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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-28 22:29:43 +01:00
fixed button disabled behaviour
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bcd6711965
commit
5e0ac0abc7
@ -297,3 +297,37 @@ selector("selector.item.label", "hover") {
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background = new QuadBackgroundComponent(new ColorRGBA(0.2f, 0.6f, 1.0f, 0.9f)) // Highlighted background
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}
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def enabledCommandToolbar = new Command<Button>() {
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void execute(Button source) {
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if (source.isEnabled())
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source.setColor(ColorRGBA.White)
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else
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source.setColor(ColorRGBA.Gray)
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}
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}
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def stdButtonCommandsToolbar = [
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(ButtonAction.Down) : [pressedCommand],
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(ButtonAction.Up) : [pressedCommand],
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(ButtonAction.Enabled) : [enabledCommandToolbar],
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(ButtonAction.Disabled): [enabledCommandToolbar]
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]
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selector("button-toolbar", "pp") {
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def outerBackground = new QuadBackgroundComponent(color(1, 0.5, 0, 1)) // Orange border
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def innerBackground = new QuadBackgroundComponent(buttonBgColor) // Inner button background
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// Apply the outer border as the main background
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background = outerBackground
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// Use insets to create a margin/padding effect for the inner background
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insets = new Insets3f(3, 3, 3, 3) // Adjust the border thickness
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textHAlignment = HAlignment.Center
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textVAlignment = VAlignment.Center
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buttonCommands = stdButtonCommandsToolbar
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}
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@ -83,7 +83,7 @@ public class Toolbar extends Dialog implements GameEventListener {
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diceContainer.addChild(horizontalContainer);
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// Würfeln-Button
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Button diceButton = new Button("Würfeln");
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Button diceButton = new Button("Würfeln", new ElementId("button-toolbar"));
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diceButton.setPreferredSize(new Vector3f(200, 50, 0));
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diceButton.addClickCommands(s -> ifTopDialog(() -> {
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startDiceAnimation();
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@ -103,7 +103,7 @@ public class Toolbar extends Dialog implements GameEventListener {
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}
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private Button addTradeMenuButton() {
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Button tradeButton = new Button("Handeln");
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Button tradeButton = new Button("Handeln", new ElementId("button-toolbar"));
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tradeButton.setPreferredSize(new Vector3f(150, 50, 0));
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tradeButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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@ -113,7 +113,7 @@ public class Toolbar extends Dialog implements GameEventListener {
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}
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private Button addPropertyMenuButton() {
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Button propertyMenuButton = new Button("Grundstücke");
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Button propertyMenuButton = new Button("Grundstücke", new ElementId("button-toolbar"));
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propertyMenuButton.setPreferredSize(new Vector3f(150, 50, 0));
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propertyMenuButton.setFontSize(30);
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propertyMenuButton.addClickCommands(s -> ifTopDialog(() -> {
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@ -125,7 +125,7 @@ public class Toolbar extends Dialog implements GameEventListener {
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}
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private Button addEndTurnButton() {
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Button endTurnButton = new Button("Zug beenden");
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Button endTurnButton = new Button("Zug beenden", new ElementId("button-toolbar"));
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endTurnButton.setPreferredSize(new Vector3f(150, 50, 0));
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endTurnButton.addClickCommands(s -> ifTopDialog(() -> {
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app.getGameLogic().playSound(Sound.BUTTON);
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