Fleischer Hanno
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5206b03966
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added java docs
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2024-12-01 17:03:56 +01:00 |
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Cedric Beck
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eb703cbd2c
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fixed bad performancegit status!; edited GameNotification; fixed error because of changed 'Color' enum
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2024-12-01 17:03:09 +01:00 |
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Daniel Grigencha
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8c03b282b3
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deleted the color attribute and their usages
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2024-12-01 16:58:37 +01:00 |
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Daniel Grigencha
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efc7a2f09d
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added logic to the 'LobbyState' class
- for leaving the lobby
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2024-12-01 16:49:05 +01:00 |
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Daniel Grigencha
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121d668bf2
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added logic to the 'LobbyState' class
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2024-12-01 16:08:14 +01:00 |
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Fleischer Hanno
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ba5b9dc4b4
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added the getter for the forcestartGame value in teh corresponding message
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2024-12-01 16:04:55 +01:00 |
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Daniel Grigencha
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772c7a51e0
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updated enum 'Color'
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2024-12-01 15:54:06 +01:00 |
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Fleischer Hanno
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ed04bc1119
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changed all messages to work with a UUID of a piece instead of a string identifier
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2024-12-01 15:45:30 +01:00 |
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Fleischer Hanno
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7712ee2e7c
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renamed JoinServerMessage to JoinedLobbyMessage and wrote a getter for the name in the message
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2024-12-01 15:14:42 +01:00 |
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Fleischer Hanno
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1d5733a4b9
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added a method for getting a piece through a uuid
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2024-12-01 15:05:26 +01:00 |
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Fleischer Hanno
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dfea7e8736
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added java docs for choosepowercard
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2024-12-01 14:37:04 +01:00 |
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Fleischer Hanno
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e70331d85d
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changed parameter of DieMessage and included the force resumgame logic in intterrupt
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2024-12-01 13:56:31 +01:00 |
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Fleischer Hanno
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26d2d0587d
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added the remaining logic for GameState and its substatemachines
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2024-12-01 12:36:44 +01:00 |
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Fleischer Hanno
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00b3ef1d80
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added selectNext in CLG
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2024-12-01 12:12:37 +01:00 |
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Fleischer Hanno
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789868863f
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added some more client game logic
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2024-12-01 12:06:06 +01:00 |
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Fleischer Hanno
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bdc527b83e
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added more logic to the client (choosepiece and powercard)
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2024-12-01 08:40:16 +01:00 |
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Fleischer Hanno
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5ff56ed9d8
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added all necessary logic for the turn waiting class and adjusted some messages
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2024-11-30 22:23:40 +01:00 |
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Fleischer Hanno
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81d037d232
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made the determinstartplayer machine fully functional
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2024-11-30 20:50:57 +01:00 |
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Fleischer Hanno
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422e94ec48
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Dialog state machine is now fully functional
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2024-11-30 19:49:52 +01:00 |
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Fleischer Hanno
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b3d754e77f
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added all current State getter in every client state machine
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2024-11-30 16:42:24 +01:00 |
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Fleischer Hanno
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0297193be1
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added more functionality to the client state machine and implemeted the first notifications
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2024-11-30 16:23:09 +01:00 |
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Fleischer Hanno
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0487ff0238
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modified messages to work with piece uuid instead of an identifier.
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2024-11-30 13:02:23 +01:00 |
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Fleischer Hanno
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4d6cd63a3d
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made all notifications constructors public
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2024-11-30 11:24:46 +01:00 |
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Cedric Beck
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67bb30d124
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added new notifications for client-view communication
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2024-11-29 15:23:34 +01:00 |
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Fleischer Hanno
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7690340b8f
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added mor client state transitions
and renamed every client state with state as its suffix and renamed every message with messag as its suffix
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2024-11-28 18:28:55 +01:00 |
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Hanno Fleischer
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476ca82bda
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created the first part of the cliejnt state machine with its corresponding logic
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2024-11-28 15:27:31 +01:00 |
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Hanno Fleischer
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cbbef16374
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added two more todos
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2024-11-27 09:20:22 +01:00 |
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Hanno Fleischer
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c9362a7a95
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fixed bugs so the programm would start and added some Todo where code is missing or was fraudulent
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2024-11-27 09:19:57 +01:00 |
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Daniel Grigencha
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20c9000d56
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Merge remote-tracking branch 'origin/development' into development
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2024-11-26 23:29:02 +01:00 |
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Daniel Grigencha
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5a911326ba
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minor changes to the server state automaton
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2024-11-26 23:28:49 +01:00 |
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Hanno Fleischer
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621bb9efae
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fixed bugs inside of the client state machine and the message UpdateTSK
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2024-11-26 20:31:16 +01:00 |
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Fleischer Hanno
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84c289cfd1
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implemented all methods required for the state pattern in the client and adjusted the messages to work with player ids instead of names
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2024-11-26 20:04:58 +01:00 |
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Fleischer Hanno
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f827757ad1
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added next method for Color
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2024-11-26 18:16:19 +01:00 |
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Daniel Grigencha
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e4a9b16fd5
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Merge remote-tracking branch 'origin/development' into development
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2024-11-26 18:12:32 +01:00 |
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Daniel Grigencha
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d63d0cc2a0
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changed default constructor of 'Player' class
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2024-11-26 18:12:08 +01:00 |
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Hanno Fleischer
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a127ee524a
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Merge remote-tracking branch 'origin/development' into development
# Conflicts:
# Projekte/.run/MdgaApp.run.xml
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2024-11-26 18:05:37 +01:00 |
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Hanno Fleischer
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5c2df2430d
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reworked the client state machine and removed the seperate classes for the statemachines
these machines are now directly included in the parent states
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2024-11-26 18:04:56 +01:00 |
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Daniel Grigencha
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2e76c41d3a
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added new 'Disconnect' client message and updated 'Player' and 'Game' classes
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2024-11-26 18:02:19 +01:00 |
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Fleischer Hanno
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7eafa3da39
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refactored the whole client package structure
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2024-11-25 17:43:29 +01:00 |
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Fleischer Hanno
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7178935553
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refactored the model to incoporate a correct folder structure
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2024-11-25 16:41:44 +01:00 |
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Daniel Grigencha
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0b538efbfb
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Merge remote-tracking branch 'origin/development' into development
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2024-11-25 16:36:53 +01:00 |
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Daniel Grigencha
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f2d5221328
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added import statement with the refactored server messages
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2024-11-25 16:36:40 +01:00 |
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Daniel Grigencha
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06195854d8
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added mdga server controller
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2024-11-25 16:35:49 +01:00 |
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Daniel Grigencha
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321909387d
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added new server state chart
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2024-11-25 16:35:27 +01:00 |
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Hanno Fleischer
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933c7ecad7
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Merge branch 'dev/test' into 'development'
merge for refactoring of project structure
See merge request progproj/gruppen-ht24/Gruppe-01!15
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2024-11-25 15:34:42 +00:00 |
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Benjamin Feyer
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1803fb5549
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edted some tests with null tests
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2024-11-25 16:32:51 +01:00 |
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Daniel Grigencha
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9759b6871b
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reverted server messages
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2024-11-25 16:14:15 +01:00 |
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Daniel Grigencha
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52d9fff493
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deleted server state automaton
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2024-11-25 15:43:29 +01:00 |
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Hanno Fleischer
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31b449662f
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added two Pieces in RequestPlayCard in order to differentiate between own and enemy pieces
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2024-11-25 15:09:24 +01:00 |
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Hanno Fleischer
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3be037d590
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added two lists in PossiblePiece in order to differentiate between own and enemy pieces
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2024-11-25 15:07:43 +01:00 |
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