mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2025-01-31 11:52:29 +01:00
player now moves without animation
This commit is contained in:
parent
b4e2beca3a
commit
4ba43602fa
@ -23,7 +23,6 @@ import com.jme3.util.TangentBinormalGenerator;
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import pp.monopoly.model.Board;
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import pp.monopoly.client.gui.BobTheBuilder;
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import pp.monopoly.client.gui.Toolbar;
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import pp.util.FloatMath;
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import static pp.util.FloatMath.PI;
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import static pp.util.FloatMath.TWO_PI;
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@ -86,11 +85,11 @@ public class BoardAppState extends MonopolyAppState {
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getApp().getRootNode().detachAllChildren();
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getApp().getGuiNode().detachAllChildren();
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getApp().getGuiNode().attachChild(new Toolbar(getApp()));
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new Toolbar(getApp()).open();
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sceneNode.detachAllChildren();
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setupScene();
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if (bobTheBuilder == null) {
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bobTheBuilder = new BobTheBuilder(getApp(), sceneNode, getGameLogic().getBoard());
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bobTheBuilder = new BobTheBuilder(getApp(), getApp().getRootNode());
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getGameLogic().addListener(bobTheBuilder);
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}
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getApp().getRootNode().attachChild(viewNode);
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@ -108,13 +107,13 @@ public class BoardAppState extends MonopolyAppState {
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final Board board = getGameLogic().getBoard();
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final float mx = 0.5f * board.getWidth();
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final float my = 0.5f * board.getHeight();
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// final float radius = 2f * sqrt(mx * mx + my + my);
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// final float cos = radius * cos(cameraAngle);
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// final float sin = radius * sin(cameraAngle);
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// final float x = mx - cos;
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// final float y = my - sin;
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final float radius = 2f * sqrt(mx * mx + my + my);
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final float cos = radius * cos(cameraAngle);
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final float sin = radius * sin(cameraAngle);
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final float x = mx - cos;
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final float y = my - sin;
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final Camera camera = getApp().getCamera();
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camera.setLocation(new Vector3f(20, ABOVE_SEA_LEVEL, 0));
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camera.setLocation(new Vector3f(x, ABOVE_SEA_LEVEL, y));
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camera.lookAt(new Vector3f(0,0, 0),
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Vector3f.UNIT_Y);
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camera.update();
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@ -152,16 +151,16 @@ public class BoardAppState extends MonopolyAppState {
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*/
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private void setupLights() {
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final AssetManager assetManager = getApp().getAssetManager();
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// final DirectionalLightShadowRenderer shRend = new DirectionalLightShadowRenderer(assetManager, 2048, 3);
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// shRend.setLambda(0.55f);
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// shRend.setShadowIntensity(0.6f);
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// shRend.setEdgeFilteringMode(EdgeFilteringMode.Bilinear);
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// getApp().getViewPort().addProcessor(shRend);
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final DirectionalLightShadowRenderer shRend = new DirectionalLightShadowRenderer(assetManager, 2048, 3);
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shRend.setLambda(0.55f);
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shRend.setShadowIntensity(0.6f);
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shRend.setEdgeFilteringMode(EdgeFilteringMode.Bilinear);
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getApp().getViewPort().addProcessor(shRend);
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// final DirectionalLight sun = new DirectionalLight();
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// sun.setDirection(new Vector3f(-1f, -0.7f, -1f).normalizeLocal());
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// viewNode.addLight(sun);
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// shRend.setLight(sun);
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final DirectionalLight sun = new DirectionalLight();
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sun.setDirection(new Vector3f(-1f, -0.7f, -1f).normalizeLocal());
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viewNode.addLight(sun);
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shRend.setLight(sun);
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final AmbientLight ambientLight = new AmbientLight(new ColorRGBA(1f, 1f, 1f, 1f));
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viewNode.addLight(ambientLight);
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@ -194,8 +193,7 @@ public class BoardAppState extends MonopolyAppState {
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final float y = board.getHeight();
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final Box seaMesh = new Box(y, 0.1f, x);
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final Geometry seaGeo = new Geometry("sea", seaMesh); //NON-NLS
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// seaGeo.setLocalTranslation(new Vector3f(y, -0.1f, x));
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// seaMesh.scaleTextureCoordinates(new Vector2f(4f, 4f));
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seaGeo.setLocalTranslation(new Vector3f(0, -0.1f, 0));
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final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
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Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png");
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seaMat.setTexture("DiffuseMap", texture);
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@ -1,8 +1,13 @@
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package pp.monopoly.client.gui;
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import java.lang.management.PlatformLoggingMXBean;
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import java.util.stream.Collector;
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import java.util.stream.Collectors;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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@ -10,10 +15,12 @@ import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.model.Board;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.model.Figure;
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import pp.monopoly.model.Hotel;
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import pp.monopoly.model.House;
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import pp.monopoly.model.Item;
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import pp.monopoly.notification.UpdatePlayerView;
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public class BobTheBuilder extends GameBoardSynchronizer {
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@ -24,30 +31,42 @@ public class BobTheBuilder extends GameBoardSynchronizer {
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private static final String HOTEL = "hotel"; //NON-NLS
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private final MonopolyApp app;
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private final Board board;
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public BobTheBuilder(MonopolyApp app, Node root, Board board) {
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public BobTheBuilder(MonopolyApp app, Node root) {
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super(app.getGameLogic().getBoard(), root);
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this.app = app;
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this.board = board;
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addExisting();
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}
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@Override
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public Spatial visit(Figure figure) {
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try {
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// Lade das Modell
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com.jme3.scene.Spatial model = app.getAssetManager().loadModel(
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"models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
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// Skaliere und positioniere das Modell
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model.setLocalScale(0.5f);
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model.setLocalTranslation(figure.getPosition());
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// Setze die Rotation basierend auf der Feld-ID
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model.setLocalRotation(figure.getRot().toQuaternion());
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return model;
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} catch (Exception e) {
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System.err.println("Fehler beim Laden des Modells für Spieler " + e.getMessage());
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}
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return createBox(figure);
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}
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@Override
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public Spatial visit(Hotel hotel) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'visit'");
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return null;
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}
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@Override
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public Spatial visit(House figure) {
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// TODO Auto-generated method stub
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throw new UnsupportedOperationException("Unimplemented method 'visit'");
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return null;
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}
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/**
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@ -56,7 +75,7 @@ public class BobTheBuilder extends GameBoardSynchronizer {
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* @param ship the battleship to be represented
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* @return the geometry representing the battleship as a box
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*/
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private Spatial createBox(Figure figure) {
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private Spatial createBox(Item item) {
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final Box box = new Box(3,
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3f,
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3);
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@ -87,4 +106,15 @@ public class BobTheBuilder extends GameBoardSynchronizer {
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return material;
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}
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@Override
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public void receivedEvent(UpdatePlayerView event) {
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clear();
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board.removePlayers();
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for (Player player : app.getGameLogic().getPlayerHandler().getPlayers()) {
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board.add(player.getFigure());
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}
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for (Item item : board.getItems().stream().filter(p -> p instanceof Figure).collect(Collectors.toList())) {
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add(item);
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}
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}
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}
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@ -4,11 +4,12 @@ import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import pp.monopoly.model.Item;
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import pp.monopoly.model.Visitor;
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import pp.monopoly.notification.DiceRollEvent;
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import pp.monopoly.notification.GameEventListener;
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import pp.monopoly.notification.ItemAddedEvent;
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import pp.monopoly.notification.ItemRemovedEvent;
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import pp.monopoly.notification.UpdatePlayerView;
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import pp.monopoly.model.Board;
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import pp.monopoly.model.Figure;
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import pp.view.ModelViewSynchronizer;
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/**
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@ -22,7 +23,7 @@ import pp.view.ModelViewSynchronizer;
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*/
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abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener {
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// The board that this synchronizer is responsible for
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private final Board board;
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protected final Board board;
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/**
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* Constructs a new GameBoardSynchronizer.
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@ -57,32 +58,23 @@ abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> impleme
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board.getItems().forEach(this::add);
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}
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/**
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* Handles the event when an item is removed from the board.
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* Removes the visual representation of the item from the view if it belongs to the synchronized board.
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*
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* @param event the event indicating that an item has been removed from the board
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*/
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@Override
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public void receivedEvent(ItemRemovedEvent event) {
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if (board == event.board())
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delete(event.item());
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public void receivedEvent(UpdatePlayerView event) {
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for (Item item : board.getItems()) {
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// if(!(item instanceof Figure)) {
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delete(item);
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add(item);
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// }
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}
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}
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/**
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* Handles the event when an item is added to the board.
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* Adds the visual representation of the new item to the view if it belongs to the synchronized board.
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*
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* @param event the event indicating that an item has been added to the board
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*/
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@Override
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public void receivedEvent(ItemAddedEvent event) {
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if (board == event.board())
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add(event.item());
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public void receivedEvent(DiceRollEvent event) {
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for (Item item : board.getItems()) {
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if(item instanceof Figure) {
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//????????????????????????????????????????
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}
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}
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}
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public void recievedEvent(UpdatePlayerView event) {
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clear();
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addExisting();
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}
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}
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@ -8,6 +8,7 @@ import java.util.List;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.PlayerHandler;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.server.BuildInfo;
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import pp.monopoly.message.server.BuyPropertyRequest;
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import pp.monopoly.message.server.DiceResult;
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import pp.monopoly.message.server.EventDrawCard;
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@ -23,8 +24,11 @@ import pp.monopoly.message.server.TradeReply;
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import pp.monopoly.message.server.TradeRequest;
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import pp.monopoly.message.server.ViewAssetsResponse;
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import pp.monopoly.model.Board;
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import pp.monopoly.model.Hotel;
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import pp.monopoly.model.House;
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import pp.monopoly.model.TradeHandler;
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import pp.monopoly.model.fields.BoardManager;
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import pp.monopoly.model.fields.BuildingProperty;
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import pp.monopoly.notification.ClientStateEvent;
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import pp.monopoly.notification.DiceRollEvent;
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import pp.monopoly.notification.ButtonStatusEvent;
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@ -226,6 +230,9 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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public void received(GameStart msg) {
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playerHandler = msg.getPlayerHandler();
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setState(new WaitForTurnState(this));
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for (Player player : playerHandler.getPlayers()) {
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board.add(player.getFigure());
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}
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notifyListeners(new ButtonStatusEvent(false));
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notifyListeners(new UpdatePlayerView());
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}
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@ -301,4 +308,16 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
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}
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}
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@Override
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public void received(BuildInfo msg) {
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if (msg.isAdded()) {
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BuildingProperty property = ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId()));
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if (property.getHotel() == 1 ) {
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board.add(new Hotel(property.getId()));
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} else {
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board.add(new House( property.getHouses(), property.getId()));
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}
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}
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}
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}
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@ -7,6 +7,8 @@ import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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import com.jme3.math.Vector3f;
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import pp.monopoly.MonopolyConfig;
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import pp.monopoly.message.client.AlterProperty;
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import pp.monopoly.message.client.BuyPropertyResponse;
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@ -18,6 +20,7 @@ import pp.monopoly.message.client.RollDice;
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import pp.monopoly.message.client.TradeOffer;
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import pp.monopoly.message.client.TradeResponse;
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import pp.monopoly.message.client.ViewAssetsRequest;
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import pp.monopoly.message.server.BuildInfo;
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import pp.monopoly.message.server.GameOver;
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import pp.monopoly.message.server.GameStart;
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import pp.monopoly.message.server.NextPlayerTurn;
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@ -209,7 +212,9 @@ public class ServerGameLogic implements ClientInterpreter {
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String name = msg.getName();
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String truc = name.length() > 10 ? name.substring(0, 15) : name;
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player.setName(truc);
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player.setFigure(new Figure(1, -10, -10, Rotation.LEFT, msg.getFigure()));
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Figure figure = new Figure(new Vector3f(0, 1, 0), Rotation.NORTH, msg.getFigure());
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player.setFigure(figure);
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// board.addFigure(figure);
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playerHandler.setPlayerReady(player, true);
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LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
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}
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@ -407,6 +412,7 @@ public class ServerGameLogic implements ClientInterpreter {
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for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
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if (boardManager.canBuild(field) && sender.getAccountBalance() >= field.getHousePrice()) {
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field.build();
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send(playerHandler.getPlayerById(from), new BuildInfo(field.getId(), true));
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sender.pay(field.getHousePrice());
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}
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}
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@ -418,7 +424,6 @@ public class ServerGameLogic implements ClientInterpreter {
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}
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}
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}
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updateAllPlayers();
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}
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@ -0,0 +1,34 @@
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package pp.monopoly.message.server;
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import com.jme3.network.serializing.Serializable;
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@Serializable
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public class BuildInfo extends ServerMessage {
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private final int id;
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private final boolean added;
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private BuildInfo() {
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this(0, false);
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}
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public BuildInfo(int id, boolean added) {
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this.id = id;
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this.added = added;
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}
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public int getId() {
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return id;
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}
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public boolean isAdded() {
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return added;
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}
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@Override
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public void accept(ServerInterpreter interpreter) {
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interpreter.received(this);
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}
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}
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@ -103,4 +103,11 @@ public interface ServerInterpreter {
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* @param msg the NotificationMessage message received
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*/
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void received(NotificationMessage msg);
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/**
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* Handles a BuildInfo message received from the server.
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*
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* @param msg the BuildInfo message received
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*/
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void received(BuildInfo msg);
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}
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@ -99,6 +99,10 @@ public class Board {
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notifyListeners((GameEvent) new ItemRemovedEvent(this, item));
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}
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public void removePlayers() {
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items.removeIf(item -> item instanceof Figure);
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}
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/**
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* Removes all items from the map and triggers corresponding removal events for each.
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*/
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@ -1,28 +1,22 @@
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package pp.monopoly.model;
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import static java.lang.Math.max;
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import static java.lang.Math.min;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.Random;
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import com.jme3.math.Vector3f;
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import com.jme3.network.serializing.Serializable;
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@Serializable
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public class Figure implements Item{
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private final String type;
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private final int length; // The length of the Figure
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private int x; // The x-coordinate of the Figure's position
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private int y; // The y-coordinate of the Figure's position
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private Vector3f position;
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private Rotation rot; // The rotation of the Figure
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private final Set<IntPoint> damaged = new HashSet<>(); // The set of positions that have been hit on this ship
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/**
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* Default constructor for serialization. Initializes a Figure with length 0,
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* at position (0, 0), with a default rotation of RIGHT.
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* at position (0, 0), with a default rotation of NORTH.
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*/
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private Figure() {
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this(0, 0, 0, Rotation.RIGHT, "cube");
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this(null, Rotation.NORTH, "");
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}
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/**
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@ -30,14 +24,12 @@ public class Figure implements Item{
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*
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* @param length the length of the Figure
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* @param x the x-coordinate of the Figure's initial position
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* @param y the y-coordinate of the Figure's initial position
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* @param z the z-coordinate of the Figure's initial position
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* @param rot the rotation of the Figure
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*/
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public Figure(int length, int x, int y, Rotation rot, String type) {
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this.x = x;
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this.y = y;
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public Figure(Vector3f position, Rotation rot, String type) {
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this.position = calculateFieldPosition(0);
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this.rot = rot;
|
||||
this.length = length;
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
@ -46,8 +38,17 @@ public class Figure implements Item{
|
||||
*
|
||||
* @return the x-coordinate of the Figure
|
||||
*/
|
||||
public int getX() {
|
||||
return x;
|
||||
public float getX() {
|
||||
return position.getX();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current z-coordinate of the Figure's position.
|
||||
*
|
||||
* @return the z-coordinate of the Figure
|
||||
*/
|
||||
public float getZ() {
|
||||
return position.getZ();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -55,19 +56,17 @@ public class Figure implements Item{
|
||||
*
|
||||
* @return the y-coordinate of the Figure
|
||||
*/
|
||||
public int getY() {
|
||||
return y;
|
||||
public float getY() {
|
||||
return position.getY();
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the Figure to the specified coordinates.
|
||||
* Returns the current position of the Figure.
|
||||
*
|
||||
* @param x the new x-coordinate of the Figure's position
|
||||
* @param y the new y-coordinate of the Figure's position
|
||||
* @return the position of the Figure
|
||||
*/
|
||||
public void moveTo(int x, int y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
public Vector3f getPosition() {
|
||||
return position;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -75,8 +74,8 @@ public class Figure implements Item{
|
||||
*
|
||||
* @param pos the new position of the Figure
|
||||
*/
|
||||
public void moveTo(IntPosition pos) {
|
||||
moveTo(pos.getX(), pos.getY());
|
||||
public void moveTo(Vector3f pos) {
|
||||
position = pos;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -85,85 +84,62 @@ public class Figure implements Item{
|
||||
* @param fieldId the position to move to
|
||||
*/
|
||||
public void moveTo(int fieldId) {
|
||||
moveTo(fieldIdToPosition(fieldId));
|
||||
moveTo(calculateFieldPosition(fieldId));
|
||||
}
|
||||
|
||||
private IntPoint fieldIdToPosition(int fieldId) {
|
||||
if (fieldId < 0 || fieldId > 39) {
|
||||
throw new IllegalArgumentException("Invalid fieldId: " + fieldId);
|
||||
private Vector3f calculateFieldPosition(int fieldID) {
|
||||
float baseX = 0.0f;
|
||||
float baseZ = 0.0f;
|
||||
|
||||
switch (fieldID) {
|
||||
case 0: baseX = -9.1f; baseZ = -9.1f; break;
|
||||
case 1: baseX = -6.5f; baseZ = -9.1f; break;
|
||||
case 2: baseX = -4.9f; baseZ = -9.1f; break;
|
||||
case 3: baseX = -3.3f; baseZ = -9.1f; break;
|
||||
case 4: baseX = -1.6f; baseZ = -9.1f; break;
|
||||
case 5: baseX = 0.0f; baseZ = -9.1f; break;
|
||||
case 6: baseX = 1.6f; baseZ = -9.1f; break;
|
||||
case 7: baseX = 3.3f; baseZ = -9.1f; break;
|
||||
case 8: baseX = 4.9f; baseZ = -9.1f; break;
|
||||
case 9: baseX = 6.5f; baseZ = -9.1f; break;
|
||||
case 10: baseX = 9.1f; baseZ = -9.1f; break;
|
||||
case 11: baseX = 9.1f; baseZ = -6.5f; break;
|
||||
case 12: baseX = 9.1f; baseZ = -4.9f; break;
|
||||
case 13: baseX = 9.1f; baseZ = -3.3f; break;
|
||||
case 14: baseX = 9.1f; baseZ = -1.6f; break;
|
||||
case 15: baseX = 9.1f; baseZ = 0.0f; break;
|
||||
case 16: baseX = 9.1f; baseZ = 1.6f; break;
|
||||
case 17: baseX = 9.1f; baseZ = 3.3f; break;
|
||||
case 18: baseX = 9.1f; baseZ = 4.9f; break;
|
||||
case 19: baseX = 9.1f; baseZ = 6.5f; break;
|
||||
case 20: baseX = 9.1f; baseZ = 9.1f; break;
|
||||
case 21: baseX = 6.5f; baseZ = 9.1f; break;
|
||||
case 22: baseX = 4.9f; baseZ = 9.1f; break;
|
||||
case 23: baseX = 3.3f; baseZ = 9.1f; break;
|
||||
case 24: baseX = 1.6f; baseZ = 9.1f; break;
|
||||
case 25: baseX = 0.0f; baseZ = 9.1f; break;
|
||||
case 26: baseX = -1.6f; baseZ = 9.1f; break;
|
||||
case 27: baseX = -3.3f; baseZ = 9.1f; break;
|
||||
case 28: baseX = -4.9f; baseZ = 9.1f; break;
|
||||
case 29: baseX = -6.5f; baseZ = 9.1f; break;
|
||||
case 30: baseX = -9.1f; baseZ = 9.1f; break;
|
||||
case 31: baseX = -9.1f; baseZ = 6.5f; break;
|
||||
case 32: baseX = -9.1f; baseZ = 4.9f; break;
|
||||
case 33: baseX = -9.1f; baseZ = 3.3f; break;
|
||||
case 34: baseX = -9.1f; baseZ = 1.6f; break;
|
||||
case 35: baseX = -9.1f; baseZ = 0.0f; break;
|
||||
case 36: baseX = -9.1f; baseZ = -1.6f; break;
|
||||
case 37: baseX = -9.1f; baseZ = -3.3f; break;
|
||||
case 38: baseX = -9.1f; baseZ = -4.9f; break;
|
||||
case 39: baseX = -9.1f; baseZ = -6.5f; break;
|
||||
default: throw new IllegalArgumentException("Ungültige Feld-ID: " + fieldID);
|
||||
}
|
||||
|
||||
// Determine which edge and position along the edge
|
||||
if (fieldId <= 9) {
|
||||
// Bottom edge: From (-10, -10) to (10, -10)
|
||||
int x = -10 + fieldId * 2;
|
||||
return new IntPoint(x, -10);
|
||||
} else if (fieldId <= 19) {
|
||||
// Right edge: From (10, -10) to (10, 10)
|
||||
int y = -10 + (fieldId - 10) * 2;
|
||||
return new IntPoint(10, y);
|
||||
} else if (fieldId <= 29) {
|
||||
// Top edge: From (10, 10) to (-10, 10)
|
||||
int x = 10 - (fieldId - 20) * 2;
|
||||
return new IntPoint(x, 10);
|
||||
} else {
|
||||
// Left edge: From (-10, 10) to (-10, -10)
|
||||
int y = 10 - (fieldId - 30) * 2;
|
||||
return new IntPoint(-10, y);
|
||||
}
|
||||
}
|
||||
float xOffset = new Random().nextFloat();
|
||||
float zOffset = new Random().nextFloat();
|
||||
|
||||
private Rotation fieldIdToRotation(int fieldId) {
|
||||
if (fieldId >= 0 && fieldId <= 10) return Rotation.DOWN;
|
||||
else if (fieldId <= 20) return Rotation.LEFT;
|
||||
else if (fieldId <= 30) return Rotation.UP;
|
||||
else if (fieldId <= 39) return Rotation.RIGHT;
|
||||
else throw new IllegalArgumentException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the length of the Figure.
|
||||
*
|
||||
* @return the length of the Figure
|
||||
*/
|
||||
public int getLength() {
|
||||
return length;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum x-coordinate that the Figure occupies based on its current position and rotation.
|
||||
*
|
||||
* @return the minimum x-coordinate of the Figure
|
||||
*/
|
||||
public int getMinX() {
|
||||
return x + min(0, (length - 1) * rot.dx());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the maximum x-coordinate that the Figure occupies based on its current position and rotation.
|
||||
*
|
||||
* @return the maximum x-coordinate of the Figure
|
||||
*/
|
||||
public int getMaxX() {
|
||||
return x + max(0, (length - 1) * rot.dx());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the minimum y-coordinate that the Figure occupies based on its current position and rotation.
|
||||
*
|
||||
* @return the minimum y-coordinate of the Figure
|
||||
*/
|
||||
public int getMinY() {
|
||||
return y + min(0, (length - 1) * rot.dy());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the maximum y-coordinate that the Figure occupies based on its current position and rotation.
|
||||
*
|
||||
* @return the maximum y-coordinate of the Figure
|
||||
*/
|
||||
public int getMaxY() {
|
||||
return y + max(0, (length - 1) * rot.dy());
|
||||
//TODO adjust y pos
|
||||
return new Vector3f(baseX + xOffset, 1, baseZ + zOffset);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -184,99 +160,6 @@ public class Figure implements Item{
|
||||
this.rot = rot;
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates the Figure by 90 degrees clockwise.
|
||||
*/
|
||||
public void rotated() {
|
||||
setRotation(rot.rotate());
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to hit the Figure at the specified position.
|
||||
* If the position is part of the Figure, the hit is recorded.
|
||||
*
|
||||
* @param x the x-coordinate of the position to hit
|
||||
* @param y the y-coordinate of the position to hit
|
||||
* @return true if the position is part of the Figure, false otherwise
|
||||
* @see #contains(int, int)
|
||||
*/
|
||||
public boolean hit(int x, int y) {
|
||||
if (!contains(x, y))
|
||||
return false;
|
||||
damaged.add(new IntPoint(x, y));
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to hit the Figure at the specified position.
|
||||
* If the position is part of the Figure, the hit is recorded.
|
||||
* This is a convenience method for {@linkplain #hit(int, int)}.
|
||||
*
|
||||
* @param position the position to hit
|
||||
* @return true if the position is part of the Figure, false otherwise
|
||||
*/
|
||||
public boolean hit(IntPosition position) {
|
||||
return hit(position.getX(), position.getY());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the positions of this Figure that have been hit.
|
||||
*
|
||||
* @return a set of positions that have been hit
|
||||
* @see #hit(int, int)
|
||||
*/
|
||||
public Set<IntPoint> getDamaged() {
|
||||
return Collections.unmodifiableSet(damaged);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the specified position is covered by the Figure. This method does
|
||||
* not record a hit, only checks coverage.
|
||||
* This is a convenience method for {@linkplain #contains(int, int)}.
|
||||
*
|
||||
* @param pos the position to check
|
||||
* @return true if the position is covered by the Figure, false otherwise
|
||||
*/
|
||||
public boolean contains(IntPosition pos) {
|
||||
return contains(pos.getX(), pos.getY());
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the specified position is covered by the Figure. This method does
|
||||
* not record a hit, only checks coverage.
|
||||
*
|
||||
* @param x the x-coordinate of the position to check
|
||||
* @param y the y-coordinate of the position to check
|
||||
* @return true if the position is covered by the Figure, false otherwise
|
||||
*/
|
||||
public boolean contains(int x, int y) {
|
||||
return getMinX() <= x && x <= getMaxX() &&
|
||||
getMinY() <= y && y <= getMaxY();
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the Figure has been completely destroyed. A Figure is considered
|
||||
* destroyed if all of its positions have been hit.
|
||||
*
|
||||
* @return true if the Figure is destroyed, false otherwise
|
||||
* @see #hit(int, int)
|
||||
*/
|
||||
public boolean isDestroyed() {
|
||||
return damaged.size() == length;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether this Figure collides with another Figure. Two Figures collide
|
||||
* if any of their occupied positions overlap.
|
||||
*
|
||||
* @param other the other Figure to check collision with
|
||||
* @return true if the Figures collide, false otherwise
|
||||
*/
|
||||
public boolean collidesWith(Figure other) {
|
||||
return other.getMaxX() >= getMinX() && getMaxX() >= other.getMinX() &&
|
||||
other.getMaxY() >= getMinY() && getMaxY() >= other.getMinY();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a string representation of the Figure, including its length, position,
|
||||
* and rotation.
|
||||
@ -285,7 +168,7 @@ public class Figure implements Item{
|
||||
*/
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Ship{length=" + length + ", x=" + x + ", y=" + y + ", rot=" + rot + '}'; //NON-NLS
|
||||
return "Figur{ x=" + position.getX() + ", z=" + position.getZ() + ", rot=" + rot + '}'; //NON-NLS
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -17,7 +17,7 @@ public class House implements Item{
|
||||
/**
|
||||
* Creates a new house with stage 0.
|
||||
*/
|
||||
public House() {
|
||||
private House() {
|
||||
this.stage = 0;
|
||||
this.fieldID = 0;
|
||||
}
|
||||
|
@ -1,67 +1,108 @@
|
||||
////////////////////////////////////////
|
||||
// Programming project code
|
||||
// UniBw M, 2022, 2023, 2024
|
||||
// www.unibw.de/inf2
|
||||
// (c) Mark Minas (mark.minas@unibw.de)
|
||||
////////////////////////////////////////
|
||||
|
||||
package pp.monopoly.model;
|
||||
|
||||
/**
|
||||
* Represents the rotation of a Item and provides functionality related to rotation.
|
||||
*/
|
||||
import com.jme3.math.Quaternion;
|
||||
import com.jme3.math.Vector3f;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
import static pp.util.FloatMath.PI;
|
||||
import static pp.util.FloatMath.TWO_PI;
|
||||
|
||||
/**
|
||||
* Represents the rotation of an item in cardinal directions and provides corresponding 3D rotation quaternions.
|
||||
*/
|
||||
public enum Rotation implements Serializable {
|
||||
/**
|
||||
* Represents the item facing upwards.
|
||||
* Represents the item facing north (positive Z-axis).
|
||||
*/
|
||||
UP,
|
||||
NORTH(0, new Quaternion().fromAngleAxis(0, Vector3f.UNIT_Y)),
|
||||
/**
|
||||
* Represents the item facing rightwards.
|
||||
* Represents the item facing south (negative Z-axis).
|
||||
*/
|
||||
RIGHT,
|
||||
SOUTH(PI, new Quaternion().fromAngleAxis(PI, Vector3f.UNIT_Y)),
|
||||
/**
|
||||
* Represents the item facing downwards.
|
||||
* Represents the item facing west (negative X-axis).
|
||||
*/
|
||||
DOWN,
|
||||
WEST(3 * PI / 2, new Quaternion().fromAngleAxis(3 * PI / 2, Vector3f.UNIT_Y)),
|
||||
/**
|
||||
* Represents the item facing leftwards.
|
||||
* Represents the item facing east (positive X-axis).
|
||||
*/
|
||||
LEFT;
|
||||
EAST(PI / 2, new Quaternion().fromAngleAxis(PI / 2, Vector3f.UNIT_Y));
|
||||
|
||||
/**
|
||||
* Gets the change in x-coordinate corresponding to this rotation.
|
||||
*
|
||||
* @return the change in x-coordinate
|
||||
*/
|
||||
public int dx() {
|
||||
return switch (this) {
|
||||
case UP, DOWN -> 0;
|
||||
case RIGHT -> 1;
|
||||
case LEFT -> -1;
|
||||
};
|
||||
private final float radians;
|
||||
private final Quaternion rotation;
|
||||
|
||||
Rotation(float radians, Quaternion rotation) {
|
||||
this.radians = radians;
|
||||
this.rotation = rotation;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the change in y-coordinate corresponding to this rotation.
|
||||
* Gets the 3D rotation quaternion corresponding to this rotation.
|
||||
*
|
||||
* @return the change in y-coordinate
|
||||
* @return the rotation as a {@link Quaternion}.
|
||||
*/
|
||||
public int dy() {
|
||||
return switch (this) {
|
||||
case UP -> 1;
|
||||
case LEFT, RIGHT -> 0;
|
||||
case DOWN -> -1;
|
||||
};
|
||||
public Quaternion toQuaternion() {
|
||||
return rotation;
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates the orientation clockwise and returns the next rotation.
|
||||
* Gets the rotation in radians.
|
||||
*
|
||||
* @return the next rotation after rotating clockwise
|
||||
* @return the rotation in radians.
|
||||
*/
|
||||
public Rotation rotate() {
|
||||
public float radians() {
|
||||
return radians;
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates clockwise (90 degrees or PI/2 radians) and returns the next rotation.
|
||||
*
|
||||
* @return the next rotation after rotating clockwise.
|
||||
*/
|
||||
public Rotation rotateClockwise() {
|
||||
return values()[(ordinal() + 1) % values().length];
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates counterclockwise (270 degrees or 3 * PI / 2 radians) and returns the next rotation.
|
||||
*
|
||||
* @return the next rotation after rotating counterclockwise.
|
||||
*/
|
||||
public Rotation rotateCounterclockwise() {
|
||||
return values()[(ordinal() - 1 + values().length) % values().length];
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates by the specified radians and returns the corresponding rotation.
|
||||
* Valid radians are multiples of PI/2.
|
||||
*
|
||||
* @param radians the radians to rotate. Must be a multiple of PI/2.
|
||||
* @return the resulting rotation.
|
||||
* @throws IllegalArgumentException if the radians are not a multiple of PI/2.
|
||||
*/
|
||||
public Rotation rotateByRadians(float radians) {
|
||||
if ((radians % (PI / 2)) != 0) {
|
||||
throw new IllegalArgumentException("Radians must be a multiple of PI/2.");
|
||||
}
|
||||
int steps = (int) ((radians / (PI / 2)) % values().length);
|
||||
if (steps < 0) {
|
||||
steps += values().length; // Normalize negative steps.
|
||||
}
|
||||
return values()[(ordinal() + steps) % values().length];
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the rotation closest to the specified radians value.
|
||||
*
|
||||
* @param radians the radians value.
|
||||
* @return the nearest rotation.
|
||||
*/
|
||||
public static Rotation closestToRadians(float radians) {
|
||||
float normalized = (radians % TWO_PI + TWO_PI) % TWO_PI; // Normalize to 0-TWO_PI.
|
||||
if (normalized < PI / 4 || normalized >= 7 * PI / 4) return NORTH;
|
||||
if (normalized < 3 * PI / 4) return EAST;
|
||||
if (normalized < 5 * PI / 4) return SOUTH;
|
||||
return WEST;
|
||||
}
|
||||
}
|
||||
|
@ -39,6 +39,7 @@ import pp.monopoly.message.client.RollDice;
|
||||
import pp.monopoly.message.client.TradeOffer;
|
||||
import pp.monopoly.message.client.TradeResponse;
|
||||
import pp.monopoly.message.client.ViewAssetsRequest;
|
||||
import pp.monopoly.message.server.BuildInfo;
|
||||
import pp.monopoly.message.server.BuyPropertyRequest;
|
||||
import pp.monopoly.message.server.DiceResult;
|
||||
import pp.monopoly.message.server.EventDrawCard;
|
||||
@ -192,6 +193,7 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
||||
Serializer.registerClass(JailEvent.class);
|
||||
Serializer.registerClass(AlterProperty.class);
|
||||
Serializer.registerClass(GameOver.class);
|
||||
Serializer.registerClass(BuildInfo.class);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user