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reworkedGu
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@@ -0,0 +1,217 @@
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package pp.monopoly.client;
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import com.jme3.app.Application;
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import com.jme3.app.state.AppStateManager;
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import com.jme3.asset.AssetManager;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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import com.jme3.shadow.DirectionalLightShadowRenderer;
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import com.jme3.shadow.EdgeFilteringMode;
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import com.jme3.texture.Texture;
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import com.jme3.util.SkyFactory;
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import com.jme3.util.TangentBinormalGenerator;
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import pp.monopoly.model.Board;
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import pp.monopoly.client.gui.BobTheBuilder;
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import pp.monopoly.client.gui.Toolbar;
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import static pp.util.FloatMath.PI;
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import static pp.util.FloatMath.TWO_PI;
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import static pp.util.FloatMath.cos;
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import static pp.util.FloatMath.sin;
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import static pp.util.FloatMath.sqrt;
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/**
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* Manages the rendering and visual aspects of the sea and sky in the Battleship game.
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* This state is responsible for setting up and updating the sea, sky, and lighting
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* conditions, and controls the camera to create a dynamic view of the game environment.
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*/
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public class BoardAppState extends MonopolyAppState {
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/**
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* The path to the unshaded texture material.
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*/
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private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
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/**
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* The path to the sea texture material.
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*/
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private static final String BoardTexture = "Pictures/board2.png"; //NON-NLS
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/**
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* The root node for all visual elements in this state.
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*/
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private final Node viewNode = new Node("view"); //NON-NLS
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/**
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* The node containing the scene elements, such as the sea surface.
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*/
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private final Node sceneNode = new Node("scene"); //NON-NLS
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/**
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* Synchronizes the buildings's visual representation with the game logic.
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*/
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private BobTheBuilder bobTheBuilder;
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/**
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* The pop-up manager for displaying messages and notifications.
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*/
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private PopUpManager popUpManager;;
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/**
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* Initializes the state by setting up the sky, lights, and other visual components.
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* This method is called when the state is first attached to the state manager.
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*
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* @param stateManager the state manager
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* @param application the application
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*/
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@Override
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public void initialize(AppStateManager stateManager, Application application) {
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super.initialize(stateManager, application);
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popUpManager = new PopUpManager(getApp());
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viewNode.attachChild(sceneNode);
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setupLights();
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setupSky();
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}
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/**
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* Enables the sea and sky state, setting up the scene and registering any necessary listeners.
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* This method is called when the state is set to active.
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*/
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@Override
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protected void enableState() {
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getApp().getRootNode().detachAllChildren();
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getApp().getGuiNode().detachAllChildren();
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new Toolbar(getApp()).open();
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sceneNode.detachAllChildren();
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setupScene();
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if (bobTheBuilder == null) {
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bobTheBuilder = new BobTheBuilder(getApp(), getApp().getRootNode());
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System.out.println("LISTENER IS REGISTEDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD");
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getGameLogic().addListener(bobTheBuilder);
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}
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getApp().getRootNode().attachChild(viewNode);
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}
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//TODO remove this only for camera testing
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private static final float ABOVE_SEA_LEVEL = 10f;
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private static final float INCLINATION = 2.5f;
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private float cameraAngle;
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/**
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* Adjusts the camera position and orientation to create a circular motion around
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* the center of the map. This provides a dynamic view of the sea and surrounding environment.
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*/
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private void adjustCamera() {
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final Board board = getGameLogic().getBoard();
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final float mx = 0.5f * board.getWidth();
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final float my = 0.5f * board.getHeight();
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final float radius = 2f * sqrt(mx * mx + my + my);
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final float cos = radius * cos(cameraAngle);
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final float sin = radius * sin(cameraAngle);
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final float x = mx - cos;
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final float y = my - sin;
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final Camera camera = getApp().getCamera();
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camera.setLocation(new Vector3f(x, ABOVE_SEA_LEVEL, y));
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camera.lookAt(new Vector3f(0,0, 0),
|
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Vector3f.UNIT_Y);
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camera.update();
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}
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/**
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* Disables the sea and sky state, removing visual elements from the scene and unregistering listeners.
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* This method is called when the state is set to inactive.
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*/
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@Override
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protected void disableState() {
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getApp().getRootNode().detachChild(viewNode);
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if (bobTheBuilder != null) {
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getGameLogic().removeListener(bobTheBuilder);
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bobTheBuilder = null;
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}
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}
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/**
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* Updates the state each frame, moving the camera to simulate it circling around the map.
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*
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* @param tpf the time per frame (seconds)
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*/
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@Override
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public void update(float tpf) {
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super.update(tpf);
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//TODO remove this only for camera testing
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cameraAngle += TWO_PI * 0.05f * tpf;
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adjustCamera();
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}
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/**
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* Sets up the lighting for the scene, including directional and ambient lights.
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* Also configures shadows to enhance the visual depth of the scene.
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*/
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private void setupLights() {
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final AssetManager assetManager = getApp().getAssetManager();
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final DirectionalLightShadowRenderer shRend = new DirectionalLightShadowRenderer(assetManager, 2048, 3);
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shRend.setLambda(0.55f);
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shRend.setShadowIntensity(0.6f);
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shRend.setEdgeFilteringMode(EdgeFilteringMode.Bilinear);
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getApp().getViewPort().addProcessor(shRend);
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final DirectionalLight sun = new DirectionalLight();
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sun.setDirection(new Vector3f(-1f, -0.7f, -1f).normalizeLocal());
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viewNode.addLight(sun);
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shRend.setLight(sun);
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final AmbientLight ambientLight = new AmbientLight(new ColorRGBA(1f, 1f, 1f, 1f));
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viewNode.addLight(ambientLight);
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}
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/**
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* Sets up the sky in the scene using a skybox with textures for all six directions.
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* This creates a realistic and immersive environment for the sea.
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*/
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private void setupSky() {
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final AssetManager assetManager = getApp().getAssetManager();
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final Texture west = assetManager.loadTexture("Pictures/Backdrop/left.jpg"); //NON-NLS
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final Texture east = assetManager.loadTexture("Pictures/Backdrop/right.jpg"); //NON-NLS
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final Texture north = assetManager.loadTexture("Pictures/Backdrop/front.jpg"); //NON-NLS
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final Texture south = assetManager.loadTexture("Pictures/Backdrop/back.jpg"); //NON-NLS
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final Texture up = assetManager.loadTexture("Pictures/Backdrop/up.jpg"); //NON-NLS
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final Texture down = assetManager.loadTexture("Pictures/Backdrop/down.jpg"); //NON-NLS
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final Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
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// sky.rotate(0, PI, 0);
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viewNode.attachChild(sky);
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}
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/**
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* Sets up the sea surface in the scene. This includes creating the sea mesh,
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* applying textures, and enabling shadows.
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*/
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private void setupScene() {
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final Board board = getGameLogic().getBoard();
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final float x = board.getWidth();
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final float y = board.getHeight();
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final Box seaMesh = new Box(y, 0.1f, x);
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final Geometry seaGeo = new Geometry("sea", seaMesh); //NONs-NLS
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seaGeo.setLocalTranslation(new Vector3f(0, -0.1f, 0));
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Quaternion rotation = new com.jme3.math.Quaternion();
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rotation.fromAngleAxis(FastMath.HALF_PI, com.jme3.math.Vector3f.UNIT_Y);
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seaGeo.setLocalRotation(rotation);
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final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
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Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png");
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seaMat.setTexture("DiffuseMap", texture);
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seaGeo.setMaterial(seaMat);
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seaGeo.setShadowMode(ShadowMode.CastAndReceive);
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TangentBinormalGenerator.generate(seaGeo);
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sceneNode.attachChild(seaGeo);
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}
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}
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@@ -8,14 +8,13 @@
|
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package pp.monopoly.client;
|
package pp.monopoly.client;
|
||||||
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|
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import java.lang.System.Logger;
|
import java.lang.System.Logger;
|
||||||
import java.util.List;
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|
||||||
|
import java.lang.System.Logger.Level;
|
||||||
|
|
||||||
import com.jme3.input.controls.ActionListener;
|
import com.jme3.input.controls.ActionListener;
|
||||||
import com.jme3.scene.Node;
|
import com.jme3.scene.Node;
|
||||||
import com.jme3.system.AppSettings;
|
|
||||||
|
|
||||||
import pp.monopoly.client.gui.TestWorld;
|
import pp.monopoly.client.gui.TestWorld;
|
||||||
import pp.monopoly.game.server.Player;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the state responsible for managing the battle interface within the Battleship game.
|
* Represents the state responsible for managing the battle interface within the Battleship game.
|
||||||
@@ -24,8 +23,6 @@ import pp.monopoly.game.server.Player;
|
|||||||
*/
|
*/
|
||||||
public class GameAppState extends MonopolyAppState {
|
public class GameAppState extends MonopolyAppState {
|
||||||
private static final Logger LOGGER = System.getLogger(MonopolyAppState.class.getName());
|
private static final Logger LOGGER = System.getLogger(MonopolyAppState.class.getName());
|
||||||
private static final float DEPTH = 0f;
|
|
||||||
private static final float GAP = 20f;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A listener for handling click events in the battle interface.
|
* A listener for handling click events in the battle interface.
|
||||||
@@ -49,9 +46,9 @@ public class GameAppState extends MonopolyAppState {
|
|||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
protected void enableState() {
|
protected void enableState() {
|
||||||
|
LOGGER.log(Level.DEBUG, "Enabling game state");
|
||||||
battleNode.detachAllChildren();
|
battleNode.detachAllChildren();
|
||||||
initializeGuiComponents();
|
initializeGuiComponents();
|
||||||
layoutGuiComponents();
|
|
||||||
addGuiComponents();
|
addGuiComponents();
|
||||||
getApp().getGuiNode().attachChild(battleNode);
|
getApp().getGuiNode().attachChild(battleNode);
|
||||||
}
|
}
|
||||||
@@ -85,16 +82,6 @@ public class GameAppState extends MonopolyAppState {
|
|||||||
private void addGuiComponents() {
|
private void addGuiComponents() {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Lays out the GUI components within the window, positioning them appropriately.
|
|
||||||
* The opponent's map view is positioned based on the window's dimensions and a specified gap.
|
|
||||||
*/
|
|
||||||
private void layoutGuiComponents() {
|
|
||||||
final AppSettings s = getApp().getContext().getSettings();
|
|
||||||
final float windowWidth = s.getWidth();
|
|
||||||
final float windowHeight = s.getHeight();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles click events in the battle interface. If the event indicates a click (not a release),
|
* Handles click events in the battle interface. If the event indicates a click (not a release),
|
||||||
* it translates the cursor position to the model's coordinate system and triggers the game logic
|
* it translates the cursor position to the model's coordinate system and triggers the game logic
|
||||||
@@ -107,7 +94,6 @@ public class GameAppState extends MonopolyAppState {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void update(float tpf) {
|
public void update(float tpf) {
|
||||||
// testWorld.update(tpf);
|
|
||||||
super.update(tpf);
|
super.update(tpf);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -15,49 +15,34 @@ import com.jme3.audio.AudioData;
|
|||||||
import com.jme3.audio.AudioNode;
|
import com.jme3.audio.AudioNode;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles the background music being played. Is able to start and stop the music. Set the Volume of the Audio.
|
* Handles the background and secondary music in the game.
|
||||||
|
* Allows playing, stopping, and toggling between background music and a secondary track.
|
||||||
*/
|
*/
|
||||||
public class GameMusic extends AbstractAppState{
|
public class GameMusic extends AbstractAppState {
|
||||||
private static final Logger LOGGER = System.getLogger(GameMusic.class.getName());
|
private static final Logger LOGGER = System.getLogger(GameMusic.class.getName());
|
||||||
private static final Preferences PREFERENCES = getPreferences(GameMusic.class);
|
private static final Preferences PREFERENCES = getPreferences(GameMusic.class);
|
||||||
private static final String ENABLED_PREF = "enabled"; //NON-NLS
|
private static final String ENABLED_PREF = "enabled"; // NON-NLS
|
||||||
private static final String VOLUME_PREF = "volume"; //NON-NLS
|
private static final String VOLUME_PREF = "volume"; // NON-NLS
|
||||||
|
|
||||||
private AudioNode music;
|
private AudioNode mainMusic;
|
||||||
|
private AudioNode secondaryMusic;
|
||||||
|
private boolean isMainMusicPlaying = false;
|
||||||
|
private boolean isSecondaryMusicPlaying = false;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if sound is enabled in the preferences.
|
* Initializes the GameMusic app state and loads the background music.
|
||||||
*
|
|
||||||
* @return {@code true} if sound is enabled, {@code false} otherwise.
|
|
||||||
*/
|
|
||||||
public static boolean enabledInPreferences() {
|
|
||||||
return PREFERENCES.getBoolean(ENABLED_PREF, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks if sound is enabled in the preferences.
|
|
||||||
*
|
|
||||||
* @return float to which the volume is set
|
|
||||||
*/
|
|
||||||
public static float volumeInPreferences() {
|
|
||||||
return PREFERENCES.getFloat(VOLUME_PREF, 0.5f);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Initializes the sound effects for the game.
|
|
||||||
* Overrides {@link AbstractAppState#initialize(AppStateManager, Application)}
|
|
||||||
*
|
*
|
||||||
* @param stateManager The state manager
|
* @param stateManager The state manager
|
||||||
* @param app The application
|
* @param app The application instance
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void initialize(AppStateManager stateManager, Application app) {
|
public void initialize(AppStateManager stateManager, Application app) {
|
||||||
super.initialize(stateManager, app);
|
super.initialize(stateManager, app);
|
||||||
music = loadSound(app, "Sound/background.ogg");
|
mainMusic = loadSound(app, "Sound/background.ogg");
|
||||||
|
secondaryMusic = loadSound(app, "Sound/ChooseYourCharakter.ogg");
|
||||||
setVolume(volumeInPreferences());
|
setVolume(volumeInPreferences());
|
||||||
music.setLooping(true);
|
if (isEnabled()) {
|
||||||
if (isEnabled() && music != null) {
|
playMainMusic();
|
||||||
music.play();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -71,7 +56,7 @@ public class GameMusic extends AbstractAppState{
|
|||||||
private AudioNode loadSound(Application app, String name) {
|
private AudioNode loadSound(Application app, String name) {
|
||||||
try {
|
try {
|
||||||
final AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
|
final AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
|
||||||
sound.setLooping(false);
|
sound.setLooping(true);
|
||||||
sound.setPositional(false);
|
sound.setPositional(false);
|
||||||
return sound;
|
return sound;
|
||||||
}
|
}
|
||||||
@@ -82,41 +67,129 @@ public class GameMusic extends AbstractAppState{
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the enabled state of this AppState.
|
* Plays the main music.
|
||||||
* Overrides {@link com.jme3.app.state.AbstractAppState#setEnabled(boolean)}
|
*/
|
||||||
|
private void playMainMusic() {
|
||||||
|
if (!isEnabled()) {
|
||||||
|
return; // Sound is disabled
|
||||||
|
}
|
||||||
|
if (mainMusic != null && !isMainMusicPlaying) {
|
||||||
|
mainMusic.play();
|
||||||
|
isMainMusicPlaying = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Stops the main music.
|
||||||
|
*/
|
||||||
|
private void stopMainMusic() {
|
||||||
|
if (mainMusic != null && isMainMusicPlaying) {
|
||||||
|
mainMusic.stop();
|
||||||
|
isMainMusicPlaying = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Plays the secondary music and stops the main music.
|
||||||
*
|
*
|
||||||
* @param enabled {@code true} to enable the AppState, {@code false} to disable it.
|
* @param app The application instance
|
||||||
|
* @param secondaryMusicFile The file path of the secondary audio file
|
||||||
|
*/
|
||||||
|
private void playSecondaryMusic() {
|
||||||
|
if(!isEnabled()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (isSecondaryMusicPlaying) {
|
||||||
|
return; // Secondary music is already playing
|
||||||
|
}
|
||||||
|
|
||||||
|
stopMainMusic();
|
||||||
|
|
||||||
|
if (secondaryMusic != null) {
|
||||||
|
secondaryMusic.setVolume(volumeInPreferences());
|
||||||
|
secondaryMusic.play();
|
||||||
|
isSecondaryMusicPlaying = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Stops the secondary music.
|
||||||
|
*/
|
||||||
|
private void stopSecondaryMusic() {
|
||||||
|
if (secondaryMusic != null && isSecondaryMusicPlaying) {
|
||||||
|
secondaryMusic.stop();
|
||||||
|
isSecondaryMusicPlaying = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Toggles between the background music and the secondary track.
|
||||||
|
* If the secondary track is playing, it stops and resumes the background music.
|
||||||
|
* If the background music is playing, it pauses and plays the secondary track.
|
||||||
|
*
|
||||||
|
* @param app The application instance
|
||||||
|
* @param secondaryMusicFile The file path of the secondary audio file
|
||||||
|
*/
|
||||||
|
public void toggleMusic() {
|
||||||
|
if(!isEnabled()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (isSecondaryMusicPlaying) {
|
||||||
|
stopSecondaryMusic();
|
||||||
|
playMainMusic();
|
||||||
|
} else {
|
||||||
|
playSecondaryMusic();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the audio volume for both the main and secondary tracks.
|
||||||
|
*
|
||||||
|
* @param vol The volume level (0.0f to 1.0f)
|
||||||
|
*/
|
||||||
|
public void setVolume(float vol) {
|
||||||
|
if (mainMusic != null) mainMusic.setVolume(vol);
|
||||||
|
if (secondaryMusic != null) secondaryMusic.setVolume(vol);
|
||||||
|
PREFERENCES.putFloat(VOLUME_PREF, vol);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Enables or disables the sound system.
|
||||||
|
* When disabled, all music stops.
|
||||||
|
*
|
||||||
|
* @param enabled {@code true} to enable, {@code false} to disable
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void setEnabled(boolean enabled) {
|
public void setEnabled(boolean enabled) {
|
||||||
if (isEnabled() == enabled) return;
|
if (isEnabled() == enabled) return;
|
||||||
|
|
||||||
if (music != null) {
|
if (enabled) {
|
||||||
if (enabled) {
|
playMainMusic();
|
||||||
music.play();
|
} else {
|
||||||
} else {
|
stopMainMusic();
|
||||||
music.stop();
|
stopSecondaryMusic();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
super.setEnabled(enabled);
|
super.setEnabled(enabled);
|
||||||
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); //NON-NLS
|
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); // NON-NLS
|
||||||
PREFERENCES.putBoolean(ENABLED_PREF, enabled);
|
PREFERENCES.putBoolean(ENABLED_PREF, enabled);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Toggles the game sound on or off.
|
* Retrieves the current sound volume preference.
|
||||||
|
*
|
||||||
|
* @return The volume level (0.0f to 1.0f)
|
||||||
*/
|
*/
|
||||||
public void toggleSound() {
|
public static float volumeInPreferences() {
|
||||||
setEnabled(!isEnabled());
|
return PREFERENCES.getFloat(VOLUME_PREF, 0.5f);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the volume of music
|
* Checks if sound is enabled in the preferences.
|
||||||
* @param vol the volume to which the music should be set
|
*
|
||||||
|
* @return {@code true} if sound is enabled, {@code false} otherwise
|
||||||
*/
|
*/
|
||||||
public void setVolume(float vol){
|
public static boolean enabledInPreferences() {
|
||||||
music.setVolume(vol);
|
return PREFERENCES.getBoolean(ENABLED_PREF, true);
|
||||||
PREFERENCES.putFloat(VOLUME_PREF, vol);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -285,7 +285,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
|
|||||||
|
|
||||||
attachGameSound();
|
attachGameSound();
|
||||||
attachGameMusic();
|
attachGameMusic();
|
||||||
stateManager.attach(new GameAppState());
|
stateManager.attach(new BoardAppState());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -405,7 +405,7 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
|
|||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void receivedEvent(ClientStateEvent event) {
|
public void receivedEvent(ClientStateEvent event) {
|
||||||
stateManager.getState(GameAppState.class).setEnabled(true);
|
stateManager.getState(BoardAppState.class).setEnabled(logic.isTurn());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -0,0 +1,97 @@
|
|||||||
|
package pp.monopoly.client;
|
||||||
|
|
||||||
|
import java.util.Timer;
|
||||||
|
import java.util.TimerTask;
|
||||||
|
|
||||||
|
import pp.monopoly.client.gui.popups.AcceptTrade;
|
||||||
|
import pp.monopoly.client.gui.popups.BuildingPropertyCard;
|
||||||
|
import pp.monopoly.client.gui.popups.ConfirmTrade;
|
||||||
|
import pp.monopoly.client.gui.popups.EventCardPopup;
|
||||||
|
import pp.monopoly.client.gui.popups.FoodFieldCard;
|
||||||
|
import pp.monopoly.client.gui.popups.GateFieldCard;
|
||||||
|
import pp.monopoly.client.gui.popups.Gulag;
|
||||||
|
import pp.monopoly.client.gui.popups.GulagInfo;
|
||||||
|
import pp.monopoly.client.gui.popups.LooserPopUp;
|
||||||
|
import pp.monopoly.client.gui.popups.NoMoneyWarning;
|
||||||
|
import pp.monopoly.client.gui.popups.ReceivedRent;
|
||||||
|
import pp.monopoly.client.gui.popups.RejectTrade;
|
||||||
|
import pp.monopoly.client.gui.popups.Rent;
|
||||||
|
import pp.monopoly.client.gui.popups.TimeOut;
|
||||||
|
import pp.monopoly.client.gui.popups.WinnerPopUp;
|
||||||
|
import pp.monopoly.message.server.NotificationMessage;
|
||||||
|
import pp.monopoly.message.server.TradeReply;
|
||||||
|
import pp.monopoly.model.fields.BuildingProperty;
|
||||||
|
import pp.monopoly.model.fields.FoodField;
|
||||||
|
import pp.monopoly.model.fields.GateField;
|
||||||
|
import pp.monopoly.notification.EventCardEvent;
|
||||||
|
import pp.monopoly.notification.GameEventListener;
|
||||||
|
import pp.monopoly.notification.PopUpEvent;
|
||||||
|
|
||||||
|
public class PopUpManager implements GameEventListener {
|
||||||
|
|
||||||
|
private final MonopolyApp app;
|
||||||
|
|
||||||
|
public PopUpManager(MonopolyApp app) {
|
||||||
|
this.app = app;
|
||||||
|
app.getGameLogic().addListener(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void receivedEvent(PopUpEvent event) {
|
||||||
|
if (event.msg().equals("Buy")) {
|
||||||
|
Timer timer = new Timer();
|
||||||
|
timer.schedule(new TimerTask() {
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
app.enqueue(() -> {
|
||||||
|
int field = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getFieldID();
|
||||||
|
Object fieldObject = app.getGameLogic().getBoardManager().getFieldAtIndex(field);
|
||||||
|
|
||||||
|
if (fieldObject instanceof BuildingProperty) {
|
||||||
|
new BuildingPropertyCard(app).open();
|
||||||
|
} else if (fieldObject instanceof GateField) {
|
||||||
|
new GateFieldCard(app).open();
|
||||||
|
} else if (fieldObject instanceof FoodField) {
|
||||||
|
new FoodFieldCard(app).open();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}, 2500);
|
||||||
|
} else if (event.msg().equals("Winner")) {
|
||||||
|
new WinnerPopUp(app).open();
|
||||||
|
} else if (event.msg().equals("Looser")) {
|
||||||
|
new LooserPopUp(app).open();
|
||||||
|
} else if (event.msg().equals("timeout")) {
|
||||||
|
new TimeOut(app).open();
|
||||||
|
} else if (event.msg().equals("tradeRequest")) {
|
||||||
|
new ConfirmTrade(app).open();
|
||||||
|
} else if (event.msg().equals("goingToJail")) {
|
||||||
|
new Gulag(app).open();
|
||||||
|
} else if (event.msg().equals("NoMoneyWarning")) {
|
||||||
|
new NoMoneyWarning(app).open();
|
||||||
|
} else if(event.msg().equals("rent")) {
|
||||||
|
new Rent(app, ( (NotificationMessage) event.message()).getRentOwner(), ( (NotificationMessage) event.message()).getRentAmount() ).open();
|
||||||
|
} else if (event.msg().equals("jailtryagain")) {
|
||||||
|
new GulagInfo(app, 1).open();
|
||||||
|
} else if (event.msg().equals("jailpay")) {
|
||||||
|
new GulagInfo(app, 3).open();
|
||||||
|
} else if (event.msg().equals("tradepos")) {
|
||||||
|
new AcceptTrade(app, (TradeReply) event.message()).open();
|
||||||
|
} else if (event.msg().equals("tradeneg")) {
|
||||||
|
new RejectTrade(app, (TradeReply) event.message()).open();
|
||||||
|
} else if (event.msg().equals("ReceivedRent")) {
|
||||||
|
new ReceivedRent(app, ( (NotificationMessage) event.message()).getRentOwner(), ( (NotificationMessage) event.message()).getRentAmount() ).open();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void receivedEvent(EventCardEvent event) {
|
||||||
|
Timer timer = new Timer();
|
||||||
|
timer.schedule(new TimerTask() {
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
app.enqueue(() -> new EventCardPopup(app, event.description()).open());
|
||||||
|
}
|
||||||
|
}, 2500);
|
||||||
|
}
|
||||||
|
}
|
@@ -1,74 +0,0 @@
|
|||||||
package pp.monopoly.client.gui;
|
|
||||||
|
|
||||||
import com.jme3.scene.Node;
|
|
||||||
import com.jme3.scene.Spatial;
|
|
||||||
|
|
||||||
import pp.monopoly.model.Board;
|
|
||||||
import pp.monopoly.model.Item;
|
|
||||||
import pp.monopoly.model.Visitor;
|
|
||||||
import pp.monopoly.notification.GameEventListener;
|
|
||||||
import pp.monopoly.notification.ItemAddedEvent;
|
|
||||||
import pp.monopoly.notification.ItemRemovedEvent;
|
|
||||||
import pp.view.ModelViewSynchronizer;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Abstract base class for synchronizing the visual representation of a {@link Board} with its model state.
|
|
||||||
* This class handles the addition and removal of items from the map, ensuring that changes in the model
|
|
||||||
* are accurately reflected in the view.
|
|
||||||
*/
|
|
||||||
abstract class BoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener {
|
|
||||||
protected final Board board;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Constructs a new BoardSynchronizer.
|
|
||||||
*
|
|
||||||
* @param board the game board to synchronize
|
|
||||||
* @param root the root node to which the view representations of the board items are attached
|
|
||||||
*/
|
|
||||||
protected BoardSynchronizer(Board board, Node root) {
|
|
||||||
super(root);
|
|
||||||
this.board = board;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Translates a model item into its corresponding visual representation.
|
|
||||||
*
|
|
||||||
* @param item the item from the model to be translated
|
|
||||||
* @return the visual representation of the item as a {@link Spatial}
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
protected Spatial translate(Item item) {
|
|
||||||
return item.accept(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Adds the existing items from the board to the view during initialization.
|
|
||||||
*/
|
|
||||||
protected void addExisting() {
|
|
||||||
board.getItems().forEach(this::add);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the event when an item is removed from the board.
|
|
||||||
*
|
|
||||||
* @param event the event indicating that an item has been removed from the board
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public void receivedEvent(ItemRemovedEvent event) {
|
|
||||||
if (board == event.getBoard()) {
|
|
||||||
delete(event.getItem());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the event when an item is added to the board.
|
|
||||||
*
|
|
||||||
* @param event the event indicating that an item has been added to the board
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public void receivedEvent(ItemAddedEvent event) {
|
|
||||||
if (board == event.getBoard()) {
|
|
||||||
add(event.getItem());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@@ -0,0 +1,159 @@
|
|||||||
|
package pp.monopoly.client.gui;
|
||||||
|
|
||||||
|
import static com.jme3.material.Materials.LIGHTING;
|
||||||
|
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.material.RenderState.BlendMode;
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import com.jme3.scene.shape.Box;
|
||||||
|
|
||||||
|
import pp.monopoly.client.MonopolyApp;
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
|
import pp.monopoly.model.Figure;
|
||||||
|
import pp.monopoly.model.Hotel;
|
||||||
|
import pp.monopoly.model.House;
|
||||||
|
import pp.monopoly.model.Item;
|
||||||
|
import pp.monopoly.notification.UpdatePlayerView;
|
||||||
|
|
||||||
|
public class BobTheBuilder extends GameBoardSynchronizer {
|
||||||
|
|
||||||
|
private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
|
||||||
|
private static final String COLOR = "Color"; //NON-NLS
|
||||||
|
private static final String FIGURE = "figure"; //NON-NLS
|
||||||
|
private static final String HOUSE = "house"; //NON-NLS
|
||||||
|
private static final String HOTEL = "hotel"; //NON-NLS
|
||||||
|
|
||||||
|
private final MonopolyApp app;
|
||||||
|
|
||||||
|
public BobTheBuilder(MonopolyApp app, Node root) {
|
||||||
|
super(app.getGameLogic().getBoard(), root);
|
||||||
|
this.app = app;
|
||||||
|
addExisting();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Spatial visit(Figure figure) {
|
||||||
|
final Node node = new Node(FIGURE);
|
||||||
|
node.attachChild(createFigure(figure));
|
||||||
|
|
||||||
|
// Setze die Position basierend auf der Feld-ID
|
||||||
|
node.setLocalTranslation(figure.getPos());
|
||||||
|
|
||||||
|
// Setze die Rotation basierend auf der Feld-ID
|
||||||
|
node.setLocalRotation(figure.getRot().toQuaternion());
|
||||||
|
// node.addControl(new FigureControl(figure));
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Spatial visit(Hotel hotel) {
|
||||||
|
final Node node = new Node(HOTEL);
|
||||||
|
node.attachChild(createHotel(hotel));
|
||||||
|
|
||||||
|
// Setze die Position basierend auf der Feld-ID
|
||||||
|
node.setLocalTranslation(hotel.getPos());
|
||||||
|
|
||||||
|
// Setze die Rotation basierend auf der Feld-ID
|
||||||
|
node.setLocalRotation(hotel.getRot().toQuaternion());
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Spatial visit(House house) {
|
||||||
|
final Node node = new Node(HOUSE);
|
||||||
|
node.attachChild(createHouse(house));
|
||||||
|
|
||||||
|
// Setze die Position basierend auf der Feld-ID
|
||||||
|
node.setLocalTranslation(house.getPos());
|
||||||
|
|
||||||
|
// Setze die Rotation basierend auf der Feld-ID
|
||||||
|
node.setLocalRotation(house.getAlignment());
|
||||||
|
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Spatial createFigure(Figure figure) {
|
||||||
|
// Lade das Modell
|
||||||
|
Spatial model = app.getAssetManager().loadModel("models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
|
||||||
|
|
||||||
|
// Skaliere und positioniere das Modell
|
||||||
|
model.scale(0.5f);
|
||||||
|
|
||||||
|
return model;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Spatial createHotel(Hotel hotel) {
|
||||||
|
Spatial model = app.getAssetManager().loadModel("models/Hotel/Hotel.j3o");
|
||||||
|
model.scale(0.2f);
|
||||||
|
model.setShadowMode(ShadowMode.CastAndReceive);
|
||||||
|
return model;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private Spatial createHouse(House house) {
|
||||||
|
Spatial model = app.getAssetManager().loadModel("models/Haus/"+house.getStage()+"Haus.j3o");
|
||||||
|
model.scale(0.5f);
|
||||||
|
model.setShadowMode(ShadowMode.CastAndReceive);
|
||||||
|
return model;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a simple box to represent a battleship that is not of the "King George V" type.
|
||||||
|
*
|
||||||
|
* @param ship the battleship to be represented
|
||||||
|
* @return the geometry representing the battleship as a box
|
||||||
|
*/
|
||||||
|
private Spatial createBox(Item item) {
|
||||||
|
final Box box = new Box(3,
|
||||||
|
3f,
|
||||||
|
3);
|
||||||
|
final Geometry geometry = new Geometry(FIGURE, box);
|
||||||
|
geometry.setMaterial(createColoredMaterial(ColorRGBA.Blue));
|
||||||
|
geometry.setShadowMode(ShadowMode.CastAndReceive);
|
||||||
|
geometry.setLocalTranslation(0, 2, 0);
|
||||||
|
|
||||||
|
return geometry;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new {@link Material} with the specified color.
|
||||||
|
* If the color includes transparency (i.e., alpha value less than 1),
|
||||||
|
* the material's render state is set to use alpha blending, allowing for
|
||||||
|
* semi-transparent rendering.
|
||||||
|
*
|
||||||
|
* @param color the {@link ColorRGBA} to be applied to the material. If the alpha value
|
||||||
|
* of the color is less than 1, the material will support transparency.
|
||||||
|
* @return a {@link Material} instance configured with the specified color and,
|
||||||
|
* if necessary, alpha blending enabled.
|
||||||
|
*/
|
||||||
|
private Material createColoredMaterial(ColorRGBA color) {
|
||||||
|
final Material material = new Material(app.getAssetManager(), UNSHADED);
|
||||||
|
if (color.getAlpha() < 1f)
|
||||||
|
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
|
||||||
|
material.setColor(COLOR, color);
|
||||||
|
return material;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void receivedEvent(UpdatePlayerView event) {
|
||||||
|
board.removePlayers();
|
||||||
|
|
||||||
|
//TODO transition animation
|
||||||
|
for (Player player : app.getGameLogic().getPlayerHandler().getPlayers()) {
|
||||||
|
board.add(player.getFigure());
|
||||||
|
}
|
||||||
|
for (Item item : board.getItems().stream().filter(p -> p instanceof Figure).collect(Collectors.toList())) {
|
||||||
|
add(item);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -1,122 +1,87 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.client.gui;
|
package pp.monopoly.client.gui;
|
||||||
|
|
||||||
import com.jme3.material.Material;
|
|
||||||
import com.jme3.material.RenderState.BlendMode;
|
|
||||||
import com.jme3.math.ColorRGBA;
|
|
||||||
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
|
|
||||||
import com.jme3.scene.Geometry;
|
|
||||||
import com.jme3.scene.Node;
|
import com.jme3.scene.Node;
|
||||||
import com.jme3.scene.Spatial;
|
import com.jme3.scene.Spatial;
|
||||||
import com.jme3.scene.shape.Box;
|
import pp.monopoly.model.Item;
|
||||||
|
import pp.monopoly.model.Visitor;
|
||||||
import pp.monopoly.client.MonopolyApp;
|
import pp.monopoly.notification.DiceRollEvent;
|
||||||
import pp.monopoly.game.server.PlayerColor;
|
import pp.monopoly.notification.GameEventListener;
|
||||||
|
import pp.monopoly.notification.ItemAddedEvent;
|
||||||
|
import pp.monopoly.notification.ItemRemovedEvent;
|
||||||
|
import pp.monopoly.notification.UpdatePlayerView;
|
||||||
import pp.monopoly.model.Board;
|
import pp.monopoly.model.Board;
|
||||||
import pp.monopoly.model.Figure;
|
import pp.monopoly.model.Figure;
|
||||||
import pp.monopoly.model.Rotation;
|
import pp.view.ModelViewSynchronizer;
|
||||||
import static pp.util.FloatMath.HALF_PI;
|
|
||||||
import static pp.util.FloatMath.PI;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The {@code GameBoardSynchronizer} class is responsible for synchronizing the graphical
|
* Abstract base class for synchronizing the visual representation of a {@link Board} with its model state.
|
||||||
* representation of the Game board and figures with the underlying data model.
|
* This class handles the addition and removal of items from the board, ensuring that changes in the model
|
||||||
* It extends the {@link BoardSynchronizer} to provide specific synchronization
|
* are accurately reflected in the view.
|
||||||
* logic for the Game board.
|
* <p>
|
||||||
|
* Subclasses are responsible for providing the specific implementation of how each item in the map
|
||||||
|
* is represented visually by implementing the {@link Visitor} interface.
|
||||||
|
* </p>
|
||||||
*/
|
*/
|
||||||
class GameBoardSynchronizer extends BoardSynchronizer {
|
abstract class GameBoardSynchronizer extends ModelViewSynchronizer<Item> implements Visitor<Spatial>, GameEventListener {
|
||||||
private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
|
// The board that this synchronizer is responsible for
|
||||||
private static final String LIGHTING = "Common/MatDefs/Light/Lighting.j3md";
|
protected final Board board;
|
||||||
private static final String COLOR = "Color"; //NON-NLS
|
|
||||||
private static final String FIGURE = "figure"; //NON-NLS
|
|
||||||
|
|
||||||
private final MonopolyApp app;
|
|
||||||
private final ParticleEffectFactory particleFactory;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs a {@code GameBoardSynchronizer} object with the specified application, root node, and ship map.
|
* Constructs a new GameBoardSynchronizer.
|
||||||
|
* Initializes the synchronizer with the provided board and the root node for attaching view representations.
|
||||||
*
|
*
|
||||||
* @param app the Monopoly application
|
* @param map the board to be synchronized
|
||||||
* @param root the root node to which graphical elements will be attached
|
* @param root the root node to which the view representations of the board items are attached
|
||||||
* @param map the Game Board containing fields and figures
|
|
||||||
*/
|
*/
|
||||||
public GameBoardSynchronizer(MonopolyApp app, Node root, Board board) {
|
protected GameBoardSynchronizer(Board board, Node root) {
|
||||||
super(board, root);
|
super(root);
|
||||||
this.app = app;
|
this.board = board;
|
||||||
this.particleFactory = new ParticleEffectFactory(app);
|
|
||||||
addExisting();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Visits a {@link Figure} and creates a graphical representation of it.
|
* Translates a model item into its corresponding visual representation.
|
||||||
* The representation is a 3D model.
|
* The specific visual representation is determined by the concrete implementation of the {@link Visitor} interface.
|
||||||
*
|
*
|
||||||
* @param figure the figure to be represented
|
* @param item the item from the model to be translated
|
||||||
* @return the node containing the graphical representation of the figure
|
* @return the visual representation of the item as a {@link Spatial}
|
||||||
*/
|
*/
|
||||||
public Spatial visit(Figure figure) {
|
@Override
|
||||||
final Node node = new Node(FIGURE);
|
protected Spatial translate(Item item) {
|
||||||
node.attachChild(createBox(figure));
|
return item.accept(this);
|
||||||
final float x = 1;
|
|
||||||
final float z = 1;
|
|
||||||
node.setLocalTranslation(x, 0f, z);
|
|
||||||
return node;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates a representation of a figure
|
* Adds the existing items from the board to the view.
|
||||||
*
|
* This method should be called during initialization to ensure that all current items in the board
|
||||||
* @param figure the figure to be represented
|
* are visually represented.
|
||||||
* @return the geometry representing the figure
|
|
||||||
*/
|
*/
|
||||||
private Spatial createBox(Figure figure) {
|
protected void addExisting() {
|
||||||
final Box box = new Box(0.5f * (figure.getMaxY() - figure.getMinY()) + 0.3f,
|
board.getItems().forEach(this::add);
|
||||||
0.3f,
|
}
|
||||||
0.5f * (figure.getMaxX() - figure.getMinX()) + 0.3f);
|
|
||||||
final Geometry geometry = new Geometry(FIGURE, box);
|
|
||||||
geometry.setMaterial(createColoredMaterial(PlayerColor.PINK.getColor()));
|
|
||||||
geometry.setShadowMode(ShadowMode.CastAndReceive);
|
|
||||||
|
|
||||||
return geometry;
|
/**
|
||||||
|
* Handles the event when an item is removed from the ship map.
|
||||||
|
* Removes the visual representation of the item from the view if it belongs to the synchronized ship map.
|
||||||
|
*
|
||||||
|
* @param event the event indicating that an item has been removed from the ship map
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void receivedEvent(ItemRemovedEvent event) {
|
||||||
|
if (board == event.board())
|
||||||
|
delete(event.item());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates a new {@link Material} with the specified color.
|
* Handles the event when an item is added to the ship map.
|
||||||
* If the color includes transparency (i.e., alpha value less than 1),
|
* Adds the visual representation of the new item to the view if it belongs to the synchronized ship map.
|
||||||
* the material's render state is set to use alpha blending, allowing for
|
|
||||||
* semi-transparent rendering.
|
|
||||||
*
|
*
|
||||||
* @param color the {@link ColorRGBA} to be applied to the material. If the alpha value
|
* @param event the event indicating that an item has been added to the ship map
|
||||||
* of the color is less than 1, the material will support transparency.
|
|
||||||
* @return a {@link Material} instance configured with the specified color and,
|
|
||||||
* if necessary, alpha blending enabled.
|
|
||||||
*/
|
*/
|
||||||
private Material createColoredMaterial(ColorRGBA color) {
|
@Override
|
||||||
final Material material = new Material(app.getAssetManager(), UNSHADED);
|
public void receivedEvent(ItemAddedEvent event) {
|
||||||
if (color.getAlpha() < 1f)
|
if (board == event.board()){
|
||||||
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
|
add(event.item());
|
||||||
material.setColor(COLOR, color);
|
}
|
||||||
return material;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Calculates the rotation angle for the specified rotation.
|
|
||||||
*
|
|
||||||
* @param rot the rotation of the battleship
|
|
||||||
* @return the rotation angle in radians
|
|
||||||
*/
|
|
||||||
private static float calculateRotationAngle(Rotation rot) {
|
|
||||||
return switch (rot) {
|
|
||||||
case RIGHT -> HALF_PI;
|
|
||||||
case DOWN -> 0f;
|
|
||||||
case LEFT -> -HALF_PI;
|
|
||||||
case UP -> PI;
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@@ -0,0 +1,39 @@
|
|||||||
|
package pp.monopoly.client.gui;
|
||||||
|
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.simsilica.lemur.Button;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import com.simsilica.lemur.style.ElementId;
|
||||||
|
|
||||||
|
import pp.monopoly.client.MonopolyApp;
|
||||||
|
|
||||||
|
public class ImageButton extends Button {
|
||||||
|
|
||||||
|
private final String file;
|
||||||
|
private static MonopolyApp app;
|
||||||
|
|
||||||
|
public ImageButton( String s, String file, MonopolyApp app ) {
|
||||||
|
this(s, true, new ElementId(ELEMENT_ID), null, file, app);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ImageButton( String s, String style, String file, MonopolyApp app ) {
|
||||||
|
this(s, true, new ElementId(ELEMENT_ID), style, file, app);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ImageButton( String s, ElementId elementId, String file, MonopolyApp app ) {
|
||||||
|
this(s, true, elementId, null, file, app);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ImageButton( String s, ElementId elementId, String style, String file, MonopolyApp app ) {
|
||||||
|
this(s, true, elementId, style, file, app);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ImageButton( String s, boolean applyStyles, ElementId elementId, String style, String file, MonopolyApp app ) {
|
||||||
|
super(s, false, elementId, style);
|
||||||
|
this.file = file;
|
||||||
|
ImageButton.app = app;
|
||||||
|
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/Buttons/"+file+".png");
|
||||||
|
setBackground(new QuadBackgroundComponent(backgroundImage));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@@ -1,7 +1,5 @@
|
|||||||
package pp.monopoly.client.gui;
|
package pp.monopoly.client.gui;
|
||||||
|
|
||||||
import com.jme3.app.Application;
|
|
||||||
import com.jme3.app.state.BaseAppState;
|
|
||||||
import com.jme3.material.Material;
|
import com.jme3.material.Material;
|
||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
import com.jme3.math.Vector3f;
|
import com.jme3.math.Vector3f;
|
||||||
@@ -24,6 +22,7 @@ import com.simsilica.lemur.core.VersionedReference;
|
|||||||
import com.simsilica.lemur.style.ElementId;
|
import com.simsilica.lemur.style.ElementId;
|
||||||
|
|
||||||
import pp.dialog.Dialog;
|
import pp.dialog.Dialog;
|
||||||
|
import pp.monopoly.client.GameMusic;
|
||||||
import pp.monopoly.client.MonopolyApp;
|
import pp.monopoly.client.MonopolyApp;
|
||||||
import pp.monopoly.game.server.Player;
|
import pp.monopoly.game.server.Player;
|
||||||
import pp.monopoly.message.client.PlayerReady;
|
import pp.monopoly.message.client.PlayerReady;
|
||||||
@@ -79,6 +78,9 @@ public class LobbyMenu extends Dialog {
|
|||||||
super(app.getDialogManager());
|
super(app.getDialogManager());
|
||||||
this.app = app;
|
this.app = app;
|
||||||
|
|
||||||
|
GameMusic music = app.getStateManager().getState(GameMusic.class);
|
||||||
|
music.toggleMusic();
|
||||||
|
|
||||||
playerInputField = new TextField("Spieler "+(app.getId()+1));
|
playerInputField = new TextField("Spieler "+(app.getId()+1));
|
||||||
// Hintergrundbild laden und hinzufügen
|
// Hintergrundbild laden und hinzufügen
|
||||||
addBackgroundImage();
|
addBackgroundImage();
|
||||||
@@ -194,6 +196,7 @@ public class LobbyMenu extends Dialog {
|
|||||||
readyButton.setFontSize(18); // Adjust font size
|
readyButton.setFontSize(18); // Adjust font size
|
||||||
readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.Green)); // Add color to match the style
|
readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.Green)); // Add color to match the style
|
||||||
readyButton.addClickCommands(s -> ifTopDialog(() -> {
|
readyButton.addClickCommands(s -> ifTopDialog(() -> {
|
||||||
|
music.toggleMusic();
|
||||||
toggleReady();
|
toggleReady();
|
||||||
app.getGameLogic().playSound(Sound.BUTTON);
|
app.getGameLogic().playSound(Sound.BUTTON);
|
||||||
readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
|
readyButton.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
|
||||||
|
@@ -1,22 +0,0 @@
|
|||||||
package pp.monopoly.client.gui;
|
|
||||||
|
|
||||||
import com.jme3.effect.ParticleMesh.Type;
|
|
||||||
|
|
||||||
import pp.monopoly.client.MonopolyApp;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Factory class responsible for creating particle effects used in the game.
|
|
||||||
* This centralizes the creation of various types of particle emitters.
|
|
||||||
*/
|
|
||||||
public class ParticleEffectFactory {
|
|
||||||
private static final int COUNT_FACTOR = 1;
|
|
||||||
private static final float COUNT_FACTOR_F = 1f;
|
|
||||||
private static final boolean POINT_SPRITE = true;
|
|
||||||
private static final Type EMITTER_TYPE = POINT_SPRITE ? Type.Point : Type.Triangle;
|
|
||||||
|
|
||||||
private final MonopolyApp app;
|
|
||||||
|
|
||||||
ParticleEffectFactory(MonopolyApp app) {
|
|
||||||
this.app = app;
|
|
||||||
}
|
|
||||||
}
|
|
@@ -17,8 +17,8 @@ import pp.monopoly.model.fields.BuildingProperty;
|
|||||||
import pp.monopoly.model.fields.FoodField;
|
import pp.monopoly.model.fields.FoodField;
|
||||||
import pp.monopoly.model.fields.GateField;
|
import pp.monopoly.model.fields.GateField;
|
||||||
import pp.monopoly.model.fields.PropertyField;
|
import pp.monopoly.model.fields.PropertyField;
|
||||||
|
import pp.monopoly.notification.Sound;
|
||||||
|
|
||||||
import java.text.Collator;
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Comparator;
|
import java.util.Comparator;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -78,7 +78,11 @@ public class PropertyOverviewMenu extends Dialog {
|
|||||||
// Add the "Zurück" button at the bottom
|
// Add the "Zurück" button at the bottom
|
||||||
Button backButton = mainContainer.addChild(new Button("Zurück", new ElementId("button")));
|
Button backButton = mainContainer.addChild(new Button("Zurück", new ElementId("button")));
|
||||||
backButton.setPreferredSize(new Vector3f(200, 60, 0));
|
backButton.setPreferredSize(new Vector3f(200, 60, 0));
|
||||||
backButton.addClickCommands(source -> this.close());
|
backButton.addClickCommands(source -> ifTopDialog( () -> {
|
||||||
|
app.getGameLogic().playSound(Sound.BUTTON);
|
||||||
|
close();
|
||||||
|
|
||||||
|
}));
|
||||||
|
|
||||||
// Attach the main container to the GUI node
|
// Attach the main container to the GUI node
|
||||||
app.getGuiNode().attachChild(mainContainer);
|
app.getGuiNode().attachChild(mainContainer);
|
||||||
|
@@ -3,6 +3,7 @@ package pp.monopoly.client.gui;
|
|||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
import com.jme3.math.Vector2f;
|
import com.jme3.math.Vector2f;
|
||||||
import com.jme3.math.Vector3f;
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
import com.simsilica.lemur.Axis;
|
import com.simsilica.lemur.Axis;
|
||||||
import com.simsilica.lemur.Button;
|
import com.simsilica.lemur.Button;
|
||||||
import com.simsilica.lemur.Container;
|
import com.simsilica.lemur.Container;
|
||||||
@@ -95,16 +96,12 @@ public class Toolbar extends Dialog implements GameEventListener {
|
|||||||
*/
|
*/
|
||||||
private Button endTurnButton;
|
private Button endTurnButton;
|
||||||
|
|
||||||
/**
|
|
||||||
* Flag indicating if dice animation is ongoing.
|
|
||||||
*/
|
|
||||||
private volatile boolean animatingDice = false;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Stores the most recent dice roll event.
|
* Stores the most recent dice roll event.
|
||||||
*/
|
*/
|
||||||
private volatile DiceRollEvent latestDiceRollEvent = null;
|
private DiceRollEvent latestDiceRollEvent = null;
|
||||||
|
|
||||||
|
/**Indicates if the bankrupt PopUp has already been shown */
|
||||||
private boolean bankruptPopUp = false;
|
private boolean bankruptPopUp = false;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -128,10 +125,12 @@ public class Toolbar extends Dialog implements GameEventListener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private Container createToolbarContainer() {
|
private Container createToolbarContainer() {
|
||||||
// Erstelle den Hauptcontainer
|
|
||||||
Container container = new Container(new SpringGridLayout(Axis.X, Axis.Y), "toolbar");
|
Container container = new Container(new SpringGridLayout(Axis.X, Axis.Y), "toolbar");
|
||||||
container.setLocalTranslation(0, 200, 0);
|
container.setLocalTranslation(0, 200, 0);
|
||||||
container.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 200, 0));
|
container.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 200, 0));
|
||||||
|
Texture backgroundToolbar = app.getAssetManager().loadTexture("Pictures/toolbarbg.png");
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(backgroundToolbar);
|
||||||
|
container.setBackground(background);
|
||||||
|
|
||||||
// Spielerfarbe abrufen
|
// Spielerfarbe abrufen
|
||||||
Player currentPlayer = playerHandler.getPlayerById(app.getId());
|
Player currentPlayer = playerHandler.getPlayerById(app.getId());
|
||||||
@@ -179,11 +178,11 @@ public class Toolbar extends Dialog implements GameEventListener {
|
|||||||
menuContainer.addChild(createTradeButton());
|
menuContainer.addChild(createTradeButton());
|
||||||
menuContainer.addChild(createPropertyMenuButton());
|
menuContainer.addChild(createPropertyMenuButton());
|
||||||
menuContainer.addChild(createEndTurnButton());
|
menuContainer.addChild(createEndTurnButton());
|
||||||
menuContainer.setBackground(createBackground());
|
menuContainer.setBackground(null);
|
||||||
|
|
||||||
return container;
|
return container;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private Container createDiceSection() {
|
private Container createDiceSection() {
|
||||||
Container diceContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
Container diceContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
@@ -302,18 +301,12 @@ public class Toolbar extends Dialog implements GameEventListener {
|
|||||||
return endTurnButton;
|
return endTurnButton;
|
||||||
}
|
}
|
||||||
|
|
||||||
private QuadBackgroundComponent createBackground() {
|
|
||||||
return new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void startDiceAnimation() {
|
private void startDiceAnimation() {
|
||||||
animatingDice = true;
|
|
||||||
long startTime = System.currentTimeMillis();
|
long startTime = System.currentTimeMillis();
|
||||||
|
|
||||||
new Thread(() -> {
|
new Thread(() -> {
|
||||||
try {
|
try {
|
||||||
animateDice(startTime);
|
animateDice(startTime);
|
||||||
animatingDice = false;
|
|
||||||
if (latestDiceRollEvent != null) {
|
if (latestDiceRollEvent != null) {
|
||||||
showFinalDiceResult(latestDiceRollEvent);
|
showFinalDiceResult(latestDiceRollEvent);
|
||||||
}
|
}
|
||||||
|
@@ -1,168 +0,0 @@
|
|||||||
package pp.monopoly.client.gui;
|
|
||||||
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import com.jme3.font.BitmapText;
|
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.scene.Geometry;
|
|
||||||
import com.simsilica.lemur.Axis;
|
|
||||||
import com.simsilica.lemur.Button;
|
|
||||||
import com.simsilica.lemur.Container;
|
|
||||||
import com.simsilica.lemur.component.SpringGridLayout;
|
|
||||||
|
|
||||||
import pp.monopoly.client.MonopolyApp;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Toolbar Klasse, die am unteren Rand der Szene angezeigt wird.
|
|
||||||
* Die Buttons bewegen den Würfel auf dem Spielfeld.
|
|
||||||
*/
|
|
||||||
public class Toolbar2 {
|
|
||||||
|
|
||||||
private final MonopolyApp app;
|
|
||||||
private final Container toolbarContainer;
|
|
||||||
private final Geometry cube; // Referenz auf den Würfel
|
|
||||||
private final BitmapText positionText; // Anzeige für die aktuelle Position
|
|
||||||
private final float boardLimit = 0.95f; // Grenzen des Bretts
|
|
||||||
private final float stepSize = 0.18f; // Schrittgröße pro Bewegung
|
|
||||||
private int currentPosition = 0; // Aktuelle Position auf dem Spielfeld
|
|
||||||
private final int positionsPerSide = 10; // Anzahl der Positionen pro Seite
|
|
||||||
private final Random random = new Random(); // Zufallsgenerator für den Würfelwurf
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Konstruktor für die Toolbar.
|
|
||||||
*
|
|
||||||
* @param app Die Hauptanwendung (MonopolyApp)
|
|
||||||
* @param cube Der Würfel, der bewegt werden soll
|
|
||||||
*/
|
|
||||||
public Toolbar2(MonopolyApp app, Geometry cube) {
|
|
||||||
this.app = app;
|
|
||||||
this.cube = cube;
|
|
||||||
|
|
||||||
// Erstelle die Toolbar
|
|
||||||
toolbarContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
|
||||||
|
|
||||||
// Setze die Position am unteren Rand und die Breite
|
|
||||||
toolbarContainer.setLocalTranslation(
|
|
||||||
0, // Links bündig
|
|
||||||
100, // Höhe über dem unteren Rand
|
|
||||||
0 // Z-Ebene
|
|
||||||
);
|
|
||||||
toolbarContainer.setPreferredSize(new Vector3f(app.getCamera().getWidth(), 100, 0)); // Volle Breite
|
|
||||||
|
|
||||||
// Füge Buttons zur Toolbar hinzu
|
|
||||||
initializeButtons();
|
|
||||||
|
|
||||||
// Füge die Toolbar zur GUI hinzu
|
|
||||||
app.getGuiNode().attachChild(toolbarContainer);
|
|
||||||
|
|
||||||
// Erstelle die Position-Anzeige
|
|
||||||
positionText = createPositionDisplay();
|
|
||||||
updatePositionDisplay(); // Initialisiere die Anzeige mit der Startposition
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Initialisiert die Buttons in der Toolbar.
|
|
||||||
*/
|
|
||||||
private void initializeButtons() {
|
|
||||||
addButton("Vorwärts", 1); // Bewegung nach vorne
|
|
||||||
addButton("Rückwärts", -1); // Bewegung nach hinten
|
|
||||||
addDiceRollButton(); // Würfel-Button
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Fügt einen Button mit einer Bewegung hinzu.
|
|
||||||
*
|
|
||||||
* @param label Der Text des Buttons
|
|
||||||
* @param step Schrittweite (+1 für vorwärts, -1 für rückwärts)
|
|
||||||
*/
|
|
||||||
private void addButton(String label, int step) {
|
|
||||||
Button button = new Button(label);
|
|
||||||
button.setPreferredSize(new Vector3f(150, 50, 0)); // Größe der Buttons
|
|
||||||
button.addClickCommands(source -> moveCube(step));
|
|
||||||
toolbarContainer.addChild(button);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Fügt den Würfel-Button hinzu, der die Figur entsprechend der gewürfelten Zahl bewegt.
|
|
||||||
*/
|
|
||||||
private void addDiceRollButton() {
|
|
||||||
Button diceButton = new Button("Würfeln");
|
|
||||||
diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
|
|
||||||
diceButton.addClickCommands(source -> rollDice());
|
|
||||||
toolbarContainer.addChild(diceButton);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Simuliert einen Würfelwurf und bewegt die Figur entsprechend.
|
|
||||||
*/
|
|
||||||
private void rollDice() {
|
|
||||||
int diceRoll = random.nextInt(6) + 1; // Zahl zwischen 1 und 6
|
|
||||||
System.out.println("Gewürfelt: " + diceRoll);
|
|
||||||
moveCube(diceRoll); // Bewege die Figur um die gewürfelte Zahl
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Bewegt den Würfel basierend auf der aktuellen Position auf dem Brett.
|
|
||||||
*
|
|
||||||
* @param step Schrittweite (+1 für vorwärts, -1 für rückwärts oder andere Werte)
|
|
||||||
*/
|
|
||||||
private void moveCube(int step) {
|
|
||||||
currentPosition = (currentPosition + step + 4 * positionsPerSide) % (4 * positionsPerSide);
|
|
||||||
Vector3f newPosition = calculatePosition(currentPosition);
|
|
||||||
cube.setLocalTranslation(newPosition);
|
|
||||||
updatePositionDisplay(); // Aktualisiere die Positionsanzeige
|
|
||||||
System.out.println("Würfelposition: " + newPosition + " (Feld-ID: " + currentPosition + ")");
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Berechnet die neue Position des Würfels basierend auf der aktuellen Brettseite und Position.
|
|
||||||
*
|
|
||||||
* @param position Aktuelle Position auf dem Spielfeld
|
|
||||||
* @return Die berechnete Position als Vector3f
|
|
||||||
*/
|
|
||||||
private Vector3f calculatePosition(int position) {
|
|
||||||
int side = position / positionsPerSide; // Seite des Bretts (0 = unten, 1 = rechts, 2 = oben, 3 = links)
|
|
||||||
int offset = position % positionsPerSide; // Position auf der aktuellen Seite
|
|
||||||
|
|
||||||
switch (side) {
|
|
||||||
case 0: // Unten (positive x-Achse)
|
|
||||||
return new Vector3f(-boardLimit + offset * stepSize, 0.1f, -boardLimit + 0.05f);
|
|
||||||
case 1: // Rechts (positive z-Achse)
|
|
||||||
return new Vector3f(boardLimit - 0.05f, 0.1f, -boardLimit + offset * stepSize);
|
|
||||||
case 2: // Oben (negative x-Achse)
|
|
||||||
return new Vector3f(boardLimit - offset * stepSize, 0.1f, boardLimit - 0.05f);
|
|
||||||
case 3: // Links (negative z-Achse)
|
|
||||||
return new Vector3f(-boardLimit + 0.05f, 0.1f, boardLimit - offset * stepSize);
|
|
||||||
default:
|
|
||||||
throw new IllegalArgumentException("Ungültige Position: " + position);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Erstellt die Anzeige für die aktuelle Position.
|
|
||||||
*
|
|
||||||
* @return Das BitmapText-Objekt für die Anzeige
|
|
||||||
*/
|
|
||||||
private BitmapText createPositionDisplay() {
|
|
||||||
BitmapText text = new BitmapText(app.getAssetManager().loadFont("Interface/Fonts/Default.fnt"), false);
|
|
||||||
text.setSize(20); // Schriftgröße
|
|
||||||
text.setLocalTranslation(10, app.getCamera().getHeight() - 10, 0); // Oben links
|
|
||||||
app.getGuiNode().attachChild(text);
|
|
||||||
return text;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Aktualisiert die Anzeige für die aktuelle Position.
|
|
||||||
*/
|
|
||||||
private void updatePositionDisplay() {
|
|
||||||
positionText.setText("Feld-ID: " + currentPosition);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Entfernt die Toolbar.
|
|
||||||
*/
|
|
||||||
public void remove() {
|
|
||||||
app.getGuiNode().detachChild(toolbarContainer);
|
|
||||||
app.getGuiNode().detachChild(positionText);
|
|
||||||
}
|
|
||||||
}
|
|
@@ -12,17 +12,21 @@ import com.simsilica.lemur.component.SpringGridLayout;
|
|||||||
import com.simsilica.lemur.core.VersionedList;
|
import com.simsilica.lemur.core.VersionedList;
|
||||||
import com.simsilica.lemur.core.VersionedReference;
|
import com.simsilica.lemur.core.VersionedReference;
|
||||||
import com.simsilica.lemur.style.ElementId;
|
import com.simsilica.lemur.style.ElementId;
|
||||||
import com.simsilica.lemur.text.DocumentModel;
|
|
||||||
|
|
||||||
import pp.dialog.Dialog;
|
import pp.dialog.Dialog;
|
||||||
import pp.monopoly.client.MonopolyApp;
|
import pp.monopoly.client.MonopolyApp;
|
||||||
import pp.monopoly.message.client.TradeOffer;
|
import pp.monopoly.message.client.TradeOffer;
|
||||||
import pp.monopoly.model.TradeHandler;
|
import pp.monopoly.model.TradeHandler;
|
||||||
|
import pp.monopoly.model.fields.BuildingProperty;
|
||||||
import pp.monopoly.model.fields.PropertyField;
|
import pp.monopoly.model.fields.PropertyField;
|
||||||
import pp.monopoly.notification.Sound;
|
import pp.monopoly.notification.Sound;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Comparator;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
|
import java.util.List;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the trade menu dialog in the Monopoly application.
|
* Represents the trade menu dialog in the Monopoly application.
|
||||||
@@ -50,7 +54,6 @@ public class TradeMenu extends Dialog {
|
|||||||
private TextField leftCurrencyInput, rightCurrencyInput;
|
private TextField leftCurrencyInput, rightCurrencyInput;
|
||||||
|
|
||||||
private VersionedReference<Set<Integer>> leftBuildingRef, rightBuildingRef;
|
private VersionedReference<Set<Integer>> leftBuildingRef, rightBuildingRef;
|
||||||
private VersionedReference<DocumentModel> leftCurrencyRef, rightCurrencyRef;
|
|
||||||
private VersionedReference<Set<Integer>> leftCardRef, rightCardRef;
|
private VersionedReference<Set<Integer>> leftCardRef, rightCardRef;
|
||||||
|
|
||||||
private Set<String> rightselBuildings = new HashSet<>();
|
private Set<String> rightselBuildings = new HashSet<>();
|
||||||
@@ -200,12 +203,34 @@ public class TradeMenu extends Dialog {
|
|||||||
* @return an iterable of property fields
|
* @return an iterable of property fields
|
||||||
*/
|
*/
|
||||||
private Iterable<PropertyField> getPropertyFields(boolean isLeft) {
|
private Iterable<PropertyField> getPropertyFields(boolean isLeft) {
|
||||||
return app.getGameLogic()
|
Set<PropertyField> building = app.getGameLogic()
|
||||||
.getBoardManager()
|
.getBoardManager()
|
||||||
.getPropertyFields(app.getGameLogic()
|
.getPropertyFields(app.getGameLogic()
|
||||||
.getPlayerHandler()
|
.getPlayerHandler()
|
||||||
.getPlayerById(isLeft ? tradeHandler.getSender().getId() : tradeHandler.getReceiver().getId())
|
.getPlayerById(isLeft ? tradeHandler.getSender().getId() : tradeHandler.getReceiver().getId())
|
||||||
.getProperties());
|
.getProperties())
|
||||||
|
.stream()
|
||||||
|
.filter(p -> p instanceof BuildingProperty)
|
||||||
|
.map(p -> (BuildingProperty) p)
|
||||||
|
.filter(p -> p.getHouses() == 0)
|
||||||
|
.collect(Collectors.toSet());
|
||||||
|
|
||||||
|
Set<PropertyField> rest = app.getGameLogic()
|
||||||
|
.getBoardManager()
|
||||||
|
.getPropertyFields(app.getGameLogic()
|
||||||
|
.getPlayerHandler()
|
||||||
|
.getPlayerById(isLeft ? tradeHandler.getSender().getId() : tradeHandler.getReceiver().getId())
|
||||||
|
.getProperties())
|
||||||
|
.stream()
|
||||||
|
.filter(p -> !(p instanceof BuildingProperty))
|
||||||
|
.collect(Collectors.toSet());
|
||||||
|
|
||||||
|
|
||||||
|
List<PropertyField> combinedProperties = new ArrayList<>();
|
||||||
|
combinedProperties.addAll(building);
|
||||||
|
combinedProperties.addAll(rest);
|
||||||
|
combinedProperties = combinedProperties.stream().sorted(Comparator.comparingInt(PropertyField::getId)).collect(Collectors.toList());
|
||||||
|
return combinedProperties;
|
||||||
}
|
}
|
||||||
/** Creates a text field for currency input. */
|
/** Creates a text field for currency input. */
|
||||||
private TextField createCurrencyInput() {
|
private TextField createCurrencyInput() {
|
||||||
@@ -312,11 +337,9 @@ public class TradeMenu extends Dialog {
|
|||||||
private void initializeReferences() {
|
private void initializeReferences() {
|
||||||
leftBuildingRef = leftBuildingSelector.getSelectionModel().createReference();
|
leftBuildingRef = leftBuildingSelector.getSelectionModel().createReference();
|
||||||
leftCardRef = leftSpecialCardSelector.getSelectionModel().createReference();
|
leftCardRef = leftSpecialCardSelector.getSelectionModel().createReference();
|
||||||
leftCurrencyRef = leftCurrencyInput.getDocumentModel().createReference();
|
|
||||||
|
|
||||||
rightBuildingRef = rightBuildingSelector.getSelectionModel().createReference();
|
rightBuildingRef = rightBuildingSelector.getSelectionModel().createReference();
|
||||||
rightCardRef = rightSpecialCardSelector.getSelectionModel().createReference();
|
rightCardRef = rightSpecialCardSelector.getSelectionModel().createReference();
|
||||||
rightCurrencyRef = rightCurrencyInput.getDocumentModel().createReference();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -11,7 +11,6 @@ import pp.monopoly.client.MonopolyApp;
|
|||||||
import pp.monopoly.client.gui.SettingsMenu;
|
import pp.monopoly.client.gui.SettingsMenu;
|
||||||
import pp.monopoly.client.gui.TradeMenu;
|
import pp.monopoly.client.gui.TradeMenu;
|
||||||
import pp.monopoly.message.client.TradeResponse;
|
import pp.monopoly.message.client.TradeResponse;
|
||||||
import pp.monopoly.message.server.TradeReply;
|
|
||||||
import pp.monopoly.model.TradeHandler;
|
import pp.monopoly.model.TradeHandler;
|
||||||
import pp.monopoly.model.fields.PropertyField;
|
import pp.monopoly.model.fields.PropertyField;
|
||||||
import pp.monopoly.notification.Sound;
|
import pp.monopoly.notification.Sound;
|
||||||
|
@@ -31,8 +31,6 @@ public class EventCardPopup extends Dialog {
|
|||||||
/** Background container providing a border for the popup. */
|
/** Background container providing a border for the popup. */
|
||||||
private final Container backgroundContainer;
|
private final Container backgroundContainer;
|
||||||
|
|
||||||
/** The description of the event card. */
|
|
||||||
private final String description;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs the EventCardPopup to display the details of a triggered event card.
|
* Constructs the EventCardPopup to display the details of a triggered event card.
|
||||||
@@ -43,7 +41,6 @@ public class EventCardPopup extends Dialog {
|
|||||||
public EventCardPopup(MonopolyApp app, String description) {
|
public EventCardPopup(MonopolyApp app, String description) {
|
||||||
super(app.getDialogManager());
|
super(app.getDialogManager());
|
||||||
this.app = app;
|
this.app = app;
|
||||||
this.description = description;
|
|
||||||
|
|
||||||
// Halbtransparentes Overlay hinzufügen
|
// Halbtransparentes Overlay hinzufügen
|
||||||
overlayBackground = createOverlayBackground();
|
overlayBackground = createOverlayBackground();
|
||||||
|
@@ -1,10 +1,6 @@
|
|||||||
package pp.monopoly.client.gui.popups;
|
package pp.monopoly.client.gui.popups;
|
||||||
|
|
||||||
import com.jme3.material.Material;
|
|
||||||
import com.jme3.material.RenderState.BlendMode;
|
|
||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
import com.jme3.scene.Geometry;
|
|
||||||
import com.jme3.scene.shape.Quad;
|
|
||||||
import com.simsilica.lemur.Button;
|
import com.simsilica.lemur.Button;
|
||||||
import com.simsilica.lemur.Container;
|
import com.simsilica.lemur.Container;
|
||||||
import com.simsilica.lemur.Label;
|
import com.simsilica.lemur.Label;
|
||||||
@@ -109,22 +105,6 @@ public class GateFieldCard extends Dialog {
|
|||||||
app.getGuiNode().attachChild(gateFieldContainer);
|
app.getGuiNode().attachChild(gateFieldContainer);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates a semi-transparent background overlay for the popup.
|
|
||||||
*
|
|
||||||
* @return the geometry of the overlay
|
|
||||||
*/
|
|
||||||
private Geometry createOverlayBackground() {
|
|
||||||
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
|
||||||
Geometry overlay = new Geometry("Overlay", quad);
|
|
||||||
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
|
||||||
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
|
|
||||||
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
|
|
||||||
overlay.setMaterial(material);
|
|
||||||
overlay.setLocalTranslation(0, 0, 0);
|
|
||||||
return overlay;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Closes the popup and removes its associated GUI elements.
|
* Closes the popup and removes its associated GUI elements.
|
||||||
*/
|
*/
|
||||||
|
@@ -13,6 +13,7 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
|
|||||||
import com.simsilica.lemur.style.ElementId;
|
import com.simsilica.lemur.style.ElementId;
|
||||||
import pp.dialog.Dialog;
|
import pp.dialog.Dialog;
|
||||||
import pp.monopoly.client.MonopolyApp;
|
import pp.monopoly.client.MonopolyApp;
|
||||||
|
import pp.monopoly.notification.Sound;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* NoMoneyWarning is a warning popup that appears when a player tries to perform
|
* NoMoneyWarning is a warning popup that appears when a player tries to perform
|
||||||
@@ -77,10 +78,13 @@ public class NoMoneyWarning extends Dialog {
|
|||||||
// Passt den textContainer an die Größe des bankruptContainers an
|
// Passt den textContainer an die Größe des bankruptContainers an
|
||||||
textContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(-250,-200,0));
|
textContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(-250,-200,0));
|
||||||
|
|
||||||
// Beenden-Button
|
// Bestätigen-Button
|
||||||
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
|
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
|
||||||
quitButton.setFontSize(32);
|
quitButton.setFontSize(32);
|
||||||
quitButton.addClickCommands(source -> close());
|
quitButton.addClickCommands(source -> ifTopDialog(() -> {
|
||||||
|
app.getGameLogic().playSound(Sound.BUTTON);
|
||||||
|
close();
|
||||||
|
}));
|
||||||
|
|
||||||
|
|
||||||
// Zentriere das Popup
|
// Zentriere das Popup
|
||||||
|
@@ -107,7 +107,7 @@ public class ReceivedRent extends Dialog {
|
|||||||
|
|
||||||
// Rent message
|
// Rent message
|
||||||
Container textContainer = container.addChild(new Container());
|
Container textContainer = container.addChild(new Container());
|
||||||
textContainer.addChild(new Label("Du bekommst von Spieler " + " " + playerName + " " + amount + " EUR Miete",
|
textContainer.addChild(new Label(playerName+ " zahlt dir " + amount + " EUR Miete",
|
||||||
new ElementId("label-Text")));
|
new ElementId("label-Text")));
|
||||||
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||||
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
|
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
|
||||||
@@ -118,7 +118,6 @@ public class ReceivedRent extends Dialog {
|
|||||||
payButton.addClickCommands(s -> ifTopDialog( () -> {
|
payButton.addClickCommands(s -> ifTopDialog( () -> {
|
||||||
app.getGameLogic().playSound(Sound.BUTTON);
|
app.getGameLogic().playSound(Sound.BUTTON);
|
||||||
close();
|
close();
|
||||||
|
|
||||||
}));
|
}));
|
||||||
|
|
||||||
return container;
|
return container;
|
||||||
|
@@ -107,7 +107,7 @@ public class Rent extends Dialog {
|
|||||||
|
|
||||||
// Rent message
|
// Rent message
|
||||||
Container textContainer = container.addChild(new Container());
|
Container textContainer = container.addChild(new Container());
|
||||||
textContainer.addChild(new Label("Du musst Spieler " + " " + playerName + " " + amount + " EUR Miete zahlen",
|
textContainer.addChild(new Label("Du musst " + amount + " EUR Miete an " + playerName + " zahlen",
|
||||||
new ElementId("label-Text")));
|
new ElementId("label-Text")));
|
||||||
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
|
||||||
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
|
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
|
||||||
|
@@ -1,17 +1,13 @@
|
|||||||
package pp.monopoly.client.gui.popups;
|
package pp.monopoly.client.gui.popups;
|
||||||
|
|
||||||
import com.jme3.math.ColorRGBA;
|
import com.jme3.math.ColorRGBA;
|
||||||
import com.jme3.math.Vector2f;
|
|
||||||
import com.jme3.math.Vector3f;
|
import com.jme3.math.Vector3f;
|
||||||
import com.simsilica.lemur.Axis;
|
import com.simsilica.lemur.Axis;
|
||||||
import com.simsilica.lemur.Button;
|
import com.simsilica.lemur.Button;
|
||||||
import com.simsilica.lemur.Checkbox;
|
|
||||||
import com.simsilica.lemur.Container;
|
import com.simsilica.lemur.Container;
|
||||||
import com.simsilica.lemur.Label;
|
import com.simsilica.lemur.Label;
|
||||||
import com.simsilica.lemur.ListBox;
|
|
||||||
import com.simsilica.lemur.Selector;
|
import com.simsilica.lemur.Selector;
|
||||||
import com.simsilica.lemur.TextField;
|
import com.simsilica.lemur.TextField;
|
||||||
import com.simsilica.lemur.component.IconComponent;
|
|
||||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
import com.simsilica.lemur.component.SpringGridLayout;
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
import com.simsilica.lemur.core.VersionedList;
|
import com.simsilica.lemur.core.VersionedList;
|
||||||
|
@@ -21,7 +21,6 @@ import pp.monopoly.message.client.AlterProperty;
|
|||||||
import pp.monopoly.model.fields.BoardManager;
|
import pp.monopoly.model.fields.BoardManager;
|
||||||
import pp.monopoly.model.fields.BuildingProperty;
|
import pp.monopoly.model.fields.BuildingProperty;
|
||||||
import pp.monopoly.model.fields.PropertyField;
|
import pp.monopoly.model.fields.PropertyField;
|
||||||
import pp.monopoly.model.fields.PropertyField;
|
|
||||||
import pp.monopoly.notification.Sound;
|
import pp.monopoly.notification.Sound;
|
||||||
|
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
|
@@ -14,7 +14,6 @@ import com.simsilica.lemur.style.ElementId;
|
|||||||
import pp.dialog.Dialog;
|
import pp.dialog.Dialog;
|
||||||
import pp.monopoly.client.MonopolyApp;
|
import pp.monopoly.client.MonopolyApp;
|
||||||
import pp.monopoly.notification.Sound;
|
import pp.monopoly.notification.Sound;
|
||||||
import static pp.monopoly.Resources.lookup;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* TimeOut is a warning popup triggered when the connection to the server is interrupted.
|
* TimeOut is a warning popup triggered when the connection to the server is interrupted.
|
||||||
@@ -78,7 +77,10 @@ public class TimeOut extends Dialog {
|
|||||||
// Beenden-Button
|
// Beenden-Button
|
||||||
Button quitButton = timeOutContainer.addChild(new Button("Bestätigen", new ElementId("button")));
|
Button quitButton = timeOutContainer.addChild(new Button("Bestätigen", new ElementId("button")));
|
||||||
quitButton.setFontSize(32);
|
quitButton.setFontSize(32);
|
||||||
quitButton.addClickCommands(source -> close());
|
quitButton.addClickCommands(source -> ifTopDialog(() -> {
|
||||||
|
app.getGameLogic().playSound(Sound.BUTTON);
|
||||||
|
close();
|
||||||
|
}));
|
||||||
|
|
||||||
|
|
||||||
// Zentriere das Popup
|
// Zentriere das Popup
|
||||||
|
Binary file not shown.
After Width: | Height: | Size: 6.4 MiB |
Binary file not shown.
@@ -1,5 +1,9 @@
|
|||||||
package pp.monopoly.game.client;
|
package pp.monopoly.game.client;
|
||||||
|
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
|
import pp.monopoly.message.server.NextPlayerTurn;
|
||||||
|
import pp.monopoly.message.server.ViewAssetsResponse;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the active client state in the Monopoly game.
|
* Represents the active client state in the Monopoly game.
|
||||||
* Extends {@link ClientState}.
|
* Extends {@link ClientState}.
|
||||||
@@ -15,4 +19,22 @@ public class ActiveState extends ClientState {
|
|||||||
ActiveState(ClientGameLogic logic) {
|
ActiveState(ClientGameLogic logic) {
|
||||||
super(logic);
|
super(logic);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
boolean isTurn() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
void recivedNextPlayerTurn(NextPlayerTurn msg) {
|
||||||
|
logic.getBoard().clear();
|
||||||
|
for (Player player : logic.getPlayerHandler().getPlayers()) {
|
||||||
|
logic.getBoard().add(player.getFigure());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
void recivedViewAssetsResponse(ViewAssetsResponse msg) {
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
@@ -5,8 +5,10 @@ import java.lang.System.Logger.Level;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
import pp.monopoly.game.server.Player;
|
||||||
import pp.monopoly.game.server.PlayerHandler;
|
import pp.monopoly.game.server.PlayerHandler;
|
||||||
import pp.monopoly.message.client.ClientMessage;
|
import pp.monopoly.message.client.ClientMessage;
|
||||||
|
import pp.monopoly.message.server.BuildInfo;
|
||||||
import pp.monopoly.message.server.BuyPropertyRequest;
|
import pp.monopoly.message.server.BuyPropertyRequest;
|
||||||
import pp.monopoly.message.server.DiceResult;
|
import pp.monopoly.message.server.DiceResult;
|
||||||
import pp.monopoly.message.server.EventDrawCard;
|
import pp.monopoly.message.server.EventDrawCard;
|
||||||
@@ -22,9 +24,11 @@ import pp.monopoly.message.server.TradeReply;
|
|||||||
import pp.monopoly.message.server.TradeRequest;
|
import pp.monopoly.message.server.TradeRequest;
|
||||||
import pp.monopoly.message.server.ViewAssetsResponse;
|
import pp.monopoly.message.server.ViewAssetsResponse;
|
||||||
import pp.monopoly.model.Board;
|
import pp.monopoly.model.Board;
|
||||||
import pp.monopoly.model.IntPoint;
|
import pp.monopoly.model.Hotel;
|
||||||
|
import pp.monopoly.model.House;
|
||||||
import pp.monopoly.model.TradeHandler;
|
import pp.monopoly.model.TradeHandler;
|
||||||
import pp.monopoly.model.fields.BoardManager;
|
import pp.monopoly.model.fields.BoardManager;
|
||||||
|
import pp.monopoly.model.fields.BuildingProperty;
|
||||||
import pp.monopoly.notification.ClientStateEvent;
|
import pp.monopoly.notification.ClientStateEvent;
|
||||||
import pp.monopoly.notification.DiceRollEvent;
|
import pp.monopoly.notification.DiceRollEvent;
|
||||||
import pp.monopoly.notification.ButtonStatusEvent;
|
import pp.monopoly.notification.ButtonStatusEvent;
|
||||||
@@ -33,6 +37,7 @@ import pp.monopoly.notification.GameEvent;
|
|||||||
import pp.monopoly.notification.GameEventBroker;
|
import pp.monopoly.notification.GameEventBroker;
|
||||||
import pp.monopoly.notification.GameEventListener;
|
import pp.monopoly.notification.GameEventListener;
|
||||||
import pp.monopoly.notification.InfoTextEvent;
|
import pp.monopoly.notification.InfoTextEvent;
|
||||||
|
import pp.monopoly.notification.ItemAddedEvent;
|
||||||
import pp.monopoly.notification.PopUpEvent;
|
import pp.monopoly.notification.PopUpEvent;
|
||||||
import pp.monopoly.notification.Sound;
|
import pp.monopoly.notification.Sound;
|
||||||
import pp.monopoly.notification.SoundEvent;
|
import pp.monopoly.notification.SoundEvent;
|
||||||
@@ -54,7 +59,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
private final List<GameEventListener> listeners = new ArrayList<>();
|
private final List<GameEventListener> listeners = new ArrayList<>();
|
||||||
|
|
||||||
/** The game board representing the player's current state. */
|
/** The game board representing the player's current state. */
|
||||||
private Board board;
|
private Board board = new Board(10, 10, this);
|
||||||
|
|
||||||
/** The current state of the client game logic. */
|
/** The current state of the client game logic. */
|
||||||
private ClientState state = new LobbyState(this);
|
private ClientState state = new LobbyState(this);
|
||||||
@@ -121,15 +126,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
return tradeHandler;
|
return tradeHandler;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Moves the preview figure to the specified position.
|
|
||||||
*
|
|
||||||
* @param pos the new position for the preview figure
|
|
||||||
*/
|
|
||||||
public void movePreview(IntPoint pos) {
|
|
||||||
state.movePreview(pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the informational text to be displayed to the player.
|
* Sets the informational text to be displayed to the player.
|
||||||
*
|
*
|
||||||
@@ -204,32 +200,21 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
state.update(delta);
|
state.update(delta);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
public boolean isTurn() {
|
||||||
* Handles the result of a dice roll.
|
return state.isTurn();
|
||||||
*
|
}
|
||||||
* @param msg the message containing the dice roll result
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(DiceResult msg) {
|
public void received(DiceResult msg) {
|
||||||
playSound(Sound.DICE_ROLL);
|
playSound(Sound.DICE_ROLL);
|
||||||
notifyListeners(new DiceRollEvent(msg.getRollResult().get(0), msg.getRollResult().get(1)));
|
notifyListeners(new DiceRollEvent(msg.getRollResult().get(0), msg.getRollResult().get(1)));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles drawing an event card.
|
|
||||||
*
|
|
||||||
* @param msg the message containing the drawn card details
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(EventDrawCard msg) {
|
public void received(EventDrawCard msg) {
|
||||||
notifyListeners(new EventCardEvent(msg.getCardDescription()));
|
notifyListeners(new EventCardEvent(msg.getCardDescription()));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the game over message.
|
|
||||||
*
|
|
||||||
* @param msg the message containing game over details
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(GameOver msg) {
|
public void received(GameOver msg) {
|
||||||
if (msg.isWinner()) {
|
if (msg.isWinner()) {
|
||||||
@@ -241,23 +226,17 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the start of the game.
|
|
||||||
*
|
|
||||||
* @param msg the game start message
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(GameStart msg) {
|
public void received(GameStart msg) {
|
||||||
playerHandler = msg.getPlayerHandler();
|
playerHandler = msg.getPlayerHandler();
|
||||||
setState(new WaitForTurnState(this));
|
setState(new WaitForTurnState(this));
|
||||||
|
for (Player player : playerHandler.getPlayers()) {
|
||||||
|
board.add(player.getFigure());
|
||||||
|
}
|
||||||
notifyListeners(new ButtonStatusEvent(false));
|
notifyListeners(new ButtonStatusEvent(false));
|
||||||
|
notifyListeners(new UpdatePlayerView());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles jail-related events.
|
|
||||||
*
|
|
||||||
* @param msg the message containing jail event details
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(JailEvent msg) {
|
public void received(JailEvent msg) {
|
||||||
if (msg.isGoingToJail()) {
|
if (msg.isGoingToJail()) {
|
||||||
@@ -266,11 +245,6 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Updates the status of a player.
|
|
||||||
*
|
|
||||||
* @param msg the message containing player status update details
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(PlayerStatusUpdate msg) {
|
public void received(PlayerStatusUpdate msg) {
|
||||||
playerHandler = msg.getPlayerHandler();
|
playerHandler = msg.getPlayerHandler();
|
||||||
@@ -278,31 +252,16 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
notifyListeners(new UpdatePlayerView());
|
notifyListeners(new UpdatePlayerView());
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles timeout warnings.
|
|
||||||
*
|
|
||||||
* @param msg the message containing timeout warning details
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(TimeOutWarning msg) {
|
public void received(TimeOutWarning msg) {
|
||||||
notifyListeners(new PopUpEvent("timeout", msg));
|
notifyListeners(new PopUpEvent("timeout", msg));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Displays the player's assets in response to a server query.
|
|
||||||
*
|
|
||||||
* @param msg the message containing the player's assets
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(ViewAssetsResponse msg) {
|
public void received(ViewAssetsResponse msg) {
|
||||||
boardManager = msg.getboard();
|
boardManager = msg.getboard();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles trade replies from other players.
|
|
||||||
*
|
|
||||||
* @param msg the message containing the trade reply
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(TradeReply msg) {
|
public void received(TradeReply msg) {
|
||||||
if (msg.isAccepted()) {
|
if (msg.isAccepted()) {
|
||||||
@@ -314,24 +273,15 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles trade requests from other players.
|
|
||||||
*
|
|
||||||
* @param msg the message containing the trade request details
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(TradeRequest msg) {
|
public void received(TradeRequest msg) {
|
||||||
tradeHandler = msg.getTradeHandler();
|
tradeHandler = msg.getTradeHandler();
|
||||||
notifyListeners(new PopUpEvent("tradeRequest", msg));
|
notifyListeners(new PopUpEvent("tradeRequest", msg));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the transition to the next player's turn.
|
|
||||||
*
|
|
||||||
* @param msg the message indicating it's the next player's turn
|
|
||||||
*/
|
|
||||||
@Override
|
@Override
|
||||||
public void received(NextPlayerTurn msg) {
|
public void received(NextPlayerTurn msg) {
|
||||||
|
setState(new ActiveState(this));
|
||||||
notifyListeners(new ButtonStatusEvent(true));
|
notifyListeners(new ButtonStatusEvent(true));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -357,4 +307,18 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
|
|||||||
notifyListeners(new PopUpEvent("ReceivedRent", msg));
|
notifyListeners(new PopUpEvent("ReceivedRent", msg));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void received(BuildInfo msg) {
|
||||||
|
System.out.println("TRIGGER BUILD INFO");
|
||||||
|
if (msg.isAdded()) {
|
||||||
|
BuildingProperty property = ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId()));
|
||||||
|
if (property.getHotel() == 1 ) {
|
||||||
|
board.add(new Hotel(property.getId()));
|
||||||
|
} else {
|
||||||
|
board.add(new House( property.getHouses(), property.getId()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -11,7 +11,11 @@ import java.io.File;
|
|||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.lang.System.Logger.Level;
|
import java.lang.System.Logger.Level;
|
||||||
|
|
||||||
import pp.monopoly.model.IntPoint;
|
import pp.monopoly.message.server.GameStart;
|
||||||
|
import pp.monopoly.message.server.NextPlayerTurn;
|
||||||
|
import pp.monopoly.message.server.NotificationMessage;
|
||||||
|
import pp.monopoly.message.server.PlayerStatusUpdate;
|
||||||
|
import pp.monopoly.message.server.ViewAssetsResponse;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Defines the behavior and state transitions for the client-side game logic in Monopoly.
|
* Defines the behavior and state transitions for the client-side game logic in Monopoly.
|
||||||
@@ -54,17 +58,39 @@ abstract class ClientState {
|
|||||||
*
|
*
|
||||||
* @return true if the player's turn should be shown, false otherwise
|
* @return true if the player's turn should be shown, false otherwise
|
||||||
*/
|
*/
|
||||||
boolean showTurn() {
|
boolean isTurn() {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Moves the preview figure to the specified position on the game board.
|
* Starts the battle based on the server message.
|
||||||
*
|
*
|
||||||
* @param pos the new position for the preview figure
|
* @param msg the message indicating whose turn it is to shoot
|
||||||
*/
|
*/
|
||||||
void movePreview(IntPoint pos) {
|
void receivedGameStart(GameStart msg) {
|
||||||
ClientGameLogic.LOGGER.log(Level.DEBUG, "movePreview has no effect in {0}", getName()); //NON-NLS
|
ClientGameLogic.LOGGER.log(Level.ERROR, "receivedGameStart not allowed in {0}", getName()); //NON-NLS
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Updateds the view based on the new player status.
|
||||||
|
*
|
||||||
|
* @param msg the message containing the new player status
|
||||||
|
*/
|
||||||
|
void recivedPlayerStatusUpdate(PlayerStatusUpdate msg) {
|
||||||
|
ClientGameLogic.LOGGER.log(Level.ERROR, "recivedPlayerStatusUpdate not allowed in {0}", getName()); //NON-NLS
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void recivedNextPlayerTurn(NextPlayerTurn msg) {
|
||||||
|
ClientGameLogic.LOGGER.log(Level.ERROR, "recivedNextPlayerTurn not allowed in {0}", getName()); //NON-NLS
|
||||||
|
}
|
||||||
|
|
||||||
|
void recivedNotificationMessage(NotificationMessage msg) {
|
||||||
|
ClientGameLogic.LOGGER.log(Level.ERROR, "recivedNotificationMessage not allowed in {0}", getName()); //NON-NLS
|
||||||
|
}
|
||||||
|
|
||||||
|
void recivedViewAssetsResponse(ViewAssetsResponse msg) {
|
||||||
|
ClientGameLogic.LOGGER.log(Level.ERROR, "recivedViewAssetsResponse not allowed in {0}", getName()); //NON-NLS
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
package pp.monopoly.game.client;
|
package pp.monopoly.game.client;
|
||||||
|
|
||||||
|
import pp.monopoly.message.server.GameStart;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the lobby state of the client in the Monopoly game.
|
* Represents the lobby state of the client in the Monopoly game.
|
||||||
* Extends {@link ClientState}.
|
* Extends {@link ClientState}.
|
||||||
@@ -14,4 +16,9 @@ public class LobbyState extends ClientState {
|
|||||||
LobbyState(ClientGameLogic logic) {
|
LobbyState(ClientGameLogic logic) {
|
||||||
super(logic);
|
super(logic);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
void receivedGameStart(GameStart msg) {
|
||||||
|
logic.setState(new WaitForTurnState(logic));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,5 +1,7 @@
|
|||||||
package pp.monopoly.game.client;
|
package pp.monopoly.game.client;
|
||||||
|
|
||||||
|
import pp.monopoly.message.server.NextPlayerTurn;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the state where the client is waiting for their turn in the Monopoly game.
|
* Represents the state where the client is waiting for their turn in the Monopoly game.
|
||||||
* Extends {@link ClientState}.
|
* Extends {@link ClientState}.
|
||||||
@@ -14,4 +16,14 @@ public class WaitForTurnState extends ClientState {
|
|||||||
WaitForTurnState(ClientGameLogic logic) {
|
WaitForTurnState(ClientGameLogic logic) {
|
||||||
super(logic);
|
super(logic);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
boolean isTurn() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
void recivedNextPlayerTurn(NextPlayerTurn msg) {
|
||||||
|
logic.setState(new ActiveState(logic));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -246,7 +246,7 @@ public class Player implements FieldVisitor<Void>{
|
|||||||
*/
|
*/
|
||||||
public void sellProperty(PropertyField property) {
|
public void sellProperty(PropertyField property) {
|
||||||
if (property.getOwner() == this) {
|
if (property.getOwner() == this) {
|
||||||
properties.remove(property);
|
properties.remove(property.getId());
|
||||||
property.setOwner(null);
|
property.setOwner(null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -4,11 +4,11 @@ import java.lang.System.Logger;
|
|||||||
import java.lang.System.Logger.Level;
|
import java.lang.System.Logger.Level;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Properties;
|
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.stream.Collector;
|
|
||||||
import java.util.stream.Collectors;
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
|
||||||
import pp.monopoly.MonopolyConfig;
|
import pp.monopoly.MonopolyConfig;
|
||||||
import pp.monopoly.message.client.AlterProperty;
|
import pp.monopoly.message.client.AlterProperty;
|
||||||
import pp.monopoly.message.client.BuyPropertyResponse;
|
import pp.monopoly.message.client.BuyPropertyResponse;
|
||||||
@@ -20,6 +20,7 @@ import pp.monopoly.message.client.RollDice;
|
|||||||
import pp.monopoly.message.client.TradeOffer;
|
import pp.monopoly.message.client.TradeOffer;
|
||||||
import pp.monopoly.message.client.TradeResponse;
|
import pp.monopoly.message.client.TradeResponse;
|
||||||
import pp.monopoly.message.client.ViewAssetsRequest;
|
import pp.monopoly.message.client.ViewAssetsRequest;
|
||||||
|
import pp.monopoly.message.server.BuildInfo;
|
||||||
import pp.monopoly.message.server.GameOver;
|
import pp.monopoly.message.server.GameOver;
|
||||||
import pp.monopoly.message.server.GameStart;
|
import pp.monopoly.message.server.GameStart;
|
||||||
import pp.monopoly.message.server.NextPlayerTurn;
|
import pp.monopoly.message.server.NextPlayerTurn;
|
||||||
@@ -97,6 +98,17 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sends a message to all players in the game.
|
||||||
|
*
|
||||||
|
* @param msg the ServerMessage to send
|
||||||
|
*/
|
||||||
|
void sendAll(ServerMessage msg) {
|
||||||
|
for (Player player : playerHandler.getPlayers()) {
|
||||||
|
send(player, msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Adds a new player to the game if the game is in the LOBBY state and the maximum
|
* Adds a new player to the game if the game is in the LOBBY state and the maximum
|
||||||
* player limit has not been reached.
|
* player limit has not been reached.
|
||||||
@@ -211,8 +223,9 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
String name = msg.getName();
|
String name = msg.getName();
|
||||||
String truc = name.length() > 10 ? name.substring(0, 15) : name;
|
String truc = name.length() > 10 ? name.substring(0, 15) : name;
|
||||||
player.setName(truc);
|
player.setName(truc);
|
||||||
player.setFigure(new Figure(1, -10, -10, Rotation.LEFT, msg.getFigure()));
|
Figure figure = new Figure(new Vector3f(0, 1, 0), Rotation.NORTH, msg.getFigure());
|
||||||
//TODO add figure to the map
|
player.setFigure(figure);
|
||||||
|
// board.addFigure(figure);
|
||||||
playerHandler.setPlayerReady(player, true);
|
playerHandler.setPlayerReady(player, true);
|
||||||
LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
|
LOGGER.log(Level.DEBUG, "Player {0} is ready", player.getName());
|
||||||
}
|
}
|
||||||
@@ -410,6 +423,8 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
||||||
if (boardManager.canBuild(field) && sender.getAccountBalance() >= field.getHousePrice()) {
|
if (boardManager.canBuild(field) && sender.getAccountBalance() >= field.getHousePrice()) {
|
||||||
field.build();
|
field.build();
|
||||||
|
updateAllPlayers();
|
||||||
|
sendAll( new BuildInfo(field.getId(), true));
|
||||||
sender.pay(field.getHousePrice());
|
sender.pay(field.getHousePrice());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -417,24 +432,24 @@ public class ServerGameLogic implements ClientInterpreter {
|
|||||||
for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
for (BuildingProperty field : properties.stream().map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
||||||
if (boardManager.canSell(field)) {
|
if (boardManager.canSell(field)) {
|
||||||
field.sell();
|
field.sell();
|
||||||
|
updateAllPlayers();
|
||||||
|
sendAll( new BuildInfo(field.getId(), false));
|
||||||
sender.earnMoney(field.getHousePrice() / 2);
|
sender.earnMoney(field.getHousePrice() / 2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
updateAllPlayers();
|
updateAllPlayers();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void received(NotificationAnswer msg, int from) {
|
public void received(NotificationAnswer msg, int from) {
|
||||||
if(msg.getA().equals("UseJailCard")) {
|
if(msg.getKeyword().equals("UseJailCard")) {
|
||||||
playerHandler.getPlayerById(from).useJailCard();
|
playerHandler.getPlayerById(from).useJailCard();
|
||||||
} else if (msg.getA().equals("PayJail")) {
|
} else if (msg.getKeyword().equals("PayJail")) {
|
||||||
playerHandler.getPlayerById(from).payBail();
|
playerHandler.getPlayerById(from).payBail();
|
||||||
} else if(msg.getA().equals("hack")) {
|
} else if(msg.getKeyword().equals("hack")) {
|
||||||
// for (BuildingProperty bp : boardManager.getPropertyFields( List.of(1,3)).stream().filter(p -> p instanceof BuildingProperty).map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
// for (BuildingProperty bp : boardManager.getPropertyFields( List.of(1,3)).stream().filter(p -> p instanceof BuildingProperty).map(p -> (BuildingProperty) p).collect(Collectors.toList())) {
|
||||||
// bp.setOwner(playerHandler.getPlayerById(0));
|
// bp.build();
|
||||||
// playerHandler.getPlayerById(0).addProperty(bp.getId());
|
|
||||||
// }
|
// }
|
||||||
for(PropertyField field : boardManager.getBoard().stream().filter(p -> p instanceof PropertyField).map(p -> (PropertyField) p).collect(Collectors.toList())) {
|
for(PropertyField field : boardManager.getBoard().stream().filter(p -> p instanceof PropertyField).map(p -> (PropertyField) p).collect(Collectors.toList())) {
|
||||||
field.setOwner(playerHandler.getPlayerById(0));
|
field.setOwner(playerHandler.getPlayerById(0));
|
||||||
|
@@ -5,16 +5,16 @@ import com.jme3.network.serializing.Serializable;
|
|||||||
@Serializable
|
@Serializable
|
||||||
public class NotificationAnswer extends ClientMessage{
|
public class NotificationAnswer extends ClientMessage{
|
||||||
|
|
||||||
private String A;
|
private String keyword;
|
||||||
|
|
||||||
private NotificationAnswer() {}
|
private NotificationAnswer() {}
|
||||||
|
|
||||||
public NotificationAnswer(String A) {
|
public NotificationAnswer(String keyword) {
|
||||||
this.A = A;
|
this.keyword = keyword;
|
||||||
}
|
}
|
||||||
|
|
||||||
public String getA() {
|
public String getKeyword() {
|
||||||
return A;
|
return keyword;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@@ -0,0 +1,34 @@
|
|||||||
|
package pp.monopoly.message.server;
|
||||||
|
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
|
|
||||||
|
@Serializable
|
||||||
|
public class BuildInfo extends ServerMessage {
|
||||||
|
|
||||||
|
private final int id;
|
||||||
|
private final boolean added;
|
||||||
|
|
||||||
|
private BuildInfo() {
|
||||||
|
this(0, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public BuildInfo(int id, boolean added) {
|
||||||
|
this.id = id;
|
||||||
|
this.added = added;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getId() {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isAdded() {
|
||||||
|
return added;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void accept(ServerInterpreter interpreter) {
|
||||||
|
interpreter.received(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@@ -11,11 +11,4 @@ public class BuyPropertyRequest extends ServerMessage{
|
|||||||
public void accept(ServerInterpreter interpreter) {
|
public void accept(ServerInterpreter interpreter) {
|
||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -32,12 +32,6 @@ public class DiceResult extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isDoublets() {
|
public boolean isDoublets() {
|
||||||
return a == b;
|
return a == b;
|
||||||
}
|
}
|
||||||
|
@@ -20,12 +20,6 @@ public class EventDrawCard extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
public String getCardDescription() {
|
public String getCardDescription() {
|
||||||
return cardDescription;
|
return cardDescription;
|
||||||
}
|
}
|
||||||
|
@@ -24,10 +24,4 @@ public class GameOver extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -27,10 +27,4 @@ public class GameStart extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -25,10 +25,4 @@ public class JailEvent extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -15,10 +15,5 @@ public class NextPlayerTurn extends ServerMessage{
|
|||||||
public void accept(ServerInterpreter interpreter) {
|
public void accept(ServerInterpreter interpreter) {
|
||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@@ -41,10 +41,4 @@ public class NotificationMessage extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -27,10 +27,4 @@ public class PlayerStatusUpdate extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -91,16 +91,23 @@ public interface ServerInterpreter {
|
|||||||
void received(NextPlayerTurn msg);
|
void received(NextPlayerTurn msg);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles a NextPlayerTurn message received from the server.
|
* Handles a BuyPropertyRequest message received from the server.
|
||||||
*
|
*
|
||||||
* @param msg the NextPlayerTurn message received
|
* @param msg the BuyPropertyRequest message received
|
||||||
*/
|
*/
|
||||||
void received(BuyPropertyRequest msg);
|
void received(BuyPropertyRequest msg);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handles a NextPlayerTurn message received from the server.
|
* Handles a NotificationMessage message received from the server.
|
||||||
*
|
*
|
||||||
* @param msg the NextPlayerTurn message received
|
* @param msg the NotificationMessage message received
|
||||||
*/
|
*/
|
||||||
void received(NotificationMessage msg);
|
void received(NotificationMessage msg);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handles a BuildInfo message received from the server.
|
||||||
|
*
|
||||||
|
* @param msg the BuildInfo message received
|
||||||
|
*/
|
||||||
|
void received(BuildInfo msg);
|
||||||
}
|
}
|
||||||
|
@@ -28,12 +28,4 @@ public abstract class ServerMessage extends AbstractMessage {
|
|||||||
* @param interpreter the visitor to be used for processing
|
* @param interpreter the visitor to be used for processing
|
||||||
*/
|
*/
|
||||||
public abstract void accept(ServerInterpreter interpreter);
|
public abstract void accept(ServerInterpreter interpreter);
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets the bundle key of the informational text to be shown at the client.
|
|
||||||
* This key is used to retrieve the appropriate localized text for display.
|
|
||||||
*
|
|
||||||
* @return the bundle key of the informational text
|
|
||||||
*/
|
|
||||||
public abstract String getInfoTextKey();
|
|
||||||
}
|
}
|
||||||
|
@@ -25,10 +25,4 @@ public class TimeOutWarning extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -38,10 +38,4 @@ public class TradeReply extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -34,10 +34,4 @@ public class TradeRequest extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -32,13 +32,8 @@ public class ViewAssetsResponse extends ServerMessage{
|
|||||||
interpreter.received(this);
|
interpreter.received(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInfoTextKey() {
|
|
||||||
// TODO Auto-generated method stub
|
|
||||||
throw new UnsupportedOperationException("Unimplemented method 'getInfoTextKey'");
|
|
||||||
}
|
|
||||||
|
|
||||||
public BoardManager getboard() {
|
public BoardManager getboard() {
|
||||||
return board;
|
return board;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -1,10 +1,3 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.model;
|
package pp.monopoly.model;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -66,7 +59,34 @@ public class Board {
|
|||||||
*/
|
*/
|
||||||
private void addItem(Item item) {
|
private void addItem(Item item) {
|
||||||
items.add(item);
|
items.add(item);
|
||||||
notifyListeners((GameEvent) new ItemAddedEvent(item, null));
|
notifyListeners(new ItemAddedEvent(this, item));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a figure to the map and triggers an item addition event.
|
||||||
|
*
|
||||||
|
* @param figure the figure to be added to the map
|
||||||
|
*/
|
||||||
|
public void add(Figure figure) {
|
||||||
|
addItem(figure);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a house to the map and triggers an item addition event.
|
||||||
|
*
|
||||||
|
* @param house the house to be added to the map
|
||||||
|
*/
|
||||||
|
public void add(House house) {
|
||||||
|
addItem(house);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a hotel to the map and triggers an item addition event.
|
||||||
|
*
|
||||||
|
* @param hotel the hotel to be added to the map
|
||||||
|
*/
|
||||||
|
public void add(Hotel hotel) {
|
||||||
|
addItem(hotel);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -76,7 +96,11 @@ public class Board {
|
|||||||
*/
|
*/
|
||||||
public void remove(Item item) {
|
public void remove(Item item) {
|
||||||
items.remove(item);
|
items.remove(item);
|
||||||
notifyListeners((GameEvent) new ItemRemovedEvent(item, null)); // Falls es ein entsprechendes ItemRemovedEvent gibt
|
notifyListeners((GameEvent) new ItemRemovedEvent(this, item));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void removePlayers() {
|
||||||
|
items.removeIf(item -> item instanceof Figure);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -96,6 +120,33 @@ public class Board {
|
|||||||
private <T extends Item> Stream<T> getItems(Class<T> clazz) {
|
private <T extends Item> Stream<T> getItems(Class<T> clazz) {
|
||||||
return items.stream().filter(clazz::isInstance).map(clazz::cast);
|
return items.stream().filter(clazz::isInstance).map(clazz::cast);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a stream of all figures currently on the map.
|
||||||
|
*
|
||||||
|
* @return a stream of all figures on the map
|
||||||
|
*/
|
||||||
|
public Stream<Figure> getFigures() {
|
||||||
|
return getItems(Figure.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a stream of all houses currently on the map.
|
||||||
|
*
|
||||||
|
* @return a stream of all houses on the map
|
||||||
|
*/
|
||||||
|
public Stream<House> getHouses() {
|
||||||
|
return getItems(House.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a stream of all hotels currently on the map.
|
||||||
|
*
|
||||||
|
* @return a stream of all hotels on the map
|
||||||
|
*/
|
||||||
|
public Stream<Hotel> getHotels() {
|
||||||
|
return getItems(Hotel.class);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns an unmodifiable list of all items currently on the map.
|
* Returns an unmodifiable list of all items currently on the map.
|
||||||
@@ -124,28 +175,6 @@ public class Board {
|
|||||||
return height;
|
return height;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Validates whether the specified position is within the map boundaries.
|
|
||||||
*
|
|
||||||
* @param pos the position to validate
|
|
||||||
* @return true if the position is within the map, false otherwise
|
|
||||||
*/
|
|
||||||
public boolean isValid(IntPosition pos) {
|
|
||||||
return isValid(pos.getX(), pos.getY());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks if the specified coordinates are within the map boundaries.
|
|
||||||
*
|
|
||||||
* @param x the x-coordinate to validate
|
|
||||||
* @param y the y-coordinate to validate
|
|
||||||
* @return true if the coordinates are valid, false otherwise
|
|
||||||
*/
|
|
||||||
public boolean isValid(int x, int y) {
|
|
||||||
return x >= 0 && x < width &&
|
|
||||||
y >= 0 && y < height;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a string representation of the map.
|
* Returns a string representation of the map.
|
||||||
*
|
*
|
||||||
|
@@ -1,28 +1,22 @@
|
|||||||
package pp.monopoly.model;
|
package pp.monopoly.model;
|
||||||
|
|
||||||
import static java.lang.Math.max;
|
import java.util.Random;
|
||||||
import static java.lang.Math.min;
|
|
||||||
import java.util.Collections;
|
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.Set;
|
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
import com.jme3.network.serializing.Serializable;
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
@Serializable
|
@Serializable
|
||||||
public class Figure implements Item{
|
public class Figure implements Item{
|
||||||
private final String type;
|
private final String type;
|
||||||
private final int length; // The length of the Figure
|
private Vector3f position;
|
||||||
private int x; // The x-coordinate of the Figure's position
|
|
||||||
private int y; // The y-coordinate of the Figure's position
|
|
||||||
private Rotation rot; // The rotation of the Figure
|
private Rotation rot; // The rotation of the Figure
|
||||||
private final Set<IntPoint> damaged = new HashSet<>(); // The set of positions that have been hit on this ship
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Default constructor for serialization. Initializes a Figure with length 0,
|
* Default constructor for serialization. Initializes a Figure with length 0,
|
||||||
* at position (0, 0), with a default rotation of RIGHT.
|
* at position (0, 0), with a default rotation of NORTH.
|
||||||
*/
|
*/
|
||||||
private Figure() {
|
private Figure() {
|
||||||
this(0, 0, 0, Rotation.RIGHT, "cube");
|
this(null, Rotation.NORTH, "");
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -30,14 +24,12 @@ public class Figure implements Item{
|
|||||||
*
|
*
|
||||||
* @param length the length of the Figure
|
* @param length the length of the Figure
|
||||||
* @param x the x-coordinate of the Figure's initial position
|
* @param x the x-coordinate of the Figure's initial position
|
||||||
* @param y the y-coordinate of the Figure's initial position
|
* @param z the z-coordinate of the Figure's initial position
|
||||||
* @param rot the rotation of the Figure
|
* @param rot the rotation of the Figure
|
||||||
*/
|
*/
|
||||||
public Figure(int length, int x, int y, Rotation rot, String type) {
|
public Figure(Vector3f position, Rotation rot, String type) {
|
||||||
this.x = x;
|
this.position = calculateFieldPosition(0);
|
||||||
this.y = y;
|
|
||||||
this.rot = rot;
|
this.rot = rot;
|
||||||
this.length = length;
|
|
||||||
this.type = type;
|
this.type = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -46,8 +38,17 @@ public class Figure implements Item{
|
|||||||
*
|
*
|
||||||
* @return the x-coordinate of the Figure
|
* @return the x-coordinate of the Figure
|
||||||
*/
|
*/
|
||||||
public int getX() {
|
public float getX() {
|
||||||
return x;
|
return position.getX();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the current z-coordinate of the Figure's position.
|
||||||
|
*
|
||||||
|
* @return the z-coordinate of the Figure
|
||||||
|
*/
|
||||||
|
public float getZ() {
|
||||||
|
return position.getZ();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -55,19 +56,17 @@ public class Figure implements Item{
|
|||||||
*
|
*
|
||||||
* @return the y-coordinate of the Figure
|
* @return the y-coordinate of the Figure
|
||||||
*/
|
*/
|
||||||
public int getY() {
|
public float getY() {
|
||||||
return y;
|
return position.getY();
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Moves the Figure to the specified coordinates.
|
* Returns the current position of the Figure.
|
||||||
*
|
*
|
||||||
* @param x the new x-coordinate of the Figure's position
|
* @return the position of the Figure
|
||||||
* @param y the new y-coordinate of the Figure's position
|
|
||||||
*/
|
*/
|
||||||
public void moveTo(int x, int y) {
|
public Vector3f getPos() {
|
||||||
this.x = x;
|
return position;
|
||||||
this.y = y;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -75,8 +74,8 @@ public class Figure implements Item{
|
|||||||
*
|
*
|
||||||
* @param pos the new position of the Figure
|
* @param pos the new position of the Figure
|
||||||
*/
|
*/
|
||||||
public void moveTo(IntPosition pos) {
|
public void moveTo(Vector3f pos) {
|
||||||
moveTo(pos.getX(), pos.getY());
|
position = pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -85,85 +84,62 @@ public class Figure implements Item{
|
|||||||
* @param fieldId the position to move to
|
* @param fieldId the position to move to
|
||||||
*/
|
*/
|
||||||
public void moveTo(int fieldId) {
|
public void moveTo(int fieldId) {
|
||||||
moveTo(fieldIdToPosition(fieldId));
|
moveTo(calculateFieldPosition(fieldId));
|
||||||
}
|
}
|
||||||
|
|
||||||
private IntPoint fieldIdToPosition(int fieldId) {
|
private Vector3f calculateFieldPosition(int fieldID) {
|
||||||
if (fieldId < 0 || fieldId > 39) {
|
float baseX = 0.0f;
|
||||||
throw new IllegalArgumentException("Invalid fieldId: " + fieldId);
|
float baseZ = 0.0f;
|
||||||
|
|
||||||
|
switch (fieldID) {
|
||||||
|
case 0: baseX = -9.1f; baseZ = -9.1f; break;
|
||||||
|
case 1: baseX = -6.5f; baseZ = -9.1f; break;
|
||||||
|
case 2: baseX = -4.9f; baseZ = -9.1f; break;
|
||||||
|
case 3: baseX = -3.3f; baseZ = -9.1f; break;
|
||||||
|
case 4: baseX = -1.6f; baseZ = -9.1f; break;
|
||||||
|
case 5: baseX = 0.0f; baseZ = -9.1f; break;
|
||||||
|
case 6: baseX = 1.6f; baseZ = -9.1f; break;
|
||||||
|
case 7: baseX = 3.3f; baseZ = -9.1f; break;
|
||||||
|
case 8: baseX = 4.9f; baseZ = -9.1f; break;
|
||||||
|
case 9: baseX = 6.5f; baseZ = -9.1f; break;
|
||||||
|
case 10: baseX = 9.1f; baseZ = -9.1f; break;
|
||||||
|
case 11: baseX = 9.1f; baseZ = -6.5f; break;
|
||||||
|
case 12: baseX = 9.1f; baseZ = -4.9f; break;
|
||||||
|
case 13: baseX = 9.1f; baseZ = -3.3f; break;
|
||||||
|
case 14: baseX = 9.1f; baseZ = -1.6f; break;
|
||||||
|
case 15: baseX = 9.1f; baseZ = 0.0f; break;
|
||||||
|
case 16: baseX = 9.1f; baseZ = 1.6f; break;
|
||||||
|
case 17: baseX = 9.1f; baseZ = 3.3f; break;
|
||||||
|
case 18: baseX = 9.1f; baseZ = 4.9f; break;
|
||||||
|
case 19: baseX = 9.1f; baseZ = 6.5f; break;
|
||||||
|
case 20: baseX = 9.1f; baseZ = 9.1f; break;
|
||||||
|
case 21: baseX = 6.5f; baseZ = 9.1f; break;
|
||||||
|
case 22: baseX = 4.9f; baseZ = 9.1f; break;
|
||||||
|
case 23: baseX = 3.3f; baseZ = 9.1f; break;
|
||||||
|
case 24: baseX = 1.6f; baseZ = 9.1f; break;
|
||||||
|
case 25: baseX = 0.0f; baseZ = 9.1f; break;
|
||||||
|
case 26: baseX = -1.6f; baseZ = 9.1f; break;
|
||||||
|
case 27: baseX = -3.3f; baseZ = 9.1f; break;
|
||||||
|
case 28: baseX = -4.9f; baseZ = 9.1f; break;
|
||||||
|
case 29: baseX = -6.5f; baseZ = 9.1f; break;
|
||||||
|
case 30: baseX = -9.1f; baseZ = 9.1f; break;
|
||||||
|
case 31: baseX = -9.1f; baseZ = 6.5f; break;
|
||||||
|
case 32: baseX = -9.1f; baseZ = 4.9f; break;
|
||||||
|
case 33: baseX = -9.1f; baseZ = 3.3f; break;
|
||||||
|
case 34: baseX = -9.1f; baseZ = 1.6f; break;
|
||||||
|
case 35: baseX = -9.1f; baseZ = 0.0f; break;
|
||||||
|
case 36: baseX = -9.1f; baseZ = -1.6f; break;
|
||||||
|
case 37: baseX = -9.1f; baseZ = -3.3f; break;
|
||||||
|
case 38: baseX = -9.1f; baseZ = -4.9f; break;
|
||||||
|
case 39: baseX = -9.1f; baseZ = -6.5f; break;
|
||||||
|
default: throw new IllegalArgumentException("Ungültige Feld-ID: " + fieldID);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Determine which edge and position along the edge
|
float xOffset = new Random().nextFloat();
|
||||||
if (fieldId <= 9) {
|
float zOffset = new Random().nextFloat();
|
||||||
// Bottom edge: From (-10, -10) to (10, -10)
|
|
||||||
int x = -10 + fieldId * 2;
|
|
||||||
return new IntPoint(x, -10);
|
|
||||||
} else if (fieldId <= 19) {
|
|
||||||
// Right edge: From (10, -10) to (10, 10)
|
|
||||||
int y = -10 + (fieldId - 10) * 2;
|
|
||||||
return new IntPoint(10, y);
|
|
||||||
} else if (fieldId <= 29) {
|
|
||||||
// Top edge: From (10, 10) to (-10, 10)
|
|
||||||
int x = 10 - (fieldId - 20) * 2;
|
|
||||||
return new IntPoint(x, 10);
|
|
||||||
} else {
|
|
||||||
// Left edge: From (-10, 10) to (-10, -10)
|
|
||||||
int y = 10 - (fieldId - 30) * 2;
|
|
||||||
return new IntPoint(-10, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Rotation fieldIdToRotation(int fieldId) {
|
//TODO adjust y pos
|
||||||
if (fieldId >= 0 && fieldId <= 10) return Rotation.DOWN;
|
return new Vector3f(baseX + xOffset, 1, baseZ + zOffset);
|
||||||
else if (fieldId <= 20) return Rotation.LEFT;
|
|
||||||
else if (fieldId <= 30) return Rotation.UP;
|
|
||||||
else if (fieldId <= 39) return Rotation.RIGHT;
|
|
||||||
else throw new IllegalArgumentException();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the length of the Figure.
|
|
||||||
*
|
|
||||||
* @return the length of the Figure
|
|
||||||
*/
|
|
||||||
public int getLength() {
|
|
||||||
return length;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the minimum x-coordinate that the Figure occupies based on its current position and rotation.
|
|
||||||
*
|
|
||||||
* @return the minimum x-coordinate of the Figure
|
|
||||||
*/
|
|
||||||
public int getMinX() {
|
|
||||||
return x + min(0, (length - 1) * rot.dx());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the maximum x-coordinate that the Figure occupies based on its current position and rotation.
|
|
||||||
*
|
|
||||||
* @return the maximum x-coordinate of the Figure
|
|
||||||
*/
|
|
||||||
public int getMaxX() {
|
|
||||||
return x + max(0, (length - 1) * rot.dx());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the minimum y-coordinate that the Figure occupies based on its current position and rotation.
|
|
||||||
*
|
|
||||||
* @return the minimum y-coordinate of the Figure
|
|
||||||
*/
|
|
||||||
public int getMinY() {
|
|
||||||
return y + min(0, (length - 1) * rot.dy());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the maximum y-coordinate that the Figure occupies based on its current position and rotation.
|
|
||||||
*
|
|
||||||
* @return the maximum y-coordinate of the Figure
|
|
||||||
*/
|
|
||||||
public int getMaxY() {
|
|
||||||
return y + max(0, (length - 1) * rot.dy());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -184,99 +160,6 @@ public class Figure implements Item{
|
|||||||
this.rot = rot;
|
this.rot = rot;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Rotates the Figure by 90 degrees clockwise.
|
|
||||||
*/
|
|
||||||
public void rotated() {
|
|
||||||
setRotation(rot.rotate());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Attempts to hit the Figure at the specified position.
|
|
||||||
* If the position is part of the Figure, the hit is recorded.
|
|
||||||
*
|
|
||||||
* @param x the x-coordinate of the position to hit
|
|
||||||
* @param y the y-coordinate of the position to hit
|
|
||||||
* @return true if the position is part of the Figure, false otherwise
|
|
||||||
* @see #contains(int, int)
|
|
||||||
*/
|
|
||||||
public boolean hit(int x, int y) {
|
|
||||||
if (!contains(x, y))
|
|
||||||
return false;
|
|
||||||
damaged.add(new IntPoint(x, y));
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Attempts to hit the Figure at the specified position.
|
|
||||||
* If the position is part of the Figure, the hit is recorded.
|
|
||||||
* This is a convenience method for {@linkplain #hit(int, int)}.
|
|
||||||
*
|
|
||||||
* @param position the position to hit
|
|
||||||
* @return true if the position is part of the Figure, false otherwise
|
|
||||||
*/
|
|
||||||
public boolean hit(IntPosition position) {
|
|
||||||
return hit(position.getX(), position.getY());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Returns the positions of this Figure that have been hit.
|
|
||||||
*
|
|
||||||
* @return a set of positions that have been hit
|
|
||||||
* @see #hit(int, int)
|
|
||||||
*/
|
|
||||||
public Set<IntPoint> getDamaged() {
|
|
||||||
return Collections.unmodifiableSet(damaged);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks whether the specified position is covered by the Figure. This method does
|
|
||||||
* not record a hit, only checks coverage.
|
|
||||||
* This is a convenience method for {@linkplain #contains(int, int)}.
|
|
||||||
*
|
|
||||||
* @param pos the position to check
|
|
||||||
* @return true if the position is covered by the Figure, false otherwise
|
|
||||||
*/
|
|
||||||
public boolean contains(IntPosition pos) {
|
|
||||||
return contains(pos.getX(), pos.getY());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks whether the specified position is covered by the Figure. This method does
|
|
||||||
* not record a hit, only checks coverage.
|
|
||||||
*
|
|
||||||
* @param x the x-coordinate of the position to check
|
|
||||||
* @param y the y-coordinate of the position to check
|
|
||||||
* @return true if the position is covered by the Figure, false otherwise
|
|
||||||
*/
|
|
||||||
public boolean contains(int x, int y) {
|
|
||||||
return getMinX() <= x && x <= getMaxX() &&
|
|
||||||
getMinY() <= y && y <= getMaxY();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Determines if the Figure has been completely destroyed. A Figure is considered
|
|
||||||
* destroyed if all of its positions have been hit.
|
|
||||||
*
|
|
||||||
* @return true if the Figure is destroyed, false otherwise
|
|
||||||
* @see #hit(int, int)
|
|
||||||
*/
|
|
||||||
public boolean isDestroyed() {
|
|
||||||
return damaged.size() == length;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Checks whether this Figure collides with another Figure. Two Figures collide
|
|
||||||
* if any of their occupied positions overlap.
|
|
||||||
*
|
|
||||||
* @param other the other Figure to check collision with
|
|
||||||
* @return true if the Figures collide, false otherwise
|
|
||||||
*/
|
|
||||||
public boolean collidesWith(Figure other) {
|
|
||||||
return other.getMaxX() >= getMinX() && getMaxX() >= other.getMinX() &&
|
|
||||||
other.getMaxY() >= getMinY() && getMaxY() >= other.getMinY();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns a string representation of the Figure, including its length, position,
|
* Returns a string representation of the Figure, including its length, position,
|
||||||
* and rotation.
|
* and rotation.
|
||||||
@@ -285,7 +168,7 @@ public class Figure implements Item{
|
|||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public String toString() {
|
public String toString() {
|
||||||
return "Ship{length=" + length + ", x=" + x + ", y=" + y + ", rot=" + rot + '}'; //NON-NLS
|
return "Figur{ x=" + position.getX() + ", z=" + position.getZ() + ", rot=" + rot + '}'; //NON-NLS
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -0,0 +1,99 @@
|
|||||||
|
package pp.monopoly.model;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
|
||||||
|
public class Hotel implements Item{
|
||||||
|
/**
|
||||||
|
* The ID of the field the hotel is on.
|
||||||
|
*/
|
||||||
|
private final int fieldID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new hotel with fieldID 0.
|
||||||
|
*/
|
||||||
|
private Hotel() {
|
||||||
|
this.fieldID = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new hotel on the given field.
|
||||||
|
*
|
||||||
|
* @param fieldID the ID of the field the hotel is on
|
||||||
|
*/
|
||||||
|
public Hotel(int fieldID) {
|
||||||
|
this.fieldID = fieldID;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public <T> T accept(Visitor<T> visitor) {
|
||||||
|
return visitor.visit(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void accept(VoidVisitor visitor) {
|
||||||
|
visitor.visit(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the position of the building on the field.
|
||||||
|
*
|
||||||
|
* @return the position of the building on the field
|
||||||
|
*/
|
||||||
|
public Vector3f getPos() {
|
||||||
|
float baseX = 0.0f;
|
||||||
|
float baseZ = 0.0f;
|
||||||
|
|
||||||
|
switch (fieldID) {
|
||||||
|
case 0: baseX = -8.4f; baseZ = -7.7f; break;
|
||||||
|
case 1: baseX = -6.3f; baseZ = -7.7f; break;
|
||||||
|
case 2: baseX = -4.7f; baseZ = -7.7f; break;
|
||||||
|
case 3: baseX = -3.1f; baseZ = -7.7f; break;
|
||||||
|
case 4: baseX = -1.4f; baseZ = -7.7f; break;
|
||||||
|
case 5: baseX = 0.2f; baseZ = -7.7f; break;
|
||||||
|
case 6: baseX = 1.8f; baseZ = -7.7f; break;
|
||||||
|
case 7: baseX = 3.5f; baseZ = -7.7f; break;
|
||||||
|
case 8: baseX = 5.1f; baseZ = -7.7f; break;
|
||||||
|
case 9: baseX = 6.7f; baseZ = -7.7f; break;
|
||||||
|
case 10: baseX = 8.2f; baseZ = -7.7f; break;
|
||||||
|
case 11: baseX = 8.2f; baseZ = -6.5f; break; //passt
|
||||||
|
case 12: baseX = 8.2f; baseZ = -4.9f; break; //passt
|
||||||
|
case 13: baseX = 8.2f; baseZ = -3.3f; break; //passt
|
||||||
|
case 14: baseX = 8.2f; baseZ = -1.6f; break; //passt
|
||||||
|
case 15: baseX = 8.2f; baseZ = 0.0f; break; //passt
|
||||||
|
case 16: baseX = 8.2f; baseZ = 1.6f; break; //passt
|
||||||
|
case 17: baseX = 8.2f; baseZ = 3.3f; break; //passt
|
||||||
|
case 18: baseX = 8.2f; baseZ = 4.9f; break; //passt
|
||||||
|
case 19: baseX = 8.2f; baseZ = 6.5f; break; //passt
|
||||||
|
case 20: baseX = 8.2f; baseZ = 7.7f; break;
|
||||||
|
case 21: baseX = 6.5f; baseZ = 7.7f; break;
|
||||||
|
case 22: baseX = 4.9f; baseZ = 7.7f; break;
|
||||||
|
case 23: baseX = 3.3f; baseZ = 7.7f; break;
|
||||||
|
case 24: baseX = 1.6f; baseZ = 7.7f; break;
|
||||||
|
case 25: baseX = 0.0f; baseZ = 7.7f; break;
|
||||||
|
case 26: baseX = -1.6f; baseZ = 7.7f; break;
|
||||||
|
case 27: baseX = -3.3f; baseZ = 7.7f; break;
|
||||||
|
case 28: baseX = -4.9f; baseZ = 7.7f; break;
|
||||||
|
case 29: baseX = -6.5f; baseZ = 7.7f; break;
|
||||||
|
case 30: baseX = -7.2f; baseZ = 7.7f; break;
|
||||||
|
case 31: baseX = -7.2f; baseZ = 6.5f; break;
|
||||||
|
case 32: baseX = -7.2f; baseZ = 4.9f; break;
|
||||||
|
case 33: baseX = -7.2f; baseZ = 3.3f; break;
|
||||||
|
case 34: baseX = -7.2f; baseZ = 1.6f; break;
|
||||||
|
case 35: baseX = -7.2f; baseZ = 0.0f; break;
|
||||||
|
case 36: baseX = -7.2f; baseZ = -1.6f; break;
|
||||||
|
case 37: baseX = -7.2f; baseZ = -3.3f; break;
|
||||||
|
case 38: baseX = -7.2f; baseZ = -4.9f; break;
|
||||||
|
case 39: baseX = -7.2f; baseZ = -6.5f; break;
|
||||||
|
default: throw new IllegalArgumentException("Ungültige Feld-ID: " + fieldID);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Vector3f(baseX, 0, baseZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Rotation getRot() {
|
||||||
|
// TODO
|
||||||
|
return Rotation.NORTH;
|
||||||
|
}
|
||||||
|
}
|
@@ -0,0 +1,130 @@
|
|||||||
|
package pp.monopoly.model;
|
||||||
|
|
||||||
|
import com.jme3.math.FastMath;
|
||||||
|
import com.jme3.math.Quaternion;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.network.serializing.Serializable;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A class representing a house in the Monopoly game.
|
||||||
|
*/
|
||||||
|
@Serializable
|
||||||
|
public class House implements Item{
|
||||||
|
/**
|
||||||
|
* The stage of the house.
|
||||||
|
*/
|
||||||
|
private final int stage;
|
||||||
|
private final int fieldID;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new house with stage 0.
|
||||||
|
*/
|
||||||
|
private House() {
|
||||||
|
this.stage = 0;
|
||||||
|
this.fieldID = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new house with the given stage.
|
||||||
|
*
|
||||||
|
* @param stage the stage of the house
|
||||||
|
*/
|
||||||
|
public House(int stage, int fieldID) {
|
||||||
|
this.stage = stage;
|
||||||
|
this.fieldID = fieldID;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the stage of the house.
|
||||||
|
*
|
||||||
|
* @return the stage of the house
|
||||||
|
*/
|
||||||
|
public int getStage() {
|
||||||
|
return stage;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public <T> T accept(Visitor<T> visitor) {
|
||||||
|
return visitor.visit(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void accept(VoidVisitor visitor) {
|
||||||
|
visitor.visit(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the position of the building on the field.
|
||||||
|
*
|
||||||
|
* @return the position of the building on the field
|
||||||
|
*/
|
||||||
|
public Vector3f getPos() {
|
||||||
|
float baseX = 0.0f;
|
||||||
|
float baseZ = 0.0f;
|
||||||
|
|
||||||
|
switch (fieldID) {
|
||||||
|
case 0: baseX = -8.4f; baseZ = -7.7f; break;
|
||||||
|
case 1: baseX = -6.3f; baseZ = -7.7f; break;
|
||||||
|
case 2: baseX = -4.7f; baseZ = -7.7f; break;
|
||||||
|
case 3: baseX = -3.1f; baseZ = -7.7f; break;
|
||||||
|
case 4: baseX = -1.4f; baseZ = -7.7f; break;
|
||||||
|
case 5: baseX = 0.2f; baseZ = -7.7f; break;
|
||||||
|
case 6: baseX = 1.8f; baseZ = -7.7f; break;
|
||||||
|
case 7: baseX = 3.5f; baseZ = -7.7f; break;
|
||||||
|
case 8: baseX = 5.1f; baseZ = -7.7f; break;
|
||||||
|
case 9: baseX = 6.7f; baseZ = -7.7f; break;
|
||||||
|
case 10: baseX = 8.2f; baseZ = -7.7f; break;
|
||||||
|
case 11: baseX = 8.2f; baseZ = -6.5f; break; //passt
|
||||||
|
case 12: baseX = 8.2f; baseZ = -4.9f; break; //passt
|
||||||
|
case 13: baseX = 8.2f; baseZ = -3.3f; break; //passt
|
||||||
|
case 14: baseX = 8.2f; baseZ = -1.6f; break; //passt
|
||||||
|
case 15: baseX = 8.2f; baseZ = 0.0f; break; //passt
|
||||||
|
case 16: baseX = 8.2f; baseZ = 1.6f; break; //passt
|
||||||
|
case 17: baseX = 8.2f; baseZ = 3.3f; break; //passt
|
||||||
|
case 18: baseX = 8.2f; baseZ = 4.9f; break; //passt
|
||||||
|
case 19: baseX = 8.2f; baseZ = 6.5f; break; //passt
|
||||||
|
case 20: baseX = 8.2f; baseZ = 7.7f; break;
|
||||||
|
case 21: baseX = 6.5f; baseZ = 7.7f; break;
|
||||||
|
case 22: baseX = 4.9f; baseZ = 7.7f; break;
|
||||||
|
case 23: baseX = 3.3f; baseZ = 7.7f; break;
|
||||||
|
case 24: baseX = 1.6f; baseZ = 7.7f; break;
|
||||||
|
case 25: baseX = 0.0f; baseZ = 7.7f; break;
|
||||||
|
case 26: baseX = -1.6f; baseZ = 7.7f; break;
|
||||||
|
case 27: baseX = -3.3f; baseZ = 7.7f; break;
|
||||||
|
case 28: baseX = -4.9f; baseZ = 7.7f; break;
|
||||||
|
case 29: baseX = -6.5f; baseZ = 7.7f; break;
|
||||||
|
case 30: baseX = -7.2f; baseZ = 7.7f; break;
|
||||||
|
case 31: baseX = -7.2f; baseZ = 6.5f; break;
|
||||||
|
case 32: baseX = -7.2f; baseZ = 4.9f; break;
|
||||||
|
case 33: baseX = -7.2f; baseZ = 3.3f; break;
|
||||||
|
case 34: baseX = -7.2f; baseZ = 1.6f; break;
|
||||||
|
case 35: baseX = -7.2f; baseZ = 0.0f; break;
|
||||||
|
case 36: baseX = -7.2f; baseZ = -1.6f; break;
|
||||||
|
case 37: baseX = -7.2f; baseZ = -3.3f; break;
|
||||||
|
case 38: baseX = -7.2f; baseZ = -4.9f; break;
|
||||||
|
case 39: baseX = -7.2f; baseZ = -6.5f; break;
|
||||||
|
default: throw new IllegalArgumentException("Ungültige Feld-ID: " + fieldID);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Vector3f(baseX, 0, baseZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Rotation getRot() {
|
||||||
|
//TODO
|
||||||
|
return Rotation.NORTH;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Quaternion getAlignment() {
|
||||||
|
Quaternion rotation = new Quaternion();
|
||||||
|
if (fieldID >= 1 && fieldID <= 10) {
|
||||||
|
rotation.fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_Y);
|
||||||
|
} else if (fieldID >= 21 && fieldID <= 30) {
|
||||||
|
rotation.fromAngleAxis(3 * FastMath.HALF_PI, Vector3f.UNIT_Y);
|
||||||
|
} else if (fieldID >= 31 && fieldID <= 39) {
|
||||||
|
rotation.fromAngleAxis(FastMath.PI, Vector3f.UNIT_Y);
|
||||||
|
}
|
||||||
|
return rotation;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@@ -7,6 +7,8 @@
|
|||||||
|
|
||||||
package pp.monopoly.model;
|
package pp.monopoly.model;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* An interface representing any item on a board
|
* An interface representing any item on a board
|
||||||
* It extends the IntPosition interface to provide position information.
|
* It extends the IntPosition interface to provide position information.
|
||||||
@@ -28,4 +30,19 @@ public interface Item {
|
|||||||
* @param visitor the visitor performing operations on the item
|
* @param visitor the visitor performing operations on the item
|
||||||
*/
|
*/
|
||||||
void accept(VoidVisitor visitor);
|
void accept(VoidVisitor visitor);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the rotation of the item on the board.
|
||||||
|
*
|
||||||
|
* @return the rotation of the item on the board
|
||||||
|
*/
|
||||||
|
Rotation getRot();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the position of the item on the board.
|
||||||
|
*
|
||||||
|
* @return the position of the item on the board
|
||||||
|
*/
|
||||||
|
Vector3f getPos();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -1,67 +1,108 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.model;
|
package pp.monopoly.model;
|
||||||
|
|
||||||
|
import com.jme3.math.Quaternion;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
|
||||||
import java.io.Serializable;
|
import java.io.Serializable;
|
||||||
|
|
||||||
|
import static pp.util.FloatMath.PI;
|
||||||
|
import static pp.util.FloatMath.TWO_PI;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents the rotation of a Item and provides functionality related to rotation.
|
* Represents the rotation of an item in cardinal directions and provides corresponding 3D rotation quaternions.
|
||||||
*/
|
*/
|
||||||
public enum Rotation implements Serializable {
|
public enum Rotation implements Serializable {
|
||||||
/**
|
/**
|
||||||
* Represents the item facing upwards.
|
* Represents the item facing north (positive Z-axis).
|
||||||
*/
|
*/
|
||||||
UP,
|
NORTH(0, new Quaternion().fromAngleAxis(0, Vector3f.UNIT_Y)),
|
||||||
/**
|
/**
|
||||||
* Represents the item facing rightwards.
|
* Represents the item facing south (negative Z-axis).
|
||||||
*/
|
*/
|
||||||
RIGHT,
|
SOUTH(PI, new Quaternion().fromAngleAxis(PI, Vector3f.UNIT_Y)),
|
||||||
/**
|
/**
|
||||||
* Represents the item facing downwards.
|
* Represents the item facing west (negative X-axis).
|
||||||
*/
|
*/
|
||||||
DOWN,
|
WEST(3 * PI / 2, new Quaternion().fromAngleAxis(3 * PI / 2, Vector3f.UNIT_Y)),
|
||||||
/**
|
/**
|
||||||
* Represents the item facing leftwards.
|
* Represents the item facing east (positive X-axis).
|
||||||
*/
|
*/
|
||||||
LEFT;
|
EAST(PI / 2, new Quaternion().fromAngleAxis(PI / 2, Vector3f.UNIT_Y));
|
||||||
|
|
||||||
/**
|
private final float radians;
|
||||||
* Gets the change in x-coordinate corresponding to this rotation.
|
private final Quaternion rotation;
|
||||||
*
|
|
||||||
* @return the change in x-coordinate
|
Rotation(float radians, Quaternion rotation) {
|
||||||
*/
|
this.radians = radians;
|
||||||
public int dx() {
|
this.rotation = rotation;
|
||||||
return switch (this) {
|
|
||||||
case UP, DOWN -> 0;
|
|
||||||
case RIGHT -> 1;
|
|
||||||
case LEFT -> -1;
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the change in y-coordinate corresponding to this rotation.
|
* Gets the 3D rotation quaternion corresponding to this rotation.
|
||||||
*
|
*
|
||||||
* @return the change in y-coordinate
|
* @return the rotation as a {@link Quaternion}.
|
||||||
*/
|
*/
|
||||||
public int dy() {
|
public Quaternion toQuaternion() {
|
||||||
return switch (this) {
|
return rotation;
|
||||||
case UP -> 1;
|
|
||||||
case LEFT, RIGHT -> 0;
|
|
||||||
case DOWN -> -1;
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Rotates the orientation clockwise and returns the next rotation.
|
* Gets the rotation in radians.
|
||||||
*
|
*
|
||||||
* @return the next rotation after rotating clockwise
|
* @return the rotation in radians.
|
||||||
*/
|
*/
|
||||||
public Rotation rotate() {
|
public float radians() {
|
||||||
|
return radians;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rotates clockwise (90 degrees or PI/2 radians) and returns the next rotation.
|
||||||
|
*
|
||||||
|
* @return the next rotation after rotating clockwise.
|
||||||
|
*/
|
||||||
|
public Rotation rotateClockwise() {
|
||||||
return values()[(ordinal() + 1) % values().length];
|
return values()[(ordinal() + 1) % values().length];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rotates counterclockwise (270 degrees or 3 * PI / 2 radians) and returns the next rotation.
|
||||||
|
*
|
||||||
|
* @return the next rotation after rotating counterclockwise.
|
||||||
|
*/
|
||||||
|
public Rotation rotateCounterclockwise() {
|
||||||
|
return values()[(ordinal() - 1 + values().length) % values().length];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Rotates by the specified radians and returns the corresponding rotation.
|
||||||
|
* Valid radians are multiples of PI/2.
|
||||||
|
*
|
||||||
|
* @param radians the radians to rotate. Must be a multiple of PI/2.
|
||||||
|
* @return the resulting rotation.
|
||||||
|
* @throws IllegalArgumentException if the radians are not a multiple of PI/2.
|
||||||
|
*/
|
||||||
|
public Rotation rotateByRadians(float radians) {
|
||||||
|
if ((radians % (PI / 2)) != 0) {
|
||||||
|
throw new IllegalArgumentException("Radians must be a multiple of PI/2.");
|
||||||
|
}
|
||||||
|
int steps = (int) ((radians / (PI / 2)) % values().length);
|
||||||
|
if (steps < 0) {
|
||||||
|
steps += values().length; // Normalize negative steps.
|
||||||
|
}
|
||||||
|
return values()[(ordinal() + steps) % values().length];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Finds the rotation closest to the specified radians value.
|
||||||
|
*
|
||||||
|
* @param radians the radians value.
|
||||||
|
* @return the nearest rotation.
|
||||||
|
*/
|
||||||
|
public static Rotation closestToRadians(float radians) {
|
||||||
|
float normalized = (radians % TWO_PI + TWO_PI) % TWO_PI; // Normalize to 0-TWO_PI.
|
||||||
|
if (normalized < PI / 4 || normalized >= 7 * PI / 4) return NORTH;
|
||||||
|
if (normalized < 3 * PI / 4) return EAST;
|
||||||
|
if (normalized < 5 * PI / 4) return SOUTH;
|
||||||
|
return WEST;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,10 +1,3 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.model;
|
package pp.monopoly.model;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -22,4 +15,20 @@ public interface Visitor<T> {
|
|||||||
*/
|
*/
|
||||||
T visit(Figure figure);
|
T visit(Figure figure);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Visits a Hotel element.
|
||||||
|
*
|
||||||
|
* @param hotel the Hotel element to visit
|
||||||
|
* @return the result of visiting the hotel element
|
||||||
|
*/
|
||||||
|
T visit(Hotel hotel);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Visits a house element.
|
||||||
|
*
|
||||||
|
* @param house the House element to visit
|
||||||
|
* @return the result of visiting the house element
|
||||||
|
*/
|
||||||
|
T visit(House figure);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -1,10 +1,3 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.model;
|
package pp.monopoly.model;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -19,4 +12,18 @@ public interface VoidVisitor {
|
|||||||
*/
|
*/
|
||||||
void visit(Figure figure);
|
void visit(Figure figure);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Visits a Hotel element.
|
||||||
|
*
|
||||||
|
* @param hotel the Hotel element to visit
|
||||||
|
*/
|
||||||
|
void visit(Hotel hotel);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Visits a House element.
|
||||||
|
*
|
||||||
|
* @param house the House element to visit
|
||||||
|
*/
|
||||||
|
void visit(House house);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -22,7 +22,7 @@ public class DeckHelper{
|
|||||||
cards.add(new Card("Du kommst aus dem Gulak frei!", "gulak-frei-2"));
|
cards.add(new Card("Du kommst aus dem Gulak frei!", "gulak-frei-2"));
|
||||||
cards.add(new Card("Du hast den Dienstführerschein bestanden. Ziehe vor bis Teststrecke.", "dienstfuehrerschein"));
|
cards.add(new Card("Du hast den Dienstführerschein bestanden. Ziehe vor bis Teststrecke.", "dienstfuehrerschein"));
|
||||||
cards.add(new Card("Malkmus läd zum Pubquiz ein. Rücke vor bis zum 20er.", "pubquiz"));
|
cards.add(new Card("Malkmus läd zum Pubquiz ein. Rücke vor bis zum 20er.", "pubquiz"));
|
||||||
cards.add(new Card("Deine IGF-Daten sind verschwunden, statte Padubrin einen Besuch ab und gib ihm einen Jägermeister aus.", "namensschild-truppenkueche"));
|
cards.add(new Card("Deine IGF-Daten sind verschwunden. Statte Padubrin einen Besuch ab und gib ihm einen Jägermeister aus. Zahle 250 EUR", "IGF-Padubrin"));
|
||||||
cards.add(new Card("Du hast heute die Spendierhosen an und gibst eine Runde in der Unibar. Zahle jedem Spieler 400 EUR", "spendierhosen-unibar"));
|
cards.add(new Card("Du hast heute die Spendierhosen an und gibst eine Runde in der Unibar. Zahle jedem Spieler 400 EUR", "spendierhosen-unibar"));
|
||||||
cards.add(new Card("Du warst in der Prüfungsphase krank. Gehe 3 Felder zurück.", "pruefungsphase-krank"));
|
cards.add(new Card("Du warst in der Prüfungsphase krank. Gehe 3 Felder zurück.", "pruefungsphase-krank"));
|
||||||
cards.add(new Card("Ziehe vor bis zum nächsten Monatsgehalt.", "naechstes-monatsgehalt"));
|
cards.add(new Card("Ziehe vor bis zum nächsten Monatsgehalt.", "naechstes-monatsgehalt"));
|
||||||
@@ -75,8 +75,8 @@ public class DeckHelper{
|
|||||||
pubquiz(player);
|
pubquiz(player);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "namensschild-truppenkueche":
|
case "IGF-Padubrin":
|
||||||
namensschildTruppenkueche(player);
|
igfPadubrin(player);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "spendierhosen-unibar":
|
case "spendierhosen-unibar":
|
||||||
@@ -204,8 +204,8 @@ public class DeckHelper{
|
|||||||
player.setPositionWithMoney(39);
|
player.setPositionWithMoney(39);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void namensschildTruppenkueche(Player player) {
|
private void igfPadubrin(Player player) {
|
||||||
player.setPosition(24);
|
player.setPositionWithMoney(24);
|
||||||
player.pay(250);
|
player.pay(250);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -6,36 +6,10 @@ import pp.monopoly.model.Item;
|
|||||||
/**
|
/**
|
||||||
* Event that is triggered when an item is added to a board.
|
* Event that is triggered when an item is added to a board.
|
||||||
*/
|
*/
|
||||||
public class ItemAddedEvent {
|
public record ItemAddedEvent(Board board, Item item) implements GameEvent {
|
||||||
private final Item item;
|
|
||||||
private final Board board;
|
|
||||||
|
|
||||||
/**
|
@Override
|
||||||
* Constructs a new ItemAddedEvent.
|
public void notifyListener(GameEventListener listener) {
|
||||||
*
|
listener.receivedEvent(this);
|
||||||
* @param item the item that was added
|
|
||||||
* @param board the board to which the item was added
|
|
||||||
*/
|
|
||||||
public ItemAddedEvent(Item item, Board board) {
|
|
||||||
this.item = item;
|
|
||||||
this.board = board;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets the item that was added.
|
|
||||||
*
|
|
||||||
* @return the added item
|
|
||||||
*/
|
|
||||||
public Item getItem() {
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Gets the board to which the item was added.
|
|
||||||
*
|
|
||||||
* @return the board
|
|
||||||
*/
|
|
||||||
public Board getBoard() {
|
|
||||||
return board;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,35 +1,15 @@
|
|||||||
////////////////////////////////////////
|
|
||||||
// Programming project code
|
|
||||||
// UniBw M, 2022, 2023, 2024
|
|
||||||
// www.unibw.de/inf2
|
|
||||||
// (c) Mark Minas (mark.minas@unibw.de)
|
|
||||||
////////////////////////////////////////
|
|
||||||
|
|
||||||
package pp.monopoly.notification;
|
package pp.monopoly.notification;
|
||||||
|
|
||||||
import pp.monopoly.model.Board;
|
import pp.monopoly.model.Board;
|
||||||
import pp.monopoly.model.Item;
|
import pp.monopoly.model.Item;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Event when an item gets removed.
|
* Event that is triggered when an item is removed from a board.
|
||||||
*
|
|
||||||
*/
|
*/
|
||||||
public class ItemRemovedEvent {
|
public record ItemRemovedEvent(Board board, Item item) implements GameEvent {
|
||||||
private final Item item;
|
|
||||||
private final Board board;
|
|
||||||
|
|
||||||
public ItemRemovedEvent(Item item, Board board) {
|
@Override
|
||||||
this.item = item;
|
public void notifyListener(GameEventListener listener) {
|
||||||
this.board = board;
|
listener.receivedEvent(this);
|
||||||
}
|
|
||||||
|
|
||||||
public Item getItem() {
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Board getBoard() {
|
|
||||||
return board;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -39,6 +39,7 @@ import pp.monopoly.message.client.RollDice;
|
|||||||
import pp.monopoly.message.client.TradeOffer;
|
import pp.monopoly.message.client.TradeOffer;
|
||||||
import pp.monopoly.message.client.TradeResponse;
|
import pp.monopoly.message.client.TradeResponse;
|
||||||
import pp.monopoly.message.client.ViewAssetsRequest;
|
import pp.monopoly.message.client.ViewAssetsRequest;
|
||||||
|
import pp.monopoly.message.server.BuildInfo;
|
||||||
import pp.monopoly.message.server.BuyPropertyRequest;
|
import pp.monopoly.message.server.BuyPropertyRequest;
|
||||||
import pp.monopoly.message.server.DiceResult;
|
import pp.monopoly.message.server.DiceResult;
|
||||||
import pp.monopoly.message.server.EventDrawCard;
|
import pp.monopoly.message.server.EventDrawCard;
|
||||||
@@ -192,6 +193,7 @@ public class MonopolyServer implements MessageListener<HostedConnection>, Connec
|
|||||||
Serializer.registerClass(JailEvent.class);
|
Serializer.registerClass(JailEvent.class);
|
||||||
Serializer.registerClass(AlterProperty.class);
|
Serializer.registerClass(AlterProperty.class);
|
||||||
Serializer.registerClass(GameOver.class);
|
Serializer.registerClass(GameOver.class);
|
||||||
|
Serializer.registerClass(BuildInfo.class);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Reference in New Issue
Block a user