Updated 'TurnState' class.

Updated the 'TurnState' class by removing the start state of this state machine of the constructor.
This commit is contained in:
Daniel Grigencha
2024-12-06 02:22:46 +01:00
parent 5b55d39c9a
commit 81ae896ae8

View File

@@ -38,7 +38,6 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
this.rollDiceState = new RollDiceState(this, logic);
this.choosePieceState = new ChoosePieceState(this, logic);
this.movePieceState = new MovePieceState(this, logic);
this.setCurrentState(this.powerCardState);
}
@Override