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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-25 01:09:46 +01:00
Grundlagen Lobby
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9c0172b413
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@ -206,4 +206,6 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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guiNode.detachAllChildren(); // Entferne die GUI
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StartMenu.createStartMenu(this); // Zeige das Startmenü erneut
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}
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}
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@ -1,7 +1,6 @@
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package pp.monopoly.client;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Quad;
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@ -1,8 +1,5 @@
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package pp.monopoly.client.gui;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.material.Material;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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@ -17,6 +14,7 @@ import com.simsilica.lemur.component.SpringGridLayout;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.StartMenu;
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import pp.monopoly.client.server.MonopolyServer;
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/**
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* CreateGameMenu class represents the menu for creating a new game.
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@ -26,6 +24,8 @@ public class CreateGameMenu {
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private final MonopolyApp app;
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private final Container menuContainer;
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private Geometry background;
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private Label serverStatusLabel;
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private MonopolyServer monopolyServer;
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public CreateGameMenu(MonopolyApp app) {
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this.app = app;
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@ -64,15 +64,18 @@ public class CreateGameMenu {
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cancelButton.setPreferredSize(new Vector3f(120, 40, 0));
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cancelButton.addClickCommands(source -> goBackToStartMenu());
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// "Spiel hosten"-Button (funktionslos)
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Button hostButton = buttonContainer.addChild(new Button("Spiel hosten"));
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// "Selber hosten"-Button
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Button hostButton = buttonContainer.addChild(new Button("Selber hosten"));
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hostButton.setPreferredSize(new Vector3f(120, 40, 0));
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// Keine Funktion zugewiesen
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hostButton.addClickCommands(source -> startServer());
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// "Beitreten"-Button (ebenfalls funktionslos, falls benötigt)
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// "Beitreten"-Button (vorerst funktionslos)
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Button joinButton = buttonContainer.addChild(new Button("Beitreten"));
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joinButton.setPreferredSize(new Vector3f(120, 40, 0));
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// Keine Funktion zugewiesen
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// Serverstatus-Label
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serverStatusLabel = menuContainer.addChild(new Label("Serverstatus: Noch nicht gestartet"));
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serverStatusLabel.setFontSize(24);
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// Zentrierung des Containers
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menuContainer.setLocalTranslation(
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@ -81,10 +84,17 @@ public class CreateGameMenu {
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1 // Höhere Z-Ebene für den Vordergrund
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);
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app.getGuiNode().attachChild(menuContainer);
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app.getInputManager().addMapping("OpenTestWorld", new com.jme3.input.controls.KeyTrigger(com.jme3.input.KeyInput.KEY_T));
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app.getInputManager().addListener(new com.jme3.input.controls.ActionListener() {
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@Override
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public void onAction(String name, boolean isPressed, float tpf) {
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if (name.equals("OpenTestWorld") && isPressed) {
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app.startTestWorld(); // Öffnet die TestWorld
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}
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}
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}, "OpenTestWorld");
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// Key-Mapping für Taste "T"
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setupKeyMappings();
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app.getGuiNode().attachChild(menuContainer);
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}
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/**
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@ -112,28 +122,23 @@ public class CreateGameMenu {
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}
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/**
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* Fügt ein Key-Mapping hinzu, um die TestWorld mit der Taste "T" zu öffnen.
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* Startet den Server in einem neuen Thread.
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*/
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private void setupKeyMappings() {
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app.getInputManager().addMapping("OpenTestWorld", new KeyTrigger(KeyInput.KEY_T));
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app.getInputManager().addListener(actionListener, "OpenTestWorld");
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}
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/**
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* ActionListener, um auf Tastendrücke zu reagieren.
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*/
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private final ActionListener actionListener = (name, isPressed, tpf) -> {
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if (name.equals("OpenTestWorld") && isPressed) {
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openTestWorld();
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private void startServer() {
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if (monopolyServer == null) {
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serverStatusLabel.setText("Serverstatus: Wird gestartet...");
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new Thread(() -> {
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try {
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monopolyServer = new MonopolyServer(); // Erstelle Serverinstanz
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monopolyServer.run(); // Starte Serverlogik
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serverStatusLabel.setText("Serverstatus: Läuft auf Port " + monopolyServer.getConfig().getPort());
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} catch (Exception e) {
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serverStatusLabel.setText("Serverstatus: Fehler beim Starten");
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e.printStackTrace();
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}
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}).start();
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} else {
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serverStatusLabel.setText("Serverstatus: Bereits gestartet!");
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}
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};
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/**
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* Öffnet die TestWorld.
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*/
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private void openTestWorld() {
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app.getGuiNode().detachChild(menuContainer);
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app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
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app.startTestWorld(); // Öffne die TestWorld
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}
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}
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@ -0,0 +1,167 @@
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////////////////////////////////////////
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// Programming project code
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// UniBw M, 2022, 2023, 2024
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// www.unibw.de/inf2
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// (c) Mark Minas (mark.minas@unibw.de)
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////////////////////////////////////////
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package pp.monopoly.client.server;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.lang.System.Logger;
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import java.lang.System.Logger.Level;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.LinkedBlockingQueue;
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import java.util.logging.LogManager;
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import com.jme3.network.ConnectionListener;
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import com.jme3.network.HostedConnection;
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import com.jme3.network.Message;
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import com.jme3.network.MessageListener;
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import com.jme3.network.Network;
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import com.jme3.network.Server;
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import com.jme3.network.serializing.Serializer;
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import pp.monopoly.MonopolyConfig;
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import pp.monopoly.game.server.Player;
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import pp.monopoly.game.server.ServerGameLogic;
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import pp.monopoly.game.server.ServerSender;
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import pp.monopoly.message.client.ClientMessage;
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import pp.monopoly.message.server.ServerMessage;
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import pp.monopoly.model.IntPoint;
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/**
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* Server implementing the visitor pattern as MessageReceiver for ClientMessages
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*/
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public class MonopolyServer implements MessageListener<HostedConnection>, ConnectionListener, ServerSender {
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private static final Logger LOGGER = System.getLogger(MonopolyServer.class.getName());
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private static final File CONFIG_FILE = new File("server.properties");
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private final MonopolyConfig config = new MonopolyConfig();
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private Server myServer;
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private final ServerGameLogic logic;
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private final BlockingQueue<ReceivedMessage> pendingMessages = new LinkedBlockingQueue<>();
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static {
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// Configure logging
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LogManager manager = LogManager.getLogManager();
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try {
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manager.readConfiguration(new FileInputStream("logging.properties"));
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LOGGER.log(Level.INFO, "Successfully read logging properties"); //NON-NLS
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}
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catch (IOException e) {
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LOGGER.log(Level.INFO, e.getMessage());
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}
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}
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/**
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* Starts the Monopolys server.
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*/
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public static void main(String[] args) {
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new MonopolyServer().run();
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}
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/**
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* Creates the server.
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*/
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public MonopolyServer() {
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config.readFromIfExists(CONFIG_FILE);
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LOGGER.log(Level.INFO, "Configuration: {0}", config); //NON-NLS
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logic = new ServerGameLogic(this, config);
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}
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public void run() {
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startServer();
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while (true)
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processNextMessage();
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}
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private void startServer() {
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try {
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LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
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myServer = Network.createServer(config.getPort());
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initializeSerializables();
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myServer.start();
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registerListeners();
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LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
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}
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catch (IOException e) {
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LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
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exit(1);
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}
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}
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private void processNextMessage() {
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try {
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pendingMessages.take().process(logic);
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}
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catch (InterruptedException ex) {
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LOGGER.log(Level.INFO, "Interrupted while waiting for messages"); //NON-NLS
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Thread.currentThread().interrupt();
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}
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}
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private void initializeSerializables() {
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Serializer.registerClass(IntPoint.class);
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}
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private void registerListeners() {
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myServer.addConnectionListener(this);
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}
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@Override
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public void messageReceived(HostedConnection source, Message message) {
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LOGGER.log(Level.INFO, "message received from {0}: {1}", source.getId(), message); //NON-NLS
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if (message instanceof ClientMessage clientMessage)
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pendingMessages.add(new ReceivedMessage(clientMessage, source.getId()));
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}
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@Override
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public void connectionAdded(Server server, HostedConnection hostedConnection) {
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LOGGER.log(Level.INFO, "new connection {0}", hostedConnection); //NON-NLS
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logic.addPlayer(hostedConnection.getId());
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}
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@Override
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public void connectionRemoved(Server server, HostedConnection hostedConnection) {
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LOGGER.log(Level.INFO, "connection closed: {0}", hostedConnection); //NON-NLS
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final Player player = logic.getPlayerById(hostedConnection.getId());
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if (player == null)
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LOGGER.log(Level.INFO, "closed connection does not belong to an active player"); //NON-NLS
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else { //NON-NLS
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LOGGER.log(Level.INFO, "closed connection belongs to {0}", player); //NON-NLS
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exit(0);
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}
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}
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private void exit(int exitValue) { //NON-NLS
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LOGGER.log(Level.INFO, "close request"); //NON-NLS
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if (myServer != null)
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for (HostedConnection client : myServer.getConnections()) //NON-NLS
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if (client != null) client.close("Game over"); //NON-NLS
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System.exit(exitValue);
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}
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/**
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* Send the specified message to the specified connection.
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*
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* @param id the connection id
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* @param message the message
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*/
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public void send(int id, ServerMessage message) {
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if (myServer == null || !myServer.isRunning()) {
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LOGGER.log(Level.ERROR, "no server running when trying to send {0}", message); //NON-NLS
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return;
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}
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final HostedConnection connection = myServer.getConnection(id);
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if (connection != null)
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connection.send(message);
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else
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LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
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}
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public MonopolyConfig getConfig() {
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return config;
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}
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}
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////////////////////////////////////////
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// Programming project code
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// UniBw M, 2022, 2023, 2024
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// www.unibw.de/inf2
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// (c) Mark Minas (mark.minas@unibw.de)
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////////////////////////////////////////
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package pp.monopoly.client.server;
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import pp.monopoly.message.client.ClientInterpreter;
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import pp.monopoly.message.client.ClientMessage;
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record ReceivedMessage(ClientMessage message, int from) {
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void process(ClientInterpreter interpreter) {
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message.accept(interpreter, from);
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}
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}
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