36 Commits

Author SHA1 Message Date
Johannes Schmelz
4ecccc5951 Merge branch 'gui' into 'connect'
# Conflicts:
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/LobbyMenu.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/popups/BuildingPropertyCard.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/popups/BuyCard.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/popups/FoodFieldCard.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/popups/GateFieldCard.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/popups/WinnerPopUp.java
#   Projekte/monopoly/model/src/main/java/pp/monopoly/game/client/ClientGameLogic.java
2024-11-25 02:45:02 +00:00
Johannes Schmelz
f90ce5aa81 all button sounds now 2024-11-25 03:35:32 +01:00
Yvonne Schmidt
4a9eba255b restyled selector 2024-11-25 03:24:00 +01:00
Johannes Schmelz
4713a526b3 Merge branch 'connect' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into connect 2024-11-25 03:08:01 +01:00
Johannes Schmelz
362c0e5679 added serialisables 2024-11-25 03:07:57 +01:00
Yvonne Schmidt
fab2457715 added header to CreateGameMenu 2024-11-25 02:51:43 +01:00
Yvonne Schmidt
7b3f31f099 Merge remote-tracking branch 'origin/connect' into connect
# Conflicts:
#	Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/CreateGameMenu.java
2024-11-25 02:48:26 +01:00
Johannes Schmelz
ed105f1b70 cleanup 2024-11-25 02:43:58 +01:00
Yvonne Schmidt
cd4331aee3 added header to CreateGameMenu 2024-11-25 02:43:08 +01:00
Yvonne Schmidt
acc797f2ff Merge remote-tracking branch 'origin/connect' into connect 2024-11-25 02:12:01 +01:00
Yvonne Schmidt
853c32a5b8 fixed Buttons 2024-11-25 02:11:05 +01:00
Johannes Schmelz
72bef7143a serialize messages 2024-11-25 02:05:56 +01:00
Yvonne Schmidt
b1ed571950 added background to CreateGameMenu 2024-11-25 02:01:38 +01:00
Johannes Schmelz
1a75d6d6a8 buttons now work as intended 2024-11-25 01:51:27 +01:00
Yvonne Schmidt
c990e7b562 added button sounds 2024-11-25 01:50:52 +01:00
Johannes Schmelz
c87406f60e fixed esc menu 2024-11-25 00:52:10 +01:00
Johannes Schmelz
21914a1294 fixed startmenu 2024-11-25 00:33:05 +01:00
Johannes Schmelz
a344145732 fixed sounds 2024-11-25 00:28:42 +01:00
Yvonne Schmidt
a27ac31086 Merge remote-tracking branch 'origin/connect' into connect 2024-11-25 00:24:43 +01:00
Yvonne Schmidt
9a7f75b76b added effect sound slider 2024-11-25 00:24:25 +01:00
Johannes Schmelz
3e487c00d5 accidentally deleted volumeSlider 2024-11-24 23:29:59 +01:00
Johannes Schmelz
4820b8cf46 added looser popup 2024-11-24 23:28:04 +01:00
Johannes Schmelz
caa4cb5262 winner popup 2024-11-24 23:23:56 +01:00
Johannes Schmelz
1b2a7d73b5 extend dialog 2024-11-24 22:41:53 +01:00
Johannes Schmelz
55778dbcea removed the buttons on start 2024-11-24 22:29:19 +01:00
Johannes Schmelz
422faec281 send player ready 2024-11-24 22:06:19 +01:00
Johannes Schmelz
dcf10e0819 automatically join lobby when selfhosting 2024-11-24 21:36:03 +01:00
Johannes Schmelz
6b78733a5d fixed server join 2024-11-24 21:30:18 +01:00
Johannes Schmelz
c124a99901 fixed screen size 2024-11-24 21:29:41 +01:00
Johannes Schmelz
d7df4002da lobby menu 2024-11-24 21:01:57 +01:00
Johannes Schmelz
8b0ef97a82 connect menu cow working 2024-11-24 20:52:29 +01:00
Johannes Schmelz
75d3bef5c8 move start menu 2024-11-24 20:42:07 +01:00
Johannes Schmelz
c2d5611ab9 changed settings menu to match 2024-11-24 19:10:59 +01:00
Johannes Schmelz
fb28f3fefc tmp settings menu fix 2024-11-24 19:02:56 +01:00
Johannes Schmelz
6a34dab00c changed app to match battleship 2024-11-24 18:27:41 +01:00
Johannes Schmelz
c7bd7d18b7 removed bodged server connection 2024-11-24 18:03:22 +01:00
11 changed files with 217 additions and 231 deletions

View File

@@ -23,19 +23,12 @@ import com.simsilica.lemur.style.BaseStyles;
import pp.monopoly.game.client.MonopolyClient;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.client.gui.StartMenu;
import pp.monopoly.client.gui.TestWorld;
import pp.monopoly.client.gui.popups.BuildingPropertyCard;
import pp.monopoly.client.gui.popups.BuyCard;
import pp.monopoly.client.gui.popups.EventCard;
import pp.monopoly.client.gui.popups.FoodFieldCard;
import pp.monopoly.client.gui.popups.GateFieldCard;
import pp.monopoly.game.client.ClientGameLogic;
import pp.monopoly.game.client.ServerConnection;
import pp.monopoly.notification.ClientStateEvent;
import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.InfoTextEvent;
import pp.monopoly.notification.Sound;
import pp.dialog.Dialog;
import pp.dialog.DialogBuilder;
import pp.dialog.DialogManager;
import pp.graphics.Draw;
@@ -127,17 +120,6 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
*/
private final ActionListener escapeListener = (name, isPressed, tpf) -> escape(isPressed);
//TODO temp for testing
private EventCard eventCard;
private BuildingPropertyCard buildingProperty;
private FoodFieldCard foodField;
private GateFieldCard gateField;
private BuyCard buyCard;
private boolean isBuyCardPopupOpen = false;
private final ActionListener BListener = (name, isPressed, tpf) -> handleB(isPressed);
private final ActionListener TListener = (name, isPressed, tpf) -> handleT(isPressed);
private TestWorld testWorld;
static {
// Configure logging
LogManager manager = LogManager.getLogManager();
@@ -266,44 +248,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
inputManager.addMapping(ESC, new KeyTrigger(KeyInput.KEY_ESCAPE));
inputManager.addMapping(CLICK, new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
inputManager.addListener(escapeListener, ESC);
//TODO tmp for testing
inputManager.addMapping("B", new KeyTrigger(KeyInput.KEY_B));
inputManager.addListener(BListener, "B");
inputManager.addMapping("T", new KeyTrigger(KeyInput.KEY_T));
inputManager.addListener(TListener, "T");
}
//logik zum wechselnden erscheinen und verschwinden beim drücken von B //TODO süäter entfernen
private void handleB(boolean isPressed) {
if (isPressed) {
Dialog tmp = new BuyCard(this);
if (eventCard != null && isBuyCardPopupOpen) {
// Schließe das SettingsMenu
System.out.println("Schließe BuyCardPopup...");
eventCard.close();
eventCard = null;
tmp.open();
} else {
// Öffne das SettingsMenu
System.out.println("Öffne BuyCardPopup...");
eventCard = new EventCard(this);
eventCard.open();
dialogManager.close(tmp);
}
}
}
//logik zum wechselnden erscheinen und verschwinden beim drücken von B //TODO süäter entfernen
private void handleT(boolean isPressed) {
if (isPressed) {
testWorld = new TestWorld(this);
testWorld.initializeScene();
}
}
/**
* Initializes and attaches the necessary application states for the game.
*/
@@ -351,11 +297,6 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
super.simpleUpdate(tpf);
dialogManager.update(tpf);
logic.update(tpf);
//TODO testing replace later
if (testWorld != null) {
testWorld.update(tpf);
}
}
/**

View File

@@ -1,64 +0,0 @@
package pp.monopoly.client.gui;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
import com.simsilica.lemur.Axis;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
public class ChoosePartner extends Dialog {
private final MonopolyApp app;
private final Container menuContainer;
private Geometry background;
public ChoosePartner(MonopolyApp app) {
super(app.getDialogManager());
this.app = app;
// Hintergrundbild laden und hinzufügen
addBackgroundImage();
QuadBackgroundComponent translucentWhiteBackground =
new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
menuContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
menuContainer.setPreferredSize(new Vector3f(1000, 600, 0)); // Fixed size of the container
menuContainer.setBackground(translucentWhiteBackground);
// Create a smaller horizontal container for the label, input field, and spacers
Container horizontalContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
horizontalContainer.setPreferredSize(new Vector3f(600, 40, 0)); // Adjust container size
horizontalContainer.setBackground(null);
Label title = horizontalContainer.addChild(new Label("Wähle deinen Handelspartner:", new ElementId("label-Bold")));
title.setFontSize(40);
}
/**
* Lädt das Hintergrundbild und fügt es als geometrische Ebene hinzu.
*/
private void addBackgroundImage() {
Texture backgroundImage = app.getAssetManager().loadTexture("Pictures/unibw-Bib2.png");
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
background = new Geometry("Background", quad);
Material backgroundMaterial = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
backgroundMaterial.setTexture("ColorMap", backgroundImage);
background.setMaterial(backgroundMaterial);
background.setLocalTranslation(0, 0, -1); // Hintergrundebene
app.getGuiNode().attachChild(background);
}
}

View File

@@ -38,6 +38,13 @@ public class LobbyMenu extends Dialog {
private Geometry circle;
private Container lowerLeftMenu;
private Container lowerRightMenu;
private ColorRGBA playerColor= ColorRGBA.Gray;
private PlayerHandler playerHandler;
private TextField startingCapital;
private TextField playerInputField;
private Selector<String> figureDropdown;
private TextField playerInputField = new TextField("Spieler 1");
private TextField startingCapital = new TextField("15000");
@@ -47,19 +54,20 @@ public class LobbyMenu extends Dialog {
super(app.getDialogManager());
this.app = app;
// Hintergrundbild laden und hinzufügen
addBackgroundImage();
app.getGuiNode().detachAllChildren(); // Entfernt das CreateGameMenu (inklusive Hintergrund)
addBackgroundImage();// Hintergrundbild laden und hinzufügen
QuadBackgroundComponent translucentWhiteBackground =
new QuadBackgroundComponent(new ColorRGBA(1.0f, 1.0f, 1.0f, 0.5f));
menuContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
menuContainer.setPreferredSize(new Vector3f(1000, 600, 0)); // Fixed size of the container
menuContainer.setPreferredSize(new Vector3f(1000, 600, 0));
menuContainer.setBackground(translucentWhiteBackground);
// Create a smaller horizontal container for the label, input field, and spacers
Container horizontalContainer = menuContainer.addChild(new Container(new SpringGridLayout(Axis.X, Axis.Y)));
horizontalContainer.setPreferredSize(new Vector3f(600, 40, 0)); // Adjust container size
horizontalContainer.setPreferredSize(new Vector3f(600, 40, 0));
horizontalContainer.setBackground(null);
Label title = horizontalContainer.addChild(new Label("Startkapital:", new ElementId("label-Bold")));
@@ -98,15 +106,16 @@ public class LobbyMenu extends Dialog {
playerInputField.setPreferredSize(new Vector3f(100, 20, 0));
playerInputField.setInsets(new Insets3f(5, 10, 5, 10)); // Add padding for the text inside the field
playerInputField.setInsets(new Insets3f(5, 10, 5, 10));
playerInputField.setBackground(new QuadBackgroundComponent(ColorRGBA.Black));
playerInputContainer.addChild(playerInputField);
// Spacer (Center Circle Area)
Label spacer = dropdownContainer.addChild(new Label(""));
spacer.setPreferredSize(new Vector3f(200, 200, 0)); // Adjust this to fit the center graphic
spacer.setPreferredSize(new Vector3f(200, 200, 0));
// Figur Dropdown
Container figureDropdownContainer = dropdownContainer.addChild(new Container(new SpringGridLayout(Axis.Y, Axis.X)));
figureDropdownContainer.setPreferredSize(new Vector3f(150, 80, 0));
figureDropdownContainer.addChild(new Label("Figur:"));
figureDropdownContainer.setBackground(null);
@@ -120,7 +129,11 @@ public class LobbyMenu extends Dialog {
Selector<String> figureDropdown = new Selector<>(figures, "glass");
figureDropdown.setBackground(new QuadBackgroundComponent(ColorRGBA.DarkGray));
figureDropdown.setPreferredSize(new Vector3f(100, 20, 0));
figureDropdown.setPreferredSize(new Vector3f(150, 140, 0));
Vector3f dimens = figureDropdownContainer.getPreferredSize();
Vector3f dimens2 = figureDropdown.getPopupContainer().getPreferredSize();
dimens2.setX( dimens.getX() );
figureDropdown.getPopupContainer().setPreferredSize( dimens2 );
figureDropdownContainer.addChild(figureDropdown);
addSelectionActionListener(figureDropdown, this::onDropdownSelectionChanged);
@@ -155,13 +168,14 @@ public class LobbyMenu extends Dialog {
app.getGameLogic().playSound(Sound.BUTTON);
}));
lowerRightMenu.addChild(readyButton);
//TODO aktivieren des Spielers in den ready Status und Sprung in den nächsten Menüzustand
// Position the container near the bottom-right corner
lowerRightMenu.setLocalTranslation(new Vector3f(app.getCamera().getWidth() - 320, 170, 3)); // X: 220px from the right, Y: 50px above the bottom
app.getGuiNode().attachChild(lowerRightMenu);
// Add a colored circle between the input field and the dropdown menu
circle = createCircle( ColorRGBA.Red); // 50 is the diameter, Red is the color
circle = createCircle(); // 50 is the diameter, Red is the color
circle.setLocalTranslation(new Vector3f(
(app.getCamera().getWidth()) / 2, // Center horizontally
(app.getCamera().getHeight() / 2) - 90, // Adjust Y position
@@ -178,7 +192,59 @@ public class LobbyMenu extends Dialog {
app.getGuiNode().attachChild(menuContainer);
}
/**
* Apply the starting capital only if the current player is the host.
*/
private void applyStartingCapital(int playerID) {
Player currentPlayer = playerHandler.getPlayerById(playerID);
// Check if the current player is the host
if (currentPlayer.equals(playerHandler.getHostPlayer())) {
try {
// Parse and validate starting capital
int startBalance = Integer.parseInt(startingCapital.getText().replaceAll("[^\\d]", ""));
if (startBalance < 0) throw new NumberFormatException("Starting capital must be positive.");
// Apply the starting balance to all players
playerHandler.setStartBalance(startBalance);
System.out.println("Starting balance set to: " + startBalance);
} catch (NumberFormatException e) {
System.err.println("Invalid starting capital: " + e.getMessage());
}
} else {
System.out.println("Only the host can set the starting balance.");
}
}
/**
* Apply the player name from the input field.
*/
private void applyPlayerName(int playerID) {
Player currentPlayer = playerHandler.getPlayerById(playerID);
String playerName = playerInputField.getText().trim();
if (!playerName.isEmpty()) {
currentPlayer.setName(playerName);
System.out.println("Player name set to: " + playerName);
} else {
System.err.println("Invalid player name: Name cannot be empty.");
}
}
/**
* Apply the selected figure to the player.
*/
private void applyFigure(int playerID) {
Player currentPlayer = playerHandler.getPlayerById(playerID);
String selectedFigure = figureDropdown.getSelectedItem();
if (selectedFigure != null && !selectedFigure.isEmpty()) {
currentPlayer.setFigure(new Figure(0, 0, 0, Rotation.RIGHT, "selectedFigure"));
System.out.println("Player figure set to: " + selectedFigure);
} else {
System.err.println("Invalid figure selection.");
}
}
/**
* Lädt das Hintergrundbild und fügt es als geometrische Ebene hinzu.
@@ -195,21 +261,32 @@ public class LobbyMenu extends Dialog {
app.getGuiNode().attachChild(background);
}
private Geometry createCircle(ColorRGBA color) {
private Geometry createCircle() {
Sphere sphere = new Sphere(90,90,60.0f);
Geometry circleGeometry = new Geometry("Circle", sphere);
// Create a material with a solid color
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", color); // Set the desired color
material.setColor("Color", playerColor); // Set the desired color
circleGeometry.setMaterial(material);
return circleGeometry;
}
public void setPlayerColor(ColorRGBA newColor) {
this.playerColor = newColor;
// Update the circle's color
if (circle != null) {
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", playerColor);
circle.setMaterial(material);
}
}
/**
* Schaltet den "Bereit"-Status um.
* Assigns a color to the player based on their ID.
*
* @param playerID the player's ID
*/
private void toggleReady() {
app.getGameLogic().send(new PlayerReady(true, playerInputField.getText(), figure, Integer.parseInt(startingCapital.getText())));

View File

@@ -21,6 +21,7 @@ public class TestWorld {
private final MonopolyApp app;
private CameraController cameraController; // Steuert die Kamera
private Geometry cube; // Spielfigur
/**
* Konstruktor für TestWorld.
@@ -40,6 +41,7 @@ public class TestWorld {
setSkyColor(); // Setze den Himmel auf hellblau
createBoard(); // Erstelle das Spielfeld
createCube(); // Füge den Würfel hinzu
// Erstelle den CameraController
cameraController = new CameraController(
@@ -51,7 +53,7 @@ public class TestWorld {
);
// Füge die Toolbar hinzu
new Toolbar(app).open();
new Toolbar(app, cube);
cameraController.setPosition(0);
}
@@ -91,4 +93,22 @@ public class TestWorld {
app.getRootNode().attachChild(geom);
}
/**
* Erstellt den Würfel (Spielfigur) in der Szene.
*/
private void createCube() {
Box box = new Box(0.05f, 0.05f, 0.05f); // Kleinere Größe für Spielfigur
cube = new Geometry("Cube", box);
// Setze das Material für den Würfel
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue); // Blau gefärbter Würfel
cube.setMaterial(mat);
// Setze den Startpunkt des Würfels
cube.setLocalTranslation(0.8999999f, 0.1f, -0.9f);
app.getRootNode().attachChild(cube);
}
}

View File

@@ -6,16 +6,12 @@ import java.util.Random;
import com.jme3.font.BitmapText;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.simsilica.lemur.Axis;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.Panel;
import com.jme3.scene.Geometry;
import com.simsilica.lemur.*;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.notification.Sound;
@@ -28,6 +24,7 @@ public class Toolbar extends Dialog {
private final MonopolyApp app;
private final Container toolbarContainer;
private final Geometry cube; // Referenz auf den Würfel
private final BitmapText positionText; // Anzeige für die aktuelle Position
private final float boardLimit = 0.95f; // Grenzen des Bretts
private final float stepSize = 0.18f; // Schrittgröße pro Bewegung
@@ -41,9 +38,10 @@ public class Toolbar extends Dialog {
* @param app Die Hauptanwendung (MonopolyApp)
* @param cube Der Würfel, der bewegt werden soll
*/
public Toolbar(MonopolyApp app) {
public Toolbar(MonopolyApp app, Geometry cube) {
super(app.getDialogManager());
this.app = app;
this.cube = cube;
// Erstelle die Toolbar
toolbarContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y), "toolbar");
@@ -86,41 +84,11 @@ public class Toolbar extends Dialog {
// Menü-Container: Ein Container für Würfel
Container diceContainer = toolbarContainer.addChild(new Container());
diceContainer.setLayout(new SpringGridLayout(Axis.X, Axis.Y));
// Create a horizontal container to align leftContainer and rightContainer side by side
Container horizontalContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
horizontalContainer.setPreferredSize(new Vector3f(200, 150, 0)); // Adjust size as needed
// Create the first container (leftContainer)
Container leftContainer = new Container();
leftContainer.setPreferredSize(new Vector3f(100, 150, 0)); // Adjust size as needed
leftContainer.addChild(new Label("Left Container", new ElementId("label")));
leftContainer.addChild(new Button("Button 1"));
// Create the second container (rightContainer)
Container rightContainer = new Container();
rightContainer.setPreferredSize(new Vector3f(100, 150, 0)); // Adjust size as needed
rightContainer.addChild(new Label("Right Container", new ElementId("label")));
rightContainer.addChild(new Button("Button 2"));
// Add leftContainer and rightContainer to the horizontal container
horizontalContainer.addChild(leftContainer);
horizontalContainer.addChild(rightContainer);
// Add the horizontalContainer to the diceContainer (top section)
diceContainer.addChild(horizontalContainer);
// Add the Würfeln button directly below the horizontalContainer
Button diceButton = new Button("Würfeln");
diceButton.setPreferredSize(new Vector3f(200, 50, 0)); // Full width for Würfeln button
diceButton.addClickCommands(s -> ifTopDialog(() -> {
rollDice();
app.getGameLogic().playSound(Sound.BUTTON);
}));
diceContainer.addChild(diceButton);
diceContainer.setPreferredSize(new Vector3f(400, 150, 0));
diceContainer.addChild(new Label("Wo Würfel?", new ElementId("label")));
diceContainer.addChild(addDiceRollButton());
diceContainer.setBackground(null);
// Menü-Container: Ein Nested-Container für Handeln, Grundstücke und Zug beenden
@@ -179,15 +147,12 @@ public class Toolbar extends Dialog {
private void addTradeMenuButton() {
Button diceButton = new Button("Handeln");
diceButton.setPreferredSize(new Vector3f(150, 50, 0)); // Größe des Buttons
diceButton.addClickCommands(s -> {
diceButton.addClickCommands(s -> ifTopDialog(() -> {
rollDice();
app.getGameLogic().playSound(Sound.BUTTON);
this.close();
System.out.println("test");
new ChoosePartner(app).open();
});
}));
toolbarContainer.addChild(diceButton);
}// TODO Funktion der Buttons Überarbeiten und prüfen
}
private void addEndTurnButton() {
Button diceButton = new Button("Grundstücke");
@@ -215,6 +180,20 @@ public class Toolbar extends Dialog {
private void rollDice() {
int diceRoll = random.nextInt(6) + 1; // Zahl zwischen 1 und 6
System.out.println("Gewürfelt: " + diceRoll);
moveCube(diceRoll); // Bewege die Figur um die gewürfelte Zahl
}
/**
* Bewegt den Würfel basierend auf der aktuellen Position auf dem Brett.
*
* @param step Schrittweite (+1 für vorwärts, -1 für rückwärts oder andere Werte)
*/
private void moveCube(int step) {
currentPosition = (currentPosition + step + 4 * positionsPerSide) % (4 * positionsPerSide);
Vector3f newPosition = calculatePosition(currentPosition);
cube.setLocalTranslation(newPosition);
updatePositionDisplay(); // Aktualisiere die Positionsanzeige
System.out.println("Würfelposition: " + newPosition + " (Feld-ID: " + currentPosition + ")");
}
/**
@@ -261,15 +240,11 @@ public class Toolbar extends Dialog {
positionText.setText("Feld-ID: " + currentPosition);
}
@Override
public void close() {
/**
* Entfernt die Toolbar.
*/
public void remove() {
app.getGuiNode().detachChild(toolbarContainer);
app.getGuiNode().detachChild(positionText);
super.close();
}
@Override
public void escape() {
new SettingsMenu(app).open();
}
}

View File

@@ -12,7 +12,6 @@ import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.model.fields.BuildingProperty;
/**
@@ -118,18 +117,17 @@ public class BuildingPropertyCard extends Dialog {
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(buildingPropertyContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
super.close();
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren TODO passt diese Variable noch (zu finden unter den Temps in MonopolyApp
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
public void setIndex(int index) {
this.index = index;
}
@Override
public void escape() {
new SettingsMenu(app).open();
}
}

View File

@@ -12,8 +12,6 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.model.fields.BoardManager;
import pp.monopoly.model.fields.BuildingProperty;
/**
@@ -32,7 +30,7 @@ public class BuyCard extends Dialog {
this.app = app;
//Generate the corresponfing field
BuildingProperty field = (BuildingProperty) new BoardManager().getFieldAtIndex(index);
BuildingProperty field = (BuildingProperty) app.getBoardManager().getFieldAtIndex(index);
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
@@ -115,14 +113,12 @@ public class BuyCard extends Dialog {
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(buyCardContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
super.close();
}
@Override
public void escape() {
new SettingsMenu(app).open();
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren TODO passt diese Variable noch (zu finden unter den Temps in MonopolyApp
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
}

View File

@@ -3,7 +3,6 @@ package pp.monopoly.client.gui.popups;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.simsilica.lemur.Button;
@@ -13,9 +12,8 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.model.card.Card; // TODO für den Import der Queue notwendig
import pp.monopoly.model.card.DeckHelper;
/**
* SettingsMenu ist ein Overlay-Menü, das durch ESC aufgerufen werden kann.
*/
@@ -31,7 +29,7 @@ public class EventCard extends Dialog {
this.app = app;
//Generate the corresponfing field
Card card = new DeckHelper().drawCard(); // TODO nimmt die Karten gerade unabhängig aus dem DeckHelper
Card card = app.getDeckHelper().drawCard(); // TODO nimmt die Karten gerade unabhängig aus dem DeckHelper
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
@@ -45,7 +43,6 @@ public class EventCard extends Dialog {
// Hauptcontainer für die Gebäudekarte
eventCardContainer = new Container();
eventCardContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
eventCardContainer.setPreferredSize(new Vector3f(550,400,10));
// Titel
// Die Namen werden dynamisch dem BoardManager entnommen
@@ -58,7 +55,6 @@ public class EventCard extends Dialog {
Container propertyValuesContainer = eventCardContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label(card.getDescription(), new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
propertyValuesContainer.setPreferredSize(new Vector3f(300,200,10));
// Beenden-Button
Button quitButton = eventCardContainer.addChild(new Button("Jawohl", new ElementId("button")));
@@ -111,14 +107,12 @@ public class EventCard extends Dialog {
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(eventCardContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
super.close();
}
@Override
public void escape() {
new SettingsMenu(app).open();
app.setBuyCardPopupOpen(false); // Menü als geschlossen markieren TODO passt diese Variable noch (zu finden unter den Temps in MonopolyApp
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
}

View File

@@ -12,7 +12,6 @@ import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.model.fields.FoodField;
/**
@@ -121,19 +120,17 @@ public class FoodFieldCard extends Dialog {
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(foodFieldContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
super.close();
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren TODO passt diese Variable noch (zu finden unter den Temps in MonopolyApp
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
public void setIndex(int index) {
this.index = index;
}
@Override
public void escape() {
new SettingsMenu(app).open();
}
}

View File

@@ -11,7 +11,6 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.model.fields.GateField;
/**
@@ -115,18 +114,16 @@ public class GateFieldCard extends Dialog {
*/
@Override
public void close() {
System.out.println("Schließe SettingsMenu..."); // Debugging-Ausgabe
app.getGuiNode().detachChild(gateFieldContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
super.close();
app.setSettingsMenuOpen(false); // Menü als geschlossen markieren TODO passt diese Variable noch (zu finden unter den Temps in MonopolyApp
app.unblockInputs(); // Eingaben wieder aktivieren
System.out.println("SettingsMenu geschlossen."); // Debugging-Ausgabe
}
public void setIndex(int index) {
this.index = index;
}
@Override
public void escape() {
new SettingsMenu(app).open();
}
}

View File

@@ -0,0 +1,55 @@
package pp.monopoly.client.gui.popups;
import com.jme3.asset.TextureKey;
import com.jme3.math.Vector2f;
import com.jme3.texture.Texture;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.IconComponent;
import pp.dialog.Dialog;
import pp.monopoly.client.MonopolyApp;
public class LoserPopUp extends Dialog {
private final MonopolyApp app;
/**
* Constructs a new NetworkDialog.
*
* @param network The NetworkSupport instance to be used for network operations.
*/
public LoserPopUp(MonopolyApp app) {
super(app.getDialogManager());
this.app = app;
initializeDialog();
}
/**
* Initializes the dialog with input fields and connection buttons.
*/
private void initializeDialog() {
Container inputContainer = new Container();
// Titel und Eingabefelder für Host und Port
inputContainer.addChild(new Label("Schade, du hast leider verloren!"));
inputContainer.addChild(new Label("Die nächste Runde wird besser!"));
Label imageLabel = new Label("");
TextureKey key = new TextureKey("Pictures/MonopolyLoser.png", true);
Texture texture = app.getAssetManager().loadTexture(key);
IconComponent icon = new IconComponent(texture.toString()); // Icon mit Textur erstellen
icon.setIconSize(new Vector2f(155f, 120f)); // Skalierung des Bildes
imageLabel.setIcon(icon); // Setze das Icon im Label
inputContainer.addChild(imageLabel);
Button cancelButton = inputContainer.addChild(new Button("Spiel beenden"));
cancelButton.addClickCommands(source -> ifTopDialog(app::closeApp));
inputContainer.setLocalTranslation(300,500,0);
attachChild(inputContainer);
}
}