t) {
 | 
			
		||||
//        return (float) Math.sqrt(1 - Math.pow(t - 1, 2));
 | 
			
		||||
//    }
 | 
			
		||||
private float easeOut(float x) {
 | 
			
		||||
    private float easeOut(float x) {
 | 
			
		||||
        return x == 1 ? 1 : (float) (1 - Math.pow(2, -10 * x));
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
//    private float easeIn(float t) {
 | 
			
		||||
 | 
			
		||||
    //    private float easeIn(float t) {
 | 
			
		||||
//        return t * t * t * t;
 | 
			
		||||
//    }
 | 
			
		||||
    private float easeIn(float x) {
 | 
			
		||||
 
 | 
			
		||||
@@ -14,6 +14,7 @@
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.lang.System.Logger;
 | 
			
		||||
import java.lang.System.Logger.Level;
 | 
			
		||||
import java.net.InetAddress;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
import java.util.concurrent.BlockingQueue;
 | 
			
		||||
@@ -52,6 +53,7 @@ public MdgaServer(int port) {
 | 
			
		||||
        LOGGER.log(Level.INFO, "Creating MdgaServer"); //NON-NLS
 | 
			
		||||
        logic = new ServerGameLogic(this, new Game());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     *
 | 
			
		||||
     */
 | 
			
		||||
@@ -67,13 +69,13 @@ public void run() {
 | 
			
		||||
    private void startServer() {
 | 
			
		||||
        try {
 | 
			
		||||
            LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
 | 
			
		||||
 | 
			
		||||
            myServer = Network.createServer(port);
 | 
			
		||||
            initializeSerializables();
 | 
			
		||||
            myServer.start();
 | 
			
		||||
            registerListeners();
 | 
			
		||||
            LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
 | 
			
		||||
        }
 | 
			
		||||
        catch (IOException e) {
 | 
			
		||||
        } catch (IOException e) {
 | 
			
		||||
            LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
 | 
			
		||||
            exit(1);
 | 
			
		||||
        }
 | 
			
		||||
@@ -190,6 +192,7 @@ private void messageReceived(HostedConnection source, ClientMessage message) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void connectionAdded(Server server, HostedConnection hostedConnection) {
 | 
			
		||||
        System.out.println("new connection " + hostedConnection); //NON-NLS
 | 
			
		||||
        LOGGER.log(Level.DEBUG, "new connection {0}", hostedConnection); //NON-NLS
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -250,7 +253,7 @@ public void send(int id, ServerMessage message) {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void broadcast(ServerMessage message) {
 | 
			
		||||
        for (Map.Entry<Integer, Player> entry: this.logic.getGame().getPlayers().entrySet()) {
 | 
			
		||||
        for (Map.Entry<Integer, Player> entry : this.logic.getGame().getPlayers().entrySet()) {
 | 
			
		||||
            this.send(entry.getKey(), message);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -9,7 +9,22 @@
 | 
			
		||||
import pp.mdga.client.button.ButtonLeft;
 | 
			
		||||
import pp.mdga.client.button.ButtonRight;
 | 
			
		||||
import pp.mdga.client.gui.GuiHandler;
 | 
			
		||||
import pp.mdga.game.BonusCard;
 | 
			
		||||
import pp.mdga.game.Color;
 | 
			
		||||
import pp.mdga.notification.AcquireCardNotification;
 | 
			
		||||
import pp.mdga.notification.ActivePlayerNotification;
 | 
			
		||||
import pp.mdga.notification.DiceNowNotification;
 | 
			
		||||
import pp.mdga.notification.GameNotification;
 | 
			
		||||
import pp.mdga.notification.MovePieceNotification;
 | 
			
		||||
import pp.mdga.notification.PlayerInGameNotification;
 | 
			
		||||
import pp.mdga.notification.RollDiceNotification;
 | 
			
		||||
import pp.mdga.notification.SelectableCardsNotification;
 | 
			
		||||
import pp.mdga.notification.SelectableMoveNotification;
 | 
			
		||||
import pp.mdga.notification.ShieldActiveNotification;
 | 
			
		||||
 | 
			
		||||
import java.util.ArrayList;
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
 | 
			
		||||
public class GameView extends MdgaView {
 | 
			
		||||
    private BoardHandler boardHandler;
 | 
			
		||||
@@ -37,25 +52,63 @@ public GameView(MdgaApp app) {
 | 
			
		||||
        this.camera = new CameraHandler(app, fpp);
 | 
			
		||||
        this.boardHandler = new BoardHandler(app, rootNode, fpp);
 | 
			
		||||
 | 
			
		||||
        guiHandler = new GuiHandler(app, guiNode, ownColor);
 | 
			
		||||
        guiHandler = new GuiHandler(app, guiNode);
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onEnter() {
 | 
			
		||||
        camera.init();
 | 
			
		||||
        setOwnColor(Color.AIRFORCE);
 | 
			
		||||
        camera.init(ownColor);
 | 
			
		||||
        boardHandler.init();
 | 
			
		||||
        guiHandler.init();
 | 
			
		||||
        guiHandler.init(ownColor);
 | 
			
		||||
 | 
			
		||||
        app.getViewPort().addProcessor(fpp);
 | 
			
		||||
 | 
			
		||||
        app.getAcousticHandler().playSound(MdgaSound.START);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        //Test
 | 
			
		||||
//        List<UUID> uuid1 = new ArrayList<>();
 | 
			
		||||
//        UUID p1 = UUID.randomUUID();
 | 
			
		||||
//        UUID p2 = UUID.randomUUID();
 | 
			
		||||
//        uuid1.add(p1);
 | 
			
		||||
//        uuid1.add(p2);
 | 
			
		||||
//        uuid1.add(UUID.randomUUID());
 | 
			
		||||
//        uuid1.add(UUID.randomUUID());
 | 
			
		||||
//        List<UUID> uuid2 = new ArrayList<>();
 | 
			
		||||
//        UUID p1_2 = UUID.randomUUID();
 | 
			
		||||
//        UUID p2_2 = UUID.randomUUID();
 | 
			
		||||
//        uuid2.add(p1_2);
 | 
			
		||||
//        uuid2.add(p2_2);
 | 
			
		||||
//        uuid2.add(UUID.randomUUID());
 | 
			
		||||
//        uuid2.add(UUID.randomUUID());
 | 
			
		||||
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new PlayerInGameNotification(Color.AIRFORCE, uuid1, "Cedric"));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new PlayerInGameNotification(Color.NAVY, uuid2, "Test"));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new MovePieceNotification(p1, 0, true));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new MovePieceNotification(p1_2, 30, true));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new SelectableMoveNotification(List.of(p1), List.of(4), List.of(false)));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new AcquireCardNotification(BonusCard.SHIELD));
 | 
			
		||||
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new SelectableCardsNotification(List.of(BonusCard.SHIELD)));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new ShieldActiveNotification(p1));
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new ActivePlayerNotification(Color.NAVY));
 | 
			
		||||
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new DiceNowNotification());
 | 
			
		||||
//        app.getNotificationSynchronizer().addTestNotification(new RollDiceNotification(Color.AIRFORCE, 5, true, 2));
 | 
			
		||||
 | 
			
		||||
        //p1 = p1;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void onLeave() {
 | 
			
		||||
        camera.shutdown();
 | 
			
		||||
        boardHandler.shutdown();
 | 
			
		||||
        guiHandler.shutdown();
 | 
			
		||||
        camera.shutdown();
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        confirmButton.hide();
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -18,6 +18,7 @@
 | 
			
		||||
import pp.mdga.client.button.LobbyButton;
 | 
			
		||||
import pp.mdga.client.button.SettingsButton;
 | 
			
		||||
import pp.mdga.game.Color;
 | 
			
		||||
import pp.mdga.notification.GameNotification;
 | 
			
		||||
 | 
			
		||||
public class LobbyView extends MdgaView {
 | 
			
		||||
    private Geometry background;
 | 
			
		||||
@@ -186,7 +187,7 @@ public void setReady(Color color, boolean isReady) {
 | 
			
		||||
            case AIRFORCE -> airforceButton;
 | 
			
		||||
            case ARMY -> armyButton;
 | 
			
		||||
            case NAVY -> navyButton;
 | 
			
		||||
            default -> throw new IllegalStateException("Unexpected value: " + color);
 | 
			
		||||
            default -> throw new RuntimeException("None is not valid");
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        button.setReady(isReady);
 | 
			
		||||
 
 | 
			
		||||
@@ -102,25 +102,23 @@ private void tryHost() {
 | 
			
		||||
 | 
			
		||||
            if(port >= 1 && port <= 65535) {
 | 
			
		||||
                app.getModelSynchronize().setName(startDialog.getName());
 | 
			
		||||
                hostDialog.setHostname(Inet4Address.getLocalHost().getHostAddress());
 | 
			
		||||
                hostDialog.hostServer();
 | 
			
		||||
                try {
 | 
			
		||||
                    Thread.sleep(1000);
 | 
			
		||||
                } catch (InterruptedException ignored) {
 | 
			
		||||
                    // todo: implement
 | 
			
		||||
                }
 | 
			
		||||
                hostDialog.connectServerAsClient();
 | 
			
		||||
                try {
 | 
			
		||||
                    Thread.sleep(1000);
 | 
			
		||||
                } catch (InterruptedException ignored) {
 | 
			
		||||
                    // todo: implement
 | 
			
		||||
                }
 | 
			
		||||
                app.getModelSynchronize().setHost(port);
 | 
			
		||||
                //app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
        } catch (NumberFormatException e) {
 | 
			
		||||
            //nothing
 | 
			
		||||
        } catch (UnknownHostException e) {
 | 
			
		||||
            throw new RuntimeException(e);
 | 
			
		||||
        } catch (NumberFormatException ignored) {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        hostDialog.resetPort();
 | 
			
		||||
@@ -130,7 +128,7 @@ private void tryHost() {
 | 
			
		||||
    private void tryJoin() {
 | 
			
		||||
        int port = 0;
 | 
			
		||||
        String ip = joinDialog.getIpt();
 | 
			
		||||
        String portText = hostDialog.getPort();
 | 
			
		||||
        String portText = joinDialog.getPort();
 | 
			
		||||
 | 
			
		||||
        try {
 | 
			
		||||
            // Validate the port
 | 
			
		||||
@@ -138,19 +136,24 @@ private void tryJoin() {
 | 
			
		||||
            if (port < 1 || port > 65535) {
 | 
			
		||||
                throw new IllegalArgumentException("Invalid port");
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            joinDialog.setPortNumber(port);
 | 
			
		||||
            // Validate the IP address
 | 
			
		||||
            if (isValidIpAddress(ip)) {
 | 
			
		||||
                app.getModelSynchronize().setName(startDialog.getName());
 | 
			
		||||
                app.getModelSynchronize().setJoin(ip, port);
 | 
			
		||||
                joinDialog.setHostname(ip);
 | 
			
		||||
                joinDialog.connectToServer();
 | 
			
		||||
                try {
 | 
			
		||||
                    Thread.sleep(1000);
 | 
			
		||||
                } catch (InterruptedException ignored) {
 | 
			
		||||
                }
 | 
			
		||||
                app.getModelSynchronize().setJoin(ip, port);
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
        } catch (IllegalArgumentException e) {
 | 
			
		||||
            // Invalid input, fall through to reset
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        hostDialog.resetPort();
 | 
			
		||||
        joinDialog.resetPort();
 | 
			
		||||
        joinDialog.resetIp();
 | 
			
		||||
        app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -20,9 +20,9 @@ public enum Overlay {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected MdgaApp app;
 | 
			
		||||
    protected Node rootNode = new Node();
 | 
			
		||||
    protected Node guiNode = new Node();
 | 
			
		||||
    protected Node overlayNode = new Node();
 | 
			
		||||
    protected Node rootNode = new Node("View Root");
 | 
			
		||||
    protected Node guiNode = new Node("View Root GUI");
 | 
			
		||||
    protected Node overlayNode = new Node("View Root Overlay");
 | 
			
		||||
 | 
			
		||||
    private SettingsButton settingsButton;
 | 
			
		||||
 | 
			
		||||
@@ -51,8 +51,8 @@ public void enter() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void leave() {
 | 
			
		||||
        app.getRootNode().detachChild(rootNode);
 | 
			
		||||
        app.getGuiNode().detachChild(guiNode);
 | 
			
		||||
        onLeave();
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        settingsButton.hide();
 | 
			
		||||
 | 
			
		||||
@@ -60,7 +60,8 @@ public void leave() {
 | 
			
		||||
            pressEscape();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        onLeave();
 | 
			
		||||
        app.getRootNode().detachChild(rootNode);
 | 
			
		||||
        app.getGuiNode().detachChild(guiNode);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void enterOverlay(Overlay overlay) {
 | 
			
		||||
@@ -83,10 +84,14 @@ public void update(float tpf) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected abstract void onEnter();
 | 
			
		||||
 | 
			
		||||
    protected abstract void onLeave();
 | 
			
		||||
    protected void onUpdate(float tpf) {}
 | 
			
		||||
 | 
			
		||||
    protected void onUpdate(float tpf) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected abstract void onEnterOverlay(Overlay overlay);
 | 
			
		||||
 | 
			
		||||
    protected abstract void onLeaveOverlay(Overlay overlay);
 | 
			
		||||
 | 
			
		||||
    protected Geometry createBackground(String texturePath) {
 | 
			
		||||
@@ -161,9 +166,9 @@ private void leaveAdvanced() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void pressEscape() {
 | 
			
		||||
        if(settingsDepth == 0) {
 | 
			
		||||
        if (settingsDepth == 0) {
 | 
			
		||||
            enterSettings();
 | 
			
		||||
        } else if(settingsDepth == 1) {
 | 
			
		||||
        } else if (settingsDepth == 1) {
 | 
			
		||||
            leaveSettings();
 | 
			
		||||
        } else {
 | 
			
		||||
            leaveAdvanced();
 | 
			
		||||
@@ -171,20 +176,20 @@ public void pressEscape() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void pressForward() {
 | 
			
		||||
        if(this instanceof MainView mainView) {
 | 
			
		||||
        if (this instanceof MainView mainView) {
 | 
			
		||||
            mainView.forward(false);
 | 
			
		||||
            app.getAcousticHandler().playSound(MdgaSound.BUTTON_PRESSED);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(this instanceof LobbyView lobbyView) {
 | 
			
		||||
        if (this instanceof LobbyView lobbyView) {
 | 
			
		||||
            lobbyView.ready();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(this instanceof GameView gameView) {
 | 
			
		||||
        if (this instanceof GameView gameView) {
 | 
			
		||||
            app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(this instanceof CeremonyView ceremonyView) {
 | 
			
		||||
        if (this instanceof CeremonyView ceremonyView) {
 | 
			
		||||
            ceremonyView.forward();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -46,17 +46,21 @@ cir 5,4 0
 | 
			
		||||
cir 5,5 0
 | 
			
		||||
 | 
			
		||||
#Assets
 | 
			
		||||
jet -10,-1 45
 | 
			
		||||
ship 11,0 169
 | 
			
		||||
big_tent -9,-7 130
 | 
			
		||||
big_tent 7,-10 225
 | 
			
		||||
jet -12,0 45
 | 
			
		||||
jet -17,-2 55
 | 
			
		||||
small_tent -9,7 45
 | 
			
		||||
small_tent -10,5 60
 | 
			
		||||
small_tent -7,8 30
 | 
			
		||||
ship 11,0 169
 | 
			
		||||
small_tent 6,8 340
 | 
			
		||||
small_tent 8,7 320
 | 
			
		||||
big_tent -10,-9 130
 | 
			
		||||
big_tent 9,-10 225
 | 
			
		||||
radar 0,10 -20
 | 
			
		||||
small_tent 6,8 190
 | 
			
		||||
small_tent 8,7 160
 | 
			
		||||
tank -1,-10 135
 | 
			
		||||
 | 
			
		||||
tank 0,-18 180
 | 
			
		||||
tank 3,-18 180
 | 
			
		||||
tank -3,-18 180
 | 
			
		||||
 | 
			
		||||
#Yellow (CIR) wait Node
 | 
			
		||||
node_wait_yellow 4,5 0
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								Projekte/mdga/client/src/main/resources/Models/dice/dice.j3o
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 Before Width: | Height: | Size: 2.8 MiB  | 
| 
		 After Width: | Height: | Size: 6.8 MiB  | 
@@ -1,582 +0,0 @@
 | 
			
		||||
# Blender 3.6.5
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o Shield.001
 | 
			
		||||
v 0.331177 0.029684 0.498915
 | 
			
		||||
v 0.331177 0.029684 -0.019826
 | 
			
		||||
v 0.324814 0.029684 -0.113625
 | 
			
		||||
v 0.305971 0.029684 -0.203821
 | 
			
		||||
v 0.275372 0.029684 -0.286945
 | 
			
		||||
v 0.234192 0.029684 -0.359804
 | 
			
		||||
v 0.184014 0.029684 -0.419598
 | 
			
		||||
v 0.126767 0.029684 -0.464029
 | 
			
		||||
v 0.064650 0.029684 -0.491389
 | 
			
		||||
v 0.000000 0.029684 -0.500628
 | 
			
		||||
v 0.000000 0.029684 0.498915
 | 
			
		||||
v 0.318062 -0.020828 0.485801
 | 
			
		||||
v 0.318062 -0.020828 -0.019381
 | 
			
		||||
v 0.311791 -0.020828 -0.111832
 | 
			
		||||
v 0.293331 -0.020828 -0.200195
 | 
			
		||||
v 0.263432 -0.020828 -0.281417
 | 
			
		||||
v 0.223370 -0.020828 -0.352299
 | 
			
		||||
v 0.174868 -0.020828 -0.410095
 | 
			
		||||
v 0.120002 -0.020828 -0.452678
 | 
			
		||||
v 0.061012 -0.020828 -0.478662
 | 
			
		||||
v 0.000000 -0.020828 0.498915
 | 
			
		||||
v 0.331177 -0.020828 0.498915
 | 
			
		||||
v 0.000000 -0.020828 -0.500628
 | 
			
		||||
v 0.331177 -0.020828 -0.019826
 | 
			
		||||
v 0.324814 -0.020828 -0.113625
 | 
			
		||||
v 0.305971 -0.020828 -0.203821
 | 
			
		||||
v 0.275372 -0.020828 -0.286945
 | 
			
		||||
v 0.234192 -0.020828 -0.359804
 | 
			
		||||
v 0.184014 -0.020828 -0.419598
 | 
			
		||||
v 0.126767 -0.020828 -0.464029
 | 
			
		||||
v 0.064650 -0.020828 -0.491389
 | 
			
		||||
v 0.000000 -0.020828 -0.485507
 | 
			
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@@ -1,616 +0,0 @@
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s 0
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		||||
f 5/1/1 2/2/1 3/3/1
 | 
			
		||||
f 2/2/1 5/1/1 27/4/1
 | 
			
		||||
f 30/2/1 31/1/1 32/4/1
 | 
			
		||||
f 31/1/1 30/2/1 29/3/1
 | 
			
		||||
f 7/5/2 39/6/2 8/6/2
 | 
			
		||||
f 18/7/3 54/8/3 17/8/3
 | 
			
		||||
f 15/4/4 33/9/4 32/4/4
 | 
			
		||||
f 25/10/5 47/11/5 24/11/5
 | 
			
		||||
f 6/7/6 40/5/6 7/5/6
 | 
			
		||||
f 17/8/7 43/12/7 16/12/7
 | 
			
		||||
f 14/9/8 34/10/8 33/9/8
 | 
			
		||||
f 24/11/9 48/13/9 23/13/9
 | 
			
		||||
f 4/8/10 41/7/10 6/7/10
 | 
			
		||||
f 12/11/11 34/10/11 13/10/11
 | 
			
		||||
f 23/13/12 49/14/12 22/14/12
 | 
			
		||||
f 1/12/13 42/8/13 4/8/13
 | 
			
		||||
f 11/13/14 35/11/14 12/11/14
 | 
			
		||||
f 22/14/15 50/15/15 21/15/15
 | 
			
		||||
f 3/3/16 28/12/16 1/12/16
 | 
			
		||||
f 16/12/16 29/3/16 3/3/16
 | 
			
		||||
f 10/14/17 36/13/17 11/13/17
 | 
			
		||||
f 21/15/18 51/6/18 20/6/18
 | 
			
		||||
f 5/1/19 44/4/19 27/4/19
 | 
			
		||||
f 9/15/20 37/14/20 10/14/20
 | 
			
		||||
f 20/6/21 52/5/21 19/5/21
 | 
			
		||||
f 26/9/22 44/4/22 45/9/22
 | 
			
		||||
f 8/6/23 38/15/23 9/15/23
 | 
			
		||||
f 19/5/24 53/7/24 18/7/24
 | 
			
		||||
f 15/4/25 31/1/25 5/1/25
 | 
			
		||||
f 25/10/26 45/9/26 46/10/26
 | 
			
		||||
f 56/12/27 57/16/27 55/17/27
 | 
			
		||||
f 58/18/28 59/19/28 57/16/28
 | 
			
		||||
f 60/20/29 61/21/29 59/19/29
 | 
			
		||||
f 62/22/30 63/23/30 61/21/30
 | 
			
		||||
f 64/24/31 65/25/31 63/23/31
 | 
			
		||||
f 66/26/32 67/27/32 65/25/32
 | 
			
		||||
f 67/27/33 70/28/33 69/29/33
 | 
			
		||||
f 69/29/34 72/30/34 71/31/34
 | 
			
		||||
f 72/30/35 73/32/35 71/31/35
 | 
			
		||||
f 73/32/36 76/33/36 75/34/36
 | 
			
		||||
f 76/33/37 77/35/37 75/34/37
 | 
			
		||||
f 78/36/38 79/37/38 77/35/38
 | 
			
		||||
f 80/38/39 81/39/39 79/37/39
 | 
			
		||||
f 83/40/40 86/41/40 85/42/40
 | 
			
		||||
f 85/42/41 88/43/41 87/44/41
 | 
			
		||||
f 88/43/42 89/45/42 87/44/42
 | 
			
		||||
f 90/46/43 91/47/43 89/45/43
 | 
			
		||||
f 91/47/44 94/48/44 93/49/44
 | 
			
		||||
f 94/48/45 95/50/45 93/49/45
 | 
			
		||||
f 96/51/46 97/52/46 95/50/46
 | 
			
		||||
f 98/53/47 99/54/47 97/52/47
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		||||
f 99/54/48 102/55/48 101/56/48
 | 
			
		||||
f 102/55/49 103/57/49 101/56/49
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		||||
f 104/58/50 105/59/50 103/57/50
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		||||
f 56/60/1 109/61/1 159/60/1
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		||||
f 106/62/51 107/63/51 105/59/51
 | 
			
		||||
f 108/61/52 55/64/52 107/63/52
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		||||
f 94/48/1 125/65/1 123/48/1
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		||||
f 64/24/1 151/26/1 66/26/1
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		||||
f 82/66/53 136/39/53 81/39/53
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		||||
f 80/38/1 135/66/1 82/66/1
 | 
			
		||||
f 79/37/16 136/39/16 138/37/16
 | 
			
		||||
f 88/43/1 131/41/1 129/43/1
 | 
			
		||||
f 87/44/16 132/42/16 85/42/16
 | 
			
		||||
f 104/58/1 115/55/1 113/58/1
 | 
			
		||||
f 103/57/16 116/56/16 101/56/16
 | 
			
		||||
f 58/18/1 157/20/1 60/20/1
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		||||
f 102/55/1 117/67/1 115/55/1
 | 
			
		||||
f 74/68/1 141/33/1 76/33/1
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		||||
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| 
		 Before Width: | Height: | Size: 93 KiB  | 
| 
		 Before Width: | Height: | Size: 59 KiB  | 
@@ -1,275 +0,0 @@
 | 
			
		||||
# Blender 3.6.5
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o turbo.001
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		||||
v 0.479911 0.031444 0.058178
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v 0.008582 0.031444 0.530813
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v 0.001804 0.031444 0.348364
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v 0.479911 0.031444 -0.248942
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v 0.469532 -0.029054 0.039992
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vt 0.867732 0.513285
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vt 0.111240 0.894296
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vt 0.014555 0.819345
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vt 0.303398 0.713761
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vt 0.299165 0.753454
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vt 0.374985 0.642143
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vt 0.446779 0.713761
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vt 0.442546 0.753454
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vt 0.518366 0.642143
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vt 0.590160 0.713761
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vt 0.585927 0.753454
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vt 0.583870 0.839843
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vt 0.452602 0.897552
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vt 0.063739 0.851102
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vt 0.419186 0.854358
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vt 0.232322 0.922613
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vt 0.583869 0.883038
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vt 0.409407 0.897552
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vt 0.462381 0.854357
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vt 0.867732 0.837845
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vt 0.881817 0.904232
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vt 0.583869 0.796649
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vt 0.633355 0.715702
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vt 0.332797 0.782563
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vt 0.505575 0.854357
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vt 0.548770 0.913458
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vt 0.106934 0.851102
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vt 0.881817 0.513285
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vt 0.375991 0.782563
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vt 0.111240 0.880211
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vt 0.063739 0.917488
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vt 0.014555 0.858942
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vt 0.189127 0.922613
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vt 0.289602 0.782563
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vt 0.303399 0.751038
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		||||
vt 0.189127 0.643721
 | 
			
		||||
vt 0.189127 0.640093
 | 
			
		||||
vt 0.298829 0.531191
 | 
			
		||||
vt 0.303135 0.531191
 | 
			
		||||
vt 0.303135 0.570788
 | 
			
		||||
vt 0.446779 0.751038
 | 
			
		||||
vt 0.332508 0.643721
 | 
			
		||||
vt 0.332508 0.640093
 | 
			
		||||
vt 0.442210 0.531191
 | 
			
		||||
vt 0.446516 0.531191
 | 
			
		||||
vt 0.446516 0.570788
 | 
			
		||||
vt 0.590160 0.751038
 | 
			
		||||
vt 0.475889 0.643721
 | 
			
		||||
vt 0.475889 0.640093
 | 
			
		||||
vt 0.585591 0.531191
 | 
			
		||||
vt 0.589897 0.531191
 | 
			
		||||
vt 0.589897 0.570788
 | 
			
		||||
s 0
 | 
			
		||||
f 3/1/1 28/2/1 30/3/1
 | 
			
		||||
f 16/4/2 44/5/2 17/6/2
 | 
			
		||||
f 9/7/3 29/8/3 2/9/3
 | 
			
		||||
f 24/10/4 52/11/4 25/12/4
 | 
			
		||||
f 5/13/5 31/14/5 32/15/5
 | 
			
		||||
f 17/16/6 45/17/6 18/18/6
 | 
			
		||||
f 12/19/1 37/20/1 39/21/1
 | 
			
		||||
f 25/22/2 53/23/2 26/24/2
 | 
			
		||||
f 2/25/7 28/26/7 1/27/7
 | 
			
		||||
f 18/18/3 38/28/3 11/29/3
 | 
			
		||||
f 14/30/5 40/31/5 41/32/5
 | 
			
		||||
f 26/33/8 54/34/8 27/35/8
 | 
			
		||||
f 4/36/4 30/37/4 31/38/4
 | 
			
		||||
f 21/39/1 46/40/1 48/41/1
 | 
			
		||||
f 11/42/7 37/43/7 10/44/7
 | 
			
		||||
f 27/35/3 47/45/3 20/46/3
 | 
			
		||||
f 5/47/9 33/48/9 6/49/9
 | 
			
		||||
f 23/50/10 49/51/10 50/52/10
 | 
			
		||||
f 13/53/4 39/54/4 40/55/4
 | 
			
		||||
f 6/56/4 34/57/4 7/58/4
 | 
			
		||||
f 20/59/11 46/60/11 19/61/11
 | 
			
		||||
f 14/62/9 42/63/9 15/64/9
 | 
			
		||||
f 8/65/2 34/66/2 35/67/2
 | 
			
		||||
f 21/68/4 49/69/4 22/70/4
 | 
			
		||||
f 15/71/4 43/72/4 16/73/4
 | 
			
		||||
f 8/74/6 36/75/6 9/7/6
 | 
			
		||||
f 23/76/12 51/77/12 24/78/12
 | 
			
		||||
f 32/79/13 31/80/13 28/81/13
 | 
			
		||||
f 41/82/13 40/83/13 37/84/13
 | 
			
		||||
f 50/85/13 49/86/13 46/87/13
 | 
			
		||||
f 3/1/1 1/88/1 28/2/1
 | 
			
		||||
f 16/4/2 43/89/2 44/5/2
 | 
			
		||||
f 9/7/3 36/75/3 29/8/3
 | 
			
		||||
f 24/10/4 51/90/4 52/11/4
 | 
			
		||||
f 5/13/5 4/91/5 31/14/5
 | 
			
		||||
f 17/16/6 44/92/6 45/17/6
 | 
			
		||||
f 12/19/1 10/93/1 37/20/1
 | 
			
		||||
f 25/22/2 52/94/2 53/23/2
 | 
			
		||||
f 2/25/7 29/95/7 28/26/7
 | 
			
		||||
f 18/18/3 45/17/3 38/28/3
 | 
			
		||||
f 14/30/5 13/96/5 40/31/5
 | 
			
		||||
f 26/33/8 53/97/8 54/34/8
 | 
			
		||||
f 4/36/4 3/98/4 30/37/4
 | 
			
		||||
f 21/39/1 19/99/1 46/40/1
 | 
			
		||||
f 11/42/7 38/100/7 37/43/7
 | 
			
		||||
f 27/35/3 54/34/3 47/45/3
 | 
			
		||||
f 5/47/9 32/101/9 33/48/9
 | 
			
		||||
f 23/50/10 22/102/10 49/51/10
 | 
			
		||||
f 13/53/4 12/103/4 39/54/4
 | 
			
		||||
f 6/56/4 33/104/4 34/57/4
 | 
			
		||||
f 20/59/11 47/105/11 46/60/11
 | 
			
		||||
f 14/62/9 41/106/9 42/63/9
 | 
			
		||||
f 8/65/2 7/107/2 34/66/2
 | 
			
		||||
f 21/68/4 48/108/4 49/69/4
 | 
			
		||||
f 15/71/4 42/109/4 43/72/4
 | 
			
		||||
f 8/74/6 35/110/6 36/75/6
 | 
			
		||||
f 23/76/12 50/111/12 51/77/12
 | 
			
		||||
f 31/80/13 30/112/13 28/81/13
 | 
			
		||||
f 28/81/13 29/113/13 32/79/13
 | 
			
		||||
f 29/113/13 36/114/13 32/79/13
 | 
			
		||||
f 36/114/13 35/115/13 32/79/13
 | 
			
		||||
f 35/115/13 34/116/13 33/117/13
 | 
			
		||||
f 32/79/13 35/115/13 33/117/13
 | 
			
		||||
f 40/83/13 39/118/13 37/84/13
 | 
			
		||||
f 37/84/13 38/119/13 41/82/13
 | 
			
		||||
f 38/119/13 45/120/13 41/82/13
 | 
			
		||||
f 45/120/13 44/121/13 41/82/13
 | 
			
		||||
f 44/121/13 43/122/13 42/123/13
 | 
			
		||||
f 41/82/13 44/121/13 42/123/13
 | 
			
		||||
f 49/86/13 48/124/13 46/87/13
 | 
			
		||||
f 46/87/13 47/125/13 50/85/13
 | 
			
		||||
f 47/125/13 54/126/13 50/85/13
 | 
			
		||||
f 54/126/13 53/127/13 50/85/13
 | 
			
		||||
f 53/127/13 52/128/13 51/129/13
 | 
			
		||||
f 50/85/13 53/127/13 51/129/13
 | 
			
		||||
| 
		 Before Width: | Height: | Size: 12 MiB After Width: | Height: | Size: 10 MiB  | 
| 
		 Before Width: | Height: | Size: 10 MiB  | 
@@ -12,6 +12,7 @@
 | 
			
		||||
import pp.mdga.message.server.UpdateReadyMessage;
 | 
			
		||||
import pp.mdga.message.server.UpdateTSKMessage;
 | 
			
		||||
import pp.mdga.notification.LobbyReadyNotification;
 | 
			
		||||
import pp.mdga.notification.StartDialogNotification;
 | 
			
		||||
import pp.mdga.notification.TskSelectNotification;
 | 
			
		||||
import pp.mdga.notification.TskUnselectNotification;
 | 
			
		||||
 | 
			
		||||
@@ -36,6 +37,7 @@ public void exit() {
 | 
			
		||||
    @Override
 | 
			
		||||
    public void selectLeave() {
 | 
			
		||||
        parent.setState(parent.getStartDialog());
 | 
			
		||||
        logic.addNotification(new StartDialogNotification());
 | 
			
		||||
        logic.send(new LeaveGameMessage());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -72,6 +74,7 @@ public void selectStart(){
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void received(ServerStartGameMessage msg){
 | 
			
		||||
 | 
			
		||||
        parent.startGame();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -34,7 +34,7 @@ public void received(CeremonyMessage msg){
 | 
			
		||||
    @Override
 | 
			
		||||
    public void received(DieMessage msg){
 | 
			
		||||
        logic.getGame().setDiceEyes(msg.getDiceEye());
 | 
			
		||||
        logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
 | 
			
		||||
//        logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
 | 
			
		||||
        if(msg.getDiceEye() == 6){
 | 
			
		||||
            logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
 | 
			
		||||
            logic.getGame().getGameStatistics().increaseDiced6();
 | 
			
		||||
 
 | 
			
		||||
@@ -40,7 +40,7 @@ public void received(DiceNowMessage msg){
 | 
			
		||||
    @Override
 | 
			
		||||
    public void received(DieMessage msg){
 | 
			
		||||
        logic.getGame().setDiceEyes(msg.getDiceEye());
 | 
			
		||||
        logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
 | 
			
		||||
//        logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
 | 
			
		||||
        if(msg.getDiceEye() == 6){
 | 
			
		||||
            logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
 | 
			
		||||
            logic.getGame().getGameStatistics().increaseDiced6();
 | 
			
		||||
 
 | 
			
		||||
@@ -7,34 +7,15 @@
 | 
			
		||||
/**
 | 
			
		||||
 * Notification that is sent when a card is acquired.
 | 
			
		||||
 */
 | 
			
		||||
public class AcquireCardNotification extends Notification {
 | 
			
		||||
    /**
 | 
			
		||||
     * The id of the card that was acquired.
 | 
			
		||||
     */
 | 
			
		||||
    private final UUID cardId;
 | 
			
		||||
public class AcquireCardNotification extends Notification{
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The bonus card that was acquired.
 | 
			
		||||
     */
 | 
			
		||||
    private final BonusCard bonusCard;
 | 
			
		||||
    private BonusCard bonusCard;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructor.
 | 
			
		||||
     *
 | 
			
		||||
     * @param cardId The id of the card that was acquired.
 | 
			
		||||
     */
 | 
			
		||||
    public AcquireCardNotification(BonusCard bonusCard, UUID cardId) {
 | 
			
		||||
    public AcquireCardNotification(BonusCard bonusCard) {
 | 
			
		||||
        this.bonusCard = bonusCard;
 | 
			
		||||
        this.cardId = cardId;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the id of the card that was acquired.
 | 
			
		||||
     *
 | 
			
		||||
     * @return The id of the card that was acquired.
 | 
			
		||||
     */
 | 
			
		||||
    public UUID getCardId() {
 | 
			
		||||
        return cardId;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public BonusCard getBonusCard() {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,12 +1,22 @@
 | 
			
		||||
package pp.mdga.notification;
 | 
			
		||||
 | 
			
		||||
import pp.mdga.game.Color;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * GameNotification class
 | 
			
		||||
 */
 | 
			
		||||
public class GameNotification extends Notification {
 | 
			
		||||
public class GameNotification extends Notification{
 | 
			
		||||
 | 
			
		||||
    private final Color ownColor;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructor
 | 
			
		||||
     */
 | 
			
		||||
    public GameNotification() {
 | 
			
		||||
    public GameNotification(Color ownColor) {
 | 
			
		||||
        this.ownColor = ownColor;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Color getOwnColor() {
 | 
			
		||||
        return ownColor;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -5,38 +5,34 @@
 | 
			
		||||
/**
 | 
			
		||||
 * Notification that a die has been rolled.
 | 
			
		||||
 */
 | 
			
		||||
public class RollDiceNotification extends Notification {
 | 
			
		||||
    /**
 | 
			
		||||
     * The color of the player that rolled the die.
 | 
			
		||||
     */
 | 
			
		||||
    private final Color color;
 | 
			
		||||
public class RollDiceNotification extends Notification{
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The number of eyes that were rolled.
 | 
			
		||||
     */
 | 
			
		||||
    private final int eyes;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * The number of the move that was made.
 | 
			
		||||
     */
 | 
			
		||||
    private final int moveNumber;
 | 
			
		||||
    private Color color;
 | 
			
		||||
    private int eyes;
 | 
			
		||||
    private boolean turbo;
 | 
			
		||||
    private int multiplier;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructor.
 | 
			
		||||
     *
 | 
			
		||||
     * @param color      the color of the player that rolled the die.
 | 
			
		||||
     * @param eyes       the number of eyes that were rolled.
 | 
			
		||||
     * @param moveNumber the number of the move that was made.
 | 
			
		||||
     * @param color the color of the player that rolled the die.
 | 
			
		||||
     * @param eyes the number of eyes that were rolled.
 | 
			
		||||
     */
 | 
			
		||||
    public RollDiceNotification(Color color, int eyes, int moveNumber) {
 | 
			
		||||
    public RollDiceNotification(Color color, int eyes) {
 | 
			
		||||
        this.color = color;
 | 
			
		||||
        this.eyes = eyes;
 | 
			
		||||
        this.moveNumber = moveNumber;
 | 
			
		||||
        this.turbo = false;
 | 
			
		||||
        this.multiplier = -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public RollDiceNotification(Color color, int eyes, boolean turbo, int multiplier) {
 | 
			
		||||
        this.color = color;
 | 
			
		||||
        this.eyes = eyes;
 | 
			
		||||
        this.turbo = turbo;
 | 
			
		||||
        this.multiplier = multiplier;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the color of the player that rolled the die.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the color of the player that rolled the die.
 | 
			
		||||
     */
 | 
			
		||||
    public Color getColor() {
 | 
			
		||||
@@ -45,19 +41,17 @@ public Color getColor() {
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the number of eyes that were rolled.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the number of eyes that were rolled.
 | 
			
		||||
     */
 | 
			
		||||
    public int getEyes() {
 | 
			
		||||
        return eyes;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Get the number of the move that was made.
 | 
			
		||||
     *
 | 
			
		||||
     * @return the number of the move that was made.
 | 
			
		||||
     */
 | 
			
		||||
    public int getMoveNumber() {
 | 
			
		||||
        return moveNumber;
 | 
			
		||||
    public int getMultiplier() {
 | 
			
		||||
        return multiplier;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public boolean isTurbo() {
 | 
			
		||||
        return turbo;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,16 @@
 | 
			
		||||
package pp.mdga.notification;
 | 
			
		||||
 | 
			
		||||
import java.util.List;
 | 
			
		||||
import java.util.UUID;
 | 
			
		||||
 | 
			
		||||
public class SelectableShieldNotification extends Notification{
 | 
			
		||||
    private List<UUID> pieces;
 | 
			
		||||
 | 
			
		||||
    public SelectableShieldNotification(List<UUID> pieces){
 | 
			
		||||
        this.pieces = pieces;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public List<UUID> getPieces() {
 | 
			
		||||
        return pieces;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,4 @@
 | 
			
		||||
package pp.mdga.notification;
 | 
			
		||||
 | 
			
		||||
public class TurboActiveNotification extends Notification{
 | 
			
		||||
}
 | 
			
		||||
@@ -174,9 +174,9 @@ public LobbyState getLobbyState() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to return gameState attribute of ServerGameLogic class.
 | 
			
		||||
     * This method will be used to return gamestate attribute of ServerGameLogic class.
 | 
			
		||||
     *
 | 
			
		||||
     * @return gameState as a GameState object.
 | 
			
		||||
     * @return gamestate as a GameState object.
 | 
			
		||||
     */
 | 
			
		||||
    public GameState getGameState() {
 | 
			
		||||
        return this.gameState;
 | 
			
		||||
@@ -192,9 +192,9 @@ public InterruptState getInterruptState() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to return ceremonyState attribute of ServerGameLogic class.
 | 
			
		||||
     * This method will be used to return ceremonystate attribute of ServerGameLogic class.
 | 
			
		||||
     *
 | 
			
		||||
     * @return ceremonyState as a CeremonyState object.
 | 
			
		||||
     * @return ceremonystate as a CeremonyState object.
 | 
			
		||||
     */
 | 
			
		||||
    public CeremonyState getCeremonyState() {
 | 
			
		||||
        return this.ceremonyState;
 | 
			
		||||
 
 | 
			
		||||
@@ -33,6 +33,6 @@ public void enter() {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited CeremonyState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -55,7 +55,7 @@ public void enter() {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited GameState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -41,7 +41,7 @@ public void enter() {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited InterruptState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -40,12 +40,12 @@ public void enter() {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited LobbyState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be called whenever the server received a JoinedLobbyMessage message.
 | 
			
		||||
     * It will also get the client id of the player who send this messag
 | 
			
		||||
     * It will also get the client id of the player who send this message
 | 
			
		||||
     *
 | 
			
		||||
     * @param msg  as the message which was sent by the player as a JoinedLobbyMessage object.
 | 
			
		||||
     * @param from as the client id of the player as an Integer.
 | 
			
		||||
@@ -55,7 +55,9 @@ public void received(JoinedLobbyMessage msg, int from) {
 | 
			
		||||
        Player player = new Player(msg.getName());
 | 
			
		||||
        player.setColor(Color.getColorByIndex(this.logic.getGame().getPlayers().size()));
 | 
			
		||||
        this.logic.getGame().addPlayer(from, player);
 | 
			
		||||
        this.logic.getServerSender().broadcast(new LobbyPlayerJoinedMessage(from, player));
 | 
			
		||||
        for (Map.Entry<Integer, Player> entry: this.logic.getGame().getPlayers().entrySet()) {
 | 
			
		||||
            this.logic.getServerSender().broadcast(new LobbyPlayerJoinedMessage(entry.getKey(), entry.getValue()));
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -10,6 +10,11 @@
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
public class AnimationState extends GameAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(AnimationState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
@@ -22,12 +27,12 @@ public AnimationState(GameState gameAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered AnimationState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited AnimationState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -5,6 +5,7 @@
 | 
			
		||||
import pp.mdga.message.server.DieMessage;
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.GameState;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.RollDiceState;
 | 
			
		||||
 | 
			
		||||
import java.util.HashMap;
 | 
			
		||||
import java.util.Map;
 | 
			
		||||
@@ -12,6 +13,11 @@
 | 
			
		||||
import java.util.stream.Collectors;
 | 
			
		||||
 | 
			
		||||
public class DetermineStartPlayerState extends GameAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(DetermineStartPlayerState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create DetermineStartPlayerState attributes.
 | 
			
		||||
     */
 | 
			
		||||
@@ -29,12 +35,12 @@ public DetermineStartPlayerState(GameState gameAutomaton, ServerGameLogic logic)
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered DetermineStartPlayerState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited DetermineStartPlayerState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -9,6 +9,10 @@
 | 
			
		||||
 * It will also be used as the turn automaton.
 | 
			
		||||
 */
 | 
			
		||||
public class TurnState extends GameAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(TurnState.class.getName());
 | 
			
		||||
    /**
 | 
			
		||||
     * Create TurnState states.
 | 
			
		||||
     */
 | 
			
		||||
@@ -36,12 +40,12 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered TurnState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited TurnState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
 
 | 
			
		||||
@@ -4,6 +4,11 @@
 | 
			
		||||
import pp.mdga.server.automaton.game.TurnState;
 | 
			
		||||
 | 
			
		||||
public class ChoosePieceState extends TurnAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create LobbyState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(ChoosePieceState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
@@ -16,11 +21,11 @@ public ChoosePieceState(TurnState turnAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited ChoosePieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered ChoosePieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -4,6 +4,10 @@
 | 
			
		||||
import pp.mdga.server.automaton.game.TurnState;
 | 
			
		||||
 | 
			
		||||
public class MovePieceState extends TurnAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create LobbyState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(MovePieceState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
@@ -17,11 +21,11 @@ public MovePieceState(TurnState turnAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered MovePieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited MovePieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,15 @@
 | 
			
		||||
package pp.mdga.server.automaton.game.turn;
 | 
			
		||||
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.AnimationState;
 | 
			
		||||
import pp.mdga.server.automaton.game.TurnState;
 | 
			
		||||
 | 
			
		||||
public class PlayPowerCardState extends TurnAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(PlayPowerCardState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
@@ -16,11 +22,11 @@ public PlayPowerCardState(TurnState turnAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered PlayPowerCardState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited PlayPowerCardState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,15 @@
 | 
			
		||||
package pp.mdga.server.automaton.game.turn;
 | 
			
		||||
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.AnimationState;
 | 
			
		||||
import pp.mdga.server.automaton.game.TurnState;
 | 
			
		||||
 | 
			
		||||
public class PowerCardState extends TurnAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(PowerCardState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
@@ -16,11 +22,11 @@ public PowerCardState(TurnState turnAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited PowerCardState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered PowerCardState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,8 +2,25 @@
 | 
			
		||||
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.TurnState;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.rolldice.FirstRollState;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.rolldice.RollDiceAutomatonState;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.rolldice.SecondRollState;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.rolldice.ThirdRollState;
 | 
			
		||||
 | 
			
		||||
public class RollDiceState extends TurnAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(RollDiceState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Create RollDiceState attributes.
 | 
			
		||||
     */
 | 
			
		||||
    private RollDiceAutomatonState currentState;
 | 
			
		||||
    private final FirstRollState firstRollState;
 | 
			
		||||
    private final SecondRollState secondRollState;
 | 
			
		||||
    private final ThirdRollState thirdRollState;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
@@ -12,15 +29,68 @@ public class RollDiceState extends TurnAutomatonState {
 | 
			
		||||
     */
 | 
			
		||||
    public RollDiceState(TurnState turnAutomaton, ServerGameLogic logic) {
 | 
			
		||||
        super(turnAutomaton, logic);
 | 
			
		||||
        this.firstRollState = new FirstRollState(this, logic);
 | 
			
		||||
        this.secondRollState = new SecondRollState(this, logic);
 | 
			
		||||
        this.thirdRollState = new ThirdRollState(this, logic);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered RollDiceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited RollDiceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to return currentState attribute of RollDiceState class.
 | 
			
		||||
     *
 | 
			
		||||
     * @return currentState as a RollDiceAutomatonState object.
 | 
			
		||||
     */
 | 
			
		||||
    public RollDiceAutomatonState getCurrentState() {
 | 
			
		||||
        return this.currentState;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to return firstRollState attribute of RollDiceState class.
 | 
			
		||||
     *
 | 
			
		||||
     * @return firstRollState as a FirstRollState object.
 | 
			
		||||
     */
 | 
			
		||||
    public FirstRollState getFirstRollStateState() {
 | 
			
		||||
        return this.firstRollState;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to return secondRollState attribute of RollDiceState class.
 | 
			
		||||
     *
 | 
			
		||||
     * @return secondRollState as a SecondRollState object.
 | 
			
		||||
     */
 | 
			
		||||
    public SecondRollState getSecondRollState() {
 | 
			
		||||
        return this.secondRollState;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to return currentState attribute of RollDiceState class.
 | 
			
		||||
     *
 | 
			
		||||
     * @return thirdRollState as a ThirdRollState object.
 | 
			
		||||
     */
 | 
			
		||||
    public ThirdRollState getThirdRollState() {
 | 
			
		||||
        return this.thirdRollState;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used to set currentState attribute of RollDiceState class to the given state parameter.
 | 
			
		||||
     * In Addition, the currentState will be exited, changed and entered.
 | 
			
		||||
     *
 | 
			
		||||
     * @param state as the new currentState attribute as a RollDiceAutomatonState object.
 | 
			
		||||
     */
 | 
			
		||||
    public void setCurrentState(RollDiceAutomatonState state) {
 | 
			
		||||
        if (this.currentState != null) {
 | 
			
		||||
            this.currentState.exit();
 | 
			
		||||
        }
 | 
			
		||||
        this.currentState = state;
 | 
			
		||||
        this.currentState.enter();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -13,6 +13,7 @@ public abstract class ChoosePieceAutomatonState extends ServerState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
     * @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
 | 
			
		||||
     * @param logic the game logic
 | 
			
		||||
     */
 | 
			
		||||
    public ChoosePieceAutomatonState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
 | 
			
		||||
 
 | 
			
		||||
@@ -3,5 +3,35 @@
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
 | 
			
		||||
 | 
			
		||||
public class NoPieceState {
 | 
			
		||||
public class NoPieceState extends ChoosePieceAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(NoPieceState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
     * @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
 | 
			
		||||
     * @param logic                the game logic
 | 
			
		||||
     */
 | 
			
		||||
    public NoPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
 | 
			
		||||
        super(choosePieceAutomaton, logic);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be entered.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered NoPieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be exited.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited NoPieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,5 +3,35 @@
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
 | 
			
		||||
 | 
			
		||||
public class NoTurnState {
 | 
			
		||||
public class NoTurnState extends ChoosePieceAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(NoTurnState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
     * @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
 | 
			
		||||
     * @param logic                the game logic
 | 
			
		||||
     */
 | 
			
		||||
    public NoTurnState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
 | 
			
		||||
        super(choosePieceAutomaton, logic);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be entered.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered NoTurnState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be exited.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited NoTurnState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,6 +3,35 @@
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
 | 
			
		||||
 | 
			
		||||
public class SelectPieceState {
 | 
			
		||||
public class SelectPieceState extends ChoosePieceAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(SelectPieceState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
     * @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
 | 
			
		||||
     * @param logic                the game logic
 | 
			
		||||
     */
 | 
			
		||||
    public SelectPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
 | 
			
		||||
        super(choosePieceAutomaton, logic);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be entered.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered SelectPieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be exited.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited SelectPieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -3,5 +3,35 @@
 | 
			
		||||
import pp.mdga.server.ServerGameLogic;
 | 
			
		||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
 | 
			
		||||
 | 
			
		||||
public class StartPieceState {
 | 
			
		||||
public class StartPieceState extends ChoosePieceAutomatonState {
 | 
			
		||||
    /**
 | 
			
		||||
     * Create FirstRollState constants.
 | 
			
		||||
     */
 | 
			
		||||
    private static final System.Logger LOGGER = System.getLogger(StartPieceState.class.getName());
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a server state of the specified game logic.
 | 
			
		||||
     *
 | 
			
		||||
     * @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
 | 
			
		||||
     * @param logic                the game logic
 | 
			
		||||
     */
 | 
			
		||||
    public StartPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
 | 
			
		||||
        super(choosePieceAutomaton, logic);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be entered.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void enter() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Exited StartPieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method will be used whenever this state will be exited.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void exit() {
 | 
			
		||||
        LOGGER.log(System.Logger.Level.DEBUG, "Entered StartPieceState state.");
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||