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dcf10e0819
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8b0ef97a82 | ||
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75d3bef5c8 |
@ -24,10 +24,10 @@ overlay.top.color=1, 1, 1, 1
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settings.show=false
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settings.show=false
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#
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#
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# Specifies the width of the application window in pixels.
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# Specifies the width of the application window in pixels.
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settings.resolution.width=1920
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settings.resolution.width=1200
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#
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#
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# Specifies the height of the application window in pixels.
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# Specifies the height of the application window in pixels.
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settings.resolution.height=1080
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settings.resolution.height=800
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#
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#
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# Determines whether the application runs in full-screen mode.
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# Determines whether the application runs in full-screen mode.
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settings.full-screen=false
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settings.full-screen=false
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@ -22,6 +22,7 @@ import com.simsilica.lemur.GuiGlobals;
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import com.simsilica.lemur.style.BaseStyles;
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import com.simsilica.lemur.style.BaseStyles;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.game.client.MonopolyClient;
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import pp.monopoly.client.gui.SettingsMenu;
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import pp.monopoly.client.gui.SettingsMenu;
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import pp.monopoly.client.gui.StartMenu;
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import pp.monopoly.game.client.ClientGameLogic;
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import pp.monopoly.game.client.ClientGameLogic;
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import pp.monopoly.game.client.ServerConnection;
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import pp.monopoly.game.client.ServerConnection;
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import pp.monopoly.notification.ClientStateEvent;
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import pp.monopoly.notification.ClientStateEvent;
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@ -218,7 +219,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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setupInput();
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setupInput();
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setupStates();
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setupStates();
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setupGui();
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setupGui();
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// serverConnection.connect();
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new StartMenu(this).open();
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}
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}
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/**
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/**
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@ -318,6 +319,13 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
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return draw;
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return draw;
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}
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}
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/**
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* Tries to connect
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*/
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public void connect() {
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serverConnection.connect();
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}
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/**
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/**
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* Handles a request to close the application.
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* Handles a request to close the application.
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* If the request is initiated by pressing ESC, this parameter is true.
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* If the request is initiated by pressing ESC, this parameter is true.
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@ -12,6 +12,7 @@ import java.lang.System.Logger.Level;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Future;
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import java.util.concurrent.Future;
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import com.jme3.math.Vector3f;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Button;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.Container;
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import com.simsilica.lemur.Label;
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import com.simsilica.lemur.Label;
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@ -38,8 +39,9 @@ public class CreateGameMenu extends SimpleDialog {
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private final NetworkSupport network;
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private final NetworkSupport network;
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private final TextField host = new TextField(LOCALHOST);
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private final TextField host = new TextField(LOCALHOST);
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private final TextField port = new TextField(DEFAULT_PORT);
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private final TextField port = new TextField(DEFAULT_PORT);
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// private final Button serverButton = new Button(lookup("client.server-star"));
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private final Button serverButton = new Button("Selber hosten");
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private final Button serverButton = new Button(lookup("client.server-start"));
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private final Button cancelButton = new Button("Abbrechen");
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private final Button joinButton = new Button("Beitreten");
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private String hostname;
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private String hostname;
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private int portNumber;
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private int portNumber;
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private Future<Object> connectionFuture;
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private Future<Object> connectionFuture;
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@ -64,17 +66,20 @@ public class CreateGameMenu extends SimpleDialog {
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input.addChild(new Label(lookup("port.number") + ": "));
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input.addChild(new Label(lookup("port.number") + ": "));
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input.addChild(port, 1);
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input.addChild(port, 1);
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DialogBuilder.simple(app.getDialogManager())
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addChild(input);
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.setTitle(lookup("server.dialog"))
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// "Abbrechen"-Button
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.setExtension(d -> d.addChild(input))
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cancelButton.setPreferredSize(new Vector3f(120, 40, 0));
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.setOkButton(lookup("button.connect"), d -> connect())
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cancelButton.addClickCommands(source -> new StartMenu(app).open());
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.setNoButton(lookup("button.cancel"), app::closeApp)
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addChild(cancelButton);
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.setOkClose(false)
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cancelButton.addClickCommands(s -> new StartMenu(app));
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.setNoClose(false)
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.build(this);
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//Add the button to start the sever
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// "Selber hosten"-Button
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addChild(serverButton).addClickCommands(s -> ifTopDialog(this::startServerInThread));
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addChild(serverButton).addClickCommands(s -> startServerInThread());
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// "Beitreten"-Button
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joinButton.setPreferredSize(new Vector3f(120, 40, 0));
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addChild(joinButton);
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joinButton.addClickCommands(s -> connect());
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}
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}
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/**
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/**
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@ -146,7 +151,7 @@ public class CreateGameMenu extends SimpleDialog {
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connectionFuture = null;
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connectionFuture = null;
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progressDialog.close();
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progressDialog.close();
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this.close();
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this.close();
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network.getApp().setInfoText(lookup("wait.for.an.opponent"));
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new LobbyMenu(network.getApp()).open();
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}
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}
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/**
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/**
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@ -176,5 +181,12 @@ public class CreateGameMenu extends SimpleDialog {
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}
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}
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});
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});
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serverThread.start();
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serverThread.start();
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try {
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Thread.sleep(2000);
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} catch (InterruptedException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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connect();
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}
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}
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}
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}
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@ -22,11 +22,14 @@ import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.core.VersionedList;
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import com.simsilica.lemur.core.VersionedList;
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import com.simsilica.lemur.core.VersionedReference;
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import com.simsilica.lemur.core.VersionedReference;
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import com.simsilica.lemur.style.ElementId;
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import com.simsilica.lemur.style.ElementId;
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import pp.dialog.Dialog;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.client.MonopolyApp;
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import pp.monopoly.message.client.PlayerReady;
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import java.util.Set;
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import java.util.Set;
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public class LobbyMenu {
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public class LobbyMenu extends Dialog {
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private final MonopolyApp app;
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private final MonopolyApp app;
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private final Container menuContainer;
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private final Container menuContainer;
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@ -35,7 +38,11 @@ public class LobbyMenu {
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private Container lowerLeftMenu;
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private Container lowerLeftMenu;
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private Container lowerRightMenu;
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private Container lowerRightMenu;
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private TextField playerInputField = new TextField("Spieler 1");
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private TextField startingCapital = new TextField("15000");
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public LobbyMenu(MonopolyApp app) {
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public LobbyMenu(MonopolyApp app) {
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super(app.getDialogManager());
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this.app = app;
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this.app = app;
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// Entfernt das CreateGameMenu (inklusive Hintergrund)
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// Entfernt das CreateGameMenu (inklusive Hintergrund)
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@ -64,7 +71,7 @@ public class LobbyMenu {
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spacerBeforeInput.setPreferredSize(new Vector3f(20, 1, 0)); // Width of the spacer
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spacerBeforeInput.setPreferredSize(new Vector3f(20, 1, 0)); // Width of the spacer
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// Add an input field (TextField)
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// Add an input field (TextField)
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TextField startingCapital = horizontalContainer.addChild(new TextField("15 000"));
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horizontalContainer.addChild(startingCapital);
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startingCapital.setPreferredWidth(100); // Set the width of the input field
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startingCapital.setPreferredWidth(100); // Set the width of the input field
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startingCapital.setPreferredSize(new Vector3f(150, 50, 0));
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startingCapital.setPreferredSize(new Vector3f(150, 50, 0));
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startingCapital.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding around the text inside the field
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startingCapital.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding around the text inside the field
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@ -91,7 +98,6 @@ public class LobbyMenu {
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playerInputContainer.setBackground(null);
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playerInputContainer.setBackground(null);
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TextField playerInputField = new TextField("Spieler 1");
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playerInputField.setPreferredSize(new Vector3f(100, 20, 0));
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playerInputField.setPreferredSize(new Vector3f(100, 20, 0));
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playerInputField.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding for the text inside the field
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playerInputField.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding for the text inside the field
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playerInputField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
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playerInputField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
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@ -129,7 +135,7 @@ public class LobbyMenu {
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Button cancelButton = new Button("Abbrechen");
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Button cancelButton = new Button("Abbrechen");
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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cancelButton.setPreferredSize(new Vector3f(200, 60, 0)); // Set size to match the appearance in the image
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cancelButton.setFontSize(18); // Adjust font size
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cancelButton.setFontSize(18); // Adjust font size
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cancelButton.addClickCommands(source -> goBackToCreateGame()); // Add functionality
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cancelButton.addClickCommands(source -> close()); // Add functionality
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lowerLeftMenu.addChild(cancelButton);
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lowerLeftMenu.addChild(cancelButton);
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// Position the container near the bottom-left corner
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// Position the container near the bottom-left corner
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@ -201,20 +207,12 @@ public class LobbyMenu {
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* Schaltet den "Bereit"-Status um.
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* Schaltet den "Bereit"-Status um.
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*/
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*/
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private void toggleReady(Label playersLabel) {
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private void toggleReady(Label playersLabel) {
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// Beispiel-Logik für das Umschalten des Status
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app.getGameLogic().send(new PlayerReady(true, "Test", "flugzeug", 15000));;
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playersLabel.setText("Spielerstatus aktualisiert."); // Beispieltext
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}
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}
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/**
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@Override
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* Geht zurück zum CreateGameMenu.
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public void close() {
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*/
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super.close();
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private void goBackToCreateGame() {
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app.getGuiNode().detachChild(menuContainer);
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app.getGuiNode().detachChild(background);
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app.getGuiNode().detachChild(circle);
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app.getGuiNode().detachChild(lowerLeftMenu);
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app.getGuiNode().detachChild(lowerRightMenu);
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// app.getServerConnection().connect();
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}
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}
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/**
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/**
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@ -269,7 +267,7 @@ public class LobbyMenu {
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System.out.println("Gamma selected");
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System.out.println("Gamma selected");
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break;
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break;
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case "[3]":
|
case "[3]":
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goBackToCreateGame();
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close();
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break;
|
break;
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default:
|
default:
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System.out.println("Unknown selection");
|
System.out.println("Unknown selection");
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||||||
|
@ -1,4 +1,4 @@
|
|||||||
package pp.monopoly.client;
|
package pp.monopoly.client.gui;
|
||||||
|
|
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import com.jme3.material.Material;
|
import com.jme3.material.Material;
|
||||||
import com.jme3.math.Vector3f;
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import com.jme3.math.Vector3f;
|
||||||
@ -13,8 +13,7 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
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|||||||
import com.simsilica.lemur.component.SpringGridLayout;
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import com.simsilica.lemur.component.SpringGridLayout;
|
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|
|
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import pp.dialog.Dialog;
|
import pp.dialog.Dialog;
|
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import pp.monopoly.client.gui.CreateGameMenu;
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import pp.monopoly.client.MonopolyApp;
|
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import pp.monopoly.client.gui.SettingsMenu;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs the startup menu dialog for the Monopoly application.
|
* Constructs the startup menu dialog for the Monopoly application.
|
||||||
@ -33,13 +32,7 @@ public class StartMenu extends Dialog {
|
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public StartMenu(MonopolyApp app) {
|
public StartMenu(MonopolyApp app) {
|
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super(app.getDialogManager());
|
super(app.getDialogManager());
|
||||||
this.app = app;
|
this.app = app;
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates and displays the Start Menu with buttons for starting the game,
|
|
||||||
* opening settings, and quitting the application.
|
|
||||||
*/
|
|
||||||
public static void createStartMenu(MonopolyApp app) {
|
|
||||||
int screenWidth = app.getContext().getSettings().getWidth();
|
int screenWidth = app.getContext().getSettings().getWidth();
|
||||||
int screenHeight = app.getContext().getSettings().getHeight();
|
int screenHeight = app.getContext().getSettings().getHeight();
|
||||||
|
|
||||||
@ -53,9 +46,6 @@ public class StartMenu extends Dialog {
|
|||||||
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
background.setLocalTranslation(0, 0, -1); // Ensure it is behind other GUI elements
|
||||||
app.getGuiNode().attachChild(background);
|
app.getGuiNode().attachChild(background);
|
||||||
|
|
||||||
createMonopolyLogo(app);
|
|
||||||
createUnibwLogo(app);
|
|
||||||
|
|
||||||
// Center container for title and play button
|
// Center container for title and play button
|
||||||
Container centerMenu = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
Container centerMenu = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||||
|
|
||||||
@ -64,7 +54,7 @@ public class StartMenu extends Dialog {
|
|||||||
startButton.setFontSize(40); // Set the font size for the button text
|
startButton.setFontSize(40); // Set the font size for the button text
|
||||||
startButton.setTextHAlignment(HAlignment.Center); // Center the text horizontally
|
startButton.setTextHAlignment(HAlignment.Center); // Center the text horizontally
|
||||||
|
|
||||||
startButton.addClickCommands(source -> startGame(app));
|
startButton.addClickCommands(s -> app.connect());
|
||||||
centerMenu.addChild(startButton);
|
centerMenu.addChild(startButton);
|
||||||
|
|
||||||
// Position the center container in the middle of the screen
|
// Position the center container in the middle of the screen
|
||||||
@ -79,7 +69,7 @@ public class StartMenu extends Dialog {
|
|||||||
Button quitButton = new Button("Spiel beenden");
|
Button quitButton = new Button("Spiel beenden");
|
||||||
quitButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
|
quitButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
|
||||||
quitButton.setFontSize(18);
|
quitButton.setFontSize(18);
|
||||||
quitButton.addClickCommands(source -> quitGame());
|
quitButton.addClickCommands(source -> ifTopDialog(app::closeApp));
|
||||||
lowerLeftMenu.addChild(quitButton);
|
lowerLeftMenu.addChild(quitButton);
|
||||||
app.getGuiNode().attachChild(lowerLeftMenu);
|
app.getGuiNode().attachChild(lowerLeftMenu);
|
||||||
|
|
||||||
@ -89,17 +79,10 @@ public class StartMenu extends Dialog {
|
|||||||
Button settingsButton = new Button("Einstellungen");
|
Button settingsButton = new Button("Einstellungen");
|
||||||
settingsButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
|
settingsButton.setPreferredSize(new Vector3f(130, 40, 0)); // Increase button size slightly (width, height)
|
||||||
settingsButton.setFontSize(18); // Increase the font size for the text
|
settingsButton.setFontSize(18); // Increase the font size for the text
|
||||||
settingsButton.addClickCommands(source -> openSettings(app));
|
settingsButton.addClickCommands(source -> new SettingsMenu(app).open());
|
||||||
lowerRightMenu.addChild(settingsButton);
|
lowerRightMenu.addChild(settingsButton);
|
||||||
app.getGuiNode().attachChild(lowerRightMenu);
|
app.getGuiNode().attachChild(lowerRightMenu);
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates and positions the Monopoly logo container in the center of the screen.
|
|
||||||
*/
|
|
||||||
private static void createMonopolyLogo(MonopolyApp app) {
|
|
||||||
int screenWidth = app.getContext().getSettings().getWidth();
|
|
||||||
int screenHeight = app.getContext().getSettings().getHeight();
|
|
||||||
|
|
||||||
// Load the Monopoly logo as a texture
|
// Load the Monopoly logo as a texture
|
||||||
Texture logoTexture = app.getAssetManager().loadTexture("Pictures/logo-monopoly.png");
|
Texture logoTexture = app.getAssetManager().loadTexture("Pictures/logo-monopoly.png");
|
||||||
@ -123,14 +106,6 @@ public class StartMenu extends Dialog {
|
|||||||
|
|
||||||
// Attach the container to the GUI node
|
// Attach the container to the GUI node
|
||||||
app.getGuiNode().attachChild(logoContainer);
|
app.getGuiNode().attachChild(logoContainer);
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates and positions the Unibw logo container in the center of the screen.
|
|
||||||
*/
|
|
||||||
private static void createUnibwLogo(MonopolyApp app) {
|
|
||||||
int screenWidth = app.getContext().getSettings().getWidth();
|
|
||||||
int screenHeight = app.getContext().getSettings().getHeight();
|
|
||||||
|
|
||||||
// Load the Unibw logo as a texture
|
// Load the Unibw logo as a texture
|
||||||
Texture unibwTexture = app.getAssetManager().loadTexture("Pictures/logo-unibw.png");
|
Texture unibwTexture = app.getAssetManager().loadTexture("Pictures/logo-unibw.png");
|
||||||
@ -156,26 +131,8 @@ public class StartMenu extends Dialog {
|
|||||||
app.getGuiNode().attachChild(unibwContainer);
|
app.getGuiNode().attachChild(unibwContainer);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
@Override
|
||||||
* Starts the game by transitioning to the CreateGameMenu.
|
public void escape() {
|
||||||
*/
|
close();
|
||||||
private static void startGame(MonopolyApp app) {
|
|
||||||
app.getGuiNode().detachAllChildren();
|
|
||||||
// app.getServerConnection().connect();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Opens the settings menu.
|
|
||||||
*/
|
|
||||||
private static void openSettings(MonopolyApp app) {
|
|
||||||
app.getGuiNode().detachAllChildren();
|
|
||||||
new SettingsMenu(app);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Quits the game application.
|
|
||||||
*/
|
|
||||||
private static void quitGame() {
|
|
||||||
System.exit(0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -28,7 +28,7 @@ public class MonopolyConfig extends Config {
|
|||||||
* The default port number for the Monopoly server.
|
* The default port number for the Monopoly server.
|
||||||
*/
|
*/
|
||||||
@Property("port")
|
@Property("port")
|
||||||
private int port = 4321;
|
private int port = 42069;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The width of the game map in terms of grid units.
|
* The width of the game map in terms of grid units.
|
||||||
|
@ -139,7 +139,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
*
|
*
|
||||||
* @param msg the message to be sent
|
* @param msg the message to be sent
|
||||||
*/
|
*/
|
||||||
void send(ClientMessage msg) {
|
public void send(ClientMessage msg) {
|
||||||
if (clientSender == null) {
|
if (clientSender == null) {
|
||||||
LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
|
LOGGER.log(Level.ERROR, "trying to send {0} with sender==null", msg); //NON-NLS
|
||||||
} else {
|
} else {
|
||||||
|
Loading…
Reference in New Issue
Block a user