mirror of
https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02.git
synced 2024-11-24 22:49:44 +01:00
Merge branch 'main' into 'gui'
# Conflicts: # Projekte/jme-common/src/main/resources/Interface/Lemur/pp-styles.groovy # Projekte/monopoly/client/src/main/java/pp/monopoly/client/GameSound.java # Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java # Projekte/monopoly/client/src/main/java/pp/monopoly/client/StartMenu.java # Projekte/monopoly/model/src/main/java/pp/monopoly/game/client/ClientGameLogic.java # Projekte/monopoly/model/src/main/java/pp/monopoly/game/server/ServerGameLogic.java # Projekte/monopoly/model/src/main/resources/monopoly.properties
This commit is contained in:
commit
fffd32e13c
@ -5,10 +5,10 @@
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import com.simsilica.lemur.*
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import com.simsilica.lemur.component.QuadBackgroundComponent
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// Farben und allgemeine Stile
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def bgColor = color(1, 1, 1, 1)
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def buttonEnabledColor = color(0.8, 0.9, 1, 1)
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def buttonDisabledColor = color(0.8, 0.9, 1, 0.2)
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//def buttonBgColor = color(0, 0.75, 0.75, 1)
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def sliderColor = color(0.6, 0.8, 0.8, 1)
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def sliderBgColor = color(0.5, 0.75, 0.75, 1)
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def gradientColor = color(1, 1, 1, 1)
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@ -16,7 +16,13 @@ def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1)
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def playButtonBorderColor = color(1, 0.6, 0, 1) // For "Spielen" button
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def blackColor = color(0, 0, 0, 1) // Define black color for border
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// Hintergrundverläufe
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def playButtonBorderColor = color(1, 0.6, 0, 1) // Orange border for "Spielen" button
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def playButtonTextColor = color(0, 0, 0, 1) // Black text color for "Spielen" button
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def buttonBgColor = color(1, 1, 1, 1) // White background for "Spiel beenden" and "Einstellungen" buttons
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def buttonTextColor = color(0, 0, 0, 1) // Black text color for "Spiel beenden" and "Einstellungen" buttons
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def borderColor = color(0, 0, 0, 1) // Black border for "Spiel beenden" and "Einstellungen"
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def gradient = TbtQuadBackgroundComponent.create(
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texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", generateMips: false),
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1, 1, 1, 126, 126, 1f, false)
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@ -49,49 +55,24 @@ selector("slider", "pp") {
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background = new QuadBackgroundComponent(sliderBgColor)
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}
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// Slider-Thumb Stil
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selector("slider.thumb.button", "pp") {
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text = "[]" // Symbol für den Thumb
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color = sliderColor
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insets = new Insets3f(2, 2, 2, 2)
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selector("play-button", "pp") {
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color = playButtonTextColor // Black text color
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background = new QuadBackgroundComponent(playButtonBorderColor) // Orange border background
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insets = new Insets3f(15, 25, 15, 25) // Padding for larger button size
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background.setMargin(5, 5) // Thin border effect around the background color
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fontSize = 36 // Larger font size for prominence
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}
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// Slider links/rechts Buttons
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selector("slider.left.button", "pp") {
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text = "-"
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color = sliderColor
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background = doubleGradient.clone()
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insets = new Insets3f(5, 5, 5, 5)
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}
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selector("slider.right.button", "pp") {
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text = "+"
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color = sliderColor
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background = doubleGradient.clone()
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insets = new Insets3f(5, 5, 5, 5)
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}
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// Style für alle Buttons im Menü
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selector("menu-button", "pp") {
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color = color(0, 0, 0, 1) // Schwarzer Text
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background = new QuadBackgroundComponent(bgColor)
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insets = new Insets3f(10, 20, 10, 20)
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fontSize = 24
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color = buttonTextColor // Black text color
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background = new QuadBackgroundComponent(buttonBgColor) // White background
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insets = new Insets3f(10, 20, 10, 20) // Padding
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background.setMargin(1, 1) // Thin black border
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background.setColor(borderColor) // Set black border color
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fontSize = 24 // Standard font size
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}
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// Apply border to all buttons in the "pp" style
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selector("button", "pp") {
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background = gradient.clone()
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background.setColor(bgColor) // Set background color
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background.setBorderColor(blackColor) // Set border color to black
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background.setBorderSize(2) // Set border thickness (adjust as needed)
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color = buttonEnabledColor
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insets = new Insets3f(2, 2, 2, 2)
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buttonCommands = stdButtonCommands
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}
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// Standard Button Commands (Animationseffekt)
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def pressedCommand = new Command<Button>() {
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void execute(Button source) {
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if (source.isPressed())
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@ -55,6 +55,55 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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setSettings(makeSettings());
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}
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/**
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* Creates and configures application settings from the client configuration.
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*
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* @return A configured {@link AppSettings} object.
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*/
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private AppSettings makeSettings() {
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final AppSettings settings = new AppSettings(true);
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settings.setTitle(lookup("monopoly.name"));
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settings.setResolution(config.getResolutionWidth(), config.getResolutionHeight());
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settings.setFullscreen(config.fullScreen());
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settings.setUseRetinaFrameBuffer(config.useRetinaFrameBuffer());
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settings.setGammaCorrection(config.useGammaCorrection());
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return settings;
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}
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/**
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* Factory method for creating a server connection based on the current
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* client configuration.
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*
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* @return A {@link ServerConnection} instance, which could be a real or mock server.
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*/
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private ServerConnection makeServerConnection() {
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return new NetworkSupport(this);
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}
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/**
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* Returns the dialog manager responsible for managing in-game dialogs.
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*
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* @return The {@link DialogManager} instance.
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*/
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public DialogManager getDialogManager() {
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return dialogManager;
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}
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/**
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* Returns the game logic handler for the client.
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*
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* @return The {@link ClientGameLogic} instance.
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*/
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@Override
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public ClientGameLogic getGameLogic() {
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return logic;
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}
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/**
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* Returns the current configuration settings for the Monopoly client.
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*
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* @return The {@link MonopolyClientConfig} instance.
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*/
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@Override
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public MonopolyAppConfig getConfig() {
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return config;
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@ -1,123 +1,117 @@
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package pp.monopoly.client;
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import com.jme3.asset.TextureKey;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Quad;
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import com.jme3.texture.Texture;
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import com.simsilica.lemur.Axis;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.HAlignment;
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import com.simsilica.lemur.Insets3f;
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import com.simsilica.lemur.Label;
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import com.simsilica.lemur.Panel;
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import com.simsilica.lemur.style.ElementId;
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import com.simsilica.lemur.component.QuadBackgroundComponent;
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import com.simsilica.lemur.component.SpringGridLayout;
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import com.jme3.math.ColorRGBA;
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import pp.dialog.Dialog;
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import pp.monopoly.client.gui.CreateGameMenu;
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import pp.monopoly.client.gui.SettingsMenu;
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import pp.monopoly.client.gui.GameMenu;
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import pp.dialog.DialogManager;
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import java.util.prefs.Preferences;
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import static pp.monopoly.Resources.lookup;
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import static pp.util.PreferencesUtils.getPreferences;
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/**
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* Constructs the startup menu dialog for the Monopoly application.
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*/
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public class StartMenu extends Dialog {
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private static final Preferences PREFERENCES = getPreferences(StartMenu.class);
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private final MonopolyApp app;
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// Buttons for the menu
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private final Button playButton = new Button(lookup("button.play"));
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private final Button quitButton = new Button(lookup("menu.quit"));
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private final Button settingsButton = new Button("Einstellungen", new ElementId("menu-button"));
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/**
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* Constructs the Startup Menu dialog for the Monopoly application.
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* Constructs the StartMenu dialog for the Monopoly application.
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*
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* @param app the MonopolyApp instance
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*/
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public StartMenu(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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}
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/**
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* Creates and displays the Start Menu with buttons for starting the game,
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* opening settings, and quitting the application.
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*/
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public static void createStartMenu(MonopolyApp app) {
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int screenWidth = app.getContext().getSettings().getWidth();
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int screenHeight = app.getContext().getSettings().getHeight();
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// Set up the background image
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Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
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Quad quad = new Quad(screenWidth, screenHeight);
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Geometry background = new Geometry("Background", quad);
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// Load and display the background image
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TextureKey backgroundKey = new TextureKey("unibw-bib", false);
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Texture backgroundTexture = app.getAssetManager().loadTexture(backgroundKey);
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Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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backgroundMaterial.setTexture("ColorMap", backgroundImage);
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backgroundMaterial.setTexture("ColorMap", backgroundTexture);
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// Create a large Quad for the background
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Quad backgroundQuad = new Quad(16, 9); // Adjust size as necessary to fill the screen
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Geometry background = new Geometry("Background", backgroundQuad);
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background.setMaterial(backgroundMaterial);
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background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
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background.setLocalTranslation(new Vector3f(-8, -4.5f, -1)); // Position it behind the UI components
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// Attach the background as the first element
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app.getGuiNode().attachChild(background);
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// Center container for title and play button
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Container centerMenu = new Container(new SpringGridLayout(Axis.Y, Axis.X));
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// Load and display the Monopoly logo
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TextureKey monopolyLogoKey = new TextureKey("log-Monopoly", false);
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Texture monopolyLogoTexture = app.getAssetManager().loadTexture(monopolyLogoKey);
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Material monopolyLogoMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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monopolyLogoMaterial.setTexture("ColorMap", monopolyLogoTexture);
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Button startButton = new Button("Spielen");
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startButton.setPreferredSize(new Vector3f(190, 60, 0)); // Increase button size (width, height)
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startButton.setFontSize(40); // Set the font size for the button text
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startButton.setTextHAlignment(HAlignment.Center); // Center the text horizontally
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Quad monopolyQuad = new Quad(5, 1.5f); // Adjust dimensions as necessary
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Geometry monopolyLogo = new Geometry("MonopolyLogo", monopolyQuad);
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monopolyLogo.setMaterial(monopolyLogoMaterial);
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monopolyLogo.setLocalTranslation(new Vector3f(0, 5, 0)); // Position Monopoly logo at the top
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// Set a custom border and background color
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ColorRGBA borderColor = ColorRGBA.Orange; // Example: White border
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ColorRGBA backgroundColor = ColorRGBA.LightGray; // Example: light gray background
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QuadBackgroundComponent backgroundColorSp = new QuadBackgroundComponent(backgroundColor);
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backgroundColorSp.setMargin(2, 2); // Optional: Adjust margin for the border
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backgroundColorSp.setColor(borderColor); // Set border color
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startButton.setBackground(backgroundColorSp);
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Panel monopolyLogoPanel = new Panel();
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addChild(monopolyLogoPanel);
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startButton.addClickCommands(source -> startGame(app));
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centerMenu.addChild(startButton);
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// Load and display the university logo
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TextureKey universityLogoKey = new TextureKey("unibw-logo.png", false);
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Texture universityLogoTexture = app.getAssetManager().loadTexture(universityLogoKey);
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Material universityLogoMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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universityLogoMaterial.setTexture("ColorMap", universityLogoTexture);
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// Position the center container in the middle of the screen
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centerMenu.setLocalTranslation(new Vector3f(screenWidth / 2f - centerMenu.getPreferredSize().x / 2f,
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screenHeight / 2f - 280 + centerMenu.getPreferredSize().y / 2f,
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0));
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app.getGuiNode().attachChild(centerMenu);
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Quad universityQuad = new Quad(4, 1); // Adjust dimensions to fit below Monopoly logo
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Geometry universityLogo = new Geometry("UniversityLogo", universityQuad);
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universityLogo.setMaterial(universityLogoMaterial);
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universityLogo.setLocalTranslation(new Vector3f(0, 3, 0)); // Position below the Monopoly logo
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// Lower-left container for "Spiel beenden" button
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Container lowerLeftMenu = new Container();
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lowerLeftMenu.setLocalTranslation(new Vector3f(100, 90, 0));
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Button quitButton = new Button("Spiel beenden");
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quitButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
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quitButton.setFontSize(20);
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quitButton.addClickCommands(source -> quitGame());
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lowerLeftMenu.addChild(quitButton);
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app.getGuiNode().attachChild(lowerLeftMenu);
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Panel universityLogoPanel = new Panel();
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addChild(universityLogoPanel);
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// Lower-right container for "Einstellungen" button
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Container lowerRightMenu = new Container();
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lowerRightMenu.setLocalTranslation(new Vector3f(screenWidth - 200, 90, 0));
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Button settingsButton = new Button("Einstellungen");
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settingsButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
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settingsButton.setFontSize(20); // Increase the font size for the text
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settingsButton.addClickCommands(source -> openSettings(app));
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lowerRightMenu.addChild(settingsButton);
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app.getGuiNode().attachChild(lowerRightMenu);
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// Button actions
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playButton.addClickCommands(source -> startGame());
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quitButton.addClickCommands(source -> app.closeApp());
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||||
settingsButton.addClickCommands(source -> openSettings());
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addChild(monopolyLogoPanel);
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addChild(universityLogoPanel);
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addChild(playButton);
|
||||
addChild(quitButton);
|
||||
addChild(settingsButton);
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts the game by transitioning to the CreateGameMenu.
|
||||
*/
|
||||
private static void startGame(MonopolyApp app) {
|
||||
app.getGuiNode().detachAllChildren();
|
||||
new CreateGameMenu(app);
|
||||
private void startGame() {
|
||||
System.out.println("Starting game...");
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu.
|
||||
*/
|
||||
private static void openSettings(MonopolyApp app) {
|
||||
app.getGuiNode().detachAllChildren();
|
||||
new SettingsMenu(app);
|
||||
private void openSettings() {
|
||||
app.getDialogManager().close(this);
|
||||
app.getDialogManager().open(new GameMenu(app));
|
||||
}
|
||||
|
||||
/**
|
||||
* Quits the game application.
|
||||
*/
|
||||
private static void quitGame() {
|
||||
System.exit(0);
|
||||
@Override
|
||||
public void update() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,50 @@
|
||||
package pp.monopoly.client.gui;
|
||||
|
||||
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.style.ElementId;
|
||||
import pp.dialog.Dialog;
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
|
||||
public class GameMenu extends Dialog {
|
||||
private final MonopolyApp app;
|
||||
|
||||
/**
|
||||
* Constructs the SettingsMenu dialog for the Monopoly application.
|
||||
*
|
||||
* @param app the MonopolyApp instance
|
||||
*/
|
||||
public GameMenu(MonopolyApp app) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
|
||||
// Add a title label for Settings
|
||||
Label settingsTitle = new Label("Einstellungen", new ElementId("settings-title"));
|
||||
settingsTitle.setFontSize(48); // Set font size for the title
|
||||
settingsTitle.setColor(ColorRGBA.White);
|
||||
|
||||
// Add any settings-related components here, such as volume control, toggles, etc.
|
||||
|
||||
// Add a back button to return to StartMenu
|
||||
Button backButton = new Button("Zurück", new ElementId("menu-button"));
|
||||
backButton.setColor(ColorRGBA.White);
|
||||
backButton.setFontSize(24);
|
||||
backButton.addClickCommands(source -> returnToStartMenu());
|
||||
|
||||
// Add components to this dialog
|
||||
addChild(settingsTitle);
|
||||
addChild(backButton);
|
||||
|
||||
// You can add more settings components here, like checkboxes or sliders.
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns to the StartMenu when the back button is clicked.
|
||||
*/
|
||||
private void returnToStartMenu() {
|
||||
app.getDialogManager().close(this); // Close the current settings dialog
|
||||
//TODO return zum Ausgangsmenü
|
||||
}
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 144 KiB |
@ -7,6 +7,30 @@
|
||||
|
||||
package pp.monopoly.game.client;
|
||||
|
||||
import pp.monopoly.message.client.ClientMessage;
|
||||
import pp.monopoly.message.server.BuyPropertyResponse;
|
||||
import pp.monopoly.message.server.DiceResult;
|
||||
import pp.monopoly.message.server.EventDrawCard;
|
||||
import pp.monopoly.message.server.GameOver;
|
||||
import pp.monopoly.message.server.GameStart;
|
||||
import pp.monopoly.message.server.JailEvent;
|
||||
import pp.monopoly.message.server.PlayerStatusUpdate;
|
||||
import pp.monopoly.message.server.ServerInterpreter;
|
||||
import pp.monopoly.message.server.TimeOutWarning;
|
||||
import pp.monopoly.message.server.TradeReply;
|
||||
import pp.monopoly.message.server.TradeRequest;
|
||||
import pp.monopoly.message.server.UpdatePlayerAssets;
|
||||
import pp.monopoly.message.server.ViewAssetsResponse;
|
||||
import pp.monopoly.model.IntPoint;
|
||||
import pp.monopoly.model.Board;
|
||||
import pp.monopoly.notification.ClientStateEvent;
|
||||
import pp.monopoly.notification.GameEvent;
|
||||
import pp.monopoly.notification.GameEventBroker;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.InfoTextEvent;
|
||||
import pp.monopoly.notification.Sound;
|
||||
import pp.monopoly.notification.SoundEvent;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.lang.System.Logger;
|
||||
@ -168,4 +192,76 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
public void update(float delta) {
|
||||
state.update(delta);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(BuyPropertyResponse msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DiceResult msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(EventDrawCard msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(GameOver msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(GameStart msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(JailEvent msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PlayerStatusUpdate msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(TimeOutWarning msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(UpdatePlayerAssets msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ViewAssetsResponse msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(TradeReply msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(TradeRequest msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'received'");
|
||||
}
|
||||
}
|
||||
|
@ -7,9 +7,481 @@
|
||||
|
||||
package pp.monopoly.game.server;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import pp.monopoly.message.server.DiceResult;
|
||||
import pp.monopoly.model.FieldVisitor;
|
||||
import pp.monopoly.model.Figure;
|
||||
import pp.monopoly.model.card.DeckHelper;
|
||||
import pp.monopoly.model.fields.BuildingProperty;
|
||||
import pp.monopoly.model.fields.EventField;
|
||||
import pp.monopoly.model.fields.FineField;
|
||||
import pp.monopoly.model.fields.FoodField;
|
||||
import pp.monopoly.model.fields.GateField;
|
||||
import pp.monopoly.model.fields.GoField;
|
||||
import pp.monopoly.model.fields.GulagField;
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
import pp.monopoly.model.fields.TestStreckeField;
|
||||
import pp.monopoly.model.fields.WacheField;
|
||||
|
||||
/**
|
||||
* Class representing a player
|
||||
*/
|
||||
public class Player {
|
||||
public class Player implements FieldVisitor<Void>{
|
||||
private final int id;
|
||||
private String name;
|
||||
private PlayerColor color;
|
||||
private int accountBalance = 0;
|
||||
private Figure figure;
|
||||
private List<PropertyField> properties;
|
||||
private int getOutOfJailCard;
|
||||
private int fieldID;
|
||||
private DiceResult rollResult;
|
||||
private final PlayerHandler handler;
|
||||
private PlayerState state = new LobbyState();
|
||||
|
||||
/**
|
||||
* Constructs a player with the speciefied params
|
||||
* @param id the id of the player
|
||||
* @param name the name of the player
|
||||
* @param handler the PlayerHandler thispalyer is a part of
|
||||
*/
|
||||
public Player(int id, String name, PlayerHandler handler) {
|
||||
this.name = name;
|
||||
this.id = id;
|
||||
this.handler = handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a player with the specified id
|
||||
* @param id the id of the player
|
||||
* @param handler the PlayerHandler this player is a part of
|
||||
*/
|
||||
public Player(int id, PlayerHandler handler) {
|
||||
this.id = id;
|
||||
this.handler = handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the name of the Player
|
||||
* @param name the new name
|
||||
*/
|
||||
void setName(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the PlayerColor
|
||||
* @param color the color to be set to
|
||||
*/
|
||||
void setColor(PlayerColor color) {
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns this players id
|
||||
* @return th eid of this player
|
||||
*/
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current position of the player
|
||||
* @return the current position of this player
|
||||
*/
|
||||
public int getFieldID() {
|
||||
return fieldID;
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves by the specified amount of steps
|
||||
* @param steps the number of steps to move
|
||||
* @return the new position
|
||||
*/
|
||||
public int move(int steps){
|
||||
return movePos(fieldID+steps);
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the player to the specified Position on the board
|
||||
* @param position the position to move to
|
||||
* @return the new position
|
||||
*/
|
||||
public int movePos(int position){
|
||||
fieldID = fieldID+position;
|
||||
if(fieldID >= 40) {
|
||||
fieldID = fieldID%40;
|
||||
earnMoney(2000);
|
||||
}
|
||||
return fieldID;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all the properties owned by this player
|
||||
* @return List of all properties owned by this player
|
||||
*/
|
||||
public List<PropertyField> getProperties() {
|
||||
return properties;
|
||||
}
|
||||
|
||||
/**
|
||||
* Buy the speciefied property.
|
||||
* Properties can olny be bought when they are not sold yet and you have enough money left to buy
|
||||
* @param property to property to be bought
|
||||
*/
|
||||
public void buyProperty(PropertyField property) {
|
||||
if (property.getOwner() == null && accountBalance >= property.getPrice()) {
|
||||
properties.add(property);
|
||||
pay(property.getPrice());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sell the property
|
||||
* @param property the property to be sold
|
||||
*/
|
||||
public void sellProperty(PropertyField property) {
|
||||
if (property.getOwner() == this) {
|
||||
properties.remove(property);
|
||||
property.setOwner(null);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets this players current accountBalanece
|
||||
* @return the amount of money currently owned by this player
|
||||
*/
|
||||
public int getAccountBalance() {
|
||||
return accountBalance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removed the speciefied amount of money to this players accountabalance
|
||||
* @param amount the amount to be removed
|
||||
*/
|
||||
public void pay(int amount) {
|
||||
accountBalance -= amount;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the speciefied amount of money to this players accountabalance
|
||||
* @param amount the amount to be added
|
||||
*/
|
||||
public void earnMoney(int amount) {
|
||||
accountBalance += amount;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the players name
|
||||
* @return the name of this player
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of GEtOutOfJailCards owned by this player
|
||||
* @return
|
||||
*/
|
||||
public int getNumJailCard() {
|
||||
return getOutOfJailCard;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a GetOutOfJailCard
|
||||
*/
|
||||
public void addJailCard() {
|
||||
getOutOfJailCard++;
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a GetOutOfJailCard.
|
||||
* Removes one single card per call, to a minimum of 0 cards
|
||||
*/
|
||||
public void removeJailCard() {
|
||||
if (getOutOfJailCard ==0) {
|
||||
throw new IllegalStateException("Has no JailCard to remove");
|
||||
}
|
||||
getOutOfJailCard--;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the logic of paying the jail bail
|
||||
*/
|
||||
public void payBail() {
|
||||
state.payBail();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the logic of using a GetOutOfJailCard
|
||||
*/
|
||||
public void useJailCard() {
|
||||
state.useJailCard();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(BuildingProperty field) {
|
||||
int rent = field.calcRent();
|
||||
|
||||
field.getOwner().earnMoney(rent);
|
||||
pay(rent);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(FoodField field) {
|
||||
int factor = 4;
|
||||
if (field.getOwner().getNumProp(field) == 2) {
|
||||
factor = 10;
|
||||
}
|
||||
field.getOwner().earnMoney(rollResult.calcTotal()*factor);
|
||||
pay(rollResult.calcTotal()*factor);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(GateField field) {
|
||||
int rent = field.calcRent() * field.getOwner().getNumProp(field);
|
||||
|
||||
field.getOwner().earnMoney(rent);
|
||||
pay(rent);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(GulagField field) {
|
||||
state = new JailState();
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(TestStreckeField field) {
|
||||
earnMoney(field.collectMoney());
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(EventField field) {
|
||||
DeckHelper.drawCard();
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(WacheField field) {
|
||||
movePos(10);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(GoField field) {
|
||||
earnMoney(2000);
|
||||
GulagField res = (GulagField) handler.getLogic().getBoardManager().getFieldAtIndex(10);
|
||||
res.accept(this);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(FineField field) {
|
||||
int amount = field.getFine();
|
||||
pay(amount);
|
||||
TestStreckeField res =(TestStreckeField) handler.getLogic().getBoardManager().getFieldAtIndex(20);
|
||||
res.addMoney(amount);
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of Properties of the speciefied fild type
|
||||
* @param field the type of field to search for
|
||||
* @return the number of the fields owned with the specified type
|
||||
*/
|
||||
public int getNumProp(PropertyField field) {
|
||||
int count = 0;
|
||||
for (PropertyField propertyField : properties) {
|
||||
if (propertyField.getClass() == field.getClass()) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Inner class for dice functionality in the game.
|
||||
* Rolls random dice values.
|
||||
*/
|
||||
private class Dice {
|
||||
private static Random random = new Random();
|
||||
|
||||
/**
|
||||
* Rolls a single die and returns a random value from 1 to 6.
|
||||
*
|
||||
* @return the result of a dice roll (1 to 6)
|
||||
*/
|
||||
private static int rollDice() {
|
||||
return random.nextInt(6) + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Rolls two dice and returns a list with the results.
|
||||
*
|
||||
* @return a List of two integers representing the dice roll results
|
||||
*/
|
||||
DiceResult rollDice() {
|
||||
return state.rollDice();
|
||||
}
|
||||
|
||||
/**
|
||||
* A interface representing the PlayerStates
|
||||
*/
|
||||
private interface PlayerState {
|
||||
/**
|
||||
* Handles the logic for rolling Dice
|
||||
* @return the {@link DiceResult} of this the DiceRoll
|
||||
*/
|
||||
DiceResult rollDice();
|
||||
|
||||
/**
|
||||
* Handles the logic for paying the Jail Bail
|
||||
*/
|
||||
void payBail();
|
||||
|
||||
/**
|
||||
* Handles the action of using a GetOutOfJail Card
|
||||
*/
|
||||
void useJailCard();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Class to represent the Active PlayerState
|
||||
* This class is set when it is the Players turn to do actions
|
||||
*/
|
||||
private class ActiveState implements PlayerState {
|
||||
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
List<Integer> roll = List.of(Dice.rollDice(), Dice.rollDice());
|
||||
rollResult = new DiceResult(roll);
|
||||
return rollResult;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void payBail() {
|
||||
// do nothing
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useJailCard() {
|
||||
// do nothings
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* A class to represent the Lobby PlayerState
|
||||
* Set when in Lobby
|
||||
*/
|
||||
private class LobbyState implements PlayerState{
|
||||
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
//do nothing
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void payBail() {
|
||||
//do nothing
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useJailCard() {
|
||||
// do nothing
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* A class to represent the Jailed PlayerState
|
||||
* Set when in Gulag
|
||||
*/
|
||||
private class JailState implements PlayerState {
|
||||
|
||||
private int DoubletsCounter = 3;
|
||||
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
List<Integer> roll = List.of(Dice.rollDice(), Dice.rollDice());
|
||||
rollResult = new DiceResult(roll);
|
||||
if (rollResult.isDoublets()) {
|
||||
state = new ActiveState();
|
||||
} else if (DoubletsCounter == 0) {
|
||||
|
||||
} else {
|
||||
DoubletsCounter--;
|
||||
}
|
||||
return rollResult;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void payBail() {
|
||||
pay(500);
|
||||
state = new ActiveState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useJailCard() {
|
||||
getOutOfJailCard--;
|
||||
state = new ActiveState();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private class BankruptState implements PlayerState {
|
||||
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'rollDice'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void payBail() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'payBail'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useJailCard() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'useJailCard'");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private class WaitForTurnState implements PlayerState {
|
||||
|
||||
@Override
|
||||
public DiceResult rollDice() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'rollDice'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void payBail() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'payBail'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useJailCard() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'useJailCard'");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,35 @@
|
||||
package pp.monopoly.game.server;
|
||||
|
||||
import com.jme3.math.ColorRGBA;
|
||||
|
||||
/**
|
||||
* Enum representing six distinct colors for players in the game.
|
||||
*/
|
||||
public enum PlayerColor {
|
||||
GREEN_LIGHT(new ColorRGBA(0 / 255f, 204 / 255f, 0 / 255f, 1)), // Hex: 00cc00
|
||||
RED(new ColorRGBA(255 / 255f, 0 / 255f, 0 / 255f, 1)), // Hex: ff0000
|
||||
BLUE(new ColorRGBA(0 / 255f, 0 / 255f, 204 / 255f, 1)), // Hex: 0000cc
|
||||
PINK(new ColorRGBA(255 / 255f, 77 / 255f, 166 / 255f, 1)), // Hex: ff4da6
|
||||
GREEN_DARK(new ColorRGBA(0 / 255f, 102 / 255f, 0 / 255f, 1)), // Hex: 006600
|
||||
YELLOW(new ColorRGBA(255 / 255f, 255 / 255f, 0 / 255f, 1)); // Hex: ffff00
|
||||
|
||||
private final ColorRGBA color;
|
||||
|
||||
/**
|
||||
* Constructs a PlayerColor with the specified ColorRGBA value.
|
||||
*
|
||||
* @param color the ColorRGBA value associated with the player color
|
||||
*/
|
||||
PlayerColor(ColorRGBA color) {
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the ColorRGBA value of the player color.
|
||||
*
|
||||
* @return the ColorRGBA value
|
||||
*/
|
||||
public ColorRGBA getColor() {
|
||||
return color;
|
||||
}
|
||||
}
|
@ -0,0 +1,135 @@
|
||||
package pp.monopoly.game.server;
|
||||
|
||||
import java.util.LinkedList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.NoSuchElementException;
|
||||
import java.util.Set;
|
||||
/**
|
||||
* A class for helping with player actions and managing thier turns
|
||||
*/
|
||||
public class PlayerHandler {
|
||||
private List<Player> players = new LinkedList<>();
|
||||
private Set<Player> readyPlayers = new HashSet<>();
|
||||
private ServerGameLogic logic;
|
||||
|
||||
/**
|
||||
* Contructs a PlayerHandler
|
||||
* @param logic the {@link ServerGameLogic} this PlayerHandler is a part of
|
||||
*/
|
||||
PlayerHandler(ServerGameLogic logic) {
|
||||
this.logic = logic;
|
||||
}
|
||||
|
||||
/**
|
||||
* Contructs a PlayerHandler
|
||||
* @param logic the {@link ServerGameLogic} this PlayerHandler is a part of
|
||||
* @param p1 a Player to be added
|
||||
*/
|
||||
PlayerHandler(ServerGameLogic logic, Player p1) {
|
||||
this(logic);
|
||||
players.add(p1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Contructs a PlayerHandler
|
||||
* @param logic the {@link ServerGameLogic} this PlayerHandler is a part of
|
||||
* @param players a Collection of Players to be added
|
||||
*/
|
||||
PlayerHandler(ServerGameLogic logic, Collection<Player> players) {
|
||||
this(logic);
|
||||
players.addAll(players);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of players
|
||||
* @return number of players in the game
|
||||
*/
|
||||
public int getPlayerCount() {
|
||||
return players.size();
|
||||
}
|
||||
|
||||
/**
|
||||
* Chechs if all players are ready to start the game
|
||||
* @return {@code true} if all players are ready, otherwise {@code false}
|
||||
*/
|
||||
public boolean allPlayersReady() {
|
||||
if (readyPlayers.size() == players.size()) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a players Ready status
|
||||
* @param player the player to alter
|
||||
* @param ready the new Status
|
||||
*/
|
||||
void setPlayerReady(Player player, boolean ready) {
|
||||
if (!players.contains(player)) {
|
||||
throw new IllegalArgumentException("Player does not belong to this PlayerHandler");
|
||||
} else {
|
||||
if (ready) {
|
||||
readyPlayers.add(player);
|
||||
} else {
|
||||
readyPlayers.remove(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a player to the Queue
|
||||
* @param player the player to be added to the queue
|
||||
*/
|
||||
void addPlayer(Player player) {
|
||||
if (players.contains(player)) {
|
||||
throw new IllegalArgumentException("Player already registered");
|
||||
}
|
||||
players.add(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the specified Player from the Queue
|
||||
* @param player the player to be removed
|
||||
*/
|
||||
void removePlayer(Player player) {
|
||||
players.remove(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets Player based on their id in the Queue
|
||||
* @param index the index of the queue
|
||||
* @return the Player at the required index
|
||||
*/
|
||||
Player getPlayerAtIndex(int index) {
|
||||
return players.get(index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Completes a player turn and return the next player
|
||||
* @return the next players who is active
|
||||
*/
|
||||
Player nextPlayer() {
|
||||
players.addLast(players.removeFirst());
|
||||
return players.getFirst();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the {@link ServerGameLogic} of this PlayerHandler
|
||||
* @return the {@link ServerGameLogic} of this PlayerHandler
|
||||
*/
|
||||
ServerGameLogic getLogic() {
|
||||
return logic;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a player based on their id
|
||||
* @param id the id to be searched for
|
||||
* @return the player with the required id
|
||||
*/
|
||||
Player getPlayerById(int id) {
|
||||
for (Player player : players) {
|
||||
if (player.getId() == id) return player;
|
||||
}
|
||||
throw new NoSuchElementException("Player mit id "+id+" existiert nicht");
|
||||
}
|
||||
}
|
@ -1,18 +1,16 @@
|
||||
////////////////////////////////////////
|
||||
// Programming project code
|
||||
// UniBw M, 2022, 2023, 2024
|
||||
// www.unibw.de/inf2
|
||||
// (c) Mark Minas (mark.minas@unibw.de)
|
||||
////////////////////////////////////////
|
||||
|
||||
package pp.monopoly.game.server;
|
||||
|
||||
import pp.monopoly.MonopolyConfig;
|
||||
import pp.monopoly.message.client.*;
|
||||
import pp.monopoly.message.server.ServerMessage;
|
||||
import pp.monopoly.message.server.TradeReply;
|
||||
import pp.monopoly.message.server.TradeRequest;
|
||||
import pp.monopoly.message.server.ViewAssetsResponse;
|
||||
import pp.monopoly.model.fields.BoardManager;
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
|
||||
import java.lang.System.Logger;
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import pp.monopoly.MonopolyConfig;
|
||||
import pp.monopoly.message.client.ClientInterpreter;
|
||||
@ -26,14 +24,14 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
private static final Logger LOGGER = System.getLogger(ServerGameLogic.class.getName());
|
||||
|
||||
private final MonopolyConfig config;
|
||||
private final List<Player> players = new ArrayList<>(2);
|
||||
private final Set<Player> readyPlayers = new HashSet<>();
|
||||
private final PlayerHandler playerHandler = new PlayerHandler(this);
|
||||
private final ServerSender serverSender;
|
||||
private Player activePlayer;
|
||||
private ServerState state = ServerState.WAIT;
|
||||
private ServerState state = ServerState.CREATEGAME;
|
||||
private static final int MAX_PLAYERS = 6;
|
||||
private BoardManager boardManager = new BoardManager();
|
||||
|
||||
/**
|
||||
* Constructs a ServerGameLogic with the specified sender and configuration.
|
||||
* Constructs a ServerGameLogic instance with the specified sender and configuration.
|
||||
*
|
||||
* @param serverSender the sender used to send messages to clients
|
||||
* @param config the game configuration
|
||||
@ -44,80 +42,218 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the state of the game.
|
||||
* Retrieves the current state of the game.
|
||||
*
|
||||
* @return the current ServerState
|
||||
*/
|
||||
ServerState getState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the new state of the game and logs the state transition.
|
||||
* Sets a new state for the game and logs the state transition.
|
||||
*
|
||||
* @param newState the new state to set
|
||||
* @param newState the new ServerState to transition to
|
||||
*/
|
||||
void setState(ServerState newState) {
|
||||
LOGGER.log(Level.DEBUG, "state transition {0} --> {1}", state, newState); //NON-NLS
|
||||
LOGGER.log(Level.DEBUG, "State transition {0} --> {1}", state, newState);
|
||||
state = newState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the opponent of the specified player.
|
||||
* Sends a message to a specified player.
|
||||
*
|
||||
* @param p the player
|
||||
* @return the opponent of the player
|
||||
*/
|
||||
Player getOpponent(Player p) {
|
||||
if (players.size() != 2)
|
||||
throw new RuntimeException("trying to find opponent without having 2 players");
|
||||
final int index = players.indexOf(p);
|
||||
if (index < 0)
|
||||
throw new RuntimeException("Nonexistent player " + p);
|
||||
return players.get(1 - index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the player representing the client with the specified connection ID.
|
||||
*
|
||||
* @param id the ID of the client
|
||||
* @return the player associated with the client ID, or null if not found
|
||||
*/
|
||||
public Player getPlayerById(int id) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method");
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a message to the specified player.
|
||||
*
|
||||
* @param player the player to send the message to
|
||||
* @param msg the message to send
|
||||
* @param player the Player to whom the message is sent
|
||||
* @param msg the ServerMessage to send
|
||||
*/
|
||||
void send(Player player, ServerMessage msg) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method");
|
||||
if (player != null && msg != null) {
|
||||
serverSender.send(player.getId(), msg);
|
||||
LOGGER.log(Level.DEBUG, "Message sent to player {0}: {1}", player.getName(), msg.getClass().getSimpleName());
|
||||
} else {
|
||||
LOGGER.log(Level.WARNING, "Attempted to send a null message or to a null player");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a new player to the game if there are less than two players.
|
||||
* Transitions the state to SET_UP if two players are present.
|
||||
* Adds a new player to the game if the game is in the LOBBY state and the maximum
|
||||
* player limit has not been reached.
|
||||
*
|
||||
* @param id the connection ID of the new player
|
||||
* @return the player added to the game, or null if the game is not in the right state
|
||||
* @param player the Player to add to the game
|
||||
* @return the added Player, or null if the player could not be added
|
||||
*/
|
||||
public Player addPlayer(Player player) {
|
||||
if (state != ServerState.LOBBY) {
|
||||
LOGGER.log(Level.WARNING, "Cannot add player; game is not in LOBBY state.");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (playerHandler.getPlayerCount() >= MAX_PLAYERS) {
|
||||
LOGGER.log(Level.WARNING, "Cannot add player; maximum player limit reached.");
|
||||
return null;
|
||||
}
|
||||
|
||||
playerHandler.addPlayer(player);
|
||||
LOGGER.log(Level.DEBUG, "Player added: {0}", player.getId());
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a new player to the game if the game is in the LOBBY state and the maximum
|
||||
* player limit has not been reached.
|
||||
*
|
||||
* @param id the id of the player to add to the game
|
||||
* @return the added Player, or null if the player could not be added
|
||||
*/
|
||||
public Player addPlayer(int id) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method");
|
||||
Player player = new Player(id, playerHandler);
|
||||
if (state != ServerState.LOBBY) {
|
||||
LOGGER.log(Level.WARNING, "Cannot add player; game is not in LOBBY state.");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (playerHandler.getPlayerCount() >= MAX_PLAYERS) {
|
||||
LOGGER.log(Level.WARNING, "Cannot add player; maximum player limit reached.");
|
||||
return null;
|
||||
}
|
||||
|
||||
playerHandler.addPlayer(player);
|
||||
LOGGER.log(Level.DEBUG, "Player added: {0}", player.getId());
|
||||
|
||||
return player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the player as ready
|
||||
* Transitions the state to PLAY if both players are ready.
|
||||
* Handles a BuyPropertyRequest from a player, allowing the player to purchase a property
|
||||
* if it is unowned and they have sufficient funds.
|
||||
*
|
||||
* @param player the player who is ready
|
||||
* @param msg the BuyPropertyRequest received from the player
|
||||
* @param from the connection ID of the player who sent the request
|
||||
*/
|
||||
void playerReady(Player player) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method");
|
||||
@Override
|
||||
public void received(BuyPropertyRequest msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if (player != null && state == ServerState.INGAME) {
|
||||
PropertyField property = (PropertyField) boardManager.getFieldAtIndex(player.move(0)); // Assuming player position for property
|
||||
|
||||
if (property.getOwner() == null && player.getAccountBalance() >= property.getPrice()) {
|
||||
player.buyProperty(property);
|
||||
property.setOwner(player);
|
||||
player.earnMoney(-property.getPrice());
|
||||
LOGGER.log(Level.INFO, "Player {0} bought property {1}", player.getName(), property.getName());
|
||||
} else {
|
||||
LOGGER.log(Level.WARNING, "Player {0} cannot buy property {1}", player.getName(), property.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles an EndTurn request, ending the player's turn and advancing to the next player.
|
||||
*
|
||||
* @param msg the EndTurn message received from the player
|
||||
* @param from the connection ID of the player who sent the request
|
||||
*/
|
||||
@Override
|
||||
public void received(EndTurn msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if (player != null && state == ServerState.INGAME) {
|
||||
LOGGER.log(Level.DEBUG, "Ending turn for player {0}", player.getName());
|
||||
playerHandler.nextPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a PlayerReady message, marking the player as ready.
|
||||
*
|
||||
* @param msg the PlayerReady message received from the player
|
||||
* @param from the connection ID of the player who sent the request
|
||||
*/
|
||||
@Override
|
||||
public void received(PlayerReady msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if (player != null) {
|
||||
player.setName(msg.getName());
|
||||
player.setColor(msg.getColor());
|
||||
player.setName(msg.getName());
|
||||
LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a RollDice message, rolling dice for the player and moving them on the board.
|
||||
*
|
||||
* @param msg the RollDice message received from the player
|
||||
* @param from the connection ID of the player who sent the request
|
||||
*/
|
||||
@Override
|
||||
public void received(RollDice msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if (player != null && state == ServerState.INGAME) {
|
||||
send(player, player.rollDice());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a TradeOffer message by forwarding the trade offer to the receiving player.
|
||||
*
|
||||
* @param msg the TradeOffer message received from the initiating player
|
||||
* @param from the connection ID of the player who sent the offer
|
||||
*/
|
||||
@Override
|
||||
public void received(TradeOffer msg, int from) {
|
||||
Player sender = playerHandler.getPlayerById(from);
|
||||
Player receiver = playerHandler.getPlayerById(msg.getReceiverId());
|
||||
|
||||
if (sender != null && receiver != null) {
|
||||
LOGGER.log(Level.INFO, "Player {0} offers a trade to player {1}", sender.getName(), receiver.getName());
|
||||
send(playerHandler.getPlayerById(msg.getReceiverId()), new TradeRequest(msg.getReceiverId(), msg.getTradeHandler()));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a TradeResponse message by forwarding the response back to the initiating player.
|
||||
*
|
||||
* @param msg the TradeResponse message received from the receiving player
|
||||
* @param from the connection ID of the player who sent the response
|
||||
*/
|
||||
@Override
|
||||
public void received(TradeResponse msg, int from) {
|
||||
Player responder = playerHandler.getPlayerById(from);
|
||||
Player initiator = playerHandler.getPlayerById(msg.getInitiatorId());
|
||||
|
||||
if (responder != null && initiator != null) {
|
||||
LOGGER.log(Level.INFO, "Player {0} responded to trade with player {1}", responder.getName(), initiator.getName());
|
||||
send(initiator, new TradeReply(msg.getInitiatorId(), msg.getTradeHandler()));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a ViewAssetsRequest message, sending the player a response containing their assets.
|
||||
*
|
||||
* @param msg the ViewAssetsRequest message received from the player
|
||||
* @param from the connection ID of the player who sent the request
|
||||
*/
|
||||
@Override
|
||||
public void received(ViewAssetsRequest msg, int from) {
|
||||
Player player = playerHandler.getPlayerById(from);
|
||||
if (player != null) {
|
||||
LOGGER.log(Level.DEBUG, "Processing ViewAssetsRequest for player {0}", player.getName());
|
||||
|
||||
send(player, new ViewAssetsResponse(player.getProperties(), player.getAccountBalance(), player.getNumJailCard()));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the board manager, which manages the game board.
|
||||
*
|
||||
* @return the BoardManager instance managing the game board
|
||||
*/
|
||||
public BoardManager getBoardManager() {
|
||||
return boardManager;
|
||||
}
|
||||
|
||||
public Player getPlayerById(int id) {
|
||||
return playerHandler.getPlayerById(id);
|
||||
}
|
||||
}
|
||||
|
@ -14,20 +14,20 @@ enum ServerState {
|
||||
/**
|
||||
* The server is waiting for clients to connect.
|
||||
*/
|
||||
WAIT,
|
||||
CREATEGAME,
|
||||
|
||||
/**
|
||||
* The server is waiting for clients to set up their maps.
|
||||
* The server is waiting for clients to set up their status to ready
|
||||
*/
|
||||
SET_UP,
|
||||
LOBBY,
|
||||
|
||||
/**
|
||||
* The battle of the game where players take turns
|
||||
*/
|
||||
BATTLE,
|
||||
INGAME,
|
||||
|
||||
/**
|
||||
* The game has ended because all the players went bankrott
|
||||
* The game has ended because all the players went bankrupt
|
||||
*/
|
||||
GAME_OVER
|
||||
GAMEOVER
|
||||
}
|
||||
|
@ -0,0 +1,31 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
/**
|
||||
* Represents a request from a player to buy a property.
|
||||
*/
|
||||
public class BuyPropertyRequest extends ClientMessage{
|
||||
private int propertyId;
|
||||
|
||||
/**
|
||||
* Constructs a BuyPropertyRequest with the specified property ID.
|
||||
*
|
||||
* @param propertyId the ID of the property to buy
|
||||
*/
|
||||
public BuyPropertyRequest(int propertyId) {
|
||||
this.propertyId = propertyId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the ID of the property to buy.
|
||||
*
|
||||
* @return the property ID
|
||||
*/
|
||||
public int getPropertyId() {
|
||||
return propertyId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
}
|
@ -11,5 +11,59 @@ package pp.monopoly.message.client;
|
||||
* Visitor interface for processing all client messages.
|
||||
*/
|
||||
public interface ClientInterpreter {
|
||||
/**
|
||||
* Processes a received BuyPropertyRequest.
|
||||
*
|
||||
* @param msg the BuyPropertyRequest to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(BuyPropertyRequest msg, int from);
|
||||
|
||||
/**
|
||||
* Processes a received EndTurn.
|
||||
*
|
||||
* @param msg the EndTurn to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(EndTurn msg, int from);
|
||||
|
||||
/**
|
||||
* Processes a received PlayerReady.
|
||||
*
|
||||
* @param msg the PlayerReady to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(PlayerReady msg, int from);
|
||||
|
||||
/**
|
||||
* Processes a received RollDice.
|
||||
*
|
||||
* @param msg the RollDice to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(RollDice msg, int from);
|
||||
|
||||
/**
|
||||
* Processes a received TradeOffer.
|
||||
*
|
||||
* @param msg the TradeOffer to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(TradeOffer msg, int from);
|
||||
|
||||
/**
|
||||
* Processes a received TradeResponse.
|
||||
*
|
||||
* @param msg the TradeResponse to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(TradeResponse msg, int from);
|
||||
|
||||
/**
|
||||
* Processes a received ViewAssetsRequest.
|
||||
*
|
||||
* @param msg the ViewAssetsRequest to be processed
|
||||
* @param from the connection ID from which the message was received
|
||||
*/
|
||||
void received(ViewAssetsRequest msg, int from);
|
||||
}
|
||||
|
@ -0,0 +1,12 @@
|
||||
package pp.monopoly.message.client;
|
||||
/**
|
||||
* Represents a message indicating the player wants to end their turn.
|
||||
*/
|
||||
public class EndTurn extends ClientMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,52 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
import pp.monopoly.game.server.PlayerColor;
|
||||
|
||||
/**
|
||||
* Represents a message indicating the player is ready to play.
|
||||
*/
|
||||
public class PlayerReady extends ClientMessage{
|
||||
private boolean isReady;
|
||||
private String name;
|
||||
private PlayerColor color;
|
||||
|
||||
/**
|
||||
* Constructs a PlayerReady message.
|
||||
*
|
||||
* @param isReady true if the player is ready, false otherwise
|
||||
*/
|
||||
public PlayerReady(boolean isReady) {
|
||||
this.isReady = isReady;
|
||||
}
|
||||
|
||||
/**
|
||||
* Getter for the Name
|
||||
* @return the Name
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Getter for the Playercolor
|
||||
* @return the Playercolor
|
||||
*/
|
||||
public PlayerColor getColor() {
|
||||
return color;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the player is ready.
|
||||
*
|
||||
* @return true if ready, false otherwise
|
||||
*/
|
||||
public boolean isReady() {
|
||||
return isReady;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
package pp.monopoly.message.client;
|
||||
/**
|
||||
* Represents a message requesting to roll the dice.
|
||||
*/
|
||||
public class RollDice extends ClientMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a trade Request message from one player to another.
|
||||
*/
|
||||
public class TradeOffer extends ClientMessage{
|
||||
private int receiverId;
|
||||
private TradeHandler tradehandler;
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a TradeOffer with the specified details.
|
||||
*
|
||||
* @param receiverId the ID of the player receiving the Request
|
||||
* @param tradehandler the tradehandler
|
||||
*/
|
||||
public TradeOffer(int receiverId, TradeHandler tradehandler) {
|
||||
this.receiverId = receiverId;
|
||||
this.tradehandler = tradehandler;
|
||||
}
|
||||
|
||||
public int getReceiverId() { return receiverId; }
|
||||
public TradeHandler getTradeHandler() { return tradehandler; }
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,32 @@
|
||||
package pp.monopoly.message.client;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a response to a trade offer.
|
||||
*/
|
||||
public class TradeResponse extends ClientMessage{
|
||||
private int initiatorId;
|
||||
private TradeHandler tradeHandler;
|
||||
|
||||
/**
|
||||
* Constructs a TradeResponse with the specified response details.
|
||||
*
|
||||
* @param initiatorId the ID of the player who initiated the trade
|
||||
* @param accepted true if the offer is accepted, false if declined
|
||||
*/
|
||||
public TradeResponse(int initiatorId, TradeHandler tradeHandler) {
|
||||
this.initiatorId = initiatorId;
|
||||
this.tradeHandler = tradeHandler;
|
||||
}
|
||||
|
||||
public int getInitiatorId() { return initiatorId; }
|
||||
public TradeHandler getTradeHandler() {
|
||||
return tradeHandler;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
package pp.monopoly.message.client;
|
||||
/**
|
||||
* Represents a request from a player to view their assets.
|
||||
*/
|
||||
public class ViewAssetsRequest extends ClientMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class BuyPropertyResponse extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'accept'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class DiceResult extends ServerMessage{
|
||||
|
||||
private List<Integer> rollResult;
|
||||
|
||||
public DiceResult(List<Integer> rollResult) {
|
||||
this.rollResult = rollResult;
|
||||
}
|
||||
|
||||
public List<Integer> getRollResult() {
|
||||
return rollResult;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
public boolean isDoublets() {
|
||||
return rollResult.get(0) == rollResult.get(1);
|
||||
}
|
||||
|
||||
public int calcTotal() {
|
||||
return rollResult.get(0)+rollResult.get(1);
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class EventDrawCard extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class GameOver extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class GameStart extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class JailEvent extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class PlayerStatusUpdate extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -13,4 +13,87 @@ package pp.monopoly.message.server;
|
||||
*/
|
||||
public interface ServerInterpreter {
|
||||
|
||||
/**
|
||||
* Handles a BuyPropertyResponse message received from the server.
|
||||
*
|
||||
* @param msg the BuyPropertyResponse message received
|
||||
*/
|
||||
void received(BuyPropertyResponse msg);
|
||||
|
||||
/**
|
||||
* Handles a DiceResult message received from the server.
|
||||
*
|
||||
* @param msg the DiceResult message received
|
||||
*/
|
||||
void received(DiceResult msg);
|
||||
|
||||
/**
|
||||
* Handles a EventDrawCard message received from the server.
|
||||
*
|
||||
* @param msg the EventDrawCard message received
|
||||
*/
|
||||
void received(EventDrawCard msg);
|
||||
|
||||
/**
|
||||
* Handles a GameOver message received from the server.
|
||||
*
|
||||
* @param msg the GameOver message received
|
||||
*/
|
||||
void received(GameOver msg);
|
||||
|
||||
/**
|
||||
* Handles a GameStart message received from the server.
|
||||
*
|
||||
* @param msg the GameStart message received
|
||||
*/
|
||||
void received(GameStart msg);
|
||||
|
||||
/**
|
||||
* Handles a JailEvent message received from the server.
|
||||
*
|
||||
* @param msg the JailEvent message received
|
||||
*/
|
||||
void received(JailEvent msg);
|
||||
|
||||
/**
|
||||
* Handles a PlayerStatusUpdate message received from the server.
|
||||
*
|
||||
* @param msg the PlayerStatusUpdate message received
|
||||
*/
|
||||
void received(PlayerStatusUpdate msg);
|
||||
|
||||
/**
|
||||
* Handles a TimeOutWarning message received from the server.
|
||||
*
|
||||
* @param msg the TimeOutWarning message received
|
||||
*/
|
||||
void received(TimeOutWarning msg);
|
||||
|
||||
/**
|
||||
* Handles a UpdatePlayerAssets message received from the server.
|
||||
*
|
||||
* @param msg the UpdatePlayerAssets message received
|
||||
*/
|
||||
void received(UpdatePlayerAssets msg);
|
||||
|
||||
/**
|
||||
* Handles a ViewAssetsResponse message received from the server.
|
||||
*
|
||||
* @param msg the ViewAssetsResponse message received
|
||||
*/
|
||||
void received(ViewAssetsResponse msg);
|
||||
|
||||
/**
|
||||
* Handles a TradeReply message received from the server.
|
||||
*
|
||||
* @param msg the TradeReply message received
|
||||
*/
|
||||
void received(TradeReply msg);
|
||||
|
||||
/**
|
||||
* Handles a TradeRequest message received from the server.
|
||||
*
|
||||
* @param msg the TradeRequest message received
|
||||
*/
|
||||
void received(TradeRequest msg);
|
||||
}
|
||||
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class TimeOutWarning extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a response to a trade offer.
|
||||
*/
|
||||
public class TradeReply extends ServerMessage{
|
||||
private int initiatorId;
|
||||
private TradeHandler tradeHandler;
|
||||
|
||||
/**
|
||||
* Constructs a TradeResponse with the specified response details.
|
||||
*
|
||||
* @param initiatorId the ID of the player who initiated the trade
|
||||
* @param accepted true if the offer is accepted, false if declined
|
||||
*/
|
||||
public TradeReply(int initiatorId, TradeHandler tradeHandler) {
|
||||
this.initiatorId = initiatorId;
|
||||
this.tradeHandler = tradeHandler;
|
||||
}
|
||||
|
||||
public int getInitiatorId() { return initiatorId; }
|
||||
public TradeHandler getTradeHandler() {
|
||||
return tradeHandler;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
|
||||
/**
|
||||
* Represents a trade Request message from one player to another.
|
||||
*/
|
||||
public class TradeRequest extends ServerMessage{
|
||||
private int receiverId;
|
||||
private TradeHandler tradehandler;
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a TradeRequest with the specified details.
|
||||
*
|
||||
* @param receiverId the ID of the player receiving the Request
|
||||
* @param tradehandler the tradehandler
|
||||
*/
|
||||
public TradeRequest(int receiverId, TradeHandler tradehandler) {
|
||||
this.receiverId = receiverId;
|
||||
this.tradehandler = tradehandler;
|
||||
}
|
||||
|
||||
public int getReceiverId() { return receiverId; }
|
||||
public TradeHandler getTradeHandler() { return tradehandler; }
|
||||
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
public class UpdatePlayerAssets extends ServerMessage{
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
package pp.monopoly.message.server;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
/**
|
||||
* Represents a response containing the player's assets.
|
||||
*/
|
||||
public class ViewAssetsResponse extends ServerMessage{
|
||||
|
||||
private List<PropertyField> properties;
|
||||
private int accountBalance;
|
||||
private int jailCards;
|
||||
|
||||
/**
|
||||
* Constructs a ViewAssetsResponse with the specified properties and account balance.
|
||||
*
|
||||
* @param properties a List of PropertyField objects representing the player's properties
|
||||
* @param accountBalance the player's current account balance
|
||||
*/
|
||||
public ViewAssetsResponse(List<PropertyField> properties, int accountBalance, int jailCards) {
|
||||
this.properties = properties;
|
||||
this.accountBalance = accountBalance;
|
||||
this.jailCards = jailCards;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInfoTextKey() {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
||||
}
|
||||
|
||||
public List<PropertyField> getProperties() {
|
||||
return properties;
|
||||
}
|
||||
|
||||
public int getAccountBalance() {
|
||||
return accountBalance;
|
||||
}
|
||||
|
||||
public int getJailCards() {
|
||||
return jailCards;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
package pp.monopoly.model;
|
||||
|
||||
import pp.monopoly.model.card.Card;
|
||||
|
||||
public interface CardVisitor<T> {
|
||||
T visit(Card c);
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package pp.monopoly.model;
|
||||
|
||||
import pp.monopoly.model.fields.BuildingProperty;
|
||||
import pp.monopoly.model.fields.EventField;
|
||||
import pp.monopoly.model.fields.FineField;
|
||||
import pp.monopoly.model.fields.FoodField;
|
||||
import pp.monopoly.model.fields.GateField;
|
||||
import pp.monopoly.model.fields.GoField;
|
||||
import pp.monopoly.model.fields.GulagField;
|
||||
import pp.monopoly.model.fields.TestStreckeField;
|
||||
import pp.monopoly.model.fields.WacheField;
|
||||
|
||||
public interface FieldVisitor<T> {
|
||||
T visit(BuildingProperty field);
|
||||
T visit(FoodField field);
|
||||
T visit(GateField field);
|
||||
T visit(GulagField field);
|
||||
T visit(TestStreckeField field);
|
||||
T visit(EventField field);
|
||||
T visit(WacheField field);
|
||||
T visit(GoField field);
|
||||
T visit(FineField field);
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
package pp.monopoly.model;
|
||||
|
||||
public class Figure implements Item{
|
||||
|
||||
@Override
|
||||
public <T> T accept(Visitor<T> visitor) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'accept'");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(VoidVisitor visitor) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'accept'");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,183 @@
|
||||
package pp.monopoly.model;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.model.fields.PropertyField;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Helper class that handles the trade logic between two players.
|
||||
* Manages trade initiation, validation, acceptance, and rejection involving multiple properties, money, and jail cards.
|
||||
*/
|
||||
public class TradeHandler {
|
||||
|
||||
/**
|
||||
* Initiates a trade offer between two players involving properties, money, and jail cards.
|
||||
*
|
||||
* @param sender the Player who is initiating the trade
|
||||
* @param receiver the Player who is the target of the trade offer
|
||||
* @param offeredAmount the amount of money the sender offers
|
||||
* @param offeredProperties the list of properties the sender offers
|
||||
* @param offeredJailCards the number of jail cards the sender offers
|
||||
* @param requestedAmount the amount of money the sender requests from the receiver
|
||||
* @param requestedProperties the list of properties the sender requests from the receiver
|
||||
* @param requestedJailCards the number of jail cards the sender requests from the receiver
|
||||
* @return true if the trade offer is valid and initiated, false otherwise
|
||||
*/
|
||||
public boolean initiateTrade(Player sender, Player receiver, int offeredAmount, List<PropertyField> offeredProperties,
|
||||
int offeredJailCards, int requestedAmount, List<PropertyField> requestedProperties, int requestedJailCards) {
|
||||
// Validate the trade offer
|
||||
if (!validateTrade(sender, offeredAmount, offeredProperties, offeredJailCards, receiver, requestedAmount, requestedProperties, requestedJailCards)) {
|
||||
System.out.println("Trade offer is invalid.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Notify the receiver about the trade offer (this would be an actual message in a real implementation)
|
||||
System.out.println("Trade offer initiated by " + sender.getName() + " to " + receiver.getName());
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts the trade offer and completes the trade between two players.
|
||||
*
|
||||
* @param sender the Player who initiated the trade
|
||||
* @param receiver the Player who accepted the trade
|
||||
* @param offeredAmount the amount of money to transfer from the sender to the receiver
|
||||
* @param offeredProperties the list of properties to transfer from the sender to the receiver
|
||||
* @param offeredJailCards the number of jail cards to transfer from the sender to the receiver
|
||||
* @param requestedAmount the amount of money to transfer from the receiver to the sender
|
||||
* @param requestedProperties the list of properties to transfer from the receiver to the sender
|
||||
* @param requestedJailCards the number of jail cards to transfer from the receiver to the sender
|
||||
*/
|
||||
public void acceptTrade(Player sender, Player receiver, int offeredAmount, List<PropertyField> offeredProperties,
|
||||
int offeredJailCards, int requestedAmount, List<PropertyField> requestedProperties, int requestedJailCards) {
|
||||
// Transfer money
|
||||
sender.earnMoney(-offeredAmount); // Deduct money from the sender
|
||||
receiver.earnMoney(offeredAmount); // Add money to the receiver
|
||||
|
||||
receiver.earnMoney(-requestedAmount); // Deduct money from the receiver
|
||||
sender.earnMoney(requestedAmount); // Add money to the sender
|
||||
|
||||
// Transfer ownership of the properties from sender to receiver
|
||||
if (offeredProperties != null) {
|
||||
for (PropertyField property : offeredProperties) {
|
||||
transferProperty(sender, receiver, property);
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer ownership of the properties from receiver to sender
|
||||
if (requestedProperties != null) {
|
||||
for (PropertyField property : requestedProperties) {
|
||||
transferProperty(receiver, sender, property);
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer jail cards
|
||||
transferJailCards(sender, receiver, offeredJailCards);
|
||||
transferJailCards(receiver, sender, requestedJailCards);
|
||||
|
||||
System.out.println("Trade accepted. " + sender.getName() + " and " + receiver.getName() + " completed the trade.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Rejects the trade offer.
|
||||
*
|
||||
* @param receiver the Player who is rejecting the trade
|
||||
*/
|
||||
public void rejectTrade(Player receiver) {
|
||||
System.out.println("Trade rejected by " + receiver.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates a trade offer by checking if the sender and receiver own the properties involved,
|
||||
* have sufficient funds for the money involved in the trade, and have enough jail cards.
|
||||
*
|
||||
* @param sender the Player initiating the trade
|
||||
* @param offeredAmount the amount of money the sender is offering
|
||||
* @param offeredProperties the list of properties the sender is offering
|
||||
* @param offeredJailCards the number of jail cards the sender is offering
|
||||
* @param receiver the Player receiving the trade offer
|
||||
* @param requestedAmount the amount of money the sender is requesting
|
||||
* @param requestedProperties the list of properties the sender is requesting from the receiver
|
||||
* @param requestedJailCards the number of jail cards the sender is requesting from the receiver
|
||||
* @return true if the trade offer is valid, false otherwise
|
||||
*/
|
||||
private boolean validateTrade(Player sender, int offeredAmount, List<PropertyField> offeredProperties, int offeredJailCards,
|
||||
Player receiver, int requestedAmount, List<PropertyField> requestedProperties, int requestedJailCards) {
|
||||
// Check if sender has enough money to offer
|
||||
if (sender.getAccountBalance() < offeredAmount) {
|
||||
System.out.println("Sender does not have enough balance to make this offer.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if receiver has enough money to offer
|
||||
if (receiver.getAccountBalance() < requestedAmount) {
|
||||
System.out.println("Receiver does not have enough balance to fulfill requested amount.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if sender owns all the offered properties
|
||||
if (offeredProperties != null) {
|
||||
for (PropertyField property : offeredProperties) {
|
||||
if (!sender.getProperties().contains(property)) {
|
||||
System.out.println("Sender does not own the property " + property.getName() + " being offered.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if receiver owns all the requested properties
|
||||
if (requestedProperties != null) {
|
||||
for (PropertyField property : requestedProperties) {
|
||||
if (!receiver.getProperties().contains(property)) {
|
||||
System.out.println("Receiver does not own the property " + property.getName() + " requested.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if sender has enough jail cards to offer
|
||||
if (sender.getNumJailCard() < offeredJailCards) {
|
||||
System.out.println("Sender does not have enough jail cards to offer.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if receiver has enough jail cards to fulfill the request
|
||||
if (receiver.getNumJailCard() < requestedJailCards) {
|
||||
System.out.println("Receiver does not have enough jail cards to fulfill the request.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Transfers a property from one player to another.
|
||||
*
|
||||
* @param from the Player transferring the property
|
||||
* @param to the Player receiving the property
|
||||
* @param property the PropertyField being transferred
|
||||
*/
|
||||
private void transferProperty(Player from, Player to, PropertyField property) {
|
||||
from.sellProperty(property);
|
||||
to.buyProperty(property);
|
||||
property.setOwner(to); // Update the property's owner
|
||||
|
||||
System.out.println("Property " + property.getName() + " transferred from " + from.getName() + " to " + to.getName());
|
||||
}
|
||||
|
||||
/**
|
||||
* Transfers jail cards between players.
|
||||
*
|
||||
* @param from the Player transferring jail cards
|
||||
* @param to the Player receiving jail cards
|
||||
* @param numCards the number of jail cards to transfer
|
||||
*/
|
||||
private void transferJailCards(Player from, Player to, int numCards) {
|
||||
for (int i = 0; i < numCards; i++) {
|
||||
from.removeJailCard();
|
||||
to.addJailCard();
|
||||
}
|
||||
System.out.println("Transferred " + numCards + " jail card(s) from " + from.getName() + " to " + to.getName());
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package pp.monopoly.model.card;
|
||||
|
||||
public class Card {
|
||||
private final String description;
|
||||
private final String keyword;
|
||||
|
||||
Card(String description, String keyword) {
|
||||
this.description = description;
|
||||
this.keyword = keyword;
|
||||
}
|
||||
|
||||
public void accept(DeckHelper visitor) {
|
||||
visitor.visit(this);
|
||||
}
|
||||
|
||||
String getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
String getKeyword() {
|
||||
return keyword;
|
||||
}
|
||||
}
|
@ -0,0 +1,34 @@
|
||||
package pp.monopoly.model.card;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
|
||||
import pp.monopoly.model.CardVisitor;
|
||||
|
||||
public class DeckHelper implements CardVisitor<Void>{
|
||||
|
||||
private static Queue<Card> cards;
|
||||
|
||||
private DeckHelper() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public Void visit(Card c) {
|
||||
// TODO Auto-generated method stub
|
||||
throw new UnsupportedOperationException("Unimplemented method 'visit'");
|
||||
}
|
||||
|
||||
private void shuffle() {
|
||||
List<Card> cardList = new ArrayList<>(cards);
|
||||
Collections.shuffle(cardList);
|
||||
cards.clear();
|
||||
cards.addAll(cardList);
|
||||
}
|
||||
|
||||
public static Card drawCard() {
|
||||
return cards != null ? cards.poll() : null;
|
||||
}
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.NoSuchElementException;
|
||||
|
||||
/**
|
||||
* Simple Manager class responsible for managing the GameBoard of Monopoly
|
||||
*/
|
||||
public class BoardManager {
|
||||
|
||||
private List<Field> board;
|
||||
|
||||
/**
|
||||
* Constructs a BoardManager
|
||||
*/
|
||||
public BoardManager() {
|
||||
board = createBoard();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a Monopoly GameBoard
|
||||
* @return the List of Fields in correct Order
|
||||
*/
|
||||
private static List<Field> createBoard() {
|
||||
ArrayList<Field> fields = new ArrayList<>();
|
||||
|
||||
fields.addLast(new GoField());
|
||||
fields.addLast(new BuildingProperty("Gym", 1, 600, 20));
|
||||
fields.addLast(new EventField("Hausfeier", 2));
|
||||
fields.addLast(new BuildingProperty("Sportplatz", 3, 600, 40));
|
||||
fields.addLast(new FineField("Diszi", 4, 2000));
|
||||
fields.addLast(new GateField("Südtor", 5));
|
||||
fields.addLast(new BuildingProperty("Studium+", 6, 1000, 60));
|
||||
fields.addLast(new EventField("Üvas", 7));
|
||||
fields.addLast(new BuildingProperty("PhysikHörsaal", 8, 1000, 60));
|
||||
fields.addLast(new BuildingProperty("Audimax", 9, 1200, 80));
|
||||
fields.addLast(new GulagField());
|
||||
fields.addLast(new BuildingProperty("99er", 11, 1400, 100));
|
||||
fields.addLast(new FoodField("Brandl", 12));
|
||||
fields.addLast(new BuildingProperty("12er", 13, 1400, 100));
|
||||
fields.addLast(new BuildingProperty("23er", 14, 1600, 120));
|
||||
fields.addLast(new GateField("HauptWache", 15));
|
||||
fields.addLast(new BuildingProperty("Schwimmhalle", 16, 1800, 140));
|
||||
fields.addLast(new BuildingProperty("CISM-Bahn", 17, 1800, 140));
|
||||
fields.addLast(new EventField("Marine-Welcome-Party", 18));
|
||||
fields.addLast(new BuildingProperty("Kletterturm", 19, 2000, 160));
|
||||
fields.addLast(new TestStreckeField());
|
||||
fields.addLast(new BuildingProperty("StudFBer C", 21, 2200, 180));
|
||||
fields.addLast(new EventField("Üvas", 22));
|
||||
fields.addLast(new BuildingProperty("StudFBer B", 23, 2200, 180));
|
||||
fields.addLast(new BuildingProperty("StudFBer A", 24, 2400, 200));
|
||||
fields.addLast(new GateField("Nordtor", 25));
|
||||
fields.addLast(new BuildingProperty("Cascada", 26, 2600, 220));
|
||||
fields.addLast(new BuildingProperty("Fakultätsgebäude", 27, 2600, 220));
|
||||
fields.addLast(new FoodField("Truppenküche", 28));
|
||||
fields.addLast(new BuildingProperty("Prüfungsamt", 29, 2800, 240));
|
||||
fields.addLast(new WacheField());
|
||||
fields.addLast(new BuildingProperty("Feuerwehr", 31, 3000, 260));
|
||||
fields.addLast(new BuildingProperty("SanZ", 32, 300, 260));
|
||||
fields.addLast(new EventField("Maibock", 33));
|
||||
fields.addLast(new BuildingProperty("Rechenzentrum", 34, 3200, 280));
|
||||
fields.addLast(new GateField("Osttor", 35));
|
||||
fields.addLast(new EventField("Üvas", 36));
|
||||
fields.addLast(new BuildingProperty("2er", 37, 3500, 350));
|
||||
fields.addLast(new FineField("EZM", 38, 1000));
|
||||
fields.addLast(new BuildingProperty("20er", 39, 4000, 500));
|
||||
|
||||
return fields;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Method to find the Field at specific index
|
||||
* @param index the index for which to find the field
|
||||
* @return the field at the index
|
||||
*/
|
||||
public Field getFieldAtIndex(int index) {
|
||||
return board.get(index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Method to find the index of a Monopoly field
|
||||
* @param field the Field to get the Index of
|
||||
* @return the Index of the field
|
||||
*/
|
||||
public int getIndexOfField(Field field) {
|
||||
if (board.contains(field)) return field.getId();
|
||||
else throw new NoSuchElementException();
|
||||
}
|
||||
}
|
@ -0,0 +1,70 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class BuildingProperty extends PropertyField {
|
||||
|
||||
private int houses;
|
||||
private boolean hotel = false;
|
||||
|
||||
BuildingProperty(String name, int id, int price, int rent) {
|
||||
super(name, id, price, rent);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int calcRent() {
|
||||
if (hotel) {
|
||||
return (int) Math.round(rent*70/10)*10;
|
||||
}
|
||||
switch (houses) {
|
||||
case 1:
|
||||
return (int) Math.round(rent*5/10)*10;
|
||||
case 2:
|
||||
return (int) Math.round(rent*15/10)*10;
|
||||
case 3:
|
||||
return (int) Math.round(rent*40/10)*10;
|
||||
case 4:
|
||||
return (int) Math.round(rent*55/10)*10;
|
||||
|
||||
default:
|
||||
return rent;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean buildHouse() {
|
||||
if (houses < 4) {
|
||||
houses++;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean buildHotel() {
|
||||
if (hotel) {
|
||||
return false;
|
||||
}
|
||||
hotel = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean removeHouse() {
|
||||
if (houses == 0) {
|
||||
return false;
|
||||
}
|
||||
houses--;
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean removeHotel() {
|
||||
if (!hotel) {
|
||||
return false;
|
||||
}
|
||||
hotel = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.model.card.Card;
|
||||
import pp.monopoly.model.card.DeckHelper;
|
||||
|
||||
public class EventField extends Field{
|
||||
|
||||
public EventField(String name, int id) {
|
||||
super(name, id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
|
||||
public Card drawCard() {
|
||||
return DeckHelper.drawCard();
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
abstract class Field {
|
||||
protected final String name;
|
||||
protected final int id;
|
||||
|
||||
protected Field(String name, int id) {
|
||||
this.name = name;
|
||||
this.id= id;
|
||||
}
|
||||
|
||||
public abstract void accept(Player player);
|
||||
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class FineField extends Field{
|
||||
|
||||
private final int fine;
|
||||
|
||||
FineField(String name, int id, int fine) {
|
||||
super(name, id);
|
||||
this.fine = fine;
|
||||
}
|
||||
|
||||
public int getFine() {
|
||||
return fine;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,20 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class FoodField extends PropertyField {
|
||||
|
||||
public FoodField(String name, int id) {
|
||||
super(name, id, 1500,0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int calcRent() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
}
|
@ -0,0 +1,21 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class GateField extends PropertyField{
|
||||
|
||||
GateField(String name, int id) {
|
||||
super(name, id, 2000, 25);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int calcRent() {
|
||||
return rent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class GoField extends Field{
|
||||
|
||||
public GoField() {
|
||||
super("Monatsgehalt", 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class GulagField extends Field{
|
||||
|
||||
private int bailCost = 500;
|
||||
|
||||
GulagField() {
|
||||
super("Gulag", 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,92 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
/**
|
||||
* Represents an abstract property field in the Monopoly game.
|
||||
* Contains attributes related to ownership, price, rent, and mortgage status.
|
||||
*/
|
||||
public abstract class PropertyField extends Field {
|
||||
|
||||
private final int price;
|
||||
protected final int rent;
|
||||
private Player owner;
|
||||
private boolean mortgaged = false;
|
||||
|
||||
/**
|
||||
* Constructs a PropertyField with the specified name, ID, price, and rent.
|
||||
*
|
||||
* @param name the name of the property
|
||||
* @param id the unique identifier for the property
|
||||
* @param price the purchase price of the property
|
||||
* @param rent the base rent for the property
|
||||
*/
|
||||
protected PropertyField(String name, int id, int price, int rent) {
|
||||
super(name, id);
|
||||
this.price = price;
|
||||
this.rent = rent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates the rent for this property.
|
||||
* The calculation may depend on various factors specific to property type.
|
||||
*
|
||||
* @return the calculated rent for this property
|
||||
*/
|
||||
public abstract int calcRent();
|
||||
|
||||
/**
|
||||
* Gets the purchase price of the property.
|
||||
*
|
||||
* @return the price of the property
|
||||
*/
|
||||
public int getPrice() {
|
||||
return price;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the mortgage value (hypothecary value) of the property.
|
||||
* Typically, this is half of the property price.
|
||||
*
|
||||
* @return the mortgage value of the property
|
||||
*/
|
||||
public int getHypo() {
|
||||
return price / 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the owner of the property.
|
||||
*
|
||||
* @return the Player who owns the property, or null if the property is unowned
|
||||
*/
|
||||
public Player getOwner() {
|
||||
return owner;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the owner of the property.
|
||||
*
|
||||
* @param player the Player who will own this property
|
||||
*/
|
||||
public void setOwner(Player player) {
|
||||
owner = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the property is currently mortgaged.
|
||||
*
|
||||
* @return true if the property is mortgaged, false otherwise
|
||||
*/
|
||||
public boolean isMortgaged() {
|
||||
return mortgaged;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the mortgage status of the property.
|
||||
*
|
||||
* @param mortgaged true to mark the property as mortgaged, false to unmark it
|
||||
*/
|
||||
public void setMortgaged(boolean mortgaged) {
|
||||
this.mortgaged = mortgaged;
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class TestStreckeField extends Field{
|
||||
private int money;
|
||||
|
||||
TestStreckeField() {
|
||||
super("Teststrecke", 20);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
|
||||
public void addMoney(int amount) {
|
||||
money += amount;
|
||||
}
|
||||
|
||||
public int collectMoney() {
|
||||
return money = 0;
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
package pp.monopoly.model.fields;
|
||||
|
||||
import pp.monopoly.game.server.Player;
|
||||
|
||||
public class WacheField extends Field{
|
||||
|
||||
public WacheField() {
|
||||
super("Wache", 30);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(Player player) {
|
||||
player.visit(this);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,385 @@
|
||||
package pp.monopoly;
|
||||
import org.junit.Test;
|
||||
import static org.junit.Assert.assertNotNull;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.junit.Assert.assertEquals;
|
||||
public class Testhandbuch {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// T001 UC-game-01 - testStartApplication
|
||||
@Test
|
||||
public void testStartApplication() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
assertNotNull(mainMenu);
|
||||
}
|
||||
|
||||
// T002 UC-game-02 - testOpenStartMenu
|
||||
@Test
|
||||
public void testOpenStartMenu() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
mainMenu.showMenu();
|
||||
assertTrue(mainMenu.isMenuVisible());
|
||||
}
|
||||
|
||||
// T003 UC-game-03 - testNavigateToPlayOption
|
||||
@Test
|
||||
public void testNavigateToPlayOption() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
mainMenu.showMenu();
|
||||
mainMenu.startNewGame();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
assertNotNull(newGameMenu);
|
||||
}
|
||||
|
||||
// T004 UC-game-04 - testExitApplicationFromMenu
|
||||
@Test
|
||||
public void testExitApplicationFromMenu() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
mainMenu.showMenu();
|
||||
mainMenu.exitGame();
|
||||
assertTrue(app.isClosed());
|
||||
}
|
||||
|
||||
// T005 UC-game-05 - testOpenSettingsFromMenu
|
||||
@Test
|
||||
public void testOpenSettingsFromMenu() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
mainMenu.showMenu();
|
||||
mainMenu.openSettings();
|
||||
SettingMenu settingMenu = app.getStateManager().getState(SettingMenu.class);
|
||||
assertNotNull(settingMenu);
|
||||
}
|
||||
|
||||
// T006 UC-game-06 - testOpenGameMenuWithESC
|
||||
@Test
|
||||
public void testOpenGameMenuWithESC() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
app.simpleUpdate(0.1f);
|
||||
GameMenu gameMenu = app.getStateManager().getState(GameMenu.class);
|
||||
assertTrue(gameMenu.isVisible());
|
||||
}
|
||||
|
||||
// T007 UC-game-07 - testEnterHostName
|
||||
@Test
|
||||
public void testEnterHostName() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
newGameMenu.showMenu();
|
||||
newGameMenu.enterHostName("localhost");
|
||||
assertEquals("localhost", newGameMenu.getHostName());
|
||||
}
|
||||
|
||||
// T008 UC-game-07 - testEnterPortNumber
|
||||
@Test
|
||||
public void testEnterPortNumber() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
newGameMenu.showMenu();
|
||||
newGameMenu.enterPortNumber(12345);
|
||||
assertEquals(12345, newGameMenu.getPortNumber());
|
||||
}
|
||||
|
||||
// T009 UC-game-07 - testCancelGameCreation
|
||||
@Test
|
||||
public void testCancelGameCreation() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
newGameMenu.showMenu();
|
||||
newGameMenu.cancel();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
assertTrue(mainMenu.isMenuVisible());
|
||||
}
|
||||
|
||||
// T010 UC-game-08 - testEnterPlayerLobby
|
||||
@Test
|
||||
public void testEnterPlayerLobby() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
app.getStateManager().getState(NetworkDialog.class).connect();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
assertNotNull(lobby);
|
||||
}
|
||||
|
||||
// T011 UC-game-09 - testEnterStartingCapital
|
||||
@Test
|
||||
public void testEnterStartingCapital() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
newGameMenu.showMenu();
|
||||
newGameMenu.enterStartingCapital(1500);
|
||||
assertEquals(1500, newGameMenu.getStartingCapital());
|
||||
}
|
||||
|
||||
// T012 UC-game-09 - testIncreaseStartingCapital
|
||||
@Test
|
||||
public void testIncreaseStartingCapital() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
newGameMenu.showMenu();
|
||||
newGameMenu.enterStartingCapital(1500);
|
||||
newGameMenu.increaseStartingCapital(100);
|
||||
assertEquals(1600, newGameMenu.getStartingCapital());
|
||||
}
|
||||
|
||||
// T013 UC-game-09 - testDecreaseStartingCapital
|
||||
@Test
|
||||
public void testDecreaseStartingCapital() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
NewGameMenu newGameMenu = app.getStateManager().getState(NewGameMenu.class);
|
||||
newGameMenu.showMenu();
|
||||
newGameMenu.enterStartingCapital(1500);
|
||||
newGameMenu.decreaseStartingCapital(100);
|
||||
assertEquals(1400, newGameMenu.getStartingCapital());
|
||||
}
|
||||
|
||||
// T014 UC-game-10 - testDefaultPlayerName
|
||||
@Test
|
||||
public void testDefaultPlayerName() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
app.getStateManager().getState(Lobby.class).initializePlayerNames();
|
||||
assertEquals("Spieler 1", app.getStateManager().getState(Lobby.class).getPlayerName(0));
|
||||
assertEquals("Spieler 2", app.getStateManager().getState(Lobby.class).getPlayerName(1));
|
||||
}
|
||||
|
||||
// T015 UC-game-11 - testEnterDisplayName
|
||||
@Test
|
||||
public void testEnterDisplayName() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.enterDisplayName("TestPlayer");
|
||||
assertEquals("TestPlayer", lobby.getPlayerName(0));
|
||||
}
|
||||
|
||||
// T016 UC-game-11 - testDuplicateNameEntry
|
||||
@Test
|
||||
public void testDuplicateNameEntry() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.enterDisplayName("Player1");
|
||||
assertTrue(lobby.isDuplicateName("Player1"));
|
||||
}
|
||||
|
||||
// T017 UC-game-12 - testSelectPlayerColor
|
||||
@Test
|
||||
public void testSelectPlayerColor() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.selectColor("Red");
|
||||
assertEquals("Red", lobby.getPlayerColor(0));
|
||||
}
|
||||
|
||||
// T018 UC-game-12 - testSelectOccupiedColor
|
||||
@Test
|
||||
public void testSelectOccupiedColor() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.selectColor("Red");
|
||||
assertTrue(lobby.isColorOccupied("Red"));
|
||||
}
|
||||
|
||||
// T019 UC-game-13 - testSelectPlayerToken
|
||||
@Test
|
||||
public void testSelectPlayerToken() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.selectToken("Ship");
|
||||
assertEquals("Ship", lobby.getPlayerToken(0));
|
||||
}
|
||||
|
||||
// T020 UC-game-13 - testSelectOccupiedToken
|
||||
@Test
|
||||
public void testSelectOccupiedToken() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.selectToken("Ship");
|
||||
assertTrue(lobby.isTokenOccupied("Ship"));
|
||||
}
|
||||
|
||||
// T021 UC-game-14 - testCancelPlayerLobby
|
||||
@Test
|
||||
public void testCancelPlayerLobby() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.cancel();
|
||||
MainMenu mainMenu = app.getStateManager().getState(MainMenu.class);
|
||||
assertTrue(mainMenu.isMenuVisible());
|
||||
}
|
||||
|
||||
// T022 UC-game-15 - testOpenLobbyMenuWithESC
|
||||
@Test
|
||||
public void testOpenLobbyMenuWithESC() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
app.simpleUpdate(0.1f);
|
||||
LobbyMenu lobbyMenu = app.getStateManager().getState(LobbyMenu.class);
|
||||
assertTrue(lobbyMenu.isVisible());
|
||||
}
|
||||
|
||||
// T023 UC-game-16 - testPlayerReadyConfirmation
|
||||
@Test
|
||||
public void testPlayerReadyConfirmation() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.setPlayerReady(true);
|
||||
assertTrue(lobby.isPlayerReady(0));
|
||||
}
|
||||
|
||||
// T024 UC-game-17 - testStartGame
|
||||
@Test
|
||||
public void testStartGame() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Lobby lobby = app.getStateManager().getState(Lobby.class);
|
||||
lobby.startGame();
|
||||
assertEquals(GameState.InGame, lobby.getGameState());
|
||||
}
|
||||
|
||||
// T025 UC-game-18 - testPlayerMovement
|
||||
@Test
|
||||
public void testPlayerMovement() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
player.move(5);
|
||||
assertEquals(5, player.getPosition());
|
||||
}
|
||||
|
||||
// T026 UC-game-19 - testPurchaseProperty
|
||||
@Test
|
||||
public void testPurchaseProperty() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
Property property = game.getProperty(0);
|
||||
player.buyProperty(property);
|
||||
assertTrue(player.getProperties().contains(property));
|
||||
}
|
||||
|
||||
// T027 UC-game-20 - testMovePlayerOnDiceRoll
|
||||
@Test
|
||||
public void testMovePlayerOnDiceRoll() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
int initialPosition = player.getPosition();
|
||||
player.rollDice();
|
||||
assertTrue(player.getPosition() > initialPosition);
|
||||
}
|
||||
|
||||
// T028 UC-game-21 - testPassGo
|
||||
@Test
|
||||
public void testPassGo() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
player.move(40); // Assuming 40 steps moves player to Go
|
||||
assertTrue(player.passedGo());
|
||||
}
|
||||
|
||||
// T029 UC-game-22 - testCollectMoneyFromGo
|
||||
@Test
|
||||
public void testCollectMoneyFromGo() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
int initialBalance = player.getBalance();
|
||||
player.move(40); // Move to Go
|
||||
assertTrue(player.getBalance() > initialBalance);
|
||||
}
|
||||
|
||||
// T030 UC-game-23 - testPayRent
|
||||
@Test
|
||||
public void testPayRent() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
PropertyField property = (PropertyField) game.getField(1);
|
||||
player.move(1);
|
||||
int initialBalance = player.getBalance();
|
||||
player.payRent(property);
|
||||
assertTrue(player.getBalance() < initialBalance);
|
||||
}
|
||||
|
||||
// T031 UC-game-24 - testDeclareBankruptcy
|
||||
@Test
|
||||
public void testDeclareBankruptcy() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
player.declareBankruptcy();
|
||||
assertEquals(PlayerState.Bankrupt, player.getState());
|
||||
}
|
||||
|
||||
// T032 UC-game-25 - testTradeProperty
|
||||
@Test
|
||||
public void testTradeProperty() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player1 = game.getPlayer(0);
|
||||
Player player2 = game.getPlayer(1);
|
||||
Property property = game.getProperty(0);
|
||||
player1.offerTrade(player2, property);
|
||||
assertTrue(player2.hasProperty(property));
|
||||
}
|
||||
|
||||
// T033 UC-game-26 - testGameOverCondition
|
||||
@Test
|
||||
public void testGameOverCondition() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
player.declareBankruptcy();
|
||||
assertTrue(game.isGameOver());
|
||||
}
|
||||
|
||||
// T034 UC-game-27 - testPlayerInJail
|
||||
@Test
|
||||
public void testPlayerInJail() {
|
||||
MonopolyApp app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
Game game = app.getStateManager().getState(Game.class);
|
||||
Player player = game.getPlayer(0);
|
||||
game.sendToJail(player);
|
||||
assertEquals(PlayerState.InJail, player.getState());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,161 @@
|
||||
package pp.monopoly.client;
|
||||
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.simsilica.lemur.Button;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
|
||||
import static org.junit.Assert.assertNotNull;
|
||||
import static org.junit.Assert.assertNull;
|
||||
|
||||
public class ClientLogicTest {
|
||||
|
||||
private MonopolyApp app;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
app = new MonopolyApp();
|
||||
app.simpleInitApp();
|
||||
}
|
||||
|
||||
@Test
|
||||
// T001: UC-game-01 - Überprüft, ob die Anwendung erfolgreich gestartet wird und das Hauptmenü angezeigt wird
|
||||
public void testStartApplication() {
|
||||
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
|
||||
assertNotNull("Das Hauptmenü sollte sichtbar sein", mainMenu);
|
||||
}
|
||||
/*
|
||||
@Test
|
||||
// T002: UC-game-02 - Überprüft, ob das Startmenü nach dem Start der Anwendung angezeigt wird
|
||||
public void testOpenStartMenu() {
|
||||
Spatial startMenu = app.getGuiNode().getChild("StartMenu");
|
||||
assertNotNull("Das Startmenü sollte sichtbar sein", startMenu);
|
||||
}
|
||||
*/
|
||||
@Test
|
||||
// T002: UC-game-02 - Überprüft, ob das Startmenü (MainMenu) angezeigt wird und die Buttons korrekt funktionieren
|
||||
public void testMainMenuButtons() {
|
||||
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
|
||||
assertNotNull("Das Hauptmenü (MainMenu) sollte sichtbar sein", mainMenu);
|
||||
|
||||
Spatial playButtonSpatial = app.getGuiNode().getChild("PlayButton");
|
||||
assertNotNull("Der 'Spielen'-Button sollte existieren", playButtonSpatial);
|
||||
|
||||
Spatial settingsButtonSpatial = app.getGuiNode().getChild("SettingsButton");
|
||||
assertNotNull("Der 'Einstellungen'-Button sollte existieren", settingsButtonSpatial);
|
||||
|
||||
Spatial exitButtonSpatial = app.getGuiNode().getChild("ExitButton");
|
||||
assertNotNull("Der 'Spiel beenden'-Button sollte existieren", exitButtonSpatial);
|
||||
|
||||
// Optional: Überprüfung der Funktionalität (Simulation von Button-Klicks)
|
||||
if (playButtonSpatial instanceof Button) {
|
||||
Button playButton = (Button) playButtonSpatial;
|
||||
playButton.click();
|
||||
|
||||
Spatial newGameMenu = app.getGuiNode().getChild("NewGameMenu");
|
||||
assertNotNull("Das Spielerstellungsmenü sollte nach dem Klicken auf 'Spielen' sichtbar sein", newGameMenu);
|
||||
} else {
|
||||
throw new AssertionError("'PlayButton' ist kein Button-Objekt.");
|
||||
}
|
||||
|
||||
if (settingsButtonSpatial instanceof Button) {
|
||||
Button settingsButton = (Button) settingsButtonSpatial;
|
||||
settingsButton.click();
|
||||
|
||||
Spatial settingsMenu = app.getGuiNode().getChild("SettingsMenu");
|
||||
assertNotNull("Das Einstellungsmenü sollte nach dem Klicken auf 'Einstellungen' sichtbar sein", settingsMenu);
|
||||
} else {
|
||||
throw new AssertionError("'SettingsButton' ist kein Button-Objekt.");
|
||||
}
|
||||
|
||||
if (exitButtonSpatial instanceof Button) {
|
||||
Button exitButton = (Button) exitButtonSpatial;
|
||||
exitButton.click();
|
||||
|
||||
Spatial mainMenuAfterExit = app.getGuiNode().getChild("MainMenu");
|
||||
assertNull("Das Hauptmenü sollte nach dem Klicken auf 'Spiel beenden' nicht mehr sichtbar sein", mainMenuAfterExit);
|
||||
} else {
|
||||
throw new AssertionError("'ExitButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
@Test
|
||||
// T003: UC-game-03 - Überprüft, ob der „Spiel starten“-Button das Spielerstellungsmenü öffnet
|
||||
public void testNavigateToPlayOption() {
|
||||
Spatial startGameButtonSpatial = app.getGuiNode().getChild("StartGameButton");
|
||||
assertNotNull("Der 'Spiel starten'-Button sollte existieren", startGameButtonSpatial);
|
||||
|
||||
if (startGameButtonSpatial instanceof Button) {
|
||||
Button startGameButton = (Button) startGameButtonSpatial;
|
||||
startGameButton.click();
|
||||
|
||||
Spatial newGameMenu = app.getGuiNode().getChild("NewGameMenu");
|
||||
assertNotNull("Das Spielerstellungsmenü sollte sichtbar sein", newGameMenu);
|
||||
} else {
|
||||
throw new AssertionError("'StartGameButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T004: UC-game-04 - Testet, ob die Anwendung geschlossen wird, wenn „Beenden“ im Hauptmenü gewählt wird
|
||||
public void testExitApplicationFromMenu() {
|
||||
Spatial exitButtonSpatial = app.getGuiNode().getChild("ExitButton");
|
||||
assertNotNull("Der 'Beenden'-Button sollte existieren", exitButtonSpatial);
|
||||
|
||||
if (exitButtonSpatial instanceof Button) {
|
||||
Button exitButton = (Button) exitButtonSpatial;
|
||||
exitButton.click();
|
||||
|
||||
Spatial mainMenuAfterExit = app.getGuiNode().getChild("MainMenu");
|
||||
assertNull("Das Hauptmenü sollte nach dem Beenden nicht mehr sichtbar sein", mainMenuAfterExit);
|
||||
} else {
|
||||
throw new AssertionError("'ExitButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T005: UC-game-05 - Überprüft, ob das Einstellungen-Menü aus dem Hauptmenü aufgerufen werden kann
|
||||
public void testOpenSettingsFromMenu() {
|
||||
Spatial settingsButtonSpatial = app.getGuiNode().getChild("SettingsButton");
|
||||
assertNotNull("Der 'Einstellungen'-Button sollte existieren", settingsButtonSpatial);
|
||||
|
||||
if (settingsButtonSpatial instanceof Button) {
|
||||
Button settingsButton = (Button) settingsButtonSpatial;
|
||||
settingsButton.click();
|
||||
|
||||
Spatial settingsMenu = app.getGuiNode().getChild("SettingsMenu");
|
||||
assertNotNull("Das Einstellungsmenü sollte sichtbar sein", settingsMenu);
|
||||
} else {
|
||||
throw new AssertionError("'SettingsButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T006: UC-game-06 - Testet, ob das Spielmenü geöffnet wird, wenn der Spieler im Spiel „ESC“ drückt
|
||||
public void testOpenGameMenuWithESC() {
|
||||
app.escape(true); // Simuliert das Drücken der ESC-Taste
|
||||
|
||||
Spatial gameMenu = app.getGuiNode().getChild("GameMenu");
|
||||
assertNotNull("Das Spielmenü sollte nach Drücken von ESC sichtbar sein", gameMenu);
|
||||
|
||||
app.escape(false); // Simuliert das Loslassen der ESC-Taste
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
// T083: UC-menu-05 - Überprüfen, ob der Spieler erfolgreich ins Spiel zurückkehren kann
|
||||
public void testReturnToGame() {
|
||||
Spatial returnButtonSpatial = app.getGuiNode().getChild("ReturnButton");
|
||||
assertNotNull("Der 'Zurück'-Button sollte existieren", returnButtonSpatial);
|
||||
|
||||
if (returnButtonSpatial instanceof Button) {
|
||||
Button returnButton = (Button) returnButtonSpatial;
|
||||
returnButton.click();
|
||||
|
||||
Spatial gameScene = app.getGuiNode().getChild("GameScene");
|
||||
assertNotNull("Die Spielszene sollte nach dem Klick auf 'Zurück' sichtbar sein", gameScene);
|
||||
} else {
|
||||
throw new AssertionError("'ReturnButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,606 @@
|
||||
////////////////////////////////////////
|
||||
// Programming project code
|
||||
// UniBw M, 2022, 2023, 2024
|
||||
// www.unibw.de/inf2
|
||||
// (c) Mark Minas (mark.minas@unibw.de)
|
||||
////////////////////////////////////////
|
||||
|
||||
package pp.monopoly.game.client;
|
||||
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.message.server.DiceResult;
|
||||
import pp.monopoly.notification.ClientStateEvent;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertNotNull;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
|
||||
public class ClientGameLogicTest {
|
||||
|
||||
private MonopolyApp app;
|
||||
|
||||
private MonopolyApp app;
|
||||
private NewGameMenu newGameMenu;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
app = new MonopolyApp();
|
||||
app.simpleInitApp(); // Initialisiert die App mit GUI und Spielzuständen
|
||||
newGameMenu = new NewGameMenu();
|
||||
}
|
||||
|
||||
@Test
|
||||
// T006: UC-game-06 - Testet, ob das Spielmenü geöffnet wird, wenn der Spieler im Spiel „ESC“ drückt
|
||||
public void testOpenGameMenuWithESC() {
|
||||
app.escape(true); // Simuliert das Drücken der ESC-Taste
|
||||
|
||||
Spatial gameMenu = app.getGuiNode().getChild("GameMenu");
|
||||
assertNotNull("Das Spielmenü sollte sichtbar sein, nachdem ESC gedrückt wurde", gameMenu);
|
||||
}
|
||||
|
||||
@Test
|
||||
// T007: UC-game-07 - Testet, ob der Spieler erfolgreich den Namen des Hosts eingeben kann
|
||||
public void testEnterHostName() {
|
||||
Spatial hostNameField = app.getGuiNode().getChild("HostNameField");
|
||||
assertNotNull("Das Eingabefeld für den Hostnamen sollte sichtbar sein", hostNameField);
|
||||
|
||||
if (hostNameField instanceof TextField) {
|
||||
TextField hostNameInput = (TextField) hostNameField;
|
||||
hostNameInput.setText("TestHost");
|
||||
|
||||
assertEquals("Der eingegebene Hostname sollte 'TestHost' sein", "TestHost", hostNameInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'HostNameField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T008: UC-game-08 - Testet, ob der Spieler die Portnummer des Hosts eingeben kann
|
||||
public void testEnterPortNumber() {
|
||||
Spatial portNumberField = app.getGuiNode().getChild("PortNumberField");
|
||||
assertNotNull("Das Eingabefeld für die Portnummer sollte sichtbar sein", portNumberField);
|
||||
|
||||
if (portNumberField instanceof TextField) {
|
||||
TextField portNumberInput = (TextField) portNumberField;
|
||||
portNumberInput.setText("12345");
|
||||
|
||||
assertEquals("Die eingegebene Portnummer sollte '12345' sein", "12345", portNumberInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'PortNumberField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T009: UC-game-09 - Testet, ob der Spieler das Erstellen eines Spiels abbrechen kann
|
||||
public void testCancelGameCreation() {
|
||||
Spatial cancelButtonSpatial = app.getGuiNode().getChild("CancelButton");
|
||||
assertNotNull("Der 'Abbrechen'-Button sollte existieren", cancelButtonSpatial);
|
||||
|
||||
if (cancelButtonSpatial instanceof Button) {
|
||||
Button cancelButton = (Button) cancelButtonSpatial;
|
||||
cancelButton.click();
|
||||
|
||||
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
|
||||
assertNotNull("Das Hauptmenü sollte nach dem Abbrechen des Spiels sichtbar sein", mainMenu);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'CancelButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@Test
|
||||
// T010: UC-game-10 - Testet, ob der Spieler die Spielerlobby betreten kann
|
||||
public void testEnterPlayerLobby() {
|
||||
app.receivedEvent(new pp.monopoly.notification.ClientStateEvent(pp.monopoly.notification.ClientStateEvent.State.LOBBY));
|
||||
|
||||
Spatial playerLobby = app.getGuiNode().getChild("PlayerLobby");
|
||||
assertNotNull("Die Spielerlobby sollte nach dem Beitritt sichtbar sein", playerLobby);
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
// T010: UC-game-10 - Testet, ob der Spieler die Spielerlobby betreten kann
|
||||
public void testEnterPlayerLobby() {
|
||||
// Simuliert den Empfang eines ClientStateEvent für den Lobby-State
|
||||
app.receivedEvent(new ClientStateEvent(ClientStateEvent.State.LOBBY));
|
||||
|
||||
// Überprüft, ob das Lobby-UI sichtbar ist
|
||||
Spatial playerLobby = app.getGuiNode().getChild("PlayerLobby");
|
||||
assertNotNull("Die Spielerlobby sollte nach dem Beitritt sichtbar sein", playerLobby);
|
||||
*/
|
||||
@Test
|
||||
// T011: UC-game-11 - Testet, ob der hostende Spieler einen Startbetrag eingeben kann
|
||||
public void testEnterStartingCapital() {
|
||||
Spatial startingCapitalField = app.getGuiNode().getChild("StartingCapitalField");
|
||||
assertNotNull("Das Eingabefeld für den Startbetrag sollte existieren", startingCapitalField);
|
||||
|
||||
if (startingCapitalField instanceof TextField) {
|
||||
TextField startingCapitalInput = (TextField) startingCapitalField;
|
||||
startingCapitalInput.setText("1500");
|
||||
|
||||
assertEquals("Der eingegebene Startbetrag sollte '1500' sein", "1500", startingCapitalInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'StartingCapitalField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T012: UC-game-12 - Testet, ob der Spieler den Startbetrag um 100 € erhöhen kann
|
||||
public void testIncreaseStartingCapital() {
|
||||
Spatial increaseButton = app.getGuiNode().getChild("IncreaseCapitalButton");
|
||||
assertNotNull("Der 'Erhöhen'-Button sollte existieren", increaseButton);
|
||||
|
||||
if (increaseButton instanceof Button) {
|
||||
Button increaseCapitalButton = (Button) increaseButton;
|
||||
increaseCapitalButton.click();
|
||||
|
||||
Spatial startingCapitalField = app.getGuiNode().getChild("StartingCapitalField");
|
||||
if (startingCapitalField instanceof TextField) {
|
||||
TextField startingCapitalInput = (TextField) startingCapitalField;
|
||||
assertEquals("Der Startbetrag sollte um 100 erhöht worden sein", "1600", startingCapitalInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'StartingCapitalField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'IncreaseCapitalButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T013: UC-game-13 - Testet, ob der Spieler den Startbetrag um 100 € senken kann
|
||||
public void testDecreaseStartingCapital() {
|
||||
Spatial decreaseButton = app.getGuiNode().getChild("DecreaseCapitalButton");
|
||||
assertNotNull("Der 'Senken'-Button sollte existieren", decreaseButton);
|
||||
|
||||
if (decreaseButton instanceof Button) {
|
||||
Button decreaseCapitalButton = (Button) decreaseButton;
|
||||
decreaseCapitalButton.click();
|
||||
|
||||
Spatial startingCapitalField = app.getGuiNode().getChild("StartingCapitalField");
|
||||
if (startingCapitalField instanceof TextField) {
|
||||
TextField startingCapitalInput = (TextField) startingCapitalField;
|
||||
assertEquals("Der Startbetrag sollte um 100 gesenkt worden sein", "1400", startingCapitalInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'StartingCapitalField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'DecreaseCapitalButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T014: UC-game-14 - Testet, ob die Standard-Spielernamen korrekt voreingestellt sind
|
||||
public void testDefaultPlayerName() {
|
||||
Spatial playerNameField = app.getGuiNode().getChild("PlayerNameField");
|
||||
assertNotNull("Das Eingabefeld für den Spielernamen sollte existieren", playerNameField);
|
||||
|
||||
if (playerNameField instanceof TextField) {
|
||||
TextField playerNameInput = (TextField) playerNameField;
|
||||
assertEquals("Der voreingestellte Spielername sollte 'Spieler 1' sein", "Spieler 1", playerNameInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'PlayerNameField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T015: UC-game-15 - Testet, ob der Spieler einen Anzeigenamen eingeben kann
|
||||
public void testEnterDisplayName() {
|
||||
Spatial displayNameField = app.getGuiNode().getChild("DisplayNameField");
|
||||
assertNotNull("Das Eingabefeld für den Anzeigenamen sollte existieren", displayNameField);
|
||||
|
||||
if (displayNameField instanceof TextField) {
|
||||
TextField displayNameInput = (TextField) displayNameField;
|
||||
displayNameInput.setText("MaxMustermann");
|
||||
|
||||
assertEquals("Der eingegebene Anzeigename sollte 'MaxMustermann' sein", "MaxMustermann", displayNameInput.getText());
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'DisplayNameField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T016: UC-game-16 - Testet, ob eine Warnung angezeigt wird, wenn ein Spieler einen bereits belegten Namen eingibt
|
||||
public void testDuplicateNameEntry() {
|
||||
Spatial playerNameField = app.getGuiNode().getChild("PlayerNameField");
|
||||
assertNotNull("Das Eingabefeld für den Spielernamen sollte existieren", playerNameField);
|
||||
|
||||
if (playerNameField instanceof TextField) {
|
||||
TextField playerNameInput = (TextField) playerNameField;
|
||||
playerNameInput.setText("Spieler 1");
|
||||
app.getGuiNode().getChild("AddPlayerButton").click(); // Spieler hinzufügen
|
||||
playerNameInput.setText("Spieler 1");
|
||||
app.getGuiNode().getChild("AddPlayerButton").click(); // Spieler mit gleichem Namen hinzufügen
|
||||
|
||||
Spatial warning = app.getGuiNode().getChild("DuplicateNameWarning");
|
||||
assertNotNull("Es sollte eine Warnung angezeigt werden, wenn ein Name doppelt vergeben wird", warning);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'PlayerNameField' ist kein TextField-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T017: UC-game-17 - Testet, ob der Spieler eine verfügbare Spielfigurfarbe auswählen kann
|
||||
public void testSelectPlayerColor() {
|
||||
Spatial colorSelector = app.getGuiNode().getChild("ColorSelector");
|
||||
assertNotNull("Der Farbwähler sollte existieren", colorSelector);
|
||||
|
||||
if (colorSelector instanceof Button) {
|
||||
Button colorButton = (Button) colorSelector;
|
||||
colorButton.click();
|
||||
|
||||
Spatial selectedColor = app.getGuiNode().getChild("SelectedColor");
|
||||
assertNotNull("Die gewählte Farbe sollte sichtbar sein", selectedColor);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'ColorSelector' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T018: UC-game-18 - Testet, ob eine belegte Spielfigurfarbe nicht ausgewählt werden kann
|
||||
public void testSelectOccupiedColor() {
|
||||
app.getGuiNode().getChild("ColorSelectorRed").click(); // Spieler 1 wählt Rot
|
||||
app.getGuiNode().getChild("AddPlayerButton").click(); // Spieler 1 hinzufügen
|
||||
|
||||
app.getGuiNode().getChild("ColorSelectorRed").click(); // Spieler 2 versucht Rot zu wählen
|
||||
Spatial warning = app.getGuiNode().getChild("ColorOccupiedWarning");
|
||||
assertNotNull("Es sollte eine Warnung angezeigt werden, wenn eine belegte Farbe ausgewählt wird", warning);
|
||||
}
|
||||
|
||||
@Test
|
||||
// T019: UC-game-19 - Testet, ob der Spieler eine Spielfigur auswählen kann
|
||||
public void testSelectPlayerToken() {
|
||||
Spatial tokenSelector = app.getGuiNode().getChild("TokenSelector");
|
||||
assertNotNull("Der Token-Wähler sollte existieren", tokenSelector);
|
||||
|
||||
if (tokenSelector instanceof Button) {
|
||||
Button tokenButton = (Button) tokenSelector;
|
||||
tokenButton.click();
|
||||
|
||||
Spatial selectedToken = app.getGuiNode().getChild("SelectedToken");
|
||||
assertNotNull("Die gewählte Spielfigur sollte sichtbar sein", selectedToken);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'TokenSelector' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T020: UC-game-20 - Testet, ob eine belegte Spielfigur nicht ausgewählt werden kann
|
||||
public void testSelectOccupiedToken() {
|
||||
app.getGuiNode().getChild("TokenSelectorShip").click();
|
||||
app.getGuiNode().getChild("AddPlayerButton").click();
|
||||
|
||||
app.getGuiNode().getChild("TokenSelectorShip").click();
|
||||
Spatial warning = app.getGuiNode().getChild("TokenOccupiedWarning");
|
||||
assertNotNull("Es sollte eine Warnung angezeigt werden, wenn eine belegte Spielfigur ausgewählt wird", warning);
|
||||
}
|
||||
|
||||
@Test
|
||||
// T021: UC-game-14 - Überprüft, ob der Spieler zur „Spiel erstellen“-Ansicht zurückkehrt, wenn Abbrechen gedrückt wird
|
||||
public void testCancelPlayerLobby() {
|
||||
Spatial cancelButtonSpatial = app.getGuiNode().getChild("CancelLobbyButton");
|
||||
assertNotNull("Der 'Abbrechen'-Button in der Lobby sollte existieren", cancelButtonSpatial);
|
||||
|
||||
if (cancelButtonSpatial instanceof Button) {
|
||||
Button cancelButton = (Button) cancelButtonSpatial;
|
||||
cancelButton.click();
|
||||
|
||||
Spatial mainMenu = app.getGuiNode().getChild("MainMenu");
|
||||
assertNotNull("Das Hauptmenü sollte nach dem Abbrechen der Lobby sichtbar sein", mainMenu);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'CancelLobbyButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T022: UC-game-15 - Überprüft, ob das Spielmenü in der Lobby durch Drücken der ESC-Taste geöffnet wird
|
||||
public void testOpenLobbyMenuWithESC() {
|
||||
app.escape(true); // Simuliert das Drücken der ESC-Taste
|
||||
|
||||
Spatial lobbyMenu = app.getGuiNode().getChild("LobbyMenu");
|
||||
assertNotNull("Das Lobby-Menü sollte sichtbar sein, nachdem ESC in der Lobby gedrückt wurde", lobbyMenu);
|
||||
}
|
||||
|
||||
@Test
|
||||
// T023: UC-game-16 - Testet, ob der Spieler die Auswahl der Spielfigur bestätigen kann
|
||||
public void testPlayerReadyConfirmation() {
|
||||
Spatial confirmButtonSpatial = app.getGuiNode().getChild("ConfirmTokenButton");
|
||||
assertNotNull("Der 'Bestätigen'-Button für die Spielfigur sollte existieren", confirmButtonSpatial);
|
||||
|
||||
if (confirmButtonSpatial instanceof Button) {
|
||||
Button confirmButton = (Button) confirmButtonSpatial;
|
||||
confirmButton.click();
|
||||
|
||||
Spatial readyStatus = app.getGuiNode().getChild("PlayerReadyStatus");
|
||||
assertNotNull("Der Status 'Bereit' sollte angezeigt werden, nachdem die Spielfigur bestätigt wurde", readyStatus);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'ConfirmTokenButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
@Test
|
||||
// T024: UC-game-16 - Überprüft, ob das Spiel startet, wenn alle Spieler ihre Auswahl bestätigt haben
|
||||
public void testAllPlayersReady() {
|
||||
app.receivedEvent(new pp.monopoly.notification.ClientStateEvent(pp.monopoly.notification.ClientStateEvent.State.ALL_PLAYERS_READY));
|
||||
|
||||
Spatial gameScreen = app.getGuiNode().getChild("GameScreen");
|
||||
assertNotNull("Das Spiel sollte starten, wenn alle Spieler bereit sind", gameScreen);
|
||||
}
|
||||
@Test
|
||||
// T025: UC-game-17 - Testet, ob das Einstellungen-Menü während des Spiels geöffnet wird
|
||||
public void testOpenMainGameSettings () {
|
||||
app.escape(true);
|
||||
|
||||
Spatial settingsButton = app.getGuiNode().getChild("SettingsButton");
|
||||
assertNotNull("Der 'Einstellungen'-Button sollte im Spielmenü vorhanden sein", settingsButton);
|
||||
|
||||
if (settingsButton instanceof Button) {
|
||||
((Button) settingsButton).click();
|
||||
Spatial settingsMenu = app.getGuiNode().getChild("SettingsMenu");
|
||||
assertNotNull("Das Einstellungen-Menü sollte im Spiel angezeigt werden", settingsMenu);
|
||||
}
|
||||
else {
|
||||
throw new AssertionError("'SettingsButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T026: UC-gameplay-01 - Überprüft, ob der Spieler erfolgreich würfeln kann
|
||||
public void testRollDice() {
|
||||
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
|
||||
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
|
||||
|
||||
if (rollDiceButton instanceof Button) {
|
||||
((Button) rollDiceButton).click(); // Simuliert einen Würfelwurf
|
||||
Spatial diceResult = app.getGuiNode().getChild("DiceResult");
|
||||
assertNotNull("Das Ergebnis des Würfelwurfs sollte angezeigt werden", diceResult);
|
||||
}
|
||||
}
|
||||
@Test
|
||||
// T027: UC-gameplay-01 - Überprüft, ob der aktive Spieler die richtige Anzahl an Feldern basierend auf dem Wurf bewegt
|
||||
public void testMovePlayerAutomatically() {
|
||||
Game game = new Game(); // Initialisiert ein neues Spiel
|
||||
PlayerHandler playerHandler = game.getPlayerHandler(); // Holt den PlayerHandler, der die Spieler verwaltet
|
||||
|
||||
Player activePlayer = playerHandler.getActivePlayer(); // Holt den aktuellen aktiven Spieler
|
||||
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
|
||||
|
||||
DiceResult diceResult = game.rollDice(); // Würfelwurf simulieren
|
||||
int steps = diceResult.getTotal();
|
||||
|
||||
int initialPosition = activePlayer.getFieldId(); // Ursprüngliche Position des aktiven Spielers
|
||||
playerHandler.moveActivePlayer(steps); // Bewegt den aktiven Spieler basierend auf dem Wurf
|
||||
|
||||
int expectedPosition = (initialPosition + steps) % game.getGameBoard().getNumberOfFields(); // Zielposition berechnen
|
||||
int newPosition = activePlayer.getFieldId();
|
||||
|
||||
assertEquals("Der aktive Spieler sollte sich korrekt bewegen", expectedPosition, newPosition);
|
||||
|
||||
// Überprüfen, dass alle anderen Spieler im WaitForTurn-State bleiben
|
||||
playerHandler.getPlayers().stream()
|
||||
.filter(player -> player != activePlayer)
|
||||
.forEach(player -> assertTrue("Andere Spieler sollten im WaitForTurn-State sein", player.getState() instanceof WaitForTurnState));
|
||||
}
|
||||
|
||||
@Test
|
||||
// T028: UC-gameplay-02 - Überprüft, ob die Würfel zufällige Zahlen generieren
|
||||
public void testGenerationDice() {
|
||||
boolean isRandom = false;
|
||||
DiceResult previousResult = null;
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
DiceResult currentResult = app.getGame().rollDice();
|
||||
|
||||
assertNotNull("Das Würfelergebnis sollte nicht null sein", currentResult);
|
||||
assertTrue("Die Würfelzahl 1 sollte zwischen 1 und 6 liegen", currentResult.getDice1() >= 1 && currentResult.getDice1() <= 6);
|
||||
assertTrue("Die Würfelzahl 2 sollte zwischen 1 und 6 liegen", currentResult.getDice2() >= 1 && currentResult.getDice2() <= 6);
|
||||
|
||||
if (previousResult != null && (currentResult.getDice1() != previousResult.getDice1() || currentResult.getDice2() != previousResult.getDice2())) {
|
||||
isRandom = true; // Unterschiedliche Würfelwerte gefunden
|
||||
break;
|
||||
}
|
||||
previousResult = currentResult;
|
||||
}
|
||||
assertTrue("Die Würfelergebnisse sollten zufällig sein", isRandom);
|
||||
}
|
||||
|
||||
@Test
|
||||
// T029: UC-gameplay-03 - Überprüft, ob die richtigen Augenzahlen angezeigt werden
|
||||
public void testDisplayResults() {
|
||||
DiceResult result = app.getGame().rollDice();
|
||||
|
||||
assertNotNull("Das Würfelergebnis sollte nicht null sein", result);
|
||||
assertTrue("Die Würfelzahl 1 sollte zwischen 1 und 6 liegen", result.getDice1() >= 1 && result.getDice1() <= 6);
|
||||
assertTrue("Die Würfelzahl 2 sollte zwischen 1 und 6 liegen", result.getDice2() >= 1 && result.getDice2() <= 6);
|
||||
assertEquals("Die Summe sollte korrekt berechnet werden", result.getDice1() + result.getDice2(), result.getTotal());
|
||||
}
|
||||
@Test
|
||||
// T030: UC-gameplay-04 - Überprüfen, ob die Summe der Würfelergebnisse korrekt berechnet wird
|
||||
public void testSumDiceResults() {
|
||||
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
|
||||
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
|
||||
|
||||
if (rollDiceButton instanceof Button) {
|
||||
((Button) rollDiceButton).click(); // Simuliert einen Würfelwurf
|
||||
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
|
||||
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
|
||||
|
||||
assertNotNull("Die Ergebnisse des Würfelwurfs sollten angezeigt werden", diceResult1);
|
||||
assertNotNull("Die Ergebnisse des Würfelwurfs sollten angezeigt werden", diceResult2);
|
||||
|
||||
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
|
||||
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
|
||||
int expectedSum = result1 + result2;
|
||||
|
||||
Spatial sumDisplay = app.getGuiNode().getChild("DiceSum");
|
||||
assertEquals("Die Summe der Würfelergebnisse sollte korrekt angezeigt werden", expectedSum, Integer.parseInt(sumDisplay.getUserData("value").toString()));
|
||||
} else {
|
||||
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T031: UC-gameplay-05 - Überprüfen, ob die Würfel nach dem Wurf ausgegraut werden
|
||||
public void testGrayOutDiceAfterRoll() {
|
||||
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
|
||||
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
|
||||
|
||||
if (rollDiceButton instanceof Button) {
|
||||
((Button) rollDiceButton).click(); // Simuliert einen Würfelwurf
|
||||
|
||||
Spatial diceDisplay = app.getGuiNode().getChild("DiceDisplay");
|
||||
assertNotNull("Die Würfelanzeige sollte nach dem Wurf sichtbar sein", diceDisplay);
|
||||
|
||||
boolean isGrayedOut = diceDisplay.getUserData("grayedOut");
|
||||
assertTrue("Die Würfel sollten nach dem Wurf ausgegraut sein", isGrayedOut);
|
||||
} else {
|
||||
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T032: UC-gameplay-06 - Überprüfen, ob das Würfeln eines Paschs erkannt wird
|
||||
public void testDetectDouble() {
|
||||
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
|
||||
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
|
||||
|
||||
if (rollDiceButton instanceof Button) {
|
||||
// Simuliert mehrere Würfe, um einen Pasch zu erkennen
|
||||
for (int i = 0; i < 10; i++) {
|
||||
((Button) rollDiceButton).click();
|
||||
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
|
||||
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
|
||||
|
||||
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
|
||||
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
|
||||
|
||||
if (result1 == result2) {
|
||||
Spatial doubleIndicator = app.getGuiNode().getChild("DoubleIndicator");
|
||||
assertNotNull("Ein Pasch sollte angezeigt werden, wenn zwei identische Zahlen geworfen werden", doubleIndicator);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T033: UC-gameplay-06 - Überprüfen, ob der Spieler bei einem Pasch erneut würfeln darf
|
||||
public void testDoubleRoll() {
|
||||
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
|
||||
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
|
||||
|
||||
if (rollDiceButton instanceof Button) {
|
||||
// Simuliert das Würfeln eines Paschs
|
||||
((Button) rollDiceButton).click();
|
||||
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
|
||||
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
|
||||
|
||||
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
|
||||
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
|
||||
|
||||
if (result1 == result2) { // Überprüft, ob ein Pasch geworfen wurde
|
||||
Spatial rollAgainIndicator = app.getGuiNode().getChild("RollAgainIndicator");
|
||||
assertNotNull("Der Spieler sollte bei einem Pasch erneut würfeln dürfen", rollAgainIndicator);
|
||||
}
|
||||
} else {
|
||||
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
// T034: UC-gameplay-06 - Überprüfen, ob der Spieler nach dem dritten Pasch ins Gefängnis muss
|
||||
public void testTripleDoubleGulag() {
|
||||
int doubleCount = 0;
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
Spatial rollDiceButton = app.getGuiNode().getChild("RollDiceButton");
|
||||
assertNotNull("Der 'Würfeln'-Button sollte sichtbar sein", rollDiceButton);
|
||||
|
||||
if (rollDiceButton instanceof Button) {
|
||||
((Button) rollDiceButton).click();
|
||||
Spatial diceResult1 = app.getGuiNode().getChild("DiceResult1");
|
||||
Spatial diceResult2 = app.getGuiNode().getChild("DiceResult2");
|
||||
|
||||
int result1 = Integer.parseInt(diceResult1.getUserData("value").toString());
|
||||
int result2 = Integer.parseInt(diceResult2.getUserData("value").toString());
|
||||
|
||||
if (result1 == result2) {
|
||||
doubleCount++;
|
||||
}
|
||||
|
||||
if (doubleCount == 3) {
|
||||
Spatial jailIndicator = app.getGuiNode().getChild("JailIndicator");
|
||||
assertNotNull("Der Spieler sollte nach dem dritten Pasch ins Gefängnis gehen", jailIndicator);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
throw new AssertionError("'RollDiceButton' ist kein Button-Objekt.");
|
||||
}
|
||||
}
|
||||
|
||||
assertTrue("Der Spieler sollte drei Paschs geworfen haben", doubleCount == 3);
|
||||
}
|
||||
@Test
|
||||
// T035: UC-gameplay-07 - Überprüfen, ob ein Spieler für Steuerfelder korrekt belastet wird
|
||||
public void testTaxFieldCharges() {
|
||||
Game game = new Game();
|
||||
PlayerHandler playerHandler = game.getPlayerHandler();
|
||||
Player activePlayer = playerHandler.getActivePlayer();
|
||||
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
|
||||
|
||||
int initialBalance = activePlayer.getAccountBalance();
|
||||
|
||||
activePlayer.moveToField(game.getGameBoard().getFieldById(4)); // ID 4: Steuerfeld "Diszi"
|
||||
game.getGameBoard().applyFieldEffect(activePlayer);
|
||||
|
||||
int expectedBalance = initialBalance - 200; // Beispielsteuer: 200 €
|
||||
assertEquals("Der Spieler sollte für das Steuerfeld korrekt belastet werden", expectedBalance, activePlayer.getAccountBalance());
|
||||
}
|
||||
|
||||
@Test
|
||||
// T036: UC-gameplay-08 - Überprüfen, ob ein Spieler korrekt ins Gefängnis geschickt wird
|
||||
public void testGoToJailField() {
|
||||
Game game = new Game();
|
||||
PlayerHandler playerHandler = game.getPlayerHandler();
|
||||
Player activePlayer = playerHandler.getActivePlayer();
|
||||
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
|
||||
|
||||
activePlayer.moveToField(game.getGameBoard().getFieldById(30)); // ID 30: Ab ins Gefängnis
|
||||
game.getGameBoard().applyFieldEffect(activePlayer);
|
||||
|
||||
assertEquals("Der Spieler sollte ins Gefängnis geschickt werden", 10, activePlayer.getFieldId()); // ID 10: Gefängnis
|
||||
}
|
||||
|
||||
@Test
|
||||
// T037: UC-gameplay-09 - Überprüfen, ob ein Spieler bei "Frei Parken" keine Gebühren zahlt
|
||||
public void testFreeParking() {
|
||||
Game game = new Game();
|
||||
PlayerHandler playerHandler = game.getPlayerHandler();
|
||||
Player activePlayer = playerHandler.getActivePlayer();
|
||||
assertNotNull("Es sollte einen aktiven Spieler geben", activePlayer);
|
||||
|
||||
int initialBalance = activePlayer.getAccountBalance();
|
||||
|
||||
activePlayer.moveToField(game.getGameBoard().getFieldById(20)); // ID 20: Frei Parken
|
||||
game.getGameBoard().applyFieldEffect(activePlayer);
|
||||
|
||||
assertEquals("Der Spieler sollte bei 'Frei Parken' keine Gebühren zahlen", initialBalance, activePlayer.getAccountBalance());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user