mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 21:39:44 +01:00
überschneidungen von elementen beseitigt
This commit is contained in:
parent
46d2dce372
commit
e1e7f2eaf6
@ -31,6 +31,9 @@ public class LobbyMenu {
|
||||
private final MonopolyApp app;
|
||||
private final Container menuContainer;
|
||||
private Geometry background;
|
||||
private Geometry circle;
|
||||
private Container lowerLeftMenu;
|
||||
private Container lowerRightMenu;
|
||||
|
||||
public LobbyMenu(MonopolyApp app) {
|
||||
this.app = app;
|
||||
@ -120,19 +123,19 @@ public class LobbyMenu {
|
||||
buttonContainer.setInsets(new Insets3f(20, 0, 10, 0)); // Add spacing above the buttons
|
||||
buttonContainer.setBackground(null);
|
||||
// Lower-left container for "Abbrechen" button
|
||||
Container lowerLeftMenu = new Container();
|
||||
lowerLeftMenu = new Container();
|
||||
Button cancelButton = new Button("Abbrechen");
|
||||
cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
|
||||
cancelButton.setFontSize(18); // Adjust font size
|
||||
cancelButton.addClickCommands(source -> goBackToCreateGame()); // Add functionality
|
||||
lowerLeftMenu.addChild(cancelButton);
|
||||
|
||||
// Position the container near the bottom-left corner
|
||||
// Position the container near the bottom-left corner
|
||||
lowerLeftMenu.setLocalTranslation(new Vector3f(120, 170, 3)); // Adjust X and Y to align with the bottom-left corner
|
||||
app.getGuiNode().attachChild(lowerLeftMenu);
|
||||
|
||||
// Lower-right container for "Bereit" button
|
||||
Container lowerRightMenu = new Container();
|
||||
// Lower-right container for "Bereit" button
|
||||
lowerRightMenu = new Container();
|
||||
Button readyButton = new Button("Bereit");
|
||||
readyButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
|
||||
readyButton.setFontSize(18); // Adjust font size
|
||||
@ -140,12 +143,12 @@ public class LobbyMenu {
|
||||
readyButton.addClickCommands(source -> toggleReady(null)); // Add functionality
|
||||
lowerRightMenu.addChild(readyButton);
|
||||
|
||||
// Position the container near the bottom-right corner
|
||||
// Position the container near the bottom-right corner
|
||||
lowerRightMenu.setLocalTranslation(new Vector3f(app.getCamera().getWidth() - 320, 170, 3)); // X: 220px from the right, Y: 50px above the bottom
|
||||
app.getGuiNode().attachChild(lowerRightMenu);
|
||||
|
||||
// Add a colored circle between the input field and the dropdown menu
|
||||
Geometry circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
|
||||
circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
|
||||
circle.setLocalTranslation(new Vector3f(
|
||||
(app.getCamera().getWidth()) / 2, // Center horizontally
|
||||
(app.getCamera().getHeight() / 2) - 90, // Adjust Y position
|
||||
@ -205,7 +208,10 @@ public class LobbyMenu {
|
||||
*/
|
||||
private void goBackToCreateGame() {
|
||||
app.getGuiNode().detachChild(menuContainer);
|
||||
app.getGuiNode().detachChild(background); // Entfernt das Hintergrundbild
|
||||
app.getGuiNode().detachChild(background);
|
||||
app.getGuiNode().detachChild(circle);
|
||||
app.getGuiNode().detachChild(lowerLeftMenu);
|
||||
app.getGuiNode().detachChild(lowerRightMenu);
|
||||
new CreateGameMenu(app);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user