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synced 2024-11-24 23:59:44 +01:00
Tests bis T071 erweitert
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@ -564,5 +564,21 @@ public class ServerGameLogicTest {
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verify(playerHandlerMock, never()).releasePlayerFromJail(playerMock);
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verify(gameMock).sendMessage(new JailStayNotification(playerMock));
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}
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}
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@Test
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// T071: UC-gameplay-44 - Überprüfen, ob das Rauswürfeln aus dem Gulag fehlschlägt, wenn die Bedingungen nicht erfüllt sind
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public void testFailRollToExitGulag() {
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// Spieler versucht, sich aus dem Gulag herauszuwürfeln
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RollDiceEvent rollDiceEvent = new RollDiceEvent(playerMock);
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DiceResult diceResult = new DiceResult(3, 5); // Kein Pasch geworfen
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when(playerHandlerMock.getPlayerState(playerMock)).thenReturn(PlayerState.IN_JAIL);
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when(gameMock.rollDice()).thenReturn(diceResult);
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gameMock.receivedEvent(rollDiceEvent);
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verify(playerHandlerMock, never()).setPlayerState(playerMock, PlayerState.ACTIVE);
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verify(gameMock).notifyPlayer(playerMock, "Du bist weiterhin im Gulag. Versuche es erneut.");
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assertEquals("Der Spieler sollte weiterhin im Zustand 'InJail' sein", PlayerState.IN_JAIL, playerHandlerMock.getPlayerState(playerMock));
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}
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}
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