Änderungs des StartBildschirms

This commit is contained in:
Luca Puderbach 2024-11-15 01:25:09 +01:00
parent 853b52b52d
commit 12ef219064
6 changed files with 38 additions and 41 deletions

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@ -1,6 +1,10 @@
package pp.monopoly.client;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
@ -31,6 +35,16 @@ public class StartMenu extends Dialog {
*/
public static void createStartMenu(MonopolyApp app) {
Container mainMenu = new Container();
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight()); // Vollbildgröße
Geometry background = new Geometry("Background", quad);
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
backgroundMaterial.setTexture("ColorMap", backgroundImage);
background.setMaterial(backgroundMaterial);
background.setLocalTranslation(0, 0, -1); // Hintergrundebene
// Bild zum guiNode hinzufügen, damit es im Hintergrund bleibt
app.getGuiNode().attachChild(background);
mainMenu.setLocalTranslation(new Vector3f(300, 300, 0)); // Positionierung des Menüs
// Titel des Hauptmenüs
@ -52,28 +66,19 @@ public class StartMenu extends Dialog {
app.getGuiNode().attachChild(mainMenu);
}
/**
* Starts the game by transitioning to the CreateGameMenu.
*/
private static void startGame(MonopolyApp app) {
app.getGuiNode().detachAllChildren(); // Schließt das Startmenü
app.getGuiNode().detachAllChildren();
CreateGameMenu createGameMenu = new CreateGameMenu(app);
// Code zur Anzeige des CreateGameMenu, eventuell zusätzliche Initialisierung
// Weitere Initialisierung des CreateGameMenu
}
/**
* Opens the settings menu.
*/
private static void openSettings(MonopolyApp app) {
app.getGuiNode().detachAllChildren(); // Schließt das Startmenü
app.getGuiNode().detachAllChildren();
SettingsMenu settingsMenu = new SettingsMenu(app);
// Code zur Anzeige des SettingsMenu
// Weitere Initialisierung des SettingsMenu
}
/**
* Quits the game application.
*/
private static void quitGame() {
System.exit(0); // Beendet die Anwendung
System.exit(0);
}
}

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@ -7,18 +7,6 @@
package pp.monopoly.game.client;
import pp.monopoly.message.client.ClientMessage;
import pp.monopoly.message.server.ServerInterpreter;
import pp.monopoly.model.IntPoint;
import pp.monopoly.model.Board;
import pp.monopoly.notification.ClientStateEvent;
import pp.monopoly.notification.GameEvent;
import pp.monopoly.notification.GameEventBroker;
import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.InfoTextEvent;
import pp.monopoly.notification.Sound;
import pp.monopoly.notification.SoundEvent;
import java.io.File;
import java.io.IOException;
import java.lang.System.Logger;
@ -26,7 +14,17 @@ import java.lang.System.Logger.Level;
import java.util.ArrayList;
import java.util.List;
import static java.lang.Math.max;
import pp.monopoly.message.client.ClientMessage;
import pp.monopoly.message.server.ServerInterpreter;
import pp.monopoly.model.Board;
import pp.monopoly.model.IntPoint;
import pp.monopoly.notification.ClientStateEvent;
import pp.monopoly.notification.GameEvent;
import pp.monopoly.notification.GameEventBroker;
import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.InfoTextEvent;
import pp.monopoly.notification.Sound;
import pp.monopoly.notification.SoundEvent;
/**
* Controls the client-side game logic for Monopoly.

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@ -7,13 +7,9 @@
package pp.monopoly.game.client;
import pp.monopoly.MonopolyConfig;
import pp.monopoly.model.IntPoint;
import java.io.File;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import pp.monopoly.MonopolyConfig;
/**
* Class providing access to the Monopoly client configuration.

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@ -7,12 +7,6 @@
package pp.monopoly.game.server;
import pp.monopoly.MonopolyConfig;
import pp.monopoly.message.client.ClientInterpreter;
import pp.monopoly.message.server.ServerMessage;
import pp.monopoly.model.IntPoint;
import java.lang.System.Logger;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
@ -20,6 +14,10 @@ import java.util.HashSet;
import java.util.List;
import java.util.Set;
import pp.monopoly.MonopolyConfig;
import pp.monopoly.message.client.ClientInterpreter;
import pp.monopoly.message.server.ServerMessage;
/**
* Controls the server-side game logic for Monopoly.
* Manages game states, player interactions, and message handling.

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@ -7,10 +7,10 @@
package pp.monopoly.model;
import com.jme3.network.serializing.Serializable;
import java.util.Objects;
import com.jme3.network.serializing.Serializable;
/**
* Represents a point in the two-dimensional plane with integer coordinates.
*/