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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
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Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui
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commit
4a882bc4ac
@ -31,6 +31,9 @@ public class LobbyMenu {
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private final MonopolyApp app;
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private final Container menuContainer;
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private Geometry background;
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private Geometry circle;
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private Container lowerLeftMenu;
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private Container lowerRightMenu;
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public LobbyMenu(MonopolyApp app) {
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this.app = app;
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@ -61,7 +64,7 @@ public class LobbyMenu {
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spacerBeforeInput.setPreferredSize(new Vector3f(20, 1, 0)); // Width of the spacer
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// Add an input field (TextField)
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TextField startingCapital = horizontalContainer.addChild(new TextField(""));
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TextField startingCapital = horizontalContainer.addChild(new TextField("15 000"));
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startingCapital.setPreferredWidth(100); // Set the width of the input field
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startingCapital.setPreferredSize(new Vector3f(150, 50, 0));
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startingCapital.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding around the text inside the field
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@ -88,7 +91,7 @@ public class LobbyMenu {
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playerInputContainer.setBackground(null);
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TextField playerInputField = new TextField("");
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TextField playerInputField = new TextField("Spieler 1");
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playerInputField.setPreferredSize(new Vector3f(100, 20, 0));
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playerInputField.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding for the text inside the field
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playerInputField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
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@ -103,10 +106,12 @@ public class LobbyMenu {
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figureDropdownContainer.setBackground(null);
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VersionedList<String> figures = new VersionedList<>();
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figures.add("Hund");
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figures.add("Laptop");
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figures.add("Flugzeug");
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figures.add("Jägermeister");
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figures.add("Katze");
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figures.add("Panzer");
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figures.add("Pot");
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figures.add("OOP");
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figures.add("Handyholster");
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Selector<String> figureDropdown = new Selector<>(figures, "glass");
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figureDropdown.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
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@ -120,19 +125,19 @@ public class LobbyMenu {
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buttonContainer.setInsets(new Insets3f(20, 0, 10, 0)); // Add spacing above the buttons
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buttonContainer.setBackground(null);
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// Lower-left container for "Abbrechen" button
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Container lowerLeftMenu = new Container();
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lowerLeftMenu = new Container();
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Button cancelButton = new Button("Abbrechen");
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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cancelButton.setFontSize(18); // Adjust font size
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cancelButton.addClickCommands(source -> goBackToCreateGame()); // Add functionality
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lowerLeftMenu.addChild(cancelButton);
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// Position the container near the bottom-left corner
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// Position the container near the bottom-left corner
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lowerLeftMenu.setLocalTranslation(new Vector3f(120, 170, 3)); // Adjust X and Y to align with the bottom-left corner
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app.getGuiNode().attachChild(lowerLeftMenu);
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// Lower-right container for "Bereit" button
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Container lowerRightMenu = new Container();
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// Lower-right container for "Bereit" button
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lowerRightMenu = new Container();
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Button readyButton = new Button("Bereit");
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readyButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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readyButton.setFontSize(18); // Adjust font size
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@ -140,12 +145,12 @@ public class LobbyMenu {
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readyButton.addClickCommands(source -> toggleReady(null)); // Add functionality
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lowerRightMenu.addChild(readyButton);
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// Position the container near the bottom-right corner
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// Position the container near the bottom-right corner
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lowerRightMenu.setLocalTranslation(new Vector3f(app.getCamera().getWidth() - 320, 170, 3)); // X: 220px from the right, Y: 50px above the bottom
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app.getGuiNode().attachChild(lowerRightMenu);
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// Add a colored circle between the input field and the dropdown menu
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Geometry circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
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circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
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circle.setLocalTranslation(new Vector3f(
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(app.getCamera().getWidth()) / 2, // Center horizontally
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(app.getCamera().getHeight() / 2) - 90, // Adjust Y position
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@ -205,7 +210,10 @@ public class LobbyMenu {
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*/
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private void goBackToCreateGame() {
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app.getGuiNode().detachChild(menuContainer);
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app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
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app.getGuiNode().detachChild(background);
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app.getGuiNode().detachChild(circle);
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app.getGuiNode().detachChild(lowerLeftMenu);
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app.getGuiNode().detachChild(lowerRightMenu);
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new CreateGameMenu(app);
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}
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