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Before Width: | Height: | Size: 18 MiB After Width: | Height: | Size: 16 MiB |
@@ -192,6 +192,11 @@ public class DialogManager {
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dialogStack.peek().escape();
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}
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/**
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* Updates all dialogs in the dialog stack.
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*
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* @param delta the time since the last update
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*/
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public void update(float delta) {
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for (Dialog dialog : dialogStack)
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dialog.update(delta);
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|
@@ -1,5 +1,10 @@
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package pp.dialog;
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/** An interface for tagging Dialogs as PopUps for handling in the DialogManager */
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public interface PopupDialog {
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/**
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* Shows the popup.
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*/
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void show();
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}
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|
@@ -9,32 +9,29 @@ import com.jme3.effect.shapes.EmitterSphereShape;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.FaceCullMode;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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import com.jme3.scene.shape.Cylinder;
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import com.jme3.shadow.DirectionalLightShadowRenderer;
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import com.jme3.shadow.EdgeFilteringMode;
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import com.jme3.texture.Texture;
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import com.jme3.util.SkyFactory;
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import com.jme3.util.TangentBinormalGenerator;
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import pp.monopoly.client.gui.BobTheBuilder;
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import pp.monopoly.client.gui.CameraController;
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import pp.monopoly.client.gui.CameraInputHandler;
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import pp.monopoly.client.gui.Toolbar;
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import pp.monopoly.model.Board;
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import pp.monopoly.client.gui.FigureControl;
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import static java.lang.Math.divideExact;
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import static pp.util.FloatMath.TWO_PI;
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import static pp.util.FloatMath.cos;
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import static pp.util.FloatMath.sin;
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import static pp.util.FloatMath.sqrt;
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/**
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* Manages the rendering and visual aspects of the sea and sky in the Battleship game.
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@@ -70,9 +67,18 @@ public class BoardAppState extends MonopolyAppState {
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/**
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* The pop-up manager for displaying messages and notifications.
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*/
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private PopUpManager popUpManager;;
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private PopUpManager popUpManager;
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/**
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* The camera controller for managing the camera's position and orientation.
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*/
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private CameraController cameraController;
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/**
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* The input handler for controlling the camera's movement and rotation.
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*/
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private CameraInputHandler cameraInputHandler;
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private Vector3f currentTarget = new Vector3f(-10f,0,-10f);
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/**
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* Initializes the state by setting up the sky, lights, and other visual components.
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@@ -84,14 +90,19 @@ public class BoardAppState extends MonopolyAppState {
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@Override
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public void initialize(AppStateManager stateManager, Application application) {
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super.initialize(stateManager, application);
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// Initialisiere den CameraController zuerst
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cameraController = new CameraController(getApp().getCamera(), getApp());
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// Danach den CameraInputHandler mit dem initialisierten CameraController
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cameraInputHandler = new CameraInputHandler(cameraController, getApp().getInputManager());
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popUpManager = new PopUpManager(getApp());
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viewNode.attachChild(sceneNode);
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//TODO remove this only for camera testing
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adjustCamera();
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setupLights();
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setupSky();
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// setupSky();
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getApp().getViewPort().setBackgroundColor(new com.jme3.math.ColorRGBA(0.5f, 0.7f, 1.0f, 1.0f));
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}
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/**
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@@ -114,30 +125,6 @@ public class BoardAppState extends MonopolyAppState {
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}
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getApp().getRootNode().attachChild(viewNode);
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}
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//TODO remove this only for camera testing
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private static final float ABOVE_SEA_LEVEL = 10f;
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private static final float INCLINATION = 2.5f;
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private float cameraAngle;
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/**
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* Adjusts the camera position and orientation to create a circular motion around
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* the center of the map. This provides a dynamic view of the sea and surrounding environment.
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*/
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private void adjustCamera() {
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final Board board = getGameLogic().getBoard();
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final float mx = 0.5f * board.getWidth();
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final float my = 0.5f * board.getHeight();
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final float radius = 2f * sqrt(mx * mx + my + my);
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final float cos = radius * cos(cameraAngle);
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final float sin = radius * sin(cameraAngle);
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final float x = mx - cos;
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final float y = my - sin;
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final Camera camera = getApp().getCamera();
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camera.setLocation(new Vector3f(0,10,0));
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camera.lookAt(new Vector3f(getCurrentTarget()),
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Vector3f.UNIT_Y);
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camera.update();
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}
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@@ -154,18 +141,7 @@ public class BoardAppState extends MonopolyAppState {
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}
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}
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/**
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* Updates the state each frame, moving the camera to simulate it circling around the map.
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*
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* @param tpf the time per frame (seconds)
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*/
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@Override
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public void update(float tpf) {
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super.update(tpf);
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//TODO remove this only for camera testing
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cameraAngle += TWO_PI * 0.05f * tpf;
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// adjustCamera();
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}
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/**
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* Sets up the lighting for the scene, including directional and ambient lights.
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@@ -194,17 +170,79 @@ public class BoardAppState extends MonopolyAppState {
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*/
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private void setupSky() {
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final AssetManager assetManager = getApp().getAssetManager();
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final Texture west = assetManager.loadTexture("Pictures/Backdrop/west.jpg"); //NON-NLS
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final Texture east = assetManager.loadTexture("Pictures/Backdrop/ost.jpg"); //NON-NLS
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final Texture north = assetManager.loadTexture("Pictures/Backdrop/nord.jpg"); //NON-NLS
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final Texture south = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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final Texture up = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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final Texture down = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
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final Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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// sky.rotate(0, PI, 0);
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viewNode.attachChild(sky);
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// Create a cylinder for the sky
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float radius = 500f; // Adjust radius as needed
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float height = 200f; // Height of the cylinder
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int radialSamples = 64; // Number of radial segments for smoothness
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int axisSamples = 2; // No vertical divisions (flat vertical surface)
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Cylinder skyCylinder = new Cylinder(axisSamples, radialSamples, radius, height, true);
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// Create a geometry for the cylinder
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Geometry skyGeometry = new Geometry("CylinderSky", skyCylinder);
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// Load the cylindrical texture
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Texture cylinderTexture = assetManager.loadTexture("Textures/CylinderMap.jpg");
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// Create a material and apply the texture
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Material skyMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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skyMaterial.setTexture("ColorMap", cylinderTexture);
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skyMaterial.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off); // Render inside of the cylinder
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// Assign material to the geometry
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skyGeometry.setMaterial(skyMaterial);
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skyGeometry.rotate(-FastMath.HALF_PI, 0, 0); // Rotate 90° along the Y-axis
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// Position and attach the cylinder to the scene
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skyGeometry.setQueueBucket(RenderQueue.Bucket.Sky); // Ensure it's rendered in the background
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skyGeometry.setCullHint(Spatial.CullHint.Never); // Always render the sky
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viewNode.attachChild(skyGeometry);
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addCylinderCaps();
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}
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/**
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* Adds top and bottom caps to the cylinder sky.
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*/
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private void addCylinderCaps() {
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final AssetManager assetManager = getApp().getAssetManager();
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float radius = 500f; // Match the cylinder's radius
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float height = 225f; // Match the cylinder's height
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int radialSamples = 64; // Match the cylinder's radial samples
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// Bottom Cap
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Cylinder bottomCap = new Cylinder(2, radialSamples, radius, 0.01f, true, false); // Thin bottom cap
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Geometry bottomGeometry = new Geometry("BottomCap", bottomCap);
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bottomGeometry.setLocalTranslation(0, -height / 2, 0); // Position at the bottom
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bottomGeometry.rotate(FastMath.HALF_PI, 0, 0); // Rotate to make it horizontal
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Material bottomMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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bottomMaterial.setTexture("ColorMap", assetManager.loadTexture("Textures/grass.jpg")); // Bottom texture
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bottomMaterial.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off); // Render both sides
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bottomGeometry.setMaterial(bottomMaterial);
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bottomGeometry.setQueueBucket(RenderQueue.Bucket.Sky);
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bottomGeometry.setCullHint(Spatial.CullHint.Never);
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// Top Cap
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Cylinder topCap = new Cylinder(2, radialSamples, radius, 0.01f, true, false); // Thin top cap
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Geometry topGeometry = new Geometry("TopCap", topCap);
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topGeometry.setLocalTranslation(0, height / 2, 0); // Position at the top
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topGeometry.rotate(FastMath.HALF_PI, 0, 0); // Rotate to make it horizontal
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Material topMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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topMaterial.setTexture("ColorMap", assetManager.loadTexture("Textures/Top.png")); // Top texture
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topMaterial.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off); // Render both sides
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topGeometry.setMaterial(topMaterial);
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topGeometry.setQueueBucket(RenderQueue.Bucket.Sky);
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topGeometry.setCullHint(Spatial.CullHint.Never);
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// Attach caps to the view node
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viewNode.attachChild(bottomGeometry);
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viewNode.attachChild(topGeometry);
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}
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/**
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* Sets up the sea surface in the scene. This includes creating the sea mesh,
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* applying textures, and enabling shadows.
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@@ -220,7 +258,7 @@ public class BoardAppState extends MonopolyAppState {
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rotation.fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_Y);
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seaGeo.setLocalRotation(rotation);
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final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
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Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png");
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Texture texture = getApp().getAssetManager().loadTexture(BoardTexture);
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seaMat.setTexture("DiffuseMap", texture);
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seaGeo.setMaterial(seaMat);
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seaGeo.setShadowMode(ShadowMode.CastAndReceive);
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@@ -233,27 +271,54 @@ public class BoardAppState extends MonopolyAppState {
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addSnowEffect(sceneNode);
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}
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||||
|
||||
/**
|
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* Creates a card deck with six event and six community cards.
|
||||
* @return the node containing the card deck
|
||||
*/
|
||||
private Node createCardDeck() {
|
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Node cardDeck = new Node("cardDeck");
|
||||
Spatial card = getApp().getAssetManager().loadModel("models/Kartendecks/Ereigniskarten_Deck.j3o");
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||||
card.setLocalTranslation(5.5f, 0, 2.7f);
|
||||
card.setLocalScale(4.1f);
|
||||
card.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.QUARTER_PI, Vector3f.UNIT_Y));
|
||||
|
||||
Spatial card2 = getApp().getAssetManager().loadModel("models/Kartendecks/Gemeinschaftskarten_Deck.j3o");
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||||
card2.setLocalTranslation(-1.4f, 0, -3.8f);
|
||||
card2.setLocalScale(4.1f);
|
||||
card2.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.QUARTER_PI , Vector3f.UNIT_Y));
|
||||
|
||||
cardDeck.attachChild(card);
|
||||
cardDeck.attachChild(card2);
|
||||
|
||||
// Ereigniskarten
|
||||
Vector3f basePosition1 = new Vector3f(3.1f, 0.4f, 3.8f); // Basisposition für Ereigniskarten
|
||||
float baseRotation1 = -60; // Basisrotation in Grad
|
||||
for (int i = 0; i < 6; i++) {
|
||||
Box box = new Box(1.2f, 0.05f, 1.8f); // Sehr flaches Rechteck
|
||||
Geometry flatCard = new Geometry("Ereigniskarten_" + i, box);
|
||||
Material mat = new Material(getApp().getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
mat.setTexture("ColorMap", getApp().getAssetManager().loadTexture("Textures/Ereigniskarten.png"));
|
||||
flatCard.setMaterial(mat);
|
||||
|
||||
// Position und Rotation für die Karte
|
||||
flatCard.setLocalTranslation(basePosition1.x, basePosition1.y - (i * 0.08f), basePosition1.z);
|
||||
flatCard.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.DEG_TO_RAD * (baseRotation1 - (i * 5)), Vector3f.UNIT_Y));
|
||||
|
||||
cardDeck.attachChild(flatCard);
|
||||
}
|
||||
|
||||
// Gemeinschaftskarten
|
||||
Vector3f basePosition2 = new Vector3f(-3.3f, 0.4f, -3.8f); // Basisposition für Gemeinschaftskarten
|
||||
float baseRotation2 = -220; // Basisrotation in Grad
|
||||
for (int i = 0; i < 6; i++) {
|
||||
Box box = new Box(1.2f, 0.04f, 1.8f); // Sehr flaches Rechteck
|
||||
Geometry flatCard = new Geometry("Gemeinschaftskarten_" + i, box);
|
||||
Material mat = new Material(getApp().getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
mat.setTexture("ColorMap", getApp().getAssetManager().loadTexture("Textures/Gemeinschaftskarten.png"));
|
||||
flatCard.setMaterial(mat);
|
||||
|
||||
// Position und Rotation für die Karte
|
||||
flatCard.setLocalTranslation(basePosition2.x, basePosition2.y - (i * 0.08f), basePosition2.z);
|
||||
flatCard.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.DEG_TO_RAD * (baseRotation2 - (i * 5)), Vector3f.UNIT_Y));
|
||||
|
||||
cardDeck.attachChild(flatCard);
|
||||
}
|
||||
|
||||
return cardDeck;
|
||||
}
|
||||
|
||||
public Vector3f getCurrentTarget(){
|
||||
return currentTarget;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a snow effect to the scene by creating a particle emitter with snowflakes.
|
||||
* @param parentNode the parent node to attach the snow effect to
|
||||
*/
|
||||
private void addSnowEffect(Node parentNode) {
|
||||
// ParticleEmitter für Schnee
|
||||
ParticleEmitter snowEmitter = new ParticleEmitter("Snow", ParticleMesh.Type.Triangle, 5000);
|
||||
@@ -282,4 +347,16 @@ public class BoardAppState extends MonopolyAppState {
|
||||
// Emitter zur Szene hinzufügen
|
||||
parentNode.attachChild(snowEmitter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the state by moving the camera and updating the visual elements.
|
||||
*
|
||||
* @param tpf the time per frame
|
||||
*/
|
||||
@Override
|
||||
public void update(float tpf) {
|
||||
super.update(tpf);
|
||||
cameraController.update(tpf);
|
||||
}
|
||||
|
||||
}
|
@@ -48,16 +48,27 @@ public class GameSound extends AbstractAppState implements GameEventListener {
|
||||
*/
|
||||
private static final String VOLUME_PREF = "volume"; //NON-NLS
|
||||
|
||||
/** The sound effect for passing the start field. */
|
||||
private AudioNode passStartSound;
|
||||
/** The sound effect for drawing an event card. */
|
||||
private AudioNode eventCardSound;
|
||||
/** The sound effect for going to the gulag. */
|
||||
private AudioNode gulagSound;
|
||||
/** The sound effect for rolling the dice. */
|
||||
private AudioNode diceRollSound;
|
||||
/** The sound effect for collecting money. */
|
||||
private AudioNode moneyCollectSound;
|
||||
/** The sound effect for losing money. */
|
||||
private AudioNode moneyLostSound;
|
||||
/** The sound effect for accepting a trade. */
|
||||
private AudioNode tradeAcceptedSound;
|
||||
/** The sound effect for rejecting a trade. */
|
||||
private AudioNode tradeRejectedSound;
|
||||
/** The sound effect for winning the game. */
|
||||
private AudioNode winnerSound;
|
||||
/** The sound effect for loosing the game. */
|
||||
private AudioNode looserSound;
|
||||
/** The sound effect for pressing a button. */
|
||||
private AudioNode buttonSound;
|
||||
|
||||
/**
|
||||
|
@@ -172,16 +172,19 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
|
||||
private AppSettings makeSettings() {
|
||||
final AppSettings settings = new AppSettings(true);
|
||||
settings.setTitle(lookup("monopoly.name"));
|
||||
try {
|
||||
// Prüfen, ob das Betriebssystem ein Mac-System ist
|
||||
if (!System.getProperty("os.name").toLowerCase().contains("mac")) {
|
||||
settings.setIcons(new Image[]{ImageIO.read(new File("src/main/resources/icons/Uniman.png"))});
|
||||
} else {
|
||||
LOGGER.log(Level.INFO, "Icon setting skipped on macOS due to system restrictions.");
|
||||
}
|
||||
} catch (IOException e) {
|
||||
LOGGER.log(Level.ERROR, e.getMessage());
|
||||
}
|
||||
|
||||
// Set the icon for the application window
|
||||
|
||||
// try {
|
||||
// // Prüfen, ob das Betriebssystem ein Mac-System ist
|
||||
// if (!System.getProperty("os.name").toLowerCase().contains("mac")) {
|
||||
// settings.setIcons(new Image[]{ImageIO.read(new File("src/main/resources/icons/Uniman.png"))});
|
||||
// } else {
|
||||
// LOGGER.log(Level.INFO, "Icon setting skipped on macOS due to system restrictions.");
|
||||
// }
|
||||
// } catch (IOException e) {
|
||||
// LOGGER.log(Level.ERROR, e.getMessage());
|
||||
// }
|
||||
settings.setResolution(config.getResolutionWidth(), config.getResolutionHeight());
|
||||
settings.setFullscreen(config.fullScreen());
|
||||
settings.setUseRetinaFrameBuffer(config.useRetinaFrameBuffer());
|
||||
@@ -292,7 +295,9 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
|
||||
final StatsAppState stats = new StatsAppState(guiNode, normalFont);
|
||||
stateManager.attach(stats);
|
||||
}
|
||||
flyCam.setEnabled(true);
|
||||
flyCam.setEnabled(false);
|
||||
flyCam.setMoveSpeed(4f); // Setzt die Bewegungsgeschwindigkeit der Kamera (Standardwert ist 1f)
|
||||
|
||||
stateManager.detach(stateManager.getState(StatsAppState.class));
|
||||
stateManager.detach(stateManager.getState(DebugKeysAppState.class));
|
||||
|
||||
|
@@ -27,15 +27,32 @@ import pp.monopoly.notification.EventCardEvent;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.PopUpEvent;
|
||||
|
||||
/**
|
||||
* This class is responsible for managing the popups that are shown to the user.
|
||||
* It listens for events that require a popup to be shown and then shows the
|
||||
* appropriate popup.
|
||||
*/
|
||||
public class PopUpManager implements GameEventListener {
|
||||
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
|
||||
/**
|
||||
* Constructor for the PopUpManager.
|
||||
*
|
||||
* @param app The MonopolyApp instance
|
||||
*/
|
||||
public PopUpManager(MonopolyApp app) {
|
||||
this.app = app;
|
||||
app.getGameLogic().addListener(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when a PopUpEvent is received.
|
||||
* It checks the message of the event and shows the appropriate popup.
|
||||
*
|
||||
* @param event The PopUpEvent
|
||||
*/
|
||||
@Override
|
||||
public void receivedEvent(PopUpEvent event) {
|
||||
if (event.msg().equals("Buy")) {
|
||||
@@ -84,6 +101,12 @@ public class PopUpManager implements GameEventListener {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when an EventCardEvent is received.
|
||||
* It shows the EventCardPopup.
|
||||
*
|
||||
* @param event The EventCardEvent
|
||||
*/
|
||||
@Override
|
||||
public void receivedEvent(EventCardEvent event) {
|
||||
Timer timer = new Timer();
|
||||
|
@@ -17,18 +17,35 @@ import pp.monopoly.model.Figure;
|
||||
import pp.monopoly.model.Hotel;
|
||||
import pp.monopoly.model.House;
|
||||
import pp.monopoly.model.Item;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
|
||||
/**
|
||||
* The {@code BobTheBuilder} class is responsible for synchronizing the graphical
|
||||
* representation of the figures and buildings on the board with the underlying data model.
|
||||
* It extends the {@link GameBoardSynchronizer} to provide specific synchronization
|
||||
* logic for the board.
|
||||
*/
|
||||
public class BobTheBuilder extends GameBoardSynchronizer {
|
||||
|
||||
/** The String representing the path to the unshaded material*/
|
||||
private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
|
||||
/** The String representing the color parameter in the material*/
|
||||
private static final String COLOR = "Color"; //NON-NLS
|
||||
/** The String representing the figure node*/
|
||||
private static final String FIGURE = "figure"; //NON-NLS
|
||||
/** The String representing the house node*/
|
||||
private static final String HOUSE = "house"; //NON-NLS
|
||||
/** The String representing the hotel node*/
|
||||
private static final String HOTEL = "hotel"; //NON-NLS
|
||||
|
||||
/** The {@link MonopolyApp} instance*/
|
||||
private final MonopolyApp app;
|
||||
|
||||
/**
|
||||
* Creates a new {@code BobTheBuilder} instance with the specified {@link MonopolyApp} and root node.
|
||||
*
|
||||
* @param app the {@link MonopolyApp} instance
|
||||
* @param root the root node of the scene graph
|
||||
*/
|
||||
public BobTheBuilder(MonopolyApp app, Node root) {
|
||||
super(app.getGameLogic().getBoard(), root);
|
||||
this.app = app;
|
||||
@@ -83,16 +100,33 @@ public class BobTheBuilder extends GameBoardSynchronizer {
|
||||
return node;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new spatial to represent the specified figure.
|
||||
*
|
||||
* @param figure the figure to be represented
|
||||
* @return the geometry representing the figure
|
||||
*/
|
||||
private Spatial createFigure(Figure figure) {
|
||||
// Lade das Modell
|
||||
Spatial model = app.getAssetManager().loadModel("models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
|
||||
Spatial model;
|
||||
|
||||
// Skaliere und positioniere das Modell
|
||||
model.scale(0.5f);
|
||||
try {
|
||||
// Lade das Modell
|
||||
model = app.getAssetManager().loadModel("models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
|
||||
|
||||
// Skaliere und positioniere das Modell
|
||||
model.scale(0.5f);
|
||||
} catch (Exception e) {
|
||||
model = createBox(figure);
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new spatial to represent the specified hotel.
|
||||
* @param hotel the hotel to be represented
|
||||
* @return the geometry representing the hotel
|
||||
*/
|
||||
private Spatial createHotel(Hotel hotel) {
|
||||
Spatial model = app.getAssetManager().loadModel("models/Hotel/Hotel.j3o");
|
||||
model.scale(0.2f);
|
||||
@@ -100,7 +134,11 @@ public class BobTheBuilder extends GameBoardSynchronizer {
|
||||
return model;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates a new spatial to represent the specified house.
|
||||
* @param house the house to be represented
|
||||
* @return the geometry representing the house
|
||||
*/
|
||||
private Spatial createHouse(House house) {
|
||||
Spatial model = app.getAssetManager().loadModel("models/Haus/"+house.getStage()+"Haus.j3o");
|
||||
model.scale(0.5f);
|
||||
|
@@ -191,9 +191,6 @@ public class BuildingAdminMenu extends Dialog {
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the building administration menu and detaches its elements from the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(mainContainer);
|
||||
@@ -201,21 +198,8 @@ public class BuildingAdminMenu extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
}
|
||||
|
||||
/**
|
||||
* Periodic updates for the menu, if required.
|
||||
*
|
||||
* @param delta Time since the last update in seconds.
|
||||
*/
|
||||
@Override
|
||||
public void update(float delta) {
|
||||
// Periodic updates if necessary
|
||||
}
|
||||
}
|
||||
|
@@ -3,64 +3,153 @@ package pp.monopoly.client.gui;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.Camera;
|
||||
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.game.server.PlayerHandler;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
|
||||
/**
|
||||
* Controls the movement of the camera within the scene.
|
||||
* Represents a camera controller for the Monopoly application.
|
||||
*/
|
||||
public class CameraController {
|
||||
private final Camera camera;
|
||||
private final float height = 25; // Height of the camera above the game board
|
||||
public class CameraController implements GameEventListener{
|
||||
|
||||
/**
|
||||
* Constructor for the CameraController.
|
||||
*
|
||||
* @param camera The camera to be controlled
|
||||
* Enum representing the camera mode for the CameraController.
|
||||
*/
|
||||
public CameraController(Camera camera) {
|
||||
public enum CameraMode {
|
||||
|
||||
/** Mode to focus on the current player */
|
||||
FOCUS_CURRENT_PLAYER,
|
||||
/** Mode to focus on the own player */
|
||||
FOCUS_SELF,
|
||||
/** Mode for free camera movement */
|
||||
FREECAM
|
||||
}
|
||||
|
||||
/** The camera to control */
|
||||
private final Camera camera;
|
||||
/** The current camera mode */
|
||||
private CameraMode currentMode;
|
||||
/** The player handler instance */
|
||||
private PlayerHandler playerHandler;
|
||||
/** The {@link MonopolyApp} instance*/
|
||||
private final MonopolyApp app;
|
||||
|
||||
/**
|
||||
* Constructs a new CameraController instance.
|
||||
* @param camera The camera to control
|
||||
* @param app The MonopolyApp instance
|
||||
*/
|
||||
public CameraController(Camera camera, MonopolyApp app) {
|
||||
this.camera = camera;
|
||||
setPosition(0);
|
||||
camera.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
|
||||
this.playerHandler = app.getGameLogic().getPlayerHandler();
|
||||
this.app = app;
|
||||
app.getGameLogic().addListener(this);
|
||||
setMode(CameraMode.FOCUS_SELF); // Initialize the camera mode
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the camera's position and orientation.
|
||||
*
|
||||
* @param tpf Time per frame
|
||||
* Sets the camera mode to the specified mode.
|
||||
* @param mode The camera mode to set
|
||||
*/
|
||||
public void setMode(CameraMode mode) {
|
||||
this.currentMode = mode;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the camera behavior based on the current mode and the time-per-frame (tpf).
|
||||
* <p>
|
||||
* This method checks the current mode of the camera and updates its position or behavior accordingly.
|
||||
* Supported modes include:
|
||||
* <ul>
|
||||
* <li>FOCUS_CURRENT_PLAYER: Updates the camera position to focus on the current player.</li>
|
||||
* <li>FOCUS_SELF: Updates the camera position to focus on the self (the object controlled by the player).</li>
|
||||
* <li>FREECAM: Leaves the camera position unchanged, allowing free movement.</li>
|
||||
* </ul>
|
||||
*
|
||||
* @param tpf The time-per-frame value, typically provided by the game engine,
|
||||
* which represents the elapsed time since the last frame.
|
||||
*/
|
||||
public void update(float tpf) {
|
||||
camera.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
|
||||
|
||||
switch (currentMode) {
|
||||
case FOCUS_CURRENT_PLAYER:
|
||||
updatePosition();
|
||||
break;
|
||||
case FOCUS_SELF:
|
||||
updatePosition();
|
||||
break;
|
||||
|
||||
case FREECAM:
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the camera's position based on the field ID.
|
||||
*
|
||||
* @param fieldID The ID of the field to which the camera should move
|
||||
* Updates the camera position depending on the current mode.
|
||||
*/
|
||||
public void setPosition(int fieldID) {
|
||||
camera.setLocation(fieldIdToVector(fieldID));
|
||||
public void updatePosition() {
|
||||
Vector3f newPosition = getPos();
|
||||
camera.setLocation(newPosition);
|
||||
|
||||
camera.lookAt(app.getGameLogic().getBoard().getFigure(app.getId()).getPos(), Vector3f.UNIT_Y);
|
||||
camera.update();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the camera's position using specific coordinates.
|
||||
*
|
||||
* @param x The X-coordinate of the new camera position
|
||||
* @param y The Y-coordinate of the new camera position
|
||||
* Returns the position for the camera depending on the current mode.
|
||||
* @return The position for the camera
|
||||
*/
|
||||
public void setPosition(float x, float y) {
|
||||
camera.setLocation(new Vector3f(x, height, y));
|
||||
private Vector3f getPos() {
|
||||
Vector3f pos = new Vector3f();
|
||||
switch (currentMode) {
|
||||
case FOCUS_CURRENT_PLAYER:
|
||||
pos = app.getGameLogic().getBoard().getFigure(playerHandler.getPlayerById(0).getId()).getPos();
|
||||
|
||||
case FOCUS_SELF:
|
||||
pos = app.getGameLogic().getBoard().getFigure(app.getId()).getPos();
|
||||
|
||||
case FREECAM:
|
||||
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
Vector3f offset = getOffset();
|
||||
pos = new Vector3f(pos.getX() + offset.getX(), pos.getY() + offset.getY(), pos.getZ() + offset.getZ());
|
||||
|
||||
return pos;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps a field ID to its corresponding position in the game world.
|
||||
*
|
||||
* @param fieldID The ID of the field
|
||||
* @return The position of the field as a {@link Vector3f}
|
||||
* @throws IllegalArgumentException If the field ID is invalid
|
||||
* Calculates the offset for the camera depending on the field the player is on.
|
||||
* @return The offset for the camera
|
||||
*/
|
||||
private Vector3f fieldIdToVector(int fieldID) {
|
||||
if (fieldID <= 10) return new Vector3f(30, height, 0);
|
||||
if (fieldID <= 20) return new Vector3f(0, height, 30);
|
||||
if (fieldID <= 30) return new Vector3f(-30, height, 0);
|
||||
if (fieldID <= 40) return new Vector3f(0, height, -30);
|
||||
else throw new IllegalArgumentException();
|
||||
private Vector3f getOffset() {
|
||||
Vector3f offset = new Vector3f();
|
||||
|
||||
int fieldId = playerHandler.getPlayerById( (currentMode == CameraMode.FOCUS_SELF ? app.getId() : playerHandler.getPlayerAtIndex(0).getId()) ).getFieldID();
|
||||
// System.out.println();
|
||||
if(fieldId < 10) {
|
||||
offset = new Vector3f(0, 15, -20);
|
||||
} else if(fieldId < 20) {
|
||||
offset = new Vector3f(20 , 15, 0);
|
||||
} else if(fieldId < 30) {
|
||||
offset = new Vector3f(0, 15, 20 );
|
||||
} else {
|
||||
offset = new Vector3f(-20, 15, 0);
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void receivedEvent(UpdatePlayerView event) {
|
||||
playerHandler = app.getGameLogic().getPlayerHandler();
|
||||
}
|
||||
}
|
||||
|
@@ -1,60 +1,44 @@
|
||||
//package pp.monopoly.client.gui;
|
||||
//
|
||||
//import com.jme3.input.InputManager;
|
||||
//import com.jme3.input.KeyInput;
|
||||
//import com.jme3.input.controls.ActionListener;
|
||||
//import com.jme3.input.controls.KeyTrigger;
|
||||
//
|
||||
///**
|
||||
// * Handhabt die Eingaben für die Kamera.
|
||||
// */
|
||||
//public class CameraInputHandler {
|
||||
//
|
||||
// private CameraController cameraController; // Kamera-Controller
|
||||
//
|
||||
// /**
|
||||
// * Konstruktor für den CameraInputHandler.
|
||||
// *
|
||||
// * @param cameraController Der Kamera-Controller, der gesteuert werden soll.
|
||||
// * @param inputManager Der InputManager, um Eingaben zu registrieren.
|
||||
// */
|
||||
// public CameraInputHandler(CameraController cameraController, InputManager inputManager) {
|
||||
// if (cameraController == null || inputManager == null) {
|
||||
// throw new IllegalArgumentException("CameraController und InputManager dürfen nicht null sein");
|
||||
// }
|
||||
// this.cameraController = cameraController;
|
||||
//
|
||||
// // Mappings für Kamerasteuerung
|
||||
// inputManager.addMapping("FocusCurrentPlayer", new KeyTrigger(KeyInput.KEY_1)); // Modus 1
|
||||
// inputManager.addMapping("FocusSelf", new KeyTrigger(KeyInput.KEY_2)); // Modus 2
|
||||
// inputManager.addMapping("FreeCam", new KeyTrigger(KeyInput.KEY_3)); // Modus 3
|
||||
//
|
||||
// // Listener für die Kameramodi
|
||||
// inputManager.addListener(actionListener, "FocusCurrentPlayer", "FocusSelf", "FreeCam");
|
||||
// }
|
||||
//
|
||||
// /**
|
||||
// * ActionListener für die Kamerasteuerung.
|
||||
// */
|
||||
// private final ActionListener actionListener = (name, isPressed, tpf) -> {
|
||||
// if (!isPressed) return;
|
||||
//
|
||||
// // Umschalten der Kamera-Modi basierend auf der Eingabe
|
||||
// switch (name) {
|
||||
// case "FocusCurrentPlayer" -> {
|
||||
// cameraController.setMode(CameraController.CameraMode.FOCUS_CURRENT_PLAYER);
|
||||
// System.out.println("Kameramodus: Fokus auf aktuellen Spieler");
|
||||
// }
|
||||
// case "FocusSelf" -> {
|
||||
// cameraController.setMode(CameraController.CameraMode.FOCUS_SELF);
|
||||
// System.out.println("Kameramodus: Fokus auf eigene Figur");
|
||||
// }
|
||||
// case "FreeCam" -> {
|
||||
// cameraController.setMode(CameraController.CameraMode.FREECAM);
|
||||
// System.out.println("Kameramodus: Freie Kamera");
|
||||
// }
|
||||
// default -> System.err.println("Unbekannter Kameramodus: " + name);
|
||||
// }
|
||||
// };
|
||||
//}
|
||||
//
|
||||
package pp.monopoly.client.gui;
|
||||
|
||||
import com.jme3.input.InputManager;
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.input.controls.ActionListener;
|
||||
import com.jme3.input.controls.KeyTrigger;
|
||||
|
||||
/**
|
||||
* Class to handle the input for the camera.
|
||||
*/
|
||||
public class CameraInputHandler {
|
||||
|
||||
/**The camera controller */
|
||||
private CameraController cameraController;
|
||||
|
||||
/**
|
||||
* Constructor for the CameraInputHandler.
|
||||
* @param cameraController The camera controller.
|
||||
* @param inputManager The input manager.
|
||||
*/
|
||||
public CameraInputHandler(CameraController cameraController, InputManager inputManager) {
|
||||
this.cameraController = cameraController;
|
||||
|
||||
// Tasten für die verschiedenen Kameramodi registrieren
|
||||
inputManager.addMapping("FocusCurrentPlayer", new KeyTrigger(KeyInput.KEY_1));
|
||||
inputManager.addMapping("FocusSelf", new KeyTrigger(KeyInput.KEY_2));
|
||||
inputManager.addMapping("FreeCam", new KeyTrigger(KeyInput.KEY_3));
|
||||
|
||||
inputManager.addListener(actionListener, "FocusCurrentPlayer", "FocusSelf", "FreeCam");
|
||||
}
|
||||
|
||||
/**
|
||||
* ActionListener for the camera.
|
||||
*/
|
||||
private final ActionListener actionListener = (name, isPressed, tpf) -> {
|
||||
if (!isPressed) return;
|
||||
|
||||
switch (name) {
|
||||
case "FocusCurrentPlayer" -> cameraController.setMode(CameraController.CameraMode.FOCUS_CURRENT_PLAYER);
|
||||
case "FocusSelf" -> cameraController.setMode(CameraController.CameraMode.FOCUS_SELF);
|
||||
case "FreeCam" -> cameraController.setMode(CameraController.CameraMode.FREECAM);
|
||||
}
|
||||
};
|
||||
}
|
@@ -22,21 +22,34 @@ import pp.monopoly.message.client.ViewAssetsRequest;
|
||||
import pp.monopoly.model.TradeHandler;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* Dialog for choosing a trade partner.
|
||||
*/
|
||||
public class ChoosePartner extends Dialog {
|
||||
/** The {@link MonopolyApp} instance*/
|
||||
private final MonopolyApp app;
|
||||
/** Selector for selecting the player */
|
||||
private Selector<String> playerSelector;
|
||||
/** Button for cancel*/
|
||||
private final Button cancelButton = new Button("Abbrechen");
|
||||
/** Button for confirm*/
|
||||
private final Button confirmButton = new Button("Bestätigen");
|
||||
/** Main container for the UI components */
|
||||
private final Container mainContainer;
|
||||
/** Container for the lower left menu */
|
||||
private Container lowerLeftMenu;
|
||||
/** Container for the lower right menu */
|
||||
private Container lowerRightMenu;
|
||||
/** The background image */
|
||||
private Geometry background;
|
||||
/** The trade handler */
|
||||
private TradeHandler tradeHandler;
|
||||
private VersionedReference<Set<Integer>> selectionRef; // Reference to track selector changes
|
||||
private String lastSelected = ""; // To keep track of the last selected value
|
||||
|
||||
QuadBackgroundComponent translucentWhiteBackground =
|
||||
new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
|
||||
/** Reference to track selector changes */
|
||||
private VersionedReference<Set<Integer>> selectionRef;
|
||||
/** The last selected value */
|
||||
private String lastSelected = "";
|
||||
/** The translucent white background */
|
||||
private QuadBackgroundComponent translucentWhiteBackground = new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
|
||||
|
||||
/**
|
||||
* Constructs the ChoosePartner dialog.
|
||||
@@ -169,9 +182,6 @@ public class ChoosePartner extends Dialog {
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action for the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -38,18 +38,31 @@ import pp.dialog.DialogBuilder;
|
||||
* Allows users to specify the host and port for connecting to a game server.
|
||||
*/
|
||||
public class CreateGameMenu extends Dialog {
|
||||
/** The Logger for this class */
|
||||
private static final Logger LOGGER = System.getLogger(CreateGameMenu.class.getName());
|
||||
/** A string represing the localhost default */
|
||||
private static final String LOCALHOST = "localhost"; //NON-NLS
|
||||
/** A string representing the default port number */
|
||||
private static final String DEFAULT_PORT = "42069"; //NON-NLS
|
||||
/** The NetworkSupport instance to be used for network operations */
|
||||
private final NetworkSupport network;
|
||||
/** The text field for the host name */
|
||||
private final TextField host = new TextField(LOCALHOST);
|
||||
/** The text field for the port number */
|
||||
private final TextField port = new TextField(DEFAULT_PORT);
|
||||
/** The button for starting the server */
|
||||
private final Button serverButton = new Button("Selber hosten");
|
||||
/** The button for canceling the connection */
|
||||
private final Button cancelButton = new Button("Abbrechen");
|
||||
/** The button for joining a game */
|
||||
private final Button joinButton = new Button("Beitreten");
|
||||
/** The hostname of the server */
|
||||
private String hostname;
|
||||
/** The port number of the server */
|
||||
private int portNumber;
|
||||
/** The future representing the connection to the server */
|
||||
private Future<Object> connectionFuture;
|
||||
/** The dialog for indicating that the connection is in progress */
|
||||
private Dialog progressDialog;
|
||||
|
||||
/**
|
||||
|
@@ -9,31 +9,49 @@ import com.jme3.scene.Node;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
|
||||
import pp.monopoly.client.MonopolyApp;
|
||||
import pp.monopoly.game.client.ClientGameLogic;
|
||||
import pp.monopoly.model.Figure;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
|
||||
// import java.lang.System.Logger;
|
||||
// import java.lang.System.Logger.Level;
|
||||
import java.lang.System.Logger;
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.LinkedList;
|
||||
import java.util.Queue;
|
||||
|
||||
|
||||
/**
|
||||
* Control class for the figure objects.
|
||||
*
|
||||
* Handles the movement of the figure along a path.
|
||||
*
|
||||
*/
|
||||
public class FigureControl extends AbstractControl implements GameEventListener {
|
||||
|
||||
// // // private static final Logger LOGGER = System.getLogger(FigureControl.class.getName());
|
||||
/** The Logger for this class */
|
||||
private static final Logger LOGGER = System.getLogger(FigureControl.class.getName());
|
||||
/** The Figure object to control */
|
||||
private final Figure figure;
|
||||
/** The spatial object of the figure*/
|
||||
private final Node spatial;
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
private Queue<Vector3f> path; // Path to follow
|
||||
/** The path to follow */
|
||||
private Queue<Vector3f> path;
|
||||
/** The current target position */
|
||||
private Vector3f currentTarget;
|
||||
private float animationTime = 0f; // Time elapsed for the current movement
|
||||
private final float durationPerField = 0.5f; // Time to move between fields
|
||||
private float delayTime = 3f; // Verzögerung in Sekunden
|
||||
private float delayElapsed = 0f; // Zeit, die seit dem Start der Verzögerung vergangen ist
|
||||
|
||||
/** The time elapsed for the current movement */
|
||||
private float animationTime = 0f;
|
||||
/** The duration per field */
|
||||
private final float durationPerField = 0.5f;
|
||||
/** The delay time */
|
||||
private float delayTime = 3f;
|
||||
/** The delay elapsed time */
|
||||
private float delayElapsed = 0f;
|
||||
|
||||
/**
|
||||
* Constructor for the FigureControl class
|
||||
* @param spatial The spatial object of the figure
|
||||
* @param figure The figure object
|
||||
* @param app The MonopolyApp object
|
||||
*/
|
||||
public FigureControl(Node spatial, Figure figure, MonopolyApp app) {
|
||||
super();
|
||||
this.figure = figure;
|
||||
@@ -43,6 +61,14 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
app.getGameLogic().addListener(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the figure's movement along a path.
|
||||
*
|
||||
* Handles movement delays, rotates at specific fields (0, 10, 20, 30),
|
||||
* and moves the figure with a hop effect toward the next target.
|
||||
*
|
||||
* @param tpf Time-per-frame since the last update.
|
||||
*/
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
if (delayTime > 0) {
|
||||
@@ -61,7 +87,6 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
|
||||
// Prüfe, ob eine Drehung erforderlich ist (Felder 0, 10, 20, 30)
|
||||
int currentField = figure.getCurrentFieldID();
|
||||
int nextField = nextField(currentField);
|
||||
|
||||
if ((nextField(currentField) == 10) ||
|
||||
(nextField(currentField) == 20) ||
|
||||
@@ -100,8 +125,11 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Calculate the next field on the board
|
||||
* @param currentField The current field id
|
||||
* @return The next field id
|
||||
*/
|
||||
private int nextField(int currentField) {
|
||||
return (currentField + 1) % 40;
|
||||
}
|
||||
@@ -113,35 +141,40 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
// No rendering logic required
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the path for the figure to follow
|
||||
* @param startField The field the figure is currently on
|
||||
* @param endField The field the figure should move to
|
||||
*/
|
||||
public void setPath(int startField, int endField) {
|
||||
// LOGGER.log(Level.TRACE, "setPath called with startField: {0} to endField {1}", startField, endField);
|
||||
LOGGER.log(Level.TRACE, "setPath called with startField: {0} to endField {1}", startField, endField);
|
||||
path.clear();
|
||||
for (int fieldId = startField; fieldId != endField; fieldId = (fieldId + 1) % 40) {
|
||||
Vector3f position = figure.calculateFieldPosition(fieldId);
|
||||
// LOGGER.log(Level.DEBUG, "Adding postition to path: {0}", position);
|
||||
LOGGER.log(Level.DEBUG, "Adding postition to path: {0}", position);
|
||||
path.add(position);
|
||||
}
|
||||
Vector3f finalPosition = figure.calculateFieldPosition(endField);
|
||||
path.add(finalPosition);
|
||||
// LOGGER.log(Level.DEBUG, "Final position added to path: {0}", finalPosition);
|
||||
LOGGER.log(Level.DEBUG, "Final position added to path: {0}", finalPosition);
|
||||
|
||||
|
||||
// LOGGER.log(Level.TRACE, "Path size: {0}", path.size());
|
||||
LOGGER.log(Level.TRACE, "Path size: {0}", path.size());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void receivedEvent(UpdatePlayerView event) {
|
||||
// LOGGER.log(Level.TRACE, "receivedEvent called with event: {0}", event);
|
||||
LOGGER.log(Level.TRACE, "receivedEvent called with event: {0}", event);
|
||||
|
||||
int newPos = app.getGameLogic().getPlayerHandler().getPlayerById(figure.getId()).getFieldID();
|
||||
int currentField = figure.getCurrentFieldID();
|
||||
|
||||
if (currentField == newPos) {
|
||||
// LOGGER.log(Level.DEBUG, "No movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
LOGGER.log(Level.DEBUG, "No movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
return;
|
||||
}
|
||||
|
||||
// LOGGER.log(Level.DEBUG, "Movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
LOGGER.log(Level.DEBUG, "Movement required. Current field: {0}, New field: {1}", currentField, newPos);
|
||||
|
||||
|
||||
setPath(currentField, newPos);
|
||||
@@ -150,9 +183,4 @@ public class FigureControl extends AbstractControl implements GameEventListener
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@@ -4,26 +4,23 @@ import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import pp.monopoly.model.Item;
|
||||
import pp.monopoly.model.Visitor;
|
||||
import pp.monopoly.notification.DiceRollEvent;
|
||||
import pp.monopoly.notification.GameEventListener;
|
||||
import pp.monopoly.notification.ItemAddedEvent;
|
||||
import pp.monopoly.notification.ItemRemovedEvent;
|
||||
import pp.monopoly.notification.UpdatePlayerView;
|
||||
import pp.monopoly.model.Board;
|
||||
import pp.monopoly.model.Figure;
|
||||
import pp.view.ModelViewSynchronizer;
|
||||
|
||||
/**
|
||||
* Abstract base class for synchronizing the visual representation of a {@link Board} with its model state.
|
||||
* This class handles the addition and removal of items from the board, ensuring that changes in the model
|
||||
* are accurately reflected in the view.
|
||||
* <p>
|
||||
*
|
||||
* Subclasses are responsible for providing the specific implementation of how each item in the map
|
||||
* is represented visually by implementing the {@link Visitor} interface.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener {
|
||||
// The board that this synchronizer is responsible for
|
||||
/** The board that this synchronizer is responsible for*/
|
||||
protected final Board board;
|
||||
|
||||
/**
|
||||
|
@@ -9,12 +9,24 @@ import pp.monopoly.game.server.Player;
|
||||
import pp.monopoly.game.server.PlayerColor;
|
||||
import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* A custom button class that uses images for its appearance. The button's appearance changes based on its state (enabled,
|
||||
*/
|
||||
public class ImageButton extends Button {
|
||||
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
/** The button's functionality (e.g., "end_turn", "roll_dice") */
|
||||
private final String functionality;
|
||||
/** The player's color */
|
||||
private final PlayerColor playerColor;
|
||||
|
||||
/**
|
||||
* Creates a new ImageButton with the given functionality and MonopolyApp instance.
|
||||
*
|
||||
* @param functionality the button's functionality (e.g., "end_turn", "roll_dice")
|
||||
* @param app the MonopolyApp instance
|
||||
*/
|
||||
public ImageButton(String functionality, MonopolyApp app) {
|
||||
super("", "button-clear");
|
||||
this.app = app;
|
||||
@@ -82,10 +94,12 @@ public class ImageButton extends Button {
|
||||
ENABLED, DISABLED, HOVER
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addClickCommands( Command<? super Button> command ) {
|
||||
super.addCommands(ButtonAction.Down, command);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("unchecked") // because Java doesn't like var-arg generics
|
||||
public void addClickCommands( Command<? super Button>... commands ) {
|
||||
super.addCommands(ButtonAction.Down, commands);
|
||||
|
@@ -32,10 +32,10 @@ import java.util.Set;
|
||||
|
||||
/**
|
||||
* Represents the lobby menu in the Monopoly application.
|
||||
* <p>
|
||||
*
|
||||
* Provides functionality for player configuration, including input for starting capital,
|
||||
* player name, and figure selection, as well as options to ready up or exit the game.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class LobbyMenu extends Dialog {
|
||||
|
||||
@@ -270,9 +270,6 @@ public class LobbyMenu extends Dialog {
|
||||
app.getGameLogic().send(new PlayerReady(true, playerInputField.getText(), figure, Integer.parseInt(startingCapital.getText())));
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
@@ -291,11 +288,6 @@ public class LobbyMenu extends Dialog {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the current menu and transitions music playback.
|
||||
* Stops the secondary music (if playing) and resumes the main background music
|
||||
* if music is enabled in the preferences. Ensures smooth transitions in audio.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
GameMusic music = app.getStateManager().getState(GameMusic.class);
|
||||
@@ -326,6 +318,7 @@ public class LobbyMenu extends Dialog {
|
||||
figure = selector.getSelectedItem();
|
||||
break;
|
||||
}
|
||||
System.out.println("FIGUR:::::"+figure);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -28,10 +28,15 @@ import java.util.stream.Collectors;
|
||||
* PropertyOverviewMenu is a dialog for displaying the player's properties in the game.
|
||||
*/
|
||||
public class PropertyOverviewMenu extends Dialog {
|
||||
/** The MonopolyApp instance */
|
||||
private final MonopolyApp app;
|
||||
/** The main container for the menu layout */
|
||||
private final Container mainContainer;
|
||||
/** The container for displaying the "Gebäude" cards */
|
||||
private final Container displayContainer;
|
||||
/** The horizontal slider for scrolling through cards */
|
||||
private final Slider horizontalSlider;
|
||||
/** The list of cards to display */
|
||||
private final List<Container> cards;
|
||||
|
||||
/**
|
||||
@@ -124,6 +129,9 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
/**
|
||||
* Creates a card for BuildingProperty with detailed rent and cost information.
|
||||
*
|
||||
* @param field The BuildingProperty to create a card for.
|
||||
* @return The created card container.
|
||||
*/
|
||||
private Container createBuildingCard(BuildingProperty field) {
|
||||
Container card = new Container();
|
||||
@@ -156,6 +164,9 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
/**
|
||||
* Creates a card for FoodField with dynamic pricing and rent details.
|
||||
*
|
||||
* @param field The FoodField to create a card for.
|
||||
* @return The created card container.
|
||||
*/
|
||||
private Container createFoodFieldCard(FoodField field) {
|
||||
Container card = new Container();
|
||||
@@ -188,6 +199,9 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
/**
|
||||
* Creates a card for GateField with rent details for owning multiple gates.
|
||||
*
|
||||
* @param field The GateField to create a card for.
|
||||
* @return The created card container.
|
||||
*/
|
||||
private Container createGateFieldCard(GateField field) {
|
||||
Container card = new Container();
|
||||
@@ -206,11 +220,11 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("Miete: 250 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("Wenn man", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("2 Bahnhof besitzt: 500 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("2 Tore besitzt: 500 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("Wenn man", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("3 Bahnhof besitzt: 1000 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("3 Tore besitzt: 1000 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("Wenn man", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("4 Bahnhof besitzt: 2000 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("4 Tore besitzt: 2000 EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text"))).setFontSize(14);
|
||||
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f))); // Dark grey background
|
||||
@@ -260,9 +274,6 @@ public class PropertyOverviewMenu extends Dialog {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and detaches it from the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(mainContainer);
|
||||
|
@@ -136,9 +136,6 @@ public class SettingsMenu extends Dialog {
|
||||
update();
|
||||
}
|
||||
|
||||
/**
|
||||
* As an escape action, this method closes the menu if it is the top dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -3,12 +3,15 @@ package pp.monopoly.client.gui;
|
||||
import com.simsilica.lemur.Slider;
|
||||
import pp.monopoly.client.GameSound;
|
||||
|
||||
/**
|
||||
* A slider for the sound effects volume.
|
||||
*/
|
||||
public class SoundSlider extends Slider {
|
||||
|
||||
/**
|
||||
* Manages sound effects for the game.
|
||||
*/
|
||||
private final pp.monopoly.client.GameSound sound;
|
||||
private final GameSound sound;
|
||||
|
||||
/**
|
||||
* Volume level for the game sounds.
|
||||
|
@@ -20,6 +20,9 @@ import pp.monopoly.notification.Sound;
|
||||
* Constructs the startup menu dialog for the Monopoly application.
|
||||
*/
|
||||
public class StartMenu extends Dialog {
|
||||
/**
|
||||
* The Monopoly application instance.
|
||||
*/
|
||||
private final MonopolyApp app;
|
||||
|
||||
/**
|
||||
@@ -105,17 +108,11 @@ public class StartMenu extends Dialog {
|
||||
app.getGuiNode().attachChild(unibwContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the startup menu and detaches all GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachAllChildren();
|
||||
|
@@ -101,6 +101,7 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
setupBorders(container);
|
||||
setupSpacer(container);
|
||||
setupPlayerInfoSection(container);
|
||||
setupSpacer(container);
|
||||
setupDiceSection(container);
|
||||
setupActionMenu(container);
|
||||
|
||||
@@ -195,16 +196,6 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
menuContainer.setBackground(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the color of the current player.
|
||||
*
|
||||
* @return The color of the current player.
|
||||
*/
|
||||
private ColorRGBA getCurrentPlayerColor() {
|
||||
Player currentPlayer = playerHandler.getPlayerById(app.getId());
|
||||
return Player.getColor(currentPlayer.getId()).getColor();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the dice display section of the toolbar interface.
|
||||
*
|
||||
@@ -292,7 +283,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates the trade button.
|
||||
*
|
||||
* @return The trade button.
|
||||
*/
|
||||
private Button createTradeButton() {
|
||||
String iconPath = "icons/icon-handeln.png";
|
||||
// createActionButton(playerColor, "icons/icon-handeln.png", 100, () -> new ChoosePartner(app).open());
|
||||
@@ -307,12 +302,17 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
|
||||
tradeButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||
new ChoosePartner(app).open();
|
||||
|
||||
}));
|
||||
|
||||
return tradeButton;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Creates the property menu button.
|
||||
*
|
||||
* @return The property menu button.
|
||||
*/
|
||||
private Button createPropertyMenuButton() {
|
||||
|
||||
String iconPath = "icons/icon-gebaude.png";
|
||||
@@ -332,6 +332,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
return propertyMenuButton;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the end turn button.
|
||||
*
|
||||
* @return The end turn button.
|
||||
*/
|
||||
private Button createEndTurnButton() {
|
||||
// return createActionButton(playerColor, "icons/icon-zugbeenden.png", 75, () -> handleEndTurn());
|
||||
|
||||
@@ -352,18 +357,6 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
return endTurnButton;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a background with the specified color.
|
||||
*
|
||||
* @param color The color of the background.
|
||||
* @return The background component.
|
||||
*/
|
||||
private QuadBackgroundComponent createButtonBackground(ColorRGBA color) {
|
||||
QuadBackgroundComponent background = new QuadBackgroundComponent(color);
|
||||
Texture gradient = app.getAssetManager().loadTexture("Textures/gradient.png");
|
||||
if (gradient != null) background.setTexture(gradient);
|
||||
return background;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the end turn event.
|
||||
@@ -545,18 +538,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
||||
endTurnButton.setEnabled(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the toolbar, detaching it from the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(toolbarContainer);
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -30,10 +30,10 @@ import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Represents the trade menu dialog in the Monopoly application.
|
||||
* <p>
|
||||
*
|
||||
* Facilitates trade interactions between players, including selection of properties,
|
||||
* currency, and special cards for offers and requests.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class TradeMenu extends Dialog {
|
||||
|
||||
@@ -48,17 +48,26 @@ public class TradeMenu extends Dialog {
|
||||
|
||||
/** Background geometry for the menu. */
|
||||
private Geometry background;
|
||||
/** The building and card selector for the left column. */
|
||||
private Selector<String> leftBuildingSelector, leftSpecialCardSelector;
|
||||
/** The building and card selector for the right column. */
|
||||
private Selector<String> rightBuildingSelector, rightSpecialCardSelector;
|
||||
/** The labels for displaying selected properties. */
|
||||
private Label leftSelectionsLabel, rightSelectionsLabel;
|
||||
/** The text fields for currency input. */
|
||||
private TextField leftCurrencyInput, rightCurrencyInput;
|
||||
|
||||
/** References for tracking UI changes. */
|
||||
private VersionedReference<Set<Integer>> leftBuildingRef, rightBuildingRef;
|
||||
/** References for tracking UI changes. */
|
||||
private VersionedReference<Set<Integer>> leftCardRef, rightCardRef;
|
||||
|
||||
/** The selected buildings for the trade. */
|
||||
private Set<String> rightselBuildings = new HashSet<>();
|
||||
/** The selected buildings for the trade. */
|
||||
private Set<String> leftselBuildings = new HashSet<>();
|
||||
|
||||
/** The color for the trade menu background. */
|
||||
private static final ColorRGBA TRANSLUCENT_WHITE = new ColorRGBA(1, 1, 1, 0.5f);
|
||||
|
||||
/**
|
||||
@@ -80,7 +89,11 @@ public class TradeMenu extends Dialog {
|
||||
|
||||
initializeReferences();
|
||||
}
|
||||
/** Creates the main container for the trade menu UI. */
|
||||
|
||||
/**
|
||||
* Creates the main container for the trade menu.
|
||||
* @return the created main container
|
||||
*/
|
||||
private Container createMainContainer() {
|
||||
Container container = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||
container.setPreferredSize(new Vector3f(1200, 800, 0));
|
||||
@@ -90,7 +103,11 @@ public class TradeMenu extends Dialog {
|
||||
container.addChild(createMainContent());
|
||||
return container;
|
||||
}
|
||||
/** Creates the header label for the trade menu. */
|
||||
|
||||
/**
|
||||
* Creates the header label for the trade menu.
|
||||
* @return the created header label
|
||||
*/
|
||||
private Label createHeader() {
|
||||
Label header = new Label("Handelsmenü", new ElementId("label-Bold"));
|
||||
header.setFontSize(50);
|
||||
@@ -98,7 +115,11 @@ public class TradeMenu extends Dialog {
|
||||
header.setBackground(new QuadBackgroundComponent(TRANSLUCENT_WHITE));
|
||||
return header;
|
||||
}
|
||||
/** Creates the main content section of the trade menu. */
|
||||
|
||||
/**
|
||||
* Creates the main content for the trade menu.
|
||||
* @return the created main content container
|
||||
*/
|
||||
private Container createMainContent() {
|
||||
Container mainContent = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||
mainContent.setPreferredSize(new Vector3f(1200, 700, 0));
|
||||
@@ -110,7 +131,9 @@ public class TradeMenu extends Dialog {
|
||||
return mainContent;
|
||||
}
|
||||
|
||||
/** Sets the trade data based on the current selections. */
|
||||
/**
|
||||
* Sets the trade values based on the user input.
|
||||
*/
|
||||
private void setTrades() {
|
||||
String leftCurreny = leftCurrencyInput.getText().equals("")? "0" : leftCurrencyInput.getText();
|
||||
String rightCurreny = rightCurrencyInput.getText().equals("")? "0" : rightCurrencyInput.getText();
|
||||
@@ -232,13 +255,21 @@ public class TradeMenu extends Dialog {
|
||||
combinedProperties = combinedProperties.stream().sorted(Comparator.comparingInt(PropertyField::getId)).collect(Collectors.toList());
|
||||
return combinedProperties;
|
||||
}
|
||||
/** Creates a text field for currency input. */
|
||||
|
||||
/**
|
||||
* Creates a currency input field for the trade menu.
|
||||
* @return the created currency input field
|
||||
*/
|
||||
private TextField createCurrencyInput() {
|
||||
TextField currencyInput = new TextField("0");
|
||||
styleTextField(currencyInput);
|
||||
return currencyInput;
|
||||
}
|
||||
/** Creates the middle section containing buttons and summary fields. */
|
||||
|
||||
/**
|
||||
* Creates the middle section of the trade menu.
|
||||
* @return the created middle section container
|
||||
*/
|
||||
private Container createMiddleSection() {
|
||||
Container middleSection = new Container(new SpringGridLayout(Axis.Y, Axis.X));
|
||||
middleSection.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8f, 0.8f, 0.8f, 1.0f)));
|
||||
@@ -281,13 +312,19 @@ public class TradeMenu extends Dialog {
|
||||
return middleSection;
|
||||
}
|
||||
|
||||
/** Styles the given selector with insets and background color. */
|
||||
/**
|
||||
* Styles the given selector with insets and background color.
|
||||
* @param selector the selector to style
|
||||
*/
|
||||
private void styleSelector(Selector<String> selector) {
|
||||
selector.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
selector.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
|
||||
}
|
||||
|
||||
/** Styles the given text field with insets and background color. */
|
||||
/**
|
||||
* Styles the given text field with insets and background color.
|
||||
* @param textField the text field to style
|
||||
*/
|
||||
private void styleTextField(TextField textField) {
|
||||
textField.setInsets(new Insets3f(5, 10, 5, 10));
|
||||
textField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
|
||||
@@ -314,7 +351,10 @@ public class TradeMenu extends Dialog {
|
||||
rightCurrencyInput = currencyInput;
|
||||
}
|
||||
}
|
||||
/** Positions the main container at the center of the screen. */
|
||||
|
||||
/**
|
||||
* Positions the main container in the center of the screen.
|
||||
*/
|
||||
private void positionMainContainer() {
|
||||
mainContainer.setLocalTranslation(
|
||||
(app.getCamera().getWidth() - mainContainer.getPreferredSize().x) / 2,
|
||||
@@ -322,7 +362,10 @@ public class TradeMenu extends Dialog {
|
||||
7
|
||||
);
|
||||
}
|
||||
/** Adds a background image to the trade menu. */
|
||||
|
||||
/**
|
||||
* Adds a background image to the trade menu.
|
||||
*/
|
||||
private void addBackgroundImage() {
|
||||
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
|
||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||
@@ -333,6 +376,7 @@ public class TradeMenu extends Dialog {
|
||||
background.setLocalTranslation(0, 0, 6);
|
||||
app.getGuiNode().attachChild(background);
|
||||
}
|
||||
|
||||
/** Initializes references for tracking UI changes. */
|
||||
private void initializeReferences() {
|
||||
leftBuildingRef = leftBuildingSelector.getSelectionModel().createReference();
|
||||
|
@@ -10,7 +10,9 @@ import pp.monopoly.client.GameMusic;
|
||||
*/
|
||||
public class VolumeSlider extends Slider {
|
||||
|
||||
private final pp.monopoly.client.GameMusic music;
|
||||
/** The GameMusic instance to handel */
|
||||
private final GameMusic music;
|
||||
/** The volume of the music */
|
||||
private double vol;
|
||||
|
||||
/**
|
||||
|
@@ -92,7 +92,7 @@ public class AcceptTrade extends Dialog implements PopupDialog {
|
||||
|
||||
// Message
|
||||
Container textContainer = noMoneyWarningContainer.addChild(new Container());
|
||||
textContainer.addChild(new Label("Du hast Spieler " + msg.getTradeHandler().getReceiver().getName() + " einen Handel vorgeschlagen.", new ElementId("label-Text")));
|
||||
textContainer.addChild(new Label("Du hast " + msg.getTradeHandler().getReceiver().getName() + " einen Handel vorgeschlagen.", new ElementId("label-Text")));
|
||||
textContainer.addChild(new Label("", new ElementId("label-Text")));
|
||||
textContainer.addChild(new Label("Der Handel wurde angenommen.", new ElementId("label-Text")));
|
||||
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
@@ -73,7 +73,7 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
private void createBankruptContainer() {
|
||||
bankruptContainer = new Container();
|
||||
bankruptContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
|
||||
bankruptContainer.setPreferredSize(new Vector3f(550, 250, 10));
|
||||
bankruptContainer.setPreferredSize(new Vector3f(550, 350, 10));
|
||||
|
||||
// Title
|
||||
Label title = bankruptContainer.addChild(new Label("Vorsicht!", new ElementId("warning-title")));
|
||||
@@ -117,9 +117,6 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -128,9 +125,6 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
centerContainers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes the associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -139,9 +133,6 @@ public class Bankrupt extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -1,6 +1,7 @@
|
||||
package pp.monopoly.client.gui.popups;
|
||||
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
@@ -21,8 +22,11 @@ import pp.monopoly.notification.Sound;
|
||||
*/
|
||||
public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
|
||||
/**The Monopoly application instance*/
|
||||
private final MonopolyApp app;
|
||||
/**The main container for the popup*/
|
||||
private final Container buildingPropertyContainer;
|
||||
/**The background container for the popup*/
|
||||
private final Container backgroundContainer;
|
||||
|
||||
/**
|
||||
@@ -41,6 +45,8 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
buildingPropertyContainer = new Container();
|
||||
buildingPropertyContainer.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
|
||||
addContentToContainer(buildingPropertyContainer, field);
|
||||
buildingPropertyContainer.setPreferredSize(new Vector3f(360,460,1));
|
||||
System.out.println(buildingPropertyContainer.getPreferredSize());
|
||||
|
||||
// Create the background container
|
||||
backgroundContainer = new Container();
|
||||
@@ -50,6 +56,9 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
float padding = 10f;
|
||||
backgroundContainer.setPreferredSize(buildingPropertyContainer.getPreferredSize().addLocal(padding, padding, 0));
|
||||
|
||||
|
||||
System.out.println(backgroundContainer.getPreferredSize());
|
||||
|
||||
// Position the containers
|
||||
centerContainers(padding);
|
||||
}
|
||||
@@ -64,11 +73,12 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
// Title
|
||||
Label title = container.addChild(new Label(field.getName(), new ElementId("label-Bold")));
|
||||
title.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
|
||||
title.setFontSize(48);
|
||||
title.setFontSize(38);
|
||||
|
||||
// Property details
|
||||
Container propertyValuesContainer = container.addChild(new Container());
|
||||
propertyValuesContainer.addChild(new Label("Grundstückswert: " + field.getPrice() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Miete allein: " + field.getAllRent().get(0) + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("- mit 1 Haus: " + field.getAllRent().get(1) + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("- mit 2 Häusern: " + field.getAllRent().get(2) + " EUR", new ElementId("label-Text")));
|
||||
@@ -76,6 +86,7 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
propertyValuesContainer.addChild(new Label("- mit 4 Häusern: " + field.getAllRent().get(4) + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("- mit 1 Hotel: " + field.getAllRent().get(5) + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("1 Haus kostet: " + field.getHousePrice() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
|
||||
@@ -128,18 +139,12 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attaches the popup to the GUI through the DialogManager.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(backgroundContainer);
|
||||
app.getGuiNode().attachChild(buildingPropertyContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(buildingPropertyContainer);
|
||||
@@ -147,9 +152,6 @@ public class BuildingPropertyCard extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.Selector;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
import com.simsilica.lemur.core.VersionedList;
|
||||
@@ -228,9 +227,6 @@ public class BuyHouse extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(buyHouseContainer);
|
||||
@@ -238,9 +234,6 @@ public class BuyHouse extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -79,7 +79,7 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
|
||||
// Trade details
|
||||
Container propertyValuesContainer = confirmTradeContainer.addChild(new Container());
|
||||
propertyValuesContainer.addChild(new Label("„Spieler " + tradeHandler.getSender().getName() + " möchte:", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label( tradeHandler.getSender().getName() + " möchte:", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("- " + offeredProperties, new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("- " + tradeHandler.getOfferedAmount() + " EUR", new ElementId("label-Text")));
|
||||
@@ -124,9 +124,6 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -149,9 +146,6 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(confirmTradeContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(confirmTradeContainer);
|
||||
@@ -159,9 +153,6 @@ public class ConfirmTrade extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -99,9 +99,6 @@ public class EventCardPopup extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -125,9 +122,6 @@ public class EventCardPopup extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(eventCardContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -136,9 +130,6 @@ public class EventCardPopup extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -3,6 +3,7 @@ package pp.monopoly.client.gui.popups;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.material.RenderState.BlendMode;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.simsilica.lemur.Button;
|
||||
@@ -72,6 +73,7 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
private void createBackgroundContainer() {
|
||||
backgroundContainer = new Container();
|
||||
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -82,6 +84,7 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
private void createFoodFieldContainer(FoodField field) {
|
||||
foodFieldContainer = new Container();
|
||||
foodFieldContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.1f, 0.1f, 0.1f, 0.9f)));
|
||||
foodFieldContainer.setPreferredSize(new Vector3f(360,445,1));
|
||||
|
||||
// Title
|
||||
Label title = foodFieldContainer.addChild(new Label(field.getName(), new ElementId("label-Bold")));
|
||||
@@ -92,8 +95,12 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
Container propertyValuesContainer = foodFieldContainer.addChild(new Container());
|
||||
propertyValuesContainer.addChild(new Label("„Preis: " + field.getPrice() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
|
||||
propertyValuesContainer.addChild(new Label("„Miete: 40x Würfel-Augen, wenn Besitzer eines Restaurants.", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„Miete: 100x Würfel-Augen, wenn Besitzer beider Restaurants.", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„Miete: 40x Würfel-Augen,", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„wenn Besitzer eines ", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„Restaurants.", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„Miete: 100x Würfel-Augen, ", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„wenn Besitzer eines ", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("„Restaurants.", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
|
||||
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
@@ -116,9 +123,6 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -142,9 +146,6 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(foodFieldContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -153,9 +154,6 @@ public class FoodFieldCard extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -1,6 +1,7 @@
|
||||
package pp.monopoly.client.gui.popups;
|
||||
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
@@ -61,6 +62,8 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
*/
|
||||
private void createGateFieldContainer(GateField field) {
|
||||
gateFieldContainer = new Container();
|
||||
//TODO: Set the size of the container to the size of the screen @Simon
|
||||
gateFieldContainer.setPreferredSize(new Vector3f(360,460,1));
|
||||
gateFieldContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
|
||||
|
||||
// Title
|
||||
@@ -73,9 +76,12 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
propertyValuesContainer.addChild(new Label("„Preis: " + field.getPrice() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
|
||||
propertyValuesContainer.addChild(new Label("Miete: 250 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Wenn man 2 Bahnhöfe besitzt: 500 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Wenn man 3 Bahnhöfe besitzt: 1000 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Wenn man 4 Bahnhöfe besitzt: 2000 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Wenn man 2 Tore", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("besitzt: 500 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Wenn man 3 Tore", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("besitzt: 1000 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("Wenn man 4 Tore", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("besitzt: 2000 EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
|
||||
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
|
||||
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||
@@ -97,10 +103,7 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
close();
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -123,9 +126,6 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(gateFieldContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(gateFieldContainer); // Remove main container
|
||||
@@ -133,9 +133,6 @@ public class GateFieldCard extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -19,9 +19,9 @@ import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* Gulag is a warning popup triggered when a player lands on the "Wache" field in the Monopoly game.
|
||||
* <p>
|
||||
*
|
||||
* This popup informs the player that they are being sent to the Gulag and includes a confirmation button.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class Gulag extends Dialog implements PopupDialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -94,9 +94,6 @@ public class Gulag extends Dialog implements PopupDialog {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -120,9 +117,6 @@ public class Gulag extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(gulagContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -131,11 +125,8 @@ public class Gulag extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
}
|
||||
}
|
||||
}
|
@@ -115,9 +115,6 @@ public class GulagInfo extends Dialog implements PopupDialog {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
float padding = 10;
|
||||
@@ -142,13 +139,15 @@ public class GulagInfo extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(gulagInfoContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the GulagInfo popup and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(gulagInfoContainer); // Remove dialog
|
||||
app.getGuiNode().detachChild(backgroundContainer); // Remove background
|
||||
super.close();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
@@ -18,9 +18,9 @@ import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* LooserPopUp is a dialog that appears when a player loses the game.
|
||||
* <p>
|
||||
*
|
||||
* This popup provides a message of encouragement and an option to quit the game.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class LooserPopUp extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -123,9 +123,6 @@ public class LooserPopUp extends Dialog {
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the LooserPopUp dialog and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(LooserContainer); // Entferne das Menü
|
||||
@@ -134,9 +131,6 @@ public class LooserPopUp extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -127,9 +127,6 @@ public class NoMoneyWarning extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the dialog by attaching its components to the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -137,9 +134,6 @@ public class NoMoneyWarning extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(noMoneyWarningContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and removes its components from the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -148,9 +142,6 @@ public class NoMoneyWarning extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -125,9 +125,6 @@ public class ReceivedRent extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching it to the GUI through the DialogManager.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -136,9 +133,6 @@ public class ReceivedRent extends Dialog implements PopupDialog {
|
||||
centerContainers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -147,9 +141,6 @@ public class ReceivedRent extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -96,7 +96,7 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
|
||||
// Rejection message
|
||||
Container textContainer = container.addChild(new Container());
|
||||
textContainer.addChild(new Label("Du hast Spieler " + msg.getTradeHandler().getReceiver().getName()
|
||||
textContainer.addChild(new Label("Du hast " + msg.getTradeHandler().getReceiver().getName()
|
||||
+ " einen Handel vorgeschlagen.", new ElementId("label-Text")));
|
||||
textContainer.addChild(new Label("", new ElementId("label-Text")));
|
||||
textContainer.addChild(new Label("Der Handel wurde abgelehnt.", new ElementId("label-Text")));
|
||||
@@ -134,9 +134,6 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the popup by attaching its elements to the GUI node.
|
||||
*/
|
||||
@Override
|
||||
public void show() {
|
||||
app.getGuiNode().attachChild(overlayBackground);
|
||||
@@ -144,9 +141,6 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
app.getGuiNode().attachChild(rejectTradeContainer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the menu and removes the GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(overlayBackground);
|
||||
@@ -155,9 +149,6 @@ public class RejectTrade extends Dialog implements PopupDialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape key action by closing the popup.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
@@ -19,17 +19,28 @@ import pp.monopoly.notification.Sound;
|
||||
/**
|
||||
* Rent is a popup that is triggered when a player lands on a property owned by another player
|
||||
* and needs to pay rent in the Monopoly application.
|
||||
* <p>
|
||||
*
|
||||
* Displays the rent amount and the recipient player's name, with an option to confirm the payment.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class Rent extends Dialog implements PopupDialog {
|
||||
private final MonopolyApp app;
|
||||
|
||||
/** Reference to the Monopoly application instance. */
|
||||
private final MonopolyApp app;
|
||||
/** Semi-transparent overlay background for the popup. */
|
||||
private final Geometry overlayBackground;
|
||||
/** Main container for the rent information and action. */
|
||||
private final Container rentContainer;
|
||||
/** Background container providing a border for the rent popup. */
|
||||
private final Container backgroundContainer;
|
||||
|
||||
/**
|
||||
* Constructs the Rent popup displaying the rent amount and recipient player's name.
|
||||
*
|
||||
* @param app the Monopoly application instance
|
||||
* @param playerName the name of the player to pay rent to
|
||||
* @param amount the amount of rent to pay
|
||||
*/
|
||||
public Rent(MonopolyApp app, String playerName, int amount) {
|
||||
super(app.getDialogManager());
|
||||
this.app = app;
|
||||
@@ -43,6 +54,11 @@ public class Rent extends Dialog implements PopupDialog {
|
||||
centerContainers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the semi-transparent overlay background for the popup.
|
||||
*
|
||||
* @return the geometry of the overlay
|
||||
*/
|
||||
private Geometry createOverlayBackground() {
|
||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||
Geometry overlay = new Geometry("Overlay", quad);
|
||||
@@ -54,12 +70,24 @@ public class Rent extends Dialog implements PopupDialog {
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the background container for the rent popup.
|
||||
*
|
||||
* @return the background container
|
||||
*/
|
||||
private Container createBackgroundContainer() {
|
||||
Container container = new Container();
|
||||
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
|
||||
return container;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the main container for the rent popup.
|
||||
*
|
||||
* @param playerName the name of the player to pay rent to
|
||||
* @param amount the amount of rent to pay
|
||||
* @return the rent container
|
||||
*/
|
||||
private Container createRentContainer(String playerName, int amount) {
|
||||
Container container = new Container();
|
||||
container.setBackground(new QuadBackgroundComponent(ColorRGBA.Gray));
|
||||
@@ -85,6 +113,9 @@ public class Rent extends Dialog implements PopupDialog {
|
||||
return container;
|
||||
}
|
||||
|
||||
/**
|
||||
* Centers the rent and background containers on the screen.
|
||||
*/
|
||||
private void centerContainers() {
|
||||
float padding = 10;
|
||||
|
||||
|
@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.Selector;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
import com.simsilica.lemur.core.VersionedList;
|
||||
@@ -30,10 +29,10 @@ import java.util.stream.Collectors;
|
||||
/**
|
||||
* RepayMortage is a popup that appears when a player selects the "Repay Mortgage" option
|
||||
* in the Building Administration Menu.
|
||||
* <p>
|
||||
*
|
||||
* This popup allows the player to select mortgaged properties and repay their mortgages,
|
||||
* showing the total cost of the repayment. Includes options to confirm or cancel the repayment.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class RepayMortage extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -232,9 +231,6 @@ public class RepayMortage extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the popup and removes its associated GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(repayMortageContainer); // Entferne das Menü
|
||||
@@ -242,9 +238,6 @@ public class RepayMortage extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the settings menu when the escape key is pressed.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.Selector;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
import com.simsilica.lemur.core.VersionedList;
|
||||
@@ -30,10 +29,10 @@ import java.util.stream.Collectors;
|
||||
/**
|
||||
* SellHouse is a popup that appears when a player clicks on the "Demolish" button
|
||||
* in the BuildingAdminMenu.
|
||||
* <p>
|
||||
*
|
||||
* This dialog allows players to select their properties and demolish houses or hotels
|
||||
* for a partial refund of their purchase cost.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class SellHouse extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -231,9 +230,6 @@ public class SellHouse extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and removes GUI elements from the screen.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(sellhouseContainer); // Entferne das Menü
|
||||
@@ -241,9 +237,6 @@ public class SellHouse extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.Label;
|
||||
import com.simsilica.lemur.Selector;
|
||||
import com.simsilica.lemur.TextField;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import com.simsilica.lemur.component.SpringGridLayout;
|
||||
import com.simsilica.lemur.core.VersionedList;
|
||||
@@ -241,9 +240,6 @@ public class TakeMortage extends Dialog {
|
||||
this.cost.setText(cost+"");
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the dialog and removes GUI elements from the screen.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(takeMortageContainer); // Entferne das Menü
|
||||
@@ -251,9 +247,6 @@ public class TakeMortage extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
new SettingsMenu(app).open();
|
||||
|
@@ -18,9 +18,9 @@ import pp.monopoly.notification.Sound;
|
||||
|
||||
/**
|
||||
* WinnerPopUp is a dialog displayed when a player wins the Monopoly game.
|
||||
* <p>
|
||||
*
|
||||
* This popup congratulates the player for their victory and provides an option to quit the game.
|
||||
* </p>
|
||||
*
|
||||
*/
|
||||
public class WinnerPopUp extends Dialog {
|
||||
/** Reference to the Monopoly application instance. */
|
||||
@@ -121,9 +121,6 @@ public class WinnerPopUp extends Dialog {
|
||||
return overlay;
|
||||
}
|
||||
|
||||
/**
|
||||
* Closes the WinnerPopUp dialog and removes its GUI elements.
|
||||
*/
|
||||
@Override
|
||||
public void close() {
|
||||
app.getGuiNode().detachChild(WinnerContainer); // Entferne das Menü
|
||||
@@ -132,9 +129,6 @@ public class WinnerPopUp extends Dialog {
|
||||
super.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the escape action to close the dialog.
|
||||
*/
|
||||
@Override
|
||||
public void escape() {
|
||||
close();
|
||||
|
After Width: | Height: | Size: 121 KiB |
After Width: | Height: | Size: 114 KiB |
After Width: | Height: | Size: 304 KiB |
After Width: | Height: | Size: 473 KiB |
After Width: | Height: | Size: 94 KiB |
After Width: | Height: | Size: 136 KiB |
After Width: | Height: | Size: 136 KiB |
Before Width: | Height: | Size: 132 KiB After Width: | Height: | Size: 105 KiB |
BIN
Projekte/monopoly/client/src/main/resources/Textures/Bot.jpg
Normal file
After Width: | Height: | Size: 707 KiB |
After Width: | Height: | Size: 14 MiB |
After Width: | Height: | Size: 215 KiB |
After Width: | Height: | Size: 60 KiB |
BIN
Projekte/monopoly/client/src/main/resources/Textures/Top.png
Normal file
After Width: | Height: | Size: 478 KiB |
BIN
Projekte/monopoly/client/src/main/resources/Textures/grass.jpg
Normal file
After Width: | Height: | Size: 3.2 MiB |
Before Width: | Height: | Size: 518 KiB |
Before Width: | Height: | Size: 55 KiB |
Before Width: | Height: | Size: 552 KiB |
Before Width: | Height: | Size: 100 KiB |
Before Width: | Height: | Size: 24 MiB |
After Width: | Height: | Size: 215 KiB |
After Width: | Height: | Size: 60 KiB |
Before Width: | Height: | Size: 66 KiB |
Before Width: | Height: | Size: 200 KiB |
Before Width: | Height: | Size: 6.7 MiB |
Before Width: | Height: | Size: 31 MiB |
Before Width: | Height: | Size: 209 KiB |
Before Width: | Height: | Size: 41 KiB |
@@ -69,10 +69,13 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
/** The current state of the client game logic. */
|
||||
private ClientState state = new LobbyState(this);
|
||||
|
||||
/** The player handler containing information about all players in the game. */
|
||||
private PlayerHandler playerHandler;
|
||||
|
||||
/** The board manager containing information about all fields on the board. */
|
||||
private BoardManager boardManager = new BoardManager();
|
||||
|
||||
/** The trade handler containing information about trades in the game. */
|
||||
private TradeHandler tradeHandler;
|
||||
|
||||
|
||||
@@ -114,6 +117,11 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
state.entry();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the player handler containing information about all players in the game.
|
||||
*
|
||||
* @return the player handler
|
||||
*/
|
||||
public PlayerHandler getPlayerHandler() {
|
||||
return playerHandler;
|
||||
}
|
||||
@@ -127,6 +135,11 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
return board;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the trade handler containing information about trades in the game.
|
||||
*
|
||||
* @return the trade handler
|
||||
*/
|
||||
public TradeHandler getTradeHandler() {
|
||||
return tradeHandler;
|
||||
}
|
||||
@@ -205,6 +218,11 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
||||
state.update(delta);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if it is the player's turn.
|
||||
*
|
||||
* @return true if it is the player's turn, false otherwise
|
||||
*/
|
||||
public boolean isTurn() {
|
||||
return state.isTurn();
|
||||
}
|
||||
|
@@ -7,6 +7,7 @@
|
||||
|
||||
package pp.monopoly.game.server;
|
||||
|
||||
import java.lang.System.Logger;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
@@ -39,24 +40,35 @@ import pp.monopoly.model.fields.WacheField;
|
||||
* Class representing a player
|
||||
*/
|
||||
@Serializable
|
||||
public class Player implements FieldVisitor<Void>{
|
||||
public class Player implements FieldVisitor<Void> {
|
||||
/** The logger for this class */
|
||||
private final static Logger LOGGER = System.getLogger(Player.class.getName());
|
||||
/** The player id */
|
||||
private final int id;
|
||||
/** The player name */
|
||||
private String name;
|
||||
/** The player account balance */
|
||||
private int accountBalance = 15000;
|
||||
/** The player figure */
|
||||
private String figure;
|
||||
/** The player properties */
|
||||
private Set<Integer> properties = new HashSet<>();
|
||||
/** The number of GetOutOfJailCards owned by the player */
|
||||
private int getOutOfJailCard;
|
||||
/** The current field id of the player */
|
||||
private int fieldID;
|
||||
/** The result of the last dice roll */
|
||||
private DiceResult rollResult;
|
||||
/** The player handler */
|
||||
private transient final PlayerHandler handler;
|
||||
/** The current state of the player */
|
||||
private transient PlayerState state = new WaitForTurnState();
|
||||
|
||||
/**
|
||||
* Default constructor for serialization purposes.
|
||||
*/
|
||||
private Player(){
|
||||
id = 0;
|
||||
handler = null;
|
||||
this(0, null);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -69,6 +81,7 @@ public class Player implements FieldVisitor<Void>{
|
||||
this.name = name;
|
||||
this.id = id;
|
||||
this.handler = handler;
|
||||
LOGGER.log(Logger.Level.INFO, "Player created: " + name);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -77,8 +90,7 @@ public class Player implements FieldVisitor<Void>{
|
||||
* @param handler the PlayerHandler this player is a part of
|
||||
*/
|
||||
public Player(int id, PlayerHandler handler) {
|
||||
this.id = id;
|
||||
this.handler = handler;
|
||||
this(id, null, handler);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -97,6 +109,12 @@ public class Player implements FieldVisitor<Void>{
|
||||
return figure;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the color of the player
|
||||
*
|
||||
* @param id the id of the player
|
||||
* @return the color of the player
|
||||
*/
|
||||
public static PlayerColor getColor(int id) {
|
||||
switch ((id%6)+1) {
|
||||
case 1: return PlayerColor.CYAN;
|
||||
@@ -143,6 +161,10 @@ public class Player implements FieldVisitor<Void>{
|
||||
return fieldID;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the state of the player to active
|
||||
* If the player is in jail, the player will be asked to pay the bail
|
||||
*/
|
||||
void setActive() {
|
||||
System.out.println("State: "+state.getClass().getName());
|
||||
if(!(state instanceof JailState)) {
|
||||
@@ -153,6 +175,11 @@ public class Player implements FieldVisitor<Void>{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finish the turn of the player
|
||||
* If the player has a negative account balance, the player will be bankrupted
|
||||
* @return true if the turn was finished successfully, false if the player is bankrupt
|
||||
*/
|
||||
boolean finishTurn() {
|
||||
if(canFinishTurn()) {
|
||||
if (state instanceof ActiveState) state = new WaitForTurnState();
|
||||
@@ -164,14 +191,26 @@ public class Player implements FieldVisitor<Void>{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the player can finish the turn
|
||||
* @return true if the player can finish the turn, false if the player is bankrupt
|
||||
*/
|
||||
boolean canFinishTurn() {
|
||||
return accountBalance >= 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current state of the player
|
||||
* @return the current state of the player
|
||||
*/
|
||||
public PlayerState getState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the state of the player
|
||||
* @param state the new state of the player
|
||||
*/
|
||||
public void setState(PlayerState state) {
|
||||
this.state = state;
|
||||
}
|
||||
@@ -206,7 +245,7 @@ public class Player implements FieldVisitor<Void>{
|
||||
return fieldID;
|
||||
}
|
||||
|
||||
/**
|
||||
/**
|
||||
* Sets the player to the specified Position on the board
|
||||
* @param position the position to move to
|
||||
* @return the new position
|
||||
@@ -297,7 +336,7 @@ public class Player implements FieldVisitor<Void>{
|
||||
|
||||
/**
|
||||
* Return the number of GEtOutOfJailCards owned by this player
|
||||
* @return
|
||||
* @return the number of GetOutOfJailCards owned by this player
|
||||
*/
|
||||
public int getNumJailCard() {
|
||||
return getOutOfJailCard;
|
||||
@@ -335,7 +374,11 @@ public class Player implements FieldVisitor<Void>{
|
||||
state.useJailCard();
|
||||
}
|
||||
|
||||
private void sendRentNotification(String keyword, Player player, int amount) {
|
||||
/**
|
||||
* Sends a notification to the player
|
||||
* @param keyword the keyword of the notification
|
||||
*/
|
||||
private void sendNotification(String keyword, Player player, int amount) {
|
||||
NotificationMessage msg = new NotificationMessage(keyword);
|
||||
msg.setRentAmount(amount);
|
||||
msg.setRentOwnerId(player.getName());
|
||||
@@ -351,8 +394,8 @@ public class Player implements FieldVisitor<Void>{
|
||||
int rent = field.calcRent();
|
||||
field.getOwner().earnMoney(rent);
|
||||
pay(rent);
|
||||
sendRentNotification("ReceivedRent", field.getOwner(), rent);
|
||||
sendRentNotification("rent", this, rent);
|
||||
sendNotification("ReceivedRent", this, rent);
|
||||
sendNotification("rent", field.getOwner(), rent);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -369,8 +412,8 @@ public class Player implements FieldVisitor<Void>{
|
||||
int rent = rollResult.calcTotal()*factor;
|
||||
field.getOwner().earnMoney(rent);
|
||||
pay(rent);
|
||||
sendRentNotification("ReceivedRent", field.getOwner(), rent);
|
||||
sendRentNotification("rent", this, rent);
|
||||
sendNotification("ReceivedRent", this, rent);
|
||||
sendNotification("rent", field.getOwner(), rent);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -384,8 +427,8 @@ public class Player implements FieldVisitor<Void>{
|
||||
|
||||
field.getOwner().earnMoney(rent);
|
||||
pay(rent);
|
||||
sendRentNotification("ReceivedRent", field.getOwner(), rent);
|
||||
sendRentNotification("rent", this, rent);
|
||||
sendNotification("ReceivedRent", this, rent);
|
||||
sendNotification("rent", field.getOwner(), rent);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@@ -431,6 +474,10 @@ public class Player implements FieldVisitor<Void>{
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the properties owned by the player
|
||||
* @return the properties owned by the player
|
||||
*/
|
||||
public List<PropertyField> getPropertyFields() {
|
||||
List<PropertyField> properties = new ArrayList<>();
|
||||
|
||||
@@ -450,6 +497,9 @@ public class Player implements FieldVisitor<Void>{
|
||||
handler.getLogic().send(this, new JailEvent(true));
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends the player to jail by setting position and state.
|
||||
*/
|
||||
void jail() {
|
||||
state = new JailState();
|
||||
fieldID = 10;
|
||||
@@ -473,6 +523,10 @@ public class Player implements FieldVisitor<Void>{
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of Houses owned by the player
|
||||
* @return the number of houses owned by the player
|
||||
*/
|
||||
public int getNumHouses() {
|
||||
int total = 0;
|
||||
for (PropertyField field : getPropertyFields()) {
|
||||
@@ -483,6 +537,10 @@ public class Player implements FieldVisitor<Void>{
|
||||
return total;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of Hotels owned by the player
|
||||
* @return the number of hotels owned by the player
|
||||
*/
|
||||
public int getNumHotels() {
|
||||
int total = 0;
|
||||
for (PropertyField field : getPropertyFields()) {
|
||||
@@ -526,7 +584,10 @@ public class Player implements FieldVisitor<Void>{
|
||||
DiceResult rollDice() {
|
||||
return state.rollDice();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Bankrupts the player by removing all properties and setting the account balance to 0.
|
||||
*/
|
||||
private void bankrupt() {
|
||||
for (PropertyField field : getPropertyFields()) {
|
||||
field.setOwner(null);
|
||||
@@ -654,6 +715,10 @@ public class Player implements FieldVisitor<Void>{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A class to represent the WaitForTurn PlayerState
|
||||
* Set when it is not the players turn
|
||||
*/
|
||||
private class WaitForTurnState implements PlayerState {
|
||||
|
||||
@Override
|
||||
@@ -676,10 +741,18 @@ public class Player implements FieldVisitor<Void>{
|
||||
return "Player{name=" + name + ", figure=" + figure + "}";
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a property to the player
|
||||
* @param id the id of the property to be added
|
||||
*/
|
||||
public void addProperty(Integer id) {
|
||||
properties.add(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a property from the player
|
||||
* @param id the id of the property to be removed
|
||||
*/
|
||||
public void removeProperty(Integer id) {
|
||||
properties.remove(id);
|
||||
}
|
||||
|
@@ -6,16 +6,39 @@ import com.jme3.math.ColorRGBA;
|
||||
* Enum representing six distinct colors for players in the game.
|
||||
*/
|
||||
public enum PlayerColor {
|
||||
/**
|
||||
* Representing the color cyan.
|
||||
*/
|
||||
CYAN(new ColorRGBA(69 / 255f, 205 / 255f, 205 / 255f, 1), "Cyan"),
|
||||
|
||||
/**
|
||||
* Representing the color yellow.
|
||||
*/
|
||||
YELLOW(new ColorRGBA(225 / 255f, 201 / 255f, 44 / 255f, 1), "Yellow"),
|
||||
|
||||
/**
|
||||
* Representing the color red.
|
||||
*/
|
||||
RED(new ColorRGBA(255 / 255f, 33 / 255f, 33 / 255f, 1), "Red"),
|
||||
|
||||
/**
|
||||
* Representing the color pink.
|
||||
*/
|
||||
PINK(new ColorRGBA(196 / 255f, 73 / 255f, 240 / 255f, 1), "Pink"),
|
||||
|
||||
/**
|
||||
* Representing the color green.
|
||||
*/
|
||||
GREEN(new ColorRGBA(61 / 255f, 227 / 255f, 58 / 255f, 1), "Green"),
|
||||
|
||||
/**
|
||||
* Representing the color purple.
|
||||
*/
|
||||
PURPLE(new ColorRGBA(60 / 255f, 74 / 255f, 223 / 255f, 1), "Purple");
|
||||
|
||||
|
||||
|
||||
/** The corresponding ColorRGBA color */
|
||||
private final ColorRGBA color;
|
||||
/** The name of the color */
|
||||
private final String colorName;
|
||||
|
||||
/**
|
||||
|
@@ -120,7 +120,7 @@ public class PlayerHandler {
|
||||
* @param index the index of the queue
|
||||
* @return the Player at the required index
|
||||
*/
|
||||
Player getPlayerAtIndex(int index) {
|
||||
public Player getPlayerAtIndex(int index) {
|
||||
return players.get(index);
|
||||
}
|
||||
|
||||
@@ -172,12 +172,20 @@ public class PlayerHandler {
|
||||
players.get(0).setActive();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the starting balance for all players
|
||||
* @param amount the amount to be set
|
||||
*/
|
||||
public void setStartBalance(int amount) {
|
||||
for (Player player : players) {
|
||||
player.setAccountBalance(amount);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a player to have an extra turn
|
||||
* @param player the player to have an extra turn
|
||||
*/
|
||||
public void extraTurn(Player player) {
|
||||
if (players.contains(player)) extra = player;
|
||||
}
|
||||
|
@@ -38,15 +38,26 @@ import pp.monopoly.model.fields.PropertyField;
|
||||
* Manages game states, player interactions, and message handling.
|
||||
*/
|
||||
public class ServerGameLogic implements ClientInterpreter {
|
||||
/**
|
||||
* The logger for the ServerGameLogic class.
|
||||
*/
|
||||
private static final Logger LOGGER = System.getLogger(ServerGameLogic.class.getName());
|
||||
|
||||
/** The game configuration. */
|
||||
private final MonopolyConfig config;
|
||||
/** The player handler for managing players. */
|
||||
private final PlayerHandler playerHandler = new PlayerHandler(this);
|
||||
/** The sender used to send messages to clients. */
|
||||
private final ServerSender serverSender;
|
||||
/** The current state of the game. */
|
||||
private ServerState state = ServerState.LOBBY;
|
||||
/** The maximum number of players allowed in the game. */
|
||||
private static final int MAX_PLAYERS = 6;
|
||||
/** The board manager for managing the game board. */
|
||||
private BoardManager boardManager = new BoardManager();
|
||||
/** The deck helper for managing card decks. */
|
||||
private final DeckHelper deckHelper = new DeckHelper();
|
||||
/** The amount of money each player starts with. */
|
||||
private int startMoney;
|
||||
|
||||
/**
|
||||
@@ -383,10 +394,21 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
return boardManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the player handler, which manages player actions and turns.
|
||||
*
|
||||
* @param id the id of the player to retrieve
|
||||
* @return the PlayerHandler instance managing players
|
||||
*/
|
||||
public Player getPlayerById(int id) {
|
||||
return playerHandler.getPlayerById(id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the deck helper, which manages decks of cards.
|
||||
*
|
||||
* @return the deck helper
|
||||
*/
|
||||
public DeckHelper getDeckHelper() {
|
||||
return deckHelper;
|
||||
}
|
||||
@@ -452,6 +474,9 @@ public class ServerGameLogic implements ClientInterpreter {
|
||||
updateAllPlayers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a predefined game state for testing and demo purposes.
|
||||
*/
|
||||
private void generatePredefinedGameState() {
|
||||
|
||||
if(playerHandler.getPlayerCount() < 2) {
|
||||
|
@@ -4,14 +4,24 @@ import java.util.Set;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Sent by the client to the server to alter the properties of a field.
|
||||
*/
|
||||
@Serializable
|
||||
public class AlterProperty extends ClientMessage{
|
||||
|
||||
/** The keyword to indicate what action should be performed */
|
||||
private String keyword;
|
||||
/** The properties that should be altered */
|
||||
private Set<Integer> properties;
|
||||
|
||||
/** No-Args Construcotr for serilization */
|
||||
private AlterProperty() {}
|
||||
|
||||
/**
|
||||
* Create a new AlterProperty message.
|
||||
* @param keyword The keyword to indicate what action should be performed
|
||||
*/
|
||||
public AlterProperty(String keyword) {
|
||||
this.keyword = keyword;
|
||||
}
|
||||
@@ -21,14 +31,26 @@ public class AlterProperty extends ClientMessage{
|
||||
interpreter.received(this, from);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the keyword to indicate what action should be performed.
|
||||
* @return keyword The keyword to indicate what action should be performed
|
||||
*/
|
||||
public String getKeyword() {
|
||||
return keyword;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the properties that should be altered.
|
||||
* @param properties The properties that should be altered
|
||||
*/
|
||||
public void setProperties(Set<Integer> properties) {
|
||||
this.properties = properties;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the properties that should be altered.
|
||||
* @return properties The properties that should be altered
|
||||
*/
|
||||
public Set<Integer> getProperties() {
|
||||
return properties;
|
||||
}
|
||||
|
@@ -2,17 +2,30 @@ package pp.monopoly.message.client;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Sent by the client to answer a notification.
|
||||
*/
|
||||
@Serializable
|
||||
public class NotificationAnswer extends ClientMessage{
|
||||
|
||||
/** The keyword to indicate the awnser */
|
||||
private String keyword;
|
||||
|
||||
/** No-Args constructor for serilization */
|
||||
private NotificationAnswer() {}
|
||||
|
||||
/**
|
||||
* Create a new NotificationAnswer
|
||||
* @param keyword the keyword to indicate the awnser
|
||||
*/
|
||||
public NotificationAnswer(String keyword) {
|
||||
this.keyword = keyword;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the keyword to indicate the awnser
|
||||
* @return the keyword to indicate the awnser
|
||||
*/
|
||||
public String getKeyword() {
|
||||
return keyword;
|
||||
}
|
||||
|
@@ -31,18 +31,34 @@ public class PlayerReady extends ClientMessage {
|
||||
this.startMoney = startMoney;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the name of the player.
|
||||
* @return the name of the player
|
||||
*/
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the figure of the player.
|
||||
* @return the figure of the player
|
||||
*/
|
||||
public String getFigure() {
|
||||
return figure;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the player is ready.
|
||||
* @return whether the player is ready
|
||||
*/
|
||||
public boolean isReady() {
|
||||
return isReady;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the initial capital of the game.
|
||||
* @return the initial capital of the game
|
||||
*/
|
||||
public int getStartMoney() {
|
||||
return startMoney;
|
||||
}
|
||||
|
@@ -25,6 +25,11 @@ public class TradeOffer extends ClientMessage{
|
||||
this.tradehandler = tradehandler;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the tradehandler.
|
||||
*
|
||||
* @return the tradehandler
|
||||
*/
|
||||
public TradeHandler getTradeHandler() { return tradehandler; }
|
||||
|
||||
@Override
|
||||
|
@@ -8,8 +8,10 @@ import com.jme3.network.serializing.Serializable;
|
||||
@Serializable
|
||||
public class ViewAssetsRequest extends ClientMessage{
|
||||
|
||||
public ViewAssetsRequest() {
|
||||
}
|
||||
/**
|
||||
* Constructor needed for the serialization.
|
||||
*/
|
||||
public ViewAssetsRequest() {}
|
||||
|
||||
@Override
|
||||
public void accept(ClientInterpreter interpreter, int from) {
|
||||
|
@@ -2,26 +2,44 @@ package pp.monopoly.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
|
||||
/**
|
||||
* Sent from server to client to inform about a build action.
|
||||
*/
|
||||
@Serializable
|
||||
public class BuildInfo extends ServerMessage {
|
||||
|
||||
/** Id of the field that was altered */
|
||||
private final int id;
|
||||
/** True if a house/hotel was added, false if it was removed */
|
||||
private final boolean added;
|
||||
|
||||
/** No-args constructor required for serialization */
|
||||
private BuildInfo() {
|
||||
this(0, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new BuildInfo message.
|
||||
* @param id Id of the field that was altered
|
||||
* @param added True if a house/hotel was added, false if it was removed
|
||||
*/
|
||||
public BuildInfo(int id, boolean added) {
|
||||
this.id = id;
|
||||
this.added = added;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the id of the field that was altered.
|
||||
* @return Id of the field that was altered
|
||||
*/
|
||||
public int getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a house/hotel was added.
|
||||
* @return True if a house/hotel was added, false if it was removed
|
||||
*/
|
||||
public boolean isAdded() {
|
||||
return added;
|
||||
}
|
||||
|
@@ -2,9 +2,15 @@ package pp.monopoly.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Sent by the server to the client to request the client to show a buy property popup.
|
||||
*/
|
||||
@Serializable
|
||||
public class BuyPropertyRequest extends ServerMessage{
|
||||
|
||||
/**
|
||||
* Constructor for the BuyPropertyRequest.
|
||||
*/
|
||||
public BuyPropertyRequest(){}
|
||||
|
||||
@Override
|
||||
|
@@ -4,10 +4,15 @@ import java.util.List;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Sent by the server to the client to inform the client about the result of a dice roll.
|
||||
*/
|
||||
@Serializable
|
||||
public class DiceResult extends ServerMessage{
|
||||
|
||||
/** The first value of the DiceRoll */
|
||||
private final int a;
|
||||
/** The second value of the DiceRoll */
|
||||
private final int b;
|
||||
|
||||
/**
|
||||
@@ -18,11 +23,20 @@ public class DiceResult extends ServerMessage{
|
||||
b = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new DiceResult with the given values.
|
||||
* @param a The first value of the DiceRoll
|
||||
* @param b The second value of the DiceRoll
|
||||
*/
|
||||
public DiceResult(int a, int b) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the values of the DiceRoll.
|
||||
* @return The values of the DiceRoll
|
||||
*/
|
||||
public List<Integer> getRollResult() {
|
||||
return List.of(a,b);
|
||||
}
|
||||
@@ -31,11 +45,19 @@ public class DiceResult extends ServerMessage{
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns whether the DiceRoll is a doublets.
|
||||
* @return Whether the DiceRoll is a doublets
|
||||
*/
|
||||
public boolean isDoublets() {
|
||||
return a == b;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the total value of the DiceRoll.
|
||||
* @return The total value of the DiceRoll
|
||||
*/
|
||||
public int calcTotal() {
|
||||
return a+b;
|
||||
}
|
||||
|
@@ -2,6 +2,9 @@ package pp.monopoly.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Message for drawing a card from the chance or community chest deck.
|
||||
*/
|
||||
@Serializable
|
||||
public class EventDrawCard extends ServerMessage{
|
||||
private String cardDescription;
|
||||
@@ -11,6 +14,11 @@ public class EventDrawCard extends ServerMessage{
|
||||
*/
|
||||
private EventDrawCard() { /* empty */ }
|
||||
|
||||
/**
|
||||
* Creates a new EventDrawCard message.
|
||||
*
|
||||
* @param cardDescription the description of the card that was drawn
|
||||
*/
|
||||
public EventDrawCard(String cardDescription) {
|
||||
this.cardDescription = cardDescription;
|
||||
}
|
||||
@@ -20,6 +28,11 @@ public class EventDrawCard extends ServerMessage{
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the description of the card that was drawn.
|
||||
*
|
||||
* @return the description of the card that was drawn
|
||||
*/
|
||||
public String getCardDescription() {
|
||||
return cardDescription;
|
||||
}
|
||||
|
@@ -2,8 +2,14 @@ package pp.monopoly.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Message to inform the player that the game is over and if he won or not.
|
||||
*/
|
||||
@Serializable
|
||||
public class GameOver extends ServerMessage{
|
||||
public class GameOver extends ServerMessage {
|
||||
/**
|
||||
* Whether the player is the winner.
|
||||
*/
|
||||
private boolean isWinner;
|
||||
|
||||
/**
|
||||
@@ -11,10 +17,20 @@ public class GameOver extends ServerMessage{
|
||||
*/
|
||||
private GameOver() { /* empty */ }
|
||||
|
||||
/**
|
||||
* Creates a new GameOver message.
|
||||
*
|
||||
* @param isWinner true if the player is the winner, false otherwise
|
||||
*/
|
||||
public GameOver(boolean isWinner) {
|
||||
this.isWinner = isWinner;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether the player is the winner.
|
||||
*
|
||||
* @return true if the player is the winner, false otherwise
|
||||
*/
|
||||
public boolean isWinner() {
|
||||
return isWinner;
|
||||
}
|
||||
|