mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
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237 lines
20 KiB
HTML
237 lines
20 KiB
HTML
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<!DOCTYPE HTML>
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<html lang="de">
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<head>
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<!-- Generated by javadoc (20) -->
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<title>Alle Klassen und Schnittstellen (model API)</title>
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<meta name="viewport" content="width=device-width, initial-scale=1">
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loadScripts(document, 'script');</script>
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<div>JavaScript ist im Browser deaktiviert.</div>
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</noscript>
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<!-- ========= START OF TOP NAVBAR ======= -->
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<div class="top-nav" id="navbar-top"><button id="navbar-toggle-button" aria-controls="navbar-top" aria-expanded="false" aria-label="Navigationslinks umschalten"><span class="nav-bar-toggle-icon"> </span><span class="nav-bar-toggle-icon"> </span><span class="nav-bar-toggle-icon"> </span></button>
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<div class="skip-nav"><a href="#skip-navbar-top" title="Navigations-Links überspringen">Navigations-Links überspringen</a></div>
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<ul id="navbar-top-firstrow" class="nav-list" title="Navigation">
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<li><a href="index.html">Überblick</a></li>
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<li>Package</li>
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<li>Klasse</li>
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<li><a href="overview-tree.html">Baum</a></li>
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<li><a href="index-all.html">Index</a></li>
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<li><a href="help-doc.html#all-classes">Hilfe</a></li>
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<div class="flex-content">
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<main role="main">
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<div class="header">
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<h1 title="Alle Klassen und Schnittstellen" class="title">Alle Klassen und Schnittstellen</h1>
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</div>
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<div id="all-classes-table">
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<div class="table-tabs" role="tablist" aria-orientation="horizontal"><button id="all-classes-table-tab0" role="tab" aria-selected="true" aria-controls="all-classes-table.tabpanel" tabindex="0" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table', 2)" class="active-table-tab">Alle Klassen und Schnittstellen</button><button id="all-classes-table-tab1" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab1', 2)" class="table-tab">Schnittstellen</button><button id="all-classes-table-tab2" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab2', 2)" class="table-tab">Klassen</button><button id="all-classes-table-tab3" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab3', 2)" class="table-tab">Enum-Klassen</button><button id="all-classes-table-tab4" role="tab" aria-selected="false" aria-controls="all-classes-table.tabpanel" tabindex="-1" onkeydown="switchTab(event)" onclick="show('all-classes-table', 'all-classes-table-tab4', 2)" class="table-tab">Datensatzklassen</button></div>
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<div id="all-classes-table.tabpanel" role="tabpanel">
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<div class="summary-table two-column-summary" aria-labelledby="all-classes-table-tab0">
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<div class="table-header col-first">Klasse</div>
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<div class="table-header col-last">Beschreibung</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/Battleship.html" title="Klasse in pp.battleship.model">Battleship</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Represents a battleship in the game.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab3"><a href="pp/battleship/model/Battleship.Status.html" title="Enum-Klasse in pp.battleship.model">Battleship.Status</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab3">
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<div class="block">Enumeration representing the different statuses a battleship can have during the game.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/game/client/BattleshipClient.html" title="Schnittstelle in pp.battleship.game.client">BattleshipClient</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Interface representing a Battleship client.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/game/singlemode/BattleshipClientConfig.html" title="Klasse in pp.battleship.game.singlemode">BattleshipClientConfig</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Class providing access to the Battleship client configuration.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/BattleshipConfig.html" title="Klasse in pp.battleship">BattleshipConfig</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Provides access to the configuration settings for the Battleship game.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/game/client/ClientGameLogic.html" title="Klasse in pp.battleship.game.client">ClientGameLogic</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Controls the client-side game logic for Battleship.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/message/client/ClientInterpreter.html" title="Schnittstelle in pp.battleship.message.client">ClientInterpreter</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Visitor interface for processing all client messages.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/client/ClientMessage.html" title="Klasse in pp.battleship.message.client">ClientMessage</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">An abstract base class for client messages used in network transfer.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/game/client/ClientSender.html" title="Schnittstelle in pp.battleship.game.client">ClientSender</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Interface for sending messages to the server.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="pp/battleship/notification/ClientStateEvent.html" title="Klasse in pp.battleship.notification">ClientStateEvent</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
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<div class="block">Event when an item is added to a map.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/server/EffectMessage.html" title="Klasse in pp.battleship.message.server">EffectMessage</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">A message sent by the server to inform clients about the effects of a shot in the Battleship game.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/server/GameDetails.html" title="Klasse in pp.battleship.message.server">GameDetails</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">A message sent by the server to provide details about the game configuration.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/notification/GameEvent.html" title="Schnittstelle in pp.battleship.notification">GameEvent</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">An interface used for all game events.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/notification/GameEventBroker.html" title="Schnittstelle in pp.battleship.notification">GameEventBroker</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Defines a broker for distributing game events to registered listeners.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/notification/GameEventListener.html" title="Schnittstelle in pp.battleship.notification">GameEventListener</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Listener interface for all events implemented by subclasses of <a href="pp/battleship/notification/GameEvent.html" title="Schnittstelle in pp.battleship.notification">GameEvent</a>.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="pp/battleship/notification/InfoTextEvent.html" title="Klasse in pp.battleship.notification">InfoTextEvent</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
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<div class="block">Event when an item is added to a map.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/IntPoint.html" title="Klasse in pp.battleship.model">IntPoint</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Represents a point in the two-dimensional plane with integer coordinates.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/model/IntPosition.html" title="Schnittstelle in pp.battleship.model">IntPosition</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Interface representing a position with X and Y coordinates.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/model/Item.html" title="Schnittstelle in pp.battleship.model">Item</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">An interface representing any item on a ship map.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab4"><a href="pp/battleship/notification/ItemAddedEvent.html" title="Klasse in pp.battleship.notification">ItemAddedEvent</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab4">
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<div class="block">Event when an item is added to a map.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="pp/battleship/notification/ItemRemovedEvent.html" title="Klasse in pp.battleship.notification">ItemRemovedEvent</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
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<div class="block">Event when an item gets removed.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/client/MapMessage.html" title="Klasse in pp.battleship.message.client">MapMessage</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">A message sent by the client containing the positions of the ships on the player's map.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/game/server/Player.html" title="Klasse in pp.battleship.game.server">Player</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Class representing a player</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/Resources.html" title="Klasse in pp.battleship">Resources</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Provides access to the resource bundle of the game.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab3"><a href="pp/battleship/model/Rotation.html" title="Enum-Klasse in pp.battleship.model">Rotation</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab3">
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<div class="block">Represents the rotation of a ship and provides functionality related to rotation.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/game/client/ServerConnection.html" title="Schnittstelle in pp.battleship.game.client">ServerConnection</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Interface representing a connection to the server.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/game/singlemode/ServerConnectionMockup.html" title="Klasse in pp.battleship.game.singlemode">ServerConnectionMockup</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">A mock implementation of the ServerConnection interface for single mode.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/game/server/ServerGameLogic.html" title="Klasse in pp.battleship.game.server">ServerGameLogic</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Controls the server-side game logic for Battleship.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/message/server/ServerInterpreter.html" title="Schnittstelle in pp.battleship.message.server">ServerInterpreter</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">An interface for processing server messages.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/server/ServerMessage.html" title="Klasse in pp.battleship.message.server">ServerMessage</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">An abstract base class for server messages used in network transfer.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/game/server/ServerSender.html" title="Schnittstelle in pp.battleship.game.server">ServerSender</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
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<div class="block">Interface for sending messages to a client.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/Shell.html" title="Klasse in pp.battleship.model">Shell</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2"> </div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/client/ShellAnimationFinishedMessage.html" title="Klasse in pp.battleship.message.client">ShellAnimationFinishedMessage</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2"> </div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/ShellControl.html" title="Klasse in pp.battleship.model">ShellControl</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2"> </div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/ShipMap.html" title="Klasse in pp.battleship.model">ShipMap</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Represents a rectangular map that holds ships and registers shots fired.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/dto/ShipMapDTO.html" title="Klasse in pp.battleship.model.dto">ShipMapDTO</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">A class representing data transfer objects of ship maps for JSON serialization and deserialization.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/game/client/ShootingAnimationState.html" title="Klasse in pp.battleship.game.client">ShootingAnimationState</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">This class represents the client state during a shooting animation.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/client/ShootMessage.html" title="Klasse in pp.battleship.message.client">ShootMessage</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
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<div class="block">A message sent by the client to indicate a shooting action in the game.</div>
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</div>
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<div class="col-first even-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/model/Shot.html" title="Klasse in pp.battleship.model">Shot</a></div>
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<div class="col-last even-row-color all-classes-table all-classes-table-tab2">
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<div class="block">Represents a shot in the Battleship game.</div>
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</div>
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<div class="col-first odd-row-color all-classes-table all-classes-table-tab3"><a href="pp/battleship/notification/Sound.html" title="Enum-Klasse in pp.battleship.notification">Sound</a></div>
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<div class="col-last odd-row-color all-classes-table all-classes-table-tab3">
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<div class="block">Enumeration representing different types of sounds used in the game.</div>
|
||
|
</div>
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||
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<div class="col-first even-row-color all-classes-table all-classes-table-tab4"><a href="pp/battleship/notification/SoundEvent.html" title="Klasse in pp.battleship.notification">SoundEvent</a></div>
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||
|
<div class="col-last even-row-color all-classes-table all-classes-table-tab4">
|
||
|
<div class="block">Event when an item is added to a map.</div>
|
||
|
</div>
|
||
|
<div class="col-first odd-row-color all-classes-table all-classes-table-tab2"><a href="pp/battleship/message/server/StartBattleMessage.html" title="Klasse in pp.battleship.message.server">StartBattleMessage</a></div>
|
||
|
<div class="col-last odd-row-color all-classes-table all-classes-table-tab2">
|
||
|
<div class="block">A message sent by the server to inform clients about the start of the battle.</div>
|
||
|
</div>
|
||
|
<div class="col-first even-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/model/Visitor.html" title="Schnittstelle in pp.battleship.model">Visitor</a><<a href="pp/battleship/model/Visitor.html" title="Typparameter in Visitor">T</a>></div>
|
||
|
<div class="col-last even-row-color all-classes-table all-classes-table-tab1">
|
||
|
<div class="block">An interface for implementing the Visitor pattern for different types of elements in the Battleship model.</div>
|
||
|
</div>
|
||
|
<div class="col-first odd-row-color all-classes-table all-classes-table-tab1"><a href="pp/battleship/model/VoidVisitor.html" title="Schnittstelle in pp.battleship.model">VoidVisitor</a></div>
|
||
|
<div class="col-last odd-row-color all-classes-table all-classes-table-tab1">
|
||
|
<div class="block">An interface for implementing the Visitor pattern for different types of elements in the Battleship model
|
||
|
without returning any result.</div>
|
||
|
</div>
|
||
|
</div>
|
||
|
</div>
|
||
|
</div>
|
||
|
</main>
|
||
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</div>
|
||
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</div>
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</body>
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||
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</html>
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