mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2025-08-05 21:45:30 +02:00
now able to add all nessecary models
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@@ -59,7 +59,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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private final List<GameEventListener> listeners = new ArrayList<>();
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/** The game board representing the player's current state. */
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private Board board = new Board(10, 10, null);
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private Board board = new Board(10, 10, this);
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/** The current state of the client game logic. */
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private ClientState state = new LobbyState(this);
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@@ -310,6 +310,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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@Override
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public void received(BuildInfo msg) {
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System.out.println("TRIGGER BUILD INFO");
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if (msg.isAdded()) {
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BuildingProperty property = ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId()));
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if (property.getHotel() == 1 ) {
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@@ -98,6 +98,17 @@ public class ServerGameLogic implements ClientInterpreter {
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}
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}
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/**
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* Sends a message to all players in the game.
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*
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* @param msg the ServerMessage to send
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*/
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void sendAll(ServerMessage msg) {
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for (Player player : playerHandler.getPlayers()) {
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send(player, msg);
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}
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}
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/**
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* Adds a new player to the game if the game is in the LOBBY state and the maximum
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* player limit has not been reached.
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@@ -412,7 +423,8 @@ public class ServerGameLogic implements ClientInterpreter {
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for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
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if (boardManager.canBuild(field) && sender.getAccountBalance() >= field.getHousePrice()) {
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field.build();
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send(playerHandler.getPlayerById(from), new BuildInfo(field.getId(), true));
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updateAllPlayers();
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sendAll( new BuildInfo(field.getId(), true));
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sender.pay(field.getHousePrice());
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}
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}
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@@ -420,6 +432,8 @@ public class ServerGameLogic implements ClientInterpreter {
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for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
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if (boardManager.canSell(field)) {
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field.sell();
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updateAllPlayers();
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sendAll( new BuildInfo(field.getId(), false));
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sender.earnMoney(field.getHousePrice() / 2);
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}
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}
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@@ -434,9 +448,9 @@ public class ServerGameLogic implements ClientInterpreter {
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} else if (msg.getKeyword().equals("PayJail")) {
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playerHandler.getPlayerById(from).payBail();
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} else if(msg.getKeyword().equals("hack")) {
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for (BuildingProperty bp : boardManager.getPropertyFields( List.of(1,3)).stream().filter(p -> p instanceof BuildingProperty).map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
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bp.build();
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}
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// for (BuildingProperty bp : boardManager.getPropertyFields( List.of(1,3)).stream().filter(p -> p instanceof BuildingProperty).map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
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// bp.build();
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// }
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for(PropertyField field : boardManager.getBoard().stream().filter(p -> p instanceof PropertyField).map(p -> (PropertyField) p).collect(Collectors.toList())) {
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field.setOwner(playerHandler.getPlayerById(0));
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playerHandler.getPlayerById(0).addProperty(field.getId());
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@@ -59,7 +59,7 @@ public class Board {
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*/
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private void addItem(Item item) {
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items.add(item);
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notifyListeners((GameEvent) new ItemAddedEvent(this, item));
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notifyListeners(new ItemAddedEvent(this, item));
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}
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/**
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@@ -65,7 +65,7 @@ public class Figure implements Item{
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*
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* @return the position of the Figure
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*/
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public Vector3f getPosition() {
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public Vector3f getPos() {
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return position;
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}
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@@ -40,7 +40,7 @@ public class Hotel implements Item{
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*
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* @return the position of the building on the field
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*/
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public Vector3f getBuildingPosition() {
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public Vector3f getPos() {
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float baseX = 0.0f;
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float baseZ = 0.0f;
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@@ -90,4 +90,10 @@ public class Hotel implements Item{
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return new Vector3f(baseX, 0, baseZ);
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}
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@Override
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public Rotation getRot() {
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// TODO
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return Rotation.NORTH;
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}
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}
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@@ -1,5 +1,7 @@
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package pp.monopoly.model;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.network.serializing.Serializable;
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@@ -56,7 +58,7 @@ public class House implements Item{
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*
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* @return the position of the building on the field
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*/
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public Vector3f getBuildingPosition() {
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public Vector3f getPos() {
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float baseX = 0.0f;
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float baseZ = 0.0f;
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@@ -107,4 +109,22 @@ public class House implements Item{
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return new Vector3f(baseX, 0, baseZ);
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}
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@Override
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public Rotation getRot() {
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//TODO
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return Rotation.NORTH;
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}
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public Quaternion getAlignment() {
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Quaternion rotation = new Quaternion();
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if (fieldID >= 1 && fieldID <= 10) {
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rotation.fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_Y);
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} else if (fieldID >= 21 && fieldID <= 30) {
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rotation.fromAngleAxis(3 * FastMath.HALF_PI, Vector3f.UNIT_Y);
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} else if (fieldID >= 31 && fieldID <= 39) {
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rotation.fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y);
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}
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return rotation;
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}
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}
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@@ -7,6 +7,8 @@
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package pp.monopoly.model;
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import com.jme3.math.Vector3f;
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/**
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* An interface representing any item on a board
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* It extends the IntPosition interface to provide position information.
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@@ -28,4 +30,19 @@ public interface Item {
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* @param visitor the visitor performing operations on the item
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*/
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void accept(VoidVisitor visitor);
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/**
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* Returns the rotation of the item on the board.
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*
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* @return the rotation of the item on the board
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*/
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Rotation getRot();
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/**
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* Returns the position of the item on the board.
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*
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* @return the position of the item on the board
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*/
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Vector3f getPos();
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}
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