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https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 22:49:44 +01:00
überschneidungen von elementen beseitigt
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@ -31,6 +31,9 @@ public class LobbyMenu {
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private final MonopolyApp app;
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private final Container menuContainer;
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private Geometry background;
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private Geometry circle;
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private Container lowerLeftMenu;
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private Container lowerRightMenu;
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public LobbyMenu(MonopolyApp app) {
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this.app = app;
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@ -120,7 +123,7 @@ public class LobbyMenu {
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buttonContainer.setInsets(new Insets3f(20, 0, 10, 0)); // Add spacing above the buttons
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buttonContainer.setBackground(null);
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// Lower-left container for "Abbrechen" button
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Container lowerLeftMenu = new Container();
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lowerLeftMenu = new Container();
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Button cancelButton = new Button("Abbrechen");
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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cancelButton.setFontSize(18); // Adjust font size
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@ -132,7 +135,7 @@ public class LobbyMenu {
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app.getGuiNode().attachChild(lowerLeftMenu);
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// Lower-right container for "Bereit" button
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Container lowerRightMenu = new Container();
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lowerRightMenu = new Container();
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Button readyButton = new Button("Bereit");
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readyButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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readyButton.setFontSize(18); // Adjust font size
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@ -145,7 +148,7 @@ public class LobbyMenu {
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app.getGuiNode().attachChild(lowerRightMenu);
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// Add a colored circle between the input field and the dropdown menu
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Geometry circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
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circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
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circle.setLocalTranslation(new Vector3f(
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(app.getCamera().getWidth()) / 2, // Center horizontally
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(app.getCamera().getHeight() / 2) - 90, // Adjust Y position
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@ -205,7 +208,10 @@ public class LobbyMenu {
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*/
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private void goBackToCreateGame() {
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app.getGuiNode().detachChild(menuContainer);
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app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
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app.getGuiNode().detachChild(background);
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app.getGuiNode().detachChild(circle);
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app.getGuiNode().detachChild(lowerLeftMenu);
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app.getGuiNode().detachChild(lowerRightMenu);
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new CreateGameMenu(app);
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}
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