adjusted sound effects

This commit is contained in:
Yvonne Schmidt 2024-12-09 02:58:56 +01:00
parent fef881f42c
commit 4eac2e3312

View File

@ -120,6 +120,7 @@ public class GameSound extends AbstractAppState implements GameEventListener {
winnerSound = loadSound(app, "Sound/Effects/winner.ogg");
looserSound = loadSound(app, "Sound/Effects/loser.ogg");
buttonSound = loadSound(app, "Sound/Effects/button.ogg");
setVolume(volumeInPreferences());
}
/**