player now moves without animation

This commit is contained in:
Johannes Schmelz 2024-12-07 21:58:26 +01:00
parent b4e2beca3a
commit 4ba43602fa
12 changed files with 307 additions and 292 deletions

View File

@ -23,7 +23,6 @@ import com.jme3.util.TangentBinormalGenerator;
import pp.monopoly.model.Board; import pp.monopoly.model.Board;
import pp.monopoly.client.gui.BobTheBuilder; import pp.monopoly.client.gui.BobTheBuilder;
import pp.monopoly.client.gui.Toolbar; import pp.monopoly.client.gui.Toolbar;
import pp.util.FloatMath;
import static pp.util.FloatMath.PI; import static pp.util.FloatMath.PI;
import static pp.util.FloatMath.TWO_PI; import static pp.util.FloatMath.TWO_PI;
@ -86,11 +85,11 @@ public class BoardAppState extends MonopolyAppState {
getApp().getRootNode().detachAllChildren(); getApp().getRootNode().detachAllChildren();
getApp().getGuiNode().detachAllChildren(); getApp().getGuiNode().detachAllChildren();
getApp().getGuiNode().attachChild(new Toolbar(getApp())); new Toolbar(getApp()).open();
sceneNode.detachAllChildren(); sceneNode.detachAllChildren();
setupScene(); setupScene();
if (bobTheBuilder == null) { if (bobTheBuilder == null) {
bobTheBuilder = new BobTheBuilder(getApp(), sceneNode, getGameLogic().getBoard()); bobTheBuilder = new BobTheBuilder(getApp(), getApp().getRootNode());
getGameLogic().addListener(bobTheBuilder); getGameLogic().addListener(bobTheBuilder);
} }
getApp().getRootNode().attachChild(viewNode); getApp().getRootNode().attachChild(viewNode);
@ -108,13 +107,13 @@ public class BoardAppState extends MonopolyAppState {
final Board board = getGameLogic().getBoard(); final Board board = getGameLogic().getBoard();
final float mx = 0.5f * board.getWidth(); final float mx = 0.5f * board.getWidth();
final float my = 0.5f * board.getHeight(); final float my = 0.5f * board.getHeight();
// final float radius = 2f * sqrt(mx * mx + my + my); final float radius = 2f * sqrt(mx * mx + my + my);
// final float cos = radius * cos(cameraAngle); final float cos = radius * cos(cameraAngle);
// final float sin = radius * sin(cameraAngle); final float sin = radius * sin(cameraAngle);
// final float x = mx - cos; final float x = mx - cos;
// final float y = my - sin; final float y = my - sin;
final Camera camera = getApp().getCamera(); final Camera camera = getApp().getCamera();
camera.setLocation(new Vector3f(20, ABOVE_SEA_LEVEL, 0)); camera.setLocation(new Vector3f(x, ABOVE_SEA_LEVEL, y));
camera.lookAt(new Vector3f(0,0, 0), camera.lookAt(new Vector3f(0,0, 0),
Vector3f.UNIT_Y); Vector3f.UNIT_Y);
camera.update(); camera.update();
@ -152,16 +151,16 @@ public class BoardAppState extends MonopolyAppState {
*/ */
private void setupLights() { private void setupLights() {
final AssetManager assetManager = getApp().getAssetManager(); final AssetManager assetManager = getApp().getAssetManager();
// final DirectionalLightShadowRenderer shRend = new DirectionalLightShadowRenderer(assetManager, 2048, 3); final DirectionalLightShadowRenderer shRend = new DirectionalLightShadowRenderer(assetManager, 2048, 3);
// shRend.setLambda(0.55f); shRend.setLambda(0.55f);
// shRend.setShadowIntensity(0.6f); shRend.setShadowIntensity(0.6f);
// shRend.setEdgeFilteringMode(EdgeFilteringMode.Bilinear); shRend.setEdgeFilteringMode(EdgeFilteringMode.Bilinear);
// getApp().getViewPort().addProcessor(shRend); getApp().getViewPort().addProcessor(shRend);
// final DirectionalLight sun = new DirectionalLight(); final DirectionalLight sun = new DirectionalLight();
// sun.setDirection(new Vector3f(-1f, -0.7f, -1f).normalizeLocal()); sun.setDirection(new Vector3f(-1f, -0.7f, -1f).normalizeLocal());
// viewNode.addLight(sun); viewNode.addLight(sun);
// shRend.setLight(sun); shRend.setLight(sun);
final AmbientLight ambientLight = new AmbientLight(new ColorRGBA(1f, 1f, 1f, 1f)); final AmbientLight ambientLight = new AmbientLight(new ColorRGBA(1f, 1f, 1f, 1f));
viewNode.addLight(ambientLight); viewNode.addLight(ambientLight);
@ -194,8 +193,7 @@ public class BoardAppState extends MonopolyAppState {
final float y = board.getHeight(); final float y = board.getHeight();
final Box seaMesh = new Box(y, 0.1f, x); final Box seaMesh = new Box(y, 0.1f, x);
final Geometry seaGeo = new Geometry("sea", seaMesh); //NON-NLS final Geometry seaGeo = new Geometry("sea", seaMesh); //NON-NLS
// seaGeo.setLocalTranslation(new Vector3f(y, -0.1f, x)); seaGeo.setLocalTranslation(new Vector3f(0, -0.1f, 0));
// seaMesh.scaleTextureCoordinates(new Vector2f(4f, 4f));
final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md"); final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png"); Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png");
seaMat.setTexture("DiffuseMap", texture); seaMat.setTexture("DiffuseMap", texture);

View File

@ -1,8 +1,13 @@
package pp.monopoly.client.gui; package pp.monopoly.client.gui;
import java.lang.management.PlatformLoggingMXBean;
import java.util.stream.Collector;
import java.util.stream.Collectors;
import com.jme3.material.Material; import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode; import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA; import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.queue.RenderQueue.ShadowMode; import com.jme3.renderer.queue.RenderQueue.ShadowMode;
import com.jme3.scene.Geometry; import com.jme3.scene.Geometry;
import com.jme3.scene.Node; import com.jme3.scene.Node;
@ -10,10 +15,12 @@ import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box; import com.jme3.scene.shape.Box;
import pp.monopoly.client.MonopolyApp; import pp.monopoly.client.MonopolyApp;
import pp.monopoly.model.Board; import pp.monopoly.game.server.Player;
import pp.monopoly.model.Figure; import pp.monopoly.model.Figure;
import pp.monopoly.model.Hotel; import pp.monopoly.model.Hotel;
import pp.monopoly.model.House; import pp.monopoly.model.House;
import pp.monopoly.model.Item;
import pp.monopoly.notification.UpdatePlayerView;
public class BobTheBuilder extends GameBoardSynchronizer { public class BobTheBuilder extends GameBoardSynchronizer {
@ -24,30 +31,42 @@ public class BobTheBuilder extends GameBoardSynchronizer {
private static final String HOTEL = "hotel"; //NON-NLS private static final String HOTEL = "hotel"; //NON-NLS
private final MonopolyApp app; private final MonopolyApp app;
private final Board board;
public BobTheBuilder(MonopolyApp app, Node root, Board board) { public BobTheBuilder(MonopolyApp app, Node root) {
super(app.getGameLogic().getBoard(), root); super(app.getGameLogic().getBoard(), root);
this.app = app; this.app = app;
this.board = board;
addExisting(); addExisting();
} }
@Override @Override
public Spatial visit(Figure figure) { public Spatial visit(Figure figure) {
try {
// Lade das Modell
com.jme3.scene.Spatial model = app.getAssetManager().loadModel(
"models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
// Skaliere und positioniere das Modell
model.setLocalScale(0.5f);
model.setLocalTranslation(figure.getPosition());
// Setze die Rotation basierend auf der Feld-ID
model.setLocalRotation(figure.getRot().toQuaternion());
return model;
} catch (Exception e) {
System.err.println("Fehler beim Laden des Modells für Spieler " + e.getMessage());
}
return createBox(figure); return createBox(figure);
} }
@Override @Override
public Spatial visit(Hotel hotel) { public Spatial visit(Hotel hotel) {
// TODO Auto-generated method stub return null;
throw new UnsupportedOperationException("Unimplemented method 'visit'");
} }
@Override @Override
public Spatial visit(House figure) { public Spatial visit(House figure) {
// TODO Auto-generated method stub return null;
throw new UnsupportedOperationException("Unimplemented method 'visit'");
} }
/** /**
@ -56,7 +75,7 @@ public class BobTheBuilder extends GameBoardSynchronizer {
* @param ship the battleship to be represented * @param ship the battleship to be represented
* @return the geometry representing the battleship as a box * @return the geometry representing the battleship as a box
*/ */
private Spatial createBox(Figure figure) { private Spatial createBox(Item item) {
final Box box = new Box(3, final Box box = new Box(3,
3f, 3f,
3); 3);
@ -87,4 +106,15 @@ public class BobTheBuilder extends GameBoardSynchronizer {
return material; return material;
} }
@Override
public void receivedEvent(UpdatePlayerView event) {
clear();
board.removePlayers();
for (Player player : app.getGameLogic().getPlayerHandler().getPlayers()) {
board.add(player.getFigure());
}
for (Item item : board.getItems().stream().filter(p -> p instanceof Figure).collect(Collectors.toList())) {
add(item);
}
}
} }

View File

@ -4,11 +4,12 @@ import com.jme3.scene.Node;
import com.jme3.scene.Spatial; import com.jme3.scene.Spatial;
import pp.monopoly.model.Item; import pp.monopoly.model.Item;
import pp.monopoly.model.Visitor; import pp.monopoly.model.Visitor;
import pp.monopoly.notification.DiceRollEvent;
import pp.monopoly.notification.GameEventListener; import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.ItemAddedEvent; import pp.monopoly.notification.ItemAddedEvent;
import pp.monopoly.notification.ItemRemovedEvent;
import pp.monopoly.notification.UpdatePlayerView; import pp.monopoly.notification.UpdatePlayerView;
import pp.monopoly.model.Board; import pp.monopoly.model.Board;
import pp.monopoly.model.Figure;
import pp.view.ModelViewSynchronizer; import pp.view.ModelViewSynchronizer;
/** /**
@ -22,7 +23,7 @@ import pp.view.ModelViewSynchronizer;
*/ */
abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener { abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener {
// The board that this synchronizer is responsible for // The board that this synchronizer is responsible for
private final Board board; protected final Board board;
/** /**
* Constructs a new GameBoardSynchronizer. * Constructs a new GameBoardSynchronizer.
@ -57,32 +58,23 @@ abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> impleme
board.getItems().forEach(this::add); board.getItems().forEach(this::add);
} }
/**
* Handles the event when an item is removed from the board.
* Removes the visual representation of the item from the view if it belongs to the synchronized board.
*
* @param event the event indicating that an item has been removed from the board
*/
@Override @Override
public void receivedEvent(ItemRemovedEvent event) { public void receivedEvent(UpdatePlayerView event) {
if (board == event.board()) for (Item item : board.getItems()) {
delete(event.item()); // if(!(item instanceof Figure)) {
delete(item);
add(item);
// }
}
} }
/**
* Handles the event when an item is added to the board.
* Adds the visual representation of the new item to the view if it belongs to the synchronized board.
*
* @param event the event indicating that an item has been added to the board
*/
@Override @Override
public void receivedEvent(ItemAddedEvent event) { public void receivedEvent(DiceRollEvent event) {
if (board == event.board()) for (Item item : board.getItems()) {
add(event.item()); if(item instanceof Figure) {
//????????????????????????????????????????
}
}
} }
public void recievedEvent(UpdatePlayerView event) {
clear();
addExisting();
}
} }

View File

@ -8,6 +8,7 @@ import java.util.List;
import pp.monopoly.game.server.Player; import pp.monopoly.game.server.Player;
import pp.monopoly.game.server.PlayerHandler; import pp.monopoly.game.server.PlayerHandler;
import pp.monopoly.message.client.ClientMessage; import pp.monopoly.message.client.ClientMessage;
import pp.monopoly.message.server.BuildInfo;
import pp.monopoly.message.server.BuyPropertyRequest; import pp.monopoly.message.server.BuyPropertyRequest;
import pp.monopoly.message.server.DiceResult; import pp.monopoly.message.server.DiceResult;
import pp.monopoly.message.server.EventDrawCard; import pp.monopoly.message.server.EventDrawCard;
@ -23,8 +24,11 @@ import pp.monopoly.message.server.TradeReply;
import pp.monopoly.message.server.TradeRequest; import pp.monopoly.message.server.TradeRequest;
import pp.monopoly.message.server.ViewAssetsResponse; import pp.monopoly.message.server.ViewAssetsResponse;
import pp.monopoly.model.Board; import pp.monopoly.model.Board;
import pp.monopoly.model.Hotel;
import pp.monopoly.model.House;
import pp.monopoly.model.TradeHandler; import pp.monopoly.model.TradeHandler;
import pp.monopoly.model.fields.BoardManager; import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.notification.ClientStateEvent; import pp.monopoly.notification.ClientStateEvent;
import pp.monopoly.notification.DiceRollEvent; import pp.monopoly.notification.DiceRollEvent;
import pp.monopoly.notification.ButtonStatusEvent; import pp.monopoly.notification.ButtonStatusEvent;
@ -226,6 +230,9 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
public void received(GameStart msg) { public void received(GameStart msg) {
playerHandler = msg.getPlayerHandler(); playerHandler = msg.getPlayerHandler();
setState(new WaitForTurnState(this)); setState(new WaitForTurnState(this));
for (Player player : playerHandler.getPlayers()) {
board.add(player.getFigure());
}
notifyListeners(new ButtonStatusEvent(false)); notifyListeners(new ButtonStatusEvent(false));
notifyListeners(new UpdatePlayerView()); notifyListeners(new UpdatePlayerView());
} }
@ -301,4 +308,16 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
} }
} }
@Override
public void received(BuildInfo msg) {
if (msg.isAdded()) {
BuildingProperty property = ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId()));
if (property.getHotel() == 1 ) {
board.add(new Hotel(property.getId()));
} else {
board.add(new House( property.getHouses(), property.getId()));
}
}
}
} }

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@ -7,6 +7,8 @@ import java.util.List;
import java.util.Set; import java.util.Set;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import com.jme3.math.Vector3f;
import pp.monopoly.MonopolyConfig; import pp.monopoly.MonopolyConfig;
import pp.monopoly.message.client.AlterProperty; import pp.monopoly.message.client.AlterProperty;
import pp.monopoly.message.client.BuyPropertyResponse; import pp.monopoly.message.client.BuyPropertyResponse;
@ -18,6 +20,7 @@ import pp.monopoly.message.client.RollDice;
import pp.monopoly.message.client.TradeOffer; import pp.monopoly.message.client.TradeOffer;
import pp.monopoly.message.client.TradeResponse; import pp.monopoly.message.client.TradeResponse;
import pp.monopoly.message.client.ViewAssetsRequest; import pp.monopoly.message.client.ViewAssetsRequest;
import pp.monopoly.message.server.BuildInfo;
import pp.monopoly.message.server.GameOver; import pp.monopoly.message.server.GameOver;
import pp.monopoly.message.server.GameStart; import pp.monopoly.message.server.GameStart;
import pp.monopoly.message.server.NextPlayerTurn; import pp.monopoly.message.server.NextPlayerTurn;
@ -209,7 +212,9 @@ public class ServerGameLogic implements ClientInterpreter {
String name = msg.getName(); String name = msg.getName();
String truc = name.length() > 10 ? name.substring(0, 15) : name; String truc = name.length() > 10 ? name.substring(0, 15) : name;
player.setName(truc); player.setName(truc);
player.setFigure(new Figure(1, -10, -10, Rotation.LEFT, msg.getFigure())); Figure figure = new Figure(new Vector3f(0, 1, 0), Rotation.NORTH, msg.getFigure());
player.setFigure(figure);
// board.addFigure(figure);
playerHandler.setPlayerReady(player, true); playerHandler.setPlayerReady(player, true);
LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName()); LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
} }
@ -407,6 +412,7 @@ public class ServerGameLogic implements ClientInterpreter {
for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) { for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
if (boardManager.canBuild(field) && sender.getAccountBalance() >= field.getHousePrice()) { if (boardManager.canBuild(field) && sender.getAccountBalance() >= field.getHousePrice()) {
field.build(); field.build();
send(playerHandler.getPlayerById(from), new BuildInfo(field.getId(), true));
sender.pay(field.getHousePrice()); sender.pay(field.getHousePrice());
} }
} }
@ -418,7 +424,6 @@ public class ServerGameLogic implements ClientInterpreter {
} }
} }
} }
updateAllPlayers(); updateAllPlayers();
} }

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@ -0,0 +1,34 @@
package pp.monopoly.message.server;
import com.jme3.network.serializing.Serializable;
@Serializable
public class BuildInfo extends ServerMessage {
private final int id;
private final boolean added;
private BuildInfo() {
this(0, false);
}
public BuildInfo(int id, boolean added) {
this.id = id;
this.added = added;
}
public int getId() {
return id;
}
public boolean isAdded() {
return added;
}
@Override
public void accept(ServerInterpreter interpreter) {
interpreter.received(this);
}
}

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@ -103,4 +103,11 @@ public interface ServerInterpreter {
* @param msg the NotificationMessage message received * @param msg the NotificationMessage message received
*/ */
void received(NotificationMessage msg); void received(NotificationMessage msg);
/**
* Handles a BuildInfo message received from the server.
*
* @param msg the BuildInfo message received
*/
void received(BuildInfo msg);
} }

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@ -99,6 +99,10 @@ public class Board {
notifyListeners((GameEvent) new ItemRemovedEvent(this, item)); notifyListeners((GameEvent) new ItemRemovedEvent(this, item));
} }
public void removePlayers() {
items.removeIf(item -> item instanceof Figure);
}
/** /**
* Removes all items from the map and triggers corresponding removal events for each. * Removes all items from the map and triggers corresponding removal events for each.
*/ */

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@ -1,28 +1,22 @@
package pp.monopoly.model; package pp.monopoly.model;
import static java.lang.Math.max; import java.util.Random;
import static java.lang.Math.min;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
import com.jme3.math.Vector3f;
import com.jme3.network.serializing.Serializable; import com.jme3.network.serializing.Serializable;
@Serializable @Serializable
public class Figure implements Item{ public class Figure implements Item{
private final String type; private final String type;
private final int length; // The length of the Figure private Vector3f position;
private int x; // The x-coordinate of the Figure's position
private int y; // The y-coordinate of the Figure's position
private Rotation rot; // The rotation of the Figure private Rotation rot; // The rotation of the Figure
private final Set<IntPoint> damaged = new HashSet<>(); // The set of positions that have been hit on this ship
/** /**
* Default constructor for serialization. Initializes a Figure with length 0, * Default constructor for serialization. Initializes a Figure with length 0,
* at position (0, 0), with a default rotation of RIGHT. * at position (0, 0), with a default rotation of NORTH.
*/ */
private Figure() { private Figure() {
this(0, 0, 0, Rotation.RIGHT, "cube"); this(null, Rotation.NORTH, "");
} }
/** /**
@ -30,14 +24,12 @@ public class Figure implements Item{
* *
* @param length the length of the Figure * @param length the length of the Figure
* @param x the x-coordinate of the Figure's initial position * @param x the x-coordinate of the Figure's initial position
* @param y the y-coordinate of the Figure's initial position * @param z the z-coordinate of the Figure's initial position
* @param rot the rotation of the Figure * @param rot the rotation of the Figure
*/ */
public Figure(int length, int x, int y, Rotation rot, String type) { public Figure(Vector3f position, Rotation rot, String type) {
this.x = x; this.position = calculateFieldPosition(0);
this.y = y;
this.rot = rot; this.rot = rot;
this.length = length;
this.type = type; this.type = type;
} }
@ -46,8 +38,17 @@ public class Figure implements Item{
* *
* @return the x-coordinate of the Figure * @return the x-coordinate of the Figure
*/ */
public int getX() { public float getX() {
return x; return position.getX();
}
/**
* Returns the current z-coordinate of the Figure's position.
*
* @return the z-coordinate of the Figure
*/
public float getZ() {
return position.getZ();
} }
/** /**
@ -55,19 +56,17 @@ public class Figure implements Item{
* *
* @return the y-coordinate of the Figure * @return the y-coordinate of the Figure
*/ */
public int getY() { public float getY() {
return y; return position.getY();
} }
/** /**
* Moves the Figure to the specified coordinates. * Returns the current position of the Figure.
* *
* @param x the new x-coordinate of the Figure's position * @return the position of the Figure
* @param y the new y-coordinate of the Figure's position
*/ */
public void moveTo(int x, int y) { public Vector3f getPosition() {
this.x = x; return position;
this.y = y;
} }
/** /**
@ -75,8 +74,8 @@ public class Figure implements Item{
* *
* @param pos the new position of the Figure * @param pos the new position of the Figure
*/ */
public void moveTo(IntPosition pos) { public void moveTo(Vector3f pos) {
moveTo(pos.getX(), pos.getY()); position = pos;
} }
/** /**
@ -85,85 +84,62 @@ public class Figure implements Item{
* @param fieldId the position to move to * @param fieldId the position to move to
*/ */
public void moveTo(int fieldId) { public void moveTo(int fieldId) {
moveTo(fieldIdToPosition(fieldId)); moveTo(calculateFieldPosition(fieldId));
} }
private IntPoint fieldIdToPosition(int fieldId) { private Vector3f calculateFieldPosition(int fieldID) {
if (fieldId < 0 || fieldId > 39) { float baseX = 0.0f;
throw new IllegalArgumentException("Invalid fieldId: " + fieldId); float baseZ = 0.0f;
switch (fieldID) {
case 0: baseX = -9.1f; baseZ = -9.1f; break;
case 1: baseX = -6.5f; baseZ = -9.1f; break;
case 2: baseX = -4.9f; baseZ = -9.1f; break;
case 3: baseX = -3.3f; baseZ = -9.1f; break;
case 4: baseX = -1.6f; baseZ = -9.1f; break;
case 5: baseX = 0.0f; baseZ = -9.1f; break;
case 6: baseX = 1.6f; baseZ = -9.1f; break;
case 7: baseX = 3.3f; baseZ = -9.1f; break;
case 8: baseX = 4.9f; baseZ = -9.1f; break;
case 9: baseX = 6.5f; baseZ = -9.1f; break;
case 10: baseX = 9.1f; baseZ = -9.1f; break;
case 11: baseX = 9.1f; baseZ = -6.5f; break;
case 12: baseX = 9.1f; baseZ = -4.9f; break;
case 13: baseX = 9.1f; baseZ = -3.3f; break;
case 14: baseX = 9.1f; baseZ = -1.6f; break;
case 15: baseX = 9.1f; baseZ = 0.0f; break;
case 16: baseX = 9.1f; baseZ = 1.6f; break;
case 17: baseX = 9.1f; baseZ = 3.3f; break;
case 18: baseX = 9.1f; baseZ = 4.9f; break;
case 19: baseX = 9.1f; baseZ = 6.5f; break;
case 20: baseX = 9.1f; baseZ = 9.1f; break;
case 21: baseX = 6.5f; baseZ = 9.1f; break;
case 22: baseX = 4.9f; baseZ = 9.1f; break;
case 23: baseX = 3.3f; baseZ = 9.1f; break;
case 24: baseX = 1.6f; baseZ = 9.1f; break;
case 25: baseX = 0.0f; baseZ = 9.1f; break;
case 26: baseX = -1.6f; baseZ = 9.1f; break;
case 27: baseX = -3.3f; baseZ = 9.1f; break;
case 28: baseX = -4.9f; baseZ = 9.1f; break;
case 29: baseX = -6.5f; baseZ = 9.1f; break;
case 30: baseX = -9.1f; baseZ = 9.1f; break;
case 31: baseX = -9.1f; baseZ = 6.5f; break;
case 32: baseX = -9.1f; baseZ = 4.9f; break;
case 33: baseX = -9.1f; baseZ = 3.3f; break;
case 34: baseX = -9.1f; baseZ = 1.6f; break;
case 35: baseX = -9.1f; baseZ = 0.0f; break;
case 36: baseX = -9.1f; baseZ = -1.6f; break;
case 37: baseX = -9.1f; baseZ = -3.3f; break;
case 38: baseX = -9.1f; baseZ = -4.9f; break;
case 39: baseX = -9.1f; baseZ = -6.5f; break;
default: throw new IllegalArgumentException("Ungültige Feld-ID: " + fieldID);
} }
// Determine which edge and position along the edge float xOffset = new Random().nextFloat();
if (fieldId <= 9) { float zOffset = new Random().nextFloat();
// Bottom edge: From (-10, -10) to (10, -10)
int x = -10 + fieldId * 2;
return new IntPoint(x, -10);
} else if (fieldId <= 19) {
// Right edge: From (10, -10) to (10, 10)
int y = -10 + (fieldId - 10) * 2;
return new IntPoint(10, y);
} else if (fieldId <= 29) {
// Top edge: From (10, 10) to (-10, 10)
int x = 10 - (fieldId - 20) * 2;
return new IntPoint(x, 10);
} else {
// Left edge: From (-10, 10) to (-10, -10)
int y = 10 - (fieldId - 30) * 2;
return new IntPoint(-10, y);
}
}
private Rotation fieldIdToRotation(int fieldId) { //TODO adjust y pos
if (fieldId >= 0 && fieldId <= 10) return Rotation.DOWN; return new Vector3f(baseX + xOffset, 1, baseZ + zOffset);
else if (fieldId <= 20) return Rotation.LEFT;
else if (fieldId <= 30) return Rotation.UP;
else if (fieldId <= 39) return Rotation.RIGHT;
else throw new IllegalArgumentException();
}
/**
* Returns the length of the Figure.
*
* @return the length of the Figure
*/
public int getLength() {
return length;
}
/**
* Returns the minimum x-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the minimum x-coordinate of the Figure
*/
public int getMinX() {
return x + min(0, (length - 1) * rot.dx());
}
/**
* Returns the maximum x-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the maximum x-coordinate of the Figure
*/
public int getMaxX() {
return x + max(0, (length - 1) * rot.dx());
}
/**
* Returns the minimum y-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the minimum y-coordinate of the Figure
*/
public int getMinY() {
return y + min(0, (length - 1) * rot.dy());
}
/**
* Returns the maximum y-coordinate that the Figure occupies based on its current position and rotation.
*
* @return the maximum y-coordinate of the Figure
*/
public int getMaxY() {
return y + max(0, (length - 1) * rot.dy());
} }
/** /**
@ -184,99 +160,6 @@ public class Figure implements Item{
this.rot = rot; this.rot = rot;
} }
/**
* Rotates the Figure by 90 degrees clockwise.
*/
public void rotated() {
setRotation(rot.rotate());
}
/**
* Attempts to hit the Figure at the specified position.
* If the position is part of the Figure, the hit is recorded.
*
* @param x the x-coordinate of the position to hit
* @param y the y-coordinate of the position to hit
* @return true if the position is part of the Figure, false otherwise
* @see #contains(int, int)
*/
public boolean hit(int x, int y) {
if (!contains(x, y))
return false;
damaged.add(new IntPoint(x, y));
return true;
}
/**
* Attempts to hit the Figure at the specified position.
* If the position is part of the Figure, the hit is recorded.
* This is a convenience method for {@linkplain #hit(int, int)}.
*
* @param position the position to hit
* @return true if the position is part of the Figure, false otherwise
*/
public boolean hit(IntPosition position) {
return hit(position.getX(), position.getY());
}
/**
* Returns the positions of this Figure that have been hit.
*
* @return a set of positions that have been hit
* @see #hit(int, int)
*/
public Set<IntPoint> getDamaged() {
return Collections.unmodifiableSet(damaged);
}
/**
* Checks whether the specified position is covered by the Figure. This method does
* not record a hit, only checks coverage.
* This is a convenience method for {@linkplain #contains(int, int)}.
*
* @param pos the position to check
* @return true if the position is covered by the Figure, false otherwise
*/
public boolean contains(IntPosition pos) {
return contains(pos.getX(), pos.getY());
}
/**
* Checks whether the specified position is covered by the Figure. This method does
* not record a hit, only checks coverage.
*
* @param x the x-coordinate of the position to check
* @param y the y-coordinate of the position to check
* @return true if the position is covered by the Figure, false otherwise
*/
public boolean contains(int x, int y) {
return getMinX() <= x && x <= getMaxX() &&
getMinY() <= y && y <= getMaxY();
}
/**
* Determines if the Figure has been completely destroyed. A Figure is considered
* destroyed if all of its positions have been hit.
*
* @return true if the Figure is destroyed, false otherwise
* @see #hit(int, int)
*/
public boolean isDestroyed() {
return damaged.size() == length;
}
/**
* Checks whether this Figure collides with another Figure. Two Figures collide
* if any of their occupied positions overlap.
*
* @param other the other Figure to check collision with
* @return true if the Figures collide, false otherwise
*/
public boolean collidesWith(Figure other) {
return other.getMaxX() >= getMinX() && getMaxX() >= other.getMinX() &&
other.getMaxY() >= getMinY() && getMaxY() >= other.getMinY();
}
/** /**
* Returns a string representation of the Figure, including its length, position, * Returns a string representation of the Figure, including its length, position,
* and rotation. * and rotation.
@ -285,7 +168,7 @@ public class Figure implements Item{
*/ */
@Override @Override
public String toString() { public String toString() {
return "Ship{length=" + length + ", x=" + x + ", y=" + y + ", rot=" + rot + '}'; //NON-NLS return "Figur{ x=" + position.getX() + ", z=" + position.getZ() + ", rot=" + rot + '}'; //NON-NLS
} }
/** /**

View File

@ -17,7 +17,7 @@ public class House implements Item{
/** /**
* Creates a new house with stage 0. * Creates a new house with stage 0.
*/ */
public House() { private House() {
this.stage = 0; this.stage = 0;
this.fieldID = 0; this.fieldID = 0;
} }

View File

@ -1,67 +1,108 @@
////////////////////////////////////////
// Programming project code
// UniBw M, 2022, 2023, 2024
// www.unibw.de/inf2
// (c) Mark Minas (mark.minas@unibw.de)
////////////////////////////////////////
package pp.monopoly.model; package pp.monopoly.model;
/** import com.jme3.math.Quaternion;
* Represents the rotation of a Item and provides functionality related to rotation. import com.jme3.math.Vector3f;
*/
import java.io.Serializable; import java.io.Serializable;
import static pp.util.FloatMath.PI;
import static pp.util.FloatMath.TWO_PI;
/**
* Represents the rotation of an item in cardinal directions and provides corresponding 3D rotation quaternions.
*/
public enum Rotation implements Serializable { public enum Rotation implements Serializable {
/** /**
* Represents the item facing upwards. * Represents the item facing north (positive Z-axis).
*/ */
UP, NORTH(0, new Quaternion().fromAngleAxis(0, Vector3f.UNIT_Y)),
/** /**
* Represents the item facing rightwards. * Represents the item facing south (negative Z-axis).
*/ */
RIGHT, SOUTH(PI, new Quaternion().fromAngleAxis(PI, Vector3f.UNIT_Y)),
/** /**
* Represents the item facing downwards. * Represents the item facing west (negative X-axis).
*/ */
DOWN, WEST(3 * PI / 2, new Quaternion().fromAngleAxis(3 * PI / 2, Vector3f.UNIT_Y)),
/** /**
* Represents the item facing leftwards. * Represents the item facing east (positive X-axis).
*/ */
LEFT; EAST(PI / 2, new Quaternion().fromAngleAxis(PI / 2, Vector3f.UNIT_Y));
/** private final float radians;
* Gets the change in x-coordinate corresponding to this rotation. private final Quaternion rotation;
*
* @return the change in x-coordinate Rotation(float radians, Quaternion rotation) {
*/ this.radians = radians;
public int dx() { this.rotation = rotation;
return switch (this) {
case UP, DOWN -> 0;
case RIGHT -> 1;
case LEFT -> -1;
};
} }
/** /**
* Gets the change in y-coordinate corresponding to this rotation. * Gets the 3D rotation quaternion corresponding to this rotation.
* *
* @return the change in y-coordinate * @return the rotation as a {@link Quaternion}.
*/ */
public int dy() { public Quaternion toQuaternion() {
return switch (this) { return rotation;
case UP -> 1;
case LEFT, RIGHT -> 0;
case DOWN -> -1;
};
} }
/** /**
* Rotates the orientation clockwise and returns the next rotation. * Gets the rotation in radians.
* *
* @return the next rotation after rotating clockwise * @return the rotation in radians.
*/ */
public Rotation rotate() { public float radians() {
return radians;
}
/**
* Rotates clockwise (90 degrees or PI/2 radians) and returns the next rotation.
*
* @return the next rotation after rotating clockwise.
*/
public Rotation rotateClockwise() {
return values()[(ordinal() + 1) % values().length]; return values()[(ordinal() + 1) % values().length];
} }
/**
* Rotates counterclockwise (270 degrees or 3 * PI / 2 radians) and returns the next rotation.
*
* @return the next rotation after rotating counterclockwise.
*/
public Rotation rotateCounterclockwise() {
return values()[(ordinal() - 1 + values().length) % values().length];
}
/**
* Rotates by the specified radians and returns the corresponding rotation.
* Valid radians are multiples of PI/2.
*
* @param radians the radians to rotate. Must be a multiple of PI/2.
* @return the resulting rotation.
* @throws IllegalArgumentException if the radians are not a multiple of PI/2.
*/
public Rotation rotateByRadians(float radians) {
if ((radians % (PI / 2)) != 0) {
throw new IllegalArgumentException("Radians must be a multiple of PI/2.");
}
int steps = (int) ((radians / (PI / 2)) % values().length);
if (steps < 0) {
steps += values().length; // Normalize negative steps.
}
return values()[(ordinal() + steps) % values().length];
}
/**
* Finds the rotation closest to the specified radians value.
*
* @param radians the radians value.
* @return the nearest rotation.
*/
public static Rotation closestToRadians(float radians) {
float normalized = (radians % TWO_PI + TWO_PI) % TWO_PI; // Normalize to 0-TWO_PI.
if (normalized < PI / 4 || normalized >= 7 * PI / 4) return NORTH;
if (normalized < 3 * PI / 4) return EAST;
if (normalized < 5 * PI / 4) return SOUTH;
return WEST;
}
} }

View File

@ -39,6 +39,7 @@ import pp.monopoly.message.client.RollDice;
import pp.monopoly.message.client.TradeOffer; import pp.monopoly.message.client.TradeOffer;
import pp.monopoly.message.client.TradeResponse; import pp.monopoly.message.client.TradeResponse;
import pp.monopoly.message.client.ViewAssetsRequest; import pp.monopoly.message.client.ViewAssetsRequest;
import pp.monopoly.message.server.BuildInfo;
import pp.monopoly.message.server.BuyPropertyRequest; import pp.monopoly.message.server.BuyPropertyRequest;
import pp.monopoly.message.server.DiceResult; import pp.monopoly.message.server.DiceResult;
import pp.monopoly.message.server.EventDrawCard; import pp.monopoly.message.server.EventDrawCard;
@ -192,6 +193,7 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
Serializer.registerClass(JailEvent.class); Serializer.registerClass(JailEvent.class);
Serializer.registerClass(AlterProperty.class); Serializer.registerClass(AlterProperty.class);
Serializer.registerClass(GameOver.class); Serializer.registerClass(GameOver.class);
Serializer.registerClass(BuildInfo.class);
} }
/** /**