Updated 'TurnState' class.
Updated the 'TurnState' class by removing the start state of this state machine of the constructor.
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@@ -38,7 +38,6 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
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this.rollDiceState = new RollDiceState(this, logic);
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this.rollDiceState = new RollDiceState(this, logic);
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this.choosePieceState = new ChoosePieceState(this, logic);
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this.choosePieceState = new ChoosePieceState(this, logic);
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this.movePieceState = new MovePieceState(this, logic);
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this.movePieceState = new MovePieceState(this, logic);
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this.setCurrentState(this.powerCardState);
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}
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}
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@Override
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@Override
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